@Elrood That’s somewhat true, but G is mostly a one-trick pony, take Paris. While the Centrals have won many, but not most of our games without G taking Paris, as the other players and their strategies and abilities took center stage.
WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.
-
-
@Karl7 UK up
-
-
@Karl7 take your time
-
TripleA Turn Summary: British round 16
TripleA Turn Summary for game: World At War
Game History
Round: 16 Combat Move - British 1 Elite and 1 Infantry moved from Italian East Africa to 57 Sea Zone 1 Elite, 1 Infantry and 2 Transports moved from 57 Sea Zone to 56 Sea Zone 8 Artillerys moved from Lower Egypt to 56 Sea Zone 4 Transports moved from 51 Sea Zone to 56 Sea Zone 3 Artillerys moved from Lower Egypt to 56 Sea Zone 1 Artillery moved from Cairo to 56 Sea Zone 1 Elite moved from Cairo to 56 Sea Zone 6 Elites moved from Lower Egypt to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 2 Infantrys moved from Lower Egypt to 56 Sea Zone 9 Artillerys, 7 Elites, 2 Infantrys and 9 Transports moved from 56 Sea Zone to 51 Sea Zone 3 Artillerys, 1 Elite, 2 Infantrys and 3 Transports moved from 56 Sea Zone to 51 Sea Zone 12 S.Submarines moved from 51 Sea Zone to 56 Sea Zone 12 Infantrys moved from Lower Egypt to 56 Sea Zone 1 Adv.Fighter, 1 Carrier, 1 Destroyer, 1 Fighter, 12 Infantrys and 12 S.Submarines moved from 56 Sea Zone to 51 Sea Zone 7 Adv.Fighters, 12 Artillerys, 8 Elites, 1 Fighter and 17 Infantrys moved from 51 Sea Zone to Greece 1 Bomber moved from Lower Egypt to Greece 2 S.Bombers moved from W.Iran to Greece 1 Infantry moved from Assam to Burma 1 Adv.Fighter and 2 Fighters moved from Assam to Burma 1 Fighter moved from Manchester to 4 Sea Zone 1 ArmoredCar and 1 Infantry moved from New Valley to Mersa Matruh 1 ArmoredCar moved from New Valley to Mersa Matruh 2 Infantrys moved from Wales to 20 Sea Zone 2 Infantrys moved from 20 Sea Zone to Belgium 4 Fighters moved from 20 Sea Zone to Belgium Purchase Units - British British buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Factory, 21 Infantrys, 1 S.Submarine and 6 Tanks; Remaining resources: 0 PUs; Combat - British Battle in 4 Sea Zone British attack with 1 Fighter Germans defend with 1 S.Submarine British roll dice for 1 Fighter in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 S.Submarine owned by the Germans submerged Battle in Greece British attack with 7 Adv.Fighters, 12 Artillerys, 1 Bomber, 8 Elites, 1 Fighter, 17 Infantrys and 2 S.Bombers Romanians defend with 3 Mech.Infs, 1 Mot.Inf and 1 Tank; Germans defend with 2 Adv.Fighters; Italians defend with 1 AAGun, 2 Bunkers, 1 Factory, 1 Fighter and 19 Infantrys Italians roll AA dice in Greece : 1/11 hits, 1.83 expected hits 1 Adv.Fighter owned by the British lost in Greece British roll dice for 6 Adv.Fighters, 12 Artillerys, 1 Bomber, 8 Elites, 1 Fighter, 17 Infantrys and 2 S.Bombers in Greece, round 2 : 20/47 hits, 17.50 expected hits Units damaged: 2 Bunkers owned by the Italians Italians roll dice for 2 Adv.Fighters, 2 Bunkers, 1 Fighter, 19 Infantrys, 3 Mech.Infs, 1 Mot.Inf and 1 Tank in Greece, round 2 : 14/29 hits, 11.17 expected hits 14 Infantrys owned by the British lost in Greece 18 Infantrys owned by the Italians lost in Greece British roll dice for 6 Adv.Fighters, 12 Artillerys, 1 Bomber, 8 Elites, 1 Fighter, 3 Infantrys and 2 S.Bombers in Greece, round 3 : 16/33 hits, 14.67 expected hits Italians roll dice for 2 Adv.Fighters, 2 Bunkers, 1 Fighter, 1 Infantry, 3 Mech.Infs, 1 Mot.Inf and 1 Tank in Greece, round 3 : 9/11 hits, 5.17 expected hits 6 Artillerys owned by