TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Persia to India
1 cruiser and 1 destroyer moved from 63 Sea Zone to 28 Sea Zone
1 fighter moved from New South Wales to New Zealand
2 mech_infantrys moved from South Australia to New South Wales
1 fighter moved from Central America to Western United States
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Trans-Jordan to Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Rostov to Kazakhstan
1 mech_infantry moved from Rostov to Northwest Persia
13 armour, 1 infantry and 2 mech_infantrys moved from Rostov to Volgograd
1 infantry moved from Bryansk to Smolensk
1 bomber moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Northwest Persia
1 mech_infantry moved from Romania to Yugoslavia
2 fighters and 2 tactical_bombers moved from Western Germany to Yugoslavia
1 bomber moved from Novgorod to Tambov
1 bomber moved from Novgorod to Kazakhstan
Combat - Germans
Battle in Yugoslavia
Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yugoslavia, round 2 : 4/5 hits, 2.50 expected hits
Americans roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Yugoslavia
2 infantry owned by the Americans lost in Yugoslavia
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 13 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 13 armour, 1 infantry and 2 mech_infantrys in Volgograd, round 2 : 7/16 hits, 7.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 13 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
1 infantry owned by the Russians lost in Kazakhstan
Germans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
1 infantry owned by the Russians lost in Smolensk
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Novgorod to France
1 mech_infantry moved from Holland Belgium to France
3 aaGuns and 1 infantry moved from Western Germany to France
1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Smolensk to Novgorod
2 tactical_bombers moved from Ukraine to Southern Italy
2 fighters and 2 tactical_bombers moved from Yugoslavia to Southern Italy
3 mech_infantrys moved from Germany to France
2 mech_infantrys moved from Poland to Western Ukraine
2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Romania to Ukraine
12 infantry moved from Bryansk to Western Ukraine
2 artilleries moved from Bryansk to Western Ukraine
3 armour and 2 mech_infantrys moved from Ukraine to Volgograd
5 armour and 11 mech_infantrys moved from Bryansk to Caucasus
1 bomber moved from Northwest Persia to Caucasus
1 bomber moved from Kazakhstan to Caucasus
1 bomber moved from Tambov to Novgorod
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun, 8 artilleries and 21 infantry moved from Bryansk to Ukraine
Place Units - Germans
1 factory_minor placed in Western Ukraine
3 artilleries placed in France
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
1 infantry and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Russia
3 artilleries moved from Russia to Tambov
50 infantry moved from Russia to Tambov
1 infantry moved from Samara to Kazakhstan
6 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
2 infantry moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 3 artilleries and 52 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 52 infantry in Tambov, round 2 : 8/55 hits, 10,17 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 artilleries and 52 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 6 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 4/8 hits, 3,83 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
6 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
2 aaGuns and 16 infantry moved from Timguska to Urals
1 armour moved from Tsinghai to Urals
2 infantry moved from Samara to Russia
1 mech_infantry moved from Iraq to Egypt
2 aaGuns moved from Russia to Tambov
Place Units - Russians
7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 18 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 4 infantry, 4 submarines and 1 transport; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
7 artilleries and 10 infantry moved from Kweichow to Hopei
1 artillery and 3 infantry moved from Anhwe to Hopei
4 infantry moved from Kweichow to Hopei
4 infantry moved from Kweichow to Hopei
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
Combat - Japanese
Battle in Solomon Islands
Battle in Hopei
Japanese attack with 8 artilleries and 21 infantry
Chinese defend with 1 infantry
Japanese roll dice for 8 artilleries and 21 infantry in Hopei, round 2 : 7/29 hits, 7.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Solomon Islands from ANZAC, taking Hopei from Chinese with 8 artilleries and 21 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 artilleries and 1 infantry moved from French Indo China to Shan State
2 transports moved from 38 Sea Zone to 37 Sea Zone
2 submarines moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Yunnan to Burma
1 infantry moved from Kweichow to Yunnan
1 aaGun moved from Kweichow to Hopei
2 bombers, 1 fighter and 1 tactical_bomber moved from Kweichow to Burma
2 fighters moved from French Indo China to Burma
1 artillery and 2 infantry moved from Kiangsu to Anhwe
2 infantry moved from Amur to Buryatia
1 infantry moved from Siberia to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Buryatia
4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 tactical_bombers moved from 33 Sea Zone to 49 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 battleship and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 battleship and 1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
Place Units - Japanese
4 submarines and 1 transport placed in 6 Sea Zone
1 armour and 1 artillery placed in Japan
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
1 artillery placed in Japan
Japanese undo move 5.
