TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 airfield, 1 armour, 7 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vyborg to Finland
1 armour and 1 mech_infantry moved from Leningrad to Finland
1 armour moved from Leningrad to Finland
2 infantry moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Romania
2 armour and 1 mech_infantry moved from Ukraine to Romania
2 fighters moved from Leningrad to Poland
1 tactical_bomber moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Poland
9 artilleries moved from Eastern Poland to Slovakia Hungary
9 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Northern Manchuria to Southern Manchuria
Chinese take Southern Manchuria from Japanese
Combat - Russians
Battle in Romania
Russians attack with 2 armour, 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour, 1 fighter, 2 infantry and 1 mech_infantry in Romania, round 2 : 1/6 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Russians attack with 2 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Finland, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Finland
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 : 4/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 9 artilleries and 9 infantry
Germans defend with 1 infantry
Russians roll dice for 9 artilleries and 9 infantry in Slovakia Hungary, round 2 : 4/18 hits, 6.00 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 9 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Romania to Ukraine
1 infantry moved from Ukraine to Bessarabia
3 fighters and 1 tactical_bomber moved from Poland to Ukraine
1 infantry moved from Northwest Persia to Southern Persia
Russians take Southern Persia from Neutral_Allies
1 aaGun and 4 infantry moved from Northern Manchuria to Southern Manchuria
1 aaGun and 10 infantry moved from Korea to Southern Manchuria
3 infantry moved from Siberia to Amur
1 aaGun moved from Eastern Poland to Romania
3 aaGuns moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Russia to Smolensk
8 infantry moved from Eastern Poland to Slovakia Hungary
3 armour and 3 mech_infantrys moved from Eastern Poland to Slovakia Hungary
1 mech_infantry moved from Eastern Poland to Slovakia Hungary
1 mech_infantry moved from Eastern Poland to Romania
1 armour and 1 mech_infantry moved from Eastern Poland to Romania
1 armour moved from Eastern Poland to Slovakia Hungary
Place Units - Russians
3 tactical_bombers placed in Ukraine
1 airfield placed in Ukraine
3 infantry placed in Siberia
3 infantry placed in Leningrad
1 armour placed in Stalingrad
1 infantry placed in Stalingrad
Turn Complete - Russians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,4,3,2,1,2
Russians collect 55 PUs (6 lost to blockades); end with 55 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 58 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 60 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 72 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 fighter, 11 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 marine moved from New Britain to 47 Sea Zone
1 cruiser and 1 marine moved from 47 Sea Zone to 64 Sea Zone
1 marine moved from 64 Sea Zone to New South Wales
1 armour, 4 artilleries and 7 infantry moved from Queensland to New South Wales
1 infantry moved from New Guinea to 47 Sea Zone
1 infantry moved from New Guinea to 47 Sea Zone
2 infantry and 1 transport moved from 47 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to New South Wales
1 transport moved from 55 Sea Zone to 56 Sea Zone
2 infantry moved from Dutch New Guinea to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 64 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 64 Sea Zone
3 infantry moved from 64 Sea Zone to New South Wales
3 fighters and 3 tactical_bombers moved from Solomon Islands to New South Wales
1 fighter moved from 55 Sea Zone to 44 Sea Zone
2 fighters and 3 tactical_bombers moved from 55 Sea Zone to New South Wales
2 battleships and 2 cruisers moved from 55 Sea Zone to 64 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Kwangtung to Hunan
1 infantry moved from Kwangtung to Hunan
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
2 bombers moved from Davao to Borneo
1 transport moved from 36 Sea Zone to 22 Sea Zone
1 infantry moved from Guam to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 artillery moved from Kwangtung to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
1 transport moved from 46 Sea Zone to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
1 tactical_bomber moved from Anhwe to Hunan
Combat - Japanese
Battle in Celebes
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Korea
Battle in New South Wales
Japanese attack with 1 armour, 4 artilleries, 5 fighters, 12 infantry, 1 marine and 6 tactical_bombers
ANZAC defend with 2 aaGuns, 4 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 9 infantry
