TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 5
Research Technology - Usa
Trigger americanaTITB: Usa gains access to ImprovedTacticalBombers
Trigger americanaTIFR: Usa gains access to IncreasedFighterRange
Usa spend 0 on tech rolls
Usa rolls : 0/1 hits, 0.00 expected hits
Combat Move - Usa
Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
1 americanInfantry moved from Southwestern Algeria to Southern Algeria
ExiledAllies take Southern Algeria from Germany
2 americanInfantrys moved from Algeria to Southern Algeria
1 americanMarine moved from Algeria to Southern Algeria
2 americanDestroyers moved from 64 Sea Zone to 69 Sea Zone
2 americanNavalFighters moved from 64 Sea Zone to 69 Sea Zone
Combat - Usa
Battle in 69 Sea Zone
Usa attack with 2 americanDestroyers and 2 americanNavalFighters
Germany defend with 2 germanSubmarines and 1 germanTransport
Usa roll DepthChargeAttack dice in 69 Sea Zone : 1/1 hits, 0.50 expected hits
1 germanSubmarine owned by the Germany lost in 69 Sea Zone
1 germanSubmarine owned by the Germany submerged
Usa roll dice for 2 americanDestroyers and 2 americanNavalFighters in 69 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits
Germany roll dice for 1 germanTransport in 69 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
1 germanTransport owned by the Germany lost in 69 Sea Zone
Usa win, taking 69 Sea Zone from Neutral with 2 americanDestroyers and 2 americanNavalFighters remaining. Battle score for attacker is 14
Casualties for Germany: 1 germanSubmarine and 1 germanTransport
Non Combat Move - Usa
Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
2 americanNavalFighters moved from 69 Sea Zone to 61 Sea Zone
1 americanCarrier moved from 64 Sea Zone to 61 Sea Zone
1 americanAirTransport and 1 americanParatrooper moved from Morrocco to Gibraltar
1 americanArtillery and 1 americanMarine moved from Morrocco to Southwestern Algeria
1 americanAntiTankGun moved from Azores to 39 Sea Zone
1 americanAntiTankGun and 1 americanTransport moved from 39 Sea Zone to 61 Sea Zone
1 americanAntiTankGun moved from 61 Sea Zone to Morrocco
1 Material, 1 Truck and 1 americanTransport moved from 17 Sea Zone to 40 Sea Zone
1 Material and 1 Truck moved from 40 Sea Zone to Azores
1 americanInfantry and 1 americanTank moved from New York to 30 Sea Zone
1 americanInfantry moved from Northeastern US to 30 Sea Zone
1 Train moved from Southeastern US to Northeastern US
1 Train and 1 americanAntiAirGun moved from Northeastern US to New York
1 Material and 1 Truck moved from Southeastern US to Florida Peninsula
1 Train moved from Los Angeles to San Francisco
1 Train and 2 americanInfantrys moved from San Francisco to British Columbia
1 americanCombatEngineer moved from San Francisco to Los Angeles
1 americanNavalFighter moved from Chicago to British Columbia
1 americanCarrier moved from 137 Sea Zone to 133 Sea Zone
1 americanMarine moved from Caroline Islands to 131 Sea Zone
2 americanFighters and 1 americanStrategicBomber moved from Dutch New Guinea to Papua
1 americanTransport moved from 131 Sea Zone to 116 Sea Zone
1 americanInfantry and 1 americanMarine moved from Johnston Island to 116 Sea Zone
1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 116 Sea Zone to 143 Sea Zone
1 americanInfantry moved from 143 Sea Zone to Solomon Islands
1 americanMarine moved from 143 Sea Zone to Solomon Islands
1 americanFighter moved from Papua to Solomon Islands
2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 1 americanMarine, 2 americanNavalFighters, 1 americanSubmarine and 1 americanTransport moved from 131 Sea Zone to 145 Sea Zone
1 americanMarine moved from 145 Sea Zone to Papua
1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
2 americanInfantrys, 1 americanTank and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
2 americanInfantrys and 1 americanTank moved from 39 Sea Zone to Azores
1 americanCarrier moved from 39 Sea Zone to 61 Sea Zone
1 americanNavalFighter moved from Chicago to Florida Peninsula
1 Truck moved from Florida Peninsula to Eastern US
1 americanFighter moved from Florida Peninsula to Azores
1 americanNavalFighter moved from San Francisco to Hawaiian Islands
1 americanTransport moved from 112 Sea Zone to 115 Sea Zone
1 americanSubmarine moved from 156 Sea Zone to 115 Sea Zone
1 americanStrategicBomber moved from Gold Coast to Cameroon
Purchase Units - Usa
Usa buy 2 americanAircraftPlants, 1 americanAntiTankGun, 1 americanArtillery, 1 americanCarrier, 1 americanHull, 3 americanInfantrys, 1 americanMarine, 1 americanMech.Infantry and 2 americanNavalFighters; Remaining resources: 0 PUs; 9 techTokens;
Place Units - Usa
Units in Florida Peninsula being upgraded or consumed: 2 Materials
1 americanAircraftPlant placed in Florida Peninsula
Units in Los Angeles being upgraded or consumed: 2 Materials
1 americanAircraftPlant placed in Los Angeles
Usa undo move 2.
Turning on Edit Mode
EDIT: Turning off Edit Mode
Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
1 americanCarrier and 1 americanHull placed in 156 Sea Zone
1 americanInfantry placed in San Francisco
1 americanAntiTankGun placed in New York
2 americanInfantrys and 1 americanMarine placed in Washington
2 americanNavalFighters placed in Chicago
1 americanArtillery and 1 americanMech.Infantry placed in Florida Peninsula
Turn Complete - Usa
Usa collect 68 PUs; end with 68 PUs
Units generate 9 techTokens; Usa end with 18 techTokens
Combat Hit Differential Summary :
Usa DepthChargeAttack : 0.50
Germany regular : -0.08
Usa rolls : 0.00
Usa regular : -0.67
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 6
Reconnaissance Missions - Finland
Finland collect 0 PUs; end with 9 PUs
Reinforcing - DanubeAxis
DanubeAxis collect 0 PUs; end with 13 PUs
Counter Intelligence Operations - VichyFrance
VichyFrance collect 0 PUs; end with 12 PUs
Research Technology - Germany
Trigger germanaTIL: Germany gains access to ImprovedLogistics
Trigger germanaTIDS: Germany gains access to ImprovedDefensiveStructures
Germany spend 0 on tech rolls
Germany rolls : 1/1 hits, 0.00 expected hits
Germany removing all Technology Tokens after successful research.
