TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 5
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Angola
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
Italians take Volgograd from Russians
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
1 armour moved from Western Ukraine to Rostov
Italians take Rostov from Russians
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 cruiser
Italians roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 96 Sea Zone
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 3
EDIT: Turning off Edit Mode
1 bomber moved from Belarus to Ukraine
1 armour moved from Belarus to Western Ukraine
1 artillery moved from Northwest Persia to Turkey
Italians take Turkey from Neutral_True
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Yugoslavia to Bulgaria
1 armour moved from Yugoslavia to Bessarabia
1 artillery and 2 infantry moved from Northern Italy to Southern Italy
2 fighters moved from 96 Sea Zone to 97 Sea Zone
Place Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 28 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 5
Combat Move - French
3 infantry moved from Algeria to Tunisia
1 fighter moved from Gibraltar to Tunisia
Combat - French
Battle in Tunisia
French attack with 1 fighter and 3 infantry
Italians defend with 1 artillery and 1 infantry
French roll dice for 1 fighter and 3 infantry in Tunisia, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the French lost in Tunisia
1 infantry owned by the Italians lost in Tunisia
French roll dice for 1 fighter and 2 infantry in Tunisia, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tunisia
French roll dice for 1 fighter and 1 infantry in Tunisia, round 4 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 1 fighter and 1 infantry in Tunisia, round 5 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Tunisia, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tunisia
1 artillery owned by the Italians lost in Tunisia
French win with 1 fighter remaining. Battle score for attacker is -2
Casualties for French: 3 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - French
1 fighter moved from Tunisia to Algeria
Turn Complete - French
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 6
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians for territoryAttachment attached to Angola
Purchase Units - Germans
Germans buy 4 armour, 5 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
11 armour, 4 artilleries, 23 infantry and 10 mech_infantrys moved from Belarus to Bryansk
2 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Ukraine to Bryansk
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
3 armour moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to Gibraltar
Combat - Germans
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 1/1 hits, 0.17 expected hits
1 bomber owned by the Germans killed by AA in United Kingdom
Bombing raid in United Kingdom causes 0 damage total.
Strategic bombing raid in Gibraltar
British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits
Bombing raid in Gibraltar rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Battle in Bryansk
Germans attack with 17 armour, 6 artilleries, 25 infantry and 15 mech_infantrys
Russians defend with 2 aaGuns and 6 infantry
Germans roll dice for 17 armour, 6 artilleries, 25 infantry and 15 mech_infantrys in Bryansk, round 2 : 20/63 hits, 18.17 expected hits
Russians roll dice for 2 aaGuns and 6 infantry in Bryansk, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Germans lost in Bryansk
6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 17 armour, 6 artilleries, 23 infantry and 15 mech_infantrys remaining. Battle score for attacker is 22
Casualties for Germans: 2 infantry
Casualties for Russians: 2 aaGuns and 6 infantry
Non Combat Move - Germans
1 bomber moved from Gibraltar to Normandy Bordeaux
1 infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
1 infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
1 infantry moved from Finland to Sweden
3 infantry moved from Finland to 115 Sea Zone
3 infantry and 2 transports moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
3 aaGuns moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Novgorod to Belarus
2 tactical_bombers moved from Belarus to Novgorod
2 fighters moved from Belarus to Novgorod
1 mech_infantry moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Southern Italy
4 infantry moved from 115 Sea Zone to Novgorod
3 infantry moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
Place Units - Germans
3 artilleries placed in Ukraine
3 armour placed in Novgorod
1 armour and 3 mech_infantrys placed in Germany
2 infantry placed in France
2 artilleries and 1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
British AA : 0.67
Russians regular : 0.00
Germans regular : 1.83
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 6
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
2 fighters moved from Smolensk to Vologda
1 tactical_bomber moved from Smolensk to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns, 2 armour, 10 artilleries, 47 infantry and 2 mech_infantrys moved from Smolensk to Russia
2 fighters and 1 tactical_bomber moved from Vologda to Russia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 9 PUs
Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Spain to Southern France
Americans take Southern France from Germans
Combat - Americans
Non Combat Move - Americans
2 artilleries moved from Central United States to 101 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 infantry moved from 91 Sea Zone to Spain
5 artilleries moved from 91 Sea Zone to Spain
2 fighters moved from Eastern United States to 91 Sea Zone
Place Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Spain
1 artillery and 6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 42 PUs; end with 42 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 6
Purchase Units - British
British buy 2 armour and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
British converts factory_major into different units
1 artillery and 2 infantry moved from Eastern Persia to Persia
British take Persia from Italians
4 artilleries, 11 infantry and 1 mech_infantry moved from Iraq to Turkey
1 infantry moved from Syria to Turkey
6 fighters moved from Egypt to Turkey
1 tactical_bomber moved from Egypt to Turkey
1 fighter moved from 81 Sea Zone to Turkey
1 armour moved from Tobruk to Tunisia
British take Libya from Italians
British take Tunisia from Italians
