Gargantua/Canuck 12 Allies for 17 BM3 vs Karl7

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 2 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            2 infantry moved from Russia to Tambov
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Kazakhstan
            1 infantry moved from Volgograd to Rostov
            1 fighter moved from Volgograd to Kazakhstan
            1 tactical_bomber moved from Volgograd to Rostov
            1 fighter moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 3 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 mech_infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Kazakhstan
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                Russians win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Rostov to Volgograd
            1 fighter moved from Tambov to Russia
            1 fighter moved from Kazakhstan to Russia
            2 infantry moved from Dzavhan to Yakut S.S.R.
            2 infantry moved from Central Mongolia to Dzavhan
            1 artillery and 2 infantry moved from Vologda to Smolensk
            3 artilleries moved from Russia to Smolensk
            13 infantry moved from Russia to Smolensk
            2 artilleries moved from Russia to Smolensk
            5 infantry moved from Russia to Vologda
            1 aaGun moved from Russia to Smolensk
            4 infantry moved from Russia to Smolensk
            2 artilleries moved from Russia to Vologda
            10 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            3 infantry placed in Volgograd
            2 armour and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Germans regular : 0.33
    Russians regular : 0.83
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory_minor; Remaining resources: 70 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 carrier, 4 destroyers, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Jehol to Anhwe
            1 mech_infantry moved from Kwangtung to Anhwe
            1 artillery moved from Jehol to Chahar
            1 infantry moved from Buyant-Uhaa to Chahar
            2 bombers moved from Kwangsi to Chahar
            2 mech_infantrys moved from Manchuria to Chahar
            2 fighters and 1 tactical_bomber moved from Kwangsi to Anhwe
            1 destroyer moved from 36 Sea Zone to 22 Sea Zone
            1 destroyer moved from 36 Sea Zone to 34 Sea Zone
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            2 fighters moved from 42 Sea Zone to 55 Sea Zone
            2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
            2 infantry moved from 72 Sea Zone to Kenya
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 carrier and 2 fighters moved from 39 Sea Zone to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
    
        Combat - Japanese
            Battle in Kenya
            Battle in Tanganyika Territory
            Battle in Chahar
                Japanese attack with 1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys in Chahar, round 2 : 2/6 hits, 2.33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                    2 infantry owned by the Chinese lost in Chahar
                    Japanese roll dice for 1 artillery, 2 bombers and 2 mech_infantrys in Chahar, round 3 : 3/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Chahar
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Kenya from British, taking Tanganyika Territory from British, taking Chahar from Chinese with 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 3 infantry
            Battle in Anhwe
                Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 1/6 hits, 2.17 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 3 : 2/6 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
                  Japanese take French Madagascar from Neutral_Axis
            1 aaGun and 2 infantry moved from Burma to Yunnan
            1 artillery moved from Shan State to Yunnan
            2 bombers moved from Chahar to Japan
            1 infantry moved from Sakha to Buryatia
            1 armour moved from Siberia to Buryatia
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 cruiser moved from 42 Sea Zone to 37 Sea Zone
            2 fighters moved from 42 Sea Zone to Java
            1 fighter moved from Guam to Philippines
            1 battleship and 2 carriers moved from 42 Sea Zone to 35 Sea Zone
            1 submarine moved from 42 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 19 Sea Zone
            2 fighters and 1 tactical_bomber moved from Anhwe to Kwangsi
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 fighter moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Shan State to Kwangsi
            1 infantry moved from Malaya to Shan State
            2 artilleries moved from India to West India
            1 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Buryatia to Manchuria
    
        Place Units - Japanese
            1 destroyer placed in 36 Sea Zone
            1 carrier and 1 destroyer placed in 37 Sea Zone
            1 destroyer placed in 37 Sea Zone
            1 submarine placed in 20 Sea Zone
            Japanese undo move 4.
            1 submarine placed in 20 Sea Zone
            1 destroyer placed in 36 Sea Zone
            3 infantry placed in Manchuria
            1 infantry and 1 mech_infantry placed in Kwangtung
            Japanese undo move 6.
            Japanese undo move 6.
            2 infantry placed in Manchuria
            Japanese undo move 6.
            1 infantry and 1 mech_infantry placed in Manchuria
            2 infantry placed in Kwangtung
            1 infantry placed in Japan
            Japanese undo move 7.
            1 infantry placed in Kwangtung
            1 infantry placed in Japan
            Japanese undo move 9.
            1 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Philippines: 1 fighter
            EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -0.17
    Japanese regular : -1.50
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory_minor; Remaining resources: 70 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 carrier, 4 destroyers, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Jehol to Anhwe
            1 mech_infantry moved from Kwangtung to Anhwe
            1 artillery moved from Jehol to Chahar
            1 infantry moved from Buyant-Uhaa to Chahar
            2 bombers moved from Kwangsi to Chahar
            2 mech_infantrys moved from Manchuria to Chahar
            2 fighters and 1 tactical_bomber moved from Kwangsi to Anhwe
            1 destroyer moved from 36 Sea Zone to 22 Sea Zone
            1 destroyer moved from 36 Sea Zone to 34 Sea Zone
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            2 fighters moved from 42 Sea Zone to 55 Sea Zone
            2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
            2 infantry moved from 72 Sea Zone to Kenya
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 carrier and 2 fighters moved from 39 Sea Zone to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
    
        Combat - Japanese
            Battle in Kenya
            Battle in Tanganyika Territory
            Battle in Chahar
                Japanese attack with 1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys in Chahar, round 2 : 2/6 hits, 2.33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                    2 infantry owned by the Chinese lost in Chahar
                    Japanese roll dice for 1 artillery, 2 bombers and 2 mech_infantrys in Chahar, round 3 : 3/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Chahar
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Kenya from British, taking Tanganyika Territory from British, taking Chahar from Chinese with 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 3 infantry
            Battle in Anhwe
                Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 1/6 hits, 2.17 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 3 : 2/6 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
                  Japanese take French Madagascar from Neutral_Axis
            1 aaGun and 2 infantry moved from Burma to Yunnan
            1 artillery moved from Shan State to Yunnan
            2 bombers moved from Chahar to Japan
            1 infantry moved from Sakha to Buryatia
            1 armour moved from Siberia to Buryatia
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 cruiser moved from 42 Sea Zone to 37 Sea Zone
            2 fighters moved from 42 Sea Zone to Java
            1 fighter moved from Guam to Philippines
            1 battleship and 2 carriers moved from 42 Sea Zone to 35 Sea Zone
            1 submarine moved from 42 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 19 Sea Zone
            2 fighters and 1 tactical_bomber moved from Anhwe to Kwangsi
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 fighter moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Shan State to Kwangsi
            1 infantry moved from Malaya to Shan State
            2 artilleries moved from India to West India
            1 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Buryatia to Manchuria
    
        Place Units - Japanese
            1 destroyer placed in 36 Sea Zone
            1 carrier and 1 destroyer placed in 37 Sea Zone
            1 destroyer placed in 37 Sea Zone
            1 submarine placed in 20 Sea Zone
            Japanese undo move 4.
            1 submarine placed in 20 Sea Zone
            1 destroyer placed in 36 Sea Zone
            3 infantry placed in Manchuria
            1 infantry and 1 mech_infantry placed in Kwangtung
            Japanese undo move 6.
            Japanese undo move 6.
            2 infantry placed in Manchuria
            Japanese undo move 6.
            1 infantry and 1 mech_infantry placed in Manchuria
            2 infantry placed in Kwangtung
            1 infantry placed in Japan
            Japanese undo move 7.
            1 infantry placed in Kwangtung
            1 infantry placed in Japan
            Japanese undo move 9.
            1 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Philippines: 1 fighter
            EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Buryatia: 4 artilleries and 7 infantry
            EDIT: Adding units owned by Japanese to Amur: 1 armour, 4 artilleries and 7 infantry
            EDIT: Removing units owned by Japanese from Buryatia: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -0.17
    Japanese regular : -1.50
    

    Dice Statistics:

    Total
            1 was rolled 248 times
            2 was rolled 232 times
            3 was rolled 205 times
            4 was rolled 234 times
            5 was rolled 262 times
            6 was rolled 234 times
        Average roll : 3.517
        Median : 4.000
        Variance : 1.276
        Standard Deviation : 1.130
        Total rolls : 1415
    
    Germans Combat
            1 was rolled 57 times
            2 was rolled 50 times
            3 was rolled 41 times
            4 was rolled 44 times
            5 was rolled 70 times
            6 was rolled 45 times
        Average roll : 3.505
        Median : 4.000
        Variance : 1.905
        Standard Deviation : 1.380
        Total rolls : 307
    
    British Combat
            1 was rolled 26 times
            2 was rolled 19 times
            3 was rolled 28 times
            4 was rolled 22 times
            5 was rolled 30 times
            6 was rolled 25 times
        Average roll : 3.573
        Median : 4.000
        Variance : 0.537
        Standard Deviation : 0.733
        Total rolls : 150
    
    Italians Combat
            1 was rolled 11 times
            2 was rolled 22 times
            3 was rolled 17 times
            4 was rolled 16 times
            5 was rolled 16 times
            6 was rolled 14 times
        Average roll : 3.479
        Median : 3.000
        Variance : 0.695
        Standard Deviation : 0.834
        Total rolls : 96
    
    French Combat
            1 was rolled 5 times
            2 was rolled 5 times
            3 was rolled 3 times
            4 was rolled 5 times
            5 was rolled 3 times
            6 was rolled 4 times
        Average roll : 3.320
        Median : 3.000
        Variance : 0.201
        Standard Deviation : 0.449
        Total rolls : 25
    