Japanese undo move 3.
2 artilleries and 1 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
2 artilleries, 2 infantry and 1 mech_infantry moved from Greece to Albania
Americans take Albania from Italians
1 bomber moved from Gibraltar to Western Germany
2 infantry moved from Southern France to Northern Italy
2 fighters moved from 93 Sea Zone to Northern Italy
4 fighters moved from 97 Sea Zone to Northern Italy
1 bomber moved from Trans-Jordan to Northern Italy
Combat - Americans
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in Northern Italy
Americans attack with 1 bomber, 6 fighters and 2 infantry
Italians defend with 1 factory_major and 2 infantry
Americans roll dice for 1 bomber, 6 fighters and 2 infantry in Northern Italy, round 2 : 2/9 hits, 4,00 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Northern Italy
2 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 bomber, 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
6 fighters moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to Southern France
1 bomber moved from Western Germany to Southern France
4 transports moved from 93 Sea Zone to 92 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 92 Sea Zone to 93 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
2 carriers and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone
4 transports moved from 97 Sea Zone to 93 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 93 Sea Zone
7 fighters moved from Western United States to Central America
3 fighters and 1 tactical_bomber moved from Hawaiian Islands to Central America
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from Eastern United States to Central United States
Place Units - Americans
1 harbour placed in Central America
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central America: 1 harbour
EDIT: Adding units owned by Americans to Central America: 1 airfield
EDIT: Turning off Edit Mode
1 factory_minor placed in Greece
3 armour placed in Southern France
2 artilleries and 5 infantry placed in Central United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 6 armour; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Southern France to Greater Southern Germany
British take Greater Southern Germany from Germans
1 armour moved from Greece to Romania
British take Romania from Germans
1 infantry moved from Iraq to Northwest Persia
6 fighters moved from Russia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
Combat - British
Battle in Northwest Persia
British attack with 6 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 6 fighters and 2 infantry in Northwest Persia, round 2 : 2/8 hits, 3,33 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Northwest Persia
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
6 fighters moved from Northwest Persia to Persia
1 armour, 1 artillery and 1 infantry moved from Iraq to Persia
1 mech_infantry moved from Trans-Jordan to Persia
1 armour moved from Egypt to Trans-Jordan
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 infantry moved from Greece to Albania
1 fighter moved from Greece to Southern France
1 fighter moved from Russia to Eastern Persia
3 fighters moved from Persia to India
Place Units - British
3 armour placed in Persia
3 armour placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 artillery and 2 infantry
EDIT: Adding units owned by British to Persia: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 fighter
EDIT: Adding units owned by British to Persia: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6,1,3
British collect 36 PUs (2 lost to blockades); end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Americans regular : -2,00
Italians regular : 0,33
Germans AA : -0,17
Germans regular : 0,67
British regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
2 artilleries, 2 infantry and 1 mech_infantry moved from Greece to Albania
Americans take Albania from Italians
1 bomber moved from Gibraltar to Western Germany
2 infantry moved from Southern France to Northern Italy
2 fighters moved from 93 Sea Zone to Northern Italy
4 fighters moved from 97 Sea Zone to Northern Italy
1 bomber moved from Trans-Jordan to Northern Italy
Combat - Americans
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in Northern Italy
Americans attack with 1 bomber, 6 fighters and 2 infantry
Italians defend with 1 factory_major and 2 infantry
Americans roll dice for 1 bomber, 6 fighters and 2 infantry in Northern Italy, round 2 : 2/9 hits, 4,00 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Northern Italy
2 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 bomber, 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
6 fighters moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to Southern France
1 bomber moved from Western Germany to Southern France
4 transports moved from 93 Sea Zone to 92 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 92 Sea Zone to 93 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
2 carriers and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone
4 transports moved from 97 Sea Zone to 93 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 93 Sea Zone
7 fighters moved from Western United States to Central America
3 fighters and 1 tactical_bomber moved from Hawaiian Islands to Central America
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from Eastern United States to Central United States
Place Units - Americans
1 harbour placed in Central America
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central America: 1 harbour
EDIT: Adding units owned by Americans to Central America: 1 airfield
EDIT: Turning off Edit Mode
1 factory_minor placed in Greece
3 armour placed in Southern France
