#4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    I just hate it when my Bmbrs get shotdown lol


  • @VictoryFirst said in #5: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rule Expansion by The Captain:

    @Panther

    We have a question. When you attack a Sea Zone with aircraft and submarines and want to retreat during battle, is it possible to retreat the aircraft and let the submarines stay in that sea zone, if no destroyer is present? TripleA gives the following options.

    Retreat:
    The submarines retreat and move back to one sea zone where they came from, the aircraft can retreat as usual.

    Continue:
    The submarines are given the option to submerge and stay in the sea zone, while the aircraft have to go through one more round of combat. After that, they can retreat.

    We are wondering if TripleA does it incorrectly here, and you can retreat aircraft while at the same time submerging your submarines in the same round of combat.

    By the rules the decision to retreat is made after casualty selection (Step 6 of the General Combat Sequence). The decision to submerge is made in Step 2 of the (next) General Combat Sequence.

    So TripleA indeed handles this unprecisely. In case you decide to retreat you have to retreat with all units.

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    I just noticed that Celebes is giving +2 instead of +1 when liberarted.

    Idk if that’s the case in your game with Panzer, but keep an eye out for it. I will fix for next update.

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    yea just checked, it was only ANZAC that was coded wrong

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    so Celebes works correctly for everyone else


  • Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 Escort, 3 infantry and 2 italian_paras; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
            Turning on Edit Mode
                EDIT: Italians takes Trans-Jordan from British
                EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 italian_para moved from Alexandria to Trans-Jordan
            1 artillery and 1 infantry moved from Alexandria to Egypt
            1 bomber and 1 fighter moved from Tobruk to Egypt
            EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Greece
            1 armour and 1 artillery moved from Tunisia to Algeria
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 Italian_LCV and 2 infantry
                Russians defend with 1 russian_para
                    Italians roll dice for 1 Italian_LCV and 2 infantry in Greece, round 2 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 russian_para in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Italian_LCV and 2 infantry in Greece, round 3 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 russian_para in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Italian_LCV and 2 infantry in Greece, round 4 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 russian_para in Greece, round 4 : 1/1 hits, 0.33 expected hits
                    1 Italian_LCV owned by the Italians lost in Greece
                    Italians roll dice for 2 infantry in Greece, round 5 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 russian_para in Greece, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 infantry in Greece, round 6 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 russian_para in Greece, round 6 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Greece, round 7 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 russian_para in Greece, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Greece
                Russians win with 1 russian_para remaining. Battle score for attacker is -9
                Casualties for Italians: 1 Italian_LCV and 2 infantry
            Battle in Egypt
                Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                British defend with 1 artillery, 1 factory_minor, 1 harbour, 6 infantry, 3 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber; French defend with 1 infantry; ANZAC defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Egypt, round 2 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 artillery, 9 infantry, 3 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber in Egypt, round 2 : 6/15 hits, 6.00 expected hits
                    1 bomber owned by the Italians, 1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt
                    2 infantry owned by the ANZAC lost in Egypt
                British win with 1 artillery, 7 infantry, 3 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is -22
                Casualties for Italians: 1 artillery, 1 bomber, 1 fighter and 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Algeria
                Italians attack with 1 armour and 1 artillery
                Americans defend with 1 elite
                    Italians roll dice for 1 armour and 1 artillery in Algeria, round 2 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 elite in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians lost in Algeria
                    Italians roll dice for 1 armour in Algeria, round 3 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 elite in Algeria, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour in Algeria, round 4 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 elite in Algeria, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour in Algeria, round 5 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 elite in Algeria, round 5 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the Italians lost in Algeria
                Americans win with 1 elite remaining. Battle score for attacker is -9
                Casualties for Italians: 1 armour and 1 artillery
    
        Non Combat Move - Italians
            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy
            1 armour moved from Slovakia Hungary to Northern Italy
            2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            2 italian_paras placed in Southern Italy
            1 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
            1 Escort placed in 95 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,1
            Italians collect 11 PUs (1 lost to blockades); end with 11 PUs
            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Italians regular : -3.83
    Russians regular : 1.00
    British regular : 0.00
    

    exp-game-5-victory-i6.tsvg

    Lol those Italians didn’t want to put up a good fight.