    ANZAC Combat
            1 was rolled 7 times
            2 was rolled 7 times
            3 was rolled 3 times
            4 was rolled 5 times
            5 was rolled 6 times
            6 was rolled 5 times
        Average roll : 3.333
        Median : 3.000
        Variance : 0.359
        Standard Deviation : 0.599
        Total rolls : 33
    
    Americans Combat
            1 was rolled 18 times
            2 was rolled 14 times
            3 was rolled 15 times
            4 was rolled 19 times
            5 was rolled 21 times
            6 was rolled 22 times
        Average roll : 3.706
        Median : 4.000
        Variance : 0.471
        Standard Deviation : 0.686
        Total rolls : 109
    
    Neutral_Allies Combat
            1 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 5 times
        Average roll : 4.385
        Median : 5.000
        Variance : 1.236
        Standard Deviation : 1.112
        Total rolls : 13
    
    Chinese Combat
            1 was rolled 20 times
            2 was rolled 23 times
            3 was rolled 13 times
            4 was rolled 15 times
            5 was rolled 18 times
            6 was rolled 17 times
        Average roll : 3.368
        Median : 3.000
        Variance : 0.603
        Standard Deviation : 0.777
        Total rolls : 106
    
    UK_Pacific Combat
            1 was rolled 8 times
            2 was rolled 4 times
            3 was rolled 7 times
            4 was rolled 9 times
            5 was rolled 3 times
            6 was rolled 6 times
        Average roll : 3.351
        Median : 3.000
        Variance : 0.745
        Standard Deviation : 0.863
        Total rolls : 37
    
    Neutral_Axis Combat
            1 was rolled 3 times
            2 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.683
        Standard Deviation : 0.827
        Total rolls : 11
    
    Russians Combat
            1 was rolled 23 times
            2 was rolled 27 times
            3 was rolled 22 times
            4 was rolled 26 times
            5 was rolled 23 times
            6 was rolled 24 times
        Average roll : 3.490
        Median : 4.000
        Variance : 0.131
        Standard Deviation : 0.362
        Total rolls : 145
    
    Japanese Combat
            1 was rolled 68 times
            2 was rolled 60 times
            3 was rolled 54 times
            4 was rolled 70 times
            5 was rolled 66 times
            6 was rolled 65 times
        Average roll : 3.525
        Median : 4.000
        Variance : 0.452
        Standard Deviation : 0.673
        Total rolls : 383
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 22 Sea Zone
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
            1 battleship moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from Caroline Islands to 34 Sea Zone
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            4 fighters moved from 33 Sea Zone to 46 Sea Zone
            4 fighters moved from 33 Sea Zone to 22 Sea Zone
            2 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from 33 Sea Zone to 46 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
            2 fighters and 1 tactical_bomber moved from Algeria to 98 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters in 46 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 46 Sea Zone
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 5 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 22 Sea Zone
                Americans attack with 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters in 22 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 22 Sea Zone
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win with 5 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 98 Sea Zone
                Americans attack with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
                Italians defend with 1 submarine
                    Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 5/6 hits, 2.83 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 98 Sea Zone
                Americans win, taking 98 Sea Zone from Italians with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in 34 Sea Zone
                Americans attack with 1 battleship, 5 fighters, 2 submarines and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 34 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship, 5 fighters and 1 transport in 34 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 battleship, 5 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Paulau Island
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these Japanese owned units to: factory_minor = 3
            EDIT: Turning off Edit Mode
            2 marines moved from Caroline Islands to 33 Sea Zone
            7 carriers, 2 cruisers, 6 destroyers and 2 marines moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone
            1 fighter moved from 46 Sea Zone to Queensland
            4 fighters moved from 46 Sea Zone to 34 Sea Zone
            5 fighters moved from 22 Sea Zone to 34 Sea Zone
            2 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Persia to Iraq
            2 fighters moved from 98 Sea Zone to Iraq
            1 tactical_bomber moved from 98 Sea Zone to Iraq
            2 fighters moved from Egypt to Iraq
            1 armour and 1 infantry moved from Algeria to 92 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from 98 Sea Zone to Egypt
            1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
            2 fighters moved from Morocco to 98 Sea Zone
            1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 artillery moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 aaGun moved from Algeria to Morocco
            2 transports moved from 91 Sea Zone to 89 Sea Zone
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            3 fighters moved from Eastern United States to Morocco
            2 fighters moved from United Kingdom to Morocco
            2 transports moved from 89 Sea Zone to 101 Sea Zone
            1 aaGun moved from Western United States to Central United States
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 submarine and 1 transport placed in 10 Sea Zone
            1 carrier and 1 destroyer placed in 101 Sea Zone
            3 fighters and 3 infantry placed in Eastern United States
            2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Szechwan
            1 fighter and 4 infantry moved from Kweichow to Anhwe
            5 infantry moved from Hopei to Chahar
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 infantry owned by the Chinese retreated to Kweichow
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Chahar
                Chinese attack with 5 infantry
                Japanese defend with 1 artillery and 1 mech_infantry
                    Chinese roll dice for 5 infantry in Chahar, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese lost in Chahar
                    Chinese roll dice for 5 infantry in Chahar, round 3 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 5 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 artillery and 1 mech_infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 3 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 4 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 5 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    1 mech_infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Hopei
            2 infantry moved from Kweichow to Hopei
            1 infantry moved from Kweichow to Hopei
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
            2 infantry placed in Hopei
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Kweichow: 1 bomber
            EDIT: Adding units owned by Americans to Hopei: 1 bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 3 armour and 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Persia to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
            1 bomber, 5 fighters and 1 tactical_bomber moved from Russia to Northwest Persia
            3 fighters moved from Egypt to Northwest Persia
    
        Combat - British
            Battle in Northwest Persia
                British attack with 1 bomber, 9 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 1 mech_infantry
                    British roll dice for 1 bomber, 9 fighters, 1 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 6/13 hits, 6.67 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 bomber, 9 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Trans-Jordan: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 117 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 108 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            9 fighters moved from Northwest Persia to Iraq
            2 tactical_bombers moved from Northwest Persia to Iraq
            1 bomber moved from Northwest Persia to Iraq
            1 armour moved from Persia to Iraq
            4 infantry and 3 mech_infantrys moved from Persia to Iraq
            1 aaGun moved from Eastern Persia to Persia
            3 armour moved from Egypt to Iraq
            2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
            2 fighters moved from Algeria to Iraq
            1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 artillery and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Egypt
    
        Place Units - British
            3 armour placed in Iraq
            2 fighters placed in 98 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Egypt: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6
            British collect 29 PUs (5 lost to blockades); end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 92 Sea Zone: 2 carriers, 1 cruiser, 2 destroyers and 1 submarine
            EDIT: Adding units owned by British to 92 Sea Zone: 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 1 submarine
            EDIT: Adding units owned by British to Egypt: 2 fighters
            EDIT: Adding units owned by Americans to Egypt: 2 fighters
            EDIT: Removing units owned by British from 98 Sea Zone: 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters and 1 submarine
            EDIT: Removing units owned by Americans from 98 Sea Zone: 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Morocco: 2 fighters
            EDIT: Adding units owned by Americans to 92 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Gibraltar: 1 infantry
            EDIT: Adding units owned by British to Egypt: 1 infantry
            EDIT: Removing units owned by Americans from Trans-Jordan: 2 artilleries and 2 infantry
            EDIT: Adding units owned by Americans to Egypt: 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 98 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Morocco: 2 infantry
            EDIT: Adding units owned by Americans to Gibraltar: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -2.67
    Americans regular : 1.33
    Italians regular : -0.17
    Japanese regular : -0.67
    Germans regular : -0.33
    British regular : -0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post: UK_Pacific round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 22 Sea Zone
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
            1 battleship moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from Caroline Islands to 34 Sea Zone
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            4 fighters moved from 33 Sea Zone to 46 Sea Zone
            4 fighters moved from 33 Sea Zone to 22 Sea Zone
            2 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from 33 Sea Zone to 46 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
            2 fighters and 1 tactical_bomber moved from Algeria to 98 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters in 46 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 46 Sea Zone
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 5 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 22 Sea Zone
                Americans attack with 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters in 22 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 22 Sea Zone
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win with 5 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 98 Sea Zone
                Americans attack with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
                Italians defend with 1 submarine
                    Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 5/6 hits, 2.83 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 98 Sea Zone
                Americans win, taking 98 Sea Zone from Italians with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in 34 Sea Zone
                Americans attack with 1 battleship, 5 fighters, 2 submarines and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 34 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship, 5 fighters and 1 transport in 34 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 battleship, 5 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Paulau Island
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these Japanese owned units to: factory_minor = 3
            EDIT: Turning off Edit Mode
            2 marines moved from Caroline Islands to 33 Sea Zone
            7 carriers, 2 cruisers, 6 destroyers and 2 marines moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone
            1 fighter moved from 46 Sea Zone to Queensland
            4 fighters moved from 46 Sea Zone to 34 Sea Zone
            5 fighters moved from 22 Sea Zone to 34 Sea Zone
            2 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Persia to Iraq
            2 fighters moved from 98 Sea Zone to Iraq
            1 tactical_bomber moved from 98 Sea Zone to Iraq
            2 fighters moved from Egypt to Iraq
            1 armour and 1 infantry moved from Algeria to 92 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from 98 Sea Zone to Egypt
            1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
            2 fighters moved from Morocco to 98 Sea Zone
            1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 artillery moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 aaGun moved from Algeria to Morocco
            2 transports moved from 91 Sea Zone to 89 Sea Zone
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            3 fighters moved from Eastern United States to Morocco
            2 fighters moved from United Kingdom to Morocco
            2 transports moved from 89 Sea Zone to 101 Sea Zone
            1 aaGun moved from Western United States to Central United States
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 submarine and 1 transport placed in 10 Sea Zone
            1 carrier and 1 destroyer placed in 101 Sea Zone
            3 fighters and 3 infantry placed in Eastern United States
            2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Szechwan
            1 fighter and 4 infantry moved from Kweichow to Anhwe
            5 infantry moved from Hopei to Chahar
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 infantry owned by the Chinese retreated to Kweichow
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Chahar
                Chinese attack with 5 infantry
                Japanese defend with 1 artillery and 1 mech_infantry
                    Chinese roll dice for 5 infantry in Chahar, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese lost in Chahar
                    Chinese roll dice for 5 infantry in Chahar, round 3 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 5 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 artillery and 1 mech_infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 3 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 4 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 5 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    1 mech_infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Hopei
            2 infantry moved from Kweichow to Hopei
            1 infantry moved from Kweichow to Hopei
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
            2 infantry placed in Hopei
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Kweichow: 1 bomber
            EDIT: Adding units owned by Americans to Hopei: 1 bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 3 armour and 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Persia to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
            1 bomber, 5 fighters and 1 tactical_bomber moved from Russia to Northwest Persia
            3 fighters moved from Egypt to Northwest Persia
    
