Game 1 of 2025
#4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain
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yea it’s for somalia.
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Game History
Round: 6 Purchase Units - Japanese Note to players Japanese: <body><b>It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death !<br><br>Banzai Attacks are Now Possible.<b></body> Japanese buy 1 Escort, 2 Japan_destroyers, 3 armour, 1 elite, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu 3 armour and 1 infantry moved from Tsinghai to Kansu 3 infantry and 1 mech_infantry moved from Suiyuyan to Kansu 1 fighter and 1 tactical_bomber moved from Kweichow to Kansu 2 bombers moved from Yunnan to Kansu 1 artillery and 2 infantry moved from Yunnan to Burma 2 fighters and 3 tactical_bombers moved from Yunnan to Burma 1 fighter moved from Kweichow to Burma 1 armour moved from Kweichow to Kansu 2 artilleries, 1 elite and 2 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Philippines to 35 Sea Zone 1 Japan_destroyer and 1 infantry moved from 35 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 2 fighters moved from Caroline Islands to 46 Sea Zone 1 Japan_destroyer moved from 45 Sea Zone to 55 Sea Zone 2 fighters moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone 1 fighter moved from 45 Sea Zone to New Guinea 1 fighter moved from 45 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 pacific_submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 35 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 Japan_destroyer, 3 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 Escort_Convoy and 2 transports Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 Japan_destroyer, 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits ANZAC roll dice for 1 Escort_Convoy and 2 transports in 46 Sea Zone, round 2 : 2/3 hits, 0.83 expected hits 1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone 1 Escort_Convoy owned by the ANZAC and 2 transports owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 Japan_destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 fighter and 1 submarine Casualties for ANZAC: 1 Escort_Convoy and 2 transports Battle in New Guinea Changer loiter and taunt; Japanese attack with 2 artilleries, 1 elite, 1 fighter and 3 infantry Changer defend; ANZAC defend with 1 aaGun and 4 infantry ANZAC roll AA dice in New Guinea : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 artilleries, 1 elite, 1 fighter and 3 infantry in New Guinea, round 2 : 2/8 hits, 2.50 expected hits ANZAC roll dice for 1 aaGun and 4 infantry in New Guinea, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in New Guinea 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in New Guinea Japanese roll dice for 2 artilleries, 1 elite, 1 fighter and 2 infantry in New Guinea, round 3 : 2/7 hits, 2.33 expected hits ANZAC roll dice for 3 infantry in New Guinea, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in New Guinea 2 infantry owned by the ANZAC lost in New Guinea Japanese roll dice for 2 artilleries, 1 elite, 1 fighter and 1 infantry in New Guinea, round 4 : 1/6 hits, 2.17 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 2 artilleries, 1 elite, 1 fighter and 1 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 aaGun and 4 infantry Battle in Kansu Japanese attack with 4 armour, 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 5 infantry Japanese roll dice for 4 armour, 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 6/13 hits, 5.33 expected hits Chinese roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese lost in Kansu 5 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 4 armour, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 infantry Casualties for Chinese: 5 infantry Battle in 55 Sea Zone Japanese attack with 1 Japan_destroyer, 4 fighters and 1 tactical_bomber Americans defend with 1 destroyer and 2 submarines Japanese roll dice for 1 Japan_destroyer, 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Americans roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Japan_destroyer owned by the Japanese lost in 55 Sea Zone 2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 Japan_destroyer Casualties for Americans: 1 destroyer and 2 submarines Battle in Burma Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers British defend with 4 infantry Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 8/9 hits, 4.33 expected hits British roll dice for 4 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Burma 4 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for British: 4 infantry Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 pacific_submarine and 1 tactical_bomber Americans defend with 1 Escort Japanese roll dice for 1 pacific_submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 Escort in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 pacific_submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 Escort in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter, 1 pacific_submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 Escort Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kiangsu 1 fighter moved from 55 Sea Zone to Caroline Islands 1 fighter moved from 46 Sea Zone to Caroline Islands 1 fighter moved from New Guinea to 45 Sea Zone 1 fighter moved from 55 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone 1 fighter moved from 46 Sea Zone to 45 Sea Zone 1 fighter moved from 55 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone 1 fighter moved from 55 Sea Zone to 42 Sea Zone 1 elite moved from Guam to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 elite, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone 1 elite and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 Japan_destroyer moved from 34 Sea Zone to 55 Sea Zone 1 Japan_destroyer moved from 35 Sea Zone to 45 Sea Zone 1 Japan_destroyer moved from 45 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 Japan_destroyer and 1 infantry moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 Japan_destroyer moved from 6 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 Japan_destroyer and 1 infantry moved from 22 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 elite and 5 infantry moved from Japan to 6 Sea Zone 1 Escort_Convoy, 1 elite, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 elite and 5 infantry moved from 36 Sea Zone to French Indo China 4 transports moved from 45 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from Burma to Yunnan 2 bombers, 1 fighter and 1 tactical_bomber moved from Kansu to Kweichow 3 armour moved from Kiangsu to Kweichow Place Units - Japanese 1 elite, 1 fighter and 3 infantry placed in Japan 1 factory_minor placed in Shantung 1 harbour placed in Kwangsi 3 armour placed in Kiangsu 1 Escort, 2 Japan_destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work. We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans. Japanese collect 65 PUs; end with 65 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 67 PUs Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 69 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 70 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 74 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 82 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.33 Japanese regular : 2.50 ANZAC AA : -0.17 ANZAC regular : 0.50 British regular : 0.67
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@barnee Lol I didn’t even know that was possible. I guess Stalin is now bringing out the champagne in Moscow for such a victory :)
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yea it’s pretty common oob. Why some people don’t take iraq with UK.
