Actually plz hold off until tomorrow, I wanna think through some options before committing to this. It’s late and am gonna go down, so likely tomorrow afternoon or evening I’ll finalize my turn. Thanks!
13L G40 Boldfresh vs. Jeff28 (Allies +11)
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i’ll go ahead with germany now, but before you go with russia, please specify and continue to do so each turn.
thank you
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 fighters, 15 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Trans-Jordan to Saudi Arabia
Germans take Saudi Arabia from British
1 armour moved from Saudi Arabia to Iraq
3 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Poland to Baltic States
8 mech_infantrys moved from Germany to Baltic States
3 fighters moved from Holland Belgium to Baltic States
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 fighter moved from Western Germany to Baltic States
1 bomber moved from Holland Belgium to 100 Sea Zone
1 bomber moved from 100 Sea Zone to Caucasus
1 armour moved from Anglo Egyptian Sudan to Nigeria
Germans take French Equatorial Africa from British
Germans take Nigeria from British
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 armour moved from United Kingdom to Scotland
Germans take Scotland from British
1 submarine moved from 110 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 2 submarines
Russians defend with 1 submarine
Germans roll dice for 2 submarines in 125 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Caucasus
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 3 mech_infantrys in Caucasus, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Caucasus, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Caucasus
Germans roll dice for 1 bomber and 3 mech_infantrys in Caucasus, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 4 fighters, 1 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 fighters, 1 infantry and 8 mech_infantrys in Baltic States, round 1 : 4/13 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 4 fighters, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber could not land in Caucasus and was removed
4 fighters moved from Baltic States to Belarus
4 armour, 1 artillery, 9 infantry and 22 mech_infantrys moved from Novgorod to Belarus
5 infantry moved from Poland to Eastern Poland
27 infantry moved from Eastern Poland to Belarus
2 armour moved from Germany to Eastern Poland
1 armour and 2 mech_infantrys moved from Syria to Turkey
1 armour moved from Iraq to Turkey
1 mech_infantry moved from Trans-Jordan to Turkey
1 armour moved from Persia to Turkey
1 mech_infantry moved from Trans-Jordan to Egypt
1 armour moved from Egypt to Iraq
12 artilleries moved from Persia to Northwest Persia
4 armour moved from Persia to Iraq
7 mech_infantrys moved from Persia to Iraq
1 aaGun moved from Iraq to Persia
8 transports moved from 110 Sea Zone to 112 Sea Zone
8 mech_infantrys moved from Southern France to Normandy Bordeaux
4 armour moved from Southern France to Normandy Bordeaux
1 armour moved from Southern France to Yugoslavia
4 tactical_bombers moved from Holland Belgium to Western GermanyPlace Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Turkey: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 2 armour and 5 infantry
EDIT: Adding units owned by Germans to Baltic States: 2 armour and 5 infantry
EDIT: Turning off Edit Mode
2 infantry and 1 mech_infantry placed in Persia
1 infantry and 2 mech_infantrys placed in Iraq
3 mech_infantrys placed in Novgorod
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
3 infantry placed in Novgorod
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
10 infantry placed in Germany
1 armour, 5 fighters and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,6,5,6,4,3,2,4,6,6,6,6,5,4,2,1,6,3,6,1,5,3,4,2,4,3,2,1,4,6,2,1,2,6,6,5,1,1,6,5,2,1,4,2,1,2,1,1,2,4,3,6
Germans collect 68 PUs (6 lost to blockades); end with 68 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 94 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag
Gibraltar : 1 flag, 1 airfield and 1 harbour
Egypt : 1 mech_infantry
Scotland : 1 flag, 1 airfield and 1 armour
Nigeria : 1 flag, 1 armour
United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Anglo Egyptian Sudan : 1 flag
French Equatorial Africa : 1 flag
Normandy Bordeaux : 4 armour and 8 mech_infantrys
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 armour, 1 factory_major, 5 fighters, 1 harbour, 2 infantry and 4 tactical_bombers
Germany : 1 factory_major and 10 infantry
Holland Belgium : 1 airfield
Belarus : 5 armour, 1 artillery, 4 fighters, 36 infantry and 22 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag, 2 armour, 6 infantry and 8 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag, 2 mech_infantrys
Portugal : 1 flag
112 Sea Zone : 8 transports
125 Sea Zone : 1 flag, 1 destroyer and 2 submarines
Turkey : 1 flag, 3 armour, 1 bomber and 3 mech_infantrys
Saudi Arabia : 1 flag
Bulgaria : 1 flag
Iraq : 1 flag, 1 aaGun, 1 airfield, 6 armour, 1 factory_minor and 10 mech_infantrys
Northwest Persia : 1 flag, 12 artilleries
Persia : 1 flag, 1 aaGun, 1 airfield, 6 armour, 1 factory_minor and 11 mech_infantrys
Sweden : 1 flag
Yugoslavia : 1 flag, 1 airfield and 1 armour
Spain : 3 aaGuns
Finland : 1 flagProduction/PUs Summary :
Germans : 74 / 94
Russians : 26 / 34
Japanese : 14 / 8
Americans : 63 / 88
Chinese : 23 / 59
British : 18 / 0
UK_Pacific : 17 / 23
Italians : 19 / 33
ANZAC : 27 / 37
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 22 times
3 was rolled 11 times
4 was rolled 10 times
5 was rolled 11 times
6 was rolled 16 times
Average roll : 3.357
Median : 3.000
Variance : 1.229
Standard Deviation : 1.109
Total rolls : 84Null / Other
1 was rolled 10 times
2 was rolled 12 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 13 times
Average roll : 3.472
Median : 3.000
Variance : 1.212
Standard Deviation : 1.101
Total rolls : 53Germans Combat
1 was rolled 4 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 2.923
Median : 2.500
Variance : 1.520
Standard Deviation : 1.233
Total rolls : 26Russians Combat
2 was rolled 1 times
5 was rolled 4 times
Average roll : 4.400
Median : 5.000
Variance : 4.250
Standard Deviation : 2.062
Total rolls : 5 -
i’ll go ahead with germany now, but before you go with russia, please specify and continue to do so each turn.
