TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
@fasthard cabb76ec-d63d-47e4-97e2-2a5175b02f36-triplea_41647_2IT_.tsvg
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 96 Sea Zone
2 fighters moved from Southern Italy to 95 Sea Zone
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery moved from Kenya to Tanganyika Territory
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters in 95 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 95 Sea Zone
Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for British: 1 destroyer
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy
2 fighters moved from 95 Sea Zone to Southern Italy
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
2 artilleries and 2 infantry moved from Greece to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 armour moved from Northern Italy to Romania
1 armour moved from Greece to Romania
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Northern Italy
Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Italians
Italians collect 19 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Politics - ANZAC
ANZAC takes Political Action: Political Action ANZAC To War With Japanese
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Java to India
1 destroyer and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
@fasthard 94f67a36-1c77-49f2-acfc-45afea4e357d-triplea_41647_2 Ger.tsvg
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 cruiser moved from 110 Sea Zone to 114 Sea Zone
2 bombers, 4 fighters and 5 tactical_bombers moved from Western Germany to 114 Sea Zone
Combat - Germans
Battle in Novgorod
Battle in 114 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 4 fighters and 5 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 2 bombers, 1 cruiser, 4 fighters and 5 tactical_bombers in 114 Sea Zone, round 2 : 7/12 hits, 7.00 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Germans lost in 114 Sea Zone
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win, taking Novgorod from Russians with 2 bombers, 1 cruiser, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
2 bombers, 4 fighters and 4 tactical_bombers moved from 114 Sea Zone to Western Germany
2 artilleries and 8 infantry moved from Poland to Baltic States
2 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
5 infantry moved from Romania to Bessarabia
1 artillery and 4 infantry moved from Romania to Bessarabia
1 armour and 12 infantry moved from Slovakia Hungary to Eastern Poland
5 armour moved from Romania to Eastern Poland
2 aaGuns moved from Poland to Baltic States
1 aaGun moved from Poland to Eastern Poland
8 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 5 infantry moved from Finland to Karelia
5 mech_infantrys moved from Western Germany to Poland
3 infantry moved from France to Southern France
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
Place Units - Germans
4 armour and 6 mech_infantrys placed in Germany
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Russians regular : 0.50
Germa
@dawgoneit do you really want to lose the tac in 114?
@dawgoneit do you want to keep the AAs in Holland? ;-)
@fasthard said in L25 BM4 dawgoneit(X) vs fasthard(L+23):
@dawgoneit do you really want to lose the tac in 114?
no/ but i hit my button to quick
@fasthard yes
@fasthard said in L25 BM4 dawgoneit(X) vs fasthard(L+23):
@dawgoneit do you want to keep the AAs in Holland? ;-)
yes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 submarine moved from 125 Sea Zone to 127 Sea Zone
1 fighter moved from Ulaanbaatar to 5 Sea Zone
16 infantry moved from Ulaanbaatar to Amur
Combat - Russians
Battle in 127 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 5 Sea Zone
Russians attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Amur
Russians attack with 16 infantry
Japanese defend with 1 infantry
Russians roll dice for 16 infantry in Amur, round 2 : 2/16 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Ulaanbaatar to Amur
1 fighter moved from 5 Sea Zone to Ulaanbaatar
2 infantry moved from Kansu to Novosibirsk
10 infantry moved from Russia to Bryansk
1 aaGun and 2 infantry moved from Ukraine to Bryansk
2 aaGuns and 8 infantry moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Shensi to Kweichow
1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Kweichow
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
Russians regular : -0,67
@dawgoneit I changed 114, ok?
EDIT: Removing units owned by Germans from 114 Sea Zone: 1 cruiser
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
@dawgoneit Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 harbour and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
2 bombers moved from Kwangsi to Shan State
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
4 transports moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 2 infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Siberia to Soviet Far East
1 artillery moved from Kiangsi to Kiangsu
3 infantry moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 artillery moved from Jehol to 19 Sea Zone
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Shantung
Combat - Japanese
Japanese creates battle in territory 36 Sea Zone
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser and 1 destroyer in 36 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
1 destroyer owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Shan State
Japanese attack with 2 bombers and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Shan State, round 2 : 2/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/7 hits, 2.83 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Kwangtung to Kiangsu
6 fighters and 3 tactical_bombers moved from Kwangsi to Shantung
2 fighters and 2 tactical_bombers moved from Kiangsu to Shantung
1 armour, 4 artilleries and 4 infantry moved from Kwangsi to Kwangtung
1 carrier and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 battleship moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Shantung
1 aaGun moved from Manchuria to Jehol
2 bombers moved from Shan State to Hainan
Place Units - Japanese
1 harbour placed in Hainan
2 infantry placed in Shantung
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Japanese regular : 0.83
UK_Pacific regular : 1.00
British regular : 0.67
@fasthard said in L25 BM4 dawgoneit(X) vs fasthard(L+23):
@dawgoneit I changed 114, ok?
EDIT: Removing units owned by Germans from 114 Sea Zone: 1 cruiser
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
Thank you kindly
did you want to leave your Russian fighter there,
@dawgoneit do you mean the one in Ulaanbaatar? Yes, he has to land there. Came from sz5.
@fasthard ok
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Eastern United States to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 battleship, 2 carriers, 3 cruisers, 3 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
2 fighters placed in Eastern United States
Americans undo move 1.
