Hello everyone, with the new year and a new support drive beginning, @mikawagunichi and I have decided to sweeten the pot a bit and generate some interest for our favorite league game variant. For any player who has never played PTV or whose most recent PTV league game was completed in 2023 or earlier, we will pay for a Gold badge for any player who completes 3 PTV League games this year. For players who pay for their own badge, we will still make an equivalent dollar amount donation to the forum. Limited to the first 5 sign ups, please DM if interested, thank you!
Gargantua/Canuck 12 Allies for 17 BM3 vs Karl7
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 70 PUs; 6 SuicideAttackTokens; Japanese buy 1 carrier, 4 destroyers, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Kwangtung to Anhwe 1 artillery moved from Jehol to Chahar 1 infantry moved from Buyant-Uhaa to Chahar 2 bombers moved from Kwangsi to Chahar 2 mech_infantrys moved from Manchuria to Chahar 2 fighters and 1 tactical_bomber moved from Kwangsi to Anhwe 1 destroyer moved from 36 Sea Zone to 22 Sea Zone 1 destroyer moved from 36 Sea Zone to 34 Sea Zone 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 2 fighters moved from 42 Sea Zone to 55 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Kenya 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 carrier and 2 fighters moved from 39 Sea Zone to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory 1 infantry moved from India to West India Japanese take West India from UK_Pacific Combat - Japanese Battle in Kenya Battle in Tanganyika Territory Battle in Chahar Japanese attack with 1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys in Chahar, round 2 : 2/6 hits, 2.33 expected hits Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Chahar 2 infantry owned by the Chinese lost in Chahar Japanese roll dice for 1 artillery, 2 bombers and 2 mech_infantrys in Chahar, round 3 : 3/5 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Kenya from British, taking Tanganyika Territory from British, taking Chahar from Chinese with 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 3 infantry Battle in Anhwe Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 1/6 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 3 : 2/6 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar Japanese take French Madagascar from Neutral_Axis 1 aaGun and 2 infantry moved from Burma to Yunnan 1 artillery moved from Shan State to Yunnan 2 bombers moved from Chahar to Japan 1 infantry moved from Sakha to Buryatia 1 armour moved from Siberia to Buryatia 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 cruiser moved from 42 Sea Zone to 37 Sea Zone 2 fighters moved from 42 Sea Zone to Java 1 fighter moved from Guam to Philippines 1 battleship and 2 carriers moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 2 fighters and 1 tactical_bomber moved from Anhwe to Kwangsi 2 mech_infantrys moved from Kwangtung to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Shan State to Kwangsi 1 infantry moved from Malaya to Shan State 2 artilleries moved from India to West India 1 infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from Buryatia to Manchuria Place Units - Japanese 1 destroyer placed in 36 Sea Zone 1 carrier and 1 destroyer placed in 37 Sea Zone 1 destroyer placed in 37 Sea Zone 1 submarine placed in 20 Sea Zone Japanese undo move 4. 1 submarine placed in 20 Sea Zone 1 destroyer placed in 36 Sea Zone 3 infantry placed in Manchuria 1 infantry and 1 mech_infantry placed in Kwangtung Japanese undo move 6. Japanese undo move 6. 2 infantry placed in Manchuria Japanese undo move 6. 1 infantry and 1 mech_infantry placed in Manchuria 2 infantry placed in Kwangtung 1 infantry placed in Japan Japanese undo move 7. 1 infantry placed in Kwangtung 1 infantry placed in Japan Japanese undo move 9. 1 infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 1 fighter EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.17 Japanese regular : -1.50
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 70 PUs; 6 SuicideAttackTokens; Japanese buy 1 carrier, 4 destroyers, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Kwangtung to Anhwe 1 artillery moved from Jehol to Chahar 1 infantry moved from Buyant-Uhaa to Chahar 2 bombers moved from Kwangsi to Chahar 2 mech_infantrys moved from Manchuria to Chahar 2 fighters and 1 tactical_bomber moved from Kwangsi to Anhwe 1 destroyer moved from 36 Sea Zone to 22 Sea Zone 1 destroyer moved from 36 Sea Zone to 34 Sea Zone 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 2 fighters moved from 42 Sea Zone to 55 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Kenya 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 carrier and 2 fighters moved from 39 Sea Zone to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory 1 infantry moved from India to West India Japanese take West India from UK_Pacific Combat - Japanese Battle in Kenya Battle in Tanganyika Territory Battle in Chahar Japanese attack with 1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys in Chahar, round 2 : 2/6 hits, 2.33 expected hits Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Chahar 2 infantry owned by the Chinese lost in Chahar Japanese roll dice for 1 artillery, 2 bombers and 2 mech_infantrys in Chahar, round 3 : 3/5 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Kenya from British, taking Tanganyika Territory from British, taking Chahar from Chinese with 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 3 infantry Battle in Anhwe Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 1/6 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 3 : 2/6 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar Japanese take French Madagascar from Neutral_Axis 1 aaGun and 2 infantry moved from Burma to Yunnan 1 artillery moved from Shan State to Yunnan 2 bombers moved from Chahar to Japan 1 infantry moved from Sakha to Buryatia 1 armour moved from Siberia to Buryatia 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 cruiser moved from 42 Sea Zone to 37 Sea Zone 2 fighters moved from 42 Sea Zone to Java 1 fighter moved from Guam to Philippines 1 battleship and 2 carriers moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 2 fighters and 1 tactical_bomber moved from Anhwe to Kwangsi 2 mech_infantrys moved from Kwangtung to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Shan State to Kwangsi 1 infantry moved from Malaya to Shan State 2 artilleries moved from India to West India 1 infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from Buryatia to Manchuria Place Units - Japanese 1 destroyer placed in 36 Sea Zone 1 carrier and 1 destroyer placed in 37 Sea Zone 1 destroyer placed in 37 Sea Zone 1 submarine placed in 20 Sea Zone Japanese undo move 4. 1 submarine placed in 20 Sea Zone 1 destroyer placed in 36 Sea Zone 3 infantry placed in Manchuria 1 infantry and 1 mech_infantry placed in Kwangtung Japanese undo move 6. Japanese undo move 6. 2 infantry placed in Manchuria Japanese undo move 6. 1 infantry and 1 mech_infantry placed in Manchuria 2 infantry placed in Kwangtung 1 infantry placed in Japan Japanese undo move 7. 1 infantry placed in Kwangtung 1 infantry placed in Japan Japanese undo move 9. 1 infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 1 fighter EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Buryatia: 4 artilleries and 7 infantry EDIT: Adding units owned by Japanese to Amur: 1 armour, 4 artilleries and 7 infantry EDIT: Removing units owned by Japanese from Buryatia: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.17 Japanese regular : -1.50
Dice Statistics:
Total 1 was rolled 248 times 2 was rolled 232 times 3 was rolled 205 times 4 was rolled 234 times 5 was rolled 262 times 6 was rolled 234 times Average roll : 3.517 Median : 4.000 Variance : 1.276 Standard Deviation : 1.130 Total rolls : 1415 Germans Combat 1 was rolled 57 times 2 was rolled 50 times 3 was rolled 41 times 4 was rolled 44 times 5 was rolled 70 times 6 was rolled 45 times Average roll : 3.505 Median : 4.000 Variance : 1.905 Standard Deviation : 1.380 Total rolls : 307 British Combat 1 was rolled 26 times 2 was rolled 19 times 3 was rolled 28 times 4 was rolled 22 times 5 was rolled 30 times 6 was rolled 25 times Average roll : 3.573 Median : 4.000 Variance : 0.537 Standard Deviation : 0.733 Total rolls : 150 Italians Combat 1 was rolled 11 times 2 was rolled 22 times 3 was rolled 17 times 4 was rolled 16 times 5 was rolled 16 times 6 was rolled 14 times Average roll : 3.479 Median : 3.000 Variance : 0.695 Standard Deviation : 0.834 Total rolls : 96 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 3.320 Median : 3.000 Variance : 0.201 Standard Deviation : 0.449 Total rolls : 25 ANZAC Combat 1 was rolled 7 times 2 was rolled 7 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 5 times Average roll : 3.333 Median : 3.000 Variance : 0.359 Standard Deviation : 0.599 Total rolls : 33 Americans Combat 1 was rolled 18 times 2 was rolled 14 times 3 was rolled 15 times 4 was rolled 19 times 5 was rolled 21 times 6 was rolled 22 times Average roll : 3.706 Median : 4.000 Variance : 0.471 Standard Deviation : 0.686 Total rolls : 109 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 4.385 Median : 5.000 Variance : 1.236 Standard Deviation : 1.112 Total rolls : 13 Chinese Combat 1 was rolled 20 times 2 was rolled 23 times 3 was rolled 13 times 4 was rolled 15 times 5 was rolled 18 times 6 was rolled 17 times Average roll : 3.368 Median : 3.000 Variance : 0.603 Standard Deviation : 0.777 Total rolls : 106 UK_Pacific Combat 1 was rolled 8 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 9 times 5 was rolled 3 times 6 was rolled 6 times Average roll : 3.351 Median : 3.000 Variance : 0.745 Standard Deviation : 0.863 Total rolls : 37 Neutral_Axis Combat 1 was rolled 3 times 2 was rolled 1 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.636 Median : 4.000 Variance : 0.683 Standard Deviation : 0.827 Total rolls : 11 Russians Combat 1 was rolled 23 times 2 was rolled 27 times 3 was rolled 22 times 4 was rolled 26 times 5 was rolled 23 times 6 was rolled 24 times Average roll : 3.490 Median : 4.000 Variance : 0.131 Standard Deviation : 0.362 Total rolls : 145 Japanese Combat 1 was rolled 68 times 2 was rolled 60 times 3 was rolled 54 times 4 was rolled 70 times 5 was rolled 66 times 6 was rolled 65 times Average roll : 3.525 Median : 4.000 Variance : 0.452 Standard Deviation : 0.673 Total rolls : 383
