L25 G40 OOB Gamerman01 (x) v GovZ (+42)


  • Yeah never heard of any other exception but west india and canada thing, good catch


  • In a nice tone I say,

    You shouldn’t have assumed casualties in 95. You took off my destroyer, sunk my transport, and placed 3 subs in 98. At the time of the casualty choice, I knew you bought 3 subs and that they were likely going to your bid complex.

    I don’t want to make a problem out of it, especially since I got lucky, but now we have a bit of a situation to talk about.

    So, as I see it…
    If my destroyer survived, I would have a transport in 95 and your sub would be sunk, and I would be a plane down. Granted, I didn’t know my perfect defense roll was coming, but I very well might have saved my destroyer after you got 3 hits.
    So you would have probably placed your 3 subs in 81, where they are still threatening 97, but with the transport I could have taken TrJ and blocked them out a turn.

    I’ll just accept that I probably would have taken maximum defense,

    but I hope this incident will make you more careful with assumptions in the future. I have to think through all the possibilities and how to approach you about making it work, all because you made an assumption.

    I had to complain to Pacifier 2 or 3 times about the same thing before he started getting more careful. It is not rare that I make a choice that others wouldn’t, and maybe sometimes I will make the wrong call and it will benefit you. At the same time, I don’t want you to wait every time there’s a choice, there are still super obvious ones, but this was definitely not one of them.


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
            1 cruiser moved from 97 Sea Zone to 93 Sea Zone
            1 bomber moved from Northern Italy to 93 Sea Zone
            2 fighters moved from Southern Italy to 93 Sea Zone
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 1 armour, 2 artilleries and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 1/5 hits, 1.83 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    1 infantry owned by the French lost in Southern France
                    Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Southern France, round 3 : 2/4 hits, 1.50 expected hits
                    French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 1 armour and 2 artilleries remaining. Battle score for attacker is 1
                Casualties for Italians: 2 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 1 cruiser and 2 fighters
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 bomber, 1 cruiser and 2 fighters in 93 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 cruiser owned by the Italians lost in 93 Sea Zone
                    1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 1 cruiser
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of British Somaliland from British to Italians
            EDIT: Turning off Edit Mode
            1 artillery and 3 infantry moved from Tobruk to Libya
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry moved from Albania to Bulgaria
            2 infantry moved from 97 Sea Zone to Albania
            1 armour moved from Albania to Romania
            2 aaGuns moved from Northern Italy to Yugoslavia
            2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
            2 fighters moved from 93 Sea Zone to Western Germany
            1 bomber moved from 93 Sea Zone to Western Germany
            1 infantry moved from Italian Somaliland to British Somaliland
            1 artillery and 2 infantry moved from Ethiopia to Italian Somaliland
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.50
    Italians regular : -2.17
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
            1 cruiser moved from 97 Sea Zone to 93 Sea Zone
            1 bomber moved from Northern Italy to 93 Sea Zone
            2 fighters moved from Southern Italy to 93 Sea Zone
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 1 armour, 2 artilleries and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 1/5 hits, 1.83 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    1 infantry owned by the French lost in Southern France
                    Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Southern France, round 3 : 2/4 hits, 1.50 expected hits
                    French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 1 armour and 2 artilleries remaining. Battle score for attacker is 1
                Casualties for Italians: 2 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 1 cruiser and 2 fighters
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 bomber, 1 cruiser and 2 fighters in 93 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 cruiser owned by the Italians lost in 93 Sea Zone
                    1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 1 cruiser
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of British Somaliland from British to Italians
            EDIT: Turning off Edit Mode
            1 artillery and 3 infantry moved from Tobruk to Libya
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry moved from Albania to Bulgaria
            2 infantry moved from 97 Sea Zone to Albania
            1 armour moved from Albania to Romania
            2 aaGuns moved from Northern Italy to Yugoslavia
            2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
            2 fighters moved from 93 Sea Zone to Western Germany
            1 bomber moved from 93 Sea Zone to Western Germany
            1 infantry moved from Italian Somaliland to British Somaliland
            1 artillery and 2 infantry moved from Ethiopia to Italian Somaliland
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Western Germany: 2 fighters
            EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    French regular : 0.50
    Italians regular : -2.17
    

    Savegame


  • Now after the detailed speech about being careful to assume casualties, I humbly ask that you grant the walk-in to British Somaliland that I meant to do but overlooked when the time came.

    Again, I decided to accept the max defense casualty choice you did in 95 but that’s definitely a situation where you should wait.