2 artilleries and 5 infantry placed in Central United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 6 armour; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Southern France to Greater Southern Germany
British take Greater Southern Germany from Germans
1 armour moved from Greece to Romania
British take Romania from Germans
1 infantry moved from Iraq to Northwest Persia
6 fighters moved from Russia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
Combat - British
Battle in Northwest Persia
British attack with 6 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 6 fighters and 2 infantry in Northwest Persia, round 2 : 2/8 hits, 3,33 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Northwest Persia
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
6 fighters moved from Northwest Persia to Persia
1 armour, 1 artillery and 1 infantry moved from Iraq to Persia
1 mech_infantry moved from Trans-Jordan to Persia
1 armour moved from Egypt to Trans-Jordan
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 infantry moved from Greece to Albania
1 fighter moved from Greece to Southern France
1 fighter moved from Russia to Eastern Persia
3 fighters moved from Persia to India
Place Units - British
3 armour placed in Persia
3 armour placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 artillery and 2 infantry
EDIT: Adding units owned by British to Persia: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 fighter
EDIT: Adding units owned by British to Persia: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6,1,3
British collect 36 PUs (2 lost to blockades); end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 artillery
EDIT: Adding units owned by British to Egypt: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -2,00
Italians regular : 0,33
Germans AA : -0,17
Germans regular : 0,67
British regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 bomber moved from France to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 bomber moved from Northern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 transport; French defend with 1 destroyer; Americans defend with 1 submarine
1 submarine owned by the Americans submerged
Italians roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French and 1 transport owned by the British lost in 97 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for French: 1 destroyer
Casualties for British: 1 transport
Battle in Northern Italy
Italians attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Northern Italy, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Italians attack with 2 armour and 2 mech_infantrys
British defend with 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Northwest Persia, round 2 : 3/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from 97 Sea Zone to Southern Italy
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
2 fighters moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
Italians collect 9 PUs (1 lost to blockades); end with 10 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 bomber moved from France to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 bomber moved from Northern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 transport; French defend with 1 destroyer; Americans defend with 1 submarine
1 submarine owned by the Americans submerged
Italians roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French and 1 transport owned by the British lost in 97 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for French: 1 destroyer
Casualties for British: 1 transport
Battle in Northern Italy
Italians attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Northern Italy, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Italians attack with 2 armour and 2 mech_infantrys
British defend with 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Northwest Persia, round 2 : 3/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from 97 Sea Zone to Southern Italy
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
2 fighters moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
Italians collect 9 PUs (1 lost to blockades); end with 10 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 1 artillery
EDIT: Adding units owned by Italians to Western Germany: 1 artillery
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New Zealand to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 cruiser and 1 destroyer moved from 28 Sea Zone to 89 Sea Zone
1 fighter moved from Gibraltar to Central America
2 infantry moved from Iraq to Persia
1 aaGun, 1 artillery and 5 infantry moved from South Australia to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Persia
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Persia to India
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 72 PUs;
Germans buy 6 artilleries and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 armour and 4 mech_infantrys moved from Volgograd to Kazakhstan
Germans take Samara from Russians
3 mech_infantrys moved from Caucasus to Kazakhstan
2 mech_infantrys moved from Caucasus to Iraq
2 bombers moved from Caucasus to Iraq
1 fighter moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Ukraine to Romania
1 mech_infantry moved from Western Ukraine to Romania
1 mech_infantry moved from Eastern Poland to Yugoslavia
1 mech_infantry moved from Eastern Poland to Greater Southern Germany
1 infantry moved from Western Germany to Greater Southern Germany
1 fighter and 4 tactical_bombers moved from Southern Italy to Greater Southern Germany
1 fighter and 1 tactical_bomber moved from France to Greater Southern Germany
2 bombers moved from Novgorod to Romania
Combat - Germans
Battle in Yugoslavia
Germans attack with 1 fighter and 1 mech_infantry
British defend with 1 aaGun and 1 infantry