Germany discover ImprovedLogistics
Combat Move - Germany
Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
Some non-combat units are destroyed:
Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
1 germanInfantry moved from Murmansk to Kola Penninsula
Finland take Kola Penninsula from Russia
1 germanInfantry moved from Western Karelia to Eastern Karelia
Germany take Eastern Karelia from Russia
1 germanArtillery moved from Eastern Finland to Leningrad
1 germanInfantry moved from Eastern Finland to Leningrad
3 germanInfantrys moved from Belorussia to Pskov
4 germanFighters, 1 germanNavalFighter, 2 germanStrategicBombers and 1 germanTacticalBomber moved from Lativa Estonia to Pskov
2 germanTanks moved from Hungary Slovakia to Bulgaria
1 germanTransport moved from 48 Sea Zone to 51 Sea Zone
1 germanInfantry moved from Cyrenaica to 51 Sea Zone
1 germanInfantry moved from Western Egypt to 51 Sea Zone
2 germanInfantrys and 1 germanTransport moved from 51 Sea Zone to 53 Sea Zone
2 germanInfantrys moved from 53 Sea Zone to Sinai
2 germanMech.Infantrys and 2 germanTanks moved from Western Egypt to Sinai
1 germanDestroyer moved from 51 Sea Zone to 53 Sea Zone
1 germanAlpineInfantry, 1 germanAntiTankGun, 6 germanArtillerys, 1 germanCombatEngineer, 24 germanInfantrys, 2 germanMech.Infantrys, 1 germanParatrooper and 7 germanTanks moved from Lativa Estonia to Leningrad
2 germanInfantrys moved from Lithuania to 29 Sea Zone
2 germanInfantrys moved from 29 Sea Zone to Leningrad
6 germanTanks moved from Lithuania to Leningrad
Combat - Germany
Germany creates battle in territory 69 Sea Zone
Battle in Pskov
Germany attack with 4 germanFighters, 3 germanInfantrys, 1 germanNavalFighter, 2 germanStrategicBombers and 1 germanTacticalBomber
Russia defend with 1 Flagpole and 2 russianCombatEngineers
Germany roll dice for 4 germanFighters, 3 germanInfantrys, 1 germanNavalFighter, 2 germanStrategicBombers and 1 germanTacticalBomber in Pskov, round 2 : 3/1 hits, 2.75 expected hits
Russia roll dice for 2 russianCombatEngineers in Pskov, round 2 : 1/1 hits, 0.67 expected hits
1 germanInfantry owned by the Germany lost in Pskov
2 russianCombatEngineers owned by the Russia lost in Pskov
Germany win, taking Pskov from Russia with 4 germanFighters, 2 germanInfantrys, 1 germanNavalFighter, 2 germanStrategicBombers and 1 germanTacticalBomber remaining. Battle score for attacker is 5
Casualties for Germany: 1 germanInfantry
Casualties for Russia: 2 russianCombatEngineers
Battle in Sinai
Germany attack with 2 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks
Egypt defend with 1 Flagpole and 1 Rail; Britain defend with 2 britishInfantrys
Germany roll dice for 2 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks in Sinai, round 2 : 2/0 hits, 2.00 expected hits
Egypt roll dice for 2 britishInfantrys in Sinai, round 2 : 1/1 hits, 0.50 expected hits
1 germanInfantry owned by the Germany lost in Sinai
2 britishInfantrys owned by the Britain lost in Sinai
Germany win, taking Sinai from Egypt with 1 germanInfantry, 2 germanMech.Infantrys and 2 germanTanks remaining. Battle score for attacker is 3
Casualties for Germany: 1 germanInfantry
Casualties for Britain: 2 britishInfantrys
Battle in Leningrad
Germany attack with 1 germanAlpineInfantry, 1 germanAntiTankGun, 7 germanArtillerys, 1 germanCombatEngineer, 27 germanInfantrys, 2 germanMech.Infantrys, 1 germanParatrooper and 13 germanTanks
Russia defend with 1 Flagpole, 2 Rails, 1 russianAirfield, 1 russianBarracks, 1 russianDocks, 1 russianEntrenchment, 1 russianFortification and 4 russianInfantrys
Germany roll dice for 1 germanAlpineInfantry, 1 germanAntiTankGun, 7 germanArtillerys, 1 germanCombatEngineer, 27 germanInfantrys, 2 germanMech.Infantrys, 1 germanParatrooper and 13 germanTanks in Leningrad, round 2 : 15/1 hits, 15.42 expected hits
Russia roll dice for 1 russianEntrenchment, 1 russianFortification and 4 russianInfantrys in Leningrad, round 2 : 3/1 hits, 3.50 expected hits
1 germanInfantry owned by the Germany, 1 germanAntiTankGun owned by the Germany and 1 germanAlpineInfantry owned by the Germany lost in Leningrad
4 russianInfantrys owned by the Russia, 1 russianEntrenchment owned by the Russia and 1 russianFortification owned by the Russia lost in Leningrad
Some non-combat units are destroyed:
Germany win, taking Leningrad from Russia with 7 germanArtillerys, 1 germanCombatEngineer, 26 germanInfantrys, 2 germanMech.Infantrys, 1 germanParatrooper and 13 germanTanks remaining. Battle score for attacker is 19
Casualties for Germany: 1 germanAlpineInfantry, 1 germanAntiTankGun and 1 germanInfantry
Casualties for Russia: 1 russianEntrenchment, 1 russianFortification and 4 russianInfantrys
Battle in 69 Sea Zone
Germany attack with 1 germanSubmarine
Usa defend with 2 americanDestroyers
1 germanSubmarine owned by the Germany submerged
Battle in Bulgaria
Germany attack with 2 germanTanks
Russia defend with 1 Flagpole and 1 russianInfantry
Germany roll dice for 2 germanTanks in Bulgaria, round 2 : 0/1 hits, 0.67 expected hits
Russia roll dice for 1 russianInfantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
Germany roll dice for 2 germanTanks in Bulgaria, round 3 : 1/1 hits, 0.67 expected hits
Russia roll dice for 1 russianInfantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits
1 germanTank owned by the Germany lost in Bulgaria
1 russianInfantry owned by the Russia lost in Bulgaria
Some non-combat units are destroyed:
Germany winUsa winUsa win with 2 americanDestroyers remaining with 2 americanDestroyers remaining, taking Bulgaria from Russia with 1 germanTank remaining. Battle score for attacker is -3
Casualties for Germany: 1 germanTank
Casualties for Russia: 1 russianInfantry
Non Combat Move - Germany
Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
Trigger germanProd: Germany has 1 Material placed in Berlin
1 Material, 1 Truck, 1 germanAntiTankGun, 1 germanMech.Infantry and 1 germanParatrooper moved from Kharkov to Western Ukraine
1 germanArtillery moved from Southern Ukraine to Western Ukraine
1 germanTank moved from Belorussia to Western Ukraine
1 Truck moved from Belorussia to Western Ukraine
1 Material and 1 Truck moved from Eastern Germany to Belorussia
1 Truck moved from Lativa Estonia to Poland
1 Material and 1 Truck moved from Poland to Lithuania
1 Material, 1 Train and 1 germanInfantry moved from Poland to Western Ukraine
1 Material, 1 Train and 1 germanInfantry moved from Western Germany to Eastern Poland
1 germanArtillery moved from Eastern Germany to Poland
4 germanFighters, 1 germanNavalFighter, 2 germanStrategicBombers and 1 germanTacticalBomber moved from Pskov to Belorussia
2 germanInfantrys moved from Lithuania to Belorussia
8 germanTanks moved from Eastern Germany to Eastern Poland
1 Train moved from Eastern Poland to Western Ukraine
2 germanInfantrys moved from Poland to Eastern Poland
1 germanTank moved from Southern Germany to Poland
3 germanTanks moved from Western Germany to Bohemia Moravia
