Guys,
––As I haven’t questioned Doug about this yet this is only my opinion, and may be incorrect. And I certainly do NOT speak for HBG.
----“Evolution of Units” is where you start a game with older units available and throughout the game newer, more powerful versions become available as well as NEW UNIT TYPES. This is something that I have been thinking about and working towards for a while. But it looks like HBG is already doing the hard work for us (again).
Example:
U.S. player might start with
P-40 (Early War Fighter), then P-51 (Mid War Fighter) made available, etc.
F-4F “Wildcat” (Early War Naval Fighter), then F-6F “Hellcat” (Mid War Naval Fighter),
Stuart (Light Tank), then Sherman (Medium Tank), then (Heavy Tank)
“Nevada” (Pre War Battleship), then “North Carolina” (Battleship), then “Iowa” (Super Battleship).
––The above are nothing more than my thoughts,…and I hope might be included in HBG’s plan for their 1936/39/40 Global game and map they are planning to release next fall.
----I have several of the “Factory Cities” from the Risk, 2008 version that I had planned to use as Research Centers. I definately DO NOT like the way R&D is handled via the OOB standard rules. I simply wanted a more balanced version, that would allow any country who wanted more modern/powerful units, and new TYPES of units to simply buy a Reasearch Center and then at as tthe game progressed pay a fee to enable certain “technologies” to become available to them for production. I hope this is what HBG is planning for their 1936/39/40 Global game. If not,….it will be my “Home Rule” modification. I’ll talk with Doug and see if my “guess” is anywhere near what he plans.
“Tall Paul”
p.s. - Below are pics of the “Risk” cities that I plan on using for “Research Centers”.
![$(KGrHqJ,!nwFIuFrlhWPBSMOZ!Y6Fg60_57.JPG](/uploads/imported_attachments/migrated/282496%24(KGrHqJ%2C!nwFIuFrlhWPBSMOZ!Y6Fg60_57.JPG)