1 armour moved from Spain to Northern Italy
British take Northern Italy from Italians
Combat - British
Battle in Turkey
British attack with 4 artilleries, 7 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 8 infantry
British roll dice for 4 artilleries, 7 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber in Turkey, round 2 : 9/25 hits, 8.33 expected hits
Italians roll dice for 1 artillery and 8 infantry in Turkey, round 2 : 1/9 hits, 3.00 expected hits
1 infantry owned by the British lost in Turkey
1 artillery owned by the Italians and 8 infantry owned by the Italians lost in Turkey
British win, taking Turkey from Italians with 4 artilleries, 7 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 8 infantry
Non Combat Move - British
2 infantry moved from Kenya to Ethiopia
7 fighters moved from Turkey to Iraq
1 tactical_bomber moved from Turkey to Iraq
1 transport moved from 106 Sea Zone to 91 Sea Zone
2 transports moved from 106 Sea Zone to 101 Sea Zone
1 armour moved from Egypt to Iraq
2 mech_infantrys moved from Egypt to Iraq
Place Units - British
1 armour and 2 mech_infantrys placed in Egypt
1 armour and 2 mech_infantrys placed in West India
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,6,6,4,3,6
British collect 39 PUs (4 lost to blockades); end with 39 PUs
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Volgograd to Samara
Italians take Samara from Russians
1 armour moved from Samara to Volgograd
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Volgograd
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
2 fighters moved from 97 Sea Zone to 95 Sea Zone
Combat - Italians
Battle in Northern Italy
Italians attack with 1 fighter and 2 infantry
British defend with 1 armour and 1 factory_minor
Italians roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 armour in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 95 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 destroyer
Italians roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 95 Sea Zone
1 destroyer owned by the British lost in 95 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for British: 1 destroyer
Non Combat Move - Italians
2 fighters moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Northern Italy to Southern Italy
1 armour moved from Bessarabia to Rostov
2 aaGuns, 2 armour, 2 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
1 bomber moved from Ukraine to Southern Italy
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 submarine placed in 97 Sea Zone
2 armour and 1 infantry placed in Volgograd
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 1.50
British regular : 0.17
Dice Statistics:
Total
1 was rolled 62 times
2 was rolled 95 times
3 was rolled 73 times
4 was rolled 66 times
5 was rolled 66 times
6 was rolled 61 times
Average roll : 3.383
Median : 3.000
Variance : 1.918
Standard Deviation : 1.385
Total rolls : 423
Germans Combat
1 was rolled 26 times
2 was rolled 38 times
3 was rolled 26 times
4 was rolled 24 times
5 was rolled 27 times
6 was rolled 23 times
Average roll : 3.348
Median : 3.000
Variance : 0.904
Standard Deviation : 0.951
Total rolls : 164
British Combat
1 was rolled 9 times
2 was rolled 17 times
3 was rolled 18 times
4 was rolled 12 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.274
Median : 3.000
Variance : 1.317
Standard Deviation : 1.148
Total rolls : 73
Italians Combat
1 was rolled 7 times
2 was rolled 13 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 11 times
6 was rolled 10 times
Average roll : 3.574
Median : 4.000
Variance : 0.314
Standard Deviation : 0.560
Total rolls : 61
French Combat
1 was rolled 4 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.500
Median : 3.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 36
Americans Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.737
Median : 4.000
Variance : 0.252
Standard Deviation : 0.502
Total rolls : 38
Neutral_True Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 2.750
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.545
Median : 2.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Russians Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.344
Median : 3.000
Variance : 0.430
Standard Deviation : 0.656
Total rolls : 32
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from France to Southern France
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
1 bomber moved from Normandy Bordeaux to Southern France
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Combat - Germans
Battle in Southern France
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/5 hits, 2.17 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 aaGun, 5 artilleries and 13 infantry moved from Normandy Bordeaux to France
3 infantry moved from Switzerland to Western Germany
3 armour moved from Novgorod to Bryansk
1 artillery and 2 infantry moved from Belarus to Bryansk
1 infantry moved from Archangel to Smolensk
2 fighters and 2 tactical_bombers moved from Novgorod to Bryansk
3 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Eastern Poland to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 transports moved from 115 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy
3 fighters and 2 tactical_bombers moved from Western Germany to Novgorod
1 fighter and 1 tactical_bomber moved from Northern Italy to Western Germany
1 bomber moved from Southern France to Western Germany
1 fighter moved from Southern Italy to Bryansk
2 infantry moved from Sweden to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
2 infantry moved from Sweden to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
1 tactical_bomber moved from Bryansk to Novgorod
1 fighter moved from Bryansk to Novgorod
Place Units - Germans
3 tactical_bombers placed in Novgorod
1 bomber placed in Western Germany
3 armour placed in Ukraine
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 53 PUs (2 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 armour moved from Russia to Samara
Russians take Samara from Italians
1 armour moved from Samara to Russia
1 armour moved from Russia to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to Russia
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 9 PUs
Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
2 infantry moved from Spain to Southern France
6 fighters moved from 91 Sea Zone to Southern France
1 bomber moved from United Kingdom to Northern Italy
Combat - Americans
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Northern Italy causes 6 damage total.