ANZAC roll AA dice in New South Wales : 0/6 hits, 1,00 expected hits
Japanese roll dice for 2 battleships and 3 cruisers in New South Wales, round 2 : 2/5 hits, 2,83 expected hits
Japanese roll dice for 1 armour, 4 artilleries, 5 fighters, 12 infantry, 1 marine and 6 tactical_bombers in New South Wales, round 2 : 9/29 hits, 11,33 expected hits
ANZAC roll dice for 2 aaGuns, 4 artilleries, 3 fighters and 9 infantry in New South Wales, round 2 : 8/16 hits, 6,33 expected hits
8 infantry owned by the Japanese lost in New South Wales
9 infantry owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 armour, 4 artilleries, 5 fighters, 4 infantry, 1 marine and 6 tactical_bombers in New South Wales, round 3 : 12/21 hits, 10,00 expected hits
ANZAC roll dice for 4 artilleries and 3 fighters in New South Wales, round 3 : 3/7 hits, 3,33 expected hits
3 infantry owned by the Japanese lost in New South Wales
3 fighters owned by the ANZAC and 4 artilleries owned by the ANZAC lost in New South Wales
Japanese captures 6PUs while taking ANZAC capital
Japanese win, taking Korea from Russians, taking New South Wales from ANZAC with 1 armour, 4 artilleries, 5 fighters, 1 infantry, 1 marine and 6 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Japanese: 11 infantry
Casualties for ANZAC: 2 aaGuns, 4 artilleries, 3 fighters and 9 infantry
Battle in Borneo
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 2 : 1/4 hits, 1,67 expected hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Borneo
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 3 : 1/4 hits, 1,67 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 0/5 hits, 2,00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Hunan, round 3 : 1/5 hits, 2,00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
1 transport moved from 36 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to 37 Sea Zone
1 tactical_bomber moved from Hunan to Kwangtung
1 fighter moved from Anhwe to 36 Sea Zone
1 fighter moved from Shansi to 36 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Shansi to Anhwe
1 infantry moved from Anhwe to Shansi
1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 transport moved from 55 Sea Zone to 35 Sea Zone
1 aaGun moved from Caroline Islands to 35 Sea Zone
1 aaGun and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 aaGun moved from 36 Sea Zone to Davao
3 carriers moved from 55 Sea Zone to 36 Sea Zone
1 destroyer moved from 46 Sea Zone to 36 Sea Zone
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
1 destroyer moved from 46 Sea Zone to 37 Sea Zone
5 fighters and 6 tactical_bombers moved from New South Wales to Queensland
2 infantry moved from Japan to Kyushu
2 bombers moved from Borneo to Davao
Place Units - Japanese
2 submarines placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in Shantung
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
1 infantry placed in Japan
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Japanese regular : -5,50
ANZAC AA : -1,00
UK_Pacific regular : -1,00
ANZAC regular : 1,33
Sorry to divebomb your thread but this game is beautiful. The Sealion + ANZAC crush is pretty brutal. Been watching this since I heard there was a J1 New Hebrides 🤓
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 84 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 84 Sea Zone to French Equatorial Africa
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 marine moved from Gibraltar to 93 Sea Zone
1 cruiser and 1 marine moved from 93 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Algeria
2 artilleries and 2 infantry moved from Gibraltar to 93 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from 94 Sea Zone to Algeria
1 marine moved from Gibraltar to 93 Sea Zone
1 battleship and 1 marine moved from 93 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Algeria
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Algeria
1 submarine moved from 93 Sea Zone to 94 Sea Zone
1 fighter moved from 94 Sea Zone to Algeria
1 tactical_bomber moved from 94 Sea Zone to Algeria
2 fighters moved from 93 Sea Zone to 94 Sea Zone
Combat - Americans
Battle in 94 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 2 fighters, 1 submarine and 2 transports
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 cruiser, 2 fighters and 2 transports in 94 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 battleship, 1 cruiser, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Algeria
Americans attack with 2 artilleries, 2 fighters, 3 infantry, 2 marines, 1 mech_infantry and 2 tactical_bombers
Italians defend with 2 infantry
Americans roll dice for 2 artilleries, 2 fighters, 3 infantry, 2 marines, 1 mech_infantry and 2 tactical_bombers in Algeria, round 2 : 6/12 hits, 4.67 expected hits
Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Algeria