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island 1 battleship moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone 4 fighters moved from 33 Sea Zone to 46 Sea Zone 4 fighters moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 46 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 98 Sea Zone 2 fighters and 1 tactical_bomber moved from Algeria to 98 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters in 46 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 46 Sea Zone 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters in 22 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 98 Sea Zone Americans attack with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 submarine Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 5/6 hits, 2.83 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone Americans win, taking 98 Sea Zone from Italians with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 34 Sea Zone Americans attack with 1 battleship, 5 fighters, 2 submarines and 1 transport Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 34 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 5 fighters and 1 transport in 34 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 battleship, 5 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Paulau Island Non Combat Move - Americans Turning on Edit Mode EDIT: Changing unit bombing damage for these Japanese owned units to: factory_minor = 3 EDIT: Turning off Edit Mode 2 marines moved from Caroline Islands to 33 Sea Zone 7 carriers, 2 cruisers, 6 destroyers and 2 marines moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone 1 fighter moved from 46 Sea Zone to Queensland 4 fighters moved from 46 Sea Zone to 34 Sea Zone 5 fighters moved from 22 Sea Zone to 34 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Persia to Iraq 2 fighters moved from 98 Sea Zone to Iraq 1 tactical_bomber moved from 98 Sea Zone to Iraq 2 fighters moved from Egypt to Iraq 1 armour and 1 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Egypt 1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt 2 fighters moved from Morocco to 98 Sea Zone 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 aaGun moved from Algeria to Morocco 2 transports moved from 91 Sea Zone to 89 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 3 fighters moved from Eastern United States to Morocco 2 fighters moved from United Kingdom to Morocco 2 transports moved from 89 Sea Zone to 101 Sea Zone 1 aaGun moved from Western United States to Central United States 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 1 submarine and 1 transport placed in 10 Sea Zone 1 carrier and 1 destroyer placed in 101 Sea Zone 3 fighters and 3 infantry placed in Eastern United States 2 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Szechwan 1 fighter and 4 infantry moved from Kweichow to Anhwe 5 infantry moved from Hopei to Chahar Combat - Chinese Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Chinese retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Chahar Chinese attack with 5 infantry Japanese defend with 1 artillery and 1 mech_infantry Chinese roll dice for 5 infantry in Chahar, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Chinese roll dice for 5 infantry in Chahar, round 3 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 5 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery and 1 mech_infantry Battle in Anhwe Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 3 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 4 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 5 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei 2 infantry moved from Kweichow to Hopei 1 infantry moved from Kweichow to Hopei Place Units - Chinese 2 infantry placed in Tsinghai 2 infantry placed in Hopei Turning on Edit Mode EDIT: Removing units owned by Americans from Kweichow: 1 bomber EDIT: Adding units owned by Americans to Hopei: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 3 armour and 2 fighters; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Persia to Northwest Persia 1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia 1 bomber, 5 fighters and 1 tactical_bomber moved from Russia to Northwest Persia 3 fighters moved from Egypt to Northwest Persia Combat - British Battle in Northwest Persia British attack with 1 bomber, 9 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 mech_infantry British roll dice for 1 bomber, 9 fighters, 1 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 6/13 hits, 6.67 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 bomber, 9 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Trans-Jordan: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 117 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 108 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 9 fighters moved from Northwest Persia to Iraq 2 tactical_bombers moved from Northwest Persia to Iraq 1 bomber moved from Northwest Persia to Iraq 1 armour moved from Persia to Iraq 4 infantry and 3 mech_infantrys moved from Persia to Iraq 1 aaGun moved from Eastern Persia to Persia 3 armour moved from Egypt to Iraq 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 92 Sea Zone to 98 Sea Zone 2 fighters moved from Algeria to Iraq 1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Egypt Place Units - British 3 armour placed in Iraq 2 fighters placed in 98 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to Egypt: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6 British collect 29 PUs (5 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by Americans to 92 Sea Zone: 2 carriers, 1 cruiser, 2 destroyers and 1 submarine EDIT: Adding units owned by British to 92 Sea Zone: 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 1 submarine EDIT: Adding units owned by British to Egypt: 2 fighters EDIT: Adding units owned by Americans to Egypt: 2 fighters EDIT: Removing units owned by British from 98 Sea Zone: 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters and 1 submarine EDIT: Removing units owned by Americans from 98 Sea Zone: 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 2 fighters EDIT: Adding units owned by Americans to 92 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 1 infantry EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Removing units owned by Americans from Trans-Jordan: 2 artilleries and 2 infantry EDIT: Adding units owned by Americans to Egypt: 2 artilleries and 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 2 infantry EDIT: Adding units owned by Americans to Gibraltar: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.67 Americans regular : 1.33 Italians regular : -0.17 Japanese regular : -0.67 Germans regular : -0.33 British regular : -0.67
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TripleA Manual Gamesave Post: UK_Pacific round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island 1 battleship moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone 4 fighters moved from 33 Sea Zone to 46 Sea Zone 4 fighters moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 46 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 98 Sea Zone 2 fighters and 1 tactical_bomber moved from Algeria to 98 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters in 46 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 46 Sea Zone 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters in 22 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 98 Sea Zone Americans attack with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 submarine Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 5/6 hits, 2.83 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone Americans win, taking 98 Sea Zone from Italians with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 34 Sea Zone Americans attack with 1 battleship, 5 fighters, 2 submarines and 1 transport Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 34 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 5 fighters and 1 transport in 34 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 battleship, 5 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Paulau Island Non Combat Move - Americans Turning on Edit Mode EDIT: Changing unit bombing damage for these Japanese owned units to: factory_minor = 3 EDIT: Turning off Edit Mode 2 marines moved from Caroline Islands to 33 Sea Zone 7 carriers, 2 cruisers, 6 destroyers and 2 marines moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone 1 fighter moved from 46 Sea Zone to Queensland 4 fighters moved from 46 Sea Zone to 34 Sea Zone 5 fighters moved from 22 Sea Zone to 34 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Persia to Iraq 2 fighters moved from 98 Sea Zone to Iraq 1 tactical_bomber moved from 98 Sea Zone to Iraq 2 fighters moved from Egypt to Iraq 1 armour and 1 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Egypt 1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt 2 fighters moved from Morocco to 98 Sea Zone 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 aaGun moved from Algeria to Morocco 2 transports moved from 91 Sea Zone to 89 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 3 fighters moved from Eastern United States to Morocco 2 fighters moved from United Kingdom to Morocco 2 transports moved from 89 Sea Zone to 101 Sea Zone 1 aaGun moved from Western United States to Central United States 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 1 submarine and 1 transport placed in 10 Sea Zone 1 carrier and 1 destroyer placed in 101 Sea Zone 3 fighters and 3 infantry placed in Eastern United States 2 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Szechwan 1 fighter and 4 infantry moved from Kweichow to Anhwe 5 infantry moved from Hopei to Chahar Combat - Chinese Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Chinese retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Chahar Chinese attack with 5 infantry Japanese defend with 1 artillery and 1 mech_infantry Chinese roll dice for 5 infantry in Chahar, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Chinese roll dice for 5 infantry in Chahar, round 3 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 5 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery and 1 mech_infantry Battle in Anhwe Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 3 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 4 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 5 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei 2 infantry moved from Kweichow to Hopei 1 infantry moved from Kweichow to Hopei Place Units - Chinese 2 infantry placed in Tsinghai 2 infantry placed in Hopei Turning on Edit Mode EDIT: Removing units owned by Americans from Kweichow: 1 bomber EDIT: Adding units owned by Americans to Hopei: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 3 armour and 2 fighters; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Persia to Northwest Persia 1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia 1 bomber, 5 fighters and 1 tactical_bomber moved from Russia to Northwest Persia 3 fighters moved from Egypt to Northwest Persia Combat - British Battle in Northwest Persia British attack with 1 bomber, 9 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 mech_infantry British roll dice for 1 bomber, 9 fighters, 1 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 6/13 hits, 6.67 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 bomber, 9 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Trans-Jordan: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 117 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 