2 germanTanks moved from Vichy France to Austria
1 germanInfantry moved from Northern Italy to Austria
1 germanAntiAirGun moved from Northern Italy to Austria
1 germanFighter moved from Vichy France to Western Ukraine
3 germanInfantrys moved from Finland to Eastern Finland
1 germanInfantry moved from Murmansk to Western Karelia
1 Truck moved from Northern Finland to Eastern Finland
1 Truck and 1 germanParatrooper moved from Northern Finland to Leningrad
2 germanInfantrys moved from Northern Germany to Eastern Germany
1 germanStrategicBomber moved from Southern Germany to Western Ukraine
1 germanFighter moved from Southern Germany to Western Ukraine
1 germanTacticalBomber moved from Southern Germany to Western Ukraine
1 germanAirTransport moved from Southern Germany to Eastern France
1 germanAirTransport moved from Eastern France to Paris
1 germanAirTransport moved from Western Ukraine to Poland
1 Truck and 1 germanInfantry moved from Western Egypt to Sinai
2 germanArtillerys, 1 germanFighter and 4 germanInfantrys moved from Western Egypt to Cairo
1 germanCombatEngineer and 1 germanInfantry moved from Al Kufrah to Western Egypt
1 germanMech.Infantry moved from Cyrenaica to Western Egypt
Purchase Units - Germany
Germany buy 4 germanInfantrys, 3 germanStrategicBombers and 4 germanTanks; Remaining resources: 0 PUs; 0 techTokens;
Place Units - Germany
4 germanInfantrys placed in Eastern Germany
4 germanTanks placed in Western Germany
3 germanStrategicBombers placed in Southern Germany
Units in Western Ukraine being upgraded or consumed: 2 Materials
1 germanBarracks placed in Western Ukraine
Activate Technology - Germany
Germany activating ImprovedLogistics
Trigger germanIL1: Setting maxScrambleCount to 3 for unitAttachment attached to germanAirfield
Turn Complete - Germany
Germany collect 70 PUs; end with 70 PUs
Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 73 PUs
Units generate 3 techTokens; Germany end with 3 techTokens
Units Change Ownership
Some Units in Northern Finland change ownership: 2 germanCombatEngineers
Some Units in Vichy France change ownership: 2 Materials
Purchase Units - VichyFrance
VichyFrance buy 1 Train; Remaining resources: 2 PUs;
Place Units - VichyFrance
1 Train, 1 germanArtillery and 1 germanInfantry placed in Vichy France
Turn Complete - VichyFrance
VichyFrance collect 10 PUs; end with 12 PUs
Some Units in Vichy France change ownership: 2 Materials, 1 Train, 1 germanArtillery and 1 germanInfantry
Purchase Units - DanubeAxis
DanubeAxis buy 2 germanTanks; Remaining resources: 1 PUs;
Place Units - DanubeAxis
2 germanTanks placed in Hungary Slovakia
Turn Complete - DanubeAxis
DanubeAxis collect 12 PUs; end with 13 PUs
Some Units in Hungary Slovakia change ownership: 2 germanTanks
Purchase Units - Finland
Finland buy 3 germanInfantrys; Remaining resources: 0 PUs;
Place Units - Finland
3 germanInfantrys placed in Finland
Turn Complete - Finland
Finland collect 10 PUs; end with 10 PUs
Units Change Ownership
Some Units in Finland change ownership: 3 germanInfantrys
Some Units in Northern Finland change ownership: 2 germanCombatEngineers
Total
1 was rolled 40 times
2 was rolled 35 times
3 was rolled 31 times
4 was rolled 35 times
5 was rolled 33 times
6 was rolled 39 times
7 was rolled 38 times
8 was rolled 39 times
9 was rolled 43 times
10 was rolled 34 times
11 was rolled 45 times
12 was rolled 29 times
Average roll : 6.553
Median : 7.000
Variance : 0.569
Standard Deviation : 0.754
Total rolls : 441
Null / Other
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 5 times
7 was rolled 9 times
8 was rolled 6 times
9 was rolled 5 times
10 was rolled 2 times
11 was rolled 4 times
12 was rolled 6 times
Average roll : 6.262
Median : 6.000
Variance : 0.764
Standard Deviation : 0.874
Total rolls : 65
Manchuria Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Neutral Combat
3 was rolled 2 times
4 was rolled 1 times
7 was rolled 3 times
8 was rolled 1 times
9 was rolled 2 times
11 was rolled 1 times
Average roll : 6.800
Median : 7.000
Variance : 1.296
Standard Deviation : 1.139
Total rolls : 10
Usa Combat
1 was rolled 1 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
8 was rolled 2 times
9 was rolled 2 times
10 was rolled 5 times
11 was rolled 4 times
Average roll : 6.423
Median : 7.000
Variance : 1.987
Standard Deviation : 1.409
Total rolls : 26
ExiledAllies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
7 was rolled 1 times
10 was rolled 1 times
Average roll : 5.200
Median : 4.000
Variance : 0.729
Standard Deviation : 0.854
Total rolls : 5
VichyFrance Combat
1 was rolled 1 times
10 was rolled 2 times
11 was rolled 1 times
Average roll : 8.000
Median : 10.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 4
Japan Combat
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 11 times
7 was rolled 6 times
8 was rolled 9 times
9 was rolled 8 times
10 was rolled 9 times
11 was rolled 8 times
12 was rolled 4 times
Average roll : 6.616
Median : 7.000
Variance : 0.608
Standard Deviation : 0.780
Total rolls : 86
Egypt Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
7 was rolled 1 times
8 was rolled 1 times
9 was rolled 1 times
Average roll : 5.857
Median : 6.000
Variance : 0.819
Standard Deviation : 0.905
Total rolls : 7
Britain Combat
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 4 times
8 was rolled 2 times
9 was rolled 9 times
10 was rolled 4 times
11 was rolled 9 times
12 was rolled 4 times
Average roll : 6.727
Median : 8.000
Variance : 1.647
Standard Deviation : 1.283
Total rolls : 55
Russia Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 5 times
7 was rolled 4 times
8 was rolled 7 times
9 was rolled 5 times
10 was rolled 2 times
11 was rolled 7 times
12 was rolled 4 times
Average roll : 6.450
Median : 6.000
Variance : 0.915
Standard Deviation : 0.957
Total rolls : 60
China Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
7 was rolled 4 times
8 was rolled 2 times
9 was rolled 4 times
10 was rolled 5 times
11 was rolled 5 times
12 was rolled 3 times
Average roll : 7.222
Median : 8.000
Variance : 0.629
Standard Deviation : 0.793
Total rolls : 36
Finland Combat
7 was rolled 1 times
11 was rolled 1 times
Average roll : 9.000
Median : 9.000
Variance : 1.667
Standard Deviation : 1.291
Total rolls : 2
Italy Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 4 times
8 was rolled 3 times
9 was rolled 2 times
10 was rolled 2 times
11 was rolled 1 times
12 was rolled 2 times
Average roll : 7.211
Median : 8.000
Variance : 1.051
Standard Deviation : 1.025
Total rolls : 19
Germany Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 5 times
7 was rolled 9 times
8 was rolled 6 times
9 was rolled 5 times
10 was rolled 2 times
11 was rolled 4 times
12 was rolled 6 times
Average roll : 6.262
Median : 6.000
Variance : 0.764
Standard Deviation : 0.874
Total rolls : 65
Round: 6
Research Technology - Russia
Trigger russianaTAM: Russia gains access to AdvancedMechanization
Russia spend 0 on tech rolls
Russia removing all Technology Tokens after successful research.
