pacifiersboard (X) -vs- Axis-Dominion (L +20) BM


  • @axis-dominion over :)


  • I mean soccer - though game has been closing, too, again


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Okinawa
    
        Combat - ANZAC
            Battle in Okinawa
    
        Non Combat Move - ANZAC
            1 cruiser and 4 submarines moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 63 Sea Zone to 26 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 artillery moved from Queensland to New South Wales
            1 fighter moved from Iraq to Northern Italy
            1 fighter moved from 81 Sea Zone to Northern Italy
            1 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
            3 infantry moved from Tunisia to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 6 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            1 infantry moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 mech_infantry moved from Urals to Yenisey
                  Germans take Yenisey from Russians
            1 infantry moved from Bryansk to Smolensk
            1 artillery and 2 infantry moved from France to Northern Italy
            1 infantry moved from Southern France to Northern Italy
            2 armour, 2 artilleries, 2 bombers, 7 infantry and 2 tactical_bombers moved from Western Germany to Northern Italy
            1 armour and 2 mech_infantrys moved from Germany to Northern Italy
            2 armour and 2 mech_infantrys moved from Slovakia Hungary to Northern Italy
                  Germans take Yugoslavia from Americans
            1 tactical_bomber moved from 112 Sea Zone to Northern Italy
            1 bomber moved from Novgorod to Northern Italy
            1 mech_infantry moved from Caucasus to Turkmenistan
                  Germans take Turkmenistan from Russians
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 5 armour, 3 artilleries, 3 bombers, 10 infantry, 4 mech_infantrys and 3 tactical_bombers
                British defend with 1 aaGun and 2 fighters; French defend with 1 fighter; Americans defend with 2 aaGuns, 1 airfield, 2 armour, 2 bombers, 1 factory_minor, 6 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers; ANZAC defend with 2 fighters
                    Americans roll AA dice in Northern Italy : 1/6 hits, 1,00 expected hits
                    1 tactical_bomber owned by the Germans lost in Northern Italy
                    Germans roll dice for 5 armour, 3 artilleries, 3 bombers, 10 infantry, 4 mech_infantrys and 2 tactical_bombers in Northern Italy, round 2 : 10/27 hits, 9,67 expected hits
    

    Combat Hit Differential Summary :

    Americans AA : 0,00
    Germans regular : 0,33
    

    Savegame


  • @axis-dominion

    keep bomber or mech?


  • @pacifiersboard said in pacifiersboard (X) -vs- Axis-Dominion (L +20) BM:

    @axis-dominion

    keep bomber or mech?

    go max defense. thanks.


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 6 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            1 infantry moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 mech_infantry moved from Urals to Yenisey
                  Germans take Yenisey from Russians
            1 infantry moved from Bryansk to Smolensk
            1 artillery and 2 infantry moved from France to Northern Italy
            1 infantry moved from Southern France to Northern Italy
            2 armour, 2 artilleries, 2 bombers, 7 infantry and 2 tactical_bombers moved from Western Germany to Northern Italy
            1 armour and 2 mech_infantrys moved from Germany to Northern Italy
            2 armour and 2 mech_infantrys moved from Slovakia Hungary to Northern Italy
                  Germans take Yugoslavia from Americans
            1 tactical_bomber moved from 112 Sea Zone to Northern Italy
            1 bomber moved from Novgorod to Northern Italy
            1 mech_infantry moved from Caucasus to Turkmenistan
                  Germans take Turkmenistan from Russians
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 5 armour, 3 artilleries, 3 bombers, 10 infantry, 4 mech_infantrys and 3 tactical_bombers
                British defend with 1 aaGun and 2 fighters; French defend with 1 fighter; Americans defend with 2 aaGuns, 1 airfield, 2 armour, 2 bombers, 1 factory_minor, 6 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers; ANZAC defend with 2 fighters
                    Americans roll AA dice in Northern Italy : 1/6 hits, 1,00 expected hits
                    1 tactical_bomber owned by the Germans lost in Northern Italy
                    Germans roll dice for 5 armour, 3 artilleries, 3 bombers, 10 infantry, 4 mech_infantrys and 2 tactical_bombers in Northern Italy, round 2 : 10/27 hits, 9,67 expected hits
                    Americans roll dice for 3 aaGuns, 2 armour, 2 bombers, 11 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Northern Italy, round 2 : 10/23 hits, 11,67 expected hits
                    10 infantry owned by the Germans lost in Northern Italy
                    1 aaGun owned by the British, 2 aaGuns owned by the Americans, 5 infantry owned by the Americans and 2 bombers owned by the Americans lost in Northern Italy
                    Germans roll dice for 5 armour, 3 artilleries, 3 bombers, 4 mech_infantrys and 2 tactical_bombers in Northern Italy, round 3 : 9/17 hits, 8,00 expected hits
                    Americans roll dice for 2 armour, 11 fighters, 1 mech_infantry and 2 tactical_bombers in Northern Italy, round 3 : 7/16 hits, 9,67 expected hits
                    3 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Northern Italy
                    2 tactical_bombers owned by the Americans, 2 armour owned by the Americans, 3 fighters owned by the Americans, 1 fighter owned by the French and 1 mech_infantry owned by the Americans lost in Northern Italy
                    Germans roll dice for 5 armour, 3 bombers and 2 tactical_bombers in Northern Italy, round 4 : 7/10 hits, 5,83 expected hits
                    Americans roll dice for 7 fighters in Northern Italy, round 4 : 6/7 hits, 4,67 expected hits
                    4 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Northern Italy
                    2 fighters owned by the ANZAC, 3 fighters owned by the Americans and 2 fighters owned by the British lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 1 armour and 3 bombers remaining. Battle score for attacker is 91
                Casualties for Germans: 4 armour, 3 artilleries, 10 infantry, 4 mech_infantrys and 3 tactical_bombers
                Casualties for Americans: 2 aaGuns, 2 armour, 2 bombers, 6 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
                Casualties for British: 1 aaGun and 2 fighters
                Casualties for French: 1 fighter
                Casualties for ANZAC: 2 fighters
    