108 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 9 fighters moved from Northwest Persia to Iraq 2 tactical_bombers moved from Northwest Persia to Iraq 1 bomber moved from Northwest Persia to Iraq 1 armour moved from Persia to Iraq 4 infantry and 3 mech_infantrys moved from Persia to Iraq 1 aaGun moved from Eastern Persia to Persia 3 armour moved from Egypt to Iraq 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 92 Sea Zone to 98 Sea Zone 2 fighters moved from Algeria to Iraq 1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Egypt Place Units - British 3 armour placed in Iraq 2 fighters placed in 98 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to Egypt: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6 British collect 29 PUs (5 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by Americans to 92 Sea Zone: 2 carriers, 1 cruiser, 2 destroyers and 1 submarine EDIT: Adding units owned by British to 92 Sea Zone: 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 1 submarine EDIT: Adding units owned by British to Egypt: 2 fighters EDIT: Adding units owned by Americans to Egypt: 2 fighters EDIT: Removing units owned by British from 98 Sea Zone: 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters and 1 submarine EDIT: Removing units owned by Americans from 98 Sea Zone: 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 2 fighters EDIT: Adding units owned by Americans to 92 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 1 infantry EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Removing units owned by Americans from Trans-Jordan: 2 artilleries and 2 infantry EDIT: Adding units owned by Americans to Egypt: 2 artilleries and 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 2 infantry EDIT: Adding units owned by Americans to Gibraltar: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer EDIT: Adding units owned by Italians to 98 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.67 Americans regular : 1.33 Italians regular : -0.17 Japanese regular : -0.67 Germans regular : -0.33 British regular : -0.67
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Italians Italians buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 3 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia 1 bomber moved from Greece to Northwest Persia 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta Combat - Italians Italians creates battle in territory 98 Sea Zone Battle in 98 Sea Zone Italians attack with 1 submarine British defend with 2 transports; Americans defend with 5 transports 2 transports owned by the British and 5 transports owned by the Americans lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 49 Casualties for Americans: 5 transports Casualties for British: 2 transports Battle in Malta Battle in Northwest Persia Italians attack with 3 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 3 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 3/7 hits, 3.00 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northwest Persia 1 infantry owned by the British lost in Northwest Persia Italians win, taking Malta from British, taking Northwest Persia from British with 3 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Northwest Persia to Greece 2 aaGuns moved from Caucasus to Northwest Persia 1 mech_infantry moved from Southern Italy to Yugoslavia Place Units - Italians 1 submarine and 1 transport placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 British regular : 0.67
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 2 fighters moved from Caroline Islands to 55 Sea Zone 2 infantry moved from Eastern Persia to Persia Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 33 Sea Zone to 34 Sea Zone 3 fighters moved from 55 Sea Zone to Queensland 1 artillery moved from Queensland to New South Wales 3 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.83
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 2 fighters moved from Caroline Islands to 55 Sea Zone 2 infantry moved from Eastern Persia to Persia Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 33 Sea Zone to 34 Sea Zone 3 fighters moved from 55 Sea Zone to Queensland 1 artillery moved from Queensland to New South Wales 3 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.83
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 2 fighters moved from Caroline Islands to 55 Sea Zone 2 infantry moved from Eastern Persia to Persia Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 33 Sea Zone to 34 Sea Zone 3 fighters moved from 55 Sea Zone to Queensland 1 artillery moved from Queensland to New South Wales 3 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.83
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 10 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 armour and 2 mech_infantrys moved from Caucasus to Persia 1 fighter and 1 tactical_bomber moved from Greece to Persia 2 mech_infantrys moved from Caucasus to Tsinghai 2 bombers moved from Greece to Tsinghai 1 mech_infantry moved from Caucasus to Sikang Germans take Sikang from Chinese 1 mech_infantry moved from Caucasus to Samara Germans take Samara from Russians 1 mech_infantry moved from Caucasus to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Caucasus to Rostov 1 artillery and 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Rostov 4 fighters and 4 tactical_bombers moved from Greece to Rostov 1 destroyer moved from 113 Sea Zone to 105 Sea Zone 1 fighter moved from Western Germany to 105 Sea Zone 1 fighter moved from Southern Italy to 112 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 submarine moved from 113 Sea Zone to 119 Sea Zone Combat - Germans Battle in Tunisia Battle in 105 Sea Zone Germans attack with 1 destroyer and 1 fighter Russians defend with 1 submarine Germans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 105 Sea Zone Germans win, taking Tunisia from Americans, taking 105 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 115 Sea Zone Germans attack with 1 cruiser, 1 destroyer and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 115 Sea Zone 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 0 Casualties for Germans: 1 submarine Casualties for Russians: 1 submarine Battle in Bryansk Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Persia Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 aaGun and 1 factory_minor; ANZAC defend with 2 infantry British roll AA dice in Persia : 0/2 hits, 0.33 expected hits Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 4/5 hits, 2.00 expected hits British roll dice for 1 aaGun and 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Persia 2 infantry owned by the ANZAC and 1 aaGun owned by the British lost in Persia Germans win, taking Persia from British with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 mech_infantry Casualties for British: 1 aaGun Casualties for ANZAC: 2 infantry Battle in Tsinghai Germans attack with 2 bombers and 2 mech_infantrys Chinese defend with 2 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Tsinghai, round 2 : 3/4 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Tsinghai Germans win, taking Tsinghai from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Rostov Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers Russians defend with 1 infantry Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Rostov, round 2 : 5/10 hits, 5.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 artillery and 1 infantry moved from Belarus to Novgorod 1 mech_infantry moved from Eastern Poland to Novgorod 3 mech_infantrys moved from Germany to Eastern Poland 1 aaGun, 1 artillery and 2 infantry moved from Western Germany to 113 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from Western Germany to Germany 1 infantry moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 1 artillery and 5 infantry moved from Normandy Bordeaux to France 1 fighter moved from 105 Sea Zone to 112 Sea Zone 1 battleship and 1 carrier moved from 114 Sea Zone to 112 Sea Zone 1 carrier and 1 submarine moved from 113 Sea Zone to 112 Sea Zone 3 aaGuns, 7 armour, 5 artilleries, 10 infantry and 21 mech_infantrys moved from Caucasus to Northwest Persia 2 bombers moved from Tsinghai to Northwest Persia 1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia 2 fighters moved from 97 Sea Zone to Greece 2 fighters moved from Southern Italy to Greece 4 fighters and 4 tactical_bombers moved from Rostov to Greece 2 mech_infantrys moved from Northern Italy to Romania 2 mech_infantrys moved from Southern Italy to Yugoslavia 4 infantry moved from Normandy Bordeaux to France Place Units - Germans 3 transports placed in 113 Sea Zone 1 artillery and 2 infantry placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine Germans undo move 3. 1 artillery and 2 infantry placed in Ukraine 3 artilleries and 6 infantry placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 British AA : -0.33 Russians regular : 2.00 Germans regular : 3.67 British regular : 0.33
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 10 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 armour and 2 mech_infantrys moved from Caucasus to Persia 1 fighter and 1 tactical_bomber moved from Greece to Persia 2 mech_infantrys moved from Caucasus to Tsinghai 2 bombers moved from Greece to Tsinghai 1 mech_infantry moved from Caucasus to Sikang Germans take Sikang from Chinese 1 mech_infantry moved from Caucasus to Samara Germans take Samara from Russians 1 mech_infantry moved from Caucasus to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Caucasus to Rostov 1 artillery and 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Rostov 4 fighters and 4 tactical_bombers moved from Greece to Rostov 1 destroyer moved from 113 Sea Zone to 105 Sea Zone 1 fighter moved from Western Germany to 105 Sea Zone 1 fighter moved from Southern Italy to 112 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 submarine moved from 113 Sea Zone to 119 Sea Zone Combat - Germans Battle in Tunisia Battle in 105 Sea Zone Germans attack with 1 destroyer and 1 fighter Russians defend with 1 submarine Germans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 105 Sea Zone Germans win, taking Tunisia from Americans, taking 105 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 115 Sea Zone Germans attack with 1 cruiser, 1 destroyer and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 115 Sea Zone 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 0 Casualties for Germans: 1 submarine Casualties for Russians: 1 submarine Battle in Bryansk Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Persia Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 aaGun and 1 factory_minor; ANZAC defend with 2 infantry British roll AA dice in Persia : 0/2 hits, 0.33 expected hits Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 4/5 hits, 2.00 expected hits British roll dice for 1 aaGun and 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Persia 2 infantry owned by the ANZAC and 1 aaGun owned by the British lost in Persia Germans win, taking Persia from British with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 mech_infantry Casualties for British: 1 aaGun Casualties for ANZAC: 2 infantry Battle in Tsinghai Germans attack with 2 bombers and 2 mech_infantrys Chinese defend with 2 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Tsinghai, round 2 : 3/4 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Tsinghai Germans win, taking Tsinghai from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Rostov Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers Russians defend with 1 infantry Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Rostov, round 2 : 5/10 hits, 5.