2 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 2 artilleries, 2 fighters, 2 infantry, 2 marines, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Battle in French Equatorial Africa
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in French Equatorial Africa, round 2 : 2/4 hits, 1.17 expected hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in French Equatorial Africa
Americans win, taking French Equatorial Africa from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 fighters moved from Algeria to Morocco
1 fighter moved from 94 Sea Zone to Morocco
2 fighters moved from Western United States to 93 Sea Zone
1 carrier moved from 93 Sea Zone to 94 Sea Zone
2 tactical_bombers moved from Algeria to Morocco
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 submarine moved from 132 Sea Zone to 40 Sea Zone
1 artillery moved from Gibraltar to 93 Sea Zone
1 artillery and 1 transport moved from 93 Sea Zone to 88 Sea Zone
1 artillery moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 submarine moved from 104 Sea Zone to 93 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 transport moved from 93 Sea Zone to 94 Sea Zone
Place Units - Americans
1 airfield placed in Morocco
1 transport placed in 104 Sea Zone
1 infantry placed in Central United States
1 transport placed in 11 Sea Zone
1 infantry placed in Western United States
1 carrier and 2 submarines placed in 11 Sea Zone
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Hunan
1 artillery moved from Szechwan to Hunan
1 fighter moved from Tsinghai to Hunan
3 artilleries and 3 infantry moved from Szechwan to Hopei
3 artilleries and 7 infantry moved from Tsinghai to Honan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hunan
2 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Hopei
Chinese attack with 3 artilleries and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 3 infantry in Hopei, round 2 : 4/6 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 3 artilleries and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 7 infantry in Honan, round 2 : 4/10 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Kweichow
Place Units - Chinese
2 artilleries and 2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
Combat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 40 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 40 Sea Zone
1 destroyer moved from 42 Sea Zone to 40 Sea Zone
1 battleship and 2 cruisers moved from 42 Sea Zone to 40 Sea Zone
1 infantry moved from French Indo China to Shan State
1 infantry moved from Siam to Shan State
1 fighter moved from Yunnan to Hopei
3 infantry moved from Burma to Shan State
2 artilleries moved from Burma to Shan State
1 aaGun moved from Yunnan to Shan State
1 armour moved from Burma to Shan State
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Shan State
1 fighter moved from 42 Sea Zone to 40 Sea Zone
1 aaGun moved from Szechwan to Hopei
1 tactical_bomber moved from Eastern India to Shan State
1 transport moved from 39 Sea Zone to 40 Sea Zone
1 artillery and 2 infantry moved from Eastern India to Burma
3 artilleries and 5 infantry moved from Yunnan to Kweichow
1 fighter moved from 40 Sea Zone to Shan State
1 battleship moved from 40 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Eastern India to Burma
1 infantry moved from Yunnan to Shan State
1 fighter moved from Egypt to Algeria
1 destroyer moved from 93 Sea Zone to 107 Sea Zone
1 bomber moved from Gibraltar to Egypt
1 tactical_bomber moved from Egypt to Baluchistan
Place Units - UK_Pacific
2 artilleries and 5 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,1,3,3,3,4,6,4
UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in Eastern India change ownership: 2 artilleries and 5 infantry
Combat Hit Differential Summary :
Chinese regular : 4.00
Americans regular : 2.67
Japanese regular : 0.67
Italians regular : -0.33
Sorry to divebomb your thread but this game is beautiful. The Sealion + ANZAC crush is pretty brutal. Been watching this since I heard there was a J1 New Hebrides 🤓
Hey @Stucifer,
Yes, I was inspired by your ANZAC crush video and wanted to give it a try.
I was about to give you some feedback after the first few rounds of this game.
But apparently you already heard about the J1 NH attack.
How did you hear about that?
@axis-dominion made a counter that you might want to add to your strategy-discussion:
Blocking J2 access to Queensland with UK and ANZAC ships. Caused quite a few problems for J compared to your video.
UK and ANZAC being captured is brutal, but currently Russia, China and India are going strong and Europe Axis is under lots of pressure.
Let’s see how that will turn out in the long run 😀
@Gorshak@mikawagunichi was checking the threads and saw it happen, I added the notifications bell so I download the saves and look at them every few posts :D
I was curious if you had checked out the strategy discussion or watched the videos, thanks for the notice!
