This sounds incredibly interesting to me. I am all about flexibility in games as it keeps you interested in them. That is what I am attempting with my Global variant map and house rules with it. Except I am only doing WWII as it is what I have available, and due to limited funds and limited experience I am not willing to undertake something like this on my own… yet. But this sounds incredibly interesting. If there is anything I can do to help out let me know. Assuming this goes beyond an idea
Jim010's Pacific at War (Game Review)
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Hi everyone,
Variable pretty much hit the nail right on the head with his review of Pacific at War. From personal experience playing Jim’s European game and helping Jim play-test this version,if you have played Axis and Allies you definitly have to pretty much forget about the rules system that AA uses. For myself I found the hardest rules to grasp was the naval rules, and that ships never “stay at sea”.
Unfortunately, this game does require a bit of time to play but in my opinion it is worth it.
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SHIPS DON’T STAY AT SEA WTF!?
;)
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It bugged me to no end that ships could stay out at sea for months without visiting a port for things like food, water, FUEL. I also didn’t car that it took 6 months to a year to cross the Atlantic ocean.
And the convoys just never replicated how convoys worked. I think I have a decent system.
Pacific map is coming along.
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Pfftp, ships don’t need Fuel…
That’s why their called sailors!
As for food, when the led lined cans run out, you can always feed on each other? lol…
Looking forward to seeing this finished result Jim!
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The map is finished. Just need to get it to HBG. It can be played with the Europe at War or on its own.
Look for it on HBG’s site next week.
Cheers
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My copy from HBG is in the mail. HBG should have them up soon. Should be the same price as the Europe game.
I’ll post a link when it is available.
Cheers
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Ok, its now here. I don’t know how to post a link with an iphone, but it is in the world war 2 Pacific section.
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Ok, its now here. I don’t know how to post a link with an iphone, but it is in the world war 2 Pacific section.
Here ya go Jim010:
http://www.historicalboardgaming.com/Pacific-Theatre_c_162.html
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Some pics for everyone to see. The map is printed on vinyl by HBG. It is available off his site at the link provided by Variable:
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Some more of the spring 1941 set-up:
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The Soviets and teh Communist Chinese:
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Expanding the empire:
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Setting up convoys to reap the benefits of conquest, and the West pushing back:
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Hard to overcome the inexhaustable supply of Chinese men. Both the Communosts and Nationalists are pushing back:
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Summer 1944. Asia and the Pacific are looking like tougher conquests than Japan thought:
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Now have 2 sets of rules with optional rules.
Standard rules use a more Axis & Allies turn based system.
In standard rules, all Axis move first simultaneously, followed by Allies. That would encompass 1 entire season (4 seasons to a year).
Defender withdrawing still allowed, but can no longer move units into space the attacker is attacking (except for air units).
No more initiative in standard rules.
PM me to get an updated copy of the rules.
Cheers