L25 G40 OOB Gamerman01 (x) v GovZ (+42)
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gamerman01 2025 2024 '23 '22 '15 '11 '10 Official Q&A Moderatorlast edited by Feb 12, 2025, 7:31 AM
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 cruiser moved from 97 Sea Zone to 93 Sea Zone 1 bomber moved from Northern Italy to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in Southern France Italians attack with 1 armour, 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 1/5 hits, 1.83 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern France 1 infantry owned by the French lost in Southern France Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Southern France, round 3 : 2/4 hits, 1.50 expected hits French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour and 2 artilleries remaining. Battle score for attacker is 1 Casualties for Italians: 2 infantry Casualties for French: 1 artillery and 1 infantry Battle in 93 Sea Zone Italians attack with 1 bomber, 1 cruiser and 2 fighters French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 bomber, 1 cruiser and 2 fighters in 93 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 cruiser owned by the Italians lost in 93 Sea Zone 1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 cruiser Casualties for French: 1 cruiser and 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits, 1.33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 1/4 hits, 1.33 expected hits French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of British Somaliland from British to Italians EDIT: Turning off Edit Mode 1 artillery and 3 infantry moved from Tobruk to Libya 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from Albania to Bulgaria 2 infantry moved from 97 Sea Zone to Albania 1 armour moved from Albania to Romania 2 aaGuns moved from Northern Italy to Yugoslavia 2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy 2 fighters moved from 93 Sea Zone to Western Germany 1 bomber moved from 93 Sea Zone to Western Germany 1 infantry moved from Italian Somaliland to British Somaliland 1 artillery and 2 infantry moved from Ethiopia to Italian Somaliland Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 2 fighters EDIT: Adding units owned by Italians to Southern Italy: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 0.50 Italians regular : -2.17
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gamerman01 2025 2024 '23 '22 '15 '11 '10 Official Q&A Moderatorlast edited by Feb 12, 2025, 7:35 AM
Now after the detailed speech about being careful to assume casualties, I humbly ask that you grant the walk-in to British Somaliland that I meant to do but overlooked when the time came.
Again, I decided to accept the max defense casualty choice you did in 95 but that’s definitely a situation where you should wait.
The Italian turn wasn’t pretty, but objectives ultimately met
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Apologies. I asked about OOL and thought you answered - I misread your instruction to take the Italian fighter last as take the fighters last. My fault. If you want to discover the board has been accidentally flipped over, I wouldn’t be upset.
I also tend to make odd casualty choices, especially battles involving subs & air. I think I’m going to just roll the bigger sea battles in the forum. Dicebot has got to give me better luck than MARTI has lately.
No problem on the edit. As an Allied player, I forget to move boats on the bottom of the board all the time. As long as combat dice aren’t effected, I’m fairly relaxed on edits.
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 1 aaGun and 1 infantry moved from New South Wales to Queensland 1 infantry moved from Queensland to Northern Territory Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans Combat - French Non Combat Move - French 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Algeria to Morocco 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 cruiser moved from 110 Sea Zone to 104 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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gamerman01 2025 2024 '23 '22 '15 '11 '10 Official Q&A Moderatorlast edited by Feb 13, 2025, 5:05 AM
Thanks for the response, I appreciate what you said, I think I’m pretty lenient on late changes too,
Yay it’s my turn in a game! Gotta do playoff game first but it’s only a wiped out Italy
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gamerman01 2025 2024 '23 '22 '15 '11 '10 Official Q&A Moderatorlast edited by Feb 13, 2025, 6:03 AM
I need to wait,
Did you intend for the cruiser to be in 104? I want to make sure it wasn’t a misclick
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On my phone and not looking at the board, but if my boat is blocking Germany from making a combat move into 91, then it’s in the correct space.
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gamerman01 2025 2024 '23 '22 '15 '11 '10 Official Q&A Moderatorlast edited by Feb 13, 2025, 4:12 PM
Hadn’t thought of that, thanks!
Have a good day
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gamerman01 2025 2024 '23 '22 '15 '11 '10 Official Q&A Moderatorlast edited by Feb 14, 2025, 2:58 AM
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 9 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 battleship and 1 cruiser moved from 112 Sea Zone to 114 Sea Zone 1 destroyer and 2 submarines moved from 112 Sea Zone to 125 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone 2 bombers moved from Western Germany to 92 Sea Zone 1 tactical_bomber moved from Southern Italy to 96 Sea Zone 3 fighters and 2 tactical_bombers moved from Western Germany to 96 Sea Zone 2 artilleries, 1 infantry and 1 mech_infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 1 armour moved from France to Holland Belgium Combat - Germans Battle in 92 Sea Zone Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 transport Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits British roll dice for 1 battleship, 1 cruiser and 1 transport in 92 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 tactical_bomber owned by the Germans lost in 92 Sea Zone 1 cruiser owned by the British and 1 battleship owned by the British lost in 92 Sea Zone 1 transport owned by the British lost in 92 Sea Zone Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 28 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 battleship, 1 cruiser and 1 transport Battle in 96 Sea Zone Germans attack with 3 fighters and 3 tactical_bombers British defend with 1 carrier, 1 cruiser and 1 destroyer Germans roll dice for 3 fighters and 3 tactical_bombers in 96 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits 1 tactical_bomber owned by the Germans lost in 96 Sea Zone 1 destroyer owned by the British, 1 cruiser owned by the British and 1 carrier owned by the British lost in 96 Sea Zone Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 carrier, 1 cruiser and 1 destroyer Battle in 125 Sea Zone Germans attack with 1 destroyer and 2 submarines Russians defend with 1 submarine Germans roll dice for 2 submarines in 125 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 submarines in 125 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 submarines in 125 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 submarines in 125 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 submarines in 125 Sea Zone, round 6 : 2/2 hits, 0.67 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Normandy Bordeaux Germans attack with 2 artilleries, 1 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for French: 1 artillery Battle in Holland Belgium Germans attack with 1 armour, 1 artillery and 2 infantry French defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship and 1 cruiser Russians defend with 1 cruiser Germans roll dice for 1 battleship and 1 cruiser in 114 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship and 1 cruiser in 114 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 114 Sea Zone 1 battleship owned by the Germans retreated to 113 Sea Zone Russians win with 1 cruiser remaining. Battle score for attacker is -12 Casualties for Germans: 1 cruiser Non Combat Move - Germans 1 transport moved from 112 Sea Zone to 113 Sea Zone 6 infantry moved from Finland to Karelia 2 submarines moved from 106 Sea Zone to 103 Sea Zone 2 bombers moved from 92 Sea Zone to Southern Italy 2 fighters moved from 92 Sea Zone to Southern France 3 fighters and 2 tactical_bombers moved from 96 Sea Zone to Southern Italy 4 infantry moved from Bulgaria to Romania 2 artilleries and 7 infantry moved from Yugoslavia to Romania 3 aaGuns, 3 artilleries and 13 infantry moved from Poland to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 1 infantry moved from Germany to Poland 2 armour moved from Yugoslavia to Eastern Poland 1 armour moved from Bulgaria to Eastern Poland 1 aaGun and 1 infantry moved from Western Germany to Germany 1 armour and 1 mech_infantry moved from France to Germany 2 armour moved from France to Germany 2 armour and 2 mech_infantrys moved from France to Yugoslavia 1 aaGun moved from France to Western Germany 1 aaGun moved from France to Northern Italy Place Units - Germans 1 destroyer and 2 submarines placed in 113 Sea Zone 2 submarines placed in 112 Sea Zone 9 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
French regular : 1.00 Russians regular : 0.33 Germans regular : -6.17 British regular : -0.33
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Since I don’t want to get divorced, R2 is going to have to wait for tomorrow morning.
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gamerman01 2025 2024 '23 '22 '15 '11 '10 Official Q&A Moderatorlast edited by Feb 14, 2025, 7:30 PM
I hear that.
After enough years I wore her down enough she doesn’t resist anymore. Quite the achievement. -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 8 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians Non Combat Move - Russians 2 aaGuns, 1 artillery and 13 infantry moved from Belarus to Bryansk 1 artillery and 6 infantry moved from Western Ukraine to Bryansk 1 artillery and 2 infantry moved from Ukraine to Bryansk 5 infantry moved from Novgorod to Archangel 2 infantry moved from Rostov to Bryansk 2 infantry moved from Russia to Bryansk 2 mech_infantrys moved from Volgograd to Sikang 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Sikang to Szechwan 1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan 2 aaGuns and 18 infantry moved from Buryatia to Amur 1 mech_infantry moved from Volgograd to Sikang Place Units - Russians 3 mech_infantrys placed in Volgograd 8 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
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gamerman01 2025 2024 '23 '22 '15 '11 '10 Official Q&A Moderatorlast edited by Feb 15, 2025, 9:46 PM
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 factory_minor, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Siam to 42 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 armour moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from Kwangsi to 41 Sea Zone 1 battleship and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 battleship, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 mech_infantry moved from Anhwe to Kwangtung 1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 3 infantry moved from Hunan to Yunnan 3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 armour and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java 1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Philippines 2 fighters moved from 36 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Borneo Battle in 41 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 35 Sea Zone Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports Americans defend with 1 destroyer Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports in 35 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers in Philippines, round 2 : 3/7 hits, 2.67 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 0/3 hits, 1.33 expected hits 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Americans: 1 fighter and 2 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports British defend with 1 cruiser; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits British roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits British roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 19 Casualties for British: 1 cruiser Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 armour, 1 artillery and 2 infantry ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 : 0/4 hits, 1.33 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 3 : 3/4 hits, 1.33 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Kwangtung Japanese attack with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits, 2.33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 37 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone 1 destroyer owned by the British lost in 37 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in Yunnan Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/8 hits, 3.33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yunnan 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 aaGun and 9 infantry moved from Manchuria to Korea 2 fighters and 1 tactical_bomber moved from Caroline Islands to Korea 2 fighters moved from 35 Sea Zone to Caroline Islands 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 fighter and 2 tactical_bombers moved from Philippines to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 bomber moved from Kwangtung to Caroline Islands 1 artillery moved from Hunan to Kwangsi 1 artillery and 3 infantry moved from Kiangsi to Kwangsi 1 infantry moved from Siam to French Indo China 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China 3 fighters moved from Yunnan to French Indo China 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter moved from Kwangtung to Kwangsi 2 tactical_bombers moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 bomber moved from 41 Sea Zone to French Indo China 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from Anhwe to Kiangsi Place Units - Japanese 5 infantry placed in Japan 1 submarine placed in 6 Sea Zone 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -1.67 Japanese regular : -4.17 UK_Pacific regular : -0.67 ANZAC regular : -0.67 British regular : -0.33
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gamerman01 2025 2024 '23 '22 '15 '11 '10 Official Q&A Moderatorlast edited by Feb 15, 2025, 9:47 PM
Nice work, that was a grueling move. It’s not nice, dog piling Japan like that!
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gamerman01 2025 2024 '23 '22 '15 '11 '10 Official Q&A Moderatorlast edited by gamerman01 Feb 15, 2025, 10:02 PM Feb 15, 2025, 10:01 PM
I did assume “no scramble decision” at 35 because it’s a very safe assumption
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@gamerman01 said in L25 G40 OOB Gamerman01 (x) v GovZ (+42):
Nice work, that was a grueling move. It’s not nice, dog piling Japan like that!
You started it!
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gamerman01 2025 2024 '23 '22 '15 '11 '10 Official Q&A Moderatorlast edited by Feb 15, 2025, 10:56 PM
It seems you are absorbing the other side of the balance,
My luck has been horrible in all my other games over the past few months
Even with a -4.17 statistic, which I am really getting used to, unfortunately the Allies only got 1 great hit, taking out the sub in 37
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gamerman01 2025 2024 '23 '22 '15 '11 '10 Official Q&A Moderatorlast edited by Feb 15, 2025, 10:56 PM
All my other opponents thank you,
I have to tell you because they don’t realize you are setting the law of averages straight!
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Fantastic. Glad I could help everyone else out.
FYI - A storm fried my home router over the weekend and I’m not sure how long it will take to get a replacement. I can’t upload / download any files until then.
I do have my next Allied turn planned. If I can’t get it fixed today, I’ll head to the office to post.
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gamerman01 2025 2024 '23 '22 '15 '11 '10 Official Q&A Moderatorlast edited by gamerman01 Feb 17, 2025, 4:58 PM Feb 17, 2025, 4:58 PM
Wow, you respect me too much, thanks!
Sorry a storm fried you, that is a major inconvenience for you.
You’re 1 of 4 games for me so no worries, please, no worries