Yeah Russia is quite powerful, back to back turns in the low 70s on income with as much production facilities as they have really makes them scary. The US in the Med might cut Italy’s adventurism short rather quickly too. But Japan is going to need a lot of attention by the US soon. I like how aggresssive you’ve been with Japan in going for the killing blow.
I’ll have to look at round 2 again, I definitely want to make a couple new videos with some refinements as I got a tripod and am getting a new phone with a much better camera.
i haven’t seen or read any strategies, and all of this strategy talk is above my head. there was one very sneaky workaround to my counter, a counter to my counter, if you will. glad it was not found ;)
the luck so far has been very lopsided, especially with my aa missing 0/15 and london was a complete wipeout. it’s an interesting game, let’s see what happens.
@Gorshak i completed my move, in case you missed it due to our conversations here.
@Gorshak i should mention, you did a fairly thorough job wiping out franz, so other than moving my french dd to 39, plz proceed with G right after Italy.
i haven’t seen or read any strategies, and all of this strategy talk is above my head. there was one very sneaky workaround to my counter, a counter to my counter, if you will. glad it was not found ;)
I’ll make a post in the new discussion threads and tag you so I don’t clutter this game thread up too much with tangents. 😁
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 fighter, 12 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to 107 Sea Zone
3 fighters and 2 tactical_bombers moved from 113 Sea Zone to 107 Sea Zone
1 bomber and 1 fighter moved from Western Germany to Poland
2 infantry moved from Germany to Poland
1 destroyer moved from 113 Sea Zone to 107 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 fighter, 12 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to 107 Sea Zone
3 fighters and 2 tactical_bombers moved from 113 Sea Zone to 107 Sea Zone
1 bomber and 1 fighter moved from Western Germany to Poland
2 infantry moved from Germany to Poland
1 destroyer moved from 113 Sea Zone to 107 Sea Zone
Combat - Germans
Battle in 107 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 107 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
British roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 107 Sea Zone
Germans win with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Poland
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Poland, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber and 1 fighter moved from Poland to Western Germany
1 aaGun, 1 artillery and 2 infantry moved from Western Germany to Germany
2 aaGuns, 2 artilleries and 20 infantry moved from Austria to Germany
3 fighters moved from United Kingdom to Southern Italy
1 fighter moved from 113 Sea Zone to 99 Sea Zone
2 fighters and 1 tactical_bomber moved from 107 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 116 Sea Zone
1 aaGun moved from United Kingdom to 113 Sea Zone
1 aaGun and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from Scotland to 114 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery moved from United Kingdom to 113 Sea Zone
1 infantry moved from United Kingdom to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 115 Sea Zone to Norway
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 artillery moved from United Kingdom to 113 Sea Zone
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 113 Sea Zone
7 armour moved from United Kingdom to 113 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 116 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 116 Sea Zone to Germany
7 armour and 7 transports moved from 113 Sea Zone to 115 Sea Zone
1 armour and 1 transport moved from 115 Sea Zone to 116 Sea Zone
1 armour moved from 116 Sea Zone to Western Germany
1 battleship, 3 carriers, 1 cruiser and 3 submarines moved from 113 Sea Zone to 115 Sea Zone
2 armour and 2 transports moved from 115 Sea Zone to 116 Sea Zone
1 armour and 1 transport moved from 115 Sea Zone to 116 Sea Zone
3 armour moved from 116 Sea Zone to Germany
1 armour and 3 mech_infantrys moved from Austria to Germany
3 armour moved from 115 Sea Zone to Western Germany
1 fighter moved from 107 Sea Zone to Western Germany
1 tactical_bomber moved from 107 Sea Zone to 115 Sea Zone
1 bomber moved from 107 Sea Zone to Western Germany
Place Units - Germans
1 artillery and 9 infantry placed in Germany
1 fighter placed in Western Germany
1 destroyer and 1 submarine placed in 115 Sea Zone
1 infantry placed in Normandy Bordeaux
2 infantry placed in Western Germany
Germans undo move 5.
1 infantry placed in France
1 infantry placed in Western Germany
Germans undo move 6.
1 infantry placed in Western Germany
Germans undo move 6.