        Combat - British
            Battle in Northwest Persia
                British attack with 1 bomber, 9 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 1 mech_infantry
                    British roll dice for 1 bomber, 9 fighters, 1 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 6/13 hits, 6.67 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 bomber, 9 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Trans-Jordan: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 117 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 108 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            9 fighters moved from Northwest Persia to Iraq
            2 tactical_bombers moved from Northwest Persia to Iraq
            1 bomber moved from Northwest Persia to Iraq
            1 armour moved from Persia to Iraq
            4 infantry and 3 mech_infantrys moved from Persia to Iraq
            1 aaGun moved from Eastern Persia to Persia
            3 armour moved from Egypt to Iraq
            2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
            2 fighters moved from Algeria to Iraq
            1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 artillery and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Egypt
    
        Place Units - British
            3 armour placed in Iraq
            2 fighters placed in 98 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Egypt: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6
            British collect 29 PUs (5 lost to blockades); end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 92 Sea Zone: 2 carriers, 1 cruiser, 2 destroyers and 1 submarine
            EDIT: Adding units owned by British to 92 Sea Zone: 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 1 submarine
            EDIT: Adding units owned by British to Egypt: 2 fighters
            EDIT: Adding units owned by Americans to Egypt: 2 fighters
            EDIT: Removing units owned by British from 98 Sea Zone: 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters and 1 submarine
            EDIT: Removing units owned by Americans from 98 Sea Zone: 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Morocco: 2 fighters
            EDIT: Adding units owned by Americans to 92 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Gibraltar: 1 infantry
            EDIT: Adding units owned by British to Egypt: 1 infantry
            EDIT: Removing units owned by Americans from Trans-Jordan: 2 artilleries and 2 infantry
            EDIT: Adding units owned by Americans to Egypt: 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 98 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Morocco: 2 infantry
            EDIT: Adding units owned by Americans to Gibraltar: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 98 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Italians to 98 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -2.67
    Americans regular : 1.33
    Italians regular : -0.17
    Japanese regular : -0.67
    Germans regular : -0.33
    British regular : -0.67
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            3 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
            1 bomber moved from Greece to Northwest Persia
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
    
        Combat - Italians
            Italians creates battle in territory 98 Sea Zone
            Battle in 98 Sea Zone
                Italians attack with 1 submarine
                British defend with 2 transports; Americans defend with 5 transports
                    2 transports owned by the British and 5 transports owned by the Americans lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 49
                Casualties for Americans: 5 transports
                Casualties for British: 2 transports
            Battle in Malta
            Battle in Northwest Persia
                Italians attack with 3 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 3 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 3/7 hits, 3.00 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northwest Persia
                    1 infantry owned by the British lost in Northwest Persia
                Italians win, taking Malta from British, taking Northwest Persia from British with 3 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Northwest Persia to Greece
            2 aaGuns moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Southern Italy to Yugoslavia
    
        Place Units - Italians
            1 submarine and 1 transport placed in 97 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    British regular : 0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            2 fighters moved from Caroline Islands to 55 Sea Zone
            2 infantry moved from Eastern Persia to Persia
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            3 fighters moved from 55 Sea Zone to Queensland
            1 artillery moved from Queensland to New South Wales
            3 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            2 fighters moved from Caroline Islands to 55 Sea Zone
            2 infantry moved from Eastern Persia to Persia
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            3 fighters moved from 55 Sea Zone to Queensland
            1 artillery moved from Queensland to New South Wales
            3 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            2 fighters moved from Caroline Islands to 55 Sea Zone
            2 infantry moved from Eastern Persia to Persia
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            3 fighters moved from 55 Sea Zone to Queensland
            1 artillery moved from Queensland to New South Wales
            3 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.83
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 10 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 armour and 2 mech_infantrys moved from Caucasus to Persia
            1 fighter and 1 tactical_bomber moved from Greece to Persia
            2 mech_infantrys moved from Caucasus to Tsinghai
            2 bombers moved from Greece to Tsinghai
            1 mech_infantry moved from Caucasus to Sikang
                  Germans take Sikang from Chinese
            1 mech_infantry moved from Caucasus to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Caucasus to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 infantry moved from Caucasus to Rostov
            1 artillery and 1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Rostov
            4 fighters and 4 tactical_bombers moved from Greece to Rostov
            1 destroyer moved from 113 Sea Zone to 105 Sea Zone
            1 fighter moved from Western Germany to 105 Sea Zone
            1 fighter moved from Southern Italy to 112 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            1 submarine moved from 113 Sea Zone to 119 Sea Zone
    
        Combat - Germans
            Battle in Tunisia
            Battle in 105 Sea Zone
                Germans attack with 1 destroyer and 1 fighter
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 105 Sea Zone
                Germans win, taking Tunisia from Americans, taking 105 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in 115 Sea Zone
                Germans attack with 1 cruiser, 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 115 Sea Zone
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 0
                Casualties for Germans: 1 submarine
                Casualties for Russians: 1 submarine
            Battle in Bryansk
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Persia
                Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 aaGun and 1 factory_minor; ANZAC defend with 2 infantry
                    British roll AA dice in Persia : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 4/5 hits, 2.00 expected hits
                    British roll dice for 1 aaGun and 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Persia
                    2 infantry owned by the ANZAC and 1 aaGun owned by the British lost in Persia
                Germans win, taking Persia from British with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 aaGun
                Casualties for ANZAC: 2 infantry
            Battle in Tsinghai
                Germans attack with 2 bombers and 2 mech_infantrys
                Chinese defend with 2 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Tsinghai, round 2 : 3/4 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Tsinghai
                Germans win, taking Tsinghai from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Rostov
                Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Rostov, round 2 : 5/10 hits, 5.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 artillery and 1 infantry moved from Belarus to Novgorod
            1 mech_infantry moved from Eastern Poland to Novgorod
            3 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun, 1 artillery and 2 infantry moved from Western Germany to 113 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 115 Sea Zone to Novgorod
            1 artillery moved from Western Germany to Germany
            1 infantry moved from Normandy Bordeaux to Southern France
                  Germans take Southern France from Neutral_Axis
            1 artillery and 5 infantry moved from Normandy Bordeaux to France
            1 fighter moved from 105 Sea Zone to 112 Sea Zone
            1 battleship and 1 carrier moved from 114 Sea Zone to 112 Sea Zone
            1 carrier and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
            3 aaGuns, 7 armour, 5 artilleries, 10 infantry and 21 mech_infantrys moved from Caucasus to Northwest Persia
            2 bombers moved from Tsinghai to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
            2 fighters moved from 97 Sea Zone to Greece
            2 fighters moved from Southern Italy to Greece
            4 fighters and 4 tactical_bombers moved from Rostov to Greece
            2 mech_infantrys moved from Northern Italy to Romania
            2 mech_infantrys moved from Southern Italy to Yugoslavia
            4 infantry moved from Normandy Bordeaux to France
    
        Place Units - Germans
            3 transports placed in 113 Sea Zone
            1 artillery and 2 infantry placed in Novgorod
            2 artilleries and 1 infantry placed in Ukraine
            Germans undo move 3.
            1 artillery and 2 infantry placed in Ukraine
            3 artilleries and 6 infantry placed in Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    British AA : -0.33
    Russians regular : 2.00
    Germans regular : 3.67
    British regular : 0.33
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 10 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 armour and 2 mech_infantrys moved from Caucasus to Persia
            1 fighter and 1 tactical_bomber moved from Greece to Persia
            2 mech_infantrys moved from Caucasus to Tsinghai
            2 bombers moved from Greece to Tsinghai
            1 mech_infantry moved from Caucasus to Sikang
                  Germans take Sikang from Chinese
            1 mech_infantry moved from Caucasus to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Caucasus to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 infantry moved from Caucasus to Rostov
            1 artillery and 1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Rostov
            4 fighters and 4 tactical_bombers moved from Greece to Rostov
            1 destroyer moved from 113 Sea Zone to 105 Sea Zone
            1 fighter moved from Western Germany to 105 Sea Zone
            1 fighter moved from Southern Italy to 112 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            1 submarine moved from 113 Sea Zone to 119 Sea Zone
    