the British and 3 Infantrys owned by the British lost in Greece 1 Mot.Inf owned by the Romanians, 1 Fighter owned by the Italians, 2 Bunkers owned by the Italians, 1 Tank owned by the Romanians, 3 Mech.Infs owned by the Romanians, 1 Infantry owned by the Italians and 2 Adv.Fighters owned by the Germans lost in Greece British winBritish win with 1 Fighter remaining, taking Greece from Italians with 6 Adv.Fighters, 6 Artillerys, 1 Bomber, 8 Elites, 1 Fighter and 2 S.Bombers remaining. Battle score for attacker is 38 Casualties for British: 1 Adv.Fighter, 6 Artillerys and 17 Infantrys Casualties for Italians: 2 Bunkers, 1 Fighter and 19 Infantrys Casualties for Germans: 2 Adv.Fighters Casualties for Romanians: 3 Mech.Infs, 1 Mot.Inf and 1 Tank Battle in Mersa Matruh British attack with 2 ArmoredCars and 1 Infantry Italians defend with 2 Infantrys British roll dice for 2 ArmoredCars and 1 Infantry in Mersa Matruh, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 2 Infantrys in Mersa Matruh, round 2 : 2/2 hits, 0.67 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the British lost in Mersa Matruh 2 Infantrys owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 1 ArmoredCar remaining. Battle score for attacker is -2 Casualties for British: 1 ArmoredCar and 1 Infantry Casualties for Italians: 2 Infantrys Battle in Belgium British attack with 4 Fighters and 2 Infantrys Germans defend with 2 Infantrys British roll dice for 1 Battleship in Belgium, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Belgium British roll dice for 4 Fighters and 2 Infantrys in Belgium, round 2 : 0/6 hits, 1.67 expected hits Germans roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 4 Fighters and 2 Infantrys in Belgium, round 3 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 Infantry in Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Belgium 1 Infantry owned by the Germans lost in Belgium British win, taking Belgium from Germans with 4 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 2 Infantrys Casualties for British: 1 Infantry Battle in Burma British attack with 1 Adv.Fighter, 2 Fighters and 1 Infantry Thai defend with 1 Infantry British roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits Thai roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Burma British win, taking Burma from Thai with 1 Adv.Fighter, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - British 1 Adv.Fighter and 2 Fighters moved from Burma to Assam 4 Infantrys moved from Bombay to Rajputana 3 Artillerys moved from Bihar to Delhi 4 Infantrys moved from Bihar to Assam 4 Infantrys moved from Madras to Hyderabad 1 Fighter moved from Greece to 51 Sea Zone 6 Adv.Fighters moved from Greece to 51 Sea Zone 1 Bomber moved from Greece to Crete 2 S.Bombers moved from Greece to Crete 5 Infantrys moved from Delhi to Bihar 4 Fighters moved from Belgium to 20 Sea Zone 1 Fighter moved from 4 Sea Zone to Manchester Place Units - British 1 Factory placed in E.Iran 1 Bunker placed in Delhi 2 Artillerys and 3 Infantrys placed in Delhi 2 Tanks placed in Bombay 6 Infantrys placed in Cairo 3 Tanks placed in Italian East Africa 2 ArmoredCars and 1 Tank placed in W.Iran 5 Infantrys placed in Madras 1 S.Submarine placed in 20 Sea Zone 2 Infantrys placed in Montreal 3 Infantrys placed in Wales 2 Infantrys placed in Manchester Turn Complete - British British collect 122 PUs; end with 122 PUs
Combat Hit Differential Summary :
Italians regular : 8.00 Thai regular : -0.33 Germans regular : 0.33 British regular : 2.33 Italians AA : -0.83
Dice Statistics:
