WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.


  • TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World At War

    Game History

    Round: 15
    
        Purchase Units - French
            French buy 2 ArmoredCars, 1 Elite and 2 Tanks; Remaining resources: 1 PUs; 
    
        Non Combat Move - French
            2 Tanks moved from Syria to Ankara
            2 Artillerys, 2 Infantrys and 1 Tank moved from French Equatorial Africa to French Sudan
            1 Tank moved from French Sudan to Mauritania
            1 Elite and 2 Infantrys moved from French Sudan to Mauritania
    
        Place Units - French
            1 Elite and 2 Tanks placed in French Equatorial Africa
            2 ArmoredCars placed in Syria
    
        Turn Complete - French
            French collect 21 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Yamamoto round 15

    TripleA Turn Summary for game: World At War

    Game History

    Round: 15
    
        Combat Move - Yamamoto
            2 Bombers moved from N.Buryat Mongolia to Sibirsky
            1 Artillery and 1 Infantry moved from Gobi Altai to Khobdo
            2 ArmoredCars moved from Gobi Altai to Khobdo
            1 Artillery and 4 Infantrys moved from Gobi Altai to E.Sinkiang
            3 Tanks moved from Ningsia to E.Sinkiang
            2 Infantrys moved from E.Qinghai to W.Qinghai
            1 ArmoredCar moved from Gobi Altai to W.Qinghai
            3 ArmoredCars moved from Gobi Altai to E.Sinkiang
            1 Tank moved from Hsining to W.Qinghai
            1 Infantry moved from Iwo Jima to 85 Sea Zone
            1 Infantry and 1 Transport moved from 85 Sea Zone to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Hollandia
                  Yamamoto take Hollandia from Dutch
            2 Infantrys moved from Tokyo to 85 Sea Zone
            2 Infantrys and 1 Transport moved from 85 Sea Zone to 107 Sea Zone
            2 Infantrys moved from 107 Sea Zone to Jilolo
            2 Battleships moved from 85 Sea Zone to 107 Sea Zone
            6 Adv.Fighters moved from 85 Sea Zone to Jilolo
            1 Mech.Inf moved from Hsining to Khobdo
    
        Purchase Units - Yamamoto
            Yamamoto buy 6 ArmoredCars, 4 Artillerys, 1 B.Carrier, 1 Destroyer, 2 Infantrys and 3 L.Fighters; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Strategic bombing raid in Sibirsky
                Bombing raid in Sibirsky rolls: 5,6 and causes: 6 damage to unit: Factory
                Bombing raid in Sibirsky causes 6 damage total. 
            Battle in Khobdo
                Yamamoto attack with 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Mech.Inf
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Mech.Inf in Khobdo, round 2 : 2/5 hits, 1,67 expected hits
                    Chinese roll dice for 1 Infantry in Khobdo, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Chinese lost in Khobdo
                Yamamoto win, taking Khobdo from Chinese with 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in W.Qinghai
                Yamamoto attack with 1 ArmoredCar, 2 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in W.Qinghai, round 2 : 0/4 hits, 1,17 expected hits
                    Chinese roll dice for 1 Infantry in W.Qinghai, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Yamamoto lost in W.Qinghai
                    Yamamoto roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in W.Qinghai, round 3 : 1/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 Infantry in W.Qinghai, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Chinese lost in W.Qinghai
                Yamamoto win, taking W.Qinghai from Chinese with 1 ArmoredCar, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in E.Sinkiang
                Yamamoto attack with 3 ArmoredCars, 1 Artillery, 4 Infantrys and 3 Tanks
                Chinese defend with 3 Infantrys
                    Yamamoto roll dice for 3 ArmoredCars, 1 Artillery, 4 Infantrys and 3 Tanks in E.Sinkiang, round 2 : 3/11 hits, 3,67 expected hits
                    Chinese roll dice for 3 Infantrys in E.Sinkiang, round 2 : 1/3 hits, 1,00 expected hits
                    1 Infantry owned by the Yamamoto lost in E.Sinkiang
                    3 Infantrys owned by the Chinese lost in E.Sinkiang
                Yamamoto win, taking E.Sinkiang from Chinese with 3 ArmoredCars, 1 Artillery, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 3 Infantrys
            Battle in Jilolo
                Yamamoto attack with 6 Adv.Fighters and 2 Infantrys
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 2 Battleships in Jilolo, round 2 : 2/2 hits, 1,33 expected hits
                    1 Infantry owned by the Dutch lost in Jilolo
                Yamamoto win, taking Jilolo from Dutch with 6 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Artillery and 1 Elite moved from Ningsia to Gobi Altai
            3 Mech.Infs moved from Hupeh to Gobi Altai
            1 AAGun moved from Suiyuan to Shansi
            6 Tanks moved from Hsining to E.Sinkiang
            2 B.Carriers moved from 85 Sea Zone to 107 Sea Zone
            6 Adv.Fighters moved from Jilolo to 107 Sea Zone
            3 Destroyers and 5 Submarines moved from 85 Sea Zone to 107 Sea Zone
            2 Adv.Fighters and 1 Carrier moved from 85 Sea Zone to 107 Sea Zone
            2 Adv.Fighters and 1 Carrier moved from 85 Sea Zone to 111 Sea Zone
            1 Destroyer and 1 Submarine moved from 85 Sea Zone to 111 Sea Zone
            1 Destroyer and 1 Submarine moved from 85 Sea Zone to 107 Sea Zone
            1 Destroyer and 1 Submarine moved from 85 Sea Zone to 111 Sea Zone
            2 Adv.Fighters and 1 Carrier moved from 85 Sea Zone to 111 Sea Zone
            2 Submarines moved from 85 Sea Zone to 107 Sea Zone
            2 Bombers moved from Sibirsky to Irkutsk
    