        Combat - Germans
            Battle in Tunisia
            Battle in 105 Sea Zone
                Germans attack with 1 destroyer and 1 fighter
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 105 Sea Zone
                Germans win, taking Tunisia from Americans, taking 105 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in 115 Sea Zone
                Germans attack with 1 cruiser, 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 115 Sea Zone
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 0
                Casualties for Germans: 1 submarine
                Casualties for Russians: 1 submarine
            Battle in Bryansk
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Persia
                Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 aaGun and 1 factory_minor; ANZAC defend with 2 infantry
                    British roll AA dice in Persia : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 4/5 hits, 2.00 expected hits
                    British roll dice for 1 aaGun and 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Persia
                    2 infantry owned by the ANZAC and 1 aaGun owned by the British lost in Persia
                Germans win, taking Persia from British with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 aaGun
                Casualties for ANZAC: 2 infantry
            Battle in Tsinghai
                Germans attack with 2 bombers and 2 mech_infantrys
                Chinese defend with 2 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Tsinghai, round 2 : 3/4 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Tsinghai
                Germans win, taking Tsinghai from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Rostov
                Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Rostov, round 2 : 5/10 hits, 5.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 artillery and 1 infantry moved from Belarus to Novgorod
            1 mech_infantry moved from Eastern Poland to Novgorod
            3 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun, 1 artillery and 2 infantry moved from Western Germany to 113 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 115 Sea Zone to Novgorod
            1 artillery moved from Western Germany to Germany
            1 infantry moved from Normandy Bordeaux to Southern France
                  Germans take Southern France from Neutral_Axis
            1 artillery and 5 infantry moved from Normandy Bordeaux to France
            1 fighter moved from 105 Sea Zone to 112 Sea Zone
            1 battleship and 1 carrier moved from 114 Sea Zone to 112 Sea Zone
            1 carrier and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
            3 aaGuns, 7 armour, 5 artilleries, 10 infantry and 21 mech_infantrys moved from Caucasus to Northwest Persia
            2 bombers moved from Tsinghai to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
            2 fighters moved from 97 Sea Zone to Greece
            2 fighters moved from Southern Italy to Greece
            4 fighters and 4 tactical_bombers moved from Rostov to Greece
            2 mech_infantrys moved from Northern Italy to Romania
            2 mech_infantrys moved from Southern Italy to Yugoslavia
            4 infantry moved from Normandy Bordeaux to France
    
        Place Units - Germans
            3 transports placed in 113 Sea Zone
            1 artillery and 2 infantry placed in Novgorod
            2 artilleries and 1 infantry placed in Ukraine
            Germans undo move 3.
            1 artillery and 2 infantry placed in Ukraine
            3 artilleries and 6 infantry placed in Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northwest Persia: 1 infantry
            EDIT: Adding units owned by Germans to Kazakhstan: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    British AA : -0.33
    Russians regular : 2.00
    Germans regular : 3.67
    British regular : 0.33
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 10 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 armour and 2 mech_infantrys moved from Caucasus to Persia
            1 fighter and 1 tactical_bomber moved from Greece to Persia
            2 mech_infantrys moved from Caucasus to Tsinghai
            2 bombers moved from Greece to Tsinghai
            1 mech_infantry moved from Caucasus to Sikang
                  Germans take Sikang from Chinese
            1 mech_infantry moved from Caucasus to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Caucasus to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 infantry moved from Caucasus to Rostov
            1 artillery and 1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Rostov
            4 fighters and 4 tactical_bombers moved from Greece to Rostov
            1 destroyer moved from 113 Sea Zone to 105 Sea Zone
            1 fighter moved from Western Germany to 105 Sea Zone
            1 fighter moved from Southern Italy to 112 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            1 submarine moved from 113 Sea Zone to 119 Sea Zone
    
        Combat - Germans
            Battle in Tunisia
            Battle in 105 Sea Zone
                Germans attack with 1 destroyer and 1 fighter
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 105 Sea Zone
                Germans win, taking Tunisia from Americans, taking 105 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in 115 Sea Zone
                Germans attack with 1 cruiser, 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 115 Sea Zone
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 0
                Casualties for Germans: 1 submarine
                Casualties for Russians: 1 submarine
            Battle in Bryansk
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Persia
                Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 aaGun and 1 factory_minor; ANZAC defend with 2 infantry
                    British roll AA dice in Persia : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 4/5 hits, 2.00 expected hits
                    British roll dice for 1 aaGun and 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Persia
                    2 infantry owned by the ANZAC and 1 aaGun owned by the British lost in Persia
                Germans win, taking Persia from British with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 aaGun
                Casualties for ANZAC: 2 infantry
            Battle in Tsinghai
                Germans attack with 2 bombers and 2 mech_infantrys
                Chinese defend with 2 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Tsinghai, round 2 : 3/4 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Tsinghai
                Germans win, taking Tsinghai from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Rostov
                Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Rostov, round 2 : 5/10 hits, 5.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 artillery and 1 infantry moved from Belarus to Novgorod
            1 mech_infantry moved from Eastern Poland to Novgorod
            3 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun, 1 artillery and 2 infantry moved from Western Germany to 113 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 115 Sea Zone to Novgorod
            1 artillery moved from Western Germany to Germany
            1 infantry moved from Normandy Bordeaux to Southern France
                  Germans take Southern France from Neutral_Axis
            1 artillery and 5 infantry moved from Normandy Bordeaux to France
            1 fighter moved from 105 Sea Zone to 112 Sea Zone
            1 battleship and 1 carrier moved from 114 Sea Zone to 112 Sea Zone
            1 carrier and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
            3 aaGuns, 7 armour, 5 artilleries, 10 infantry and 21 mech_infantrys moved from Caucasus to Northwest Persia
            2 bombers moved from Tsinghai to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
            2 fighters moved from 97 Sea Zone to Greece
            2 fighters moved from Southern Italy to Greece
            4 fighters and 4 tactical_bombers moved from Rostov to Greece
            2 mech_infantrys moved from Northern Italy to Romania
            2 mech_infantrys moved from Southern Italy to Yugoslavia
            4 infantry moved from Normandy Bordeaux to France
    
        Place Units - Germans
            3 transports placed in 113 Sea Zone
            1 artillery and 2 infantry placed in Novgorod
            2 artilleries and 1 infantry placed in Ukraine
            Germans undo move 3.
            1 artillery and 2 infantry placed in Ukraine
            3 artilleries and 6 infantry placed in Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northwest Persia: 1 infantry
            EDIT: Adding units owned by Germans to Kazakhstan: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 112 Sea Zone: 2 fighters
            EDIT: Adding units owned by Germans to Western Germany: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    British AA : -0.33
    Russians regular : 2.00
    Germans regular : 3.67
    British regular : 0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Vologda to Novosibirsk
            1 artillery and 2 infantry moved from Vologda to Samara
            2 infantry moved from Volgograd to Caucasus
            1 tactical_bomber moved from Volgograd to Caucasus
            2 infantry moved from Volgograd to Kazakhstan
            1 fighter moved from Russia to Kazakhstan
            2 infantry moved from Tambov to Rostov
            1 fighter moved from Russia to Rostov
            2 armour and 1 mech_infantry moved from Russia to Bryansk
            2 artilleries moved from Smolensk to Bryansk
            12 infantry moved from Smolensk to Bryansk
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Yakut S.S.R. to Buryatia
                  Russians take Buryatia from Japanese
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 armour, 2 artilleries, 12 infantry and 1 mech_infantry
                Germans defend with 1 artillery
                    Russians roll dice for 2 armour, 2 artilleries, 12 infantry and 1 mech_infantry in Bryansk, round 2 : 6/17 hits, 4.17 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    1 artillery owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 armour, 2 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Novosibirsk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Novosibirsk, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Novosibirsk, round 4 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Novosibirsk, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                    1 infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Russians roll dice for 1 artillery in Samara, round 4 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Samara
                    1 mech_infantry owned by the Germans lost in Samara
                Germans win with no units remaining. Battle score for attacker is -6
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Russia to Bryansk
            2 infantry moved from Dzavhan to Yakut S.S.R.
            1 fighter moved from Kazakhstan to Volgograd
            1 tactical_bomber moved from Caucasus to Volgograd
            1 aaGun, 4 artilleries and 16 infantry moved from Smolensk to Archangel
            1 infantry moved from Vologda to Archangel
            3 mech_infantrys moved from Volgograd to Bryansk
            4 armour moved from Volgograd to Bryansk
            2 armour moved from Volgograd to Bryansk
            1 fighter moved from Rostov to Russia
    
        Place Units - Russians
            3 infantry placed in Volgograd
            1 armour and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 1 armour and 2 mech_infantrys
            EDIT: Adding units owned by Russians to Smolensk: 1 armour and 2 mech_infantrys
            EDIT: Removing units owned by Russians from Archangel: 1 infantry
            EDIT: Adding units owned by Russians to Bryansk: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Germans regular : 2.00
    Russians regular : -0.83
    

    Dice Statistics:

    Total
            1 was rolled 285 times
            2 was rolled 267 times
            3 was rolled 235 times
            4 was rolled 263 times
            5 was rolled 291 times
            6 was rolled 266 times
        Average roll : 3.502
        Median : 4.000
        Variance : 1.206
        Standard Deviation : 1.098
        Total rolls : 1607
    
    Germans Combat
            1 was rolled 66 times
            2 was rolled 59 times
            3 was rolled 46 times
            4 was rolled 49 times
            5 was rolled 74 times
            6 was rolled 49 times
        Average roll : 3.446
        Median : 4.000
        Variance : 1.821
        Standard Deviation : 1.349
        Total rolls : 343
    
    British Combat
            1 was rolled 32 times
            2 was rolled 22 times
            3 was rolled 28 times
            4 was rolled 24 times
            5 was rolled 32 times
            6 was rolled 30 times
        Average roll : 3.548
        Median : 4.000
        Variance : 0.527
        Standard Deviation : 0.726
        Total rolls : 168
    
    Italians Combat
            1 was rolled 13 times
            2 was rolled 23 times
            3 was rolled 18 times
            4 was rolled 16 times
            5 was rolled 20 times
            6 was rolled 16 times
        Average roll : 3.519
        Median : 3.000
        Variance : 0.584
        Standard Deviation : 0.764
        Total rolls : 106
    
