In the North Atlantic Sea Zone, I actually would have chosen the transport as a casualty when your sub hit, and then submerged my sub, so I’ll put back the Russian sub.
G40 Alpha2 Jennifer(Allies) vs BigBadBruce(Axies)
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#1 London
WGR : 3Tac, land on AC z112Too much in hurry…. this line is impossible. (it’s rather 2 Tac, as I type 2 lines under in my orders)AA Gun : against Ftr, Against Tac
Rolls: 1@1 3@1; Total Hits: 11@1: (1)3@1: (4, 4, 2) -
#1 London
ATT : 11Inf, 3Art, 3Arm, Cr, 3Tac, BB
Rolls: 8@1 6@2 4@3 4@4; Total Hits: 78@1: (6, 2, 5, 4, 6, 2, 4, 4)6@2: (5, 5, 1, 3, 5, 4)4@3: (6, 1, 2, 2)4@4: (6, 1, 4, 3)
DEF : 9Inf, Art
Rolls: 10@2; Total Hits: 410@2: (6, 6, 3, 6, 6, 1, 1, 2, 3, 1) -
#1 London - Round 2
ATT : 7Inf, 3Art, 3Arm, Cr, 3Tac, BB
Rolls: 4@1 6@2 4@3 4@4; Total Hits: 84@1: (5, 6, 2, 6)6@2: (2, 1, 5, 6, 5, 5)4@3: (2, 5, 1, 3)4@4: (6, 4, 1, 2)
DEF : 2Inf, Art
Rolls: 3@2; Total Hits: 03@2: (5, 6, 5) -
#1 London
TWL : 4Inf
London Looted (24)
Major IC removed of minor IC
UK’s AA removed#2 z91
ATT : Sub, SB
Rolls: 1@2 1@4; Total Hits: 11@2: (1)1@4: (6)
DEF : DD
Rolls: 1@2; Total Hits: 01@2: (4) -
#2 z91
CWOL#3 z110
ATT : 2Ftr, 2Tac
Rolls: 2@3 2@4; Total Hits: 42@3: (2, 3)2@4: (1, 2)
DEF : DD
Rolls: 1@2; Total Hits: 11@2: (1) -
#3 z110 (DD)
CWL : Ftr
The other Ftr will rather land on AC z109 (since Ftr downed during Sea Lion)NON COMBAT MOVES
HOL > WGR : Art
z111> z109: AC
z111> z112: 2Tr
z81 > EGY : Inf
z106> z103: Sub
HUN > ROM : 8Inf, 2Art, 3Arm, AA
WGR > HUN : 2Arm
SCO > LON : AAPLACES NEW UNITS
z112: 3Sub
WGR : Inf, Art
GER : 2Arm
z110: DD
z114: DDCOLLECT : 49 + 20(NO#1,4,5,6) + 24 (London) + 1Saved = 94
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OUps… one last NCM : YUGO>BUL : Inf
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French Destroyer to SZ 76:
Attacker:
Rolls: 23@2; Total Hits: 1023@2: (6, 6, 2, 2, 5, 3, 6, 5, 2, 1, 2, 2, 1, 5, 3, 3, 1, 5, 5, 4, 1, 5, 2)
Defender:
Rolls: 23@2; Total Hits: 723@2: (5, 6, 2, 6, 5, 1, 6, 2, 1, 5, 3, 3, 4, 5, 3, 2, 6, 4, 3, 1, 4, 2, 3)First hit wins.
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All hands lost at sea.
Russia:
Buy(35)
- 2 Fighters
- 1 Destroyer
- 1 Transport
10 Infantry, Artillery, AA Gun to Belarus
Infnatry, Artillery from Volgorod to Kazakh
18 Infantry, AA Gun from whatever to YeniseyBuild: Transport, Destroyer in SZ 115
Build: Fighter in Russia
Build: Fighter in NovgorodCollect: 32 IPC
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@Cmdr:
French Destroyer to SZ 76:
Attacker:
Rolls: 23@2; Total Hits: 1023@2: (6, 6, 2, 2, 5, 3, 6, 5, 2, 1, 2, 2, 1, 5, 3, 3, 1, 5, 5, 4, 1, 5, 2)
Defender:
Rolls: 23@2; Total Hits: 723@2: (5, 6, 2, 6, 5, 1, 6, 2, 1, 5, 3, 3, 4, 5, 3, 2, 6, 4, 3, 1, 4, 2, 3)First hit wins.