Nippon going ape mode ! When will there thirst for conquest be quenched lol
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Ape mode? Not at all! We are just expanding :)
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Co-Prosperity :)
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Game History
Round: 6 Purchase Units - Americans Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans Americans buy 2 Escorts, 2 Fortifications, 1 Heavy_BB, 1 artillery, 3 destroyers, 1 elite, 1 marine and 3 transports; Remaining resources: 0 PUs; Place Units - Americans Units in Western United States being upgraded or consumed: 1 infantry 1 marine placed in Western United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States 1 destroyer moved from 103 Sea Zone to 109 Sea Zone 1 bomber moved from United Kingdom to 109 Sea Zone 1 Heavy_BB, 1 destroyer, 3 submarines and 2 usa_fighters moved from 101 Sea Zone to 91 Sea Zone 2 usa_fighters moved from Eastern United States to 91 Sea Zone 1 elite moved from Morocco to Algeria Americans take Algeria from Italians 1 elite moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 elite and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 elite moved from 46 Sea Zone to New Guinea 1 artillery moved from 46 Sea Zone to New Guinea 1 usa_fighter and 1 usa_tactical_bomber moved from 54 Sea Zone to New Guinea 1 usa_fighter moved from Queensland to 46 Sea Zone 2 NavyFighters moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 91 Sea Zone Americans attack with 1 Heavy_BB, 1 destroyer, 3 submarines and 4 usa_fighters Germans defend with 2 GermanUBoats Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 GermanUBoat owned by the Germans lost in 91 Sea Zone Americans roll dice for 1 Heavy_BB, 1 destroyer and 4 usa_fighters in 91 Sea Zone, round 2 : 6/7 hits, 4.00 expected hits Germans roll dice for 1 GermanUBoat in 91 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 Heavy_BB owned by the Americans 1 GermanUBoat owned by the Germans lost in 91 Sea Zone Americans win with 1 Heavy_BB, 1 destroyer, 3 submarines and 4 usa_fighters remaining. Battle score for attacker is 8 Casualties for Germans: 2 GermanUBoats Battle in 109 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 3 GermanUBoats and 1 Wolfpack Americans roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 3 GermanUBoats in 109 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Germans roll dice for 1 Wolfpack in 109 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 destroyer owned by the Americans lost in 109 Sea Zone 2 GermanUBoats owned by the Germans lost in 109 Sea Zone 1 Wolfpack owned by the Germans lost in 109 Sea Zone Germans and Americans reach a stalemate . Battle score for attacker is 1 Casualties for Americans: 1 destroyer Casualties for Germans: 2 GermanUBoats and 1 Wolfpack Battle in 46 Sea Zone Americans attack with 2 NavyFighters, 1 destroyer, 1 transport and 1 usa_fighter Japanese defend with 1 Japan_destroyer Americans roll dice for 2 NavyFighters, 1 destroyer, 1 transport and 1 usa_fighter in 46 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 Japan_destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Japan_destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 NavyFighters, 1 destroyer, 1 transport and 1 usa_fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Battle in New Guinea Changer loiter and taunt; Americans attack with 1 artillery, 1 elite, 1 usa_fighter and 1 usa_tactical_bomber Changer defend; Japanese defend with 2 artilleries, 1 elite and 1 infantry Americans roll dice for 1 artillery, 1 elite, 1 usa_fighter and 1 usa_tactical_bomber in New Guinea, round 2 : 1/5 hits, 2.17 expected hits Japanese roll dice for 2 artilleries, 1 elite and 1 infantry in New Guinea, round 2 : 2/5 hits, 1.67 expected hits 1 elite owned by the Americans and 1 artillery owned by the Americans lost in New Guinea 1 infantry owned by the Japanese lost in New Guinea 1 usa_fighter owned by the Americans and 1 usa_tactical_bomber owned by the Americans retreated Japanese win with 2 artilleries and 1 elite remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 1 elite Casualties for Japanese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Americans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 3 Rails owned by Americans in Western United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 