thank you
bump#1
and don’t forget to specify what carriers your aircraft are on EXACTLY.
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The aircraft are on the fewest american carriers possible.
I am having a hard time figuring out how to get Anzac to the front? Any pointers?
–Jeff
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
3 fighters and 3 tactical_bombers moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Vologda to Archangel
Russians take Archangel from GermansCombat - Russians
Battle in Western Ukraine
Russians attack with 3 fighters, 2 infantry and 3 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Western Ukraine, round 1 : 2/8 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 1 : 1/4 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 1 : 0/2 hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/4 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Russians
3 aaGuns, 2 armour, 9 artilleries, 43 infantry and 5 mech_infantrys moved from Bryansk to Russia
3 fighters and 3 tactical_bombers moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Caucasus to VolgogradPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs totalTerritory Summary for Russians :
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Archangel : 1 infantry
Russia : 3 aaGuns, 1 airfield, 3 armour, 9 artilleries, 1 factory_major, 3 fighters, 63 infantry, 6 mech_infantrys and 3 tactical_bombers
Ukraine : 1 factory_minor
Western Ukraine : 1 infantry
Volgograd : 2 aaGuns, 8 artilleries, 1 factory_minor, 1 fighter, 23 infantry and 1 tactical_bomber
Caucasus : 2 infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 69 / 94
Russians : 31 / 31
Japanese : 14 / 8
Americans : 63 / 88
Chinese : 23 / 59
British : 18 / 0
UK_Pacific : 17 / 23
Italians : 19 / 33
ANZAC : 27 / 37
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
I am swamped again at work, will try to send back a turn this weekend. Have another bid Tuesday, then should have more free time.
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The aircraft are on the fewest american carriers possible.
I am having a hard time figuring out how to get Anzac to the front? Any pointers?
–Jeff
it’s far too late for anzac to make any contributions.
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The aircraft are on the fewest american carriers possible.
I am having a hard time figuring out how to get Anzac to the front? Any pointers?
–Jeff
ok so you have 8 aircraft on 4 acc. that is STILL not fully explicit. you could have a single anzac ftr on each of 3 carriers or you could have 2 anzac fts on 1 acc and the other on a second acc. and then there is the issue that you have 3 ftr, 2 tac with UK. you could have both tacs on the same acc or on separate acc’s. you have to state EXACTLY what is on EACH of the 4 acc’s. you can do so before you move with america - not a big deal since this game is such a runaway, but it’s good to get in the habit of always stating clearly until the day the Veqryn fixes the problem.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 6 SuicideAttackTokens; 8 PUs;Combat Move - Japanese
1 infantry moved from Syria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to UkraineCombat - Japanese
Battle in UkraineNon Combat Move - Japanese
3 armour and 2 fighters moved from Iraq to Persia
3 fighters moved from Egypt to Iraq
1 transport moved from 98 Sea Zone to 81 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
5 artilleries and 4 infantry moved from Syria to Trans-Jordan
2 destroyers and 8 transports moved from 98 Sea Zone to 97 Sea Zone
3 bombers moved from Egypt to Iraq
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 fighter and 3 tactical_bombers moved from Yugoslavia to Iraq
1 fighter and 1 tactical_bomber moved from Iraq to PersiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,6,1,5,6,4,1,1,3,1,6,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,5
Japanese collect 7 PUs (9 lost to blockades); end with 15 PUs totalTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 14 infantry
Wake Island : 1 flag, 1 airfield
Trans-Jordan : 5 artilleries and 8 infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Morocco : 1 flag
French Madagascar : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 infantry
100 Sea Zone : 1 transport
97 Sea Zone : 2 destroyers and 9 transports
Iraq : 3 bombers, 3 fighters and 2 tactical_bombers
Persia : 3 armour, 3 fighters and 1 tactical_bomber
Spain : 2 armour and 2 mech_infantrys
98 Sea Zone : 1 transport
110 Sea Zone : 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 69 / 94
Russians : 29 / 31
Japanese : 16 / 15
Americans : 63 / 88
Chinese : 23 / 59
British : 18 / 0
UK_Pacific : 17 / 23
Italians : 19 / 33
ANZAC : 27 / 37
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
bump #2
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hey jeff, i could take the win with bump 3 here plus you haven’t posted for quite a while so you’re probably super busy, and I am as well. i’m going to wait to hear back from you for at least 2 more weeks.
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Actually, you have to have bump #3 plus another 72 hours (so effectively 4 bumps total)
Or the 9 day rule
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ok, then bump #3 is in effect per this post
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guess this one is over.