Battle in Southern France
Americans attack with 6 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 6 fighters and 2 infantry in Southern France, round 2 : 3/8 hits, 3.33 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Northern Italy to Spain
6 fighters moved from Southern France to 91 Sea Zone
10 transports moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Spain
2 bombers and 8 infantry placed in Eastern United States
3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 44 PUs; end with 44 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Turkey to Greece
British take Greece from Italians
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 infantry moved from Turkey to Caucasus
Russians take Caucasus from Italians
Combat - British
Battle in Northwest Persia
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 armour moved from West India to Eastern Persia
2 mech_infantrys moved from West India to Persia
2 mech_infantrys moved from Iraq to Turkey
1 armour moved from Iraq to Turkey
1 armour moved from Egypt to Iraq
6 mech_infantrys moved from Egypt to Iraq
1 armour moved from Tunisia to Tobruk
1 tactical_bomber moved from Iraq to Egypt
7 fighters moved from Iraq to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 transports moved from 101 Sea Zone to 91 Sea Zone
Place Units - British
1 factory_minor placed in Turkey
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
1 armour and 2 mech_infantrys placed in West India
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,2,2,6,3,1,3,3
British collect 39 PUs (2 lost to blockades); end with 39 PUs
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 bomber moved from Southern Italy to Caucasus
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Southern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 1 fighter and 2 infantry in Greece, round 2 : 3/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Greece
1 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
4 armour moved from Volgograd to Afghanistan
Italians take Afghanistan from Neutral_True
1 armour moved from Rostov to Volgograd
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Greece to Southern Italy
1 bomber moved from Caucasus to Volgograd
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter and 1 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Volgograd
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 8 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Russia
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Russia
19 armour, 10 artilleries, 1 fighter, 25 infantry and 16 mech_infantrys moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
5 fighters and 7 tactical_bombers moved from Novgorod to Russia
2 bombers moved from Western Germany to Russia
2 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Russia
Germans attack with 23 armour, 10 artilleries, 2 bombers, 6 fighters, 26 infantry, 16 mech_infantrys and 7 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 2 armour, 10 artilleries, 1 factory_major, 2 fighters, 67 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians roll AA dice in Russia : 1/6 hits, 1.00 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 23 armour, 10 artilleries, 2 bombers, 5 fighters, 26 infantry, 16 mech_infantrys and 7 tactical_bombers in Russia, round 2 : 34/89 hits, 32.00 expected hits
Russians roll dice for 2 aaGuns, 2 armour, 10 artilleries, 2 fighters, 67 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 30/84 hits, 29.17 expected hits
26 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia
32 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 23 armour, 10 artilleries, 2 bombers, 5 fighters, 12 mech_infantrys and 7 tactical_bombers in Russia, round 3 : 27/59 hits, 27.00 expected hits
Russians roll dice for 2 armour, 10 artilleries, 2 fighters, 35 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 18/52 hits, 18.50 expected hits
6 artilleries owned by the Germans and 12 mech_infantrys owned by the Germans lost in Russia
27 infantry owned by the Russians lost in Russia
Germans roll dice for 23 armour, 4 artilleries, 2 bombers, 5 fighters and 7 tactical_bombers in Russia, round 4 : 27/41 hits, 21.33 expected hits
Russians roll dice for 2 armour, 10 artilleries, 2 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 8/25 hits, 9.50 expected hits
4 artilleries owned by the Germans and 4 armour owned by the Germans lost in Russia
2 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 8 infantry owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians and 10 artilleries owned by the Russians lost in Russia
Germans captures 18PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 19 armour, 2 bombers, 5 fighters and 7 tactical_bombers remaining. Battle score for attacker is 86
Casualties for Germans: 4 armour, 10 artilleries, 1 fighter, 26 infantry and 16 mech_infantrys
Casualties for Russians: 2 aaGuns, 2 armour, 10 artilleries, 2 fighters, 67 infantry, 2 mech_infantrys and 1 tactical_bomber
Non Combat Move - Germans
3 infantry moved from Belarus to Bryansk
1 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
2 bombers moved from Russia to Bryansk
1 fighter moved from Russia to Novgorod