        Non Combat Move - Germans
            3 bombers moved from Northern Italy to Western Germany
            1 aaGun moved from France to Western Germany
            1 aaGun moved from Greater Southern Germany to Western Germany
            1 aaGun moved from Romania to Slovakia Hungary
            1 mech_infantry moved from Bryansk to Vologda
            2 infantry moved from Bryansk to Rostov
            1 mech_infantry moved from Ukraine to Tambov
            1 aaGun, 10 artilleries, 20 infantry and 23 mech_infantrys moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Belarus
            6 armour moved from Bryansk to Tambov
            1 mech_infantry moved from Bryansk to Tambov
            1 armour and 1 mech_infantry moved from Bryansk to Rostov
    
        Place Units - Germans
            1 infantry placed in Southern France
            3 artilleries placed in Ukraine
            1 artillery and 2 infantry placed in France
            3 armour placed in Novgorod
            1 armour, 2 artilleries, 2 fighters and 5 infantry placed in Western Germany
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,2,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,2
            Germans collect 57 PUs (10 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -3,00
    Americans AA : 0,00
    Germans regular : 2,50
    

    Savegame


  • wow, nowhere near the average LOL


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_minor; Remaining resources: 16 PUs; 
            Russians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Sikang to Kazakhstan
                  Russians take Kazakhstan from Japanese
            1 infantry moved from Amur to Siberia
                  Russians take Siberia from Japanese
            5 infantry moved from Amur to Sakha
            1 infantry moved from Samara to Vologda
            2 fighters and 3 tactical_bombers moved from Sikang to Vologda
    
        Combat - Russians
            Battle in Sakha
                Russians attack with 5 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 5 infantry in Sakha, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 5 infantry in Sakha, round 3 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sakha
                Russians win, taking Sakha from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Vologda
                Russians attack with 2 fighters, 1 infantry and 3 tactical_bombers
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Vologda, round 2 : 2/6 hits, 3.00 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters and 3 tactical_bombers moved from Vologda to Russia
            1 aaGun and 1 artillery moved from Samara to Russia
            1 aaGun and 11 infantry moved from Amur to Korea
    
        Place Units - Russians
            1 fighter and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    Germans regular : -0.33
    Russians regular : -1.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 4 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Manchuria
            1 bomber moved from Kweichow to Manchuria
            1 artillery and 3 infantry moved from French Indo China to Yunnan
            4 artilleries and 1 infantry moved from Kweichow to Yunnan
            1 submarine moved from 20 Sea Zone to 17 Sea Zone
            1 infantry moved from Yakut S.S.R. to Ulaanbaatar
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 carrier, 1 cruiser and 1 marine moved from 33 Sea Zone to 31 Sea Zone
            1 marine moved from 31 Sea Zone to Wake Island
            1 carrier and 1 destroyer moved from 33 Sea Zone to 26 Sea Zone
            9 submarines moved from 6 Sea Zone to 25 Sea Zone
            3 fighters and 4 tactical_bombers moved from Japan to 25 Sea Zone
            1 destroyer moved from 37 Sea Zone to 21 Sea Zone
            1 cruiser moved from 36 Sea Zone to 19 Sea Zone
            1 bomber moved from Western Germany to 96 Sea Zone
    