        Place Units - Yamamoto
            1 B.Carrier and 3 L.Fighters placed in 107 Sea Zone
            1 Destroyer placed in 85 Sea Zone
            6 ArmoredCars placed in Hsining
            4 Artillerys and 2 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 95 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Yamamoto regular : -0,83
    

    Savegame


  • @captainwalker china is up


  • TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: World At War

    Game History

    Round: 15
    
        Non Combat Move - Chinese
            1 Infantry moved from Urumqi to C.Sinkiang
    
        Turn Complete - Chinese
    

    Combat Hit Differential Summary :

    Savegame


  • @captainwalker I missed my Bomber when I restarted my move. can I please roll my Bomber.


  • @dawgoneit He means unprotected (no AA) SBR on Sverdlovsk. :-)


  • @Elrood [dice 1d6]


  • 1d6: 5


  • @dicebot 4cd99340-c66e-428f-b7fc-2c399630e739-triplea_41305_15his.tsvg

    Game History

    Round: 15
    
        Combat Move - Hisaichi
            1 L.Fighter moved from Olyokminsk to Khatanga
            1 Infantry moved from Olyokminsk to Khatanga
            1 Infantry moved from Olyokminsk to Evenkia
            1 L.Fighter moved from Olyokminsk to Evenkia
            2 Infantrys moved from Irkutsk to Krasnoyarsk
            1 L.Fighter moved from 84 Sea Zone to Krasnoyarsk
            1 L.Fighter moved from 84 Sea Zone to Bratsk
            2 Infantrys moved from Olyokminsk to Bratsk
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Infantry and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
            1 Infantry moved from 112 Sea Zone to Aroe
                  Hisaichi take Aroe from Dutch
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            2 Infantrys and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
            2 Infantrys moved from 112 Sea Zone to Tanimbar
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Infantry and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Infantry moved from Flores to 111 Sea Zone
            2 Infantrys and 1 Transport moved from 111 Sea Zone to 112 Sea Zone
            2 Infantrys moved from 112 Sea Zone to Timor
            1 Infantry moved from Flores to 111 Sea Zone
            1 Infantry and 1 Transport moved from 111 Sea Zone to 112 Sea Zone
            1 Infantry moved from 112 Sea Zone to Merauke
                  Hisaichi take Merauke from Dutch
            1 Fighter moved from 111 Sea Zone to Timor
            2 Fighters moved from 111 Sea Zone to Tanimbar
            3 Adv.Fighters moved from 111 Sea Zone to Tanimbar
            2 Adv.Fighters moved from 111 Sea Zone to Timor
            2 Adv.Fighters moved from 110 Sea Zone to Timor
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 14 Infantrys, 2 L.Fighters and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Timor
                Hisaichi attack with 4 Adv.Fighters, 1 Fighter and 2 Infantrys
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 4 Adv.Fighters, 1 Fighter and 2 Infantrys in Timor, round 2 : 3/7 hits, 2.67 expected hits
                    Dutch roll dice for 1 Infantry in Timor, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Timor
                    1 Infantry owned by the Dutch lost in Timor
                Hisaichi win, taking Timor from Dutch with 4 Adv.Fighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Dutch: 1 Infantry
            Battle in Tanimbar
                Hisaichi attack with 3 Adv.Fighters, 2 Fighters and 2 Infantrys
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 3 Adv.Fighters, 2 Fighters and 2 Infantrys in Tanimbar, round 2 : 1/7 hits, 2.50 expected hits
                    Dutch roll dice for 1 Infantry in Tanimbar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Tanimbar
                Hisaichi win, taking Tanimbar from Dutch with 3 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Bratsk
                Hisaichi attack with 2 Infantrys and 1 L.Fighter
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 2 Infantrys and 1 L.Fighter in Bratsk, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Bratsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Bratsk
                Hisaichi win, taking Bratsk from Russians with 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Evenkia
                Hisaichi attack with 1 Infantry and 1 L.Fighter
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 1 L.Fighter in Evenkia, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Evenkia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Evenkia
                    1 Infantry owned by the Russians lost in Evenkia
                Hisaichi win with 1 L.Fighter remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Khatanga
                Hisaichi attack with 1 Infantry and 1 L.Fighter
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 1 L.Fighter in Khatanga, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Khatanga, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 L.Fighter in Khatanga, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Khatanga, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Khatanga
                Hisaichi win, taking Khatanga from Russians with 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Krasnoyarsk
                Hisaichi attack with 2 Infantrys and 1 L.Fighter
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 2 Infantrys and 1 L.Fighter in Krasnoyarsk, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Krasnoyarsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Krasnoyarsk
                    Hisaichi roll dice for 1 Infantry and 1 L.Fighter in Krasnoyarsk, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Krasnoyarsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Krasnoyarsk
                1 L.Fighter owned by the Hisaichi retreated
                Russians win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Hisaichi: 2 Infantrys
    