    French Combat
            1 was rolled 5 times
            2 was rolled 5 times
            3 was rolled 3 times
            4 was rolled 5 times
            5 was rolled 3 times
            6 was rolled 4 times
        Average roll : 3.320
        Median : 3.000
        Variance : 0.201
        Standard Deviation : 0.449
        Total rolls : 25
    
    ANZAC Combat
            1 was rolled 8 times
            2 was rolled 7 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 7 times
            6 was rolled 5 times
        Average roll : 3.324
        Median : 3.000
        Variance : 0.301
        Standard Deviation : 0.549
        Total rolls : 37
    
    Americans Combat
            1 was rolled 26 times
            2 was rolled 16 times
            3 was rolled 18 times
            4 was rolled 25 times
            5 was rolled 23 times
            6 was rolled 28 times
        Average roll : 3.640
        Median : 4.000
        Variance : 0.825
        Standard Deviation : 0.908
        Total rolls : 136
    
    Neutral_Allies Combat
            1 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 5 times
        Average roll : 4.385
        Median : 5.000
        Variance : 1.236
        Standard Deviation : 1.112
        Total rolls : 13
    
    Chinese Combat
            1 was rolled 23 times
            2 was rolled 28 times
            3 was rolled 20 times
            4 was rolled 22 times
            5 was rolled 23 times
            6 was rolled 24 times
        Average roll : 3.471
        Median : 3.000
        Variance : 0.254
        Standard Deviation : 0.504
        Total rolls : 140
    
    UK_Pacific Combat
            1 was rolled 8 times
            2 was rolled 4 times
            3 was rolled 7 times
            4 was rolled 9 times
            5 was rolled 3 times
            6 was rolled 6 times
        Average roll : 3.351
        Median : 3.000
        Variance : 0.745
        Standard Deviation : 0.863
        Total rolls : 37
    
    Neutral_Axis Combat
            1 was rolled 3 times
            2 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.683
        Standard Deviation : 0.827
        Total rolls : 11
    
    Russians Combat
            1 was rolled 31 times
            2 was rolled 38 times
            3 was rolled 31 times
            4 was rolled 33 times
            5 was rolled 31 times
            6 was rolled 29 times
        Average roll : 3.425
        Median : 3.000
        Variance : 0.254
        Standard Deviation : 0.504
        Total rolls : 193
    
    Japanese Combat
            1 was rolled 68 times
            2 was rolled 64 times
            3 was rolled 58 times
            4 was rolled 71 times
            5 was rolled 69 times
            6 was rolled 68 times
        Average roll : 3.535
        Median : 4.000
        Variance : 0.275
        Standard Deviation : 0.525
        Total rolls : 398
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Vologda to Novosibirsk
            1 artillery and 2 infantry moved from Vologda to Samara
            2 infantry moved from Volgograd to Caucasus
            1 tactical_bomber moved from Volgograd to Caucasus
            2 infantry moved from Volgograd to Kazakhstan
            1 fighter moved from Russia to Kazakhstan
            2 infantry moved from Tambov to Rostov
            1 fighter moved from Russia to Rostov
            2 armour and 1 mech_infantry moved from Russia to Bryansk
            2 artilleries moved from Smolensk to Bryansk
            12 infantry moved from Smolensk to Bryansk
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Yakut S.S.R. to Buryatia
                  Russians take Buryatia from Japanese
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 armour, 2 artilleries, 12 infantry and 1 mech_infantry
                Germans defend with 1 artillery
                    Russians roll dice for 2 armour, 2 artilleries, 12 infantry and 1 mech_infantry in Bryansk, round 2 : 6/17 hits, 4.17 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    1 artillery owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 armour, 2 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Novosibirsk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Novosibirsk, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Novosibirsk, round 4 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Novosibirsk, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                    1 infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Russians roll dice for 1 artillery in Samara, round 4 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Samara
                    1 mech_infantry owned by the Germans lost in Samara
                Germans win with no units remaining. Battle score for attacker is -6
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Russia to Bryansk
            2 infantry moved from Dzavhan to Yakut S.S.R.
            1 fighter moved from Kazakhstan to Volgograd
            1 tactical_bomber moved from Caucasus to Volgograd
            1 aaGun, 4 artilleries and 16 infantry moved from Smolensk to Archangel
            1 infantry moved from Vologda to Archangel
            3 mech_infantrys moved from Volgograd to Bryansk
            4 armour moved from Volgograd to Bryansk
            2 armour moved from Volgograd to Bryansk
            1 fighter moved from Rostov to Russia
    
        Place Units - Russians
            3 infantry placed in Volgograd
            1 armour and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 1 armour and 2 mech_infantrys
            EDIT: Adding units owned by Russians to Smolensk: 1 armour and 2 mech_infantrys
            EDIT: Removing units owned by Russians from Archangel: 1 infantry
            EDIT: Adding units owned by Russians to Bryansk: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Germans regular : 2.00
    Russians regular : -0.83
    

    Dice Statistics:

    Total
            1 was rolled 285 times
            2 was rolled 267 times
            3 was rolled 235 times
            4 was rolled 263 times
            5 was rolled 291 times
            6 was rolled 266 times
        Average roll : 3.502
        Median : 4.000
        Variance : 1.206
        Standard Deviation : 1.098
        Total rolls : 1607
    
    Germans Combat
            1 was rolled 66 times
            2 was rolled 59 times
            3 was rolled 46 times
            4 was rolled 49 times
            5 was rolled 74 times
            6 was rolled 49 times
        Average roll : 3.446
        Median : 4.000
        Variance : 1.821
        Standard Deviation : 1.349
        Total rolls : 343
    
    British Combat
            1 was rolled 32 times
            2 was rolled 22 times
            3 was rolled 28 times
            4 was rolled 24 times
            5 was rolled 32 times
            6 was rolled 30 times
        Average roll : 3.548
        Median : 4.000
        Variance : 0.527
        Standard Deviation : 0.726
        Total rolls : 168
    
    Italians Combat
            1 was rolled 13 times
            2 was rolled 23 times
            3 was rolled 18 times
            4 was rolled 16 times
            5 was rolled 20 times
            6 was rolled 16 times
        Average roll : 3.519
        Median : 3.000
        Variance : 0.584
        Standard Deviation : 0.764
        Total rolls : 106
    
    French Combat
            1 was rolled 5 times
            2 was rolled 5 times
            3 was rolled 3 times
            4 was rolled 5 times
            5 was rolled 3 times
            6 was rolled 4 times
        Average roll : 3.320
        Median : 3.000
        Variance : 0.201
        Standard Deviation : 0.449
        Total rolls : 25
    
    ANZAC Combat
            1 was rolled 8 times
            2 was rolled 7 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 7 times
            6 was rolled 5 times
        Average roll : 3.324
        Median : 3.000
        Variance : 0.301
        Standard Deviation : 0.549
        Total rolls : 37
    
    Americans Combat
            1 was rolled 26 times
            2 was rolled 16 times
            3 was rolled 18 times
            4 was rolled 25 times
            5 was rolled 23 times
            6 was rolled 28 times
        Average roll : 3.640
        Median : 4.000
        Variance : 0.825
        Standard Deviation : 0.908
        Total rolls : 136
    
    Neutral_Allies Combat
            1 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 5 times
        Average roll : 4.385
        Median : 5.000
        Variance : 1.236
        Standard Deviation : 1.112
        Total rolls : 13
    
    Chinese Combat
            1 was rolled 23 times
            2 was rolled 28 times
            3 was rolled 20 times
            4 was rolled 22 times
            5 was rolled 23 times
            6 was rolled 24 times
        Average roll : 3.471
        Median : 3.000
        Variance : 0.254
        Standard Deviation : 0.504
        Total rolls : 140
    
    UK_Pacific Combat
            1 was rolled 8 times
            2 was rolled 4 times
            3 was rolled 7 times
            4 was rolled 9 times
            5 was rolled 3 times
            6 was rolled 6 times
        Average roll : 3.351
        Median : 3.000
        Variance : 0.745
        Standard Deviation : 0.863
        Total rolls : 37
    
    Neutral_Axis Combat
            1 was rolled 3 times
            2 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.683
        Standard Deviation : 0.827
        Total rolls : 11
    
    Russians Combat
            1 was rolled 31 times
            2 was rolled 38 times
            3 was rolled 31 times
            4 was rolled 33 times
            5 was rolled 31 times
            6 was rolled 29 times
        Average roll : 3.425
        Median : 3.000
        Variance : 0.254
        Standard Deviation : 0.504
        Total rolls : 193
    