        Combat - Japanese
            Americans scrambles 3 units out of Midway to defend against the attack in 25 Sea Zone
            Battle in 17 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 19 Sea Zone
                Japanese attack with 1 cruiser and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Manchuria
                Japanese attack with 1 bomber and 1 infantry
                Americans defend with 1 mech_infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Manchuria, round 2 : 0/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 mech_infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                    Japanese roll dice for 1 bomber in Manchuria, round 3 : 0/1 hits, 0,67 expected hits
                    Chinese roll dice for 1 mech_infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber in Manchuria, round 4 : 1/1 hits, 0,67 expected hits
                    Chinese roll dice for 1 mech_infantry in Manchuria, round 4 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Japanese lost in Manchuria
                    1 mech_infantry owned by the Americans lost in Manchuria
                Chinese win with no units remaining. Battle score for attacker is -13
                Casualties for Japanese: 1 bomber and 1 infantry
                Casualties for Americans: 1 mech_infantry
            Battle in 31 Sea Zone
                Japanese attack with 1 carrier and 1 cruiser
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 carrier and 1 cruiser in 31 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    1 destroyer owned by the Americans lost in 31 Sea Zone
                Japanese win with 1 carrier and 1 cruiser remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Wake Island
            Battle in 96 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 bomber in 96 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 96 Sea Zone
                Japanese win, taking Wake Island from Americans with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 26 Sea Zone
                Japanese attack with 1 carrier and 1 destroyer
                ANZAC defend with 2 submarines
                    Japanese roll dice for 1 carrier and 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    1 submarine owned by the ANZAC lost in 26 Sea Zone
                    Japanese roll dice for 1 carrier and 1 destroyer in 26 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 26 Sea Zone
                Japanese win, taking 26 Sea Zone from Neutral with 1 carrier and 1 destroyer remaining. Battle score for attacker is 12
                Casualties for ANZAC: 2 submarines
            Battle in Yunnan
                Japanese attack with 5 artilleries and 4 infantry
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 5 artilleries and 4 infantry in Yunnan, round 2 : 3/9 hits, 3,00 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 5 artilleries and 4 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 3 fighters, 9 submarines and 4 tactical_bombers
                Americans defend with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 5 fighters, 3 submarines and 3 transports; ANZAC defend with 1 cruiser and 5 submarines
                    Americans roll dice for 8 submarines in 25 Sea Zone, round 2 : 0/8 hits, 1,33 expected hits
                    Japanese roll dice for 9 submarines in 25 Sea Zone, round 2 : 4/9 hits, 3,00 expected hits
                    Japanese roll dice for 3 fighters and 4 tactical_bombers in 25 Sea Zone, round 2 : 5/7 hits, 4,00 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 4 cruisers, 1 destroyer, 5 fighters and 3 transports in 25 Sea Zone, round 2 : 8/12 hits, 6,67 expected hits
                    8 submarines owned by the Japanese lost in 25 Sea Zone
                    1 cruiser owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 4 submarines owned by the ANZAC lost in 25 Sea Zone
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 submarines in 25 Sea Zone, round 3 : 2/4 hits, 0,67 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese roll dice for 3 fighters and 4 tactical_bombers in 25 Sea Zone, round 3 : 5/7 hits, 4,00 expected hits
                    Americans roll dice for 1 battleship, 2 cruisers, 5 fighters and 3 transports in 25 Sea Zone, round 3 : 6/8 hits, 5,00 expected hits
                    3 fighters owned by the Japanese and 3 tactical_bombers owned by the Japanese lost in 25 Sea Zone
                    2 cruisers owned by the Americans and 3 fighters owned by the Americans lost in 25 Sea Zone
                1 tactical_bomber owned by the Japanese retreated
                Americans win with 1 battleship, 2 fighters, 4 submarines and 3 transports remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 fighters, 9 submarines and 3 tactical_bombers
                Casualties for ANZAC: 1 cruiser and 4 submarines
                Casualties for Americans: 1 carrier, 3 cruisers, 1 destroyer and 3 fighters
            Moving scrambled unit from 25 Sea Zone back to originating territory: Midway
            Moving scrambled unit from 25 Sea Zone back to originating territory: Midway
    