        Non Combat Move - Hisaichi
            1 L.Fighter moved from Bratsk to Olyokminsk
            1 L.Fighter moved from Evenkia to Olyokminsk
            1 L.Fighter moved from Krasnoyarsk to Irkutsk
            1 L.Fighter moved from Khatanga to Olyokminsk
            3 Infantrys moved from N.Buryat Mongolia to Olyokminsk
            2 ArmoredCars and 4 Infantrys moved from Chita to N.Buryat Mongolia
            1 ArmoredCar moved from Chita to N.Buryat Mongolia
            3 ArmoredCars moved from Heilungchiang to N.Buryat Mongolia
            3 ArmoredCars moved from N.Buryat Mongolia to Olyokminsk
            1 Mech.Inf moved from Changchun to Chita
            3 Tanks moved from Peking to Chita
            5 Carriers moved from 111 Sea Zone to 112 Sea Zone
            4 Adv.Fighters moved from Timor to 112 Sea Zone
            3 Adv.Fighters moved from Tanimbar to 112 Sea Zone
            1 Fighter moved from Timor to 112 Sea Zone
            2 Fighters moved from Tanimbar to 112 Sea Zone
            1 Battleship moved from 111 Sea Zone to 112 Sea Zone
            2 Destroyers and 2 Submarines moved from 111 Sea Zone to 112 Sea Zone
            2 L.Fighters moved from 84 Sea Zone to 110 Sea Zone
            1 B.Carrier moved from 84 Sea Zone to 111 Sea Zone
            2 L.Fighters moved from Malaya to 111 Sea Zone
            4 Infantrys moved from Changchun to 84 Sea Zone
            1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 111 Sea Zone
            4 Infantrys moved from 111 Sea Zone to East And South Borneo
            1 Transport moved from 84 Sea Zone to 111 Sea Zone
            2 Tanks moved from Changchun to Heilungchiang
            4 Infantrys moved from S.Thailand to N.Thailand
            2 Tanks moved from Malaya to N.Thailand
            14 Infantrys moved from Malaya to S.Thailand
            1 B.Transport moved from 111 Sea Zone to 84 Sea Zone
            18 Tanks moved from Olyokminsk to Irkutsk
            1 L.Fighter moved from Malaya to 111 Sea Zone
    
        Place Units - Hisaichi
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from Kolyma: 1 Infantry
            EDIT: Adding units owned by Russians to Bulun: 1 Infantry
            EDIT: Changing ownership of Bulun from Russians to Hisaichi
            EDIT: Removing units owned by Russians from Bulun: 1 Infantry
            EDIT: Adding units owned by Hisaichi to Bulun: 1 Infantry
            EDIT: Turning off Edit Mode
            2 L.Fighters placed in 84 Sea Zone
            6 Infantrys placed in Malaya
            4 Infantrys placed in Banjarmasin
            3 Infantrys placed in Chita
            3 Tanks placed in Peking
            2 ArmoredCars, 2 Artillerys, 1 Elite and 1 Infantry placed in Changchun
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Hisaichi
            Hisaichi collect 88 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Dutch regular : 0.33
    Hisaichi regular : -2.50
    

    I did 5 damage on the Russian factory in Sverdlovsk. I Don’t no how to do the Damage on the factory here.


  • TripleA Turn Summary: Hisaichi round 15

    TripleA Turn Summary for game: World At War

    Game History

    Round: 15
    
        Combat Move - Hisaichi
            1 L.Fighter moved from Olyokminsk to Khatanga
            1 Infantry moved from Olyokminsk to Khatanga
            1 Infantry moved from Olyokminsk to Evenkia
            1 L.Fighter moved from Olyokminsk to Evenkia
            2 Infantrys moved from Irkutsk to Krasnoyarsk
            1 L.Fighter moved from 84 Sea Zone to Krasnoyarsk
            1 L.Fighter moved from 84 Sea Zone to Bratsk
            2 Infantrys moved from Olyokminsk to Bratsk
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Infantry and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
            1 Infantry moved from 112 Sea Zone to Aroe
                  Hisaichi take Aroe from Dutch
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            2 Infantrys and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
            2 Infantrys moved from 112 Sea Zone to Tanimbar
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Infantry and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Infantry moved from Flores to 111 Sea Zone
            2 Infantrys and 1 Transport moved from 111 Sea Zone to 112 Sea Zone
            2 Infantrys moved from 112 Sea Zone to Timor
            1 Infantry moved from Flores to 111 Sea Zone
            1 Infantry and 1 Transport moved from 111 Sea Zone to 112 Sea Zone
            1 Infantry moved from 112 Sea Zone to Merauke
                  Hisaichi take Merauke from Dutch
            1 Fighter moved from 111 Sea Zone to Timor
            2 Fighters moved from 111 Sea Zone to Tanimbar
            3 Adv.Fighters moved from 111 Sea Zone to Tanimbar
            2 Adv.Fighters moved from 111 Sea Zone to Timor
            2 Adv.Fighters moved from 110 Sea Zone to Timor
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 14 Infantrys, 2 L.Fighters and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Timor
                Hisaichi attack with 4 Adv.Fighters, 1 Fighter and 2 Infantrys
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 4 Adv.Fighters, 1 Fighter and 2 Infantrys in Timor, round 2 : 3/7 hits, 2,67 expected hits
                    Dutch roll dice for 1 Infantry in Timor, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Hisaichi lost in Timor
                    1 Infantry owned by the Dutch lost in Timor
                Hisaichi win, taking Timor from Dutch with 4 Adv.Fighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Dutch: 1 Infantry
            Battle in Tanimbar
                Hisaichi attack with 3 Adv.Fighters, 2 Fighters and 2 Infantrys
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 3 Adv.Fighters, 2 Fighters and 2 Infantrys in Tanimbar, round 2 : 1/7 hits, 2,50 expected hits
                    Dutch roll dice for 1 Infantry in Tanimbar, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Dutch lost in Tanimbar
                Hisaichi win, taking Tanimbar from Dutch with 3 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Bratsk
                Hisaichi attack with 2 Infantrys and 1 L.Fighter
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 2 Infantrys and 1 L.Fighter in Bratsk, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 Infantry in Bratsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Bratsk
                Hisaichi win, taking Bratsk from Russians with 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Evenkia
                Hisaichi attack with 1 Infantry and 1 L.Fighter
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 1 L.Fighter in Evenkia, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 Infantry in Evenkia, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Hisaichi lost in Evenkia
                    1 Infantry owned by the Russians lost in Evenkia
                Hisaichi win with 1 L.Fighter remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Khatanga
                Hisaichi attack with 1 Infantry and 1 L.Fighter
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 1 L.Fighter in Khatanga, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 Infantry in Khatanga, round 2 : 0/1 hits, 0,33 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 L.Fighter in Khatanga, round 3 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 Infantry in Khatanga, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Khatanga
                Hisaichi win, taking Khatanga from Russians with 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Krasnoyarsk
                Hisaichi attack with 2 Infantrys and 1 L.Fighter
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 2 Infantrys and 1 L.Fighter in Krasnoyarsk, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 Infantry in Krasnoyarsk, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Hisaichi lost in Krasnoyarsk
                    Hisaichi roll dice for 1 Infantry and 1 L.Fighter in Krasnoyarsk, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 Infantry in Krasnoyarsk, round 3 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Hisaichi lost in Krasnoyarsk
                1 L.Fighter owned by the Hisaichi retreated
                Russians win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Hisaichi: 2 Infantrys
    