    The Italian turn wasn’t pretty, but objectives ultimately met


  • Apologies. I asked about OOL and thought you answered - I misread your instruction to take the Italian fighter last as take the fighters last. My fault. If you want to discover the board has been accidentally flipped over, I wouldn’t be upset.

    I also tend to make odd casualty choices, especially battles involving subs & air. I think I’m going to just roll the bigger sea battles in the forum. Dicebot has got to give me better luck than MARTI has lately.

    No problem on the edit. As an Allied player, I forget to move boats on the bottom of the board all the time. As long as combat dice aren’t effected, I’m fairly relaxed on edits.


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 aaGun and 1 infantry moved from New South Wales to Queensland
            1 infantry moved from Queensland to Northern Territory
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  French take Holland Belgium from Germans
    
        Combat - French
    
        Non Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Algeria to Morocco
            1 infantry moved from French West Africa to French Central Africa
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
            1 cruiser moved from 110 Sea Zone to 104 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • Thanks for the response, I appreciate what you said, I think I’m pretty lenient on late changes too,

    Yay it’s my turn in a game! Gotta do playoff game first but it’s only a wiped out Italy


  • I need to wait,

    Did you intend for the cruiser to be in 104? I want to make sure it wasn’t a misclick


  • On my phone and not looking at the board, but if my boat is blocking Germany from making a combat move into 91, then it’s in the correct space.


  • Hadn’t thought of that, thanks!

    Have a good day


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 9 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 battleship and 1 cruiser moved from 112 Sea Zone to 114 Sea Zone
            1 destroyer and 2 submarines moved from 112 Sea Zone to 125 Sea Zone
            2 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
            2 bombers moved from Western Germany to 92 Sea Zone
            1 tactical_bomber moved from Southern Italy to 96 Sea Zone
            3 fighters and 2 tactical_bombers moved from Western Germany to 96 Sea Zone
            2 artilleries, 1 infantry and 1 mech_infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Holland Belgium
            2 infantry moved from Western Germany to Holland Belgium
            1 armour moved from France to Holland Belgium
    
        Combat - Germans
            Battle in 92 Sea Zone
                Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser and 1 transport
                    Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 transport in 92 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 tactical_bomber owned by the Germans lost in 92 Sea Zone
                    1 cruiser owned by the British and 1 battleship owned by the British lost in 92 Sea Zone
                    1 transport owned by the British lost in 92 Sea Zone
                Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 28
                Casualties for Germans: 1 tactical_bomber
                Casualties for British: 1 battleship, 1 cruiser and 1 transport
            Battle in 96 Sea Zone
                Germans attack with 3 fighters and 3 tactical_bombers
                British defend with 1 carrier, 1 cruiser and 1 destroyer
                    Germans roll dice for 3 fighters and 3 tactical_bombers in 96 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                    British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                    1 tactical_bomber owned by the Germans lost in 96 Sea Zone
                    1 destroyer owned by the British, 1 cruiser owned by the British and 1 carrier owned by the British lost in 96 Sea Zone
                Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25
                Casualties for Germans: 1 tactical_bomber
                Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer and 2 submarines
                Russians defend with 1 submarine
                    Germans roll dice for 2 submarines in 125 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 2 submarines in 125 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 2 submarines in 125 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 2 submarines in 125 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 2 submarines in 125 Sea Zone, round 6 : 2/2 hits, 0.67 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries, 1 infantry and 1 mech_infantry
                French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for French: 1 artillery
            Battle in Holland Belgium
                Germans attack with 1 armour, 1 artillery and 2 infantry
                French defend with 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    1 infantry owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for French: 1 infantry
            Battle in 114 Sea Zone
                Germans attack with 1 battleship and 1 cruiser
                Russians defend with 1 cruiser
                    Germans roll dice for 1 battleship and 1 cruiser in 114 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 battleship and 1 cruiser in 114 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Germans lost in 114 Sea Zone
                1 battleship owned by the Germans retreated to 113 Sea Zone
                Russians win with 1 cruiser remaining. Battle score for attacker is -12
                Casualties for Germans: 1 cruiser
    
        Non Combat Move - Germans
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            6 infantry moved from Finland to Karelia
            2 submarines moved from 106 Sea Zone to 103 Sea Zone
            2 bombers moved from 92 Sea Zone to Southern Italy
            2 fighters moved from 92 Sea Zone to Southern France
            3 fighters and 2 tactical_bombers moved from 96 Sea Zone to Southern Italy
            4 infantry moved from Bulgaria to Romania
            2 artilleries and 7 infantry moved from Yugoslavia to Romania
            3 aaGuns, 3 artilleries and 13 infantry moved from Poland to Eastern Poland
            1 mech_infantry moved from Germany to Eastern Poland
            1 infantry moved from Germany to Poland
            2 armour moved from Yugoslavia to Eastern Poland
            1 armour moved from Bulgaria to Eastern Poland
            1 aaGun and 1 infantry moved from Western Germany to Germany
            1 armour and 1 mech_infantry moved from France to Germany
            2 armour moved from France to Germany
            2 armour and 2 mech_infantrys moved from France to Yugoslavia
            1 aaGun moved from France to Western Germany
            1 aaGun moved from France to Northern Italy
    