        Non Combat Move - Japanese
            1 destroyer moved from 20 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            2 carriers and 2 transports moved from 33 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 mech_infantrys moved from Japan to 6 Sea Zone
            3 carriers moved from 37 Sea Zone to 19 Sea Zone
            2 battleships, 1 carrier, 1 destroyer and 3 transports moved from 36 Sea Zone to 6 Sea Zone
            1 bomber moved from 96 Sea Zone to Volgograd
            1 aaGun moved from Kweichow to Yunnan
    
        Place Units - Japanese
            2 infantry and 1 mech_infantry placed in Malaya
            3 mech_infantrys placed in French Indo China
            3 fighters and 1 infantry placed in Japan
            1 fighter placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : 2,67
    Japanese regular : 3,67
    ANZAC regular : -0,50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 carriers, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters and 1 tactical_bomber moved from Korea to 19 Sea Zone
            1 bomber moved from India to 19 Sea Zone
            2 fighters moved from Midway to 19 Sea Zone
            1 battleship moved from 25 Sea Zone to 26 Sea Zone
            3 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 63 Sea Zone to 26 Sea Zone
            3 submarines moved from 25 Sea Zone to 31 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            2 fighters moved from Gibraltar to Northern Italy
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 2 fighters and 1 infantry
                Germans defend with 1 airfield, 1 armour and 1 factory_minor
                    Americans roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Northern Italy, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 2 fighters in Northern Italy, round 3 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Northern Italy, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Northern Italy
                Americans win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 armour
            Battle in 31 Sea Zone
                Americans attack with 3 submarines
                Japanese defend with 1 carrier and 1 cruiser
                    Americans roll dice for 3 submarines in 31 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 carrier owned by the Japanese lost in 31 Sea Zone
                    Japanese roll dice for 1 cruiser in 31 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Americans lost in 31 Sea Zone
                    Americans roll dice for 2 submarines in 31 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 cruiser in 31 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 submarines in 31 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    1 cruiser owned by the Japanese lost in 31 Sea Zone
                Americans win with 2 submarines remaining. Battle score for attacker is 22
                Casualties for Japanese: 1 carrier and 1 cruiser
                Casualties for Americans: 1 submarine
            Battle in 26 Sea Zone
                Americans attack with 1 battleship, 3 destroyers and 1 submarine
                Japanese defend with 1 carrier and 1 destroyer
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship and 3 destroyers in 26 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier and 1 destroyer in 26 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship and 3 destroyers in 26 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 carrier and 1 destroyer in 26 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the Americans lost in 26 Sea Zone
                    1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                Americans win, taking 26 Sea Zone from Japanese with 1 battleship and 3 destroyers remaining. Battle score for attacker is 18
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 carrier and 1 destroyer
            Battle in 19 Sea Zone
                Americans attack with 1 bomber, 6 fighters and 1 tactical_bomber
                Japanese defend with 3 carriers, 1 cruiser and 1 transport
                    Americans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits
                    Japanese roll dice for 3 carriers, 1 cruiser and 1 transport in 19 Sea Zone, round 2 : 0/4 hits, 1.50 expected hits
                    3 carriers owned by the Japanese lost in 19 Sea Zone
                    Americans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 19 Sea Zone, round 3 : 6/8 hits, 4.33 expected hits
                    Japanese roll dice for 1 cruiser and 1 transport in 19 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the Japanese and 1 cruiser owned by the Japanese lost in 19 Sea Zone
                Americans win with 1 bomber, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 67
                Casualties for Japanese: 3 carriers, 1 cruiser and 1 transport
    