Total 1 was rolled 1230 times 2 was rolled 1268 times 3 was rolled 1303 times 4 was rolled 1347 times 5 was rolled 1263 times 6 was rolled 1319 times Average roll : 3.531 Median : 4.000 Variance : 1.172 Standard Deviation : 1.082 Total rolls : 7730 Germans Combat 1 was rolled 174 times 2 was rolled 180 times 3 was rolled 173 times 4 was rolled 199 times 5 was rolled 185 times 6 was rolled 185 times Average roll : 3.544 Median : 4.000 Variance : 0.414 Standard Deviation : 0.643 Total rolls : 1096 Romanians Combat 1 was rolled 27 times 2 was rolled 31 times 3 was rolled 27 times 4 was rolled 38 times 5 was rolled 24 times 6 was rolled 24 times Average roll : 3.427 Median : 4.000 Variance : 0.832 Standard Deviation : 0.912 Total rolls : 171 Neutral Combat 1 was rolled 41 times 2 was rolled 39 times 3 was rolled 41 times 4 was rolled 33 times 5 was rolled 37 times 6 was rolled 41 times Average roll : 3.470 Median : 3.000 Variance : 0.222 Standard Deviation : 0.471 Total rolls : 232 Italians Combat 1 was rolled 130 times 2 was rolled 122 times 3 was rolled 153 times 4 was rolled 144 times 5 was rolled 117 times 6 was rolled 131 times Average roll : 3.488 Median : 3.000 Variance : 1.144 Standard Deviation : 1.070 Total rolls : 797 British Combat 1 was rolled 138 times 2 was rolled 151 times 3 was rolled 158 times 4 was rolled 155 times 5 was rolled 154 times 6 was rolled 167 times Average roll : 3.582 Median : 4.000 Variance : 0.489 Standard Deviation : 0.699 Total rolls : 923 Hisaichi Combat 1 was rolled 125 times 2 was rolled 102 times 3 was rolled 145 times 4 was rolled 150 times 5 was rolled 121 times 6 was rolled 145 times Average roll : 3.603 Median : 4.000 Variance : 2.197 Standard Deviation : 1.482 Total rolls : 788 Americans Combat 1 was rolled 80 times 2 was rolled 100 times 3 was rolled 97 times 4 was rolled 80 times 5 was rolled 100 times 6 was rolled 91 times Average roll : 3.535 Median : 3.000 Variance : 0.803 Standard Deviation : 0.896 Total rolls : 548 Anzac Combat 1 was rolled 32 times 2 was rolled 33 times 3 was rolled 31 times 4 was rolled 28 times 5 was rolled 21 times 6 was rolled 25 times Average roll : 3.282 Median : 3.000 Variance : 0.635 Standard Deviation : 0.797 Total rolls : 170 French Combat 1 was rolled 46 times 2 was rolled 52 times 3 was rolled 64 times 4 was rolled 63 times 5 was rolled 57 times 6 was rolled 54 times Average roll : 3.580 Median : 4.000 Variance : 0.699 Standard Deviation : 0.836 Total rolls : 336 Yamamoto Combat 1 was rolled 157 times 2 was rolled 174 times 3 was rolled 139 times 4 was rolled 169 times 5 was rolled 164 times 6 was rolled 179 times Average roll : 3.556 Median : 4.000 Variance : 1.043 Standard Deviation : 1.021 Total rolls : 982 Chinese Combat 1 was rolled 61 times 2 was rolled 67 times 3 was rolled 63 times 4 was rolled 76 times 5 was rolled 55 times 6 was rolled 67 times Average roll : 3.509 Median : 4.000 Variance : 0.641 Standard Deviation : 0.801 Total rolls : 389 Finns Combat 1 was rolled 21 times 2 was rolled 33 times 3 was rolled 32 times 4 was rolled 30 times 5 was rolled 24 times 6 was rolled 23 times Average roll : 3.442 Median : 3.000 Variance : 0.808 Standard Deviation : 0.899 Total rolls : 163 Thai Combat 1 was rolled 19 times 2 was rolled 16 times 3 was rolled 25 times 4 was rolled 21 times 5 was rolled 23 times 6 was rolled 20 times Average roll : 3.589 Median : 4.000 Variance : 0.401 Standard Deviation : 0.633 Total rolls : 124 Russians Combat 1 was rolled 136 times 2 was rolled 131 times 3 was rolled 117 times 4 was rolled 116 times 5 was rolled 145 times 6 was rolled 122 times Average roll : 3.481 Median : 3.000 Variance : 0.865 Standard Deviation : 0.930 Total rolls : 767 Dutch Combat 1 was rolled 43 times 2 was rolled 37 times 3 was rolled 38 times 4 was rolled 45 times 5 was rolled 36 times 6 was rolled 45 times Average roll : 3.529 Median : 4.000 Variance : 0.351 Standard Deviation : 0.593 Total rolls : 244