2 fighters and 2 tactical_bombers moved from Russia to Ukraine
2 fighters and 5 tactical_bombers moved from Russia to Western Ukraine
1 aaGun moved from Bryansk to Ukraine
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 submarine moved from 125 Sea Zone to 113 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
2 artilleries and 1 infantry placed in France
1 fighter, 5 infantry and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Germans collect 53 PUs (2 lost to blockades); end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 8
Purchase Units - British
British buy 1 bomber and 9 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 2 mech_infantrys moved from West India to Afghanistan
1 armour moved from Eastern Persia to Afghanistan
2 mech_infantrys moved from Persia to Afghanistan
1 infantry moved from Turkey to Greece
3 fighters moved from Egypt to Greece
Combat - British
Battle in Greece
British attack with 3 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 3 fighters and 1 infantry in Greece, round 2 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Greece
British win, taking Greece from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Afghanistan
British attack with 2 armour and 4 mech_infantrys
Italians defend with 4 armour and 4 infantry
British roll dice for 2 armour and 4 mech_infantrys in Afghanistan, round 2 : 1/6 hits, 1.67 expected hits
Italians roll dice for 4 armour and 4 infantry in Afghanistan, round 2 : 2/8 hits, 3.33 expected hits
2 mech_infantrys owned by the British lost in Afghanistan
1 infantry owned by the Italians lost in Afghanistan
British roll dice for 2 armour and 2 mech_infantrys in Afghanistan, round 3 : 3/4 hits, 1.33 expected hits
Italians roll dice for 4 armour and 3 infantry in Afghanistan, round 3 : 3/7 hits, 3.00 expected hits
2 mech_infantrys owned by the British and 1 armour owned by the British lost in Afghanistan
3 infantry owned by the Italians lost in Afghanistan
1 armour owned by the British retreated to West India
Italians win with 4 armour remaining. Battle score for attacker is -10
Casualties for British: 1 armour and 4 mech_infantrys
Casualties for Italians: 4 infantry
Non Combat Move - British
3 mech_infantrys moved from Turkey to Persia
1 armour moved from Turkey to Persia
1 infantry moved from Northwest Persia to Turkey
1 artillery moved from Northwest Persia to Turkey
6 mech_infantrys moved from Iraq to Persia
1 armour moved from Iraq to Persia
3 fighters moved from Greece to Turkey
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
4 fighters moved from Egypt to Turkey
1 tactical_bomber moved from Egypt to Turkey
1 armour moved from Tobruk to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
Place Units - British
3 infantry placed in Egypt
3 infantry placed in Turkey
3 infantry placed in West India
1 bomber placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,2,4,1,5,4,6,2,3,6
British collect 39 PUs (2 lost to blockades); end with 39 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Combat Move - British
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone
1 fighter moved from Malta to 99 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from United Kingdom to 99 Sea Zone
1 fighter moved from Scotland to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 bomber moved from 113 Sea Zone to 99 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to Northern Territory
1 fighter moved from New South Wales to Northern Territory
Combat - ANZAC
Battle in Northern Territory
ANZAC attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 2 infantry in Northern Territory, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Territory
ANZAC win, taking Northern Territory from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Northern Territory to Queensland
1 cruiser and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 aaGuns and 1 artillery moved from New South Wales to Queensland
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 bomber moved from Southern Italy to Caucasus
1 fighter moved from Southern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 fighter and 1 infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
1 fighter owned by the Italians retreated
French win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Caucasus
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 bomber moved from Caucasus to Ukraine
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,2,6,3,3,2,1,5,1,1,3,5
Italians collect 5 PUs (12 lost to blockades); end with 6 PUs
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 2 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 submarine moved from 123 Sea Zone to 109 Sea Zone
6 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 armour moved from Germany to Baltic States
4 fighters and 3 tactical_bombers moved from Algeria to 91 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
1 armour moved from Eastern Poland to Archangel
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers, 4 fighters and 3 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer and 1 transport
Battle in Novgorod
Germans attack with 1 fighter, 7 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
