• '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Yamamoto round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Yamamoto
            Turning on Edit Mode
            EDIT: Adding units owned by Yamamoto to East And South Borneo: 1 Fighter
            EDIT: Turning off Edit Mode
            6 Adv.Fighters and 9 Fighters moved from 85 Sea Zone to 67 Sea Zone
            1 Fighter moved from Banjarmasin to 67 Sea Zone
            3 Bombers moved from Davao to 67 Sea Zone
            1 Bomber moved from Tokyo to 67 Sea Zone
            1 Fighter moved from East And South Borneo to 67 Sea Zone
            4 Infantrys moved from Banjarmasin to 110 Sea Zone
            4 Infantrys moved from 110 Sea Zone to Lombok
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
            2 Infantrys moved from Mindanao to 111 Sea Zone
            2 Infantrys and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Lombok
    
        Purchase Units - Yamamoto
            Yamamoto buy 3 Adv.Fighters, 3 Fighters and 7 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 67 Sea Zone
                Yamamoto attack with 6 Adv.Fighters, 4 Bombers and 11 Fighters
                Anzac defend with 4 Adv.Fighters, 1 Battleship, 3 Carriers, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 Submarine and 4 Transports
                    Yamamoto roll dice for 6 Adv.Fighters, 4 Bombers and 11 Fighters in 67 Sea Zone, round 2 : 11/21 hits, 9.33 expected hits
                Units damaged: 1 Battleship owned by the Anzac
                    Anzac roll dice for 4 Adv.Fighters, 1 Battleship, 3 Carriers, 1 Cruiser, 1 Destroyer, 2 Fighters and 4 Transports in 67 Sea Zone, round 2 : 7/16 hits, 7.33 expected hits
                    7 Fighters owned by the Yamamoto lost in 67 Sea Zone
                    4 Transports owned by the Anzac, 1 Cruiser owned by the Anzac, 2 Fighters owned by the Anzac, 1 Submarine owned by the Anzac, 1 Destroyer owned by the Anzac and 1 Carrier owned by the Anzac lost in 67 Sea Zone
                    Yamamoto roll dice for 6 Adv.Fighters, 4 Bombers and 4 Fighters in 67 Sea Zone, round 3 : 6/14 hits, 7.00 expected hits
                    Anzac roll dice for 4 Adv.Fighters, 1 Battleship and 2 Carriers in 67 Sea Zone, round 3 : 4/7 hits, 4.33 expected hits
                    4 Fighters owned by the Yamamoto lost in 67 Sea Zone
                    2 Carriers owned by the Anzac and 4 Adv.Fighters owned by the Anzac lost in 67 Sea Zone
                    Yamamoto roll dice for 6 Adv.Fighters and 4 Bombers in 67 Sea Zone, round 4 : 5/10 hits, 5.67 expected hits
                    Anzac roll dice for 1 Battleship in 67 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    1 Battleship owned by the Anzac lost in 67 Sea Zone
                Yamamoto win with 6 Adv.Fighters and 4 Bombers remaining. Battle score for attacker is 81
                Casualties for Yamamoto: 11 Fighters
                Casualties for Anzac: 4 Adv.Fighters, 1 Battleship, 3 Carriers, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 Submarine and 4 Transports
            Battle in Lombok
                Yamamoto attack with 6 Infantrys
                Anzac defend with 1 Infantry; Dutch defend with 1 Bunker
                    Yamamoto roll dice for 1 Battleship in Lombok, round 2 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 6 Infantrys in Lombok, round 2 : 1/6 hits, 1.00 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 1 Bunker and 1 Infantry in Lombok, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Yamamoto lost in Lombok
                    Yamamoto roll dice for 5 Infantrys in Lombok, round 3 : 2/5 hits, 0.83 expected hits
                    Dutch roll dice for 1 Bunker and 1 Infantry in Lombok, round 3 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Anzac and 1 Bunker owned by the Dutch lost in Lombok
                Yamamoto win, taking Lombok from Dutch with 5 Infantrys remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Infantry
                Casualties for Dutch: 1 Bunker
                Casualties for Anzac: 1 Infantry
    