1 infantry placed in France
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 factory_minor, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Southern Manchuria to Jehol
Chinese take Jehol from Japanese
14 infantry moved from Southern Manchuria to Korea
3 infantry moved from Southern Persia to Iraq
4 fighters and 4 tactical_bombers moved from Ukraine to Iraq
1 infantry moved from Romania to Bulgaria
8 infantry moved from Slovakia Hungary to Yugoslavia
6 artilleries moved from Slovakia Hungary to Yugoslavia
2 armour and 2 mech_infantrys moved from Romania to Bulgaria
Combat - Russians
Battle in Yugoslavia
Russians attack with 6 artilleries and 8 infantry
Germans defend with 1 infantry
Russians roll dice for 6 artilleries and 8 infantry in Yugoslavia, round 2 : 4/14 hits, 4.33 expected hits
Italians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yugoslavia
Russians win, taking Yugoslavia from Italians with 6 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
Russians attack with 4 fighters, 3 infantry and 4 tactical_bombers
Italians defend with 1 artillery and 5 infantry
Russians roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Iraq, round 2 : 3/11 hits, 5.17 expected hits
Italians roll dice for 1 artillery and 5 infantry in Iraq, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Russians lost in Iraq
3 infantry owned by the Italians lost in Iraq
Russians roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Iraq, round 3 : 3/9 hits, 4.83 expected hits
Italians roll dice for 1 artillery and 2 infantry in Iraq, round 3 : 1/3 hits, 1.00 expected hits
1 tactical_bomber owned by the Russians lost in Iraq
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Iraq
Russians win, taking Iraq from Italians with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry and 1 tactical_bomber
Casualties for Italians: 1 artillery and 5 infantry
Battle in Bulgaria
Russians attack with 2 armour, 1 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Bulgaria, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bulgaria
1 infantry owned by the Italians lost in Bulgaria
Russians win, taking Bulgaria from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Korea
Russians attack with 14 infantry
Japanese defend with 1 infantry
Russians roll dice for 14 infantry in Korea, round 2 : 1/14 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Southern Manchuria to Korea
1 infantry moved from Bessarabia to Romania
3 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Smolensk to Northern Belarus
1 armour moved from Finland to Archangel
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
3 artilleries and 9 infantry moved from Slovakia Hungary to Yugoslavia
1 aaGun moved from Romania to Bulgaria
1 infantry moved from Romania to Yugoslavia
4 armour and 4 mech_infantrys moved from Slovakia Hungary to Romania
2 aaGuns moved from Slovakia Hungary to Yugoslavia
1 aaGun moved from Slovakia Hungary to Yugoslavia
1 armour and 1 mech_infantry moved from Romania to Bulgaria
1 armour and 1 mech_infantry moved from Romania to Bulgaria
3 armour and 3 mech_infantrys moved from Romania to Yugoslavia
1 infantry moved from Amur to Siberia
2 infantry moved from Amur to Korea
1 infantry moved from Stalingrad to Rostov
4 fighters and 3 tactical_bombers moved from Iraq to Trans-Jordan
1 armour moved from Stalingrad to Ukraine
1 mech_infantry moved from Finland to Karelia
1 armour moved from Finland to Vyborg
1 submarine moved from 130 Sea Zone to 129 Sea Zone
Place Units - Russians
1 factory_minor placed in Southern Persia
3 infantry placed in Siberia
1 armour and 1 mech_infantry placed in Ukraine
1 mech_infantry placed in Ukraine
1 mech_infantry placed in Russia
3 infantry placed in Leningrad
7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5,3,5,2,4,1,2,2,6,5,3,5,5,2,5,6,1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,6,2
Russians collect 55 PUs (9 lost to blockades); end with 55 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 58 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 60 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 72 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 factory_minor, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Southern Manchuria to Jehol
Chinese take Jehol from Japanese
14 infantry moved from Southern Manchuria to Korea
3 infantry moved from Southern Persia to Iraq
4 fighters and 4 tactical_bombers moved from Ukraine to Iraq
1 infantry moved from Romania to Bulgaria
8 infantry moved from Slovakia Hungary to Yugoslavia
6 artilleries moved from Slovakia Hungary to Yugoslavia
2 armour and 2 mech_infantrys moved from Romania to Bulgaria
Combat - Russians
Battle in Yugoslavia
Russians attack with 6 artilleries and 8 infantry
Germans defend with 1 infantry
Russians roll dice for 6 artilleries and 8 infantry in Yugoslavia, round 2 : 4/14 hits, 4.33 expected hits
Italians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yugoslavia
Russians win, taking Yugoslavia from Italians with 6 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
Russians attack with 4 fighters, 3 infantry and 4 tactical_bombers
