L13 G40 Mistergreen Axis vs JWW(allies+8)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Combat Move - British
                1 armour moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 armour moved from Siam to Shan State
                1 infantry moved from Ethiopia to Kenya
                      British take Kenya from Italians
                1 artillery and 1 infantry moved from Egypt to Alexandria
                2 fighters and 1 tactical_bomber moved from Malta to Alexandria
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Alexandria
                    British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 1 :  2/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 1 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
                    British win, taking 106 Sea Zone from Germans, taking Alexandria from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 1 :  1/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 1 :  0/2 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  1/4 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                2 infantry moved from Rhodesia to Belgian Congo
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 tactical_bomber moved from Alexandria to Egypt
                2 fighters moved from Alexandria to Egypt
                1 aaGun moved from Shan State to Yunnan
                1 infantry moved from Malaya to Shan State
                5 infantry moved from India to Burma
                2 infantry moved from Malaya to Shan State
                3 infantry moved from Persia to Eastern Persia
                2 submarines moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from Iceland to United Kingdom
                1 fighter moved from United Kingdom to Gibraltar
                1 bomber moved from United Kingdom to French Equatorial Africa

    Place Units - British
                3 infantry placed in Egypt
                1 destroyer and 1 submarine placed in 71 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Territory Summary for British :

    Yunnan : 1 flag, 1 aaGun
        Shan State : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 8 infantry and 1 mech_infantry
        Burma : 1 flag, 5 infantry
        India : 1 flag, 1 airfield and 1 harbour
        Malaya : 1 flag, 1 harbour
        Belgian Congo : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Alexandria : 1 flag, 1 artillery and 1 infantry
        Gibraltar : 1 flag, 1 aaGun, 1 fighter, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 flag, 1 armour, 1 artillery, 1 harbour and 2 infantry
        Egypt : 1 flag, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 airfield
        Kenya : 1 flag, 1 infantry
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag, 1 bomber
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag, 1 destroyer and 1 transport
        Eastern Persia : 1 flag, 3 infantry
        71 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        Persia : 1 flag
        91 Sea Zone : 1 flag, 2 submarines
        105 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 44 / 53
        Russians : 37 / 38
        Japanese : 53 / 60
        Americans : 52 / 72
        Chinese : 7 / 15
        British : 31 / 37
        UK_Pacific : 11 / 2
        Italians : 12 / 24
        ANZAC : 9 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 13 PUs total
                Some Units in 39 Sea Zone change ownership: 1 destroyer

    Territory Summary for UK_Pacific :

    Siam : 1 flag
        India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 44 / 53
        Russians : 37 / 38
        Japanese : 53 / 60
        Americans : 52 / 72
        Chinese : 7 / 15
        British : 31 / 37
        UK_Pacific : 11 / 13
        Italians : 12 / 24
        ANZAC : 9 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Italians
                Italians buy 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians
                2 infantry moved from Tobruk to Alexandria
                1 armour moved from Libya to Alexandria
                2 artilleries and 2 infantry moved from Albania to Greece

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 armour and 2 infantry
                    British defend with 1 artillery and 1 infantry
                    Italians win, taking Alexandria from British with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Greece
                    Italians attack with 2 artilleries and 2 infantry
                    Neutral_Allies defend with 1 infantry
                    Italians win, taking Greece from Neutral_Allies with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Morocco to Algeria
                2 armour and 1 mech_infantry moved from Morocco to Tunisia
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                3 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 infantry placed in Northern Italy
                3 transports placed in 95 Sea Zone
                Italians undo move 2.
                3 transports placed in 97 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs


  • I ncm/edited a dd from sz95 > sz97.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from Malaya to 41 Sea Zone
                2 fighters moved from Malaya to 39 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 39 Sea Zone
                    ANZAC attack with 2 fighters; British loiter and taunt with
                    Japanese defend with 1 submarine
                    1 submarine owned by the Japanese Submerged