British roll AA dice in Yugoslavia : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 fighter and 1 mech_infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 aaGun and 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Yugoslavia
1 aaGun owned by the British lost in Yugoslavia
1 fighter owned by the Germans retreated
Americans win with 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 aaGun
Battle in Romania
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 armour
Germans roll dice for 2 bombers and 2 mech_infantrys in Romania, round 2 : 0/4 hits, 1.67 expected hits
British roll dice for 1 armour in Romania, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Germans lost in Romania
Germans roll dice for 2 bombers and 1 mech_infantry in Romania, round 3 : 2/3 hits, 1.50 expected hits
British roll dice for 1 armour in Romania, round 3 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Germans lost in Romania
1 armour owned by the British lost in Romania
Germans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 armour
Battle in Greater Southern Germany
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
British defend with 1 armour
Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Greater Southern Germany, round 2 : 1/9 hits, 4.17 expected hits
British roll dice for 1 armour in Greater Southern Germany, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Greater Southern Germany
1 armour owned by the British lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from British with 2 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Iraq
Germans attack with 2 bombers and 2 mech_infantrys
French defend with 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Iraq, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Iraq
Germans win, taking Iraq from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Kazakhstan
Germans attack with 4 armour and 7 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour and 7 mech_infantrys in Kazakhstan, round 2 : 2/11 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 4 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 armour moved from Volgograd to Kazakhstan
11 armour moved from Volgograd to Northwest Persia
5 armour and 6 mech_infantrys moved from Caucasus to Northwest Persia
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Yugoslavia to Southern Italy
3 aaGuns, 3 artilleries, 1 infantry and 4 mech_infantrys moved from France to Western Germany
2 fighters and 5 tactical_bombers moved from Greater Southern Germany to Western Germany
1 fighter moved from Western Germany to Southern Italy
2 bombers moved from Iraq to Southern Italy
1 artillery and 3 infantry moved from Western Ukraine to Eastern Poland
3 artilleries and 10 infantry moved from Ukraine to Bessarabia
2 artilleries moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 bombers moved from Romania to Southern Italy
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Western Ukraine
Germans undo move 2.
3 infantry placed in Ukraine
3 infantry placed in Western Ukraine
6 artilleries and 4 infantry placed in Western Germany
3 infantry placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
British AA : -0.17
Russians regular : -0.67
Germans regular : -4.83
British regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Samara
Russians take Samara from Germans
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
Combat - Russians
Non Combat Move - Russians
1 submarine moved from 108 Sea Zone to 91 Sea Zone
2 aaGuns and 18 infantry moved from Russia to Bryansk
2 aaGuns, 3 artilleries and 48 infantry moved from Tambov to Bryansk
1 infantry moved from Urals to Novosibirsk
2 aaGuns and 15 infantry moved from Urals to Vologda
1 armour moved from Urals to Vologda
Place Units - Russians
7 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Egypt: 1 mech_infantry
EDIT: Adding units owned by Russians to Ethiopia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Chahar
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 fighter, 4 infantry and 1 tactical_bomber moved from Buryatia to Yakut S.S.R.
1 infantry moved from Yunnan to Szechwan
2 bombers moved from Burma to Chahar
8 artilleries and 21 infantry moved from Hopei to Kweichow
1 artillery and 1 infantry moved from Anhwe to Kweichow
2 fighters moved from Burma to Szechwan
2 fighters and 1 tactical_bomber moved from Japan to 25 Sea Zone
2 infantry moved from Solomon Islands to 49 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to New Zealand
2 artilleries and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Western Australia
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 26 Sea Zone
1 battleship moved from 33 Sea Zone to 25 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
2 submarines moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Chahar
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 fighter, 4 infantry and 1 tactical_bomber moved from Buryatia to Yakut S.S.R.
1 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Anhwe to Kweichow
2 fighters moved from Burma to Szechwan
2 infantry moved from Solomon Islands to 49 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to New Zealand
2 artilleries and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Western Australia
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 26 Sea Zone
1 battleship moved from 33 Sea Zone to 25 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 fighter moved from Japan to Chahar
1 infantry moved from Hopei to Suiyuyan
1 bomber moved from Burma to Suiyuyan
1 bomber moved from Burma to Chahar
8 artilleries and 20 infantry moved from Hopei to Kweichow
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Chahar
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 fighter, 4 infantry and 1 tactical_bomber moved from Buryatia to Yakut S.S.R.