Russia discover Production
Combat Move - Russia
Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport
Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
Trigger AltayLLRussia1: Russia takes ownership of territory Altay
Some non-combat units are destroyed:
Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
1 russianInfantry moved from Orel Kursk to Pskov
1 russianInfantry moved from Novgorod to Eastern Karelia
1 russianInfantry moved from Novgorod to Eastern Karelia
1 russianInfantry moved from Novgorod to Pskov
1 russianFighter moved from Novgorod to Pskov
1 russianNavalFighter moved from Novgorod to Pskov
1 russianFighter moved from Novgorod to Eastern Karelia
1 russianInfantry moved from Voronezh to Kharkov
Russia take Kharkov from Germany
1 russianTank moved from Eastern Ukraine to Crimea
Russia take Southern Ukraine from Germany
Russia take Crimea from Germany
3 russianInfantrys moved from Western Evenki to Eastern Evenki
1 russianInfantry moved from Irkutsk to Lake Baikal
1 russianInfantry moved from Irkutsk to Lake Baikal
1 russianInfantry moved from Lake Baikal to Eastern Evenki
1 russianInfantry moved from Lake Baikal to Eastern Evenki
Combat - Russia
Battle in Pskov
Russia attack with 1 russianFighter, 2 russianInfantrys and 1 russianNavalFighter
Germany defend with 1 Flagpole and 2 germanInfantrys
Russia win, taking Pskov from Germany with 1 russianFighter, 1 russianInfantry and 1 russianNavalFighter remaining. Battle score for attacker is 3
Casualties for Russia: 1 russianInfantry
Casualties for Germany: 2 germanInfantrys
Battle in Eastern Evenki
Russia attack with 5 russianInfantrys
Japan defend with 1 Flagpole and 1 japaneseInfantry
Russia win, taking Eastern Evenki from Japan with 5 russianInfantrys remaining. Battle score for attacker is 3
Casualties for Japan: 1 japaneseInfantry
Battle in Eastern Karelia
Russia attack with 1 russianFighter and 2 russianInfantrys
Germany defend with 1 Flagpole and 1 germanInfantry
Russia win, taking Eastern Karelia from Germany with 1 russianFighter and 1 russianInfantry remaining. Battle score for attacker is 0
Casualties for Russia: 1 russianInfantry
Casualties for Germany: 1 germanInfantry
Non Combat Move - Russia
Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
Trigger AltayLLRussia2: China takes ownership of territory Altay
1 russianNavalFighter moved from Pskov to Novgorod
1 russianFighter moved from Pskov to Novgorod
1 russianTank moved from Archangel to Novgorod
1 russianTank moved from Moscow to Novgorod
1 russianArtillery moved from Moscow to Novgorod
1 russianTank moved from Moscow to Novgorod
1 russianAntiTankGun moved from Moscow to Novgorod
1 russianAntiTankGun moved from Archangel to Vologda
1 russianArtillery moved from Archangel to Vologda
1 russianNavalFighter moved from Urals to Novgorod
1 Truck moved from Novgorod to Moscow
1 Truck and 1 russianAntiAirGun moved from Moscow to Novgorod
1 russianFighter moved from Eastern Karelia to Novgorod
1 russianInfantry moved from Caucasus to Eastern Ukraine
1 russianInfantry moved from Caucasus to Eastern Ukraine
1 russianInfantry moved from Eastern Ukraine to Southern Ukraine
1 Train and 1 russianTank moved from Novosibirsk to Yakut
1 Train moved from Yakut to Novosibirsk
1 russianInfantry moved from Volgarod to Moscow
1 Train moved from Moscow to Omsk
1 Train and 1 russianAntiAirGun moved from Omsk to Volgarod
3 russianInfantrys moved from Stalingrad to Voronezh
1 russianTransport moved from 55 Sea Zone to 56 Sea Zone
1 russianDestroyer moved from 55 Sea Zone to 56 Sea Zone
Purchase Units - Russia
Russia buy 3 Materials, 1 russianFighter, 1 russianFortification, 5 russianInfantrys, 1 russianTacticalBomber and 2 russianTanks; Remaining resources: 0 PUs; 0 techTokens;
Place Units - Russia
Units in Novgorod being upgraded or consumed: 1 Material and 1 russianEntrenchment
1 russianFortification placed in Novgorod
2 Materials and 1 russianTank placed in Stalingrad
1 russianFighter and 1 russianTacticalBomber placed in Urals
1 russianInfantry placed in Vologda
2 russianInfantrys placed in Irkutsk
1 Material and 1 russianTank placed in Novosibirsk
2 russianInfantrys placed in Moscow
Activate Technology - Russia
Russia activating Production
Turn Complete - Russia
Russia collect 66 PUs; end with 66 PUs
Units generate 6 techTokens; Russia end with 6 techTokens
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 6
Training Troops - Manchuria
Manchuria collect 0 PUs; end with 10 PUs
Consolidating - Thailand
Thailand collect 0 PUs; end with 9 PUs
Research Technology - Japan
Japan rolls : 2/1 hits, 0.00 expected hits
Japan removing all Technology Tokens after successful research.
Japan discover Logistics
Combat Move - Japan
Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
1 japaneseInfantry moved from Khabarovskiy Kray to Yakut
2 japaneseAlpineInfantrys, 3 japaneseArtillerys, 3 japaneseInfantrys, 2 japaneseMech.Infantrys and 2 japaneseTanks moved from Far Eastern Republic to Yakut
3 japaneseArtillerys, 1 japaneseCombatEngineer, 6 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 1 japaneseTank moved from Northern Manchuria to Yakut
1 japaneseTacticalBomber moved from Suiyuan to Yakut
2 japaneseAlpineInfantrys moved from Tsinghai to Singkiang
1 japaneseInfantry moved from Kansu to Ningsia
2 japaneseAlpineInfantrys moved from Northern China to Ningsia
1 japaneseInfantry moved from Burma to Bengal
2 japaneseFighters moved from French Indochina to Bengal
1 japaneseStrategicBomber moved from Hupeh to Bengal
4 japaneseMarines moved from Phillippines to 128 Sea Zone
4 japaneseMarines and 2 japaneseTransports moved from 128 Sea Zone to 148 Sea Zone
4 japaneseMarines moved from 148 Sea Zone to Sumatra
4 japaneseNavalFighters moved from 128 Sea Zone to Sumatra
1 japaneseBattleship and 1 japaneseCruiser moved from 128 Sea Zone to 148 Sea Zone
2 japaneseCarriers and 2 japaneseDestroyers moved from 128 Sea Zone to 148 Sea Zone
2 japaneseMarines and 1 japaneseTransport moved from 102 Sea Zone to 103 Sea Zone
2 japaneseMarines moved from 103 Sea Zone to Aleutian Islands
2 japaneseFighters moved from Hupeh to Ningsia
Combat - Japan
Battle in Aleutian Islands
Battle in Sumatra
Japan attack with 4 japaneseMarines and 4 japaneseNavalFighters
ExiledAllies defend with 1 Flagpole; Britain defend with 2 britishInfantrys, 1 britishMarine and 1 britishTank
Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Sumatra, round 2 : 1/1 hits, 1.08 expected hits
Japan roll dice for 4 japaneseMarines and 4 japaneseNavalFighters in Sumatra, round 2 : 3/0 hits, 3.00 expected hits
ExiledAllies roll dice for 2 britishInfantrys, 1 britishMarine and 1 britishTank in Sumatra, round 2 : 1/1 hits, 1.75 expected hits
1 japaneseMarine owned by the Japan lost in Sumatra
2 britishInfantrys owned by the Britain, 1 britishMarine owned by the Britain and 1 britishTank owned by the Britain lost in Sumatra
Japan win, taking Aleutian Islands from Usa, taking Sumatra from ExiledAllies with 3 japaneseMarines and 4 japaneseNavalFighters remaining. Battle score for attacker is 12
Casualties for Japan: 1 japaneseMarine
Casualties for Britain: 2 britishInfantrys, 1 britishMarine and 1 britishTank
Battle in Bengal
Japan attack with 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber
Britain defend with 1 Flagpole and 1 britishInfantry
Japan roll dice for 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber in Bengal, round 2 : 1/1 hits, 0.83 expected hits
Britain roll dice for 1 britishInfantry in Bengal, round 2 : 0/1 hits, 0.33 expected hits
1 britishInfantry owned by the Britain lost in Bengal
Japan win, taking Bengal from Britain with 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber remaining. Battle score for attacker is 3
Casualties for Britain: 1 britishInfantry
Battle in Ningsia
Japan attack with 2 japaneseAlpineInfantrys, 2 japaneseFighters and 1 japaneseInfantry
China defend with 1 Flagpole, 1 Rail and 1 chineseAlpineInfantry
Japan roll dice for 2 japaneseAlpineInfantrys, 2 japaneseFighters and 1 japaneseInfantry in Ningsia, round 2 : 1/1 hits, 1.42 expected hits
China roll dice for 1 chineseAlpineInfantry in Ningsia, round 2 : 0/1 hits, 0.42 expected hits
1 chineseAlpineInfantry owned by the China lost in Ningsia
Japan win, taking Ningsia from China with 2 japaneseAlpineInfantrys, 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 4
Casualties for China: 1 chineseAlpineInfantry
Battle in Singkiang
Japan attack with 2 japaneseAlpineInfantrys
China defend with 1 Flagpole, 1 Rail, 1 ResearchCenter, 1 chineseAirfield, 1 chineseAntiAirGun and 1 chineseBarracks
Japan roll dice for 2 japaneseAlpineInfantrys in Singkiang, round 2 : 1/1 hits, 0.83 expected hits
China roll dice for 1 chineseAntiAirGun in Singkiang, round 2 : 0/1 hits, 0.25 expected hits
1 chineseAntiAirGun owned by the China lost in Singkiang
Japan captures one of China capitals
Some non-combat units are destroyed:
Japan converts chineseBarracks into different units
Japan win, taking Singkiang from China with 2 japaneseAlpineInfantrys remaining. Battle score for attacker is 4
Casualties for China: 1 chineseAntiAirGun
Battle in Yakut
Japan attack with 2 japaneseAlpineInfantrys, 6 japaneseArtillerys, 1 japaneseCombatEngineer, 10 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseStrategicBomber, 2 japaneseTacticalBombers and 3 japaneseTanks
Russia defend with 1 Flagpole, 1 Rail, 1 Train, 2 Trucks, 1 russianAirfield, 1 russianAlpineInfantry, 2 russianAntiAirGuns, 1 russianAntiTankGun, 2 russianArtillerys, 2 russianCombatEngineers, 1 russianFortification, 3 russianInfantrys, 1 russianMech.Infantry and 4 russianTanks
Russia roll AntiAircraftGun dice in Yakut : 0/1 hits, 0.17 expected hits
Russia roll AntiTankGun dice in Yakut : 0/1 hits, 0.17 expected hits
Japan roll dice for 2 japaneseAlpineInfantrys, 6 japaneseArtillerys, 1 japaneseCombatEngineer, 10 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseStrategicBomber, 2 japaneseTacticalBombers and 3 japaneseTanks in Yakut, round 2 : 7/1 hits, 6.58 expected hits
Russia roll dice for 1 russianAlpineInfantry, 2 russianAntiAirGuns, 1 russianAntiTankGun, 2 russianArtillerys, 2 russianCombatEngineers, 1 russianFortification, 3 russianInfantrys, 1 russianMech.Infantry and 4 russianTanks in Yakut, round 2 : 6/1 hits, 5.92 expected hits
6 japaneseInfantrys owned by the Japan lost in Yakut
4 russianTanks owned by the Russia, 1 russianAntiTankGun owned by the Russia and 2 russianAntiAirGuns owned by the Russia lost in Yakut
Japan roll dice for 2 japaneseAlpineInfantrys, 6 japaneseArtillerys, 1 japaneseCombatEngineer, 4 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseStrategicBomber, 2 japaneseTacticalBombers and 3 japaneseTanks in Yakut, round 3 : 5/1 hits, 5.58 expected hits
Russia roll dice for 1 russianAlpineInfantry, 2 russianArtillerys, 2 russianCombatEngineers, 1 russianFortification, 3 russianInfantrys and 1 russianMech.Infantry in Yakut, round 3 : 5/1 hits, 4.92 expected hits
1 japaneseArtillery owned by the Japan, 3 japaneseInfantrys owned by the Japan and 1 japaneseStrategicBomber owned by the Japan lost in Yakut
2 russianInfantrys owned by the Russia, 2 russianArtillerys owned by the Russia and 1 russianMech.Infantry owned by the Russia lost in Yakut
Japan roll dice for 2 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseInfantry, 3 japaneseMech.Infantrys, 2 japaneseTacticalBombers and 3 japaneseTanks in Yakut, round 4 : 5/1 hits, 4.58 expected hits
Russia roll dice for 1 russianAlpineInfantry, 2 russianCombatEngineers, 1 russianFortification and 1 russianInfantry in Yakut, round 4 : 3/1 hits, 3.08 expected hits
2 japaneseArtillerys owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Yakut
1 russianInfantry owned by the Russia, 2 russianCombatEngineers owned by the Russia, 1 russianAlpineInfantry owned by the Russia and 1 russianFortification owned by the Russia lost in Yakut
Some non-combat units are destroyed:
Japan win, taking Yakut from Russia with 2 japaneseAlpineInfantrys, 3 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseMech.Infantrys, 2 japaneseTacticalBombers and 3 japaneseTanks remaining. Battle score for attacker is 27
Casualties for Japan: 3 japaneseArtillerys, 10 japaneseInfantrys and 1 japaneseStrategicBomber
Casualties for Russia: 1 russianAlpineInfantry, 2 russianAntiAirGuns, 1 russianAntiTankGun, 2 russianArtillerys, 2 russianCombatEngineers, 1 russianFortification, 3 russianInfantrys, 1 russianMech.Infantry and 4 russianTanks
Non Combat Move - Japan
Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
1 japaneseTacticalBomber moved from Yakut to Suiyuan
1 japaneseTacticalBomber moved from Yakut to Northern Manchuria
1 japaneseBattleship-damaged moved from 102 Sea Zone to 100 Sea Zone