    Japanese Combat
            1 was rolled 68 times
            2 was rolled 64 times
            3 was rolled 58 times
            4 was rolled 71 times
            5 was rolled 69 times
            6 was rolled 68 times
        Average roll : 3.535
        Median : 4.000
        Variance : 0.275
        Standard Deviation : 0.525
        Total rolls : 398
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese repair damage of 2x factory_minor; Remaining resources: 78 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 artillery, 3 destroyers, 1 infantry, 2 mech_infantrys, 3 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kenya to Anglo Egyptian Sudan
                  Japanese take Anglo Egyptian Sudan from British
            1 infantry moved from Kenya to Belgian Congo
                  Japanese take Belgian Congo from British
            1 artillery moved from Tanganyika Territory to Rhodesia
                  Japanese take Rhodesia from British
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 infantry moved from 71 Sea Zone to Union of South Africa
            1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
            1 transport moved from 72 Sea Zone to 58 Sea Zone
            2 fighters moved from 72 Sea Zone to India
            1 carrier moved from 72 Sea Zone to 58 Sea Zone
            2 fighters moved from Java to 55 Sea Zone
            2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 37 Sea Zone to 55 Sea Zone
            1 infantry moved from Szechwan to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Hunan to Anhwe
            2 mech_infantrys moved from Yunnan to Anhwe
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Kwangtung to Anhwe
            1 armour moved from Amur to Chahar
            3 mech_infantrys moved from Manchuria to Jehol
            3 mech_infantrys moved from Jehol to Chahar
            1 artillery and 2 infantry moved from Amur to Buryatia
            1 artillery moved from Amur to Korea
            1 tactical_bomber moved from Kwangsi to Chahar
            1 destroyer moved from 37 Sea Zone to 45 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 58 Sea Zone
            1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            1 cruiser and 1 marine moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from Celebes to 37 Sea Zone
            2 carriers moved from 35 Sea Zone to 37 Sea Zone
            3 carriers moved from 35 Sea Zone to 6 Sea Zone
            1 battleship moved from 35 Sea Zone to 37 Sea Zone
            1 battleship moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Kwangsi to Anhwe
            1 fighter moved from Kwangsi to Anhwe
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 fighter moved from Japan to Iwo Jima
            1 fighter and 1 tactical_bomber moved from Japan to Iwo Jima
            1 artillery moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 artillery and 1 infantry moved from West India to India
            1 artillery moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
            1 cruiser moved from 35 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Anhwe
            1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
            1 bomber moved from Japan to Chahar
            1 bomber moved from Japan to Anhwe
    
        Combat - Japanese
            Battle in Union of South Africa
            Battle in Kweichow
                Japanese attack with 1 artillery and 1 fighter
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 fighter in Kweichow, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 fighter in Kweichow, round 3 : 2/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Union of South Africa from British with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 1 infantry
            Battle in Buryatia
                Japanese attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Buryatia, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Chahar
                Japanese attack with 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
                Chinese defend with 5 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Chahar, round 2 : 2/8 hits, 3.50 expected hits
                    Chinese roll dice for 5 infantry in Chahar, round 2 : 1/5 hits, 1.67 expected hits
                    1 mech_infantry owned by the Japanese lost in Chahar
                    2 infantry owned by the Chinese lost in Chahar
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Chahar, round 3 : 1/7 hits, 3.33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Chahar, round 4 : 4/7 hits, 3.33 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 5 infantry
            Battle in Anhwe
                Japanese attack with 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 3/6 hits, 2.33 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in Iwo Jima
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 2/5 hits, 2.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
            1 fighter moved from Kweichow to 37 Sea Zone
            2 fighters moved from 35 Sea Zone to 6 Sea Zone
            2 fighters moved from 6 Sea Zone to Japan
            1 fighter moved from Philippines to Japan
            1 fighter moved from Philippines to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangtung to Kiangsi
            1 tactical_bomber moved from Anhwe to Kiangsi
            1 fighter moved from Anhwe to Kwangsi
            1 fighter and 1 tactical_bomber moved from Chahar to Manchuria
            1 tactical_bomber moved from Chahar to Buyant-Uhaa
            1 bomber moved from Anhwe to Buyant-Uhaa
            1 bomber moved from Chahar to Buyant-Uhaa
            1 infantry moved from Manchuria to Buyant-Uhaa
            1 infantry moved from Amur to Manchuria
    
        Place Units - Japanese
            1 destroyer and 1 transport placed in 37 Sea Zone
            1 artillery placed in Malaya
            1 transport placed in 39 Sea Zone
            1 submarine placed in 20 Sea Zone
            2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
            1 mech_infantry placed in Kwangtung
            1 infantry and 1 mech_infantry placed in Manchuria
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kiangsi: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Kwangsi: 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter
            EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 77 PUs; end with 77 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -3.00
    Americans regular : 0.33
    Japanese regular : -2.00
    ANZAC regular : -0.17
    Russians regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Egypt to 96 Sea Zone
            1 fighter moved from Morocco to 94 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            2 fighters moved from 92 Sea Zone to Tunisia
            1 fighter moved from Morocco to 105 Sea Zone
            1 submarine moved from 92 Sea Zone to 105 Sea Zone
            1 fighter moved from Morocco to 119 Sea Zone
            1 destroyer moved from 108 Sea Zone to 119 Sea Zone
            1 submarine moved from 33 Sea Zone to 45 Sea Zone
            1 submarine moved from 34 Sea Zone to 35 Sea Zone
            1 destroyer moved from 34 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
            1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
            2 fighters moved from 34 Sea Zone to 45 Sea Zone
            2 fighters moved from 34 Sea Zone to 35 Sea Zone
            1 fighter moved from 34 Sea Zone to 17 Sea Zone
            2 fighters moved from 34 Sea Zone to 21 Sea Zone
            1 fighter moved from 34 Sea Zone to Philippines
            2 fighters moved from 34 Sea Zone to Guam
            1 fighter moved from 34 Sea Zone to Guam
            1 fighter moved from 34 Sea Zone to Philippines
            1 fighter moved from 34 Sea Zone to Philippines
            1 fighter moved from 34 Sea Zone to 21 Sea Zone
            1 bomber moved from Hopei to 35 Sea Zone
            2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Egypt to Anglo Egyptian Sudan
    
        Combat - Americans
            Battle in 96 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 17 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 94 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 94 Sea Zone
                Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 35 Sea Zone
                Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 2 fighters and 1 transport in 35 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win with 1 bomber, 2 fighters and 1 transport remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 105 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 105 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 105 Sea Zone
                Americans win, taking 105 Sea Zone from Germans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 119 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans lost in 119 Sea Zone
                    1 submarine owned by the Germans lost in 119 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 3 fighters and 1 transport in 21 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 45 Sea Zone
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Philippines
                Americans attack with 1 artillery, 3 fighters and 1 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Philippines, round 2 : 2/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                    1 infantry owned by the Japanese lost in Philippines
                Americans win, taking Philippines from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Guam
                Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Guam, round 2 : 1/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Guam
                Americans win, taking Guam from Japanese with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tunisia
                Americans attack with 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Tunisia
                    2 infantry owned by the Germans lost in Tunisia
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Anglo Egyptian Sudan
                Americans attack with 2 artilleries, 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Anglo Egyptian Sudan
                    1 infantry owned by the Japanese lost in Anglo Egyptian Sudan
                Americans win, taking Anglo Egyptian Sudan from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            3 fighters moved from 21 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            2 fighters moved from 35 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            2 marines moved from 34 Sea Zone to Paulau Island
            1 bomber moved from 35 Sea Zone to Paulau Island
            1 fighter moved from 119 Sea Zone to Scotland
            1 fighter moved from 105 Sea Zone to 91 Sea Zone
            3 fighters moved from Eastern United States to Morocco
            2 fighters moved from Tunisia to 92 Sea Zone
            1 fighter moved from 94 Sea Zone to 92 Sea Zone
            1 fighter moved from 96 Sea Zone to Egypt
            1 aaGun moved from Central United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 fighters moved from 45 Sea Zone to 34 Sea Zone
            3 fighters moved from Philippines to 34 Sea Zone
            3 fighters moved from Guam to 34 Sea Zone
            1 fighter moved from Queensland to Hawaiian Islands
            1 aaGun moved from Western United States to Central United States
            1 infantry moved from United Kingdom to Scotland
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from 17 Sea Zone to 34 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Paulau Island
            2 transports placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 carrier and 2 destroyers placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Shensi
            1 fighter moved from Hopei to Shensi
            1 infantry moved from Hopei to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 4 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
            1 infantry moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            2 fighters moved from Egypt to 98 Sea Zone
            3 infantry moved from Iraq to Persia
            11 fighters and 2 tactical_bombers moved from Iraq to Persia
            1 fighter moved from Volgograd to Persia
            1 bomber moved from Iraq to Tsinghai
            3 armour and 1 mech_infantry moved from Volgograd to Tsinghai
    
        Combat - British
            Battle in Persia
                British attack with 12 fighters, 3 infantry and 2 tactical_bombers
                Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    British roll dice for 12 fighters, 3 infantry and 2 tactical_bombers in Persia, round 2 : 9/17 hits, 7.83 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the British lost in Persia
                    1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Persia
                British win, taking Persia from Germans with 12 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Tsinghai
                British attack with 3 armour, 1 bomber and 1 mech_infantry
                Germans defend with 2 mech_infantrys
                    British roll dice for 3 armour, 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British lost in Tsinghai
                    2 mech_infantrys owned by the Germans lost in Tsinghai
                British win, taking Tsinghai from Germans with 3 armour and 1 bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in 98 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - British
            2 fighters moved from 98 Sea Zone to Iraq
            12 fighters and 2 tactical_bombers moved from Persia to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 bomber moved from Tsinghai to Kansu
    
        Place Units - British
            3 infantry placed in Iraq
            1 armour and 2 mech_infantrys placed in Egypt
            2 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 aaGun
            EDIT: Adding units owned by British to Scotland: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
            British collect 26 PUs (4 lost to blockades); end with 26 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : 0.17
    Italians regular : -0.17
    Japanese regular : 1.00
    Germans regular : 2.17
    British regular : 2.50
    

    Dice Statistics:

    Total
            1 was rolled 387 times
            2 was rolled 349 times
            3 was rolled 302 times
            4 was rolled 339 times
            5 was rolled 405 times
            6 was rolled 339 times
        Average roll : 3.492
        Median : 4.000
        Variance : 3.239
        Standard Deviation : 1.800
        Total rolls : 2121
    
    Null / Other
            1 was rolled 69 times
            2 was rolled 61 times
            3 was rolled 47 times
            4 was rolled 52 times
            5 was rolled 75 times
            6 was rolled 50 times
        Average roll : 3.432
        Median : 3.500
        Variance : 1.796
        Standard Deviation : 1.340
        Total rolls : 354
    