        Non Combat Move - Americans
            3 transports moved from 25 Sea Zone to 12 Sea Zone
            1 bomber moved from 19 Sea Zone to Manchuria
            1 tactical_bomber moved from 19 Sea Zone to Korea
            4 fighters moved from 19 Sea Zone to Korea
            2 fighters moved from 19 Sea Zone to Manchuria
            1 artillery and 1 mech_infantry moved from Korea to Manchuria
            2 fighters moved from Northern Italy to 95 Sea Zone
            1 aaGun moved from Morocco to Algeria
            7 transports moved from 95 Sea Zone to 91 Sea Zone
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
            1 carrier moved from 95 Sea Zone to 91 Sea Zone
            1 destroyer moved from 24 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            1 airfield, 1 infantry and 2 mech_infantrys placed in Korea
            2 carriers placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 destroyer placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,5,1,5,1,1
            Americans collect 53 PUs (3 lost to blockades); end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Burma to Shensi
            2 infantry moved from Szechwan to Shensi
            1 infantry moved from Tsinghai to Shensi
            5 infantry moved from Tsinghai to Kansu
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 2 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Algeria: 1 aaGun
            EDIT: Adding units owned by Americans to Morocco: 1 aaGun
            EDIT: Turning off Edit Mode
            British buy 11 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Southern Italy to Northern Italy
                  British take Northern Italy from Germans
            1 infantry moved from Egypt to 98 Sea Zone
            1 armour moved from Alexandria to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Crete
            1 artillery moved from Alexandria to 98 Sea Zone
            1 artillery and 1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 fighter and 1 tactical_bomber moved from Egypt to Crete
            1 fighter moved from Southern Italy to Cyprus
            1 bomber moved from Trans-Jordan to Cyprus
            1 battleship moved from 98 Sea Zone to 99 Sea Zone
            1 battleship moved from 98 Sea Zone to 99 Sea Zone
            2 cruisers moved from 98 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from Trans-Jordan to 98 Sea Zone
            1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from 99 Sea Zone to Greece
            1 mech_infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Germans
    
        Combat - British
            Battle in Greece
            Battle in Crete
                British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Crete, round 2 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Crete
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Crete
                British win, taking Greece from Germans, taking Crete from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Cyprus
                British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                Italians defend with 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in Cyprus, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Cyprus, round 2 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 2 infantry in Cyprus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Cyprus
                British win, taking Cyprus from Italians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 carrier moved from 81 Sea Zone to 99 Sea Zone
            1 tactical_bomber moved from Crete to 99 Sea Zone
            1 fighter moved from Crete to 99 Sea Zone
            1 fighter moved from Cyprus to Syria
            1 tactical_bomber moved from Egypt to Persia
            1 mech_infantry moved from Northwest Persia to Persia
            7 infantry moved from India to Burma
            1 marine moved from India to Burma
            1 carrier and 2 fighters moved from 95 Sea Zone to 99 Sea Zone
            2 destroyers moved from 95 Sea Zone to 91 Sea Zone
            2 fighters moved from United Kingdom to 91 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 infantry moved from Siam to Shan State
            1 bomber moved from Cyprus to Iraq
            1 mech_infantry moved from Northwest Persia to Iraq
            1 destroyer moved from 71 Sea Zone to 77 Sea Zone
            1 mech_infantry moved from India to Eastern Persia
            1 mech_infantry moved from India to Eastern Persia
            1 cruiser moved from 98 Sea Zone to 80 Sea Zone
    
        Place Units - British
            3 infantry placed in Southern Italy
            3 infantry placed in Egypt
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
            UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Americans regular : 2.83
    Italians regular : -0.33
    Japanese regular : -3.00
    Germans regular : 0.00
    British regular : -1.00
    

    Savegame


  • you sacrificed A LOT of japanese ships, and i’m not even sure why lol


  • @axis-dominion
    ay, simple meta-reason: I moved in a hurry


  • @pacifiersboard said in pacifiersboard (X) -vs- Axis-Dominion (L +20) BM:

    @axis-dominion
    ay, simple meta-reason: I moved in a hurry

    that would do it!


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Combat Move - Italians
            1 infantry moved from France to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 infantry
                British defend with 1 airfield, 1 factory_minor and 1 infantry
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                British win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            2 infantry moved from Slovakia Hungary to Greater Southern Germany
            1 armour moved from Eastern Poland to Greater Southern Germany
            1 armour moved from Belarus to Slovakia Hungary
            1 submarine moved from 123 Sea Zone to 116 Sea Zone
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Italians regular : -0,17
    British regular : 0,67
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 25 Sea Zone to 16 Sea Zone
            1 fighter moved from Korea to 16 Sea Zone
    