1 japaneseAntiAirGun moved from Japan to 98 Sea Zone
1 Material moved from Japan to 98 Sea Zone
1 japaneseCombatEngineer moved from Tokyo to 99 Sea Zone
3 japaneseMarines moved from Tokyo to 99 Sea Zone
1 Material, 1 japaneseAntiAirGun and 1 japaneseTransport moved from 98 Sea Zone to 127 Sea Zone
1 japaneseCombatEngineer, 3 japaneseMarines and 2 japaneseTransports moved from 99 Sea Zone to 127 Sea Zone
1 japaneseTransport moved from 103 Sea Zone to 101 Sea Zone
2 japaneseInfantrys moved from Kamchatka to 101 Sea Zone
2 japaneseInfantrys and 1 japaneseTransport moved from 101 Sea Zone to 103 Sea Zone
2 japaneseInfantrys moved from 103 Sea Zone to Alaska
1 japaneseNavalFighter moved from 103 Sea Zone to Alaska
2 japaneseTransports moved from 127 Sea Zone to 99 Sea Zone
1 japaneseCombatEngineer moved from 127 Sea Zone to Luzon
1 Material moved from 127 Sea Zone to Luzon
3 japaneseMarines moved from 127 Sea Zone to Luzon
1 japaneseAntiAirGun moved from 127 Sea Zone to Luzon
2 japaneseFighters moved from Ningsia to Hupeh
2 japaneseFighters moved from Bengal to French Indochina
1 japaneseStrategicBomber moved from Bengal to French Indochina
1 Material and 1 Truck moved from Northern China to Singkiang
1 Material and 1 Truck moved from Shensi to Hupeh
3 japaneseAlpineInfantrys moved from Shensi to Hupeh
1 japaneseArtillery moved from Shensi to Hupeh
2 Trains, 3 japaneseAlpineInfantrys and 1 japaneseArtillery moved from Shantung to Eastern Szechwan
1 Truck moved from Shantung to Inner Mongolia
1 japaneseCombatEngineer moved from Hupeh to Inner Mongolia
1 Material and 1 japaneseMech.Infantry moved from Korea to Northern Manchuria
1 japaneseTank moved from Korea to Northern Manchuria
2 japaneseAlpineInfantrys moved from Manchuria to Northern Manchuria
1 japaneseInfantry moved from Manchuria to Northern Manchuria
2 japaneseTransports moved from 97 Sea Zone to 98 Sea Zone
3 japaneseAlpineInfantrys moved from Kyushu Shikoku to 98 Sea Zone
1 japaneseArtillery moved from Japan to 98 Sea Zone
3 japaneseAlpineInfantrys, 1 japaneseArtillery and 2 japaneseTransports moved from 98 Sea Zone to 100 Sea Zone
3 japaneseAlpineInfantrys moved from 100 Sea Zone to Far Eastern Republic
1 japaneseArtillery moved from 100 Sea Zone to Far Eastern Republic
1 japaneseCruiser moved from 99 Sea Zone to 102 Sea Zone
1 japaneseInfantry moved from Western Szechwan to Kansu
1 japaneseAlpineInfantry, 2 japaneseArtillerys, 2 japaneseCombatEngineers, 4 japaneseInfantrys and 1 japaneseParatrooper moved from Burma to Eastern Szechwan
3 japaneseInfantrys moved from Thailand to Burma
1 Material and 1 Truck moved from Peking to Inner Mongolia
1 Truck moved from Shantung to Hupeh
4 japaneseNavalFighters moved from Sumatra to 148 Sea Zone
Purchase Units - Japan
Japan buy 4 japaneseAlpineInfantrys, 1 japaneseArtillery, 1 japaneseBarracks, 1 japaneseDestroyer, 1 japaneseHull, 3 japaneseInfantrys, 2 japaneseMarines, 2 japaneseMech.Infantrys, 1 japaneseStrategicBomber and 1 japaneseTank; Remaining resources: 1 PUs; 0 techTokens;
Place Units - Japan
Units in Hupeh being upgraded or consumed: 1 Material
1 Rail placed in Hupeh
2 japaneseAlpineInfantrys placed in Hupeh
2 japaneseMech.Infantrys and 1 japaneseTank placed in Korea
1 japaneseArtillery and 1 japaneseStrategicBomber placed in Japan
1 japaneseDestroyer placed in 99 Sea Zone
placed in 99 Sea Zone
1 japaneseHull placed in 99 Sea Zone
Units in Luzon being upgraded or consumed: 2 Materials
1 japaneseBarracks placed in Luzon
2 japaneseAlpineInfantrys and 1 japaneseInfantry placed in Kyushu Shikoku
2 japaneseInfantrys and 1 japaneseMarine placed in Tokyo
Japan undo move 5.
1 japaneseMarine placed in Tokyo
1 japaneseDestroyer placed in 99 Sea Zone
Activate Technology - Japan
Japan activating Logistics
Trigger japaneseL1: Setting isAirBase to true for unitAttachment attached to japaneseCarrier
Trigger japaneseL1: Setting maxScrambleCount to 2 for unitAttachment attached to japaneseCarrier
Turn Complete - Japan
Japan collect 91 PUs; end with 92 PUs
Units generate 12 techTokens; Japan end with 12 techTokens
Units Change Ownership
Some Units in Northern Manchuria change ownership: 1 Material
Some Units in Yakut change ownership: 1 japaneseCombatEngineer
Purchase Units - Manchuria
Manchuria repair damage of 2x Train; Remaining resources: 8 PUs;
Manchuria buy 2 japaneseInfantrys; Remaining resources: 2 PUs;
Place Units - Manchuria
2 japaneseInfantrys placed in Manchuria
Turn Complete - Manchuria
Manchuria collect 11 PUs; end with 13 PUs
Units Change Ownership
Some Units in Manchuria change ownership: 2 japaneseInfantrys
Some Units in Northern Manchuria change ownership: 1 Material
Some Units in Yakut change ownership: 1 Train, 2 Trucks and 1 japaneseCombatEngineer
Purchase Units - Thailand
Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs;
Place Units - Thailand
3 japaneseInfantrys placed in Thailand
Turn Complete - Thailand
Thailand collect 9 PUs; end with 9 PUs
Some Units in Thailand change ownership: 3 japaneseInfantrys
Combat Hit Differential Summary :
Japan regular : 0.08
China regular : -0.67
ExiledAllies regular : -0.75
Russia AntiAircraftGun : -0.17
Japan rolls : 2.00
Russia AntiTankGun : -0.17
Russia regular : 0.08
Britain regular : -0.33
I think we can identify Cairo as being a very important place on the map.
theres something strange about the battle calculator. When it calculates average TUV swing, I think it doesnt add the surviving planes, which leads you to believe it is very non beneficial to attack with planes.
protip:
you can only build 3 research centers, but they can be captured. This way you can have 4
@Grinchveld How is this my turn? The last turn that completed is Japan6. The posted turn here is for USA 5, i.e., old turn.
It should be China’s turn 6, right?
i thought my turn was done. the latest save i had went to the USA but honestly if It is china, I am just turtling building mountain infantry until all my troops are dead
i thought my turn was done. the latest save i had went to the USA but honestly if It is china, I am just turtling building mountain infantry until all my troops are dead
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 7
Research Technology - Germany
Germany spend 15 on tech rolls
Germany roll 4,6,2 and gets 1 hit
Germany removing all Technology Tokens after successful research.