2 Rails owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Central United States 1 usa_fighter moved from 46 Sea Zone to Queensland 1 usa_fighter and 1 usa_tactical_bomber moved from New Guinea to 54 Sea Zone 2 NavyFighters moved from 46 Sea Zone to 54 Sea Zone 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 NavyFighter and 1 carrier moved from 26 Sea Zone to 54 Sea Zone 2 usa_fighters moved from Hawaiian Islands to Queensland 1 Escort_Convoy moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 marine moved from Western United States to 10 Sea Zone 2 NavyFighters, 1 artillery, 1 carrier, 1 marine, 1 pacific_cruiser, 1 pacific_submarine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 Rail and 1 elite moved from Eastern United States to Western United States 1 artillery moved from Central United States to Western United States 2 Rails moved from Eastern United States to Alaska 2 Rails and 2 infantry moved from Alaska to Western United States 1 Rail moved from Eastern United States to Alaska 1 Rail and 1 infantry moved from Alaska to Central United States 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 carriers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from 109 Sea Zone to United Kingdom Place Units - Americans 1 Fortification placed in Aleutian Islands 1 Fortification placed in Midway 2 destroyers and 1 transport placed in 101 Sea Zone 1 elite placed in Eastern United States 1 artillery placed in Western United States 2 Escorts, 1 Heavy_BB, 1 destroyer and 2 transports placed in 10 Sea Zone Turn Complete - Americans Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work. 1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ25: has removed 1 Escort_Convoy owned by Americans in 25 Sea Zone Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ25: Americans has 1 Escort placed in 25 Sea Zone Americans collect 52 PUs; end with 52 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 63 PUs Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British buy 1 destroyer, 7 infantry and 5 uk_armours; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: British takes Holland Belgium from Germans EDIT: Turning off Edit Mode 2 uk_fighters and 1 uk_tactical_bomber moved from India to Burma 3 infantry moved from India to Burma 2 uk_fighters and 1 uk_tactical_bomber moved from Egypt to Syria 1 artillery, 2 infantry and 2 uk_armours moved from Trans-Jordan to Syria 5 uk_armours moved from Egypt to Syria 1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 bomber moved from United Kingdom to Southern France EDIT: 1 uk_para moved from United Kingdom to Holland Belgium Combat - British Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 1/1 hits, 0.17 expected hits 1 bomber owned by the British killed by AA in Southern France Bombing raid in Southern France causes 0 damage total. Battle in Syria British attack with 1 artillery, 2 infantry, 7 uk_armours, 2 uk_fighters and 1 uk_tactical_bomber Germans defend with 3 german_paras; Italians defend with 3 Italian_LCVs, 1 aaGun, 1 artillery, 4 infantry and 3 italian_paras Italians roll AA dice in Syria : 1/3 hits, 0.50 expected hits 1 uk_fighter owned by the British lost in Syria British roll dice for 1 artillery, 2 infantry, 7 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber in Syria, round 2 : 3/12 hits, 5.50 expected hits Italians roll dice for 3 Italian_LCVs, 1 aaGun, 1 artillery, 3 german_paras, 4 infantry and 3 italian_paras in Syria, round 2 : 3/11 hits, 3.67 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Syria 3 infantry owned by the Italians lost in Syria British roll dice for 7 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber in Syria, round 3 : 4/9 hits, 4.67 expected hits Italians roll dice for 3 Italian_LCVs, 1 aaGun, 1 artillery, 3 german_paras, 1 infantry and 3 italian_paras in Syria, round 3 : 1/8 hits, 2.67 expected hits 1 uk_armour owned by the British lost in Syria 1 aaGun owned by the Italians, 1 german_para owned by the Germans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Syria British roll dice for 6 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber in Syria, round 4 : 3/8 hits, 4.17 expected hits Italians roll dice for 3 Italian_LCVs, 2 german_paras and 3 italian_paras in Syria, round 4 : 1/5 hits, 1.67 expected hits 1 uk_armour owned by the British lost in Syria 1 italian_para owned