12L BoldFresh (+6) v JWW

  • 12

    yeah i’m almost sure your sub fires no matter what since there is no attacking destroyer present (all subs get a sneak attack if there is no destroyer present).  so your choice here is to either declare the sub your casualty and give your destroyer a chance to defend, or you take the cruiser as the casualty and declare that your sub will submerge or continue to fight.

  • 12

    @Boldfresh:

    yeah i’m almost sure your sub fires no matter what since there is no attacking destroyer present (all subs get a sneak attack if there is no destroyer present).  so your choice here is to either declare the sub your casualty and give your destroyer a chance to defend, or you take the cruiser as the casualty and declare that your sub will submerge or continue to fight.

    Krieg confirmed it.  if you take the sub as a casualty, it still gets to fire.  so let me know if you want to take the sub or cruiser as casualty - again if you take the cruiser, it is not allowed to fire in defense this round.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Boldfresh:

    @Boldfresh:

    yeah i’m almost sure your sub fires no matter what since there is no attacking destroyer present (all subs get a sneak attack if there is no destroyer present).�  so your choice here is to either declare the sub your casualty and give your destroyer a chance to defend, or you take the cruiser as the casualty and declare that your sub will submerge or continue to fight.

    Krieg confirmed it.  if you take the sub as a casualty, it still gets to fire.  so let me know if you want to take the sub or cruiser as casualty - again if you take the cruiser, it is not allowed to fire in defense this round.

    wow, now I am confused….I guess I will look at the thread in the league rules…It would have been easier if you rolled one 1,2,3 for the cruiser.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    it is amazing after all the games we play that some rules still seem confusing (side note)……

    And I never saw the thread you posted in the rule section, sorry,

    the way I understand it…both R & G ss fire at the same time, thereby negating a “sneak”, if the R sub hits, the G player can select the sub to be hit and lost even though it already fired. Just as if there wasn’t another ship in the fight. Both ships get to fire, if one hit’s it doesn’t discount the other’s dice roll. If both G & R ss’s “hit” both subs would be lost.

    So…I would select the G sub to be lost (it still gets it’s initial attack) and now the Cruiser gets to defend for the 4th time and probably will miss again?

  • 12

    ok the german sub sinks as it chokes out it’s third missed torpedo.

    let’s see if this german cruiser captain can miss one more time…

    z3 r3 defense
    DiceRolls: 1@3; Total Hits: 11@3: (1)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    about time

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    UK can destroy it this round anyway

  • 12

    german cruiser captain finds his bearings

    NC

    stc - 6 inf (bry)
    nov - inf (eve)
    rus - inf (ura), 2 arm (cau)
    cau - inf (euk), inf (rus)

    place 3 inf (cau)
    place 4 inf, art, arm (rus)

    collect 28, has 28

    L12_BF_v_JWW_2bR.AAM

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    JPN 2 purch fgt, 2dd, ss & 2 arm spend 42 (save 1)

    combat
    #1 ind (inf) v inf, art (bur) CA & 3 fgt (fic & 2z37)
    #2 man (inf) v inf, arm (phi) BB & & 4 fgt (fic, kia 2z62)
    #3 bry (mt) v 2inf (phi & jpn) cwol
    #4 nin (mt) v inf (sui) cwol
    #5 hup (mt) v 2inf (sui) cwol
    #6 fuk (mt) v inf (kwa) cwol

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    need to change one thing….
    #1 IND S/B the same attack less the CA… It has been diverted. It is staying put in sz37

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    ind attackDiceRolls: 3@3 2@2; Total Hits: 33@3: (3, 5, 3)2@2: (2, 5)v infDiceRolls: 1@2; Total Hits: 11@2: (1)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    ind twlo inf

    #2 man attackDiceRolls: 1@4 5@3 1@1; Total Hits: 31@4: (5)5@3: (6, 2, 2, 6, 1)1@1: (4)v infDiceRolls: 1@2; Total Hits: 01@2: (4)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    man twol

    ncm:
    ind 2 fgt > z37
    ind fgt > fic
    man 3 fgt > z62
    man fgt > fic
    z49 & z38 trns > z37
    sum 2inf bur
    bor 2inf > z37
    dd > z37

    placement 2 arm fic, fgt, 2dd & ss z62

    J collects saved 1 + 15 NO + 38 =54

    L12_BF_v_JWW_2cJ.AAM

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    I debated going into IND heavy, going after PER and going into SUD & EGY but I wimped out

  • 12

    UK2 - with 40 buys 4 inf, 2 art, 2 trn, save 6

    CM

    nwe () - inf (gbr) via z7
    fra (inf) - inf, art (gbr), cru, bat (z2)
    z3 (cru) - 2 ftr, bom (gbr)
    alg () - 3 inf, art, arm (lib)

    combat:

    fra - inf, art, cru, bat vs. inf
    DiceRolls: 2@2 1@3 1@4; Total Hits: 22@2: (5, 2)1@3: (3)1@4: (6)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 12

    fra twol

    z3 - 2 ftr, bom vs. cru
    DiceRolls: 2@3 1@4; Total Hits: 12@3: (4, 2)1@4: (5)
    DiceRolls: 1@3; Total Hits: 11@3: (3)

  • 12

    z3 cwlo ftr

    NC

    z7 - 2 des, acc (z2), ftr (z3)
    cau - 4 inf, art, ftr (per)
    kaz - AA (per)
    z56 - trn (z45)
    z53 - des (z48)
    cng - 2 inf (rho)
    rus - ftr (z2)
    gbr - bom (z2)

    place 5 inf (gbr)
    place trn, des, ftr (z7)

    collect 49, has 55

    L12_BF_v_JWW_2dUK.AAM

  • 12

    sorry placement was typed wrong there

    was actually:

    place 4 inf, 2 art (gbr)
    place 2 trn (z7)

    the map is right.

  • 12

    let me type the correct noncom, one change and one mistake corrected and the correct map:

    NC

    z7 - 2 des, acc (z2), ftr (z3)
    cau - 4 inf, art (per)
    kaz - AA (per)
    z56 - trn (z45)
    z53 - des (z48)
    cng - 2 inf (rho)
    rus - ftr (per)
    gbr - bom (z2)

    place 4 inf, 2 art (gbr)
    place 2 trn (z7)

    collect 49, has 55

    L12_BF_v_JWW_2dUK.AAM

  • 12

    was really hoping to get away with z3 without taking a hit…  :-(

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