        Non Combat Move - Hisaichi
            1 L.Fighter moved from Bratsk to Olyokminsk
            1 L.Fighter moved from Evenkia to Olyokminsk
            1 L.Fighter moved from Krasnoyarsk to Irkutsk
            1 L.Fighter moved from Khatanga to Olyokminsk
            3 Infantrys moved from N.Buryat Mongolia to Olyokminsk
            2 ArmoredCars and 4 Infantrys moved from Chita to N.Buryat Mongolia
            1 ArmoredCar moved from Chita to N.Buryat Mongolia
            3 ArmoredCars moved from Heilungchiang to N.Buryat Mongolia
            3 ArmoredCars moved from N.Buryat Mongolia to Olyokminsk
            1 Mech.Inf moved from Changchun to Chita
            3 Tanks moved from Peking to Chita
            5 Carriers moved from 111 Sea Zone to 112 Sea Zone
            4 Adv.Fighters moved from Timor to 112 Sea Zone
            3 Adv.Fighters moved from Tanimbar to 112 Sea Zone
            1 Fighter moved from Timor to 112 Sea Zone
            2 Fighters moved from Tanimbar to 112 Sea Zone
            1 Battleship moved from 111 Sea Zone to 112 Sea Zone
            2 Destroyers and 2 Submarines moved from 111 Sea Zone to 112 Sea Zone
            2 L.Fighters moved from 84 Sea Zone to 110 Sea Zone
            1 B.Carrier moved from 84 Sea Zone to 111 Sea Zone
            2 L.Fighters moved from Malaya to 111 Sea Zone
            4 Infantrys moved from Changchun to 84 Sea Zone
            1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 111 Sea Zone
            4 Infantrys moved from 111 Sea Zone to East And South Borneo
            1 Transport moved from 84 Sea Zone to 111 Sea Zone
            2 Tanks moved from Changchun to Heilungchiang
            4 Infantrys moved from S.Thailand to N.Thailand
            2 Tanks moved from Malaya to N.Thailand
            14 Infantrys moved from Malaya to S.Thailand
            1 B.Transport moved from 111 Sea Zone to 84 Sea Zone
            18 Tanks moved from Olyokminsk to Irkutsk
            1 L.Fighter moved from Malaya to 111 Sea Zone
    
        Place Units - Hisaichi
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from Kolyma: 1 Infantry
            EDIT: Adding units owned by Russians to Bulun: 1 Infantry
            EDIT: Changing ownership of Bulun from Russians to Hisaichi
            EDIT: Removing units owned by Russians from Bulun: 1 Infantry
            EDIT: Adding units owned by Hisaichi to Bulun: 1 Infantry
            EDIT: Turning off Edit Mode
            2 L.Fighters placed in 84 Sea Zone
            6 Infantrys placed in Malaya
            4 Infantrys placed in Banjarmasin
            3 Infantrys placed in Chita
            3 Tanks placed in Peking
            2 ArmoredCars, 2 Artillerys, 1 Elite and 1 Infantry placed in Changchun
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Hisaichi
            Hisaichi collect 88 PUs; end with 88 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these Russians owned units to: Factory = 5
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 1,00
    Dutch regular : 0,33
    Hisaichi regular : -2,50
    

    Savegame


  • @Elrood thank you


  • @dawgoneit said in

    I did 5 damage on the Russian factory in Sverdlovsk. I Don’t no how to do the Damage on the factory here.