by the Italians and 2 german_paras owned by the Germans lost in Syria British roll dice for 5 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber in Syria, round 5 : 4/7 hits, 3.67 expected hits Italians roll dice for 3 Italian_LCVs and 2 italian_paras in Syria, round 5 : 1/2 hits, 0.67 expected hits 1 uk_armour owned by the British lost in Syria 2 italian_paras owned by the Italians and 2 Italian_LCVs owned by the Italians lost in Syria British roll dice for 4 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber in Syria, round 6 : 4/6 hits, 3.17 expected hits Italians roll dice for 1 Italian_LCV in Syria, round 6 : 0/0 hits, 0.00 expected hits 1 Italian_LCV owned by the Italians lost in Syria British win, taking Syria from Italians with 4 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 20 Casualties for British: 1 artillery, 2 infantry, 3 uk_armours and 1 uk_fighter Casualties for Italians: 3 Italian_LCVs, 1 aaGun, 1 artillery, 4 infantry and 3 italian_paras Casualties for Germans: 3 german_paras Battle in Burma British attack with 3 infantry, 2 uk_fighters and 1 uk_tactical_bomber Japanese defend with 1 artillery British roll dice for 3 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Burma, round 2 : 2/6 hits, 2.17 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 3 infantry, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 98 Sea Zone British attack with 1 battleship, 1 cruiser and 1 destroyer Italians defend with 1 Escort_Convoy and 1 transport British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Italians roll dice for 1 Escort_Convoy and 1 transport in 98 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 98 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 Escort_Convoy and 1 transport in 98 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British 1 transport owned by the Italians and 1 Escort_Convoy owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12 Casualties for Italians: 1 Escort_Convoy and 1 transport Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 1 uk_fighter and 1 uk_tactical_bomber moved from Syria to Egypt 2 Rails and 2 infantry moved from Union of South Africa to Egypt 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 infantry moved from Northwest Persia to Iraq 2 uk_fighters and 1 uk_tactical_bomber moved from Burma to India Place Units - British Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone 1 destroyer placed in 106 Sea Zone 5 infantry and 1 uk_armour placed in India 3 uk_armours placed in Egypt 2 infantry and 1 uk_armour placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1 British collect 44 PUs (1 lost to blockades); end with 44 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans regular : 3.00 Italians regular : -3.00 Japanese regular : -0.33 Germans AA : 0.83 Germans regular : 2.33 British regular : -4.33 Italians AA : 0.50
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I just hate it when my Bmbrs get shotdown lol
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@VictoryFirst said in #5: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rule Expansion by The Captain:
We have a question. When you attack a Sea Zone with aircraft and submarines and want to retreat during battle, is it possible to retreat the aircraft and let the submarines stay in that sea zone, if no destroyer is present? TripleA gives the following options.
Retreat:
The submarines retreat and move back to one sea zone where they came from, the aircraft can retreat as usual.Continue:
The submarines are given the option to submerge and stay in the sea zone, while the aircraft have to go through one more round of combat. After that, they can retreat.We are wondering if TripleA does it incorrectly here, and you can retreat aircraft while at the same time submerging your submarines in the same round of combat.
By the rules the decision to retreat is made after casualty selection (Step 6 of the General Combat Sequence). The decision to submerge is made in Step 2 of the (next) General Combat Sequence.
So TripleA indeed handles this unprecisely. In case you decide to retreat you have to retreat with all units.
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I just noticed that Celebes is giving +2 instead of +1 when liberarted.
Idk if that’s the case in your game with Panzer, but keep an eye out for it. I will fix for next update.