        Place Units - Germans
            1 destroyer and 2 submarines placed in 113 Sea Zone
            2 submarines placed in 112 Sea Zone
            9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.00
    Russians regular : 0.33
    Germans regular : -6.17
    British regular : -0.33
    

    Savegame


  • Since I don’t want to get divorced, R2 is going to have to wait for tomorrow morning.


  • I hear that.
    After enough years I wore her down enough she doesn’t resist anymore. Quite the achievement.


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 8 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 aaGuns, 1 artillery and 13 infantry moved from Belarus to Bryansk
            1 artillery and 6 infantry moved from Western Ukraine to Bryansk
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            5 infantry moved from Novgorod to Archangel
            2 infantry moved from Rostov to Bryansk
            2 infantry moved from Russia to Bryansk
            2 mech_infantrys moved from Volgograd to Sikang
            1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Sikang to Szechwan
            1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
            2 aaGuns and 18 infantry moved from Buryatia to Amur
            1 mech_infantry moved from Volgograd to Sikang
    
        Place Units - Russians
            3 mech_infantrys placed in Volgograd
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from Siam to 42 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 armour moved from Caroline Islands to 33 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 bomber moved from Kwangsi to 41 Sea Zone
            1 battleship and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 battleship, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            1 mech_infantry moved from Anhwe to Kwangtung
            1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            3 infantry moved from Hunan to Yunnan
            3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
            1 armour and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
            1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Philippines
            2 fighters moved from 36 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Borneo
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win, taking Borneo from UK_Pacific with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports in 35 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Philippines
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers in Philippines, round 2 : 3/7 hits, 2.67 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 0/3 hits, 1.33 expected hits
                    2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Americans: 1 fighter and 2 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                British defend with 1 cruiser; ANZAC defend with 1 transport
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    British roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the British lost in 42 Sea Zone
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 19
                Casualties for British: 1 cruiser
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 armour, 1 artillery and 2 infantry
                ANZAC defend with 1 aaGun and 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 : 0/4 hits, 1.33 expected hits
                    ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 3 : 3/4 hits, 1.33 expected hits
                    ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 aaGun and 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits, 2.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Yunnan
                Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/8 hits, 3.33 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            1 aaGun and 9 infantry moved from Manchuria to Korea
            2 fighters and 1 tactical_bomber moved from Caroline Islands to Korea
            2 fighters moved from 35 Sea Zone to Caroline Islands
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 fighter and 2 tactical_bombers moved from Philippines to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 bomber moved from Kwangtung to Caroline Islands
            1 artillery moved from Hunan to Kwangsi
            1 artillery and 3 infantry moved from Kiangsi to Kwangsi
            1 infantry moved from Siam to French Indo China
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
            3 fighters moved from Yunnan to French Indo China
            1 tactical_bomber moved from Kwangtung to Kwangsi
            1 fighter moved from Kwangtung to Kwangsi
            2 tactical_bombers moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 bomber moved from 41 Sea Zone to French Indo China
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 3 infantry moved from Anhwe to Kiangsi
    
        Place Units - Japanese
            5 infantry placed in Japan
            1 submarine placed in 6 Sea Zone
            1 factory_minor placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -1.67
    Japanese regular : -4.17
    UK_Pacific regular : -0.67
    ANZAC regular : -0.67
    British regular : -0.33
    

    Savegame


  • Nice work, that was a grueling move. It’s not nice, dog piling Japan like that!

  • 2025 2024 '23 '22 '15 '11 '10 Official Q&A Moderator

    I did assume “no scramble decision” at 35 because it’s a very safe assumption


  • @gamerman01 said in L25 G40 OOB Gamerman01 (x) v GovZ (+42):

    Nice work, that was a grueling move. It’s not nice, dog piling Japan like that!

    You started it!


  • It seems you are absorbing the other side of the balance,

    My luck has been horrible in all my other games over the past few months

    Even with a -4.17 statistic, which I am really getting used to, unfortunately the Allies only got 1 great hit, taking out the sub in 37

3 / 4

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