4 aaGuns, 8 armour, 8 artilleries, 31 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus
2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Western Germany to Poland
1 infantry moved from Norway to 113 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 1 infantry moved from France to Normandy Bordeaux
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Algeria
1 bomber moved from 91 Sea Zone to Algeria
1 bomber moved from 91 Sea Zone to Normandy Bordeaux
Place Units - Germans
2 carriers and 1 transport placed in 110 Sea Zone
1 submarine placed in 112 Sea Zone
1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to Guam
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
3 infantry moved from Anhwe to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangtung to Kweichow
1 infantry moved from Kansu to Suiyuyan
Japanese take Suiyuyan from Chinese
1 fighter moved from 19 Sea Zone to Kiangsi
2 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Guam
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 1 fighter and 2 infantry in Guam, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
1 artillery owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Kweichow
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 2 armour and 2 mech_infantrys
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/7 hits, 2.83 expected hits
Chinese roll dice for 2 armour and 2 mech_infantrys in Kweichow, round 2 : 2/4 hits, 1.67 expected hits
2 infantry owned by the Japanese lost in Kweichow
1 armour owned by the Americans and 2 mech_infantrys owned by the Americans lost in Kweichow
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 3 : 2/5 hits, 2.50 expected hits
Chinese roll dice for 1 armour in Kweichow, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 armour and 2 mech_infantrys
Battle in 35 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kiangsi
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 fighter and 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 36 Sea Zone
1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 20 Sea Zone to 44 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from Kweichow to Anhwe
2 infantry moved from Jehol to Anhwe
1 infantry moved from Chahar to Anhwe
2 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Central Mongolia to Chahar
2 infantry moved from Amur to Buyant-Uhaa
1 carrier and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 carrier moved from 19 Sea Zone to 21 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 carrier, 3 destroyers and 2 submarines moved from 20 Sea Zone to 21 Sea Zone
1 transport moved from 20 Sea Zone to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from Kiangsi to Kwangtung
1 fighter moved from 36 Sea Zone to 21 Sea Zone
Place Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
3 infantry placed in Kwangtung
1 fighter and 5 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2,3,6
Japanese collect 43 PUs (4 lost to blockades); end with 43 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 1 infantry
EDIT: Adding units owned by Japanese to Manchuria: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : 0.67
Japanese regular : 3.00
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 5 PUs;
Combat Move - Italians
3 infantry moved from Southern France to Spain
2 infantry moved from Normandy Bordeaux to Spain
3 fighters moved from Southern Italy to Spain
1 infantry moved from Vologda to Urals
Italians take Urals from Russians
Combat - Italians
Battle in Spain
Italians attack with 3 fighters and 5 infantry
British defend with 2 aaGuns, 1 armour and 1 mech_infantry
British roll AA dice in Spain : 0/3 hits, 0.50 expected hits
Italians roll dice for 3 fighters and 5 infantry in Spain, round 2 : 2/8 hits, 2.33 expected hits
British roll dice for 2 aaGuns, 1 armour and 1 mech_infantry in Spain, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Italians lost in Spain
2 aaGuns owned by the British lost in Spain
Italians roll dice for 3 fighters and 4 infantry in Spain, round 3 : 5/7 hits, 2.17 expected hits
British roll dice for 1 armour and 1 mech_infantry in Spain, round 3 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Spain
Italians win, taking Spain from British with 3 fighters and 4 infantry remaining. Battle score for attacker is 17
Casualties for Italians: 1 infantry
Casualties for British: 2 aaGuns, 1 armour and 1 mech_infantry
Non Combat Move - Italians
1 aaGun, 3 artilleries and 14 infantry moved from Southern Italy to Northern Italy
3 infantry moved from Northern Italy to Western Germany
1 aaGun, 1 armour, 2 artilleries, 3 infantry and 4 mech_infantrys moved from Rostov to Volgograd
1 armour moved from Tambov to Volgograd
3 fighters moved from Spain to Northern Italy
Place Units - Italians
1 fighter and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,2,1,6,1,1,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,1,6,3,2,2,1,4,5,3
Italians collect 11 PUs (12 lost to blockades); end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 3 infantry
EDIT: Adding units owned by Italians to Yugoslavia: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 2.50
British AA : -0.50
British regular : -0.67