Italians defend with 1 artillery and 5 infantry
Russians roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Iraq, round 2 : 3/11 hits, 5.17 expected hits
Italians roll dice for 1 artillery and 5 infantry in Iraq, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Russians lost in Iraq
3 infantry owned by the Italians lost in Iraq
Russians roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Iraq, round 3 : 3/9 hits, 4.83 expected hits
Italians roll dice for 1 artillery and 2 infantry in Iraq, round 3 : 1/3 hits, 1.00 expected hits
1 tactical_bomber owned by the Russians lost in Iraq
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Iraq
Russians win, taking Iraq from Italians with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry and 1 tactical_bomber
Casualties for Italians: 1 artillery and 5 infantry
Battle in Bulgaria
Russians attack with 2 armour, 1 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Bulgaria, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bulgaria
1 infantry owned by the Italians lost in Bulgaria
Russians win, taking Bulgaria from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Korea
Russians attack with 14 infantry
Japanese defend with 1 infantry
Russians roll dice for 14 infantry in Korea, round 2 : 1/14 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Southern Manchuria to Korea
1 infantry moved from Bessarabia to Romania
3 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Smolensk to Northern Belarus
1 armour moved from Finland to Archangel
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
3 artilleries and 9 infantry moved from Slovakia Hungary to Yugoslavia
1 aaGun moved from Romania to Bulgaria
1 infantry moved from Romania to Yugoslavia
4 armour and 4 mech_infantrys moved from Slovakia Hungary to Romania
2 aaGuns moved from Slovakia Hungary to Yugoslavia
1 aaGun moved from Slovakia Hungary to Yugoslavia
1 armour and 1 mech_infantry moved from Romania to Bulgaria
1 armour and 1 mech_infantry moved from Romania to Bulgaria
3 armour and 3 mech_infantrys moved from Romania to Yugoslavia
1 infantry moved from Amur to Siberia
2 infantry moved from Amur to Korea
1 infantry moved from Stalingrad to Rostov
4 fighters and 3 tactical_bombers moved from Iraq to Trans-Jordan
1 armour moved from Stalingrad to Ukraine
1 mech_infantry moved from Finland to Karelia
1 armour moved from Finland to Vyborg
1 submarine moved from 130 Sea Zone to 129 Sea Zone
Place Units - Russians
1 factory_minor placed in Southern Persia
3 infantry placed in Siberia
1 armour and 1 mech_infantry placed in Ukraine
1 mech_infantry placed in Ukraine
1 mech_infantry placed in Russia
3 infantry placed in Leningrad
7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5,3,5,2,4,1,2,2,6,5,3,5,5,2,5,6,1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,6,2
Russians collect 55 PUs (9 lost to blockades); end with 55 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 58 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 60 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bulgaria: 1 aaGun
EDIT: Adding units owned by Russians to Yugoslavia: 1 aaGun
EDIT: Turning off Edit Mode
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 bombers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 124 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
2 tactical_bombers moved from Western Germany to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour, 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
Round: 2
Purchase Units - British
British buy 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - British
1 bomber and 2 fighters moved from Karelia S.S.R. to East Mediteranean Sea Zone
1 infantry moved from Anglo Sudan Egypt to Libya
British take Libya from Germans
1 fighter moved from Italian East Africa to Indian Ocean Sea Zone
Combat - British
Battle in East Mediteranean Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 battleship and 1 transport
British roll dice for 1 bomber and 2 fighters in East Mediteranean Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Germans roll dice for 1 battleship and 1 transport in East Mediteranean Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
1 fighter owned by the British lost in East Mediteranean Sea Zone
1 battleship owned by the Germans and 1 transport owned by the Germans lost in East Mediteranean Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 20
Casualties for British: 1 fighter
Casualties for Germans: 1 battleship and 1 transport
Battle in Indian Ocean Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British roll dice for 1 fighter in Indian Ocean Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 transport in Indian Ocean Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 transport owned by the Japanese lost in Indian Ocean Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 transport
Non Combat Move - British
1 infantry moved from Kenya-Rhodesia to Congo
1 fighter moved from East Mediteranean Sea Zone to Anglo Sudan Egypt
1 bomber moved from East Mediteranean Sea Zone to Karelia S.S.R.
