I made it in sz 106.
sz111: one of my subs hit too. So do you wanna keep damaged BB or dd after first round of combat?
864c7958-fdc7-44d1-ade8-5f46d9b9d888-image.png
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 marine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Shan State to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 2 transports
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Yunnan
1 infantry moved from Shan State to Malaya
1 infantry moved from Java to 59 Sea Zone
1 infantry and 1 transport moved from 59 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 59 Sea Zone to 63 Sea Zone
1 cruiser moved from 28 Sea Zone to 27 Sea Zone
1 artillery moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
2 fighters moved from Queensland to New South Wales
1 aaGun and 2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery, 1 infantry and 1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
1 destroyer moved from 81 Sea Zone to 39 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Yunnan : 1 fighter
United Kingdom : 1 fighter and 2 infantry
Egypt : 2 infantry
Malaya : 1 infantry
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 marine
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
56 Sea Zone : 1 transport
Java : 1 flag, 1 infantry
63 Sea Zone : 1 destroyer
39 Sea Zone : 1 destroyer
Dutch New Guinea : 1 flag, 1 infantry
27 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 42 / 51
Russians : 44 / 47
Japanese : 32 / 46
Americans : 53 / 53
Chinese : 10 / 12
British : 31 / 37
UK_Pacific : 20 / 21
Italians : 15 / 32
ANZAC : 13 / 23
French : 1 / 0
Dutch : 5 / 0
Mongolians : 0 / 0
Neutral_Axis : 9 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Baltic States to Leningrad
Germans take Leningrad from Russians
5 infantry moved from Vyborg to Leningrad
1 infantry moved from Baltic States to Northern Belarus
Germans take Northern Belarus from Russians
5 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
Combat - Germans
Battle in Malta
Battle in Eastern Poland
Germans attack with 5 armour, 1 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour, 1 infantry and 7 mech_infantrys in Eastern Poland, round 2 : 7/13 hits, 4.67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Malta from British, taking Eastern Poland from Russians with 5 armour, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 aaGun moved from Baltic States to Northern Belarus
1 aaGun moved from Baltic States to Northern Belarus
3 artilleries and 12 infantry moved from Baltic States to Northern Belarus
2 armour moved from Baltic States to Bessarabia
1 armour, 2 artilleries and 12 infantry moved from Romania to Bessarabia
1 aaGun, 6 artilleries and 2 infantry moved from Germany to Poland
3 armour and 2 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
1 aaGun moved from Normandy Bordeaux to Southern France
2 artilleries moved from Western Germany to Germany
1 submarine moved from 113 Sea Zone to 94 Sea Zone
1 transport moved from 93 Sea Zone to 94 Sea Zone
2 infantry moved from Morocco to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
1 infantry moved from Morocco to Algeria
1 battleship moved from 93 Sea Zone to 96 Sea Zone
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 destroyer moved from 128 Sea Zone to 116 Sea Zone
Place Units - Germans
1 submarine placed in 113 Sea Zone
3 artilleries and 7 infantry placed in Germany
1 infantry placed in Normandy Bordeaux
1 armour and 1 infantry placed in Western Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 2.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
4 infantry moved from Archangel to Karelia
1 cruiser and 1 submarine moved from 118 Sea Zone to 116 Sea Zone
Combat Hit Differential Summary :
@nikola1975 scramble?
@666 Yes, 2 fighters and one tactical.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
4 infantry moved from Archangel to Karelia
1 cruiser and 1 submarine moved from 118 Sea Zone to 116 Sea Zone
Combat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 116 Sea Zone
Battle in 116 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer, 2 fighters and 1 tactical_bomber
Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 cruiser in 116 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 116 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 116 Sea Zone
Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -17
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Karelia
Russians attack with 4 infantry
Germans defend with 2 infantry
Russians roll dice for 4 infantry in Karelia, round 2 : 0/4 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Karelia
Russians roll dice for 3 infantry in Karelia, round 3 : 1/3 hits, 0.50 expected hits
Germans roll dice for 2 infantry in Karelia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Karelia
1 infantry owned by the Germans lost in Karelia
Russians roll dice for 2 infantry in Karelia, round 4 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Karelia, round 5 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Karelia, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Karelia, round 6 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Karelia, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
Russians roll dice for 1 infantry in Karelia, round 7 : 1/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Karelia, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 3 infantry
Casualties for Germans: 2 infantry
Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
10 infantry moved from Russia to Smolensk
2 armour and 2 mech_infantrys moved from Gorky to Smolensk
1 aaGun moved from Archangel to Karelia
1 infantry moved from Vologda to Archangel
2 artilleries and 13 infantry moved from Ukraine to Rostov
1 aaGun, 1 artillery and 2 infantry moved from Kursk to Rostov
2 infantry moved from Stalingrad to Rostov
1 infantry moved from Vologda to Archangel
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
3 infantry placed in Stalingrad
2 infantry placed in Urals
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans regular : 0.17
Russians regular : -1.17
Territory Summary for Russians :
Siberia : 2 aaGuns, 1 factory_minor and 14 infantry
Smolensk : 2 aaGuns, 2 armour, 1 artillery, 18 infantry and 2 mech_infantrys
Russia : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 8 infantry and 1 tactical_bomber
Karelia : 1 aaGun and 1 infantry
Archangel : 2 infantry
Ukraine : 1 factory_minor
Urals : 1 factory_minor and 2 infantry
Vologda : 3 infantry
Rostov : 1 aaGun, 3 artilleries and 22 infantry
Stalingrad : 1 factory_minor and 3 infantry
Amur : 3 infantry
Northern Manchuria : 1 infantry
Production/PUs Summary :
Germans : 48 / 62
Russians : 41 / 50
Japanese : 31 / 46
Americans : 53 / 53
Chinese : 11 / 12
British : 31 / 37
UK_Pacific : 20 / 21
Italians : 15 / 32
ANZAC : 13 / 23
French : 1 / 0
Dutch : 5 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 marine moved from Japan to 7 Sea Zone
1 cruiser and 1 marine moved from 7 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Guam
2 infantry moved from Kyushu to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Manilla
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 infantry moved from Kyushu to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Davao
1 mech_infantry moved from Kiangsi to Fukien
2 infantry moved from Hunan to Kwangtung
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Kiangsi
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Jehol to Anhwe
1 battleship and 1 marine moved from 45 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Sumatra
2 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Java
1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
2 artilleries, 2 infantry and 2 transports moved from 132 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to Burma
1 battleship moved from 132 Sea Zone to 39 Sea Zone
1 carrier moved from 132 Sea Zone to 39 Sea Zone
1 destroyer moved from 132 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Burma
1 bomber moved from Kwangsi to Tsinghai
1 fighter and 1 tactical_bomber moved from Caroline Islands to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 bomber moved from Kwangsi to Malaya
1 submarine moved from 34 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Java
1 carrier moved from 45 Sea Zone to 43 Sea Zone
1 fighter moved from Kwangsi to Borneo
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter moved from Kwangsi to Fukien
2 infantry moved from Paulau to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 132 Sea Zone
1 infantry and 1 transport moved from 132 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Malaya
1 carrier moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 7 Sea Zone to 37 Sea Zone
1 submarine moved from 38 Sea Zone to 40 Sea Zone
1 destroyer moved from 45 Sea Zone to 43 Sea Zone
1 destroyer moved from 26 Sea Zone to 7 Sea Zone
1 infantry moved from Korea to Southern Manchuria
1 infantry moved from Korea to Southern Manchuria
1 fighter moved from Caroline Islands to 6 Sea Zone
1 tactical_bomber moved from Caroline Islands to Japan
1 infantry moved from Hunan to Kwangsi
1 artillery moved from Kiangsi to Fukien
1 artillery moved from Hunan to Kwangtung
Combat - Japanese
Battle in Celebes
Battle in 56 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 56 Sea Zone
Japanese win, taking Celebes from Dutch with 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Manilla
Battle in Sumatra
Battle in Guam
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 2 transports
French defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 transports in 39 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win, taking Manilla from Americans, taking Sumatra from Dutch, taking Guam from Americans with 1 battleship, 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Tsinghai
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
1 infantry owned by the Chinese lost in Tsinghai
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Fukien
Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Fukien, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Fukien, round 3 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Fukien, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Fukien
1 infantry owned by the British lost in Fukien
Japanese win, taking Fukien from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery and 3 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 : 0/4 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 3 : 0/4 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 4 : 0/4 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 5 : 0/4 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 6 : 1/4 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 1/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Davao
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Davao, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 2 infantry in Davao, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Davao
1 infantry owned by the Americans lost in Davao
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Davao, round 3 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Davao, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Davao
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Burma
Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 aaGun and 4 infantry; Chinese defend with 1 fighter
British roll AA dice in Burma : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers in Burma, round 2 : 4/12 hits, 6.00 expected hits
UK_Pacific roll dice for 1 aaGun, 1 fighter and 4 infantry in Burma, round 2 : 2/5 hits, 2.00 expected hits
2 infantry owned by the Japanese lost in Burma
1 aaGun owned by the British and 3 infantry owned by the British lost in Burma
Japanese roll dice for 2 artilleries, 4 fighters and 4 tactical_bombers in Burma, round 3 : 8/10 hits, 5.33 expected hits
UK_Pacific roll dice for 1 fighter and 1 infantry in Burma, round 3 : 0/2 hits, 1.00 expected hits
1 fighter owned by the Chinese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 artilleries, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 2 infantry
Casualties for British: 1 aaGun and 4 infantry
Casualties for Chinese: 1 fighter
Battle in French Indo China
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 0/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 cruisers in Malaya, round 2 : 2/2 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Malaya to Kwangsi
1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone
1 fighter moved from Borneo to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter moved from Fukien to Kwangsi
3 fighters and 3 tactical_bombers moved from Burma to Kwangsi
1 bomber moved from Tsinghai to Kwangsi
1 aaGun moved from Jehol to Southern Manchuria
Place Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
4 infantry placed in Japan
1 factory_minor placed in Southern Manchuria
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 1.00
French regular : 0.67
Japanese regular : -4.17
British AA : -0.50
ANZAC regular : 0.67
UK_Pacific regular : -1.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 infantry moved from Inner Mongolia to Honan
4 infantry moved from Yunnan to Kweichow
5 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Honan
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Honan, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
Chinese roll dice for 4 infantry in Honan, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Honan, round 4 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Szechwan, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
1 infantry placed in Inner Mongolia
1 infantry placed in Tsinghai
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.33
Territory Summary for Chinese :
Kweichow : 4 infantry
Tsinghai : 1 infantry
Honan : 4 infantry
Inner Mongolia : 1 infantry
Yunnan : 1 infantry
Szechwan : 5 infantry
Production/PUs Summary :
Germans : 48 / 62
Russians : 41 / 50
Japanese : 51 / 62
Americans : 51 / 76
Chinese : 11 / 11
British : 31 / 37
UK_Pacific : 10 / 21
Italians : 15 / 32
ANZAC : 10 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 infantry and 3 transports; Remaining resources: 5 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Combat - Americans
Non Combat Move - Americans
1 aaGun, 1 artillery and 4 infantry moved from Hawaiian Islands to 27 Sea Zone
2 marines moved from Hawaiian Islands to 27 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 5 destroyers, 2 fighters, 4 infantry, 2 marines, 2 submarines and 3 transports moved from 27 Sea Zone to 55 Sea Zone
1 artillery, 4 infantry and 2 marines moved from 55 Sea Zone to Queensland
1 aaGun moved from 55 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 tactical_bomber moved from 55 Sea Zone to Queensland
1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
Place Units - Americans
1 destroyer and 3 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
2 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4
Americans collect 51 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 infantry moved from Inner Mongolia to Honan
4 infantry moved from Yunnan to Kweichow
5 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Honan
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Honan, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
Chinese roll dice for 4 infantry in Honan, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Honan, round 4 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Szechwan, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
1 infantry placed in Inner Mongolia
1 infantry placed in Tsinghai
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Purchase Units - British
British buy 1 carrier, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 bomber moved from United Kingdom to 94 Sea Zone
1 artillery and 1 infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Iraq
2 infantry moved from Tanganyika Territory to 74 Sea Zone
2 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Iraq
8 infantry moved from Yunnan to Burma
2 fighters moved from Eastern India to Burma
1 marine moved from Italian Somaliland to 78 Sea Zone
1 battleship and 1 marine moved from 78 Sea Zone to 82 Sea Zone
1 marine moved from 82 Sea Zone to Iraq
2 cruisers moved from 83 Sea Zone to 82 Sea Zone
1 fighter moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from 83 Sea Zone to Iraq
1 tactical_bomber moved from 83 Sea Zone to Iraq
Combat - British
Battle in Iraq
British attack with 1 armour, 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 armour, 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers in Iraq, round 2 : 2/7 hits, 3.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in 94 Sea Zone
British attack with 1 bomber
Germans defend with 1 submarine and 1 transport; Italians defend with 2 transports
1 submarine owned by the Germans submerged
2 transports owned by the Italians and 1 transport owned by the Germans lost in 94 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 18
Casualties for Italians: 2 transports
Casualties for Germans: 1 transport
Battle in Burma
British attack with 2 fighters and 8 infantry
Japanese defend with 2 artilleries
British roll dice for 2 fighters and 8 infantry in Burma, round 2 : 1/10 hits, 2.33 expected hits
Japanese roll dice for 2 artilleries in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Burma
British roll dice for 2 fighters and 8 infantry in Burma, round 3 : 4/10 hits, 2.33 expected hits
Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 8 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Battle in Alexandria
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 2 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 3 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Alexandria to Egypt
1 carrier and 2 destroyers moved from 83 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from Italian Somaliland to 78 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Baluchistan
3 infantry moved from Southern Persia to Baluchistan
1 fighter and 1 tactical_bomber moved from Iraq to 82 Sea Zone
1 tactical_bomber moved from Iraq to Baluchistan
2 fighters moved from Burma to Eastern India
2 aaGuns moved from Yunnan to Burma
1 infantry moved from Siam to Shan State
1 mech_infantry moved from Ethiopia to Egypt
1 bomber moved from 94 Sea Zone to British Guiana
2 fighters moved from 109 Sea Zone to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 109 Sea Zone to 104 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
Place Units - British
1 carrier placed in 109 Sea Zone
2 infantry and 1 mech_infantry placed in Egypt
British undo move 2.
1 fighter and 2 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
7 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,5,4
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,5
UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67
Italians regular : 0.33
Japanese regular : -0.67
Neutral_Axis regular : -1.00
British regular : -0.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Siam : 1 flag
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Davao : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 2 mech_infantrys
Central United States : 1 factory_major
Wake Island : 1 airfield
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Kweichow : 4 infantry
Tsinghai : 1 infantry
Honan : 4 infantry
Inner Mongolia : 1 infantry
Yunnan : 1 infantry
Szechwan : 5 infantry
Iceland : 1 airfield
Alexandria : 1 artillery
Scotland : 1 airfield
Quebec : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 6 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Egypt : 1 aaGun, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Shan State : 1 infantry
Eastern India : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
Burma : 2 aaGuns and 8 infantry
Ethiopia : 1 flag
Italian Somaliland : 1 flag
Queensland : 1 aaGun, 1 artillery, 1 bomber, 4 infantry, 2 marines and 1 tactical_bomber
French Indo China : 1 flag, 1 infantry
Southern Persia : 1 flag
82 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Iraq : 1 flag, 1 armour, 2 infantry and 1 marine
104 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 5 transports
British Guiana : 1 bomber
109 Sea Zone : 1 carrier
27 Sea Zone : 1 carrier and 1 destroyer
Baluchistan : 1 artillery, 4 infantry and 1 tactical_bomber
55 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 5 destroyers, 4 fighters, 2 submarines and 3 transports
Production/PUs Summary :
Germans : 48 / 62
Russians : 41 / 50
Japanese : 50 / 62
Americans : 51 / 76
Chinese : 11 / 11
British : 33 / 33
UK_Pacific : 11 / 10
Italians : 15 / 32
ANZAC : 10 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 1 mech_infantry moved from Tobruk to Alexandria
1 armour and 1 infantry moved from Tobruk to Alexandria
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Romania to Southern Belarus
Italians take Southern Belarus from Russians
Combat - Italians
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
British defend with 1 artillery
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 2/5 hits, 1.83 expected hits
British roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
1 fighter moved from Tobruk to Gibraltar
1 fighter moved from 97 Sea Zone to Gibraltar
1 carrier moved from 97 Sea Zone to 100 Sea Zone
1 cruiser moved from 97 Sea Zone to 100 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Tunisia to Algeria
1 bomber moved from Greece to Southern Italy
1 artillery and 1 infantry moved from Romania to Bessarabia
1 destroyer moved from 97 Sea Zone to 100 Sea Zone
Place Units - Italians
1 fighter and 1 tactical_bomber placed in Southern Italy
2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Yunnan to Eastern India
1 destroyer moved from 63 Sea Zone to 55 Sea Zone
3 fighters moved from New South Wales to Queensland
1 marine moved from New South Wales to Queensland
1 aaGun, 1 artillery and 1 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 cruiser moved from 27 Sea Zone to 55 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 carrier and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
United Kingdom : 1 fighter and 2 infantry
Egypt : 2 infantry
Eastern India : 1 fighter
New Guinea : 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 1 infantry and 1 marine
New Zealand : 1 airfield, 1 harbour and 1 infantry
64 Sea Zone : 1 carrier and 1 transport
Dutch New Guinea : 1 flag
55 Sea Zone : 1 cruiser and 1 destroyer
Production/PUs Summary :
Germans : 48 / 62
Russians : 39 / 50
Japanese : 50 / 62
Americans : 51 / 76
Chinese : 11 / 11
British : 33 / 33
UK_Pacific : 11 / 10
Italians : 17 / 32
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northern Belarus to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Leningrad to Vologda
1 infantry moved from Leningrad to Vologda
2 bombers moved from Western Germany to Vologda
3 armour, 2 artilleries and 12 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 armour moved from Eastern Poland to Ukraine
5 mech_infantrys moved from Eastern Poland to Western Ukraine
5 mech_infantrys moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
2 armour, 1 infantry and 1 mech_infantry moved from Eastern Poland to Southern Belarus
3 armour and 2 mech_infantrys moved from Poland to Southern Belarus
1 fighter moved from Western Germany to Leningrad
11 infantry moved from Northern Belarus to Southern Belarus
3 artilleries moved from Northern Belarus to Southern Belarus
1 fighter moved from 96 Sea Zone to 100 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Alexandria
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Crete
1 submarine moved from 113 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from Western Germany to 100 Sea Zone
Combat - Germans
Battle in Crete
Battle in Vologda
Germans attack with 2 bombers and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 2 bombers and 3 infantry in Vologda, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 3 infantry in Vologda, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Vologda
2 bombers owned by the Germans retreated
3 infantry owned by the Germans retreated to Leningrad
Russians win, taking Crete from Neutral_Allies with 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
2 bombers moved from Vologda to Leningrad
1 infantry moved from Northern Belarus to Southern Belarus
1 aaGun moved from Northern Belarus to Southern Belarus
1 aaGun moved from Northern Belarus to Leningrad
1 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Leningrad to Vyborg
1 aaGun, 6 artilleries and 2 infantry moved from Poland to Eastern Poland
5 artilleries and 7 infantry moved from Germany to Poland
1 armour moved from Western Germany to Poland
Place Units - Germans
1 factory_minor placed in Leningrad
1 transport placed in 116 Sea Zone
1 fighter placed in Western Germany
2 submarines and 1 transport placed in 95 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 16 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Vologda to Novgorod
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
1 aaGun moved from Karelia to Finland
1 infantry moved from Archangel to Karelia
2 aaGuns, 2 armour, 1 artillery, 18 infantry and 2 mech_infantrys moved from Smolensk to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 aaGun, 3 artilleries and 20 infantry moved from Rostov to Stalingrad
1 infantry moved from Rostov to Northern Caucasus
2 infantry moved from Urals to Kazakhstan
2 aaGuns and 14 infantry moved from Siberia to Amur
Place Units - Russians
3 infantry placed in Stalingrad
3 infantry placed in Urals
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 1.17
Territory Summary for Russians :
Kazakhstan : 2 infantry
Siberia : 1 factory_minor
Bryansk : 1 infantry
Smolensk : 1 infantry
Russia : 2 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 2 fighters, 34 infantry, 2 mech_infantrys and 1 tactical_bomber
Karelia : 1 infantry
Archangel : 1 infantry
Urals : 1 factory_minor and 3 infantry
Northern Caucasus : 1 infantry
Rostov : 1 infantry
Novgorod : 1 infantry
Stalingrad : 1 aaGun, 3 artilleries, 1 factory_minor and 26 infantry
Amur : 2 aaGuns and 17 infantry
Northern Manchuria : 1 infantry
Finland : 1 flag, 1 aaGun and 1 infantry
Production/PUs Summary :
Germans : 48 / 67
Russians : 39 / 53
Japanese : 50 / 62
Americans : 51 / 76
Chinese : 11 / 11
British : 33 / 33
UK_Pacific : 11 / 10
Italians : 17 / 32
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
Hope you are doing well nikola…you are up.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State
1 infantry moved from Celebes to 45 Sea Zone
2 infantry moved from Manilla to Davao
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Davao
1 marine moved from Guam to 22 Sea Zone
1 cruiser and 1 marine moved from 22 Sea Zone to 24 Sea Zone
1 marine moved from 24 Sea Zone to Wake Island
1 destroyer moved from 7 Sea Zone to 24 Sea Zone
1 carrier moved from 6 Sea Zone to 24 Sea Zone
1 fighter moved from 6 Sea Zone to 24 Sea Zone
1 tactical_bomber moved from Japan to 24 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Java to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from Borneo to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
1 marine moved from Sumatra to 38 Sea Zone
1 battleship and 1 marine moved from 38 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Siam
1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to French Indo China
1 fighter moved from 43 Sea Zone to Shan State
1 battleship, 1 carrier, 1 destroyer and 2 transports moved from 39 Sea Zone to 132 Sea Zone
2 carriers moved from 43 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Shan State
1 destroyer moved from 36 Sea Zone to 132 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Kweichow
1 armour moved from Kwangsi to Kweichow
1 infantry moved from Hunan to Szechwan
1 infantry moved from Hopei to Szechwan
3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 submarine moved from 40 Sea Zone to 38 Sea Zone
1 bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Szechwan
Combat - Japanese
Battle in Siam
Battle in Wake Island
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/6 hits, 2.83 expected hits
Chinese roll dice for 4 infantry in Kweichow, round 2 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
3 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Kweichow, round 3 : 1/4 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Siam from UK_Pacific, taking Wake Island from Americans, taking Kweichow from Chinese with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 4 infantry
Battle in Yunnan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Szechwan, round 2 : 4/9 hits, 4.33 expected hits
Chinese roll dice for 5 infantry in Szechwan, round 2 : 0/5 hits, 1.67 expected hits
4 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Szechwan, round 3 : 4/9 hits, 4.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Chinese: 5 infantry
Battle in Davao
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Davao, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Shan State
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 3.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 2/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Davao to 37 Sea Zone
1 tactical_bomber moved from Davao to 37 Sea Zone
1 transport moved from 132 Sea Zone to 20 Sea Zone
2 infantry moved from Korea to Southern Manchuria
1 submarine moved from 56 Sea Zone to 132 Sea Zone
1 transport moved from 36 Sea Zone to 21 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery moved from Kiangsi to Hopei
1 infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Fukien to Kiangsi
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 bomber moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Shan State to 132 Sea Zone
1 fighter moved from Kweichow to 132 Sea Zone
1 bomber moved from Kweichow to Kwangsi
4 fighters moved from Szechwan to Kwangsi
3 tactical_bombers moved from Szechwan to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
1 aaGun moved from Southern Manchuria to Jehol
Place Units - Japanese
1 factory_minor placed in Malaya
1 submarine placed in 6 Sea Zone
2 destroyers, 2 submarines and 1 transport placed in 7 Sea Zone
1 artillery and 2 infantry placed in Southern Manchuria
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
Americans regular : -0.33
Japanese regular : 0.33
UK_Pacific regular : -0.67
@666 Sorry. I think I will be able to play with relatively normal pace now.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Honan to Shansi
1 infantry moved from Inner Mongolia to Shansi
Combat - Chinese