1 transport placed in 101 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery, 1 fighter and 1 infantry moved from Kweichow to Yunnan
2 artilleries and 19 infantry moved from Kweichow to Hopei
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 2 artilleries and 19 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 19 infantry in Hopei, round 2 : 6/21 hits, 4,17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 artilleries and 19 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from Morocco to Algeria
British take Algeria from Neutral_Axis
1 infantry moved from Egypt to Alexandria
3 infantry moved from Persia to Iraq
1 infantry moved from West India to 79 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
2 infantry moved from Rhodesia to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 bomber moved from Egypt to Tanganyika Territory
1 fighter moved from 81 Sea Zone to Belgian Congo
2 fighters moved from Egypt to Iraq
1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 artillery moved from Egypt to Alexandria
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Egypt to Belgian Congo
1 tactical_bomber moved from Egypt to Belgian Congo
1 fighter moved from Egypt to Alexandria
1 fighter moved from 81 Sea Zone to Alexandria
1 armour moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
Combat - British
Battle in Holland Belgium
British attack with 1 fighter
Germans defend with 3 aaGuns
Germans roll AA dice in Holland Belgium : 0/1 hits, 0,17 expected hits
3 aaGuns owned by the Germans lost in Holland Belgium
British win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 3 aaGuns
Battle in French Madagascar
Battle in Belgian Congo
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Belgian Congo, round 2 : 1/4 hits, 1,50 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Belgian Congo
1 infantry owned by the Italians lost in Belgian Congo
British win, taking French Madagascar from Neutral_Axis, taking Belgian Congo from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Alexandria, round 2 : 1/4 hits, 1,67 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 2 fighters and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 2 fighters and 3 infantry in Iraq, round 2 : 1/6 hits, 2,00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 2 fighters and 2 infantry in Iraq, round 3 : 2/5 hits, 1,83 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Iraq
2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Tanganyika Territory
British attack with 1 bomber, 2 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Tanganyika Territory, round 2 : 2/5 hits, 1,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 bomber moved from Tanganyika Territory to Egypt
1 battleship and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 cruiser moved from 81 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Belgian Congo to Egypt
2 fighters moved from Iraq to Egypt
1 aaGun and 2 infantry moved from Burma to Yunnan
2 aaGuns, 2 artilleries and 12 infantry moved from India to Burma
1 fighter moved from India to 81 Sea Zone
1 fighter moved from Alexandria to Egypt
1 fighter moved from Alexandria to 81 Sea Zone
2 mech_infantrys moved from India to Eastern Persia
2 mech_infantrys moved from India to Burma
1 fighter moved from Holland Belgium to United Kingdom
1 submarine moved from 110 Sea Zone to 91 Sea Zone
Place Units - British
1 destroyer and 1 submarine placed in 81 Sea Zone
1 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in India change ownership: 5 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 1,67
Italians regular : -0,33
Japanese regular : -0,67
Germans AA : -0,17
Neutral_Axis regular : 0,33
British regular : -1,33
@fasthard 71e272d7-6aea-4818-badf-246ca540dea7-triplea_41647_3IT.tsvg
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to 96 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria
2 armour moved from Romania to Northern Italy
Combat - Italians
Battle in Algeria
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Algeria, round 2 : 4/8 hits, 2.33 expected hits
British roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
1 infantry owned by the British lost in Algeria
Italians win, taking Algeria from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in 95 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 95 Sea Zone
Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 96 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 cruiser
Italians roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 96 Sea Zone
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Non Combat Move - Italians
1 bomber and 1 fighter moved from 95 Sea Zone to Southern Italy
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from 96 Sea Zone to 95 Sea Zone
1 battleship, 2 cruisers and 2 transports moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 2.00
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
3 fighters moved from India to Hopei
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
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Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Vyborg to Novgorod
1 artillery and 6 infantry moved from Karelia to Novgorod
5 mech_infantrys moved from Poland to Eastern Poland
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
5 infantry moved from Southern France to France
1 artillery moved from Southern France to France
1 tactical_bomber moved from Western Germany to Southern Italy
2 bombers moved from Western Germany to Algeria
2 fighters and 2 tactical_bombers moved from Western Germany to Algeria
Combat - Germans
Non Combat Move - Germans
Place Units - Germans
2 artilleries and 1 infantry placed in Novgorod
5 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Ukraine
2 infantry moved from Amur to Buryatia
1 fighter moved from Ulaanbaatar to Buryatia
1 mech_infantry moved from Kweichow to Hunan
1 fighter moved from Kweichow to Hunan
1 tactical_bomber moved from Kweichow to Hunan
1 mech_infantry moved from Kweichow to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Russians
Battle in Buryatia
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Buryatia, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Buryatia, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Buryatia, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Buryatia, round 4 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Buryatia, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Hunan
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 0/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 3 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Russians win, taking Hunan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 armour moved from Kweichow to Hopei
2 fighters moved from Kweichow to Volgograd
10 infantry moved from Russia to Bryansk
1 infantry moved from Novosibirsk to Samara
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 infantry moved from Volgograd to Rostov
1 infantry moved from Novosibirsk to Kansu
1 fighter and 1 tactical_bomber moved from Hunan to Hopei
1 aaGun and 14 infantry moved from Amur to Ulaanbaatar
1 fighter moved from Buryatia to Ulaanbaatar
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : -1,67
Germans regular : 0,33
Russians regular : -3,17