1 infantry moved from West Canada to Alaska
1 fighter moved from Indian Ocean Sea Zone to Anglo Sudan Egypt
1 transport moved from Red Sea Zone to East Compass Sea Zone
Place Units - British
1 fighter and 1 infantry placed in United Kingdom
2 transports placed in North Sea Zone
Turn Complete - British
British collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : -0,17
Germans regular : 0,17
British regular : 0,83
@pacifiersboard@barnee
In BM games ANZAC has 3 NOs each worth 3 IPC instead of 2 at 5 IPCs in OOB.
Even if it used the OOB rules, the ANZAC should have received both NOs (10 IPCs) on Round 3. They only received 5 for the Malaya NO.
@pacifiersboard Wow, that is a game changer. As I count it, the ANZACs should have received
I think you should get all of them as the game can play as if you had been hoarding them…which can be an ANZAC strategy.
It’s late, and reading through the game logs is tedious, but I think before you move, we should verify all NO payouts for all countries to ensure this doesn’t happen somewhere else.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Samara
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Samara, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Samara
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Vologda
2 infantry owned by the Germans lost in Vologda
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 armour moved from Anglo Egyptian Sudan to Egypt
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 6 PUs; end with 7 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 13 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tula to Tambov
Russians take Tambov from Germans
1 infantry moved from Smolensk to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Yaroslavl to Vologda
Russians take Vologda from Germans
Combat - Russians
Non Combat Move - Russians
18 artilleries, 1 fighter, 78 infantry and 3 tactical_bombers moved from Yaroslavl to Russia
1 infantry moved from Russia to Gorky
Place Units - Russians
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 fighters, 9 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 armour, 3 artilleries, 8 infantry and 3 mech_infantrys moved from Yunnan to Kweichow
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Chahar to Kweichow
1 mech_infantry moved from French Indo China to Kweichow
1 bomber moved from French Indo China to 34 Sea Zone
1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 fighter moved from 35 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 32 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Paulau Island
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 32 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 32 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 1 armour, 3 artilleries, 9 infantry and 5 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 artilleries, 9 infantry and 5 mech_infantrys in Kweichow, round 2 : 5/18 hits, 4.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 3 artilleries, 8 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Paulau Island
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Paulau Island, round 2 : 6/6 hits, 3.00 expected hits
ANZAC roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
1 infantry owned by the ANZAC lost in Paulau Island
Japanese win, taking Paulau Island from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Paulau Island to 35 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 carrier, 2 destroyers, 4 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 79 Sea Zone to 36 Sea Zone
1 mech_infantry moved from India to Yunnan
1 infantry moved from French Indo China to Yunnan
1 armour moved from West India to Burma
1 infantry moved from India to West India
1 infantry moved from India to West India
1 artillery moved from West India to India
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports moved from 79 Sea Zone to 39 Sea Zone
2 marines moved from Shan State to 37 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 2 marines and 5 submarines moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 aaGun moved from Jehol to Manchuria
1 infantry moved from Siberia to Amur
1 artillery and 2 infantry moved from Yakut S.S.R. to Dzavhan
1 mech_infantry moved from Manchuria to Ulaanbaatar
1 artillery moved from Suiyuyan to Chahar
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 armour and 1 mech_infantry moved from Suiyuyan to Kweichow
1 mech_infantry moved from Anhwe to Hunan
1 fighter moved from 36 Sea Zone to Manchuria
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
4 fighters and 3 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from 34 Sea Zone to Philippines
1 bomber moved from French Indo China to Philippines
1 fighter moved from Philippines to Japan
1 fighter moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 carrier and 2 submarines placed in 36 Sea Zone
2 fighters and 4 infantry placed in Japan
1 artillery and 2 infantry placed in Manchuria
3 infantry placed in India
1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 armour
EDIT: Adding units owned by Japanese to Ulaanbaatar: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to India: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 3.67
ANZAC regular : 0.67