    I know how to do it and did it:

    9327ca82-109d-4727-b2d4-04214a2e9aa9-grafik.png

    you click on the factory in Edit mode
    then “change unit bombing damage” becomes available


  • @Karl7 uk up


  • TripleA Turn Summary: British round 15

    TripleA Turn Summary for game: World At War

    Game History

    Round: 15
    
        Combat Move - British
            1 Destroyer moved from 46 Sea Zone to 45 Sea Zone
            6 Adv.Fighters moved from 46 Sea Zone to 45 Sea Zone
            1 Submarine moved from 48 Sea Zone to 51 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from New Valley to Mersa Matruh
            1 Bomber moved from New Valley to Mersa Matruh
            3 S.Submarines moved from 56 Sea Zone to 51 Sea Zone
            1 Fighter moved from 51 Sea Zone to Mersa Matruh
            1 Adv.Fighter moved from 51 Sea Zone to Mersa Matruh
            1 Infantry moved from Assam to Burma
            2 Fighters moved from Assam to Burma
            1 Adv.Fighter moved from Assam to Burma
            1 Destroyer moved from 91 Sea Zone to 104 Sea Zone
    
        Purchase Units - British
            British buy 1 Bunker, 1 Elite, 12 Infantrys, 2 S.Bombers, 1 Submarine and 7 Transports; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 51 Sea Zone
                British attack with 3 S.Submarines and 1 Submarine
                Italians defend with 1 Destroyer
                    British roll dice for 3 S.Submarines and 1 Submarine in 51 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Italians lost in 51 Sea Zone
                British win with 3 S.Submarines and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 Destroyer
            Battle in 45 Sea Zone
                British attack with 6 Adv.Fighters and 1 Destroyer
                Germans defend with 2 Submarines; Italians defend with 1 Destroyer
                    Germans roll dice for 2 Submarines in 45 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 6 Adv.Fighters and 1 Destroyer in 45 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
                    Germans roll dice for 1 Destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    2 Submarines owned by the Germans lost in 45 Sea Zone
                    British roll dice for 6 Adv.Fighters and 1 Destroyer in 45 Sea Zone, round 3 : 2/7 hits, 3.33 expected hits
                    Germans roll dice for 1 Destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Italians lost in 45 Sea Zone
                British win with 6 Adv.Fighters and 1 Destroyer remaining. Battle score for attacker is 22
                Casualties for Germans: 2 Submarines
                Casualties for Italians: 1 Destroyer
            Battle in Mersa Matruh
                British attack with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 1 Infantry
                Italians defend with 1 Infantry
                    British roll dice for 1 Adv.Fighter, 1 Bomber, 1 Fighter and 1 Infantry in Mersa Matruh, round 2 : 1/4 hits, 1.67 expected hits
                    Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Burma
                British attack with 1 Adv.Fighter, 2 Fighters and 1 Infantry
                Thai defend with 1 Infantry
                    British roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Burma
                British win, taking Burma from Hisaichi with 1 Adv.Fighter, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - British
            3 Carriers, 2 Destroyers, 10 S.Submarines, 7 Submarines and 2 Transports moved from 46 Sea Zone to 51 Sea Zone
            1 Carrier, 1 Destroyer and 2 Transports moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from Rhodes to 51 Sea Zone
            6 Adv.Fighters moved from 45 Sea Zone to 51 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Mersa Matruh to 51 Sea Zone
            1 Elite and 1 Infantry moved from W.Iran to 58 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
            1 Elite and 1 Infantry moved from 57 Sea Zone to Lower Egypt
            1 Bomber moved from Mersa Matruh to Lower Egypt
            3 Tanks moved from Italian East Africa to New Valley
            1 ArmoredCar moved from Lower Egypt to New Valley
            7 Artillerys moved from New Valley to Lower Egypt
            1 Artillery moved from New Valley to Lower Egypt
            1 Artillery moved from New Valley to Lower Egypt
            1 Elite moved from New Valley to Lower Egypt
            7 Infantrys moved from New Valley to Lower Egypt
            6 Infantrys moved from London to Manchester
            1 Adv.Fighter and 1 Fighter moved from Burma to Assam
            2 Artillerys and 6 Infantrys moved from Bihar to Assam
            3 Artillerys and 2 Infantrys moved from Delhi to Bihar
            2 Infantrys moved from Hyderabad to Bihar
            1 Fighter moved from Burma to Assam
    
        Place Units - British
            1 Bunker placed in Assam
            6 Transports placed in 56 Sea Zone
            1 Transport placed in 57 Sea Zone
            1 Submarine placed in 20 Sea Zone
            1 Elite and 1 Infantry placed in Italian East Africa
            2 S.Bombers placed in W.Iran
            5 Infantrys placed in Delhi
            4 Infantrys placed in Manchester
            2 Infantrys placed in Wales
            Turning on Edit Mode
            EDIT: Removing units owned by British from 51 Sea Zone: 1 Carrier
            EDIT: Adding units owned by British to 56 Sea Zone: 1 Carrier
            EDIT: Removing units owned by British from 51 Sea Zone: 1 Adv.Fighter and 1 Fighter
            EDIT: Adding units owned by British to 56 Sea Zone: 1 Adv.Fighter and 1 Fighter
            EDIT: Removing units owned by British from 51 Sea Zone: 1 Destroyer
            EDIT: Adding units owned by British to 56 Sea Zone: 1 Destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 117 PUs; end with 117 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Germans regular : -1.33
    British regular : -2.50
    Hisaichi regular : -0.33
    