Germany discover bunkers
Combat Move - Germany
2 infantry moved from Uganda to Western Sudan
1 fighter moved from German East Africa to Western Sudan
1 cavalry, 1 field_gun, 1 heavy_gun and 3 infantry moved from Northern Rhodesia to Southern Rhodesia
1 field_gun, 2 infantry and 1 stormtruppen moved from Franche-Comte to Burgundy
3 field_guns, 4 heavy_guns, 7 infantry and 2 stormtruppens moved from Franche-Comte to Switzerland
3 stormtruppens moved from Munich to Switzerland
2 infantry moved from Ivory Coast to Gold Coast
Germany take Gold Coast from Britain
Purchase Units - Germany
Germany buy 1 cavalry, 1 cruiser, 1 destroyer, 1 field_gun, 2 heavy_guns, 12 infantry, 12 stormtruppens and 7 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Germany
Battle in Western Sudan
Germany attack with 1 fighter and 2 infantry
France defend with 1 colonial and 1 infantry
Germany roll dice for 1 fighter and 2 infantry in Western Sudan, round 2 : 2/3 hits, 0.83 expected hits
Britain roll dice for 1 colonial and 1 infantry in Western Sudan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germany lost in Western Sudan
1 colonial owned by the France and 1 infantry owned by the France lost in Western Sudan
Germany win, taking Western Sudan from Britain with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germany: 1 infantry
Casualties for France: 1 colonial and 1 infantry
Battle in Southern Rhodesia
Germany attack with 1 cavalry, 1 field_gun, 1 heavy_gun and 3 infantry
Britain defend with 1 cavalry, 1 field_gun and 2 infantry
Germany roll dice for 1 cavalry, 1 field_gun, 1 heavy_gun and 3 infantry in Southern Rhodesia, round 2 : 3/6 hits, 1.67 expected hits
Britain roll dice for 1 cavalry, 1 field_gun and 2 infantry in Southern Rhodesia, round 2 : 1/4 hits, 1.17 expected hits
1 cavalry owned by the Germany lost in Southern Rhodesia
1 cavalry owned by the Britain and 2 infantry owned by the Britain lost in Southern Rhodesia
1 field_gun owned by the Germany, 3 infantry owned by the Germany and 1 heavy_gun owned by the Germany retreated to Northern Rhodesia
Britain win with 1 field_gun remaining. Battle score for attacker is 6
Casualties for Germany: 1 cavalry
Casualties for Britain: 1 cavalry and 2 infantry
Battle in Burgundy
Germany attack with 1 field_gun, 2 infantry and 1 stormtruppen
France defend with 1 infantry and 1 trench
Germany roll dice for 1 field_gun, 2 infantry and 1 stormtruppen in Burgundy, round 2 : 2/4 hits, 1.17 expected hits
France roll dice for 1 infantry and 1 trench in Burgundy, round 2 : 0/1 hits, 0.33 expected hits
1 trench owned by the France lost in Burgundy
Germany roll dice for 1 field_gun, 2 infantry and 1 stormtruppen in Burgundy, round 3 : 2/4 hits, 1.17 expected hits
France roll dice for 1 infantry in Burgundy, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the France lost in Burgundy
Germany win, taking Burgundy from France with 1 field_gun, 2 infantry and 1 stormtruppen remaining. Battle score for attacker is 6
Casualties for France: 1 infantry and 1 trench
Battle in Switzerland
Germany attack with 3 field_guns, 4 heavy_guns, 7 infantry and 5 stormtruppens
France defend with 1 infantry
Germany roll dice for 3 field_guns, 4 heavy_guns, 7 infantry and 5 stormtruppens in Switzerland, round 2 : 5/19 hits, 6.33 expected hits
France roll dice for 1 infantry in Switzerland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the France lost in Switzerland
Germany win, taking Switzerland from France with 3 field_guns, 4 heavy_guns, 7 infantry and 5 stormtruppens remaining. Battle score for attacker is 3
Casualties for France: 1 infantry
Non Combat Move - Germany
1 field_gun, 1 fighter, 3 heavy_guns and 6 infantry moved from Belgium to Rhine
1 stormtruppen moved from Westphalia to Rhine
2 stormtruppens moved from Nassau to Rhine
1 fighter, 7 infantry and 2 stormtruppens moved from Alsace to Rhine
9 stormtruppens moved from Wurttemburg to Rhine
1 cavalry and 1 fighter moved from Munich to Rhine
1 gas moved from Rhine to Wurttemburg
1 infantry moved from Carinthia to Tyrol
6 infantry and 1 stormtruppen moved from Bavaria to Wurttemburg
1 heavy_gun and 6 stormtruppens moved from Holland to Westphalia
2 cavalrys moved from Bohemia to Wurttemburg
1 stormtruppen moved from Bohemia to Bavaria
1 infantry moved from Galicia to Bessarabia
1 stormtruppen moved from Bessarabia to Galicia
1 infantry moved from Eastern Poland to Galicia
1 stormtruppen moved from East Prussia to Eastern Poland
1 stormtruppen moved from West Prussia to East Prussia
1 stormtruppen moved from Brandenburg to West Prussia
1 stormtruppen moved from Brandenburg to Bohemia
4 stormtruppens moved from Saxony to Westphalia
5 stormtruppens moved from Saxony to Nassau
4 stormtruppens moved from Berlin to Saxony
1 submarine moved from Sea Zone 76 Indian Ocean to Sea Zone 89 Indian Ocean
1 fighter moved from Western Sudan to Uganda
1 infantry moved from German East Africa to Uganda
1 heavy_gun and 1 infantry moved from German East Africa to Northern Rhodesia
1 heavy_gun and 2 infantry moved from Dar es Salaam to German East Africa
Place Units - Germany
12 stormtruppens placed in Berlin
1 heavy_gun and 2 infantry placed in Belgium
3 trenchs placed in Rhine
1 trench placed in Alsace
1 trench placed in Franche-Comte
1 cavalry, 1 heavy_gun, 2 infantry and 1 trench placed in Mexico City
1 cruiser and 1 destroyer placed in Sea Zone 122 Bismarck Sea
3 infantry placed in Dar es Salaam
1 field_gun and 5 infantry placed in Bavaria
1 trench placed in Congo
Activate Technology - Germany
Germany activating bunkers
Turn Complete - Germany
Germany collect 144 PUs; end with 144 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 7 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Bulgaria to Yugoslavia
Americans take Yugoslavia from Germans
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 46 Sea Zone
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 42 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
3 fighters moved from Queensland to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 12 Sea Zone
1 carrier, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from Greece to Bulgaria
2 tactical_bombers moved from 96 Sea Zone to Greece
3 tactical_bombers moved from Gibraltar to Central United States
4 fighters moved from Eastern United States to Central United States
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
4 infantry moved from 88 Sea Zone to Suriname
1 carrier moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from 92 Sea Zone to Greece
1 battleship, 10 carriers, 2 cruisers, 3 destroyers, 12 fighters, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to Hawaiian Islands
1 infantry moved from Morocco to Algeria
Place Units - Americans
2 infantry placed in Greece
1 airfield and 7 fighters placed in Central United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 2 fighters, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Iraq to Persia
4 artilleries, 11 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
2 fighters moved from Egypt to Persia
4 artilleries and 39 infantry moved from India to Burma
1 armour moved from Tobruk to Tunisia
British take Libya from Italians
2 fighters moved from United Kingdom to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
Combat - British
Battle in Persia
British attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 2 fighters and 2 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 91 Sea Zone
British attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 submarine
British roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
British win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 110 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Northwest Persia
British attack with 4 artilleries, 11 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 4 artilleries, 11 infantry and 1 mech_infantry in Northwest Persia, round 2 : 6/16 hits, 4.00 expected hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
1 infantry owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 4 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 4 artilleries and 39 infantry
Japanese defend with 2 mech_infantrys
British roll dice for 4 artilleries and 39 infantry in Burma, round 2 : 10/43 hits, 8.50 expected hits
Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 4 artilleries and 39 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - British
2 aaGuns moved from India to Burma
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
6 mech_infantrys moved from Eastern Persia to India
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
5 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Persia to Iraq
3 carriers moved from 96 Sea Zone to 92 Sea Zone
1 battleship and 2 cruisers moved from 96 Sea Zone to 92 Sea Zone
2 transports moved from 96 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Gibraltar
2 fighters moved from 110 Sea Zone to Gibraltar
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from 91 Sea Zone to Central United States
2 fighters moved from Gibraltar to Central United States
1 fighter moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