    Non Combat Move - ANZAC
                2 fighters moved from 39 Sea Zone to India
                1 fighter moved from 41 Sea Zone to Shan State
                1 infantry moved from Malaya to Shan State
                1 destroyer moved from 62 Sea Zone to 61 Sea Zone
                1 fighter moved from New South Wales to Queensland
                2 aaGuns, 2 artilleries and 3 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Shan State : 1 flag, 1 fighter and 1 infantry
        India : 1 flag, 2 fighters
        Queensland : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 3 infantry
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 1 factory_minor and 1 harbour
        62 Sea Zone : 1 flag, 1 destroyer and 1 transport
        61 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 53
        Russians : 36 / 38
        Japanese : 53 / 60
        Americans : 52 / 72
        Chinese : 7 / 15
        British : 31 / 37
        UK_Pacific : 11 / 13
        Italians : 15 / 25
        ANZAC : 9 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Malta to Egypt
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 flag, 1 fighter and 1 infantry
        United Kingdom : 1 flag, 2 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 44 / 53
        Russians : 36 / 38
        Japanese : 53 / 60
        Americans : 52 / 72
        Chinese : 7 / 15
        British : 31 / 37
        UK_Pacific : 11 / 13
        Italians : 15 / 25
        ANZAC : 9 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :4

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 carrier, 2 destroyers and 1 tactical_bomber moved from 93 Sea Zone to 99 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 tactical_bomber moved from 93 Sea Zone to Western Germany
                1 bomber, 2 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany
                1 bomber moved from Libya to Western Germany
                6 artilleries and 11 infantry moved from Romania to Eastern Poland
                3 aaGuns, 3 artilleries and 30 infantry moved from Poland to Eastern Poland
                1 aaGun and 1 infantry moved from Norway to Finland
                2 armour and 1 mech_infantry moved from Slovakia Hungary to Romania
                2 armour moved from Yugoslavia to Romania
                7 armour moved from Slovakia Hungary to Eastern Poland
                3 artilleries and 1 infantry moved from Germany to Poland
                2 aaGuns moved from Germany to Western Germany
                1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 113 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 artillery and 2 infantry placed in Romania
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 infantry
                EDIT: Turning off Edit Mode
                3 armour, 1 infantry and 4 mech_infantrys placed in Germany
                1 submarine placed in 93 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
                Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs


  • Ncm edited inf fra > wgr.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                16 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 127 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 armour, 1 artillery, 16 infantry and 1 mech_infantry moved from Belarus to Novgorod
                1 aaGun moved from Belarus to Smolensk
                1 infantry moved from Novgorod to Belarus
                1 aaGun, 1 armour, 2 artilleries, 19 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Rostov to Ukraine
                3 infantry moved from Volgograd to Rostov
                3 infantry moved from Russia to Smolensk
                2 infantry moved from Timguska to Kansu
                2 aaGuns moved from Amur to Korea
                1 submarine moved from 113 Sea Zone to 115 Sea Zone

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                1 armour and 1 infantry placed in Volgograd
                1 armour and 1 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,3,2,1,5,5,6,5,1,6,6,1,1
                Russians collect 36 PUs (3 lost to blockades); end with 36 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns and 16 infantry
        Kansu : 1 flag, 2 infantry
        Belarus : 1 flag, 1 infantry
        Rostov : 1 flag, 3 infantry
        Russia : 1 flag, 1 airfield, 1 armour, 1 factory_major and 1 infantry
        Ukraine : 1 flag, 1 aaGun, 2 armour, 4 artilleries, 1 factory_minor, 25 infantry and 2 mech_infantrys
        Volgograd : 1 flag, 1 armour, 1 factory_minor and 1 infantry
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 26 infantry, 1 mech_infantry and 1 tactical_bomber
        Caucasus : 1 flag, 1 infantry
        Smolensk : 1 flag, 1 aaGun and 3 infantry
        127 Sea Zone : 1 flag, 1 submarine
        115 Sea Zone : 1 flag, 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 44 / 52
        Russians : 39 / 36
        Japanese : 50 / 60
        Americans : 52 / 72
        Chinese : 7 / 15
        British : 31 / 37
        UK_Pacific : 11 / 13
        Italians : 15 / 25
        ANZAC : 9 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Life got in the way of my gaming. Should get back to a more normal posting speed this evening.


  • ok


  • bump


  • bump


  • hope you come back Mr G……

    I will call this and if you do come back and want to pick it up then I will retract the “W” and we can continue…Let me know.

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