        Non Combat Move - Yamamoto
            3 Bombers moved from 67 Sea Zone to Davao
            1 Bomber moved from 67 Sea Zone to Banjarmasin
            6 Adv.Fighters moved from 67 Sea Zone to 111 Sea Zone
            3 Carriers moved from 85 Sea Zone to 111 Sea Zone
            1 Transport moved from 85 Sea Zone to 76 Sea Zone
            1 Transport moved from 85 Sea Zone to 86 Sea Zone
            1 Destroyer moved from 110 Sea Zone to 111 Sea Zone
            1 Infantry moved from Kamchatka to Koryakia
            1 Transport moved from 85 Sea Zone to 94 Sea Zone
            1 Tank moved from Saipan to 94 Sea Zone
            1 Tank and 1 Transport moved from 94 Sea Zone to 85 Sea Zone
            1 Tank moved from 85 Sea Zone to Tokyo
    
        Place Units - Yamamoto
            3 Adv.Fighters and 3 Fighters placed in 85 Sea Zone
            4 Infantrys placed in Davao
            Yamamoto undo move 1.
            2 Adv.Fighters and 2 Fighters placed in 85 Sea Zone
            1 Adv.Fighter and 1 Fighter placed in 85 Sea Zone
            3 Infantrys placed in Tokyo
            Turning on Edit Mode
            EDIT: Adding units owned by Yamamoto to 111 Sea Zone: 1 Battleship, 2 T.Boats and 4 Transports
            EDIT: Removing units owned by Yamamoto from 110 Sea Zone: 1 Battleship, 2 T.Boats and 4 Transports
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Ulithi: 1 Artillery
            EDIT: Adding units owned by Yamamoto to Yap: 1 Artillery
            EDIT: Turning off Edit Mode
    
        Turn Complete - Yamamoto
            Yamamoto collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.50
    Anzac regular : -1.33
    Dutch regular : -0.67
    

    Savegame


  • @captainwalker

    Yam in, FYI re: edits forgot to move my fleet 1 space to catch planes on combat move… DUR

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Yamamoto round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Yamamoto
            Turning on Edit Mode
            EDIT: Adding units owned by Yamamoto to East And South Borneo: 1 Fighter
            EDIT: Turning off Edit Mode
            6 Adv.Fighters and 9 Fighters moved from 85 Sea Zone to 67 Sea Zone
            1 Fighter moved from Banjarmasin to 67 Sea Zone
            3 Bombers moved from Davao to 67 Sea Zone
            1 Bomber moved from Tokyo to 67 Sea Zone
            1 Fighter moved from East And South Borneo to 67 Sea Zone
            4 Infantrys moved from Banjarmasin to 110 Sea Zone
            4 Infantrys moved from 110 Sea Zone to Lombok
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
            2 Infantrys moved from Mindanao to 111 Sea Zone
            2 Infantrys and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Lombok
    
