41004 OOB with tech - Round 10 UK.tsvg
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 4 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 cruiser moved from 91 Sea Zone to 103 Sea Zone
1 fighter moved from Gibraltar to 103 Sea Zone
2 fighters moved from 91 Sea Zone to 103 Sea Zone
1 fighter moved from 92 Sea Zone to 103 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 armour and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 2 Sea Zone
1 armour moved from Alaska to 2 Sea Zone
2 armour, 2 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
2 armour and 2 infantry moved from 3 Sea Zone to Soviet Far East
1 carrier, 2 destroyers and 2 fighters moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 battleship, 3 carriers, 2 cruisers, 6 fighters and 4 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
Combat - Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 3,5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5,4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2,5
1 cruiser owned by the Americans lost in 6 Sea Zone
Battle in Soviet Far East
Battle in Amur
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Amur
Americans win, taking Soviet Far East from Japanese, taking Amur from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 6 Sea Zone
Americans attack with 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 11 fighters, 6 submarines and 1 tactical_bomber
Japanese defend with 2 artilleries, 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry, 2 tactical_bombers and 2 transports
Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits
Units damaged: 3 carriers owned by the Japanese
Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 11 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/18 hits, 8,67 expected hits
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 9/16 hits, 7,83 expected hits
Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans
2 submarines owned by the Americans, 2 destroyers owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans roll dice for 4 submarines in 6 Sea Zone, round 3 : 1/4 hits, 1,33 expected hits
Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 10 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 9/15 hits, 7,50 expected hits
Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 5/16 hits, 7,83 expected hits
2 submarines owned by the Americans, 1 destroyer owned by the Americans and 2 fighters owned by the Americans lost in 6 Sea Zone
2 tactical_bombers owned by the Japanese, 6 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits
1 battleship owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 8 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 9/12 hits, 6,17 expected hits
Japanese roll dice for 4 fighters in 6 Sea Zone, round 4 : 3/4 hits, 2,67 expected hits
Japanese roll dice for 1 battleship and 2 transports in 6 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
1 submarine owned by the Americans and 3 fighters owned by the Americans lost in 6 Sea Zone
2 infantry owned by the Japanese, 4 fighters owned by the Japanese, 2 artilleries owned by the Japanese, 2 transports owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 140
Casualties for Americans: 3 destroyers, 6 fighters and 5 submarines
Casualties for Japanese: 2 artilleries, 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry, 2 tactical_bombers and 2 transports
Battle in 103 Sea Zone
Americans attack with 1 cruiser and 4 fighters
Germans defend with 1 cruiser
Americans roll dice for 1 cruiser and 4 fighters in 103 Sea Zone, round 2 : 5/5 hits, 2,50 expected hits
Germans roll dice for 1 cruiser in 103 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 cruiser owned by the Americans lost in 103 Sea Zone
1 cruiser owned by the Germans lost in 103 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 cruiser
Casualties for Germans: 1 cruiser
Non Combat Move - Americans
2 fighters moved from 103 Sea Zone to Gibraltar
1 fighter moved from 103 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 aaGun, 2 artilleries and 9 infantry moved from Morocco to Algeria
2 armour and 1 mech_infantry moved from Iraq to Caucasus
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Queensland to Midway
2 carriers moved from 91 Sea Zone to 92 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 103 Sea Zone to United Kingdom
1 artillery moved from Malaya to Shan State
1 tactical_bomber moved from Queensland to Shan State
Place Units - Americans
1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
1 destroyer and 2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Central United States
2 fighters placed in Eastern United States
2 mech_infantrys placed in Western United States
1 mech_infantry placed in Central United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Shensi to Hopei
Place Units - Chinese
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 2 armour, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
4 mech_infantrys moved from Shensi to Anhwe
1 infantry and 2 mech_infantrys moved from Kweichow to Anhwe
2 artilleries, 1 infantry and 1 mech_infantry moved from Yunnan to Hunan
1 artillery and 2 infantry moved from Yunnan to French Indo China
1 fighter moved from India to Hunan
1 fighter moved from India to Anhwe
Combat - British
Rocket attack in Northern Italy does 3 damage to factory_major owned by Italians
Rockets in Gibraltar roll: 3
Rocket attack in Northern Italy does 4 damage to factory_major owned by Italians
Rockets in Scotland roll: 4
Battle in Hunan
British attack with 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour
British roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Hunan, round 2 : 2/5 hits, 1,83 expected hits
Japanese roll dice for 1 armour in Hunan, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the British lost in Hunan
1 armour owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in Anhwe
British attack with 1 fighter, 1 infantry and 6 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 6 mech_infantrys in Anhwe, round 2 : 1/8 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
British win, taking Anhwe from Japanese with 1 fighter, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 2 infantry in French Indo China, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 armour and 2 mech_infantrys moved from India to Yunnan
1 infantry moved from Burma to Yunnan
1 battleship and 1 carrier moved from 39 Sea Zone to 76 Sea Zone
2 cruisers and 1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 armour and 3 mech_infantrys moved from Kazakhstan to Timguska
2 mech_infantrys moved from Iraq to Caucasus
1 fighter moved from Hunan to Kweichow
1 fighter moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Tunisia to Libya
1 fighter moved from Iraq to Ukraine
Place Units - British
1 carrier and 1 transport placed in 98 Sea Zone
1 infantry placed in Egypt
2 armour placed in Iraq
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : 4,17
Japanese regular : -1,50
Germans regular : 0,50
British regular : -1,17