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yea just checked, it was only ANZAC that was coded wrong
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so Celebes works correctly for everyone else
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Game History
Round: 6 Purchase Units - Italians Italians buy 1 Escort, 3 infantry and 2 italian_paras; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Turning on Edit Mode EDIT: Italians takes Trans-Jordan from British EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 italian_para moved from Alexandria to Trans-Jordan 1 artillery and 1 infantry moved from Alexandria to Egypt 1 bomber and 1 fighter moved from Tobruk to Egypt EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Greece 1 armour and 1 artillery moved from Tunisia to Algeria Combat - Italians Battle in Greece Italians attack with 1 Italian_LCV and 2 infantry Russians defend with 1 russian_para Italians roll dice for 1 Italian_LCV and 2 infantry in Greece, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 russian_para in Greece, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Italian_LCV and 2 infantry in Greece, round 3 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 russian_para in Greece, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Italian_LCV and 2 infantry in Greece, round 4 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 russian_para in Greece, round 4 : 1/1 hits, 0.33 expected hits 1 Italian_LCV owned by the Italians lost in Greece Italians roll dice for 2 infantry in Greece, round 5 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 russian_para in Greece, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 infantry in Greece, round 6 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 russian_para in Greece, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Greece, round 7 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 russian_para in Greece, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Greece Russians win with 1 russian_para remaining. Battle score for attacker is -9 Casualties for Italians: 1 Italian_LCV and 2 infantry Battle in Egypt Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry British defend with 1 artillery, 1 factory_minor, 1 harbour, 6 infantry, 3 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber; French defend with 1 infantry; ANZAC defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Egypt, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 artillery, 9 infantry, 3 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber in Egypt, round 2 : 6/15 hits, 6.00 expected hits 1 bomber owned by the Italians, 1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt 2 infantry owned by the ANZAC lost in Egypt British win with 1 artillery, 7 infantry, 3 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is -22 Casualties for Italians: 1 artillery, 1 bomber, 1 fighter and 1 infantry Casualties for ANZAC: 2 infantry Battle in Algeria Italians attack with 1 armour and 1 artillery Americans defend with 1 elite Italians roll dice for 1 armour and 1 artillery in Algeria, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 elite in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians lost in Algeria Italians roll dice for 1 armour in Algeria, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 elite in Algeria, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Algeria, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 elite in Algeria, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Algeria, round 5 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 elite in Algeria, round 5 : 1/2 hits, 0.67 expected hits 1 armour owned by the Italians lost in Algeria Americans win with 1 elite remaining. Battle score for attacker is -9 Casualties for Italians: 1 armour and 1 artillery Non Combat Move - Italians Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy 1 armour moved from Slovakia Hungary to Northern Italy 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 italian_paras placed in Southern Italy 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy 1 Escort placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,1 Italians collect 11 PUs (1 lost to blockades); end with 11 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -3.83 Russians regular : 1.00 British regular : 0.00
Lol those Italians didn’t want to put up a good fight.
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lol I just added a image to the Game Start Notification. Been meaning to try it :)
Still need to dick with the size, but I think it’ll be cool to have images from The Captain’s Rulebook show up when a Notification fires :)
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@VictoryFirst said in #5: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rule Expansion by The Captain:
Lol those Italians didn’t want to put up a good fight.
yea they want to emigrate to America lol
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cheese and rice. There all dead. No air force anymore either.
Maybe triplea did get hacked lol
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Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 55 Sea Zone 1 Escort_Convoy moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to New Guinea 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 Escort_Convoy and 2 fighters Japanese defend with 1 Japan_destroyer ANZAC roll dice for 1 Escort_Convoy and 2 fighters in 55 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 Japan_destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC lost in 55 Sea Zone ANZAC roll dice for 1 Escort_Convoy and 1 fighter in 55 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 Japan_destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Japan_destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 Escort_Convoy and 1 fighter remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 Japan_destroyer Battle in New Guinea Changer loiter and taunt; ANZAC attack with 1 artillery, 1 fighter and 1 infantry Changer defend; Japanese defend with 2 artilleries and 1 elite ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 2 artilleries and 1 elite in New Guinea, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the ANZAC lost in New Guinea 2 artilleries owned by the Japanese lost in New Guinea ANZAC roll dice for 1 artillery and 1 fighter in New Guinea, round 3 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 elite in New Guinea, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the ANZAC lost in New Guinea 1 elite owned by the Japanese lost in New Guinea ANZAC win with 1 fighter remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 2 artilleries and 1 elite Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone 1 fighter moved from New Guinea to 54 Sea Zone 1 fighter moved from 55 Sea Zone to Queensland Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 mech_infantry placed in Queensland Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ55: has removed 1 Escort_Convoy owned by ANZAC in 55 Sea Zone Trigger ANZAC RemoveANZACConvoySZ55: ANZAC has 1 Escort placed in 55 Sea Zone ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 PUs; end with 8 PUs Purchase Units - French Note to players French: <body><br /><font size="5"><b> NOTE</b><br /></font><font size="3"><br /></font><font size="5">If Using Tech Save Game Now and Select in Game Options and Restart</b></body> Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - French Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone 1 infantry moved from Scotland to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : 1.17
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You said you wanted to do a game report? Perhaps we could do two reports, one for the first half for the game and one for the second half. Lol I like your reports a lot more than mine, so if you feel something for it… :) Or we could just do one if you want :)
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Yeah that’s indeed a very cool idea to have some of The Captain’s pictures added! It would be a nice visual cue I think :)
Lol but I would not include all those things at the top from your browser in the picture 😂 You can also make bordered screenshots that don’t capture the whole screen.
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heh heh yea I noticed that too
I had to shrink it about 50% I’ll mess with it some. See if I can get the whole image to show up