  • @VictoryFirst

    lol I just added a image to the Game Start Notification. Been meaning to try it :)

    Screenshot from 2024-06-23 14-34-53.png

    Still need to dick with the size, but I think it’ll be cool to have images from The Captain’s Rulebook show up when a Notification fires :)


  • @VictoryFirst said in #5: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rule Expansion by The Captain:

    Lol those Italians didn’t want to put up a good fight.

    yea they want to emigrate to America lol

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    cheese and rice. There all dead. No air force anymore either.

    Maybe triplea did get hacked lol

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Queensland to 55 Sea Zone
            1 Escort_Convoy moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to New Guinea
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 Escort_Convoy and 2 fighters
                Japanese defend with 1 Japan_destroyer
                    ANZAC roll dice for 1 Escort_Convoy and 2 fighters in 55 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC lost in 55 Sea Zone
                    ANZAC roll dice for 1 Escort_Convoy and 1 fighter in 55 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Japan_destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 Escort_Convoy and 1 fighter remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 Japan_destroyer
            Battle in New Guinea
                Changer loiter and taunt; ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Changer defend; Japanese defend with 2 artilleries and 1 elite
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 2 artilleries and 1 elite in New Guinea, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the ANZAC lost in New Guinea
                    2 artilleries owned by the Japanese lost in New Guinea
                    ANZAC roll dice for 1 artillery and 1 fighter in New Guinea, round 3 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 elite in New Guinea, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the ANZAC lost in New Guinea
                    1 elite owned by the Japanese lost in New Guinea
                ANZAC win with 1 fighter remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery and 1 infantry
                Casualties for Japanese: 2 artilleries and 1 elite
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
    
        Non Combat Move - ANZAC
            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            1 fighter moved from New Guinea to 54 Sea Zone
            1 fighter moved from 55 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 mech_infantry placed in Queensland
    
        Turn Complete - ANZAC
            Trigger ANZAC RemoveANZACConvoySZ55: has removed 1 Escort_Convoy owned by ANZAC in 55 Sea Zone
            Trigger ANZAC RemoveANZACConvoySZ55: ANZAC has 1 Escort placed in 55 Sea Zone
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 PUs; end with 8 PUs
    
        Purchase Units - French
            Note to players French: <body><br /><font size="5"><b> NOTE</b><br /></font><font size="3"><br /></font><font size="5">If Using Tech Save Game Now and Select in Game Options and Restart</b></body>
    
        Combat Move - French
    
        Combat - French
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
    
        Non Combat Move - French
            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            1 infantry moved from Scotland to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    ANZAC regular : 1.17
    

    EXP Game 5 Victory F6.tsvg


  • @barnee

    You said you wanted to do a game report? Perhaps we could do two reports, one for the first half for the game and one for the second half. Lol I like your reports a lot more than mine, so if you feel something for it… :) Or we could just do one if you want :)


  • @barnee

    Yeah that’s indeed a very cool idea to have some of The Captain’s pictures added! It would be a nice visual cue I think :)

    Lol but I would not include all those things at the top from your browser in the picture 😂 You can also make bordered screenshots that don’t capture the whole screen.


  • @VictoryFirst

    heh heh yea I noticed that too

    I had to shrink it about 50% I’ll mess with it some. See if I can get the whole image to show up

  • 2023 '22 '21 '20 '19 '18

    the swiss are winning lol


  • @barnee Lol I noticed that too. Poor Panzerstahl-helm! Germany was doing so great, I’m surprised they lost. I guess they couldn’t handle the swiss cheese lol :)


  • @VictoryFirst

    ha ha they tied it lol


  • @barnee

    Lol shit I clicked away after 90+1. That stadium must have exploded once that goal fell lol.


  • @VictoryFirst

    well swiss just missed being up 2-0. Offsides. I guess it’s like hockey. I don’t watch soccer. Last game I watched it started out 0-0 and 3 hours later it was 0-0 lol

    The race is getting rained on, so i figured i’d check out the soccer lol

    Womens golf now :)


  • @VictoryFirst

    Screenshot from 2024-06-23 16-26-40.png

    better anyways lol

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    I was thinking the other day about changing the Island Tokens once there activated. Give it a red background.

    Not really an easy way to add a chart and keep track but triplea gives you the oob values, so just need to add and subtract for the ones that have been activated.

    I kinda nixed it as TMI but now I wonder if maybe it might not be a good idea. Be real easy to see which Islands are in play.

    Idk

    :)

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