    Germans Combat
            1 was rolled 69 times
            2 was rolled 61 times
            3 was rolled 47 times
            4 was rolled 52 times
            5 was rolled 75 times
            6 was rolled 50 times
        Average roll : 3.432
        Median : 3.500
        Variance : 1.796
        Standard Deviation : 1.340
        Total rolls : 354
    
    British Combat
            1 was rolled 40 times
            2 was rolled 26 times
            3 was rolled 30 times
            4 was rolled 26 times
            5 was rolled 39 times
            6 was rolled 32 times
        Average roll : 3.487
        Median : 4.000
        Variance : 0.984
        Standard Deviation : 0.992
        Total rolls : 193
    
    Italians Combat
            1 was rolled 13 times
            2 was rolled 24 times
            3 was rolled 18 times
            4 was rolled 16 times
            5 was rolled 20 times
            6 was rolled 16 times
        Average roll : 3.505
        Median : 3.000
        Variance : 0.687
        Standard Deviation : 0.829
        Total rolls : 107
    
    Americans Combat
            1 was rolled 34 times
            2 was rolled 23 times
            3 was rolled 21 times
            4 was rolled 30 times
            5 was rolled 33 times
            6 was rolled 33 times
        Average roll : 3.598
        Median : 4.000
        Variance : 0.913
        Standard Deviation : 0.956
        Total rolls : 174
    
    Neutral_Axis Combat
            1 was rolled 3 times
            2 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.683
        Standard Deviation : 0.827
        Total rolls : 11
    
    Japanese Combat
            1 was rolled 79 times
            2 was rolled 69 times
            3 was rolled 71 times
            4 was rolled 78 times
            5 was rolled 80 times
            6 was rolled 77 times
        Average roll : 3.533
        Median : 4.000
        Variance : 0.228
        Standard Deviation : 0.478
        Total rolls : 454
    
    French Combat
            1 was rolled 5 times
            2 was rolled 5 times
            3 was rolled 3 times
            4 was rolled 5 times
            5 was rolled 3 times
            6 was rolled 4 times
        Average roll : 3.320
        Median : 3.000
        Variance : 0.201
        Standard Deviation : 0.449
        Total rolls : 25
    
    ANZAC Combat
            1 was rolled 8 times
            2 was rolled 7 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 7 times
            6 was rolled 6 times
        Average roll : 3.395
        Median : 3.500
        Variance : 0.252
        Standard Deviation : 0.502
        Total rolls : 38
    
    Neutral_Allies Combat
            1 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 5 times
        Average roll : 4.385
        Median : 5.000
        Variance : 1.236
        Standard Deviation : 1.112
        Total rolls : 13
    
    Chinese Combat
            1 was rolled 26 times
            2 was rolled 30 times
            3 was rolled 20 times
            4 was rolled 29 times
            5 was rolled 33 times
            6 was rolled 29 times
        Average roll : 3.599
        Median : 4.000
        Variance : 0.595
        Standard Deviation : 0.772
        Total rolls : 167
    
    UK_Pacific Combat
            1 was rolled 8 times
            2 was rolled 4 times
            3 was rolled 7 times
            4 was rolled 9 times
            5 was rolled 3 times
            6 was rolled 6 times
        Average roll : 3.351
        Median : 3.000
        Variance : 0.745
        Standard Deviation : 0.863
        Total rolls : 37
    
    Russians Combat
            1 was rolled 31 times
            2 was rolled 38 times
            3 was rolled 32 times
            4 was rolled 33 times
            5 was rolled 31 times
            6 was rolled 29 times
        Average roll : 3.423
        Median : 3.000
        Variance : 0.245
        Standard Deviation : 0.495
        Total rolls : 194
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Egypt to 96 Sea Zone
            1 fighter moved from Morocco to 94 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            2 fighters moved from 92 Sea Zone to Tunisia
            1 fighter moved from Morocco to 105 Sea Zone
            1 submarine moved from 92 Sea Zone to 105 Sea Zone
            1 fighter moved from Morocco to 119 Sea Zone
            1 destroyer moved from 108 Sea Zone to 119 Sea Zone
            1 submarine moved from 33 Sea Zone to 45 Sea Zone
            1 submarine moved from 34 Sea Zone to 35 Sea Zone
            1 destroyer moved from 34 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
            1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
            2 fighters moved from 34 Sea Zone to 45 Sea Zone
            2 fighters moved from 34 Sea Zone to 35 Sea Zone
            1 fighter moved from 34 Sea Zone to 17 Sea Zone
            2 fighters moved from 34 Sea Zone to 21 Sea Zone
            1 fighter moved from 34 Sea Zone to Philippines
            2 fighters moved from 34 Sea Zone to Guam
            1 fighter moved from 34 Sea Zone to Guam
            1 fighter moved from 34 Sea Zone to Philippines
            1 fighter moved from 34 Sea Zone to Philippines
            1 fighter moved from 34 Sea Zone to 21 Sea Zone
            1 bomber moved from Hopei to 35 Sea Zone
            2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Egypt to Anglo Egyptian Sudan
    
        Combat - Americans
            Battle in 96 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 17 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 94 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 94 Sea Zone
                Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 35 Sea Zone
                Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 2 fighters and 1 transport in 35 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win with 1 bomber, 2 fighters and 1 transport remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 105 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 105 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 105 Sea Zone
                Americans win, taking 105 Sea Zone from Germans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 119 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans lost in 119 Sea Zone
                    1 submarine owned by the Germans lost in 119 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 3 fighters and 1 transport in 21 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 45 Sea Zone
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Philippines
                Americans attack with 1 artillery, 3 fighters and 1 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Philippines, round 2 : 2/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                    1 infantry owned by the Japanese lost in Philippines
                Americans win, taking Philippines from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Guam
                Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Guam, round 2 : 1/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Guam
                Americans win, taking Guam from Japanese with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tunisia
                Americans attack with 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Tunisia
                    2 infantry owned by the Germans lost in Tunisia
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Anglo Egyptian Sudan
                Americans attack with 2 artilleries, 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Anglo Egyptian Sudan
                    1 infantry owned by the Japanese lost in Anglo Egyptian Sudan
                Americans win, taking Anglo Egyptian Sudan from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            3 fighters moved from 21 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            2 fighters moved from 35 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            2 marines moved from 34 Sea Zone to Paulau Island
            1 bomber moved from 35 Sea Zone to Paulau Island
            1 fighter moved from 119 Sea Zone to Scotland
            1 fighter moved from 105 Sea Zone to 91 Sea Zone
            3 fighters moved from Eastern United States to Morocco
            2 fighters moved from Tunisia to 92 Sea Zone
            1 fighter moved from 94 Sea Zone to 92 Sea Zone
            1 fighter moved from 96 Sea Zone to Egypt
            1 aaGun moved from Central United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 fighters moved from 45 Sea Zone to 34 Sea Zone
            3 fighters moved from Philippines to 34 Sea Zone
            3 fighters moved from Guam to 34 Sea Zone
            1 fighter moved from Queensland to Hawaiian Islands
            1 aaGun moved from Western United States to Central United States
            1 infantry moved from United Kingdom to Scotland
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from 17 Sea Zone to 34 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Paulau Island
            2 transports placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 carrier and 2 destroyers placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Shensi
            1 fighter moved from Hopei to Shensi
            1 infantry moved from Hopei to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 4 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
            1 infantry moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            2 fighters moved from Egypt to 98 Sea Zone
            3 infantry moved from Iraq to Persia
            11 fighters and 2 tactical_bombers moved from Iraq to Persia
            1 fighter moved from Volgograd to Persia
            1 bomber moved from Iraq to Tsinghai
            3 armour and 1 mech_infantry moved from Volgograd to Tsinghai
    
        Combat - British
            Battle in Persia
                British attack with 12 fighters, 3 infantry and 2 tactical_bombers
                Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    British roll dice for 12 fighters, 3 infantry and 2 tactical_bombers in Persia, round 2 : 9/17 hits, 7.83 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the British lost in Persia
                    1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Persia
                British win, taking Persia from Germans with 12 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Tsinghai
                British attack with 3 armour, 1 bomber and 1 mech_infantry
                Germans defend with 2 mech_infantrys
                    British roll dice for 3 armour, 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British lost in Tsinghai
                    2 mech_infantrys owned by the Germans lost in Tsinghai
                British win, taking Tsinghai from Germans with 3 armour and 1 bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in 98 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - British
            2 fighters moved from 98 Sea Zone to Iraq
            12 fighters and 2 tactical_bombers moved from Persia to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 bomber moved from Tsinghai to Kansu
    
        Place Units - British
            3 infantry placed in Iraq
            1 armour and 2 mech_infantrys placed in Egypt
            2 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 aaGun
            EDIT: Adding units owned by British to Scotland: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
            British collect 26 PUs (4 lost to blockades); end with 26 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : 0.17
    Italians regular : -0.17
    Japanese regular : 1.00
    Germans regular : 2.17
    British regular : 2.50
    

    Dice Statistics:

    Total
            1 was rolled 387 times
            2 was rolled 349 times
            3 was rolled 302 times
            4 was rolled 339 times
            5 was rolled 405 times
            6 was rolled 339 times
        Average roll : 3.492
        Median : 4.000
        Variance : 3.239
        Standard Deviation : 1.800
        Total rolls : 2121
    
    Null / Other
            1 was rolled 69 times
            2 was rolled 61 times
            3 was rolled 47 times
            4 was rolled 52 times
            5 was rolled 75 times
            6 was rolled 50 times
        Average roll : 3.432
        Median : 3.500
        Variance : 1.796
        Standard Deviation : 1.340
        Total rolls : 354
    
    Germans Combat
            1 was rolled 69 times
            2 was rolled 61 times
            3 was rolled 47 times
            4 was rolled 52 times
            5 was rolled 75 times
            6 was rolled 50 times
        Average roll : 3.432
        Median : 3.500
        Variance : 1.796
        Standard Deviation : 1.340
        Total rolls : 354
    