    Savegame


  • @captainwalker anzac up


  • TripleA Turn Summary: Anzac round 15

    TripleA Turn Summary for game: World At War

    Game History

    Round: 15
    
        Combat Move - Anzac
            2 Artillerys and 2 Infantrys moved from West Papua to 114 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 114 Sea Zone to 113 Sea Zone
            2 Adv.Fighters moved from 114 Sea Zone to Tanimbar
            2 Artillerys and 2 Infantrys moved from 113 Sea Zone to Tanimbar
            4 Infantrys moved from Soembawa to Flores
            2 Infantrys moved from Soembawa to Flores
            1 Infantry moved from Port Moresby to 114 Sea Zone
            1 Cruiser and 1 Infantry moved from 114 Sea Zone to 102 Sea Zone
            1 Infantry moved from 102 Sea Zone to Ponape
                  Americans take Ponape from Yamamoto
            2 Infantrys moved from West Papua to 114 Sea Zone
            2 Cruisers and 2 Infantrys moved from 114 Sea Zone to 102 Sea Zone
            1 Infantry moved from 102 Sea Zone to Woleai
                  Americans take Woleai from Yamamoto
            1 Infantry moved from 102 Sea Zone to Ulithi
            1 Artillery and 1 Infantry moved from West Papua to 114 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 102 Sea Zone
            1 Artillery and 1 Infantry moved from 102 Sea Zone to Truk
            1 Adv.Fighter moved from 114 Sea Zone to Ulithi
            1 Fighter moved from 114 Sea Zone to Truk
            2 Infantrys moved from West Papua to 114 Sea Zone
            2 Infantrys and 1 Transport moved from 114 Sea Zone to 102 Sea Zone
            2 Infantrys moved from 102 Sea Zone to Ulithi
            1 Battleship moved from 114 Sea Zone to 102 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 2 Bunkers and 7 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Flores
                Anzac attack with 6 Infantrys
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 6 Infantrys in Flores, round 2 : 1/6 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Flores, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Flores
                Anzac win, taking Flores from Hisaichi with 6 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Tanimbar
                Anzac attack with 2 Adv.Fighters, 2 Artillerys and 2 Infantrys
                Hisaichi defend with 2 Infantrys
                    Anzac roll dice for 2 Adv.Fighters, 2 Artillerys and 2 Infantrys in Tanimbar, round 2 : 2/6 hits, 2.33 expected hits
                    Hisaichi roll dice for 2 Infantrys in Tanimbar, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Hisaichi lost in Tanimbar
                Anzac win, taking Tanimbar from Hisaichi with 2 Adv.Fighters, 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 2 Infantrys
            Battle in Ulithi
                Anzac attack with 1 Adv.Fighter and 3 Infantrys
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 2 Cruisers in Ulithi, round 2 : 2/2 hits, 1.00 expected hits
                    1 Infantry owned by the Yamamoto lost in Ulithi
                Anzac win, taking Ulithi from Yamamoto with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Truk
                Anzac attack with 1 Artillery, 1 Fighter and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 1 Battleship and 1 Cruiser in Truk, round 2 : 0/2 hits, 1.17 expected hits
                    Anzac roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Truk, round 2 : 0/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Truk, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Truk, round 3 : 1/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Truk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Truk
                Anzac win, taking Truk from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Anzac
            1 Fighter moved from Truk to 102 Sea Zone
            1 Adv.Fighter moved from Ulithi to 102 Sea Zone
            2 Infantrys and 2 Tanks moved from West Papua to 114 Sea Zone
            2 Adv.Fighters, 4 Carriers, 6 Destroyers, 1 Fighter, 2 Infantrys, 6 Submarines, 2 Tanks and 2 Transports moved from 114 Sea Zone to 102 Sea Zone
            2 Infantrys and 2 Tanks moved from 102 Sea Zone to Kusaie
            2 Adv.Fighters moved from Tanimbar to Townsville
            1 AAGun moved from Soembawa to Flores
            4 Infantrys moved from West Papua to Port Moresby
            1 Infantry moved from West Papua to Port Moresby
    
        Place Units - Anzac
            1 Adv.Fighter, 1 Bunker and 2 Infantrys placed in Port Moresby
            1 Bunker and 3 Infantrys placed in Townsville
            1 Infantry placed in Canberra
            1 Infantry placed in Wellington
    
        Turn Complete - Anzac
            Anzac collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.67
    Anzac regular : -1.50
    Hisaichi regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Dutch round 15

    TripleA Turn Summary for game: World At War

    Game History

    Round: 15
    
        Combat Move - Dutch
            1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to Merauke
    