        Purchase Units - Yamamoto
            Yamamoto buy 3 Adv.Fighters, 3 Fighters and 7 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 67 Sea Zone
                Yamamoto attack with 6 Adv.Fighters, 4 Bombers and 11 Fighters
                Anzac defend with 4 Adv.Fighters, 1 Battleship, 3 Carriers, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 Submarine and 4 Transports
                    Yamamoto roll dice for 6 Adv.Fighters, 4 Bombers and 11 Fighters in 67 Sea Zone, round 2 : 11/21 hits, 9.33 expected hits
                Units damaged: 1 Battleship owned by the Anzac
                    Anzac roll dice for 4 Adv.Fighters, 1 Battleship, 3 Carriers, 1 Cruiser, 1 Destroyer, 2 Fighters and 4 Transports in 67 Sea Zone, round 2 : 7/16 hits, 7.33 expected hits
                    7 Fighters owned by the Yamamoto lost in 67 Sea Zone
                    4 Transports owned by the Anzac, 1 Cruiser owned by the Anzac, 2 Fighters owned by the Anzac, 1 Submarine owned by the Anzac, 1 Destroyer owned by the Anzac and 1 Carrier owned by the Anzac lost in 67 Sea Zone
                    Yamamoto roll dice for 6 Adv.Fighters, 4 Bombers and 4 Fighters in 67 Sea Zone, round 3 : 6/14 hits, 7.00 expected hits
                    Anzac roll dice for 4 Adv.Fighters, 1 Battleship and 2 Carriers in 67 Sea Zone, round 3 : 4/7 hits, 4.33 expected hits
                    4 Fighters owned by the Yamamoto lost in 67 Sea Zone
                    2 Carriers owned by the Anzac and 4 Adv.Fighters owned by the Anzac lost in 67 Sea Zone
                    Yamamoto roll dice for 6 Adv.Fighters and 4 Bombers in 67 Sea Zone, round 4 : 5/10 hits, 5.67 expected hits
                    Anzac roll dice for 1 Battleship in 67 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    1 Battleship owned by the Anzac lost in 67 Sea Zone
                Yamamoto win with 6 Adv.Fighters and 4 Bombers remaining. Battle score for attacker is 81
                Casualties for Yamamoto: 11 Fighters
                Casualties for Anzac: 4 Adv.Fighters, 1 Battleship, 3 Carriers, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 Submarine and 4 Transports
            Battle in Lombok
                Yamamoto attack with 6 Infantrys
                Anzac defend with 1 Infantry; Dutch defend with 1 Bunker
                    Yamamoto roll dice for 1 Battleship in Lombok, round 2 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 6 Infantrys in Lombok, round 2 : 1/6 hits, 1.00 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 1 Bunker and 1 Infantry in Lombok, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Yamamoto lost in Lombok
                    Yamamoto roll dice for 5 Infantrys in Lombok, round 3 : 2/5 hits, 0.83 expected hits
                    Dutch roll dice for 1 Bunker and 1 Infantry in Lombok, round 3 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Anzac and 1 Bunker owned by the Dutch lost in Lombok
                Yamamoto win, taking Lombok from Dutch with 5 Infantrys remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Infantry
                Casualties for Dutch: 1 Bunker
                Casualties for Anzac: 1 Infantry
    
        Non Combat Move - Yamamoto
            3 Bombers moved from 67 Sea Zone to Davao
            1 Bomber moved from 67 Sea Zone to Banjarmasin
            6 Adv.Fighters moved from 67 Sea Zone to 111 Sea Zone
            3 Carriers moved from 85 Sea Zone to 111 Sea Zone
            1 Transport moved from 85 Sea Zone to 76 Sea Zone
            1 Transport moved from 85 Sea Zone to 86 Sea Zone
            1 Destroyer moved from 110 Sea Zone to 111 Sea Zone
            1 Infantry moved from Kamchatka to Koryakia
            1 Transport moved from 85 Sea Zone to 94 Sea Zone
            1 Tank moved from Saipan to 94 Sea Zone
            1 Tank and 1 Transport moved from 94 Sea Zone to 85 Sea Zone
            1 Tank moved from 85 Sea Zone to Tokyo
    
        Place Units - Yamamoto
            3 Adv.Fighters and 3 Fighters placed in 85 Sea Zone
            4 Infantrys placed in Davao
            Yamamoto undo move 1.
            2 Adv.Fighters and 2 Fighters placed in 85 Sea Zone
            1 Adv.Fighter and 1 Fighter placed in 85 Sea Zone
            3 Infantrys placed in Tokyo
            Turning on Edit Mode
            EDIT: Adding units owned by Yamamoto to 111 Sea Zone: 1 Battleship, 2 T.Boats and 4 Transports
            EDIT: Removing units owned by Yamamoto from 110 Sea Zone: 1 Battleship, 2 T.Boats and 4 Transports
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Ulithi: 1 Artillery
            EDIT: Adding units owned by Yamamoto to Yap: 1 Artillery
            EDIT: Turning off Edit Mode
    
        Turn Complete - Yamamoto
            Yamamoto collect 61 PUs; end with 61 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Davao: 1 Fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.50
    Anzac regular : -1.33
    Dutch regular : -0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    Sorry had to edit out 1 plane too.


  • @redrum ready for China

  • 2024 '22 '19 '17 '15

    @Karl7 Japanese Kamikaze is real!

  • TripleA

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Chinese
            1 Adv.Fighter and 1 Fighter moved from Hupeh to Shansi
            1 Adv.Fighter moved from Hupeh to Anhwei
            2 Infantrys moved from Hupeh to Anhwei
            2 Infantrys moved from Suiyuan to Shansi
            1 Infantry moved from Hupeh to Shansi
            1 Infantry moved from Hupeh to Shansi
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 9 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 Adv.Fighter, 1 Fighter and 4 Infantrys
                Hisaichi defend with 2 Infantrys and 1 Tank
                    Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 4 Infantrys in Shansi, round 2 : 1/6 hits, 1.50 expected hits
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Shansi, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                    1 Infantry owned by the Hisaichi lost in Shansi
                    Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Shansi, round 3 : 2/5 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 3 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                    1 Tank owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Chinese: 2 Infantrys
                Casualties for Hisaichi: 2 Infantrys and 1 Tank
            Battle in Anhwei
                Chinese attack with 1 Adv.Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Anhwei, round 2 : 2/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 Adv.Fighter moved from Anhwei to Hupeh
            1 Adv.Fighter and 1 Fighter moved from Shansi to Hupeh
            1 Infantry moved from Ningsia to Suiyuan
            4 Tanks moved from Gobi Altai to Shensi
            2 Infantrys moved from Szechwan to Hupeh
            2 Infantrys moved from Shensi to Hupeh
            2 Infantrys moved from Lanchow to Szechwan
            3 Infantrys moved from Lanchow to Shensi
            1 Infantry moved from E.Qinghai to Ningsia
            5 Infantrys moved from E.Qinghai to Lanchow
            6 Infantrys moved from Hsining to E.Qinghai
            2 ArmoredCars and 1 Tank moved from Urumqi to Gobi Altai
    
        Place Units - Chinese
            3 Infantrys placed in Hupeh
            6 Infantrys placed in Hsining
            2 ArmoredCars and 1 Tank placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Hisaichi regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Hisaichi
            1 Artillery and 2 Infantrys moved from Shanghai to Anhwei
            1 L.Fighter moved from Hong Kong to Anhwei
            1 Artillery and 1 Infantry moved from Chahar to Suiyuan
            1 Bomber moved from Liaoning to Shansi
            1 Infantry moved from Chahar to Suiyuan
            2 Infantrys moved from Shantung to Shansi
            1 Infantry moved from Chahar to Shansi
            1 Tank moved from Shantung to Shansi
            1 Infantry moved from S.Buryat Mongolia to Irkutsk
                  Hisaichi take Irkutsk from Russians
            1 Tank moved from Ayan to Okhotsk
            1 Adv.Fighter moved from Heilungchiang to Okhotsk
            1 Infantry moved from Kolyma to Okhotsk
            2 Infantrys moved from Hong Kong to 92 Sea Zone
            2 Infantrys and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Sumatra
            1 Adv.Fighter and 1 Fighter moved from 92 Sea Zone to Sumatra
            1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to Sumatra
            1 Artillery and 3 Infantrys moved from Malaya to 110 Sea Zone
            1 Artillery and 3 Infantrys moved from 110 Sea Zone to Sumatra
            1 Infantry moved from Malaya to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Sumatra
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 4 Artillerys, 1 Elite, 16 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Suiyuan
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Suiyuan
                    1 Infantry owned by the Chinese lost in Suiyuan
                Hisaichi win, taking Suiyuan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Anhwei
                Hisaichi attack with 1 Artillery, 2 Infantrys and 1 L.Fighter
                Chinese defend with 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 L.Fighter in Anhwei, round 2 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 Infantrys in Anhwei, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Anhwei
                    2 Infantrys owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 2 Infantrys
            Battle in Shansi
                Hisaichi attack with 1 Bomber, 3 Infantrys and 1 Tank
                Chinese defend with 2 Infantrys
                    Hisaichi roll dice for 1 Bomber, 3 Infantrys and 1 Tank in Shansi, round 2 : 2/5 hits, 1.67 expected hits
                    Chinese roll dice for 2 Infantrys in Shansi, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Shansi
                    2 Infantrys owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Bomber, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 2 Infantrys
            Battle in Okhotsk
                Hisaichi attack with 1 Adv.Fighter, 1 Infantry and 1 Tank
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Infantry and 1 Tank in Okhotsk, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Okhotsk
                Hisaichi win, taking Okhotsk from Russians with 1 Adv.Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Sumatra
                Hisaichi attack with 2 Adv.Fighters, 1 Artillery, 2 Fighters and 6 Infantrys
                British defend with 1 Artillery and 4 Infantrys; Dutch defend with 1 Bunker
                    Hisaichi roll dice for 1 Battleship and 1 Cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    1 Infantry owned by the British lost in Sumatra
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 2 Fighters and 6 Infantrys in Sumatra, round 2 : 6/11 hits, 3.17 expected hits
                    Dutch roll dice for 1 Artillery, 1 Bunker and 3 Infantrys in Sumatra, round 2 : 2/5 hits, 1.83 expected hits
                    2 Infantrys owned by the Hisaichi lost in Sumatra
                    1 Artillery owned by the British, 3 Infantrys owned by the British and 1 Bunker owned by the Dutch lost in Sumatra
                Hisaichi win, taking Sumatra from Dutch with 2 Adv.Fighters, 1 Artillery, 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 14
                Casualties for British: 1 Artillery and 4 Infantrys
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Dutch: 1 Bunker
    