Sorry, I can’t allow that. You stated that you moved French already, so I played accordingly. If you want to keep an option with France, you have to let me know, so I play accordingly too… the purpose of that DD placement is to avoid z80 UK’s unit to reach z 81!
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You should always play as if France is moving after Italy, since they actually do. For online play you just do French NCM’s with the rest of the allies since Italy rarely gives France an opportunity to do anything.
Here you go, I put the French DD back on, put the Italian DD back on and moved the Italian DD, BB and 2 Transports back to SZ 98. When you do Japan you can move them anywhere in the Med you want, if you move them out of the Med, I reserve the right to attack them with the French DD if I see a benefit to it.
I realized you had moved them out to avoid the British, but they’re dead. No where you can move them they won’t be hit and killed by the British, it’s my consolation prize for London.
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Indeed France plays after Italy, I don’t argue that.
But to state I play France so go ahead with Germany and then play France is not fair. It’s gives you a edge on my tactic with Germany and, perhaps, play France accordingly.With the option to open the way to z81, sure I won’t play that move. In fact, I would have consider to build an Airbase with Italy, istead of minor IC and move Germany planes if France succeed… and not if French fail.
See, the game is all about order of play and to cause great damage with minimal losses.
If you want to replay France, then I can replay Germany.
I played/playing about 20 games here since I registered. Not that much, but still it’s the first time I have an issue and I don’t feel nice about it. You stated you played France and then you make me feel I’m wrong because I disagree with you undoing your statement.Sorry, but it’s your bad for saying you’re done with France and then change you mind after looking my turn.
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I reversed Italy’s move and restored the units for France and Italy. You may alter Germany as well, but if you leave something for France to hit, I get to hit it if I want too…I might need to alter Russia then, since Germany can effect what happens with Russia.
I made the statement because I didn’t figure you’d pull that with Italy. If you’re going to make such a move, then it only stands to reason that France should exploit it, since they should have been in such a position anyway, eh? It’s why I figured they would not be in said position and went ahead with the NCMs to save you time. No big. No harm no foul. Alter your NCMs for Italy and redo Germany if you want. I might have to alter Russia based on what Germany does.
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Sorry, seems my english failed me. My point was not that I want to redo Germany, my point was that things said should remain said, action done are done.
I feel France willingly state to pass, I never enforced or rush anything. You didn’t think what Italy could do what they did, sorry ain’t my fault.
My position is it’s Japan’s turn now. France didn’t do any attacks at all during their turn as per stated.
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If you want to retool your Italian/German moves then we can rewind. But I hardly see it as equatable to allow you to make a weak move like that with Italy and prohibit France from taking action against it. The problem, I think, is that you don’t want to lose the Italian Battleship and there is currently no where you can put it that would save it. It’s dead. Figure out your Italian and German moves and if there is no change to them, go ahead with Japan leaving the Italian and French destroyers at the bottom of the ocean.
I’m not going to agree to letting you slip and slide around the order of play just because I offered to make it faster for you by doing France’s non-coms and you attempted to take advantage of me. Either leave it as is, or redo Italy and Germany so you are in a position you are happier with. But France always gets to shoot at Italy before Germany’s turn, and in this case, I would have the rules siding with me in regards to shooting down that destroyer and opening the Battleship up to attack by the British Red Sea Navy.
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Well, you screw up and dont’ want to admit it, that’s the point.
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The point is you tried to get away with something, I caught it and have given you the option to change your entire move to compensate for catching it and now you’re quibbling.
Either redo Italy, Germany, Italy and Germany or don’t redo either, let me know so I can see if Russia needs to be altered, then get to Japan. It’s more than fair. You made a move figuring I couldn’t capitalize on it, I called you on it since France literally can capitalize on it, and am giving you an out of your mistake. There are numerous players who would state that you are stuck with your moves as declared and to suck it up.
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@Cmdr:
The point is you tried to get away with something, I caught it and have given you the option to change your entire move to compensate for catching it and now you’re quibbling.
I wanna to get away with something?? With what? You caught what exactly? I never hide anything, so weird what you say.
It’s YOU who undo your word, NOT ME. I always stick to what I post… and I what to get away with something? Whatever.Well, I’ll let you cheat as you want, like this BB will change anything. My goal was only to force your planes to sink it, instead of unsable ships.
Sure thing, I’ll put priority on nice players for my ongoing and futur games.
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@Cmdr:
French Non-Coms are complete.
I didn’t say French combat moves were done.
Do you want to redo Italy/Germany or will you be posting Japan now?