Interesting . Thanks Flashman.
Jim010's Pacific at War (Game Review)
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Thank you for the review. Looks very good indeed.
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@MidnightExpress:
I’ve been holding off on getting Jim010’s Europe at War until this game is ready to go along with it.
I looked at the thread which discusses the other game (“World War II in Europe now at HBG”) and I have a question. The thread includes small photos of the two maps (the Europe and Pacific maps) and it mentions that “These are meant to be joined”. As an experiment, I placed the two pictures side-by-side in Microsoft Paint to see how they look when joined. When placed US-against-US, the two halves of North America line up nicely (as far as I can tell, given the small sample picture size). When placed Europe-against-Asia, however, the maps don’t match up in terms of scale or territorial coverage. Does the comment that they’re meant to be joined refer only to a US-against-US layout?
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They are to be joined on the Asia side, but the maps end up being staggered to do this.
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Looks like this. Stepping off one map to the other is no different than entering another space.
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Thanks for the info. It hadn’t occured to me to try moving the pictures vertically relative to each other rather than horizontally.
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I know that the staggering of the maps might turn some of, but it was needed to make the 2 maps ‘fit’ right. Not a simple thing to make a map of just one part of the northern hemisphere fit with a map of an entire half of the world.
Coach is selling the European map on vinyl, by the way. Take a look.
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We are still working out some of the spaces according to playtesting. Hopefully in a couple months.
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Hi everyone,
Variable pretty much hit the nail right on the head with his review of Pacific at War. From personal experience playing Jim’s European game and helping Jim play-test this version,if you have played Axis and Allies you definitly have to pretty much forget about the rules system that AA uses. For myself I found the hardest rules to grasp was the naval rules, and that ships never “stay at sea”.
Unfortunately, this game does require a bit of time to play but in my opinion it is worth it.
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SHIPS DON’T STAY AT SEA WTF!?
;)
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It bugged me to no end that ships could stay out at sea for months without visiting a port for things like food, water, FUEL. I also didn’t car that it took 6 months to a year to cross the Atlantic ocean.
And the convoys just never replicated how convoys worked. I think I have a decent system.
Pacific map is coming along.
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Pfftp, ships don’t need Fuel…
That’s why their called sailors!
As for food, when the led lined cans run out, you can always feed on each other? lol…
Looking forward to seeing this finished result Jim!
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The map is finished. Just need to get it to HBG. It can be played with the Europe at War or on its own.
Look for it on HBG’s site next week.
Cheers
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My copy from HBG is in the mail. HBG should have them up soon. Should be the same price as the Europe game.
I’ll post a link when it is available.
Cheers
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Ok, its now here. I don’t know how to post a link with an iphone, but it is in the world war 2 Pacific section.
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Ok, its now here. I don’t know how to post a link with an iphone, but it is in the world war 2 Pacific section.
Here ya go Jim010:
http://www.historicalboardgaming.com/Pacific-Theatre_c_162.html
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Some pics for everyone to see. The map is printed on vinyl by HBG. It is available off his site at the link provided by Variable:
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Some more of the spring 1941 set-up:
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The Soviets and teh Communist Chinese:
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Expanding the empire:
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Setting up convoys to reap the benefits of conquest, and the West pushing back: