Gargantua/Canuck 12 Allies for 17 BM3 vs Karl7

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            3 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
            1 bomber moved from Greece to Northwest Persia
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
    
        Combat - Italians
            Italians creates battle in territory 98 Sea Zone
            Battle in 98 Sea Zone
                Italians attack with 1 submarine
                British defend with 2 transports; Americans defend with 5 transports
                    2 transports owned by the British and 5 transports owned by the Americans lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 49
                Casualties for Americans: 5 transports
                Casualties for British: 2 transports
            Battle in Malta
            Battle in Northwest Persia
                Italians attack with 3 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 3 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 3/7 hits, 3.00 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northwest Persia
                    1 infantry owned by the British lost in Northwest Persia
                Italians win, taking Malta from British, taking Northwest Persia from British with 3 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Northwest Persia to Greece
            2 aaGuns moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Southern Italy to Yugoslavia
    
        Place Units - Italians
            1 submarine and 1 transport placed in 97 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    British regular : 0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            2 fighters moved from Caroline Islands to 55 Sea Zone
            2 infantry moved from Eastern Persia to Persia
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            3 fighters moved from 55 Sea Zone to Queensland
            1 artillery moved from Queensland to New South Wales
            3 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            2 fighters moved from Caroline Islands to 55 Sea Zone
            2 infantry moved from Eastern Persia to Persia
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            3 fighters moved from 55 Sea Zone to Queensland
            1 artillery moved from Queensland to New South Wales
            3 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            2 fighters moved from Caroline Islands to 55 Sea Zone
            2 infantry moved from Eastern Persia to Persia
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            3 fighters moved from 55 Sea Zone to Queensland
            1 artillery moved from Queensland to New South Wales
            3 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.83
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 10 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 armour and 2 mech_infantrys moved from Caucasus to Persia
            1 fighter and 1 tactical_bomber moved from Greece to Persia
            2 mech_infantrys moved from Caucasus to Tsinghai
            2 bombers moved from Greece to Tsinghai
            1 mech_infantry moved from Caucasus to Sikang
                  Germans take Sikang from Chinese
            1 mech_infantry moved from Caucasus to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Caucasus to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 infantry moved from Caucasus to Rostov
            1 artillery and 1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Rostov
            4 fighters and 4 tactical_bombers moved from Greece to Rostov
            1 destroyer moved from 113 Sea Zone to 105 Sea Zone
            1 fighter moved from Western Germany to 105 Sea Zone
            1 fighter moved from Southern Italy to 112 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            1 submarine moved from 113 Sea Zone to 119 Sea Zone
    
        Combat - Germans
            Battle in Tunisia
            Battle in 105 Sea Zone
                Germans attack with 1 destroyer and 1 fighter
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 105 Sea Zone
                Germans win, taking Tunisia from Americans, taking 105 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in 115 Sea Zone
                Germans attack with 1 cruiser, 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 115 Sea Zone
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 0
                Casualties for Germans: 1 submarine
                Casualties for Russians: 1 submarine
            Battle in Bryansk
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Persia
                Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 aaGun and 1 factory_minor; ANZAC defend with 2 infantry
                    British roll AA dice in Persia : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 4/5 hits, 2.00 expected hits
                    British roll dice for 1 aaGun and 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Persia
                    2 infantry owned by the ANZAC and 1 aaGun owned by the British lost in Persia
                Germans win, taking Persia from British with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 aaGun
                Casualties for ANZAC: 2 infantry
            Battle in Tsinghai
                Germans attack with 2 bombers and 2 mech_infantrys
                Chinese defend with 2 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Tsinghai, round 2 : 3/4 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Tsinghai
                Germans win, taking Tsinghai from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Rostov
                Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Rostov, round 2 : 5/10 hits, 5.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 artillery and 1 infantry moved from Belarus to Novgorod
            1 mech_infantry moved from Eastern Poland to Novgorod
            3 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun, 1 artillery and 2 infantry moved from Western Germany to 113 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 115 Sea Zone to Novgorod
            1 artillery moved from Western Germany to Germany
            1 infantry moved from Normandy Bordeaux to Southern France
                  Germans take Southern France from Neutral_Axis
            1 artillery and 5 infantry moved from Normandy Bordeaux to France
            1 fighter moved from 105 Sea Zone to 112 Sea Zone
            1 battleship and 1 carrier moved from 114 Sea Zone to 112 Sea Zone
            1 carrier and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
            3 aaGuns, 7 armour, 5 artilleries, 10 infantry and 21 mech_infantrys moved from Caucasus to Northwest Persia
            2 bombers moved from Tsinghai to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
            2 fighters moved from 97 Sea Zone to Greece
            2 fighters moved from Southern Italy to Greece
            4 fighters and 4 tactical_bombers moved from Rostov to Greece
            2 mech_infantrys moved from Northern Italy to Romania
            2 mech_infantrys moved from Southern Italy to Yugoslavia
            4 infantry moved from Normandy Bordeaux to France
    
        Place Units - Germans
            3 transports placed in 113 Sea Zone
            1 artillery and 2 infantry placed in Novgorod
            2 artilleries and 1 infantry placed in Ukraine
            Germans undo move 3.
            1 artillery and 2 infantry placed in Ukraine
            3 artilleries and 6 infantry placed in Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    British AA : -0.33
    Russians regular : 2.00
    Germans regular : 3.67
    British regular : 0.33
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 10 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 armour and 2 mech_infantrys moved from Caucasus to Persia
            1 fighter and 1 tactical_bomber moved from Greece to Persia
            2 mech_infantrys moved from Caucasus to Tsinghai
            2 bombers moved from Greece to Tsinghai
            1 mech_infantry moved from Caucasus to Sikang
                  Germans take Sikang from Chinese
            1 mech_infantry moved from Caucasus to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Caucasus to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 infantry moved from Caucasus to Rostov
            1 artillery and 1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Rostov
            4 fighters and 4 tactical_bombers moved from Greece to Rostov
            1 destroyer moved from 113 Sea Zone to 105 Sea Zone
            1 fighter moved from Western Germany to 105 Sea Zone
            1 fighter moved from Southern Italy to 112 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            1 submarine moved from 113 Sea Zone to 119 Sea Zone
    
        Combat - Germans
            Battle in Tunisia
            Battle in 105 Sea Zone
                Germans attack with 1 destroyer and 1 fighter
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 105 Sea Zone
                Germans win, taking Tunisia from Americans, taking 105 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in 115 Sea Zone
                Germans attack with 1 cruiser, 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 115 Sea Zone
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 0
                Casualties for Germans: 1 submarine
                Casualties for Russians: 1 submarine
            Battle in Bryansk
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Persia
                Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 aaGun and 1 factory_minor; ANZAC defend with 2 infantry
                    British roll AA dice in Persia : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 4/5 hits, 2.00 expected hits
                    British roll dice for 1 aaGun and 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Persia
                    2 infantry owned by the ANZAC and 1 aaGun owned by the British lost in Persia
                Germans win, taking Persia from British with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 aaGun
                Casualties for ANZAC: 2 infantry
            Battle in Tsinghai
                Germans attack with 2 bombers and 2 mech_infantrys
                Chinese defend with 2 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Tsinghai, round 2 : 3/4 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Tsinghai
                Germans win, taking Tsinghai from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Rostov
                Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Rostov, round 2 : 5/10 hits, 5.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 artillery and 1 infantry moved from Belarus to Novgorod
            1 mech_infantry moved from Eastern Poland to Novgorod
            3 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun, 1 artillery and 2 infantry moved from Western Germany to 113 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 115 Sea Zone to Novgorod
            1 artillery moved from Western Germany to Germany
            1 infantry moved from Normandy Bordeaux to Southern France
                  Germans take Southern France from Neutral_Axis
            1 artillery and 5 infantry moved from Normandy Bordeaux to France
            1 fighter moved from 105 Sea Zone to 112 Sea Zone
            1 battleship and 1 carrier moved from 114 Sea Zone to 112 Sea Zone
            1 carrier and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
            3 aaGuns, 7 armour, 5 artilleries, 10 infantry and 21 mech_infantrys moved from Caucasus to Northwest Persia
            2 bombers moved from Tsinghai to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
            2 fighters moved from 97 Sea Zone to Greece
            2 fighters moved from Southern Italy to Greece
            4 fighters and 4 tactical_bombers moved from Rostov to Greece
            2 mech_infantrys moved from Northern Italy to Romania
            2 mech_infantrys moved from Southern Italy to Yugoslavia
            4 infantry moved from Normandy Bordeaux to France
    
        Place Units - Germans
            3 transports placed in 113 Sea Zone
            1 artillery and 2 infantry placed in Novgorod
            2 artilleries and 1 infantry placed in Ukraine
            Germans undo move 3.
            1 artillery and 2 infantry placed in Ukraine
            3 artilleries and 6 infantry placed in Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northwest Persia: 1 infantry
            EDIT: Adding units owned by Germans to Kazakhstan: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    British AA : -0.33
    Russians regular : 2.00
    Germans regular : 3.67
    British regular : 0.33
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 10 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 armour and 2 mech_infantrys moved from Caucasus to Persia
            1 fighter and 1 tactical_bomber moved from Greece to Persia
            2 mech_infantrys moved from Caucasus to Tsinghai
            2 bombers moved from Greece to Tsinghai
            1 mech_infantry moved from Caucasus to Sikang
                  Germans take Sikang from Chinese
            1 mech_infantry moved from Caucasus to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Caucasus to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 infantry moved from Caucasus to Rostov
            1 artillery and 1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Rostov
            4 fighters and 4 tactical_bombers moved from Greece to Rostov
            1 destroyer moved from 113 Sea Zone to 105 Sea Zone
            1 fighter moved from Western Germany to 105 Sea Zone
            1 fighter moved from Southern Italy to 112 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            1 submarine moved from 113 Sea Zone to 119 Sea Zone
    
        Combat - Germans
            Battle in Tunisia
            Battle in 105 Sea Zone
                Germans attack with 1 destroyer and 1 fighter
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 105 Sea Zone
                Germans win, taking Tunisia from Americans, taking 105 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in 115 Sea Zone
                Germans attack with 1 cruiser, 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 115 Sea Zone
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 0
                Casualties for Germans: 1 submarine
                Casualties for Russians: 1 submarine
            Battle in Bryansk
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Persia
                Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 aaGun and 1 factory_minor; ANZAC defend with 2 infantry
                    British roll AA dice in Persia : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 4/5 hits, 2.00 expected hits
                    British roll dice for 1 aaGun and 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Persia
                    2 infantry owned by the ANZAC and 1 aaGun owned by the British lost in Persia
                Germans win, taking Persia from British with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 aaGun
                Casualties for ANZAC: 2 infantry
            Battle in Tsinghai
                Germans attack with 2 bombers and 2 mech_infantrys
                Chinese defend with 2 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Tsinghai, round 2 : 3/4 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Tsinghai
                Germans win, taking Tsinghai from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Rostov
                Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Rostov, round 2 : 5/10 hits, 5.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 artillery and 1 infantry moved from Belarus to Novgorod
            1 mech_infantry moved from Eastern Poland to Novgorod
            3 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun, 1 artillery and 2 infantry moved from Western Germany to 113 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 115 Sea Zone to Novgorod
            1 artillery moved from Western Germany to Germany
            1 infantry moved from Normandy Bordeaux to Southern France
                  Germans take Southern France from Neutral_Axis
            1 artillery and 5 infantry moved from Normandy Bordeaux to France
            1 fighter moved from 105 Sea Zone to 112 Sea Zone
            1 battleship and 1 carrier moved from 114 Sea Zone to 112 Sea Zone
            1 carrier and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
            3 aaGuns, 7 armour, 5 artilleries, 10 infantry and 21 mech_infantrys moved from Caucasus to Northwest Persia
            2 bombers moved from Tsinghai to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
            2 fighters moved from 97 Sea Zone to Greece
            2 fighters moved from Southern Italy to Greece
            4 fighters and 4 tactical_bombers moved from Rostov to Greece
            2 mech_infantrys moved from Northern Italy to Romania
            2 mech_infantrys moved from Southern Italy to Yugoslavia
            4 infantry moved from Normandy Bordeaux to France
    
        Place Units - Germans
            3 transports placed in 113 Sea Zone
            1 artillery and 2 infantry placed in Novgorod
            2 artilleries and 1 infantry placed in Ukraine
            Germans undo move 3.
            1 artillery and 2 infantry placed in Ukraine
            3 artilleries and 6 infantry placed in Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northwest Persia: 1 infantry
            EDIT: Adding units owned by Germans to Kazakhstan: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 112 Sea Zone: 2 fighters
            EDIT: Adding units owned by Germans to Western Germany: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    British AA : -0.33
    Russians regular : 2.00
    Germans regular : 3.67
    British regular : 0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Vologda to Novosibirsk
            1 artillery and 2 infantry moved from Vologda to Samara
            2 infantry moved from Volgograd to Caucasus
            1 tactical_bomber moved from Volgograd to Caucasus
            2 infantry moved from Volgograd to Kazakhstan
            1 fighter moved from Russia to Kazakhstan
            2 infantry moved from Tambov to Rostov
            1 fighter moved from Russia to Rostov
            2 armour and 1 mech_infantry moved from Russia to Bryansk
            2 artilleries moved from Smolensk to Bryansk
            12 infantry moved from Smolensk to Bryansk
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Yakut S.S.R. to Buryatia
                  Russians take Buryatia from Japanese
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 armour, 2 artilleries, 12 infantry and 1 mech_infantry
                Germans defend with 1 artillery
                    Russians roll dice for 2 armour, 2 artilleries, 12 infantry and 1 mech_infantry in Bryansk, round 2 : 6/17 hits, 4.17 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    1 artillery owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 armour, 2 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Novosibirsk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Novosibirsk, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Novosibirsk, round 4 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Novosibirsk, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                    1 infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Russians roll dice for 1 artillery in Samara, round 4 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Samara
                    1 mech_infantry owned by the Germans lost in Samara
                Germans win with no units remaining. Battle score for attacker is -6
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Russia to Bryansk
            2 infantry moved from Dzavhan to Yakut S.S.R.
            1 fighter moved from Kazakhstan to Volgograd
            1 tactical_bomber moved from Caucasus to Volgograd
            1 aaGun, 4 artilleries and 16 infantry moved from Smolensk to Archangel
            1 infantry moved from Vologda to Archangel
            3 mech_infantrys moved from Volgograd to Bryansk
            4 armour moved from Volgograd to Bryansk
            2 armour moved from Volgograd to Bryansk
            1 fighter moved from Rostov to Russia
    
        Place Units - Russians
            3 infantry placed in Volgograd
            1 armour and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 1 armour and 2 mech_infantrys
            EDIT: Adding units owned by Russians to Smolensk: 1 armour and 2 mech_infantrys
            EDIT: Removing units owned by Russians from Archangel: 1 infantry
            EDIT: Adding units owned by Russians to Bryansk: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Germans regular : 2.00
    Russians regular : -0.83
    

    Dice Statistics:

    Total
            1 was rolled 285 times
            2 was rolled 267 times
            3 was rolled 235 times
            4 was rolled 263 times
            5 was rolled 291 times
            6 was rolled 266 times
        Average roll : 3.502
        Median : 4.000
        Variance : 1.206
        Standard Deviation : 1.098
        Total rolls : 1607
    
    Germans Combat
            1 was rolled 66 times
            2 was rolled 59 times
            3 was rolled 46 times
            4 was rolled 49 times
            5 was rolled 74 times
            6 was rolled 49 times
        Average roll : 3.446
        Median : 4.000
        Variance : 1.821
        Standard Deviation : 1.349
        Total rolls : 343
    
    British Combat
            1 was rolled 32 times
            2 was rolled 22 times
            3 was rolled 28 times
            4 was rolled 24 times
            5 was rolled 32 times
            6 was rolled 30 times
        Average roll : 3.548
        Median : 4.000
        Variance : 0.527
        Standard Deviation : 0.726
        Total rolls : 168
    
    Italians Combat
            1 was rolled 13 times
            2 was rolled 23 times
            3 was rolled 18 times
            4 was rolled 16 times
            5 was rolled 20 times
            6 was rolled 16 times
        Average roll : 3.519
        Median : 3.000
        Variance : 0.584
        Standard Deviation : 0.764
        Total rolls : 106
    
    French Combat
            1 was rolled 5 times
            2 was rolled 5 times
            3 was rolled 3 times
            4 was rolled 5 times
            5 was rolled 3 times
            6 was rolled 4 times
        Average roll : 3.320
        Median : 3.000
        Variance : 0.201
        Standard Deviation : 0.449
        Total rolls : 25
    
    ANZAC Combat
            1 was rolled 8 times
            2 was rolled 7 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 7 times
            6 was rolled 5 times
        Average roll : 3.324
        Median : 3.000
        Variance : 0.301
        Standard Deviation : 0.549
        Total rolls : 37
    
    Americans Combat
            1 was rolled 26 times
            2 was rolled 16 times
            3 was rolled 18 times
            4 was rolled 25 times
            5 was rolled 23 times
            6 was rolled 28 times
        Average roll : 3.640
        Median : 4.000
        Variance : 0.825
        Standard Deviation : 0.908
        Total rolls : 136
    
    Neutral_Allies Combat
            1 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 5 times
        Average roll : 4.385
        Median : 5.000
        Variance : 1.236
        Standard Deviation : 1.112
        Total rolls : 13
    
    Chinese Combat
            1 was rolled 23 times
            2 was rolled 28 times
            3 was rolled 20 times
            4 was rolled 22 times
            5 was rolled 23 times
            6 was rolled 24 times
        Average roll : 3.471
        Median : 3.000
        Variance : 0.254
        Standard Deviation : 0.504
        Total rolls : 140
    
    UK_Pacific Combat
            1 was rolled 8 times
            2 was rolled 4 times
            3 was rolled 7 times
            4 was rolled 9 times
            5 was rolled 3 times
            6 was rolled 6 times
        Average roll : 3.351
        Median : 3.000
        Variance : 0.745
        Standard Deviation : 0.863
        Total rolls : 37
    
    Neutral_Axis Combat
            1 was rolled 3 times
            2 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.683
        Standard Deviation : 0.827
        Total rolls : 11
    
    Russians Combat
            1 was rolled 31 times
            2 was rolled 38 times
            3 was rolled 31 times
            4 was rolled 33 times
            5 was rolled 31 times
            6 was rolled 29 times
        Average roll : 3.425
        Median : 3.000
        Variance : 0.254
        Standard Deviation : 0.504
        Total rolls : 193
    
    Japanese Combat
            1 was rolled 68 times
            2 was rolled 64 times
            3 was rolled 58 times
            4 was rolled 71 times
            5 was rolled 69 times
            6 was rolled 68 times
        Average roll : 3.535
        Median : 4.000
        Variance : 0.275
        Standard Deviation : 0.525
        Total rolls : 398
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Vologda to Novosibirsk
            1 artillery and 2 infantry moved from Vologda to Samara
            2 infantry moved from Volgograd to Caucasus
            1 tactical_bomber moved from Volgograd to Caucasus
            2 infantry moved from Volgograd to Kazakhstan
            1 fighter moved from Russia to Kazakhstan
            2 infantry moved from Tambov to Rostov
            1 fighter moved from Russia to Rostov
            2 armour and 1 mech_infantry moved from Russia to Bryansk
            2 artilleries moved from Smolensk to Bryansk
            12 infantry moved from Smolensk to Bryansk
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Yakut S.S.R. to Buryatia
                  Russians take Buryatia from Japanese
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 armour, 2 artilleries, 12 infantry and 1 mech_infantry
                Germans defend with 1 artillery
                    Russians roll dice for 2 armour, 2 artilleries, 12 infantry and 1 mech_infantry in Bryansk, round 2 : 6/17 hits, 4.17 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    1 artillery owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 armour, 2 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Novosibirsk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Novosibirsk, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Novosibirsk, round 4 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Novosibirsk, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                    1 infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Russians roll dice for 1 artillery in Samara, round 4 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Samara
                    1 mech_infantry owned by the Germans lost in Samara
                Germans win with no units remaining. Battle score for attacker is -6
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Russia to Bryansk
            2 infantry moved from Dzavhan to Yakut S.S.R.
            1 fighter moved from Kazakhstan to Volgograd
            1 tactical_bomber moved from Caucasus to Volgograd
            1 aaGun, 4 artilleries and 16 infantry moved from Smolensk to Archangel
            1 infantry moved from Vologda to Archangel
            3 mech_infantrys moved from Volgograd to Bryansk
            4 armour moved from Volgograd to Bryansk
            2 armour moved from Volgograd to Bryansk
            1 fighter moved from Rostov to Russia
    
        Place Units - Russians
            3 infantry placed in Volgograd
            1 armour and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 1 armour and 2 mech_infantrys
            EDIT: Adding units owned by Russians to Smolensk: 1 armour and 2 mech_infantrys
            EDIT: Removing units owned by Russians from Archangel: 1 infantry
            EDIT: Adding units owned by Russians to Bryansk: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Germans regular : 2.00
    Russians regular : -0.83
    

    Dice Statistics:

    Total
            1 was rolled 285 times
            2 was rolled 267 times
            3 was rolled 235 times
            4 was rolled 263 times
            5 was rolled 291 times
            6 was rolled 266 times
        Average roll : 3.502
        Median : 4.000
        Variance : 1.206
        Standard Deviation : 1.098
        Total rolls : 1607
    
    Germans Combat
            1 was rolled 66 times
            2 was rolled 59 times
            3 was rolled 46 times
            4 was rolled 49 times
            5 was rolled 74 times
            6 was rolled 49 times
        Average roll : 3.446
        Median : 4.000
        Variance : 1.821
        Standard Deviation : 1.349
        Total rolls : 343
    
    British Combat
            1 was rolled 32 times
            2 was rolled 22 times
            3 was rolled 28 times
            4 was rolled 24 times
            5 was rolled 32 times
            6 was rolled 30 times
        Average roll : 3.548
        Median : 4.000
        Variance : 0.527
        Standard Deviation : 0.726
        Total rolls : 168
    
    Italians Combat
            1 was rolled 13 times
            2 was rolled 23 times
            3 was rolled 18 times
            4 was rolled 16 times
            5 was rolled 20 times
            6 was rolled 16 times
        Average roll : 3.519
        Median : 3.000
        Variance : 0.584
        Standard Deviation : 0.764
        Total rolls : 106
    
    French Combat
            1 was rolled 5 times
            2 was rolled 5 times
            3 was rolled 3 times
            4 was rolled 5 times
            5 was rolled 3 times
            6 was rolled 4 times
        Average roll : 3.320
        Median : 3.000
        Variance : 0.201
        Standard Deviation : 0.449
        Total rolls : 25
    
    ANZAC Combat
            1 was rolled 8 times
            2 was rolled 7 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 7 times
            6 was rolled 5 times
        Average roll : 3.324
        Median : 3.000
        Variance : 0.301
        Standard Deviation : 0.549
        Total rolls : 37
    
    Americans Combat
            1 was rolled 26 times
            2 was rolled 16 times
            3 was rolled 18 times
            4 was rolled 25 times
            5 was rolled 23 times
            6 was rolled 28 times
        Average roll : 3.640
        Median : 4.000
        Variance : 0.825
        Standard Deviation : 0.908
        Total rolls : 136
    
    Neutral_Allies Combat
            1 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 5 times
        Average roll : 4.385
        Median : 5.000
        Variance : 1.236
        Standard Deviation : 1.112
        Total rolls : 13
    
    Chinese Combat
            1 was rolled 23 times
            2 was rolled 28 times
            3 was rolled 20 times
            4 was rolled 22 times
            5 was rolled 23 times
            6 was rolled 24 times
        Average roll : 3.471
        Median : 3.000
        Variance : 0.254
        Standard Deviation : 0.504
        Total rolls : 140
    
    UK_Pacific Combat
            1 was rolled 8 times
            2 was rolled 4 times
            3 was rolled 7 times
            4 was rolled 9 times
            5 was rolled 3 times
            6 was rolled 6 times
        Average roll : 3.351
        Median : 3.000
        Variance : 0.745
        Standard Deviation : 0.863
        Total rolls : 37
    
    Neutral_Axis Combat
            1 was rolled 3 times
            2 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.683
        Standard Deviation : 0.827
        Total rolls : 11
    
    Russians Combat
            1 was rolled 31 times
            2 was rolled 38 times
            3 was rolled 31 times
            4 was rolled 33 times
            5 was rolled 31 times
            6 was rolled 29 times
        Average roll : 3.425
        Median : 3.000
        Variance : 0.254
        Standard Deviation : 0.504
        Total rolls : 193
    
    Japanese Combat
            1 was rolled 68 times
            2 was rolled 64 times
            3 was rolled 58 times
            4 was rolled 71 times
            5 was rolled 69 times
            6 was rolled 68 times
        Average roll : 3.535
        Median : 4.000
        Variance : 0.275
        Standard Deviation : 0.525
        Total rolls : 398
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese repair damage of 2x factory_minor; Remaining resources: 78 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 artillery, 3 destroyers, 1 infantry, 2 mech_infantrys, 3 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kenya to Anglo Egyptian Sudan
                  Japanese take Anglo Egyptian Sudan from British
            1 infantry moved from Kenya to Belgian Congo
                  Japanese take Belgian Congo from British
            1 artillery moved from Tanganyika Territory to Rhodesia
                  Japanese take Rhodesia from British
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 infantry moved from 71 Sea Zone to Union of South Africa
            1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
            1 transport moved from 72 Sea Zone to 58 Sea Zone
            2 fighters moved from 72 Sea Zone to India
            1 carrier moved from 72 Sea Zone to 58 Sea Zone
            2 fighters moved from Java to 55 Sea Zone
            2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 37 Sea Zone to 55 Sea Zone
            1 infantry moved from Szechwan to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Hunan to Anhwe
            2 mech_infantrys moved from Yunnan to Anhwe
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Kwangtung to Anhwe
            1 armour moved from Amur to Chahar
            3 mech_infantrys moved from Manchuria to Jehol
            3 mech_infantrys moved from Jehol to Chahar
            1 artillery and 2 infantry moved from Amur to Buryatia
            1 artillery moved from Amur to Korea
            1 tactical_bomber moved from Kwangsi to Chahar
            1 destroyer moved from 37 Sea Zone to 45 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 58 Sea Zone
            1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            1 cruiser and 1 marine moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from Celebes to 37 Sea Zone
            2 carriers moved from 35 Sea Zone to 37 Sea Zone
            3 carriers moved from 35 Sea Zone to 6 Sea Zone
            1 battleship moved from 35 Sea Zone to 37 Sea Zone
            1 battleship moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Kwangsi to Anhwe
            1 fighter moved from Kwangsi to Anhwe
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 fighter moved from Japan to Iwo Jima
            1 fighter and 1 tactical_bomber moved from Japan to Iwo Jima
            1 artillery moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 artillery and 1 infantry moved from West India to India
            1 artillery moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
            1 cruiser moved from 35 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Anhwe
            1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
            1 bomber moved from Japan to Chahar
            1 bomber moved from Japan to Anhwe
    
        Combat - Japanese
            Battle in Union of South Africa
            Battle in Kweichow
                Japanese attack with 1 artillery and 1 fighter
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 fighter in Kweichow, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 fighter in Kweichow, round 3 : 2/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Union of South Africa from British with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 1 infantry
            Battle in Buryatia
                Japanese attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Buryatia, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Chahar
                Japanese attack with 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
                Chinese defend with 5 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Chahar, round 2 : 2/8 hits, 3.50 expected hits
                    Chinese roll dice for 5 infantry in Chahar, round 2 : 1/5 hits, 1.67 expected hits
                    1 mech_infantry owned by the Japanese lost in Chahar
                    2 infantry owned by the Chinese lost in Chahar
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Chahar, round 3 : 1/7 hits, 3.33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Chahar, round 4 : 4/7 hits, 3.33 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 5 infantry
            Battle in Anhwe
                Japanese attack with 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 3/6 hits, 2.33 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in Iwo Jima
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 2/5 hits, 2.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
            1 fighter moved from Kweichow to 37 Sea Zone
            2 fighters moved from 35 Sea Zone to 6 Sea Zone
            2 fighters moved from 6 Sea Zone to Japan
            1 fighter moved from Philippines to Japan
            1 fighter moved from Philippines to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangtung to Kiangsi
            1 tactical_bomber moved from Anhwe to Kiangsi
            1 fighter moved from Anhwe to Kwangsi
            1 fighter and 1 tactical_bomber moved from Chahar to Manchuria
            1 tactical_bomber moved from Chahar to Buyant-Uhaa
            1 bomber moved from Anhwe to Buyant-Uhaa
            1 bomber moved from Chahar to Buyant-Uhaa
            1 infantry moved from Manchuria to Buyant-Uhaa
            1 infantry moved from Amur to Manchuria
    
        Place Units - Japanese
            1 destroyer and 1 transport placed in 37 Sea Zone
            1 artillery placed in Malaya
            1 transport placed in 39 Sea Zone
            1 submarine placed in 20 Sea Zone
            2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
            1 mech_infantry placed in Kwangtung
            1 infantry and 1 mech_infantry placed in Manchuria
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kiangsi: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Kwangsi: 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter
            EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 77 PUs; end with 77 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -3.00
    Americans regular : 0.33
    Japanese regular : -2.00
    ANZAC regular : -0.17
    Russians regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Egypt to 96 Sea Zone
            1 fighter moved from Morocco to 94 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            2 fighters moved from 92 Sea Zone to Tunisia
            1 fighter moved from Morocco to 105 Sea Zone
            1 submarine moved from 92 Sea Zone to 105 Sea Zone
            1 fighter moved from Morocco to 119 Sea Zone
            1 destroyer moved from 108 Sea Zone to 119 Sea Zone
            1 submarine moved from 33 Sea Zone to 45 Sea Zone
            1 submarine moved from 34 Sea Zone to 35 Sea Zone
            1 destroyer moved from 34 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
            1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
            2 fighters moved from 34 Sea Zone to 45 Sea Zone
            2 fighters moved from 34 Sea Zone to 35 Sea Zone
            1 fighter moved from 34 Sea Zone to 17 Sea Zone
            2 fighters moved from 34 Sea Zone to 21 Sea Zone
            1 fighter moved from 34 Sea Zone to Philippines
            2 fighters moved from 34 Sea Zone to Guam
            1 fighter moved from 34 Sea Zone to Guam
            1 fighter moved from 34 Sea Zone to Philippines
            1 fighter moved from 34 Sea Zone to Philippines
            1 fighter moved from 34 Sea Zone to 21 Sea Zone
            1 bomber moved from Hopei to 35 Sea Zone
            2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Egypt to Anglo Egyptian Sudan
    
        Combat - Americans
            Battle in 96 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 17 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 94 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 94 Sea Zone
                Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 35 Sea Zone
                Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 2 fighters and 1 transport in 35 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win with 1 bomber, 2 fighters and 1 transport remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 105 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 105 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 105 Sea Zone
                Americans win, taking 105 Sea Zone from Germans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 119 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans lost in 119 Sea Zone
                    1 submarine owned by the Germans lost in 119 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 3 fighters and 1 transport in 21 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 45 Sea Zone
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Philippines
                Americans attack with 1 artillery, 3 fighters and 1 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Philippines, round 2 : 2/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                    1 infantry owned by the Japanese lost in Philippines
                Americans win, taking Philippines from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Guam
                Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Guam, round 2 : 1/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Guam
                Americans win, taking Guam from Japanese with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tunisia
                Americans attack with 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Tunisia
                    2 infantry owned by the Germans lost in Tunisia
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Anglo Egyptian Sudan
                Americans attack with 2 artilleries, 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Anglo Egyptian Sudan
                    1 infantry owned by the Japanese lost in Anglo Egyptian Sudan
                Americans win, taking Anglo Egyptian Sudan from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            3 fighters moved from 21 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            2 fighters moved from 35 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            2 marines moved from 34 Sea Zone to Paulau Island
            1 bomber moved from 35 Sea Zone to Paulau Island
            1 fighter moved from 119 Sea Zone to Scotland
            1 fighter moved from 105 Sea Zone to 91 Sea Zone
            3 fighters moved from Eastern United States to Morocco
            2 fighters moved from Tunisia to 92 Sea Zone
            1 fighter moved from 94 Sea Zone to 92 Sea Zone
            1 fighter moved from 96 Sea Zone to Egypt
            1 aaGun moved from Central United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 fighters moved from 45 Sea Zone to 34 Sea Zone
            3 fighters moved from Philippines to 34 Sea Zone
            3 fighters moved from Guam to 34 Sea Zone
            1 fighter moved from Queensland to Hawaiian Islands
            1 aaGun moved from Western United States to Central United States
            1 infantry moved from United Kingdom to Scotland
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from 17 Sea Zone to 34 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Paulau Island
            2 transports placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 carrier and 2 destroyers placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Shensi
            1 fighter moved from Hopei to Shensi
            1 infantry moved from Hopei to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 4 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
            1 infantry moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            2 fighters moved from Egypt to 98 Sea Zone
            3 infantry moved from Iraq to Persia
            11 fighters and 2 tactical_bombers moved from Iraq to Persia
            1 fighter moved from Volgograd to Persia
            1 bomber moved from Iraq to Tsinghai
            3 armour and 1 mech_infantry moved from Volgograd to Tsinghai
    
        Combat - British
            Battle in Persia
                British attack with 12 fighters, 3 infantry and 2 tactical_bombers
                Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    British roll dice for 12 fighters, 3 infantry and 2 tactical_bombers in Persia, round 2 : 9/17 hits, 7.83 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the British lost in Persia
                    1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Persia
                British win, taking Persia from Germans with 12 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Tsinghai
                British attack with 3 armour, 1 bomber and 1 mech_infantry
                Germans defend with 2 mech_infantrys
                    British roll dice for 3 armour, 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British lost in Tsinghai
                    2 mech_infantrys owned by the Germans lost in Tsinghai
                British win, taking Tsinghai from Germans with 3 armour and 1 bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in 98 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - British
            2 fighters moved from 98 Sea Zone to Iraq
            12 fighters and 2 tactical_bombers moved from Persia to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 bomber moved from Tsinghai to Kansu
    
        Place Units - British
            3 infantry placed in Iraq
            1 armour and 2 mech_infantrys placed in Egypt
            2 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 aaGun
            EDIT: Adding units owned by British to Scotland: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
            British collect 26 PUs (4 lost to blockades); end with 26 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : 0.17
    Italians regular : -0.17
    Japanese regular : 1.00
    Germans regular : 2.17
    British regular : 2.50
    

    Dice Statistics:

    Total
            1 was rolled 387 times
            2 was rolled 349 times
            3 was rolled 302 times
            4 was rolled 339 times
            5 was rolled 405 times
            6 was rolled 339 times
        Average roll : 3.492
        Median : 4.000
        Variance : 3.239
        Standard Deviation : 1.800
        Total rolls : 2121
    
    Null / Other
            1 was rolled 69 times
            2 was rolled 61 times
            3 was rolled 47 times
            4 was rolled 52 times
            5 was rolled 75 times
            6 was rolled 50 times
        Average roll : 3.432
        Median : 3.500
        Variance : 1.796
        Standard Deviation : 1.340
        Total rolls : 354
    
    Germans Combat
            1 was rolled 69 times
            2 was rolled 61 times
            3 was rolled 47 times
            4 was rolled 52 times
            5 was rolled 75 times
            6 was rolled 50 times
        Average roll : 3.432
        Median : 3.500
        Variance : 1.796
        Standard Deviation : 1.340
        Total rolls : 354
    
    British Combat
            1 was rolled 40 times
            2 was rolled 26 times
            3 was rolled 30 times
            4 was rolled 26 times
            5 was rolled 39 times
            6 was rolled 32 times
        Average roll : 3.487
        Median : 4.000
        Variance : 0.984
        Standard Deviation : 0.992
        Total rolls : 193
    
    Italians Combat
            1 was rolled 13 times
            2 was rolled 24 times
            3 was rolled 18 times
            4 was rolled 16 times
            5 was rolled 20 times
            6 was rolled 16 times
        Average roll : 3.505
        Median : 3.000
        Variance : 0.687
        Standard Deviation : 0.829
        Total rolls : 107
    
    Americans Combat
            1 was rolled 34 times
            2 was rolled 23 times
            3 was rolled 21 times
            4 was rolled 30 times
            5 was rolled 33 times
            6 was rolled 33 times
        Average roll : 3.598
        Median : 4.000
        Variance : 0.913
        Standard Deviation : 0.956
        Total rolls : 174
    
    Neutral_Axis Combat
            1 was rolled 3 times
            2 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.683
        Standard Deviation : 0.827
        Total rolls : 11
    
    Japanese Combat
            1 was rolled 79 times
            2 was rolled 69 times
            3 was rolled 71 times
            4 was rolled 78 times
            5 was rolled 80 times
            6 was rolled 77 times
        Average roll : 3.533
        Median : 4.000
        Variance : 0.228
        Standard Deviation : 0.478
        Total rolls : 454
    
    French Combat
            1 was rolled 5 times
            2 was rolled 5 times
            3 was rolled 3 times
            4 was rolled 5 times
            5 was rolled 3 times
            6 was rolled 4 times
        Average roll : 3.320
        Median : 3.000
        Variance : 0.201
        Standard Deviation : 0.449
        Total rolls : 25
    
    ANZAC Combat
            1 was rolled 8 times
            2 was rolled 7 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 7 times
            6 was rolled 6 times
        Average roll : 3.395
        Median : 3.500
        Variance : 0.252
        Standard Deviation : 0.502
        Total rolls : 38
    
    Neutral_Allies Combat
            1 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 5 times
        Average roll : 4.385
        Median : 5.000
        Variance : 1.236
        Standard Deviation : 1.112
        Total rolls : 13
    
    Chinese Combat
            1 was rolled 26 times
            2 was rolled 30 times
            3 was rolled 20 times
            4 was rolled 29 times
            5 was rolled 33 times
            6 was rolled 29 times
        Average roll : 3.599
        Median : 4.000
        Variance : 0.595
        Standard Deviation : 0.772
        Total rolls : 167
    
    UK_Pacific Combat
            1 was rolled 8 times
            2 was rolled 4 times
            3 was rolled 7 times
            4 was rolled 9 times
            5 was rolled 3 times
            6 was rolled 6 times
        Average roll : 3.351
        Median : 3.000
        Variance : 0.745
        Standard Deviation : 0.863
        Total rolls : 37
    
    Russians Combat
            1 was rolled 31 times
            2 was rolled 38 times
            3 was rolled 32 times
            4 was rolled 33 times
            5 was rolled 31 times
            6 was rolled 29 times
        Average roll : 3.423
        Median : 3.000
        Variance : 0.245
        Standard Deviation : 0.495
        Total rolls : 194
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Egypt to 96 Sea Zone
            1 fighter moved from Morocco to 94 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            2 fighters moved from 92 Sea Zone to Tunisia
            1 fighter moved from Morocco to 105 Sea Zone
            1 submarine moved from 92 Sea Zone to 105 Sea Zone
            1 fighter moved from Morocco to 119 Sea Zone
            1 destroyer moved from 108 Sea Zone to 119 Sea Zone
            1 submarine moved from 33 Sea Zone to 45 Sea Zone
            1 submarine moved from 34 Sea Zone to 35 Sea Zone
            1 destroyer moved from 34 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
            1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
            2 fighters moved from 34 Sea Zone to 45 Sea Zone
            2 fighters moved from 34 Sea Zone to 35 Sea Zone
            1 fighter moved from 34 Sea Zone to 17 Sea Zone
            2 fighters moved from 34 Sea Zone to 21 Sea Zone
            1 fighter moved from 34 Sea Zone to Philippines
            2 fighters moved from 34 Sea Zone to Guam
            1 fighter moved from 34 Sea Zone to Guam
            1 fighter moved from 34 Sea Zone to Philippines
            1 fighter moved from 34 Sea Zone to Philippines
            1 fighter moved from 34 Sea Zone to 21 Sea Zone
            1 bomber moved from Hopei to 35 Sea Zone
            2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Egypt to Anglo Egyptian Sudan
    
        Combat - Americans
            Battle in 96 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 17 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 94 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 94 Sea Zone
                Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 35 Sea Zone
                Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 2 fighters and 1 transport in 35 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win with 1 bomber, 2 fighters and 1 transport remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 105 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 105 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 105 Sea Zone
                Americans win, taking 105 Sea Zone from Germans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 119 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans lost in 119 Sea Zone
                    1 submarine owned by the Germans lost in 119 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 3 fighters and 1 transport in 21 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 45 Sea Zone
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Philippines
                Americans attack with 1 artillery, 3 fighters and 1 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Philippines, round 2 : 2/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                    1 infantry owned by the Japanese lost in Philippines
                Americans win, taking Philippines from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Guam
                Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Guam, round 2 : 1/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Guam
                Americans win, taking Guam from Japanese with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tunisia
                Americans attack with 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Tunisia
                    2 infantry owned by the Germans lost in Tunisia
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Anglo Egyptian Sudan
                Americans attack with 2 artilleries, 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Anglo Egyptian Sudan
                    1 infantry owned by the Japanese lost in Anglo Egyptian Sudan
                Americans win, taking Anglo Egyptian Sudan from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            3 fighters moved from 21 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            2 fighters moved from 35 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            2 marines moved from 34 Sea Zone to Paulau Island
            1 bomber moved from 35 Sea Zone to Paulau Island
            1 fighter moved from 119 Sea Zone to Scotland
            1 fighter moved from 105 Sea Zone to 91 Sea Zone
            3 fighters moved from Eastern United States to Morocco
            2 fighters moved from Tunisia to 92 Sea Zone
            1 fighter moved from 94 Sea Zone to 92 Sea Zone
            1 fighter moved from 96 Sea Zone to Egypt
            1 aaGun moved from Central United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 fighters moved from 45 Sea Zone to 34 Sea Zone
            3 fighters moved from Philippines to 34 Sea Zone
            3 fighters moved from Guam to 34 Sea Zone
            1 fighter moved from Queensland to Hawaiian Islands
            1 aaGun moved from Western United States to Central United States
            1 infantry moved from United Kingdom to Scotland
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from 17 Sea Zone to 34 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Paulau Island
            2 transports placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 carrier and 2 destroyers placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Shensi
            1 fighter moved from Hopei to Shensi
            1 infantry moved from Hopei to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 4 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
            1 infantry moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            2 fighters moved from Egypt to 98 Sea Zone
            3 infantry moved from Iraq to Persia
            11 fighters and 2 tactical_bombers moved from Iraq to Persia
            1 fighter moved from Volgograd to Persia
            1 bomber moved from Iraq to Tsinghai
            3 armour and 1 mech_infantry moved from Volgograd to Tsinghai
    
        Combat - British
            Battle in Persia
                British attack with 12 fighters, 3 infantry and 2 tactical_bombers
                Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    British roll dice for 12 fighters, 3 infantry and 2 tactical_bombers in Persia, round 2 : 9/17 hits, 7.83 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the British lost in Persia
                    1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Persia
                British win, taking Persia from Germans with 12 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Tsinghai
                British attack with 3 armour, 1 bomber and 1 mech_infantry
                Germans defend with 2 mech_infantrys
                    British roll dice for 3 armour, 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British lost in Tsinghai
                    2 mech_infantrys owned by the Germans lost in Tsinghai
                British win, taking Tsinghai from Germans with 3 armour and 1 bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in 98 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - British
            2 fighters moved from 98 Sea Zone to Iraq
            12 fighters and 2 tactical_bombers moved from Persia to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 bomber moved from Tsinghai to Kansu
    
        Place Units - British
            3 infantry placed in Iraq
            1 armour and 2 mech_infantrys placed in Egypt
            2 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 aaGun
            EDIT: Adding units owned by British to Scotland: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
            British collect 26 PUs (4 lost to blockades); end with 26 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : 0.17
    Italians regular : -0.17
    Japanese regular : 1.00
    Germans regular : 2.17
    British regular : 2.50
    

    Dice Statistics:

    Total
            1 was rolled 387 times
            2 was rolled 349 times
            3 was rolled 302 times
            4 was rolled 339 times
            5 was rolled 405 times
            6 was rolled 339 times
        Average roll : 3.492
        Median : 4.000
        Variance : 3.239
        Standard Deviation : 1.800
        Total rolls : 2121
    
    Null / Other
            1 was rolled 69 times
            2 was rolled 61 times
            3 was rolled 47 times
            4 was rolled 52 times
            5 was rolled 75 times
            6 was rolled 50 times
        Average roll : 3.432
        Median : 3.500
        Variance : 1.796
        Standard Deviation : 1.340
        Total rolls : 354
    
    Germans Combat
            1 was rolled 69 times
            2 was rolled 61 times
            3 was rolled 47 times
            4 was rolled 52 times
            5 was rolled 75 times
            6 was rolled 50 times
        Average roll : 3.432
        Median : 3.500
        Variance : 1.796
        Standard Deviation : 1.340
        Total rolls : 354
    
    British Combat
            1 was rolled 40 times
            2 was rolled 26 times
            3 was rolled 30 times
            4 was rolled 26 times
            5 was rolled 39 times
            6 was rolled 32 times
        Average roll : 3.487
        Median : 4.000
        Variance : 0.984
        Standard Deviation : 0.992
        Total rolls : 193
    
    Italians Combat
            1 was rolled 13 times
            2 was rolled 24 times
            3 was rolled 18 times
            4 was rolled 16 times
            5 was rolled 20 times
            6 was rolled 16 times
        Average roll : 3.505
        Median : 3.000
        Variance : 0.687
        Standard Deviation : 0.829
        Total rolls : 107
    
    Americans Combat
            1 was rolled 34 times
            2 was rolled 23 times
            3 was rolled 21 times
            4 was rolled 30 times
            5 was rolled 33 times
            6 was rolled 33 times
        Average roll : 3.598
        Median : 4.000
        Variance : 0.913
        Standard Deviation : 0.956
        Total rolls : 174
    
    Neutral_Axis Combat
            1 was rolled 3 times
            2 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.683
        Standard Deviation : 0.827
        Total rolls : 11
    
    Japanese Combat
            1 was rolled 79 times
            2 was rolled 69 times
            3 was rolled 71 times
            4 was rolled 78 times
            5 was rolled 80 times
            6 was rolled 77 times
        Average roll : 3.533
        Median : 4.000
        Variance : 0.228
        Standard Deviation : 0.478
        Total rolls : 454
    
    French Combat
            1 was rolled 5 times
            2 was rolled 5 times
            3 was rolled 3 times
            4 was rolled 5 times
            5 was rolled 3 times
            6 was rolled 4 times
        Average roll : 3.320
        Median : 3.000
        Variance : 0.201
        Standard Deviation : 0.449
        Total rolls : 25
    
    ANZAC Combat
            1 was rolled 8 times
            2 was rolled 7 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 7 times
            6 was rolled 6 times
        Average roll : 3.395
        Median : 3.500
        Variance : 0.252
        Standard Deviation : 0.502
        Total rolls : 38
    
    Neutral_Allies Combat
            1 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 5 times
        Average roll : 4.385
        Median : 5.000
        Variance : 1.236
        Standard Deviation : 1.112
        Total rolls : 13
    
    Chinese Combat
            1 was rolled 26 times
            2 was rolled 30 times
            3 was rolled 20 times
            4 was rolled 29 times
            5 was rolled 33 times
            6 was rolled 29 times
        Average roll : 3.599
        Median : 4.000
        Variance : 0.595
        Standard Deviation : 0.772
        Total rolls : 167
    
    UK_Pacific Combat
            1 was rolled 8 times
            2 was rolled 4 times
            3 was rolled 7 times
            4 was rolled 9 times
            5 was rolled 3 times
            6 was rolled 6 times
        Average roll : 3.351
        Median : 3.000
        Variance : 0.745
        Standard Deviation : 0.863
        Total rolls : 37
    
    Russians Combat
            1 was rolled 31 times
            2 was rolled 38 times
            3 was rolled 32 times
            4 was rolled 33 times
            5 was rolled 31 times
            6 was rolled 29 times
        Average roll : 3.423
        Median : 3.000
        Variance : 0.245
        Standard Deviation : 0.495
        Total rolls : 194
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Egypt to 96 Sea Zone
            1 fighter moved from Morocco to 94 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            2 fighters moved from 92 Sea Zone to Tunisia
            1 fighter moved from Morocco to 105 Sea Zone
            1 submarine moved from 92 Sea Zone to 105 Sea Zone
            1 fighter moved from Morocco to 119 Sea Zone
            1 destroyer moved from 108 Sea Zone to 119 Sea Zone
            1 submarine moved from 33 Sea Zone to 45 Sea Zone
            1 submarine moved from 34 Sea Zone to 35 Sea Zone
            1 destroyer moved from 34 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
            1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
            2 fighters moved from 34 Sea Zone to 45 Sea Zone
            2 fighters moved from 34 Sea Zone to 35 Sea Zone
            1 fighter moved from 34 Sea Zone to 17 Sea Zone
            2 fighters moved from 34 Sea Zone to 21 Sea Zone
            1 fighter moved from 34 Sea Zone to Philippines
            2 fighters moved from 34 Sea Zone to Guam
            1 fighter moved from 34 Sea Zone to Guam
            1 fighter moved from 34 Sea Zone to Philippines
            1 fighter moved from 34 Sea Zone to Philippines
            1 fighter moved from 34 Sea Zone to 21 Sea Zone
            1 bomber moved from Hopei to 35 Sea Zone
            2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Egypt to Anglo Egyptian Sudan
    
        Combat - Americans
            Battle in 96 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 17 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 94 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 94 Sea Zone
                Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 35 Sea Zone
                Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 2 fighters and 1 transport in 35 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win with 1 bomber, 2 fighters and 1 transport remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 105 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 105 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 105 Sea Zone
                Americans win, taking 105 Sea Zone from Germans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 119 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans lost in 119 Sea Zone
                    1 submarine owned by the Germans lost in 119 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 3 fighters and 1 transport in 21 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 45 Sea Zone
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Philippines
                Americans attack with 1 artillery, 3 fighters and 1 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Philippines, round 2 : 2/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                    1 infantry owned by the Japanese lost in Philippines
                Americans win, taking Philippines from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Guam
                Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Guam, round 2 : 1/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Guam
                Americans win, taking Guam from Japanese with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tunisia
                Americans attack with 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Tunisia
                    2 infantry owned by the Germans lost in Tunisia
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Anglo Egyptian Sudan
                Americans attack with 2 artilleries, 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Anglo Egyptian Sudan
                    1 infantry owned by the Japanese lost in Anglo Egyptian Sudan
                Americans win, taking Anglo Egyptian Sudan from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            3 fighters moved from 21 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            2 fighters moved from 35 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            2 marines moved from 34 Sea Zone to Paulau Island
            1 bomber moved from 35 Sea Zone to Paulau Island
            1 fighter moved from 119 Sea Zone to Scotland
            1 fighter moved from 105 Sea Zone to 91 Sea Zone
            3 fighters moved from Eastern United States to Morocco
            2 fighters moved from Tunisia to 92 Sea Zone
            1 fighter moved from 94 Sea Zone to 92 Sea Zone
            1 fighter moved from 96 Sea Zone to Egypt
            1 aaGun moved from Central United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 fighters moved from 45 Sea Zone to 34 Sea Zone
            3 fighters moved from Philippines to 34 Sea Zone
            3 fighters moved from Guam to 34 Sea Zone
            1 fighter moved from Queensland to Hawaiian Islands
            1 aaGun moved from Western United States to Central United States
            1 infantry moved from United Kingdom to Scotland
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from 17 Sea Zone to 34 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Paulau Island
            2 transports placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 carrier and 2 destroyers placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Shensi
            1 fighter moved from Hopei to Shensi
            1 infantry moved from Hopei to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 4 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
            1 infantry moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            2 fighters moved from Egypt to 98 Sea Zone
            3 infantry moved from Iraq to Persia
            11 fighters and 2 tactical_bombers moved from Iraq to Persia
            1 fighter moved from Volgograd to Persia
            1 bomber moved from Iraq to Tsinghai
            3 armour and 1 mech_infantry moved from Volgograd to Tsinghai
    
        Combat - British
            Battle in Persia
                British attack with 12 fighters, 3 infantry and 2 tactical_bombers
                Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    British roll dice for 12 fighters, 3 infantry and 2 tactical_bombers in Persia, round 2 : 9/17 hits, 7.83 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the British lost in Persia
                    1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Persia
                British win, taking Persia from Germans with 12 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Tsinghai
                British attack with 3 armour, 1 bomber and 1 mech_infantry
                Germans defend with 2 mech_infantrys
                    British roll dice for 3 armour, 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British lost in Tsinghai
                    2 mech_infantrys owned by the Germans lost in Tsinghai
                British win, taking Tsinghai from Germans with 3 armour and 1 bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in 98 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - British
            2 fighters moved from 98 Sea Zone to Iraq
            12 fighters and 2 tactical_bombers moved from Persia to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 bomber moved from Tsinghai to Kansu
    
        Place Units - British
            3 infantry placed in Iraq
            1 armour and 2 mech_infantrys placed in Egypt
            2 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 aaGun
            EDIT: Adding units owned by British to Scotland: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
            British collect 26 PUs (4 lost to blockades); end with 26 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : 0.17
    Italians regular : -0.17
    Japanese regular : 1.00
    Germans regular : 2.17
    British regular : 2.50
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from 97 Sea Zone to 94 Sea Zone
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 94 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Italians
            1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery moved from Cyprus to 99 Sea Zone
            1 artillery and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 artillery moved from 97 Sea Zone to Southern Italy
            1 fighter moved from 94 Sea Zone to 97 Sea Zone
            1 fighter moved from Greece to 97 Sea Zone
            1 mech_infantry moved from Yugoslavia to Greece
            1 bomber moved from Greece to India
    
        Place Units - Italians
            1 fighter and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
            1 fighter moved from Queensland to Hawaiian Islands
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 34 Sea Zone to 22 Sea Zone
                  ANZAC take 22 Sea Zone from Japanese
            1 artillery moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Java
            Battle in Borneo
            Battle in 55 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 55 Sea Zone
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win, taking Java from Japanese, taking Borneo from Japanese with 2 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 55 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to South Australia: 1 artillery and 3 infantry
            EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 3 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
            2 infantry moved from United Kingdom to Scotland
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.33
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 9 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 mech_infantry moved from Sikang to Kweichow
                  Germans take Kweichow from Chinese
            3 infantry moved from Northwest Persia to Persia
            3 infantry moved from Northwest Persia to Caucasus
            1 artillery and 1 infantry moved from Ukraine to Rostov
            2 infantry moved from Novgorod to Belarus
            2 bombers moved from Northwest Persia to Belarus
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            2 fighters moved from 97 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
            2 fighters and 2 tactical_bombers moved from Greece to Rostov
            1 fighter and 1 tactical_bomber moved from Greece to Caucasus
            1 fighter and 1 tactical_bomber moved from Greece to Caucasus
            1 infantry moved from Ukraine to Western Ukraine
            1 artillery and 3 infantry moved from France to Western Germany
            3 fighters moved from Greece to 98 Sea Zone
            2 fighters moved from Greece to Rostov
            1 fighter moved from Greece to Caucasus
    
        Combat - Germans
            Battle in Persia
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Persia, round 2 : 1/5 hits, 1.67 expected hits
                    British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Persia
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Persia, round 3 : 0/5 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Persia, round 4 : 2/5 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Persia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Caucasus
                Germans attack with 3 fighters, 3 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Caucasus, round 2 : 3/8 hits, 3.33 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                    2 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Rostov
                Germans attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Rostov, round 2 : 5/8 hits, 4.00 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 98 Sea Zone
                Germans attack with 5 fighters and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 5 fighters in 98 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                Germans win, taking 98 Sea Zone from British with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            3 fighters moved from 98 Sea Zone to Southern Italy
            3 fighters and 2 tactical_bombers moved from Caucasus to Greece
            4 fighters and 2 tactical_bombers moved from Rostov to Greece
            2 bombers moved from Belarus to Novgorod
            2 mech_infantrys moved from Romania to Eastern Poland
            2 mech_infantrys moved from Yugoslavia to Eastern Poland
            1 mech_infantry moved from Northern Italy to Romania
            3 transports moved from 113 Sea Zone to 114 Sea Zone
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            4 artilleries and 6 infantry moved from Germany to 114 Sea Zone
            4 artilleries, 6 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
            4 artilleries and 6 infantry moved from 115 Sea Zone to Novgorod
            1 battleship and 2 carriers moved from 112 Sea Zone to 113 Sea Zone
            1 aaGun moved from Normandy Bordeaux to Southern France
            4 infantry moved from France to Southern France
            1 infantry moved from France to Southern France
            1 infantry moved from France to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
            2 fighters moved from 98 Sea Zone to 97 Sea Zone
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Normandy Bordeaux
            2 artilleries and 1 infantry placed in Southern France
            1 submarine placed in 113 Sea Zone
            1 transport placed in 97 Sea Zone
            2 infantry placed in Greece
            3 infantry placed in Novgorod
            1 artillery, 2 infantry and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
            Germans collect 63 PUs (1 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -1.83
    British regular : -1.67
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 9 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 mech_infantry moved from Sikang to Kweichow
                  Germans take Kweichow from Chinese
            3 infantry moved from Northwest Persia to Persia
            3 infantry moved from Northwest Persia to Caucasus
            1 artillery and 1 infantry moved from Ukraine to Rostov
            2 infantry moved from Novgorod to Belarus
            2 bombers moved from Northwest Persia to Belarus
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            2 fighters moved from 97 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
            2 fighters and 2 tactical_bombers moved from Greece to Rostov
            1 fighter and 1 tactical_bomber moved from Greece to Caucasus
            1 fighter and 1 tactical_bomber moved from Greece to Caucasus
            1 infantry moved from Ukraine to Western Ukraine
            1 artillery and 3 infantry moved from France to Western Germany
            3 fighters moved from Greece to 98 Sea Zone
            2 fighters moved from Greece to Rostov
            1 fighter moved from Greece to Caucasus
    
        Combat - Germans
            Battle in Persia
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Persia, round 2 : 1/5 hits, 1.67 expected hits
                    British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Persia
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Persia, round 3 : 0/5 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Persia, round 4 : 2/5 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Persia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Caucasus
                Germans attack with 3 fighters, 3 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Caucasus, round 2 : 3/8 hits, 3.33 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                    2 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Rostov
                Germans attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Rostov, round 2 : 5/8 hits, 4.00 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 98 Sea Zone
                Germans attack with 5 fighters and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 5 fighters in 98 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                Germans win, taking 98 Sea Zone from British with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            3 fighters moved from 98 Sea Zone to Southern Italy
            3 fighters and 2 tactical_bombers moved from Caucasus to Greece
            4 fighters and 2 tactical_bombers moved from Rostov to Greece
            2 bombers moved from Belarus to Novgorod
            2 mech_infantrys moved from Romania to Eastern Poland
            2 mech_infantrys moved from Yugoslavia to Eastern Poland
            1 mech_infantry moved from Northern Italy to Romania
            3 transports moved from 113 Sea Zone to 114 Sea Zone
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            4 artilleries and 6 infantry moved from Germany to 114 Sea Zone
            4 artilleries, 6 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
            4 artilleries and 6 infantry moved from 115 Sea Zone to Novgorod
            1 battleship and 2 carriers moved from 112 Sea Zone to 113 Sea Zone
            1 aaGun moved from Normandy Bordeaux to Southern France
            4 infantry moved from France to Southern France
            1 infantry moved from France to Southern France
            1 infantry moved from France to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
            2 fighters moved from 98 Sea Zone to 97 Sea Zone
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Normandy Bordeaux
            2 artilleries and 1 infantry placed in Southern France
            1 submarine placed in 113 Sea Zone
            1 transport placed in 97 Sea Zone
            2 infantry placed in Greece
            3 infantry placed in Novgorod
            1 artillery, 2 infantry and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
            Germans collect 63 PUs (1 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 1 mech_infantry
            EDIT: Adding units owned by Germans to Eastern Poland: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -1.83
    British regular : -1.67
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 9 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 mech_infantry moved from Sikang to Kweichow
                  Germans take Kweichow from Chinese
            3 infantry moved from Northwest Persia to Persia
            3 infantry moved from Northwest Persia to Caucasus
            1 artillery and 1 infantry moved from Ukraine to Rostov
            2 infantry moved from Novgorod to Belarus
            2 bombers moved from Northwest Persia to Belarus
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            2 fighters moved from 97 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
            2 fighters and 2 tactical_bombers moved from Greece to Rostov
            1 fighter and 1 tactical_bomber moved from Greece to Caucasus
            1 fighter and 1 tactical_bomber moved from Greece to Caucasus
            1 infantry moved from Ukraine to Western Ukraine
            1 artillery and 3 infantry moved from France to Western Germany
            3 fighters moved from Greece to 98 Sea Zone
            2 fighters moved from Greece to Rostov
            1 fighter moved from Greece to Caucasus
    
        Combat - Germans
            Battle in Persia
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Persia, round 2 : 1/5 hits, 1.67 expected hits
                    British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Persia
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Persia, round 3 : 0/5 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Persia, round 4 : 2/5 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Persia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Caucasus
                Germans attack with 3 fighters, 3 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Caucasus, round 2 : 3/8 hits, 3.33 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                    2 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Rostov
                Germans attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Rostov, round 2 : 5/8 hits, 4.00 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 98 Sea Zone
                Germans attack with 5 fighters and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 5 fighters in 98 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                Germans win, taking 98 Sea Zone from British with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            3 fighters moved from 98 Sea Zone to Southern Italy
            3 fighters and 2 tactical_bombers moved from Caucasus to Greece
            4 fighters and 2 tactical_bombers moved from Rostov to Greece
            2 bombers moved from Belarus to Novgorod
            2 mech_infantrys moved from Romania to Eastern Poland
            2 mech_infantrys moved from Yugoslavia to Eastern Poland
            1 mech_infantry moved from Northern Italy to Romania
            3 transports moved from 113 Sea Zone to 114 Sea Zone
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            4 artilleries and 6 infantry moved from Germany to 114 Sea Zone
            4 artilleries, 6 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
            4 artilleries and 6 infantry moved from 115 Sea Zone to Novgorod
            1 battleship and 2 carriers moved from 112 Sea Zone to 113 Sea Zone
            1 aaGun moved from Normandy Bordeaux to Southern France
            4 infantry moved from France to Southern France
            1 infantry moved from France to Southern France
            1 infantry moved from France to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
            2 fighters moved from 98 Sea Zone to 97 Sea Zone
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Normandy Bordeaux
            2 artilleries and 1 infantry placed in Southern France
            1 submarine placed in 113 Sea Zone
            1 transport placed in 97 Sea Zone
            2 infantry placed in Greece
            3 infantry placed in Novgorod
            1 artillery, 2 infantry and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
            Germans collect 63 PUs (1 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 1 mech_infantry
            EDIT: Adding units owned by Germans to Eastern Poland: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 124 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -1.83
    British regular : -1.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 artillery and 1 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Archangel to Belarus
            1 fighter moved from Russia to Belarus
            1 artillery moved from Volgograd to Rostov
            2 infantry moved from Bryansk to Rostov
            1 infantry moved from Kazakhstan to Caucasus
            2 infantry moved from Volgograd to Caucasus
            1 tactical_bomber moved from Volgograd to Caucasus
            1 fighter moved from Volgograd to Rostov
            1 infantry moved from Novosibirsk to Samara
                  Russians take Samara from Germans
            1 infantry moved from Bryansk to Western Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                Russians attack with 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                    1 infantry owned by the Germans lost in Caucasus
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Caucasus, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                1 tactical_bomber owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Caucasus to Volgograd
            1 fighter moved from Rostov to Volgograd
            1 fighter moved from Belarus to Russia
            1 armour and 2 mech_infantrys moved from Smolensk to Bryansk
            1 aaGun, 4 artilleries and 15 infantry moved from Archangel to Smolensk
            1 artillery moved from Novosibirsk to Samara
            1 infantry moved from Novosibirsk to Samara
            1 armour and 2 mech_infantrys moved from Russia to Bryansk
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            1 artillery and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Germans regular : 2.33
    Russians regular : -1.33
    

    Dice Statistics:

    Total
            1 was rolled 333 times
            2 was rolled 298 times
            3 was rolled 269 times
            4 was rolled 293 times
            5 was rolled 348 times
            6 was rolled 309 times
        Average roll : 3.515
        Median : 4.000
        Variance : 2.202
        Standard Deviation : 1.484
        Total rolls : 1850
    
    Germans Combat
            1 was rolled 78 times
            2 was rolled 68 times
            3 was rolled 54 times
            4 was rolled 56 times
            5 was rolled 85 times
            6 was rolled 60 times
        Average roll : 3.454
        Median : 4.000
        Variance : 1.962
        Standard Deviation : 1.401
        Total rolls : 401
    
    British Combat
            1 was rolled 40 times
            2 was rolled 26 times
            3 was rolled 30 times
            4 was rolled 26 times
            5 was rolled 40 times
            6 was rolled 36 times
        Average roll : 3.545
        Median : 4.000
        Variance : 1.086
        Standard Deviation : 1.042
        Total rolls : 198
    
    Italians Combat
            1 was rolled 14 times
            2 was rolled 24 times
            3 was rolled 18 times
            4 was rolled 16 times
            5 was rolled 21 times
            6 was rolled 16 times
        Average roll : 3.495
        Median : 3.000
        Variance : 0.637
        Standard Deviation : 0.798
        Total rolls : 109
    
    French Combat
            1 was rolled 5 times
            2 was rolled 5 times
            3 was rolled 3 times
            4 was rolled 5 times
            5 was rolled 3 times
            6 was rolled 4 times
        Average roll : 3.320
        Median : 3.000
        Variance : 0.201
        Standard Deviation : 0.449
        Total rolls : 25
    
    ANZAC Combat
            1 was rolled 9 times
            2 was rolled 7 times
            3 was rolled 5 times
            4 was rolled 6 times
            5 was rolled 7 times
            6 was rolled 7 times
        Average roll : 3.390
        Median : 3.000
        Variance : 0.221
        Standard Deviation : 0.470
        Total rolls : 41
    
    Americans Combat
            1 was rolled 34 times
            2 was rolled 23 times
            3 was rolled 21 times
            4 was rolled 30 times
            5 was rolled 33 times
            6 was rolled 33 times
        Average roll : 3.598
        Median : 4.000
        Variance : 0.913
        Standard Deviation : 0.956
        Total rolls : 174
    
    Neutral_Allies Combat
            1 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 5 times
        Average roll : 4.385
        Median : 5.000
        Variance : 1.236
        Standard Deviation : 1.112
        Total rolls : 13
    
    Chinese Combat
            1 was rolled 26 times
            2 was rolled 30 times
            3 was rolled 20 times
            4 was rolled 29 times
            5 was rolled 33 times
            6 was rolled 29 times
        Average roll : 3.599
        Median : 4.000
        Variance : 0.595
        Standard Deviation : 0.772
        Total rolls : 167
    
    UK_Pacific Combat
            1 was rolled 8 times
            2 was rolled 4 times
            3 was rolled 7 times
            4 was rolled 9 times
            5 was rolled 3 times
            6 was rolled 6 times
        Average roll : 3.351
        Median : 3.000
        Variance : 0.745
        Standard Deviation : 0.863
        Total rolls : 37
    
    Neutral_Axis Combat
            1 was rolled 3 times
            2 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.683
        Standard Deviation : 0.827
        Total rolls : 11
    
    Russians Combat
            1 was rolled 35 times
            2 was rolled 41 times
            3 was rolled 39 times
            4 was rolled 35 times
            5 was rolled 37 times
            6 was rolled 34 times
        Average roll : 3.452
        Median : 3.000
        Variance : 0.167
        Standard Deviation : 0.409
        Total rolls : 221
    
    Japanese Combat
            1 was rolled 79 times
            2 was rolled 69 times
            3 was rolled 70 times
            4 was rolled 78 times
            5 was rolled 80 times
            6 was rolled 77 times
        Average roll : 3.534
        Median : 4.000
        Variance : 0.251
        Standard Deviation : 0.501
        Total rolls : 453
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese repair damage of 2x factory_minor, 3x factory_minor; Remaining resources: 85 PUs; 6 SuicideAttackTokens; 
            Japanese buy 3 artilleries, 2 destroyers, 4 infantry, 5 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            2 mech_infantrys moved from Anhwe to Shensi
            1 artillery moved from Rhodesia to South West Africa
                  Japanese take South West Africa from British
            1 infantry moved from Belgian Congo to French Equatorial Africa
                  Japanese take French Equatorial Africa from French
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 82 Sea Zone
            1 infantry moved from 82 Sea Zone to Nigeria
            1 artillery, 1 infantry and 1 transport moved from 58 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from India to 42 Sea Zone
            1 fighter moved from 37 Sea Zone to Java
            1 fighter moved from Kwangtung to 43 Sea Zone
            1 cruiser and 1 marine moved from 37 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Borneo
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
            2 fighters moved from Japan to 21 Sea Zone
            1 tactical_bomber moved from Manchuria to 21 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
                  Japanese take 17 Sea Zone from Americans
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Kwangtung to Yunnan
            1 infantry moved from Kiangsi to Anhwe
            2 mech_infantrys moved from Chahar to Suiyuyan
            1 armour moved from Chahar to Hopei
            1 tactical_bomber moved from 37 Sea Zone to Borneo
            1 tactical_bomber moved from Kwangsi to Hopei
            1 tactical_bomber moved from Buyant-Uhaa to Shensi
            1 fighter moved from 37 Sea Zone to Philippines
            1 destroyer moved from 37 Sea Zone to 45 Sea Zone
            1 battleship, 3 carriers and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from India to Shensi
            1 infantry moved from Buyant-Uhaa to Chahar
            1 carrier moved from 58 Sea Zone to 37 Sea Zone
            2 bombers moved from Buyant-Uhaa to Shensi
            1 fighter moved from Manchuria to Suiyuyan
            1 submarine moved from 20 Sea Zone to 35 Sea Zone
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 transport moved from 58 Sea Zone to 39 Sea Zone
            1 mech_infantry moved from Manchuria to Central Mongolia
                  Japanese take Central Mongolia from Russians
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 3 submarines and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 battleship, 3 carriers, 1 cruiser, 3 submarines and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Nigeria
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                ANZAC defend with 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits, 1.17 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Nigeria from British, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Borneo
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 2/6 hits, 3.00 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 fighter and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 mech_infantrys in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 mech_infantrys in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Suiyuyan
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
                Americans defend with 1 airfield, 1 artillery and 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Philippines, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery in Philippines, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                    1 artillery owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 marine remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in 22 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from ANZAC with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Hopei
                Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Hopei, round 4 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Shensi
                Japanese attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 1/6 hits, 2.83 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 3 : 2/6 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                    2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Java to 37 Sea Zone
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
            2 fighters moved from Borneo to 35 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 fighter moved from 43 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from Borneo to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
            1 artillery moved from Korea to 6 Sea Zone
            1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 aaGun moved from Yunnan to Kweichow
            1 fighter moved from 6 Sea Zone to Japan
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Suiyuyan to Chahar
            1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
            1 tactical_bomber moved from Hopei to Kweichow
            1 bomber moved from Shensi to French Indo China
            1 bomber moved from Shensi to Chahar
            1 artillery moved from Buryatia to Amur
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Buryatia to Amur
    
        Place Units - Japanese
            1 submarine placed in 71 Sea Zone
            1 artillery placed in Malaya
            1 destroyer and 1 transport placed in 37 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in India
            1 submarine placed in 19 Sea Zone
            1 submarine placed in 6 Sea Zone
            1 destroyer placed in 36 Sea Zone
            2 mech_infantrys placed in Manchuria
            1 infantry and 1 mech_infantry placed in Kwangtung
            1 artillery and 1 infantry placed in Union of South Africa
            Japanese undo move 10.
            Japanese undo move 9.
            Japanese undo move 8.
            Japanese undo move 7.
            Japanese undo move 6.
            Japanese undo move 5.
            Japanese undo move 4.
            Japanese undo move 3.
            Japanese undo move 2.
            Japanese undo move 1.
            1 submarine placed in 71 Sea Zone
            1 infantry and 1 mech_infantry placed in Union of South Africa
            1 artillery, 1 infantry and 1 mech_infantry placed in India
            1 artillery placed in Malaya
            1 destroyer and 1 transport placed in 37 Sea Zone
            1 destroyer placed in 36 Sea Zone
            1 submarine placed in 6 Sea Zone
            1 submarine placed in 19 Sea Zone
            1 infantry and 1 mech_infantry placed in Manchuria
            1 infantry and 1 mech_infantry placed in Kwangtung
            1 artillery and 1 mech_infantry placed in French Indo China
            Japanese undo move 2.
            Japanese undo move 10.
            1 infantry and 1 mech_infantry placed in Union of South Africa
            Japanese undo move 10.
            1 artillery and 1 infantry placed in Union of South Africa
            2 mech_infantrys placed in French Indo China
            Japanese undo move 11.
            Japanese undo move 9.
            1 infantry and 1 mech_infantry placed in Kwangtung
            2 mech_infantrys placed in French Indo China
            Japanese undo move 11.
            Japanese undo move 8.
            2 mech_infantrys placed in Manchuria
            1 infantry and 1 mech_infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 81 PUs; end with 81 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Americans regular : 0.33
    Japanese regular : -8.00
    ANZAC regular : 0.67
    

    Savegame

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