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 artillery and 1 infantry moved from Belarus to Novgorod 1 mech_infantry moved from Eastern Poland to Novgorod 3 mech_infantrys moved from Germany to Eastern Poland 1 aaGun, 1 artillery and 2 infantry moved from Western Germany to 113 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from Western Germany to Germany 1 infantry moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 1 artillery and 5 infantry moved from Normandy Bordeaux to France 1 fighter moved from 105 Sea Zone to 112 Sea Zone 1 battleship and 1 carrier moved from 114 Sea Zone to 112 Sea Zone 1 carrier and 1 submarine moved from 113 Sea Zone to 112 Sea Zone 3 aaGuns, 7 armour, 5 artilleries, 10 infantry and 21 mech_infantrys moved from Caucasus to Northwest Persia 2 bombers moved from Tsinghai to Northwest Persia 1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia 2 fighters moved from 97 Sea Zone to Greece 2 fighters moved from Southern Italy to Greece 4 fighters and 4 tactical_bombers moved from Rostov to Greece 2 mech_infantrys moved from Northern Italy to Romania 2 mech_infantrys moved from Southern Italy to Yugoslavia 4 infantry moved from Normandy Bordeaux to France Place Units - Germans 3 transports placed in 113 Sea Zone 1 artillery and 2 infantry placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine Germans undo move 3. 1 artillery and 2 infantry placed in Ukraine 3 artilleries and 6 infantry placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 84 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Northwest Persia: 1 infantry EDIT: Adding units owned by Germans to Kazakhstan: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67 British AA : -0.33 Russians regular : 2.00 Germans regular : 3.67 British regular : 0.33
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 10 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 armour and 2 mech_infantrys moved from Caucasus to Persia 1 fighter and 1 tactical_bomber moved from Greece to Persia 2 mech_infantrys moved from Caucasus to Tsinghai 2 bombers moved from Greece to Tsinghai 1 mech_infantry moved from Caucasus to Sikang Germans take Sikang from Chinese 1 mech_infantry moved from Caucasus to Samara Germans take Samara from Russians 1 mech_infantry moved from Caucasus to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Caucasus to Rostov 1 artillery and 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Rostov 4 fighters and 4 tactical_bombers moved from Greece to Rostov 1 destroyer moved from 113 Sea Zone to 105 Sea Zone 1 fighter moved from Western Germany to 105 Sea Zone 1 fighter moved from Southern Italy to 112 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 submarine moved from 113 Sea Zone to 119 Sea Zone Combat - Germans Battle in Tunisia Battle in 105 Sea Zone Germans attack with 1 destroyer and 1 fighter Russians defend with 1 submarine Germans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 105 Sea Zone Germans win, taking Tunisia from Americans, taking 105 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 115 Sea Zone Germans attack with 1 cruiser, 1 destroyer and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 115 Sea Zone 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 0 Casualties for Germans: 1 submarine Casualties for Russians: 1 submarine Battle in Bryansk Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Persia Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 aaGun and 1 factory_minor; ANZAC defend with 2 infantry British roll AA dice in Persia : 0/2 hits, 0.33 expected hits Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 4/5 hits, 2.00 expected hits British roll dice for 1 aaGun and 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Persia 2 infantry owned by the ANZAC and 1 aaGun owned by the British lost in Persia Germans win, taking Persia from British with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 mech_infantry Casualties for British: 1 aaGun Casualties for ANZAC: 2 infantry Battle in Tsinghai Germans attack with 2 bombers and 2 mech_infantrys Chinese defend with 2 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Tsinghai, round 2 : 3/4 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Tsinghai Germans win, taking Tsinghai from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Rostov Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers Russians defend with 1 infantry Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Rostov, round 2 : 5/10 hits, 5.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 artillery and 1 infantry moved from Belarus to Novgorod 1 mech_infantry moved from Eastern Poland to Novgorod 3 mech_infantrys moved from Germany to Eastern Poland 1 aaGun, 1 artillery and 2 infantry moved from Western Germany to 113 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from Western Germany to Germany 1 infantry moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 1 artillery and 5 infantry moved from Normandy Bordeaux to France 1 fighter moved from 105 Sea Zone to 112 Sea Zone 1 battleship and 1 carrier moved from 114 Sea Zone to 112 Sea Zone 1 carrier and 1 submarine moved from 113 Sea Zone to 112 Sea Zone 3 aaGuns, 7 armour, 5 artilleries, 10 infantry and 21 mech_infantrys moved from Caucasus to Northwest Persia 2 bombers moved from Tsinghai to Northwest Persia 1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia 2 fighters moved from 97 Sea Zone to Greece 2 fighters moved from Southern Italy to Greece 4 fighters and 4 tactical_bombers moved from Rostov to Greece 2 mech_infantrys moved from Northern Italy to Romania 2 mech_infantrys moved from Southern Italy to Yugoslavia 4 infantry moved from Normandy Bordeaux to France Place Units - Germans 3 transports placed in 113 Sea Zone 1 artillery and 2 infantry placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine Germans undo move 3. 1 artillery and 2 infantry placed in Ukraine 3 artilleries and 6 infantry placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 84 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Northwest Persia: 1 infantry EDIT: Adding units owned by Germans to Kazakhstan: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 2 fighters EDIT: Adding units owned by Germans to Western Germany: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67 British AA : -0.33 Russians regular : 2.00 Germans regular : 3.67 British regular : 0.33
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Russians Russians buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Vologda to Novosibirsk 1 artillery and 2 infantry moved from Vologda to Samara 2 infantry moved from Volgograd to Caucasus 1 tactical_bomber moved from Volgograd to Caucasus 2 infantry moved from Volgograd to Kazakhstan 1 fighter moved from Russia to Kazakhstan 2 infantry moved from Tambov to Rostov 1 fighter moved from Russia to Rostov 2 armour and 1 mech_infantry moved from Russia to Bryansk 2 artilleries moved from Smolensk to Bryansk 12 infantry moved from Smolensk to Bryansk 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 infantry moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Japanese Combat - Russians Battle in Bryansk Russians attack with 2 armour, 2 artilleries, 12 infantry and 1 mech_infantry Germans defend with 1 artillery Russians roll dice for 2 armour, 2 artilleries, 12 infantry and 1 mech_infantry in Bryansk, round 2 : 6/17 hits, 4.17 expected hits Germans roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 armour, 2 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Novosibirsk Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Novosibirsk, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Novosibirsk, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Russians roll dice for 1 artillery in Samara, round 4 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Samara 1 mech_infantry owned by the Germans lost in Samara Germans win with no units remaining. Battle score for attacker is -6 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 aaGuns moved from Russia to Bryansk 2 infantry moved from Dzavhan to Yakut S.S.R. 1 fighter moved from Kazakhstan to Volgograd 1 tactical_bomber moved from Caucasus to Volgograd 1 aaGun, 4 artilleries and 16 infantry moved from Smolensk to Archangel 1 infantry moved from Vologda to Archangel 3 mech_infantrys moved from Volgograd to Bryansk 4 armour moved from Volgograd to Bryansk 2 armour moved from Volgograd to Bryansk 1 fighter moved from Rostov to Russia Place Units - Russians 3 infantry placed in Volgograd 1 armour and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 armour and 2 mech_infantrys EDIT: Adding units owned by Russians to Smolensk: 1 armour and 2 mech_infantrys EDIT: Removing units owned by Russians from Archangel: 1 infantry EDIT: Adding units owned by Russians to Bryansk: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.67 Germans regular : 2.00 Russians regular : -0.83
Dice Statistics:
Total 1 was rolled 285 times 2 was rolled 267 times 3 was rolled 235 times 4 was rolled 263 times 5 was rolled 291 times 6 was rolled 266 times Average roll : 3.502 Median : 4.000 Variance : 1.206 Standard Deviation : 1.098 Total rolls : 1607 Germans Combat 1 was rolled 66 times 2 was rolled 59 times 3 was rolled 46 times 4 was rolled 49 times 5 was rolled 74 times 6 was rolled 49 times Average roll : 3.446 Median : 4.000 Variance : 1.821 Standard Deviation : 1.349 Total rolls : 343 British Combat 1 was rolled 32 times 2 was rolled 22 times 3 was rolled 28 times 4 was rolled 24 times 5 was rolled 32 times 6 was rolled 30 times Average roll : 3.548 Median : 4.000 Variance : 0.527 Standard Deviation : 0.726 Total rolls : 168 Italians Combat 1 was rolled 13 times 2 was rolled 23 times 3 was rolled 18 times 4 was rolled 16 times 5 was rolled 20 times 6 was rolled 16 times Average roll : 3.519 Median : 3.000 Variance : 0.584 Standard Deviation : 0.764 Total rolls : 106 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 3.320 Median : 3.000 Variance : 0.201 Standard Deviation : 0.449 Total rolls : 25 ANZAC Combat 1 was rolled 8 times 2 was rolled 7 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 5 times Average roll : 3.324 Median : 3.000 Variance : 0.301 Standard Deviation : 0.549 Total rolls : 37 Americans Combat 1 was rolled 26 times 2 was rolled 16 times 3 was rolled 18 times 4 was rolled 25 times 5 was rolled 23 times 6 was rolled 28 times Average roll : 3.640 Median : 4.000 Variance : 0.825 Standard Deviation : 0.908 Total rolls : 136 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 4.385 Median : 5.000 Variance : 1.236 Standard Deviation : 1.112 Total rolls : 13 Chinese Combat 1 was rolled 23 times 2 was rolled 28 times 3 was rolled 20 times 4 was rolled 22 times 5 was rolled 23 times 6 was rolled 24 times Average roll : 3.471 Median : 3.000 Variance : 0.254 Standard Deviation : 0.504 Total rolls : 140 UK_Pacific Combat 1 was rolled 8 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 9 times 5 was rolled 3 times 6 was rolled 6 times Average roll : 3.351 Median : 3.000 Variance : 0.745 Standard Deviation : 0.863 Total rolls : 37 Neutral_Axis Combat 1 was rolled 3 times 2 was rolled 1 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.636 Median : 4.000 Variance : 0.683 Standard Deviation : 0.827 Total rolls : 11 Russians Combat 1 was rolled 31 times 2 was rolled 38 times 3 was rolled 31 times 4 was rolled 33 times 5 was rolled 31 times 6 was rolled 29 times Average roll : 3.425 Median : 3.000 Variance : 0.254 Standard Deviation : 0.504 Total rolls : 193 Japanese Combat 1 was rolled 68 times 2 was rolled 64 times 3 was rolled 58 times 4 was rolled 71 times 5 was rolled 69 times 6 was rolled 68 times Average roll : 3.535 Median : 4.000 Variance : 0.275 Standard Deviation : 0.525 Total rolls : 398
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Russians Russians buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Vologda to Novosibirsk 1 artillery and 2 infantry moved from Vologda to Samara 2 infantry moved from Volgograd to Caucasus 1 tactical_bomber moved from Volgograd to Caucasus 2 infantry moved from Volgograd to Kazakhstan 1 fighter moved from Russia to Kazakhstan 2 infantry moved from Tambov to Rostov 1 fighter moved from Russia to Rostov 2 armour and 1 mech_infantry moved from Russia to Bryansk 2 artilleries moved from Smolensk to Bryansk 12 infantry moved from Smolensk to Bryansk 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 infantry moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Japanese Combat - Russians Battle in Bryansk Russians attack with 2 armour, 2 artilleries, 12 infantry and 1 mech_infantry Germans defend with 1 artillery Russians roll dice for 2 armour, 2 artilleries, 12 infantry and 1 mech_infantry in Bryansk, round 2 : 6/17 hits, 4.17 expected hits Germans roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 armour, 2 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Novosibirsk Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Novosibirsk, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Novosibirsk, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Russians roll dice for 1 artillery in Samara, round 4 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Samara 1 mech_infantry owned by the Germans lost in Samara Germans win with no units remaining. Battle score for attacker is -6 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 aaGuns moved from Russia to Bryansk 2 infantry moved from Dzavhan to Yakut S.S.R. 1 fighter moved from Kazakhstan to Volgograd 1 tactical_bomber moved from Caucasus to Volgograd 1 aaGun, 4 artilleries and 16 infantry moved from Smolensk to Archangel 1 infantry moved from Vologda to Archangel 3 mech_infantrys moved from Volgograd to Bryansk 4 armour moved from Volgograd to Bryansk 2 armour moved from Volgograd to Bryansk 1 fighter moved from Rostov to Russia Place Units - Russians 3 infantry placed in Volgograd 1 armour and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 armour and 2 mech_infantrys EDIT: Adding units owned by Russians to Smolensk: 1 armour and 2 mech_infantrys EDIT: Removing units owned by Russians from Archangel: 1 infantry EDIT: Adding units owned by Russians to Bryansk: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.67 Germans regular : 2.00 Russians regular : -0.83
Dice Statistics:
Total 1 was rolled 285 times 2 was rolled 267 times 3 was rolled 235 times 4 was rolled 263 times 5 was rolled 291 times 6 was rolled 266 times Average roll : 3.502 Median : 4.000 Variance : 1.206 Standard Deviation : 1.098 Total rolls : 1607 Germans Combat 1 was rolled 66 times 2 was rolled 59 times 3 was rolled 46 times 4 was rolled 49 times 5 was rolled 74 times 6 was rolled 49 times Average roll : 3.446 Median : 4.000 Variance : 1.821 Standard Deviation : 1.349 Total rolls : 343 British Combat 1 was rolled 32 times 2 was rolled 22 times 3 was rolled 28 times 4 was rolled 24 times 5 was rolled 32 times 6 was rolled 30 times Average roll : 3.548 Median : 4.000 Variance : 0.527 Standard Deviation : 0.726 Total rolls : 168 Italians Combat 1 was rolled 13 times 2 was rolled 23 times 3 was rolled 18 times 4 was rolled 16 times 5 was rolled 20 times 6 was rolled 16 times Average roll : 3.519 Median : 3.000 Variance : 0.584 Standard Deviation : 0.764 Total rolls : 106 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 3.320 Median : 3.000 Variance : 0.201 Standard Deviation : 0.449 Total rolls : 25 ANZAC Combat 1 was rolled 8 times 2 was rolled 7 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 5 times Average roll : 3.324 Median : 3.000 Variance : 0.301 Standard Deviation : 0.549 Total rolls : 37 Americans Combat 1 was rolled 26 times 2 was rolled 16 times 3 was rolled 18 times 4 was rolled 25 times 5 was rolled 23 times 6 was rolled 28 times Average roll : 3.640 Median : 4.000 Variance : 0.825 Standard Deviation : 0.908 Total rolls : 136 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 4.385 Median : 5.000 Variance : 1.236 Standard Deviation : 1.112 Total rolls : 13 Chinese Combat 1 was rolled 23 times 2 was rolled 28 times 3 was rolled 20 times 4 was rolled 22 times 5 was rolled 23 times 6 was rolled 24 times Average roll : 3.471 Median : 3.000 Variance : 0.254 Standard Deviation : 0.504 Total rolls : 140 UK_Pacific Combat 1 was rolled 8 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 9 times 5 was rolled 3 times 6 was rolled 6 times Average roll : 3.351 Median : 3.000 Variance : 0.745 Standard Deviation : 0.863 Total rolls : 37 Neutral_Axis Combat 1 was rolled 3 times 2 was rolled 1 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.636 Median : 4.000 Variance : 0.683 Standard Deviation : 0.827 Total rolls : 11 Russians Combat 1 was rolled 31 times 2 was rolled 38 times 3 was rolled 31 times 4 was rolled 33 times 5 was rolled 31 times 6 was rolled 29 times Average roll : 3.425 Median : 3.000 Variance : 0.254 Standard Deviation : 0.504 Total rolls : 193 Japanese Combat 1 was rolled 68 times 2 was rolled 64 times 3 was rolled 58 times 4 was rolled 71 times 5 was rolled 69 times 6 was rolled 68 times Average roll : 3.535 Median : 4.000 Variance : 0.275 Standard Deviation : 0.525 Total rolls : 398
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 2x factory_minor; Remaining resources: 78 PUs; 6 SuicideAttackTokens; Japanese buy 1 artillery, 3 destroyers, 1 infantry, 2 mech_infantrys, 3 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kenya to Anglo Egyptian Sudan Japanese take Anglo Egyptian Sudan from British 1 infantry moved from Kenya to Belgian Congo Japanese take Belgian Congo from British 1 artillery moved from Tanganyika Territory to Rhodesia Japanese take Rhodesia from British 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 infantry moved from 71 Sea Zone to Union of South Africa 1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone 1 transport moved from 72 Sea Zone to 58 Sea Zone 2 fighters moved from 72 Sea Zone to India 1 carrier moved from 72 Sea Zone to 58 Sea Zone 2 fighters moved from Java to 55 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 1 infantry moved from Szechwan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hunan to Anhwe 2 mech_infantrys moved from Yunnan to Anhwe 1 infantry moved from Yunnan to Hunan 1 fighter moved from Kwangtung to Anhwe 1 armour moved from Amur to Chahar 3 mech_infantrys moved from Manchuria to Jehol 3 mech_infantrys moved from Jehol to Chahar 1 artillery and 2 infantry moved from Amur to Buryatia 1 artillery moved from Amur to Korea 1 tactical_bomber moved from Kwangsi to Chahar 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 58 Sea Zone 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from Celebes to 37 Sea Zone 2 carriers moved from 35 Sea Zone to 37 Sea Zone 3 carriers moved from 35 Sea Zone to 6 Sea Zone 1 battleship moved from 35 Sea Zone to 37 Sea Zone 1 battleship moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 20 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Kwangsi to Anhwe 1 fighter moved from Kwangsi to Anhwe 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from Japan to Iwo Jima 1 fighter and 1 tactical_bomber moved from Japan to Iwo Jima 1 artillery moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 artillery and 1 infantry moved from West India to India 1 artillery moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow 1 cruiser moved from 35 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Anhwe 1 fighter and 1 tactical_bomber moved from Anhwe to Chahar 1 bomber moved from Japan to Chahar 1 bomber moved from Japan to Anhwe Combat - Japanese Battle in Union of South Africa Battle in Kweichow Japanese attack with 1 artillery and 1 fighter Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 fighter in Kweichow, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 fighter in Kweichow, round 3 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kweichow 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Union of South Africa from British with 1 fighter remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Battle in Buryatia Japanese attack with 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Buryatia, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Chahar Japanese attack with 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Chahar, round 2 : 2/8 hits, 3.50 expected hits Chinese roll dice for 5 infantry in Chahar, round 2 : 1/5 hits, 1.67 expected hits 1 mech_infantry owned by the Japanese lost in Chahar 2 infantry owned by the Chinese lost in Chahar Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Chahar, round 3 : 1/7 hits, 3.33 expected hits Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Chahar, round 4 : 4/7 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 5 infantry Battle in Anhwe Japanese attack with 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 3/6 hits, 2.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Iwo Jima Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 2/5 hits, 2.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Iwo Jima 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone 1 fighter moved from Kweichow to 37 Sea Zone 2 fighters moved from 35 Sea Zone to 6 Sea Zone 2 fighters moved from 6 Sea Zone to Japan 1 fighter moved from Philippines to Japan 1 fighter moved from Philippines to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kiangsi 1 tactical_bomber moved from Anhwe to Kiangsi 1 fighter moved from Anhwe to Kwangsi 1 fighter and 1 tactical_bomber moved from Chahar to Manchuria 1 tactical_bomber moved from Chahar to Buyant-Uhaa 1 bomber moved from Anhwe to Buyant-Uhaa 1 bomber moved from Chahar to Buyant-Uhaa 1 infantry moved from Manchuria to Buyant-Uhaa 1 infantry moved from Amur to Manchuria Place Units - Japanese 1 destroyer and 1 transport placed in 37 Sea Zone 1 artillery placed in Malaya 1 transport placed in 39 Sea Zone 1 submarine placed in 20 Sea Zone 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone 1 mech_infantry placed in Kwangtung 1 infantry and 1 mech_infantry placed in Manchuria Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsi: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Kwangsi: 1 tactical_bomber EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 77 PUs; end with 77 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Chinese regular : -3.00 Americans regular : 0.33 Japanese regular : -2.00 ANZAC regular : -0.17 Russians regular : -0.33
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Egypt to 96 Sea Zone 1 fighter moved from Morocco to 94 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 2 fighters moved from 92 Sea Zone to Tunisia 1 fighter moved from Morocco to 105 Sea Zone 1 submarine moved from 92 Sea Zone to 105 Sea Zone 1 fighter moved from Morocco to 119 Sea Zone 1 destroyer moved from 108 Sea Zone to 119 Sea Zone 1 submarine moved from 33 Sea Zone to 45 Sea Zone 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 destroyer moved from 34 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam 2 fighters moved from 34 Sea Zone to 45 Sea Zone 2 fighters moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 17 Sea Zone 2 fighters moved from 34 Sea Zone to 21 Sea Zone 1 fighter moved from 34 Sea Zone to Philippines 2 fighters moved from 34 Sea Zone to Guam 1 fighter moved from 34 Sea Zone to Guam 1 fighter moved from 34 Sea Zone to Philippines 1 fighter moved from 34 Sea Zone to Philippines 1 fighter moved from 34 Sea Zone to 21 Sea Zone 1 bomber moved from Hopei to 35 Sea Zone 2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Egypt to Anglo Egyptian Sudan Combat - Americans Battle in 96 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 94 Sea Zone Americans attack with 1 fighter and 1 transport Germans defend with 1 transport 1 transport owned by the Germans lost in 94 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 35 Sea Zone Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 2 fighters and 1 transport in 35 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 1 bomber, 2 fighters and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 105 Sea Zone Americans attack with 1 fighter and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 105 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 105 Sea Zone Americans win, taking 105 Sea Zone from Germans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 119 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 119 Sea Zone 1 submarine owned by the Germans lost in 119 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 21 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 3 fighters and 1 transport in 21 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 45 Sea Zone 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Philippines Americans attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Philippines, round 2 : 2/5 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines 1 infantry owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Guam Americans attack with 3 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Guam, round 2 : 1/5 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Guam Americans win, taking Guam from Japanese with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tunisia Americans attack with 2 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 2 fighters and 2 infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Tunisia 2 infantry owned by the Germans lost in Tunisia Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Germans: 2 infantry Battle in Anglo Egyptian Sudan Americans attack with 2 artilleries, 1 fighter and 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Anglo Egyptian Sudan 1 infantry owned by the Japanese lost in Anglo Egyptian Sudan Americans win, taking Anglo Egyptian Sudan from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Anglo Egyptian Sudan to Egypt 1 armour and 1 mech_infantry moved from Egypt to Iraq 3 fighters moved from 21 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 2 fighters moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 2 marines moved from 34 Sea Zone to Paulau Island 1 bomber moved from 35 Sea Zone to Paulau Island 1 fighter moved from 119 Sea Zone to Scotland 1 fighter moved from 105 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to Morocco 2 fighters moved from Tunisia to 92 Sea Zone 1 fighter moved from 94 Sea Zone to 92 Sea Zone 1 fighter moved from 96 Sea Zone to Egypt 1 aaGun moved from Central United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 fighters moved from 45 Sea Zone to 34 Sea Zone 3 fighters moved from Philippines to 34 Sea Zone 3 fighters moved from Guam to 34 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 1 aaGun moved from Western United States to Central United States 1 infantry moved from United Kingdom to Scotland 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from 17 Sea Zone to 34 Sea Zone Place Units - Americans 1 harbour placed in Paulau Island 2 transports placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 carrier and 2 destroyers placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Shensi 1 fighter moved from Hopei to Shensi 1 infantry moved from Hopei to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 4 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 1 infantry moved from Hopei to Suiyuyan Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 fighters moved from Egypt to 98 Sea Zone 3 infantry moved from Iraq to Persia 11 fighters and 2 tactical_bombers moved from Iraq to Persia 1 fighter moved from Volgograd to Persia 1 bomber moved from Iraq to Tsinghai 3 armour and 1 mech_infantry moved from Volgograd to Tsinghai Combat - British Battle in Persia British attack with 12 fighters, 3 infantry and 2 tactical_bombers Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry British roll dice for 12 fighters, 3 infantry and 2 tactical_bombers in Persia, round 2 : 9/17 hits, 7.83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the British lost in Persia 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 12 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Tsinghai British attack with 3 armour, 1 bomber and 1 mech_infantry Germans defend with 2 mech_infantrys British roll dice for 3 armour, 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 2 mech_infantrys in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Tsinghai 2 mech_infantrys owned by the Germans lost in Tsinghai British win, taking Tsinghai from Germans with 3 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Casualties for Germans: 2 mech_infantrys Battle in 98 Sea Zone British attack with 1 destroyer and 2 fighters Italians defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - British 2 fighters moved from 98 Sea Zone to Iraq 12 fighters and 2 tactical_bombers moved from Persia to Iraq 1 mech_infantry moved from Egypt to Iraq 1 bomber moved from Tsinghai to Kansu Place Units - British 3 infantry placed in Iraq 1 armour and 2 mech_infantrys placed in Egypt 2 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 aaGun EDIT: Adding units owned by British to Scotland: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4 British collect 26 PUs (4 lost to blockades); end with 26 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.17 Italians regular : -0.17 Japanese regular : 1.00 Germans regular : 2.17 British regular : 2.50
Dice Statistics:
Total 1 was rolled 387 times 2 was rolled 349 times 3 was rolled 302 times 4 was rolled 339 times 5 was rolled 405 times 6 was rolled 339 times Average roll : 3.492 Median : 4.000 Variance : 3.239 Standard Deviation : 1.800 Total rolls : 2121 Null / Other 1 was rolled 69 times 2 was rolled 61 times 3 was rolled 47 times 4 was rolled 52 times 5 was rolled 75 times 6 was rolled 50 times Average roll : 3.432 Median : 3.500 Variance : 1.796 Standard Deviation : 1.340 Total rolls : 354 Germans Combat 1 was rolled 69 times 2 was rolled 61 times 3 was rolled 47 times 4 was rolled 52 times 5 was rolled 75 times 6 was rolled 50 times Average roll : 3.432 Median : 3.500 Variance : 1.796 Standard Deviation : 1.340 Total rolls : 354 British Combat 1 was rolled 40 times 2 was rolled 26 times 3 was rolled 30 times 4 was rolled 26 times 5 was rolled 39 times 6 was rolled 32 times Average roll : 3.487 Median : 4.000 Variance : 0.984 Standard Deviation : 0.992 Total rolls : 193 Italians Combat 1 was rolled 13 times 2 was rolled 24 times 3 was rolled 18 times 4 was rolled 16 times 5 was rolled 20 times 6 was rolled 16 times Average roll : 3.505 Median : 3.000 Variance : 0.687 Standard Deviation : 0.829 Total rolls : 107 Americans Combat 1 was rolled 34 times 2 was rolled 23 times 3 was rolled 21 times 4 was rolled 30 times 5 was rolled 33 times 6 was rolled 33 times Average roll : 3.598 Median : 4.000 Variance : 0.913 Standard Deviation : 0.956 Total rolls : 174 Neutral_Axis Combat 1 was rolled 3 times 2 was rolled 1 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.636 Median : 4.000 Variance : 0.683 Standard Deviation : 0.827 Total rolls : 11 Japanese Combat 1 was rolled 79 times 2 was rolled 69 times 3 was rolled 71 times 4 was rolled 78 times 5 was rolled 80 times 6 was rolled 77 times Average roll : 3.533 Median : 4.000 Variance : 0.228 Standard Deviation : 0.478 Total rolls : 454 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 3.320 Median : 3.000 Variance : 0.201 Standard Deviation : 0.449 Total rolls : 25 ANZAC Combat 1 was rolled 8 times 2 was rolled 7 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 6 times Average roll : 3.395 Median : 3.500 Variance : 0.252 Standard Deviation : 0.502 Total rolls : 38 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 4.385 Median : 5.000 Variance : 1.236 Standard Deviation : 1.112 Total rolls : 13 Chinese Combat 1 was rolled 26 times 2 was rolled 30 times 3 was rolled 20 times 4 was rolled 29 times 5 was rolled 33 times 6 was rolled 29 times Average roll : 3.599 Median : 4.000 Variance : 0.595 Standard Deviation : 0.772 Total rolls : 167 UK_Pacific Combat 1 was rolled 8 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 9 times 5 was rolled 3 times 6 was rolled 6 times Average roll : 3.351 Median : 3.000 Variance : 0.745 Standard Deviation : 0.863 Total rolls : 37 Russians Combat 1 was rolled 31 times 2 was rolled 38 times 3 was rolled 32 times 4 was rolled 33 times 5 was rolled 31 times 6 was rolled 29 times Average roll : 3.423 Median : 3.000 Variance : 0.245 Standard Deviation : 0.495 Total rolls : 194
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Egypt to 96 Sea Zone 1 fighter moved from Morocco to 94 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 2 fighters moved from 92 Sea Zone to Tunisia 1 fighter moved from Morocco to 105 Sea Zone 1 submarine moved from 92 Sea Zone to 105 Sea Zone 1 fighter moved from Morocco to 119 Sea Zone 1 destroyer moved from 108 Sea Zone to 119 Sea Zone 1 submarine moved from 33 Sea Zone to 45 Sea Zone 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 destroyer moved from 34 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam 2 fighters moved from 34 Sea Zone to 45 Sea Zone 2 fighters moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 17 Sea Zone 2 fighters moved from 34 Sea Zone to 21 Sea Zone 1 fighter moved from 34 Sea Zone to Philippines 2 fighters moved from 34 Sea Zone to Guam 1 fighter moved from 34 Sea Zone to Guam 1 fighter moved from 34 Sea Zone to Philippines 1 fighter moved from 34 Sea Zone to Philippines 1 fighter moved from 34 Sea Zone to 21 Sea Zone 1 bomber moved from Hopei to 35 Sea Zone 2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Egypt to Anglo Egyptian Sudan Combat - Americans Battle in 96 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 94 Sea Zone Americans attack with 1 fighter and 1 transport Germans defend with 1 transport 1 transport owned by the Germans lost in 94 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 35 Sea Zone Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 2 fighters and 1 transport in 35 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 1 bomber, 2 fighters and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 105 Sea Zone Americans attack with 1 fighter and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 105 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 105 Sea Zone Americans win, taking 105 Sea Zone from Germans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 119 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 119 Sea Zone 1 submarine owned by the Germans lost in 119 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 21 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 3 fighters and 1 transport in 21 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 45 Sea Zone 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Philippines Americans attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Philippines, round 2 : 2/5 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines 1 infantry owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Guam Americans attack with 3 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Guam, round 2 : 1/5 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Guam Americans win, taking Guam from Japanese with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tunisia Americans attack with 2 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 2 fighters and 2 infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Tunisia 2 infantry owned by the Germans lost in Tunisia Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Germans: 2 infantry Battle in Anglo Egyptian Sudan Americans attack with 2 artilleries, 1 fighter and 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Anglo Egyptian Sudan 1 infantry owned by the Japanese lost in Anglo Egyptian Sudan Americans win, taking Anglo Egyptian Sudan from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Anglo Egyptian Sudan to Egypt 1 armour and 1 mech_infantry moved from Egypt to Iraq 3 fighters moved from 21 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 2 fighters moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 2 marines moved from 34 Sea Zone to Paulau Island 1 bomber moved from 35 Sea Zone to Paulau Island 1 fighter moved from 119 Sea Zone to Scotland 1 fighter moved from 105 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to Morocco 2 fighters moved from Tunisia to 92 Sea Zone 1 fighter moved from 94 Sea Zone to 92 Sea Zone 1 fighter moved from 96 Sea Zone to Egypt 1 aaGun moved from Central United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 fighters moved from 45 Sea Zone to 34 Sea Zone 3 fighters moved from Philippines to 34 Sea Zone 3 fighters moved from Guam to 34 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 1 aaGun moved from Western United States to Central United States 1 infantry moved from United Kingdom to Scotland 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from 17 Sea Zone to 34 Sea Zone Place Units - Americans 1 harbour placed in Paulau Island 2 transports placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 carrier and 2 destroyers placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Shensi 1 fighter moved from Hopei to Shensi 1 infantry moved from Hopei to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 4 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 1 infantry moved from Hopei to Suiyuyan Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 fighters moved from Egypt to 98 Sea Zone 3 infantry moved from Iraq to Persia 11 fighters and 2 tactical_bombers moved from Iraq to Persia 1 fighter moved from Volgograd to Persia 1 bomber moved from Iraq to Tsinghai 3 armour and 1 mech_infantry moved from Volgograd to Tsinghai Combat - British Battle in Persia British attack with 12 fighters, 3 infantry and 2 tactical_bombers Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry British roll dice for 12 fighters, 3 infantry and 2 tactical_bombers in Persia, round 2 : 9/17 hits, 7.83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the British lost in Persia 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 12 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Tsinghai British attack with 3 armour, 1 bomber and 1 mech_infantry Germans defend with 2 mech_infantrys British roll dice for 3 armour, 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 2 mech_infantrys in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Tsinghai 2 mech_infantrys owned by the Germans lost in Tsinghai British win, taking Tsinghai from Germans with 3 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Casualties for Germans: 2 mech_infantrys Battle in 98 Sea Zone British attack with 1 destroyer and 2 fighters Italians defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - British 2 fighters moved from 98 Sea Zone to Iraq 12 fighters and 2 tactical_bombers moved from Persia to Iraq 1 mech_infantry moved from Egypt to Iraq 1 bomber moved from Tsinghai to Kansu Place Units - British 3 infantry placed in Iraq 1 armour and 2 mech_infantrys placed in Egypt 2 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 aaGun EDIT: Adding units owned by British to Scotland: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4 British collect 26 PUs (4 lost to blockades); end with 26 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.17 Italians regular : -0.17 Japanese regular : 1.00 Germans regular : 2.17 British regular : 2.50
Dice Statistics:
Total 1 was rolled 387 times 2 was rolled 349 times 3 was rolled 302 times 4 was rolled 339 times 5 was rolled 405 times 6 was rolled 339 times Average roll : 3.492 Median : 4.000 Variance : 3.239 Standard Deviation : 1.800 Total rolls : 2121 Null / Other 1 was rolled 69 times 2 was rolled 61 times 3 was rolled 47 times 4 was rolled 52 times 5 was rolled 75 times 6 was rolled 50 times Average roll : 3.432 Median : 3.500 Variance : 1.796 Standard Deviation : 1.340 Total rolls : 354 Germans Combat 1 was rolled 69 times 2 was rolled 61 times 3 was rolled 47 times 4 was rolled 52 times 5 was rolled 75 times 6 was rolled 50 times Average roll : 3.432 Median : 3.500 Variance : 1.796 Standard Deviation : 1.340 Total rolls : 354 British Combat 1 was rolled 40 times 2 was rolled 26 times 3 was rolled 30 times 4 was rolled 26 times 5 was rolled 39 times 6 was rolled 32 times Average roll : 3.487 Median : 4.000 Variance : 0.984 Standard Deviation : 0.992 Total rolls : 193 Italians Combat 1 was rolled 13 times 2 was rolled 24 times 3 was rolled 18 times 4 was rolled 16 times 5 was rolled 20 times 6 was rolled 16 times Average roll : 3.505 Median : 3.000 Variance : 0.687 Standard Deviation : 0.829 Total rolls : 107 Americans Combat 1 was rolled 34 times 2 was rolled 23 times 3 was rolled 21 times 4 was rolled 30 times 5 was rolled 33 times 6 was rolled 33 times Average roll : 3.598 Median : 4.000 Variance : 0.913 Standard Deviation : 0.956 Total rolls : 174 Neutral_Axis Combat 1 was rolled 3 times 2 was rolled 1 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.636 Median : 4.000 Variance : 0.683 Standard Deviation : 0.827 Total rolls : 11 Japanese Combat 1 was rolled 79 times 2 was rolled 69 times 3 was rolled 71 times 4 was rolled 78 times 5 was rolled 80 times 6 was rolled 77 times Average roll : 3.533 Median : 4.000 Variance : 0.228 Standard Deviation : 0.478 Total rolls : 454 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 3.320 Median : 3.000 Variance : 0.201 Standard Deviation : 0.449 Total rolls : 25 ANZAC Combat 1 was rolled 8 times 2 was rolled 7 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 6 times Average roll : 3.395 Median : 3.500 Variance : 0.252 Standard Deviation : 0.502 Total rolls : 38 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 4.385 Median : 5.000 Variance : 1.236 Standard Deviation : 1.112 Total rolls : 13 Chinese Combat 1 was rolled 26 times 2 was rolled 30 times 3 was rolled 20 times 4 was rolled 29 times 5 was rolled 33 times 6 was rolled 29 times Average roll : 3.599 Median : 4.000 Variance : 0.595 Standard Deviation : 0.772 Total rolls : 167 UK_Pacific Combat 1 was rolled 8 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 9 times 5 was rolled 3 times 6 was rolled 6 times Average roll : 3.351 Median : 3.000 Variance : 0.745 Standard Deviation : 0.863 Total rolls : 37 Russians Combat 1 was rolled 31 times 2 was rolled 38 times 3 was rolled 32 times 4 was rolled 33 times 5 was rolled 31 times 6 was rolled 29 times Average roll : 3.423 Median : 3.000 Variance : 0.245 Standard Deviation : 0.495 Total rolls : 194
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Egypt to 96 Sea Zone 1 fighter moved from Morocco to 94 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 2 fighters moved from 92 Sea Zone to Tunisia 1 fighter moved from Morocco to 105 Sea Zone 1 submarine moved from 92 Sea Zone to 105 Sea Zone 1 fighter moved from Morocco to 119 Sea Zone 1 destroyer moved from 108 Sea Zone to 119 Sea Zone 1 submarine moved from 33 Sea Zone to 45 Sea Zone 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 destroyer moved from 34 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam 2 fighters moved from 34 Sea Zone to 45 Sea Zone 2 fighters moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 17 Sea Zone 2 fighters moved from 34 Sea Zone to 21 Sea Zone 1 fighter moved from 34 Sea Zone to Philippines 2 fighters moved from 34 Sea Zone to Guam 1 fighter moved from 34 Sea Zone to Guam 1 fighter moved from 34 Sea Zone to Philippines 1 fighter moved from 34 Sea Zone to Philippines 1 fighter moved from 34 Sea Zone to 21 Sea Zone 1 bomber moved from Hopei to 35 Sea Zone 2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Egypt to Anglo Egyptian Sudan Combat - Americans Battle in 96 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 94 Sea Zone Americans attack with 1 fighter and 1 transport Germans defend with 1 transport 1 transport owned by the Germans lost in 94 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 35 Sea Zone Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 2 fighters and 1 transport in 35 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 1 bomber, 2 fighters and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 105 Sea Zone Americans attack with 1 fighter and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 105 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 105 Sea Zone Americans win, taking 105 Sea Zone from Germans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 119 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 119 Sea Zone 1 submarine owned by the Germans lost in 119 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 21 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 3 fighters and 1 transport in 21 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 45 Sea Zone 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Philippines Americans attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Philippines, round 2 : 2/5 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines 1 infantry owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Guam Americans attack with 3 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Guam, round 2 : 1/5 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Guam Americans win, taking Guam from Japanese with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tunisia Americans attack with 2 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 2 fighters and 2 infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Tunisia 2 infantry owned by the Germans lost in Tunisia Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Germans: 2 infantry Battle in Anglo Egyptian Sudan Americans attack with 2 artilleries, 1 fighter and 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Anglo Egyptian Sudan 1 infantry owned by the Japanese lost in Anglo Egyptian Sudan Americans win, taking Anglo Egyptian Sudan from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Anglo Egyptian Sudan to Egypt 1 armour and 1 mech_infantry moved from Egypt to Iraq 3 fighters moved from 21 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 2 fighters moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 2 marines moved from 34 Sea Zone to Paulau Island 1 bomber moved from 35 Sea Zone to Paulau Island 1 fighter moved from 119 Sea Zone to Scotland 1 fighter moved from 105 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to Morocco 2 fighters moved from Tunisia to 92 Sea Zone 1 fighter moved from 94 Sea Zone to 92 Sea Zone 1 fighter moved from 96 Sea Zone to Egypt 1 aaGun moved from Central United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 fighters moved from 45 Sea Zone to 34 Sea Zone 3 fighters moved from Philippines to 34 Sea Zone 3 fighters moved from Guam to 34 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 1 aaGun moved from Western United States to Central United States 1 infantry moved from United Kingdom to Scotland 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from 17 Sea Zone to 34 Sea Zone Place Units - Americans 1 harbour placed in Paulau Island 2 transports placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 carrier and 2 destroyers placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Shensi 1 fighter moved from Hopei to Shensi 1 infantry moved from Hopei to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 4 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 1 infantry moved from Hopei to Suiyuyan Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 fighters moved from Egypt to 98 Sea Zone 3 infantry moved from Iraq to Persia 11 fighters and 2 tactical_bombers moved from Iraq to Persia 1 fighter moved from Volgograd to Persia 1 bomber moved from Iraq to Tsinghai 3 armour and 1 mech_infantry moved from Volgograd to Tsinghai Combat - British Battle in Persia British attack with 12 fighters, 3 infantry and 2 tactical_bombers Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry British roll dice for 12 fighters, 3 infantry and 2 tactical_bombers in Persia, round 2 : 9/17 hits, 7.83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the British lost in Persia 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 12 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Tsinghai British attack with 3 armour, 1 bomber and 1 mech_infantry Germans defend with 2 mech_infantrys British roll dice for 3 armour, 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 2 mech_infantrys in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Tsinghai 2 mech_infantrys owned by the Germans lost in Tsinghai British win, taking Tsinghai from Germans with 3 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Casualties for Germans: 2 mech_infantrys Battle in 98 Sea Zone British attack with 1 destroyer and 2 fighters Italians defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - British 2 fighters moved from 98 Sea Zone to Iraq 12 fighters and 2 tactical_bombers moved from Persia to Iraq 1 mech_infantry moved from Egypt to Iraq 1 bomber moved from Tsinghai to Kansu Place Units - British 3 infantry placed in Iraq 1 armour and 2 mech_infantrys placed in Egypt 2 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 aaGun EDIT: Adding units owned by British to Scotland: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4 British collect 26 PUs (4 lost to blockades); end with 26 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.17 Italians regular : -0.17 Japanese regular : 1.00 Germans regular : 2.17 British regular : 2.50
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Italians Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from 97 Sea Zone to 94 Sea Zone Combat - Italians Battle in 94 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 94 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Italians 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery moved from Cyprus to 99 Sea Zone 1 artillery and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Southern Italy 1 fighter moved from 94 Sea Zone to 97 Sea Zone 1 fighter moved from Greece to 97 Sea Zone 1 mech_infantry moved from Yugoslavia to Greece 1 bomber moved from Greece to India Place Units - Italians 1 fighter and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 destroyer moved from 34 Sea Zone to 22 Sea Zone ANZAC take 22 Sea Zone from Japanese 1 artillery moved from New South Wales to Queensland Combat - ANZAC Battle in Java Battle in Borneo Battle in 55 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 55 Sea Zone 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win, taking Java from Japanese, taking Borneo from Japanese with 2 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 55 Sea Zone to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turning on Edit Mode EDIT: Adding units owned by ANZAC to South Australia: 1 artillery and 3 infantry EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 3 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 2 infantry moved from United Kingdom to Scotland Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -0.33
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 9 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 mech_infantry moved from Sikang to Kweichow Germans take Kweichow from Chinese 3 infantry moved from Northwest Persia to Persia 3 infantry moved from Northwest Persia to Caucasus 1 artillery and 1 infantry moved from Ukraine to Rostov 2 infantry moved from Novgorod to Belarus 2 bombers moved from Northwest Persia to Belarus 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 2 fighters moved from 97 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia 2 fighters and 2 tactical_bombers moved from Greece to Rostov 1 fighter and 1 tactical_bomber moved from Greece to Caucasus 1 fighter and 1 tactical_bomber moved from Greece to Caucasus 1 infantry moved from Ukraine to Western Ukraine 1 artillery and 3 infantry moved from France to Western Germany 3 fighters moved from Greece to 98 Sea Zone 2 fighters moved from Greece to Rostov 1 fighter moved from Greece to Caucasus Combat - Germans Battle in Persia Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 factory_minor and 2 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Persia, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Persia Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Persia, round 3 : 0/5 hits, 1.67 expected hits British roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Persia, round 4 : 2/5 hits, 1.67 expected hits British roll dice for 1 infantry in Persia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Caucasus Germans attack with 3 fighters, 3 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Caucasus, round 2 : 3/8 hits, 3.33 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Caucasus 2 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Rostov Germans attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Rostov, round 2 : 5/8 hits, 4.00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 98 Sea Zone Germans attack with 5 fighters and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 5 fighters in 98 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Germans win, taking 98 Sea Zone from British with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 3 fighters moved from 98 Sea Zone to Southern Italy 3 fighters and 2 tactical_bombers moved from Caucasus to Greece 4 fighters and 2 tactical_bombers moved from Rostov to Greece 2 bombers moved from Belarus to Novgorod 2 mech_infantrys moved from Romania to Eastern Poland 2 mech_infantrys moved from Yugoslavia to Eastern Poland 1 mech_infantry moved from Northern Italy to Romania 3 transports moved from 113 Sea Zone to 114 Sea Zone 2 transports moved from 115 Sea Zone to 114 Sea Zone 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 4 artilleries and 6 infantry moved from Germany to 114 Sea Zone 4 artilleries, 6 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone 4 artilleries and 6 infantry moved from 115 Sea Zone to Novgorod 1 battleship and 2 carriers moved from 112 Sea Zone to 113 Sea Zone 1 aaGun moved from Normandy Bordeaux to Southern France 4 infantry moved from France to Southern France 1 infantry moved from France to Southern France 1 infantry moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia 2 fighters moved from 98 Sea Zone to 97 Sea Zone Place Units - Germans 2 artilleries and 1 infantry placed in Normandy Bordeaux 2 artilleries and 1 infantry placed in Southern France 1 submarine placed in 113 Sea Zone 1 transport placed in 97 Sea Zone 2 infantry placed in Greece 3 infantry placed in Novgorod 1 artillery, 2 infantry and 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5 Germans collect 63 PUs (1 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -1.83 British regular : -1.67