-
TripleA Turn Summary: Anzac round 16
TripleA Turn Summary for game: World At War
Game History
Round: 16 Combat Move - Anzac 1 Infantry moved from Ulithi to Yap Anzac take Yap from Yamamoto 1 Infantry moved from Ulithi to 102 Sea Zone 1 Destroyer, 1 Infantry and 1 Transport moved from 102 Sea Zone to 86 Sea Zone 1 Infantry moved from 86 Sea Zone to Saipan Anzac take Saipan from Yamamoto 1 Destroyer moved from 102 Sea Zone to 101 Sea Zone Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 1 Destroyer, 1 Elite, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Non Combat Move - Anzac 2 Adv.Fighters moved from Townsville to 102 Sea Zone 2 Infantrys and 2 Tanks moved from Kusaie to 102 Sea Zone 2 Infantrys and 2 Tanks moved from 102 Sea Zone to Truk 1 AAGun and 6 Infantrys moved from Flores to Soembawa 1 Adv.Fighter and 7 Infantrys moved from Port Moresby to West Papua Place Units - Anzac 1 Destroyer and 1 Transport placed in 122 Sea Zone 1 Adv.Fighter and 2 Infantrys placed in Townsville 1 Elite and 2 Infantrys placed in Port Moresby 1 Infantry placed in Wellington Turn Complete - Anzac Anzac collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Dutch round 16
TripleA Turn Summary for game: World At War
Game History
Round: 16 Combat Move - Dutch 1 Tank moved from Merauke to Hollandia Dutch take Hollandia from Yamamoto 1 Tank moved from Hollandia to West Papua Purchase Units - Dutch Dutch buy 1 Battleship and 1 Infantry; Remaining resources: 0 PUs; Combat - Dutch Non Combat Move - Dutch 1 Destroyer, 2 Infantrys and 1 Transport moved from 121 Sea Zone to 120 Sea Zone 2 Adv.Fighters and 1 Carrier moved from 124 Sea Zone to 120 Sea Zone 1 Artillery and 1 Marine moved from North New Zealand to 122 Sea Zone 1 Artillery, 1 Cruiser, 1 Destroyer, 1 Marine, 1 Submarine and 2 Transports moved from 122 Sea Zone to 120 Sea Zone 1 Artillery and 1 Marine moved from 120 Sea Zone to Queensland 1 ArmoredCar, 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from New South Wales to Queensland 1 Infantry, 1 Tank and 1 Transport moved from 118 Sea Zone to 121 Sea Zone 1 Infantry and 1 Tank moved from 121 Sea Zone to North New Zealand 2 Submarines moved from 119 Sea Zone to 124 Sea Zone 1 Transport moved from 100 Sea Zone to 119 Sea Zone 1 Infantry and 1 Tank moved from Santiago to 119 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 119 Sea Zone to 118 Sea Zone 1 Infantry moved from Suriname to 26 Sea Zone 1 Infantry and 1 Transport moved from 26 Sea Zone to 100 Sea Zone 1 Infantry moved from 100 Sea Zone to Peru 1 Artillery and 2 Infantrys moved from Merauke to West Papua Place Units - Dutch 1 Battleship placed in 119 Sea Zone 1 Infantry placed in Santiago Turn Complete - Dutch Dutch collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
-
-
TripleA Turn Summary: Romanians round 16
TripleA Turn Summary for game: World At War
Game History