1 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Anhwe to Kweichow
2 fighters moved from Burma to Szechwan
2 infantry moved from Solomon Islands to 49 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to New Zealand
2 artilleries and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Western Australia
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 26 Sea Zone
1 battleship moved from 33 Sea Zone to 25 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 fighter moved from Japan to Chahar
1 infantry moved from Hopei to Suiyuyan
1 bomber moved from Burma to Suiyuyan
1 bomber moved from Burma to Chahar
8 artilleries and 20 infantry moved from Hopei to Kweichow
Combat - Japanese
Battle in Western Australia
Battle in 26 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 2 transports
2 transports owned by the Americans lost in 26 Sea Zone
Japanese win, taking Western Australia from ANZAC with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Northern Territory
Battle in New Zealand
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 cruiser in New Zealand, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in New Zealand, round 2 : 0/4 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in New Zealand, round 3 : 2/4 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in New Zealand, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Zealand
Japanese win, taking Northern Territory from ANZAC, taking New Zealand from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in Szechwan
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Szechwan, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Midway from Americans, taking Szechwan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Chahar, round 2 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Chahar, round 3 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
1 infantry owned by the Chinese lost in Chahar
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 0/6 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yakut S.S.R., round 3 : 2/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Kweichow
Japanese attack with 9 artilleries and 21 infantry
Chinese defend with 1 infantry
Japanese roll dice for 9 artilleries and 21 infantry in Kweichow, round 2 : 12/30 hits, 8.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 9 artilleries and 20 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Hopei to Kweichow
1 bomber moved from Suiyuyan to Anhwe
2 artilleries and 1 infantry moved from Kiangsu to Anhwe
1 bomber and 1 fighter moved from Chahar to Anhwe
2 armour moved from Burma to Kweichow
2 fighters moved from Szechwan to Shan State
5 artilleries and 7 infantry moved from Burma to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 transport moved from 20 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from New Zealand to 63 Sea Zone
1 carrier moved from 49 Sea Zone to 63 Sea Zone
3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 33 Sea Zone to 25 Sea Zone
2 carriers moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 carrier and 1 tactical_bomber moved from 49 Sea Zone to 62 Sea Zone
1 fighter moved from 49 Sea Zone to 62 Sea Zone
2 carriers and 2 destroyers moved from 49 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Buryatia
1 fighter and 1 tactical_bomber moved from Buryatia to Manchuria
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Amur
1 submarine moved from 80 Sea Zone to 39 Sea Zone
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
2 artilleries and 3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -0.33
Japanese regular : 0.67
ANZAC regular : -0.67
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Chahar
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 fighter, 4 infantry and 1 tactical_bomber moved from Buryatia to Yakut S.S.R.
1 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Anhwe to Kweichow
2 fighters moved from Burma to Szechwan
2 infantry moved from Solomon Islands to 49 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to New Zealand
2 artilleries and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Western Australia
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 26 Sea Zone
1 battleship moved from 33 Sea Zone to 25 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 fighter moved from Japan to Chahar
1 infantry moved from Hopei to Suiyuyan
1 bomber moved from Burma to Suiyuyan
1 bomber moved from Burma to Chahar
8 artilleries and 20 infantry moved from Hopei to Kweichow
Combat - Japanese
Battle in Western Australia
Battle in 26 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 2 transports
2 transports owned by the Americans lost in 26 Sea Zone
Japanese win, taking Western Australia from ANZAC with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Northern Territory
Battle in New Zealand
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 cruiser in New Zealand, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in New Zealand, round 2 : 0/4 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in New Zealand, round 3 : 2/4 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in New Zealand, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Zealand
Japanese win, taking Northern Territory from ANZAC, taking New Zealand from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in Szechwan
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Szechwan, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Midway from Americans, taking Szechwan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Chahar, round 2 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Chahar, round 3 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