        Purchase Units - Dutch
            Dutch buy 1 Bunker, 1 Infantry, 2 Submarines and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Merauke
                Dutch attack with 1 Artillery, 2 Infantrys and 1 Tank
                Hisaichi defend with 1 Infantry
                    Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Merauke, round 2 : 2/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Merauke, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Merauke
                Dutch win, taking Merauke from Hisaichi with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Dutch
            1 ArmoredCar, 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Tonga to 124 Sea Zone
            1 ArmoredCar, 1 Artillery, 1 Cruiser, 1 Elite, 1 Infantry, 1 Tank and 2 Transports moved from 124 Sea Zone to 122 Sea Zone
            1 ArmoredCar, 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from 122 Sea Zone to New South Wales
            1 Destroyer and 1 Submarine moved from 114 Sea Zone to 122 Sea Zone
            1 Artillery, 1 Destroyer, 1 Marine and 1 Transport moved from 118 Sea Zone to 121 Sea Zone
            1 Artillery and 1 Marine moved from 121 Sea Zone to North New Zealand
            2 Adv.Fighters and 1 Carrier moved from 119 Sea Zone to 124 Sea Zone
            1 Infantry moved from Peru to 100 Sea Zone
            1 Infantry and 1 Transport moved from 100 Sea Zone to 119 Sea Zone
            1 Tank moved from Santiago to 119 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 119 Sea Zone to 118 Sea Zone
            1 Transport moved from 26 Sea Zone to 100 Sea Zone
    
        Place Units - Dutch
            1 Bunker placed in Flores
            1 Transport placed in 26 Sea Zone
            1 Infantry placed in Suriname
            2 Submarines placed in 119 Sea Zone
    
        Turn Complete - Dutch
            Dutch collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Dutch regular : 0.67
    Hisaichi regular : -0.33
    

    Savegame


  • Round: 15
    
        Combat Move - Finns
            3 Infantrys moved from S.Karelia to Arkhangelsk
            2 Mot.Infs moved from Vyborg to Arkhangelsk
            17 Infantrys moved from Vyborg to S.Karelia
            3 Infantrys moved from Oulu to Vyborg
            3 Mot.Infs moved from Helsinki to Vyborg
            3 Infantrys moved from S.Karelia to Arkhangelsk
    
        Purchase Units - Finns
            Finns buy 1 Bomber; Remaining resources: 4 PUs; 
    
        Combat - Finns
            Battle in Arkhangelsk
                Finns attack with 6 Infantrys and 2 Mot.Infs
                Russians defend with 1 Factory and 1 Infantry
                Finns win, taking Arkhangelsk from Russians with 4 Infantrys and 2 Mot.Infs remaining. Battle score for attacker is -2
                Casualties for Finns: 2 Infantrys
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 AAGun moved from Vyborg to S.Karelia
    
        Place Units - Finns
            1 Bomber placed in Helsinki
            Turning on Edit Mode
            EDIT: Removing units owned by Finns from Tampere: 3 Infantrys
            EDIT: Adding units owned by Finns to Helsinki: 3 Infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Finns
            Finns collect 22 PUs; end with 26 PUs
    

    Territory Summary for Finns :

    Arkhangelsk : 1 flag, 1 Factory, 4 Infantrys and 2 Mot.Infs
    Kursk : 2 Fighters
    Yaroslavl : 1 flag, 1 Mot.Inf
    S.Karelia : 1 flag, 1 AAGun and 17 Infantrys
    N.Karelia : 1 flag
    Helsinki : 1 Bomber, 1 Factory and 3 Infantrys
    Vyborg : 3 Infantrys and 3 Mot.Infs
    Netherlands : 1 Infantry
    22 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    

    Production/PUs Summary :

    Germans : 128 / 129
    Russians : 54 / 60
    Italians : 65 / 66
    French : 21 / 22
    Yamamoto : 90 / 95
    Chinese : 4 / 0
    Hisaichi : 84 / 88
    British : 117 / 117
    Anzac : 37 / 37
    Dutch : 22 / 22
    Finns : 22 / 26
    Romanians : 21 / 23
    Thai : 22 / 23
    Americans : 110 / 106
    

  •     Combat Move - Romanians
            Turning on Edit Mode
            EDIT: Removing units owned by Finns from Kursk: 2 Fighters
            EDIT: Adding units owned by Finns to Yaroslavl: 2 Fighters
            EDIT: Turning off Edit Mode
            1 JetFighter moved from Yaroslavl to Tula
            1 Adv.Fighter moved from Yaroslavl to Gorky
            2 Mot.Infs moved from Kiev to Tula
            1 Mot.Inf moved from Kiev to Gorky
            3 Mech.Infs and 1 Mot.Inf moved from Bucharest to Greece
            2 Mech.Infs, 5 Mot.Infs and 4 Tanks moved from Yaroslavl to Rostov
            1 Mech.Inf and 2 Mot.Infs moved from Vinnytsia to Rostov
            1 Fighter moved from Yaroslavl to Gorky
            1 Mech.Inf moved from Kiev to Rostov
    
