@wittmann:
Would you move the Eastern Inf units away from Japan towards Moscow or leave them facing Japan?
I think your plan could save Uk, if Germany took the bait. Would need to see it on the board, but as Germany I would probably stick to sinking UK BB with 2Subs and 2 Fts, US TT with the 2 Subs, BB andRomanian Ft vs DD in 17, then amphibious landing against TransJ with Tank and Inf and advancing/retaking Russian gains in the East.
Would probably still buy an AC and TT for the Med and 4Inf and 2Art for Germany/Italy.
Then again I have only played once and lost! (Japanese failure to take India).
I would move everything towards Moscow, exept 4 INF in Far East, which are 2 INF on Buryatia and 2 INF on Soviet Far East. I would gather those 4 INF on Soviet Far East. It’s strange place to stack them but not if you look at what USA will do next. On US1 turn, I would land U.S FTR from Hawaiian Carrier on Soviet Far East and a bomber. The point is to make it possible to do an counter attack on US2 somewhere in one of the Chinese territories, because you would then have 2 US INF, 2 FTR and 1 Bomber. This is by far the most effective way to engage in combat where U.S. Forces can attack the Japanese in one of the Chinese territories. There is no other way to do it, than this way.
Yes, of course Germany might ignore a Russian A-Carrier but the point here is to help the UK to build itself up. Usually I’ve found out it’s easy for UK to do that if we go KJF. There is a option to build an IC on Egypt, and for the U.S. to build on Alaska in order to save India and support Russia in their Far Eastern territories while you keep big Japanese forces commited to Japan, they can’t move anywhere else if you have an IC on Alaska.
But back to the KGF which I am just suggesting here, I was considering an IC on Western Canada in order for UK to start building ships as fast as possible, but now I am trying to see if it is possible to do that even earlier.
Sure I can buy 2 INF, 2 Art for Russia instead of the Carrier but, UK will be very fast in the game if you go for the carrier.
If someone builds only a mixure of ground units with Germany as suggested, that means UK fleet survives and you can start attacking Norway and everything in nearby on UK2 and especially UK3 turn. You can already take Norway on UK2. Then U.S. is actually not needed in the Atlantic if the UK is able to complete a fleet like that so fast. U.S. can concentrate as they should, in the Pacific.
Downturn is that Russia will lose 1 FTR which cost 10, but Germany will lose Cruiser and Transport + you have slowed down 2 German units from reaching Karelia by one round because the German Transport is gone. It’s worth trying this out at least.
I mean, UK will take Norway on UK2, while Germany will put pressure on Russia on G2. Then UK can build Cruiser + 2 Transport outside London to make a bigger attack from UK3. Build 2 INF on India also. It’s interesting to try out.