1 infantry owned by the Chinese lost in Chahar
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 0/6 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yakut S.S.R., round 3 : 2/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Kweichow
Japanese attack with 9 artilleries and 21 infantry
Chinese defend with 1 infantry
Japanese roll dice for 9 artilleries and 21 infantry in Kweichow, round 2 : 12/30 hits, 8.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 9 artilleries and 20 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Hopei to Kweichow
1 bomber moved from Suiyuyan to Anhwe
2 artilleries and 1 infantry moved from Kiangsu to Anhwe
1 bomber and 1 fighter moved from Chahar to Anhwe
2 armour moved from Burma to Kweichow
2 fighters moved from Szechwan to Shan State
5 artilleries and 7 infantry moved from Burma to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 transport moved from 20 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from New Zealand to 63 Sea Zone
1 carrier moved from 49 Sea Zone to 63 Sea Zone
3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 33 Sea Zone to 25 Sea Zone
2 carriers moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 carrier and 1 tactical_bomber moved from 49 Sea Zone to 62 Sea Zone
1 fighter moved from 49 Sea Zone to 62 Sea Zone
2 carriers and 2 destroyers moved from 49 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Buryatia
1 fighter and 1 tactical_bomber moved from Buryatia to Manchuria
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Amur
1 submarine moved from 80 Sea Zone to 39 Sea Zone
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
2 artilleries and 3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 armour
EDIT: Adding units owned by Japanese to Shan State: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -0.33
Japanese regular : 0.67
ANZAC regular : -0.67
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 130 Sea Zone to 128 Sea Zone
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
2 aaGuns, 1 artillery and 6 infantry moved from Leningrad to Northern Belarus
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Leningrad to Ukraine
3 infantry moved from Baltic States to Northern Belarus
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Stalingrad to Ukraine
2 infantry moved from Southern Caucasus to Northern Caucasus
1 armour and 1 mech_infantry moved from Russia to Northern Belarus
1 infantry moved from Southern Belarus to Northern Belarus
3 infantry moved from Vyborg to Leningrad
1 infantry moved from Archangel to Leningrad
2 infantry moved from Karelia to Archangel
3 infantry moved from Amur to Siberia
2 aaGuns and 6 infantry moved from Sakha to Siberia
3 infantry moved from Buryatia to Sakha
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Leningrad
3 infantry placed in Stalingrad
3 infantry placed in Siberia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Western Ukraine : 2 infantry
Siberia : 2 aaGuns, 1 factory_minor and 15 infantry
Bryansk : 2 aaGuns, 1 artillery and 1 infantry
Russia : 1 airfield and 1 factory_major
Archangel : 2 infantry
Ukraine : 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Urals : 1 factory_minor
Northern Belarus : 2 aaGuns, 1 armour, 1 artillery, 10 infantry and 1 mech_infantry
Leningrad : 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Sakha : 3 infantry
Northern Caucasus : 2 infantry
Stalingrad : 1 factory_minor and 3 infantry
117 Sea Zone : 1 cruiser
128 Sea Zone : 1 submarine
118 Sea Zone : 1 submarine
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 artilleries and 4 infantry moved from Amur to Buryatia
1 infantry moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from Suiyuyan to Chahar
3 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Kwangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 infantry moved from Kwangsi to Kiangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Kwangsi to Philippines
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
2 tactical_bombers moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Kiangsi
2 fighters moved from Kwangsi to Kiangsi
2 fighters moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Kiangsi
2 fighters moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Borneo
Battle in Sumatra
Battle in Philippines
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2.83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Philippines
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific, taking Philippines from Americans with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kiangsi
Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 3/7 hits, 3.50 expected hits
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kiangsi
2 infantry owned by the British lost in Kiangsi
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 4 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/8 hits, 4.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from Kiangsi to Kwangsi
4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
2 bombers moved from 36 Sea Zone to Kwangsi
3 transports moved from 5 Sea Zone to 6 Sea Zone
1 aaGun moved from Buyant-Uhaa to Chahar
Place Units - Japanese
2 armour and 1 infantry placed in Kiangsu
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
1 artillery and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 0.33
Japanese regular : -0.50
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from Queensland to Sumatra
1 infantry moved from Malaya to Shan State
2 fighters moved from New Zealand to Queensland