        Purchase Units - Romanians
            Romanians buy 3 Mech.Infs and 1 Mot.Inf; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Tula
                Romanians attack with 1 JetFighter and 2 Mot.Infs
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 JetFighter and 2 Mot.Infs in Tula, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Tula
                Romanians win, taking Tula from Russians with 1 JetFighter and 2 Mot.Infs remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Rostov
                Romanians attack with 4 Mech.Infs, 7 Mot.Infs and 4 Tanks
                Russians defend with 4 Bunkers and 1 Factory
                    Romanians roll dice for 4 Mech.Infs, 7 Mot.Infs and 4 Tanks in Rostov, round 2 : 1/15 hits, 4.50 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 4 Bunkers in Rostov, round 2 : 2/4 hits, 2.00 expected hits
                2 Mot.Infs owned by the Romanians lost in Rostov
                    Romanians roll dice for 4 Mech.Infs, 5 Mot.Infs and 4 Tanks in Rostov, round 3 : 6/13 hits, 4.17 expected hits
                    Russians roll dice for 4 Bunkers in Rostov, round 3 : 3/4 hits, 2.00 expected hits
                3 Mot.Infs owned by the Romanians lost in Rostov
                    3 Bunkers owned by the Russians lost in Rostov
                    Romanians roll dice for 4 Mech.Infs, 2 Mot.Infs and 4 Tanks in Rostov, round 4 : 2/10 hits, 3.67 expected hits
                    Russians roll dice for 1 Bunker in Rostov, round 4 : 1/1 hits, 0.50 expected hits
                1 Mot.Inf owned by the Romanians lost in Rostov
                    1 Bunker owned by the Russians lost in Rostov
                Romanians win, taking Rostov from Russians with 4 Mech.Infs, 1 Mot.Inf and 4 Tanks remaining. Battle score for attacker is -6
                Casualties for Romanians: 6 Mot.Infs
                Casualties for Russians: 4 Bunkers
            Battle in Gorky
                Romanians attack with 1 Adv.Fighter, 1 Fighter and 1 Mot.Inf
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Mot.Inf in Gorky, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Gorky
                Romanians win, taking Gorky from Russians with 1 Adv.Fighter, 1 Fighter and 1 Mot.Inf remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Gorky to Yaroslavl
            1 Adv.Fighter moved from Gorky to Yaroslavl
            1 JetFighter moved from Tula to Yaroslavl
            1 Fighter moved from Greece to Rome
    
        Place Units - Romanians
            3 Mech.Infs and 1 Mot.Inf placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -2.33
    Russians regular : 0.83
    

    Territory Summary for Romanians :

    Kiev : 1 flag
    Vinnytsia : 1 AAGun
    Gorky : 1 flag, 1 Mot.Inf
    Kursk : 1 flag
    Odessa : 1 flag
    Tula : 1 flag, 2 Mot.Infs
    Murmansk : 1 flag
    Rostov : 1 flag, 1 Factory, 4 Mech.Infs, 1 Mot.Inf and 4 Tanks
    Yaroslavl : 1 Adv.Fighter, 1 Fighter and 1 JetFighter
    Minsk : 1 flag
    Rome : 1 Fighter
    Bucharest : 1 Factory, 3 Mech.Infs and 1 Mot.Inf
    W.Romania : 4 ArmoredCars
    Greece : 3 Mech.Infs, 1 Mot.Inf and 1 Tank
    

    Production/PUs Summary :

    Germans : 128 / 129
    Russians : 49 / 60
    Italians : 65 / 66
    French : 21 / 22
    Yamamoto : 90 / 95
    Chinese : 4 / 0
    Hisaichi : 84 / 88
    British : 117 / 117
    Anzac : 37 / 37
    Dutch : 22 / 22
    Finns : 22 / 26
    Romanians : 26 / 26
    Thai : 22 / 23
    Americans : 110 / 106
    

    Minors 15 Witt.tsvg


  • TripleA Turn Summary: Thai round 15

    TripleA Turn Summary for game: World At War

    Game History

    Round: 15
    
        Combat Move - Thai
            1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to Burma
            2 Infantrys moved from S.Thailand to Burma
    
        Purchase Units - Thai
            Thai buy 2 Artillerys, 5 Infantrys and 1 Tank; Remaining resources: 1 PUs; 
    
        Combat - Thai
            Battle in Burma
                Thai attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                British defend with 1 Infantry
                    Thai roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Burma, round 2 : 0/4 hits, 1,17 expected hits
                    British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    Thai roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Burma, round 3 : 1/4 hits, 1,17 expected hits
                    British roll dice for 1 Infantry in Burma, round 3 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Thai lost in Burma
                    1 Infantry owned by the British lost in Burma
                Thai win, taking Burma from British with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Thai: 1 Infantry
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
            1 Adv.Fighter and 1 Fighter moved from Burma to Yunnan
            4 Artillerys and 1 Infantry moved from N.Thailand to Yunnan
            1 Tank moved from N.Thailand to Yunnan
            5 Infantrys moved from Bangkok to S.Thailand
            1 Tank moved from Bangkok to N.Thailand
            1 Infantry moved from Lombok to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Malaya
            2 Infantrys moved from Sumatra to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Malaya
    
        Place Units - Thai
            2 Artillerys placed in N.Thailand
            5 Infantrys and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 23 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -1,33
    British regular : 0,33
    

    Savegame

22 / 26

Suggested Topics

  • World at War Game 21

    about 12 hours ago
    28
  • 297
  • NML 1914 team game 16

    Feb 7, 2025, 3:30 PM
    177
  • Karl7 vs CANADA FOOLS

    Dec 8, 2024, 4:42 PM
    3
  • BM4 Cousins Team Game - 2024.5

    Dec 31, 2024, 9:33 PM
    80
  • NML 1914 team game 15

    Jan 8, 2025, 2:51 PM
    409
  • BM4 Cousins Team Game - 2024.4

    Nov 5, 2024, 2:11 AM
    123
  • Wrathful Peacemakers (x) vs Fed by your Dread (+22)

    Dec 31, 2024, 12:00 AM
    261
Axis & Allies Boardgaming Custom Painted Miniatures

44

Online

17.6k

Users

40.2k

Topics

1.7m

Posts