Battle in Shansi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shansi, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Honan to Inner Mongolia
Place Units - Chinese
3 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50
Japanese regular : -0.33
Territory Summary for Chinese :
Tsinghai : 1 infantry
Shansi : 3 infantry
Honan : 1 infantry
Inner Mongolia : 4 infantry
Production/PUs Summary :
Germans : 47 / 67
Russians : 39 / 53
Japanese : 57 / 66
Americans : 51 / 71
Chinese : 9 / 11
British : 33 / 33
UK_Pacific : 7 / 10
Italians : 17 / 32
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 104 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 93 Sea Zone to Morocco
1 bomber moved from Queensland to 20 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 20 Sea Zone
Americans win, taking Morocco from Germans with 1 bomber remaining. Battle score for attacker is 18
Casualties for Japanese: 3 transports
Non Combat Move - Americans
1 bomber moved from 20 Sea Zone to Northern Manchuria
1 destroyer, 1 submarine and 1 transport moved from 55 Sea Zone to 27 Sea Zone
1 tactical_bomber moved from Queensland to 27 Sea Zone
2 fighters moved from 55 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
2 carriers, 2 destroyers, 2 fighters and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to 109 Sea Zone
1 fighter moved from Eastern United States to 93 Sea Zone
1 marine moved from Queensland to 55 Sea Zone
1 battleship and 1 marine moved from 55 Sea Zone to 27 Sea Zone
1 marine moved from 27 Sea Zone to Hawaiian Islands
Place Units - Americans
2 carriers and 4 submarines placed in 11 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Honan to Shansi
1 infantry moved from Inner Mongolia to Shansi
Combat - Chinese
Battle in Shansi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shansi, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Honan to Inner Mongolia
Place Units - Chinese
3 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from British Guiana to 95 Sea Zone
1 marine moved from Iraq to 82 Sea Zone
1 cruiser and 1 marine moved from 82 Sea Zone to 74 Sea Zone
1 marine moved from 74 Sea Zone to French Madagascar
1 infantry moved from Iraq to Syria
British take Syria from Neutral_Axis
Combat - British
Battle in French Madagascar
Battle in 95 Sea Zone
British attack with 1 bomber
Germans defend with 2 submarines and 1 transport
2 submarines owned by the Germans submerged
1 transport owned by the Germans lost in 95 Sea Zone
British win, taking French Madagascar from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 transport
Non Combat Move - British
1 bomber moved from 95 Sea Zone to Morocco
1 armour moved from Iraq to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 infantry moved from Iraq to 82 Sea Zone
3 infantry moved from Baluchistan to 82 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports moved from 82 Sea Zone to 83 Sea Zone
4 infantry moved from 83 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Egypt
1 tactical_bomber moved from Baluchistan to Egypt
1 fighter moved from Eastern India to 83 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco
6 fighters moved from United Kingdom to 93 Sea Zone
1 carrier and 1 fighter moved from 109 Sea Zone to 93 Sea Zone
2 fighters moved from 93 Sea Zone to Morocco
1 artillery and 1 infantry moved from Baluchistan to Central India
2 aaGuns and 7 infantry moved from Burma to Eastern India
Place Units - British
3 infantry placed in Egypt
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,4,5,2,1,2
British collect 32 PUs (4 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50
Japanese regular : -0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Northern Manchuria : 1 bomber
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Midway : 1 airfield
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Central United States : 1 factory_major
Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour, 1 infantry, 1 marine and 1 tactical_bomber
Tsinghai : 1 infantry
Shansi : 3 infantry
Honan : 1 infantry
Inner Mongolia : 4 infantry
Iceland : 1 airfield
Belgian Congo : 1 mech_infantry
Scotland : 1 airfield
Quebec : 1 factory_minor and 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Egypt : 1 aaGun, 1 factory_minor, 3 fighters, 1 harbour, 11 infantry, 1 mech_infantry and 2 tactical_bombers
Eastern India : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 17 infantry
Central India : 1 artillery and 1 infantry
Burma : 1 infantry
Ethiopia : 1 flag
Italian Somaliland : 1 flag
Queensland : 1 aaGun, 1 artillery, 4 infantry and 1 marine
Syria : 1 flag, 1 infantry
French Madagascar : 1 flag, 1 marine
Morocco : 1 flag, 2 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 2 mech_infantrys
Southern Persia : 1 flag
93 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters, 1 submarine and 5 transports
Iraq : 1 flag
83 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports
11 Sea Zone : 2 carriers and 4 submarines
Northeast Persia : 1 flag, 1 armour
27 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 submarine and 1 transport
74 Sea Zone : 1 cruiser
55 Sea Zone : 2 carriers, 3 cruisers, 4 destroyers, 2 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 47 / 67
Russians : 39 / 53
Japanese : 57 / 66
Americans : 51 / 71
Chinese : 9 / 11
British : 36 / 35
UK_Pacific : 7 / 10
Italians : 17 / 32
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
Combat Hit Differential Summary :