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 artillery moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
Combat - French
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Belarus to Novgorod
2 fighters moved from Russia to Novgorod
2 mech_infantrys moved from Yunnan to Kwangtung
1 armour moved from Yunnan to Kwangtung
1 fighter moved from Yunnan to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
1 mech_infantry moved from Shensi to Anhwe
1 tactical_bomber moved from Yunnan to Hopei
2 mech_infantrys moved from Sikang to Hopei
Combat - Russians
Battle in Novgorod
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 marine
Russians roll dice for 2 fighters and 2 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 marine in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
1 marine owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Germans: 1 marine
Battle in Hopei
Russians attack with 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Hopei
Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Hopei, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Russians: 2 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 artillery, 1 harbour and 1 infantry
Russians roll dice for 1 armour and 2 mech_infantrys in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians lost in Kwangtung
1 infantry owned by the Japanese lost in Kwangtung
Russians roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Kwangtung
Russians roll dice for 1 armour in Kwangtung, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Kwangtung, round 4 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians lost in Kwangtung
Japanese win with 1 artillery remaining. Battle score for attacker is -11
Casualties for Russians: 1 armour and 2 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Anhwe
Russians attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 mech_infantrys in Anhwe, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Hopei to Shensi
1 fighter moved from Anhwe to Shensi
2 infantry moved from Sikang to Shensi
2 infantry moved from Yakut S.S.R. to Buryatia
2 infantry moved from Central Mongolia to Ulaanbaatar
2 infantry moved from Dzavhan to Ulaanbaatar
6 infantry moved from Russia to Bryansk
1 artillery moved from Bryansk to Russia
1 aaGun, 2 artilleries and 3 infantry moved from Belarus to Bryansk
2 aaGuns, 2 artilleries and 11 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
2 fighters moved from Novgorod to Bryansk
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
Place Units - Russians
2 infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 39 PUs;
Russians buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Rostov to Bryansk
Russians take Kursk from Germans
Combat - Russians
Non Combat Move - Russians
1 aaGun, 2 artilleries and 3 infantry moved from Nenetsia to Gorky
1 aaGun, 5 artilleries and 15 infantry moved from Smolensk to Bryansk
6 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Rostov to Russia
2 fighters moved from Rostov to Russia
2 aaGuns, 3 artilleries and 27 infantry moved from Rostov to Stalingrad
1 artillery and 6 infantry moved from Samara to Stalingrad
1 armour and 1 mech_infantry moved from Urals to Russia
1 armour and 1 mech_infantry moved from Stalingrad to Samara
1 armour and 1 mech_infantry moved from Samara to Russia
4 infantry moved from Urals to Kazakhstan
1 aaGun and 3 infantry moved from Timguska to Urals
3 infantry moved from Amur to Buryatia
1 aaGun and 2 infantry moved from Amur to Siberia
1 infantry moved from Russia to Gorky
2 infantry moved from Russia to Bryansk
3 infantry moved from Samara to Russia
2 infantry moved from Samara to Stalingrad
Place Units - Russians
1 artillery, 1 fighter and 5 infantry placed in Russia
1 artillery and 2 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 bomber and 1 fighter moved from Yugoslavia to 99 Sea Zone
1 infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 artillery and 2 infantry moved from Bryansk to Tambov
3 infantry moved from Ukraine to Rostov
3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Bryansk to Rostov
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 fighter
British defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from British with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Tambov
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 3 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 3 armour, 2 artilleries, 5 infantry and 2 mech_infantrys in Rostov, round 2 : 1/12 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 3 armour, 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Bryansk to Rostov
3 fighters moved from Southern Italy to Western Germany
1 bomber and 1 fighter moved from 99 Sea Zone to Southern Italy
2 infantry moved from Southern France to Normandy Bordeaux
Place Units - Italians
1 fighter placed in Southern Italy
3 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Italians collect 18 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
3 fighters moved from Southern Italy to 99 Sea Zone
1 bomber moved from Yugoslavia to 99 Sea Zone
Combat - Italians
Battle in Malta
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 3 fighters
British defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 99 Sea Zone
Italians win, taking Malta from British, taking 99 Sea Zone from British with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Italians
3 fighters moved from 99 Sea Zone to Southern Italy
1 bomber moved from 99 Sea Zone to Southern Italy
2 infantry moved from France to Northern Italy
1 artillery moved from Northern Italy to Southern Italy
6 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs