TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Politics - ANZAC
Combat Move - ANZAC
3 artilleries, 3 fighters and 4 infantry moved from Queensland to New South Wales
Combat - ANZAC
Battle in New South Wales
ANZAC attack with 3 artilleries, 3 fighters and 4 infantry
Japanese defend with 6 artilleries, 1 factory_minor, 1 harbour and 5 infantry
ANZAC roll dice for 3 artilleries, 3 fighters and 4 infantry in New South Wales, round 2 : 7/10 hits
Japanese roll dice for 6 artilleries and 5 infantry in New South Wales, round 2 : 2/11 hits
2 infantry owned by the ANZAC, 5 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in New South Wales
ANZAC roll dice for 3 artilleries, 3 fighters and 2 infantry in New South Wales, round 3 : 3/8 hits
Japanese roll dice for 4 artilleries in New South Wales, round 3 : 1/4 hits
1 infantry owned by the ANZAC and 3 artilleries owned by the Japanese lost in New South Wales
ANZAC roll dice for 3 artilleries, 3 fighters and 1 infantry in New South Wales, round 4 : 0/7 hits
Japanese roll dice for 1 artillery in New South Wales, round 4 : 0/1 hits
ANZAC roll dice for 3 artilleries, 3 fighters and 1 infantry in New South Wales, round 5 : 2/7 hits
Japanese roll dice for 1 artillery in New South Wales, round 5 : 0/1 hits
1 artillery owned by the Japanese lost in New South Wales
ANZAC win, taking New South Wales from Japanese with 3 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 30
Casualties for Japanese: 6 artilleries and 5 infantry
Casualties for ANZAC: 3 infantry
Non Combat Move - ANZAC
3 fighters moved from New South Wales to Queensland
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from Kwangtung to 6 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
2 infantry moved from Trans-Jordan to 81 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,6,3,3,4,3,6,3,2,1,2,3,6,1,3,6,2
ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 14 times
3 was rolled 23 times
4 was rolled 20 times
5 was rolled 12 times
6 was rolled 19 times
Average roll : 3,630
Median : 4,000
Variance : 1,111
Standard Deviation : 1,054
Total rolls : 100
Null / Other
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3,735
Median : 4,000
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 34
Japanese Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3,735
Median : 4,000
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 34
ANZAC Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3,406
Median : 3,000
Variance : 0,258
Standard Deviation : 0,508
Total rolls : 32