Round: 16 Combat Move - Romanians 1 Mot.Inf moved from Bucharest to Albania 1 ArmoredCar moved from W.Romania to Bulgaria 4 Tanks moved from Rostov to Stalingrad 1 Mot.Inf moved from Rostov to Stalingrad 1 JetFighter moved from Yaroslavl to 54 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Yaroslavl to Stalingrad Purchase Units - Romanians Turning on Edit Mode EDIT: Removing units owned by Romanians from Bulgaria: 1 ArmoredCar EDIT: Adding units owned by Romanians to W.Romania: 1 ArmoredCar EDIT: Turning off Edit Mode Romanians buy 2 Bunkers, 4 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Romanians Battle in 54 Sea Zone Romanians attack with 1 JetFighter Russians defend with 1 Submarine Romanians roll dice for 1 JetFighter in 54 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 Submarine owned by the Russians lost in 54 Sea Zone Romanians win with 1 JetFighter remaining. Battle score for attacker is 7 Casualties for Russians: 1 Submarine Battle in Stalingrad Romanians attack with 1 Adv.Fighter, 1 Fighter, 1 Mot.Inf and 4 Tanks Russians defend with 1 Factory and 2 Infantrys Romanians roll dice for 1 Adv.Fighter, 1 Fighter, 1 Mot.Inf and 4 Tanks in Stalingrad, round 2 : 2/7 hits, 3,00 expected hits Russians roll dice for 2 Infantrys in Stalingrad, round 2 : 0/2 hits, 0,67 expected hits 2 Infantrys owned by the Russians lost in Stalingrad Romanians win, taking Stalingrad from Russians with 1 Adv.Fighter, 1 Fighter, 1 Mot.Inf and 4 Tanks remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Non Combat Move - Romanians 1 JetFighter moved from 54 Sea Zone to Vinnytsia 1 Adv.Fighter and 1 Fighter moved from Stalingrad to Rostov Place Units - Romanians 1 Mech.Inf placed in Rostov 4 Infantrys placed in Bucharest 1 Bunker placed in Bucharest 1 Bunker placed in Bulgaria Turning on Edit Mode EDIT: Removing units owned by Romanians from W.Romania: 1 ArmoredCar EDIT: Adding units owned by Romanians to E.Romania: 1 ArmoredCar EDIT: Removing units owned by Romanians from Rostov: 5 Mech.Infs EDIT: Adding units owned by Romanians to Kiev: 5 Mech.Infs EDIT: Turning off Edit Mode Turn Complete - Romanians Romanians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Romanians regular : -0,67 Russians regular : -0,67
-
@Witt jo had not finished your go… you stopped after unit placement… hence i posted it
-
TripleA Turn Summary: Thai round 16
TripleA Turn Summary for game: World At War
Game History
Round: 16 Combat Move - Thai 21 Artillerys, 1 Elite, 23 Infantrys and 8 Tanks moved from Yunnan to Burma Purchase Units - Thai Thai buy 1 Bunker and 8 Infantrys; Remaining resources: 2 PUs; Combat - Thai Battle in Burma Thai attack with 21 Artillerys, 1 Elite, 23 Infantrys and 8 Tanks British defend with 1 Infantry Thai roll dice for 21 Artillerys, 1 Elite, 23 Infantrys and 8 Tanks in Burma, round 2 : 16/53 hits, 18,67 expected hits British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Thai lost in Burma 1 Infantry owned by the British lost in Burma Thai win, taking Burma from British with 21 Artillerys, 1 Elite, 22 Infantrys and 8 Tanks remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Thai 1 AAGun moved from Yunnan to Burma 1 Adv.Fighter and 1 Fighter moved from Yunnan to 93 Sea Zone 1 Carrier, 1 Destroyer, 1 Submarine and 2 Transports moved from 110 Sea Zone to 93 Sea Zone 5 Infantrys moved from S.Thailand to Burma 2 Artillerys and 1 Tank moved from N.Thailand to Burma 1 Tank moved from Bangkok to Burma 5 Infantrys moved from Bangkok to S.Thailand 3 Infantrys moved from Malaya to S.Thailand 1 Infantry moved from Sumatra to 110 Sea Zone 1 Infantry and 1 T.Boat moved from 110 Sea Zone to 105 Sea Zone 1 Infantry moved from 105 Sea Zone to S.Thailand Place Units - Thai 1 Bunker and 6 Infantrys placed in Bangkok 2 Infantrys placed in N.Thailand Turn Complete - Thai Thai collect 23 PUs; end with 25 PUs
Combat Hit Differential Summary :
Thai regular : -2,67 British regular : 0,67
-
@Entek US up