        Combat - ANZAC
            Battle in 16 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 16 Sea Zone to Hawaiian Islands
            1 fighter moved from Queensland to Hawaiian Islands
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 marine moved from Korea to Manchuria
            1 infantry moved from Iraq to Northwest Persia
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
            3 infantry moved from Algeria to Morocco
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 4 artilleries, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Tambov to Samara
                  Germans take Samara from Russians
            1 infantry moved from Volgograd to Kazakhstan
            1 armour moved from Tambov to Kazakhstan
            1 mech_infantry moved from Turkmenistan to Kazakhstan
            1 mech_infantry moved from Yenisey to Timguska
            1 infantry moved from Southern France to Northern Italy
            1 mech_infantry moved from Germany to Northern Italy
            1 fighter moved from Western Germany to Northern Italy
            1 fighter moved from Western Germany to 95 Sea Zone
            1 destroyer and 3 submarines moved from 112 Sea Zone to 104 Sea Zone
            2 infantry moved from Western Germany to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            2 infantry moved from 111 Sea Zone to Scotland
            3 bombers moved from Western Germany to United Kingdom
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Smolensk to Bryansk
            10 artilleries and 19 infantry moved from Tambov to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            20 mech_infantrys moved from Tambov to Bryansk
            4 mech_infantrys moved from Tambov to Bryansk
            3 armour moved from Novgorod to Bryansk
            3 armour moved from Tambov to Bryansk
            1 mech_infantry moved from Tambov to Caucasus
            1 armour moved from Tambov to Caucasus
            1 armour and 1 infantry moved from Rostov to Caucasus
            1 infantry moved from Rostov to Bryansk
            1 mech_infantry moved from Rostov to Bryansk
            1 armour moved from Tambov to Caucasus
            2 mech_infantrys moved from Germany to Eastern Poland
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/3 hits, 0,50 expected hits
                Bombing raid in United Kingdom rolls: 3,8,5 and causes: 16 damage to unit: factory_major
                Bombing raid in United Kingdom causes 16 damage total. 
            Battle in 95 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 95 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Scotland
            Battle in 104 Sea Zone
                Germans attack with 1 destroyer and 3 submarines
                British defend with 1 destroyer
                    Germans roll dice for 3 submarines in 104 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                    British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 104 Sea Zone
                Germans win, taking Scotland from British with 1 destroyer and 3 submarines remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Kazakhstan
                Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kazakhstan, round 3 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kazakhstan, round 4 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 3 armour, 1 infantry and 1 mech_infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 3 armour, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 4/5 hits, 1,83 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Northern Italy
                Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
                British defend with 1 airfield, 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Northern Italy
                    1 infantry owned by the British lost in Northern Italy
                Germans win, taking Northern Italy from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from 95 Sea Zone to Western Germany
            1 fighter moved from Northern Italy to 111 Sea Zone
            2 aaGuns and 2 infantry moved from Western Germany to 112 Sea Zone
            2 aaGuns, 1 carrier, 1 cruiser, 2 infantry, 1 submarine and 2 transports moved from 112 Sea Zone to 111 Sea Zone
            2 aaGuns moved from 111 Sea Zone to Scotland
            2 infantry moved from 111 Sea Zone to Scotland
            3 bombers moved from United Kingdom to Western Germany
            1 artillery and 2 infantry moved from France to Western Germany
            1 aaGun moved from France to Western Germany
            1 aaGun moved from Slovakia Hungary to Greater Southern Germany
            1 aaGun moved from Tambov to Volgograd
    
        Place Units - Germans
            1 destroyer and 1 transport placed in 112 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Volgograd
            3 artilleries placed in Ukraine
            2 armour and 1 mech_infantry placed in Novgorod
            2 fighters and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,5,2,4
            Germans collect 63 PUs (5 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    British AA : -0,50
    Russians regular : -1,33
    Germans regular : 1,83
    British regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Siberia to Soviet Far East
                  Russians take Soviet Far East from Japanese
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Samara
            1 tactical_bomber moved from Russia to Samara
            2 fighters and 1 tactical_bomber moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    1 infantry owned by the Germans lost in Tambov
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Samara, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 2 tactical_bombers moved from Samara to Russia
            2 fighters and 1 tactical_bomber moved from Tambov to Russia
            8 infantry moved from Korea to Manchuria
    
        Place Units - Russians
            1 armour, 1 mech_infantry and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 12 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -0.67
    

    Savegame


  • saw that you posted the result. gg!


  • Accepting my concession in Post League Game Results Here? You’ve got me once more. Let me know when you are feeling like next practice with me!

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