    British Combat
            1 was rolled 40 times
            2 was rolled 26 times
            3 was rolled 30 times
            4 was rolled 26 times
            5 was rolled 39 times
            6 was rolled 32 times
        Average roll : 3.487
        Median : 4.000
        Variance : 0.984
        Standard Deviation : 0.992
        Total rolls : 193
    
    Italians Combat
            1 was rolled 13 times
            2 was rolled 24 times
            3 was rolled 18 times
            4 was rolled 16 times
            5 was rolled 20 times
            6 was rolled 16 times
        Average roll : 3.505
        Median : 3.000
        Variance : 0.687
        Standard Deviation : 0.829
        Total rolls : 107
    
    Americans Combat
            1 was rolled 34 times
            2 was rolled 23 times
            3 was rolled 21 times
            4 was rolled 30 times
            5 was rolled 33 times
            6 was rolled 33 times
        Average roll : 3.598
        Median : 4.000
        Variance : 0.913
        Standard Deviation : 0.956
        Total rolls : 174
    
    Neutral_Axis Combat
            1 was rolled 3 times
            2 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.683
        Standard Deviation : 0.827
        Total rolls : 11
    
    Japanese Combat
            1 was rolled 79 times
            2 was rolled 69 times
            3 was rolled 71 times
            4 was rolled 78 times
            5 was rolled 80 times
            6 was rolled 77 times
        Average roll : 3.533
        Median : 4.000
        Variance : 0.228
        Standard Deviation : 0.478
        Total rolls : 454
    
    French Combat
            1 was rolled 5 times
            2 was rolled 5 times
            3 was rolled 3 times
            4 was rolled 5 times
            5 was rolled 3 times
            6 was rolled 4 times
        Average roll : 3.320
        Median : 3.000
        Variance : 0.201
        Standard Deviation : 0.449
        Total rolls : 25
    
    ANZAC Combat
            1 was rolled 8 times
            2 was rolled 7 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 7 times
            6 was rolled 6 times
        Average roll : 3.395
        Median : 3.500
        Variance : 0.252
        Standard Deviation : 0.502
        Total rolls : 38
    
    Neutral_Allies Combat
            1 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 5 times
        Average roll : 4.385
        Median : 5.000
        Variance : 1.236
        Standard Deviation : 1.112
        Total rolls : 13
    
    Chinese Combat
            1 was rolled 26 times
            2 was rolled 30 times
            3 was rolled 20 times
            4 was rolled 29 times
            5 was rolled 33 times
            6 was rolled 29 times
        Average roll : 3.599
        Median : 4.000
        Variance : 0.595
        Standard Deviation : 0.772
        Total rolls : 167
    
    UK_Pacific Combat
            1 was rolled 8 times
            2 was rolled 4 times
            3 was rolled 7 times
            4 was rolled 9 times
            5 was rolled 3 times
            6 was rolled 6 times
        Average roll : 3.351
        Median : 3.000
        Variance : 0.745
        Standard Deviation : 0.863
        Total rolls : 37
    
    Russians Combat
            1 was rolled 31 times
            2 was rolled 38 times
            3 was rolled 32 times
            4 was rolled 33 times
            5 was rolled 31 times
            6 was rolled 29 times
        Average roll : 3.423
        Median : 3.000
        Variance : 0.245
        Standard Deviation : 0.495
        Total rolls : 194
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Egypt to 96 Sea Zone
            1 fighter moved from Morocco to 94 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            2 fighters moved from 92 Sea Zone to Tunisia
            1 fighter moved from Morocco to 105 Sea Zone
            1 submarine moved from 92 Sea Zone to 105 Sea Zone
            1 fighter moved from Morocco to 119 Sea Zone
            1 destroyer moved from 108 Sea Zone to 119 Sea Zone
            1 submarine moved from 33 Sea Zone to 45 Sea Zone
            1 submarine moved from 34 Sea Zone to 35 Sea Zone
            1 destroyer moved from 34 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
            1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
            2 fighters moved from 34 Sea Zone to 45 Sea Zone
            2 fighters moved from 34 Sea Zone to 35 Sea Zone
            1 fighter moved from 34 Sea Zone to 17 Sea Zone
            2 fighters moved from 34 Sea Zone to 21 Sea Zone
            1 fighter moved from 34 Sea Zone to Philippines
            2 fighters moved from 34 Sea Zone to Guam
            1 fighter moved from 34 Sea Zone to Guam
            1 fighter moved from 34 Sea Zone to Philippines
            1 fighter moved from 34 Sea Zone to Philippines
            1 fighter moved from 34 Sea Zone to 21 Sea Zone
            1 bomber moved from Hopei to 35 Sea Zone
            2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Egypt to Anglo Egyptian Sudan
    
        Combat - Americans
            Battle in 96 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 17 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 94 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 94 Sea Zone
                Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 35 Sea Zone
                Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 2 fighters and 1 transport in 35 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win with 1 bomber, 2 fighters and 1 transport remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 105 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 105 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 105 Sea Zone
                Americans win, taking 105 Sea Zone from Germans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 119 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans lost in 119 Sea Zone
                    1 submarine owned by the Germans lost in 119 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 3 fighters and 1 transport in 21 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 45 Sea Zone
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Philippines
                Americans attack with 1 artillery, 3 fighters and 1 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Philippines, round 2 : 2/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                    1 infantry owned by the Japanese lost in Philippines
                Americans win, taking Philippines from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Guam
                Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Guam, round 2 : 1/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Guam
                Americans win, taking Guam from Japanese with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tunisia
                Americans attack with 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Tunisia
                    2 infantry owned by the Germans lost in Tunisia
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Anglo Egyptian Sudan
                Americans attack with 2 artilleries, 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Anglo Egyptian Sudan
                    1 infantry owned by the Japanese lost in Anglo Egyptian Sudan
                Americans win, taking Anglo Egyptian Sudan from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            3 fighters moved from 21 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            2 fighters moved from 35 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            2 marines moved from 34 Sea Zone to Paulau Island
            1 bomber moved from 35 Sea Zone to Paulau Island
            1 fighter moved from 119 Sea Zone to Scotland
            1 fighter moved from 105 Sea Zone to 91 Sea Zone
            3 fighters moved from Eastern United States to Morocco
            2 fighters moved from Tunisia to 92 Sea Zone
            1 fighter moved from 94 Sea Zone to 92 Sea Zone
            1 fighter moved from 96 Sea Zone to Egypt
            1 aaGun moved from Central United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 fighters moved from 45 Sea Zone to 34 Sea Zone
            3 fighters moved from Philippines to 34 Sea Zone
            3 fighters moved from Guam to 34 Sea Zone
            1 fighter moved from Queensland to Hawaiian Islands
            1 aaGun moved from Western United States to Central United States
            1 infantry moved from United Kingdom to Scotland
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from 17 Sea Zone to 34 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Paulau Island
            2 transports placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 carrier and 2 destroyers placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Shensi
            1 fighter moved from Hopei to Shensi
            1 infantry moved from Hopei to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 4 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
            1 infantry moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            2 fighters moved from Egypt to 98 Sea Zone
            3 infantry moved from Iraq to Persia
            11 fighters and 2 tactical_bombers moved from Iraq to Persia
            1 fighter moved from Volgograd to Persia
            1 bomber moved from Iraq to Tsinghai
            3 armour and 1 mech_infantry moved from Volgograd to Tsinghai
    
        Combat - British
            Battle in Persia
                British attack with 12 fighters, 3 infantry and 2 tactical_bombers
                Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    British roll dice for 12 fighters, 3 infantry and 2 tactical_bombers in Persia, round 2 : 9/17 hits, 7.83 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the British lost in Persia
                    1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Persia
                British win, taking Persia from Germans with 12 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Tsinghai
                British attack with 3 armour, 1 bomber and 1 mech_infantry
                Germans defend with 2 mech_infantrys
                    British roll dice for 3 armour, 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British lost in Tsinghai
                    2 mech_infantrys owned by the Germans lost in Tsinghai
                British win, taking Tsinghai from Germans with 3 armour and 1 bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in 98 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - British
            2 fighters moved from 98 Sea Zone to Iraq
            12 fighters and 2 tactical_bombers moved from Persia to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 bomber moved from Tsinghai to Kansu
    
        Place Units - British
            3 infantry placed in Iraq
            1 armour and 2 mech_infantrys placed in Egypt
            2 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 aaGun
            EDIT: Adding units owned by British to Scotland: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
            British collect 26 PUs (4 lost to blockades); end with 26 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : 0.17
    Italians regular : -0.17
    Japanese regular : 1.00
    Germans regular : 2.17
    British regular : 2.50
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from 97 Sea Zone to 94 Sea Zone
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 94 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Italians
            1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery moved from Cyprus to 99 Sea Zone
            1 artillery and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 artillery moved from 97 Sea Zone to Southern Italy
            1 fighter moved from 94 Sea Zone to 97 Sea Zone
            1 fighter moved from Greece to 97 Sea Zone
            1 mech_infantry moved from Yugoslavia to Greece
            1 bomber moved from Greece to India
    
        Place Units - Italians
            1 fighter and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
            1 fighter moved from Queensland to Hawaiian Islands
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 34 Sea Zone to 22 Sea Zone
                  ANZAC take 22 Sea Zone from Japanese
            1 artillery moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Java
            Battle in Borneo
            Battle in 55 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 55 Sea Zone
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win, taking Java from Japanese, taking Borneo from Japanese with 2 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 55 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to South Australia: 1 artillery and 3 infantry
            EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 3 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
            2 infantry moved from United Kingdom to Scotland
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.33
    

    Savegame

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