        Non Combat Move - Hisaichi
            1 Adv.Fighter and 1 Fighter moved from Sumatra to 111 Sea Zone
            1 Carrier, 1 Destroyer and 2 Transports moved from 92 Sea Zone to 111 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Sumatra to 110 Sea Zone
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
            2 Infantrys moved from N.French Indochina to Yunnan
            1 L.Fighter moved from Anhwei to Hong Kong
            3 Infantrys moved from Kiangsi to Shanghai
            2 Infantrys moved from Hong Kong to Kiangsi
            1 Infantry moved from Hong Kong to Kwangtung
            1 Artillery, 3 Infantrys and 1 Tank moved from Peking to Chahar
            1 Bomber moved from Shansi to Liaoning
            1 Artillery and 3 Infantrys moved from Liaoning to Peking
            1 Tank moved from Heilungchiang to Peking
            1 Infantry moved from Chita to S.Buryat Mongolia
            1 Infantry moved from Heilungchiang to Chita
            1 Infantry moved from Heilungchiang to Ayan
            1 Infantry moved from Kirin to Heilungchiang
            1 Tank moved from Changchun to Heilungchiang
            3 Infantrys moved from Changchun to Kirin
            1 Adv.Fighter moved from Okhotsk to Heilungchiang
    
        Place Units - Hisaichi
            1 Artillery, 4 Infantrys and 1 Tank placed in Hong Kong
            1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Malaya
            1 Artillery and 3 Infantrys placed in Liaoning
            1 Artillery and 2 Infantrys placed in Heilungchiang
            1 Adv.Fighter, 4 Infantrys and 2 Tanks placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 83 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Russians regular : -0.33
    Dutch regular : 0.17
    Hisaichi regular : 6.67
    

    Savegame


  • @Elrood UK is up


  • @captainwalker will be some days before I can move… need to align with Anzac and US now after that unexpected and unprovoked!!! Attack… and also I am on a trip currently with no PC to play on with me.

    Please bear with me.

  • '20

    I will be gone the 9th thru 13th

  • 2024 '22 '19 '17 '15

    can planes land on damaged Super Carriers?


  • @Elrood yes


  • @VictoryFirst Game History

    Round: 8
    
        Combat Move - British
            1 Infantry moved from Nauru to 109 Sea Zone
            1 Destroyer, 1 Infantry and 1 Transport moved from 109 Sea Zone to 86 Sea Zone
            1 Infantry moved from 86 Sea Zone to Iwo Jima
            3 Transports moved from 65 Sea Zone to 60 Sea Zone
            5 Infantrys moved from Madras to 60 Sea Zone
            5 Infantrys and 3 Transports moved from 60 Sea Zone to 65 Sea Zone
            5 Infantrys moved from 65 Sea Zone to Sumatra
            1 Adv.Fighter and 2 Fighters moved from 65 Sea Zone to Sumatra
            1 Infantry moved from Mersa Matruh to Tobruk
                  British take Tobruk from Italians
            1 Infantry moved from New Valley to Kufra
            1 Infantry moved from Mersa Matruh to Kufra
            1 Infantry moved from Mersa Matruh to Kufra
            2 Infantrys moved from Lower Egypt to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Crete
            2 Adv.Fighters and 2 Fighters moved from 56 Sea Zone to Kufra
            2 Adv.Fighters and 1 Fighter moved from 56 Sea Zone to Crete
            1 Adv.Fighter moved from 56 Sea Zone to Kufra
            2 Infantrys moved from Manchester to 11 Sea Zone
            2 Infantrys and 1 Transport moved from 11 Sea Zone to 22 Sea Zone
            2 Infantrys moved from 22 Sea Zone to Denmark
            2 Infantrys moved from Manchester to 11 Sea Zone
            2 Infantrys and 1 Transport moved from 11 Sea Zone to 22 Sea Zone
            2 Infantrys moved from 22 Sea Zone to Oslo
            1 Transport moved from 22 Sea Zone to 21 Sea Zone
            1 Infantry moved from Dover to 21 Sea Zone
            1 Infantry and 1 Transport moved from 21 Sea Zone to 12 Sea Zone
            1 Infantry moved from 12 Sea Zone to Nordland
                  British take Nordland from Germans
            1 Transport moved from 22 Sea Zone to 21 Sea Zone
            1 Infantry moved from Dover to 21 Sea Zone
            1 Infantry and 1 Transport moved from 21 Sea Zone to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Belgium
                  British take Belgium from Germans
            1 Transport moved from 22 Sea Zone to 21 Sea Zone
            1 Infantry moved from Dover to 21 Sea Zone
            1 Infantry and 1 Transport moved from 21 Sea Zone to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Brittany
                  French take Brittany from Germans
            1 Bomber moved from Dover to Denmark
            2 Adv.Fighters moved from 11 Sea Zone to Oslo
            1 Adv.Fighter and 2 Fighters moved from 22 Sea Zone to Denmark
            1 Fighter moved from 22 Sea Zone to Oslo
            1 Fighter moved from 22 Sea Zone to Oslo
            1 Infantry moved from Gibraltar to Andalusia
                  British take Andalusia from Germans
            1 Infantry moved from Bahia to Rio De Janeiro
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 2 Battleships, 1 Destroyer, 14 Infantrys and 4 Submarines; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 86 Sea Zone
                British attack with 1 Destroyer and 1 Transport
                Yamamoto defend with 1 Transport
                    British roll dice for 1 Destroyer and 1 Transport in 86 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Yamamoto roll dice for 1 Transport in 86 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 Destroyer and 1 Transport in 86 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Yamamoto roll dice for 1 Transport in 86 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 Transport owned by the Yamamoto lost in 86 Sea Zone
                British win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Transport
            Battle in Sumatra
                British attack with 1 Adv.Fighter, 2 Fighters and 5 Infantrys
                Hisaichi defend with 1 Artillery and 4 Infantrys
                    British roll dice for 2 Battleships in Sumatra, round 2 : 1/2 hits, 1,33 expected hits
                    1 Infantry owned by the Hisaichi lost in Sumatra
                    British roll dice for 1 Adv.Fighter, 2 Fighters and 5 Infantrys in Sumatra, round 2 : 4/8 hits, 2,00 expected hits
                    Hisaichi roll dice for 1 Artillery and 3 Infantrys in Sumatra, round 2 : 2/4 hits, 1,33 expected hits
                    2 Infantrys owned by the British lost in Sumatra
                    3 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Sumatra
                British win, taking Sumatra from Hisaichi with 1 Adv.Fighter, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Artillery and 4 Infantrys
                Casualties for British: 2 Infantrys
            Battle in Oslo
                British attack with 2 Adv.Fighters, 2 Fighters and 2 Infantrys
                Germans defend with 2 Infantrys
                    British roll dice for 2 Battleships in Oslo, round 2 : 2/2 hits, 1,33 expected hits
                    2 Infantrys owned by the Germans lost in Oslo
                British win, taking Oslo from Germans with 2 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
            Battle in Denmark
                British attack with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 2 Infantrys
                Germans defend with 1 Artillery and 1 Infantry
                    British roll dice for 2 Battleships in Denmark, round 2 : 2/2 hits, 1,33 expected hits
                    1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Denmark
                British win, taking Denmark from Germans with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Artillery and 1 Infantry
            Battle in Rio De Janeiro
                British attack with 1 Infantry
                Neutral defend with 1 Artillery and 2 Infantrys
                    British roll dice for 1 Infantry in Rio De Janeiro, round 2 : 1/1 hits, 0,17 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 2/3 hits, 1,00 expected hits
                    1 Infantry owned by the British lost in Rio De Janeiro
                    1 Infantry owned by the Neutral lost in Rio De Janeiro
                Neutral win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Iwo Jima
            Battle in Crete
                British attack with 2 Adv.Fighters, 1 Fighter and 2 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 1 Battleship and 1 Cruiser in Crete, round 2 : 1/2 hits, 1,17 expected hits
                    1 Infantry owned by the Italians lost in Crete
                British win, taking Iwo Jima from Yamamoto, taking Crete from Italians with 2 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Kufra
                British attack with 3 Adv.Fighters, 2 Fighters and 3 Infantrys
                Italians defend with 2 Infantrys
                    British roll dice for 3 Adv.Fighters, 2 Fighters and 3 Infantrys in Kufra, round 2 : 3/8 hits, 2,67 expected hits
                    Italians roll dice for 2 Infantrys in Kufra, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the British lost in Kufra
                    2 Infantrys owned by the Italians lost in Kufra
                British win, taking Kufra from Italians with 3 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Italians: 2 Infantrys
    
        Non Combat Move - British
            3 Adv.Fighters and 2 Fighters moved from Kufra to 56 Sea Zone
            2 Adv.Fighters moved from Crete to 56 Sea Zone
            1 Fighter moved from Crete to 56 Sea Zone
            1 AAGun moved from Cairo to Lower Egypt
            5 Infantrys moved from Bihar to Assam
            5 Infantrys moved from Delhi to Bihar
            1 Adv.Fighter and 2 Fighters moved from Sumatra to 65 Sea Zone
            1 Adv.Fighter moved from London to 22 Sea Zone
            2 Adv.Fighters and 2 Fighters moved from Oslo to 22 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from Denmark to 22 Sea Zone
            1 Bomber moved from Denmark to Dover
            1 Battleship, 1 Carrier and 1 Destroyer moved from 11 Sea Zone to 22 Sea Zone
    
        Place Units - British
            1 Adv.Fighter placed in Bombay
            1 Battleship and 1 Destroyer placed in 60 Sea Zone
            5 Infantrys placed in Delhi
            3 Infantrys placed in Madras
            1 Battleship and 4 Submarines placed in 56 Sea Zone
            1 Infantry placed in Cairo
            3 Infantrys placed in Italian East Africa
            2 Infantrys placed in Manchester
    
        Turn Complete - British
            British collect 122 PUs; end with 122 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0,33
    Italians regular : 0,33
    Neutral regular : 1,00
    British regular : 4,33
    Hisaichi regular : 0,67
    

    triplea_40920_8_UK.tsvg

  • 2024 '22 '19 '17 '15

    @Elrood said in World at War game 19:

    @captainwalker just installed version 2.7 on my moms Laptop, and it loads the engine properly via the savegame:

    https://github.com/triplea-game/triplea/releases/tag/2.7.14871

    that version is shit after all! cannot port to forum anymore! :-( sorry! need to downgrade


  • TripleA Turn Summary: Anzac round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Purchase Units - Anzac
            Anzac buy 2 Adv.Fighters, 1 Carrier and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            3 Infantrys moved from Port Moresby to West Papua
            1 Infantry moved from New South Wales to Queensland
            1 Infantry moved from Canberra to New South Wales
    
        Place Units - Anzac
            3 Infantrys placed in Broome
            2 Infantrys placed in Townsville
            1 Carrier placed in 122 Sea Zone
            2 Adv.Fighters placed in 122 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dutch round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Purchase Units - Dutch
            Dutch buy 3 Bunkers; Remaining resources: 1 PUs; 
    
        Place Units - Dutch
            1 Bunker placed in Sumatra
            1 Bunker placed in Java
            1 Bunker placed in Soembawa
    
        Turn Complete - Dutch
            Dutch collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Gargantua Finns are up


  • that version is shit after all! cannot port to forum anymore! :-( sorry! need to downgrade

    Huh. I can still post to the forum with 2.714871. I don’t actively use it, only for big games because they say you don’t get a Java Heap Space error with it. I also just realized it is compatible with 2.6 so I think I will fully switch to 2.7.


  • @Gargantua Finland is up…

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