Place Units - British
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
2 infantry and 1 mech_infantry placed in Egypt
2 fighters placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 0.67
Japanese regular : -0.33
Germans regular : 0.33
British regular : 4.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to Scotland: 1 fighter
EDIT: Adding units owned by ANZAC to New Zealand: 1 marine
EDIT: Turning off Edit Mode
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to 110 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour and 1 infantry moved from Romania to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to France
1 tactical_bomber moved from Germany to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
1 bomber moved from Germany to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Yugoslavia
1 armour moved from Poland to Yugoslavia
Combat - Germans
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 2 fighters and 9 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 2 fighters and 9 infantry in Yugoslavia, round 2 : 4/16 hits, 5.00 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits
4 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans roll dice for 3 armour, 2 artilleries, 2 fighters and 9 infantry in Yugoslavia, round 3 : 2/16 hits, 5.00 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yugoslavia
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 2 fighters and 8 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 1 infantry
Battle in France
Germans attack with 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
French roll AA dice in France : 0/1 hits, 0.17 expected hits
Germans roll dice for 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 7/18 hits, 6.17 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits
4 infantry owned by the Germans lost in France
1 aaGun owned by the French and 6 infantry owned by the French lost in France
Germans roll dice for 6 armour, 2 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 5/14 hits, 5.50 expected hits
French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 4/5 hits, 2.33 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in France
1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Germans: 1 artillery, 5 infantry and 2 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits, 2.67 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in 110 Sea Zone
Germans attack with 1 bomber, 2 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
1 cruiser owned by the French lost in 110 Sea Zone
Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
2 submarines owned by the Germans lost in 110 Sea Zone
1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
Casualties for French: 1 cruiser
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship and 1 cruiser
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
1 submarine moved from 124 Sea Zone to 112 Sea Zone
1 battleship moved from 113 Sea Zone to 112 Sea Zone
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
3 aaGuns moved from Western Germany to Holland Belgium
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from France to Holland Belgium
2 infantry moved from Denmark to Western Germany
1 fighter moved from Yugoslavia to Western Germany
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Yugoslavia to Southern Italy
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 41 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : 1.67
Neutral_Allies regular : -1.00
Germans regular : -1.83
British regular : 1.17
French AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 7 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 submarine and 4 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to 54 Sea Zone
1 bomber and 3 tactical_bombers moved from Caroline Islands to 54 Sea Zone
2 fighters and 3 tactical_bombers moved from 36 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 54 Sea Zone
1 bomber moved from French Indo China to 45 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
Combat - Japanese
Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Midway
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Midway from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Wake Island
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 7 carriers, 1 cruiser, 3 destroyers, 12 fighters, 2 submarines and 12 tactical_bombers
Americans defend with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 submarines, 3 tactical_bombers and 4 transports; ANZAC defend with 3 carriers, 1 destroyer and 5 fighters
Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 1 bomber, 7 carriers, 1 cruiser, 3 destroyers, 12 fighters and 12 tactical_bombers in 54 Sea Zone, round 2 : 14/31 hits, 17.50 expected hits
Units damaged: 3 carriers owned by the ANZAC, 5 carriers owned by the Americans and 2 battleships owned by the Americans
Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 battleships, 8 carriers, 2 cruisers, 5 destroyers, 11 fighters, 3 tactical_bombers and 4 transports in 54 Sea Zone, round 2 : 19/31 hits, 15.50 expected hits
Units damaged: 2 battleships owned by the Japanese
7 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 54 Sea Zone
3 submarines owned by the Americans and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 1 cruiser, 1 destroyer, 12 fighters and 12 tactical_bombers in 54 Sea Zone, round 3 : 20/29 hits, 16.83 expected hits
Americans roll dice for 2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 11 fighters, 3 tactical_bombers and 4 transports in 54 Sea Zone, round 3 : 17/30 hits, 15.17 expected hits
6 tactical_bombers owned by the Japanese, 10 fighters owned by the Japanese and 1 cruiser owned by the Japanese lost in 54 Sea Zone
3 carriers owned by the ANZAC, 3 fighters owned by the ANZAC, 2 cruisers owned by the Americans, 4 destroyers owned by the Americans, 3 tactical_bombers owned by the Americans and 5 carriers owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 1 destroyer, 2 fighters and 6 tactical_bombers in 54 Sea Zone, round 4 : 8/12 hits, 6.67 expected hits
Americans roll dice for 2 battleships, 8 fighters and 4 transports in 54 Sea Zone, round 4 : 8/10 hits, 6.67 expected hits
6 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese lost in 54 Sea Zone
2 fighters owned by the ANZAC and 6 fighters owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber and 1 destroyer in 54 Sea Zone, round 5 : 1/4 hits, 2.33 expected hits
Americans roll dice for 2 battleships and 4 transports in 54 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
1 bomber owned by the Japanese lost in 54 Sea Zone
1 battleship owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 battleships and 1 destroyer in 54 Sea Zone, round 6 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 battleship and 4 transports in 54 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Japanese lost in 54 Sea Zone
1 battleship owned by the Americans lost in 54 Sea Zone
4 transports owned by the Americans lost in 54 Sea Zone
Japanese win, taking Wake Island from Americans, taking 54 Sea Zone from ANZAC with 1 battleship and 1 destroyer remaining. Battle score for attacker is -17
Casualties for Japanese: 1 battleship, 1 bomber, 7 carriers, 1 cruiser, 2 destroyers, 12 fighters, 2 submarines and 12 tactical_bombers
Casualties for ANZAC: 3 carriers, 1 destroyer and 5 fighters
Casualties for Americans: 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 submarines, 3 tactical_bombers and 4 transports
Non Combat Move - Japanese
1 bomber moved from 45 Sea Zone to French Indo China
6 infantry moved from Caroline Islands to 33 Sea Zone
6 infantry and 3 transports moved from 33 Sea Zone to 36 Sea Zone
3 artilleries moved from French Indo China to Shan State
1 infantry moved from Yunnan to Kwangsi
6 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from Yunnan to Shan State
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Jehol
3 infantry moved from Kwangsi to Yunnan
Place Units - Japanese
3 infantry placed in Shantung
3 fighters placed in French Indo China
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 89 to 93
EDIT: Turning off Edit Mode
Americans buy 1 battleship, 1 carrier, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
5 infantry moved from Normandy Bordeaux to Southern France
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
3 tactical_bombers moved from 110 Sea Zone to Southern France
7 fighters moved from 110 Sea Zone to Southern France
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 marines moved from Caroline Islands to 33 Sea Zone
2 marines and 1 transport moved from 33 Sea Zone to 34 Sea Zone
2 marines moved from 34 Sea Zone to Paulau Island
5 battleships, 9 carriers, 2 cruisers, 4 destroyers, 10 fighters, 5 submarines and 8 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Wake Island to 35 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
1 destroyer owned by the Americans lost in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Battle in Guam
Battle in Iwo Jima
Battle in Southern France
Americans attack with 9 fighters, 5 infantry and 4 tactical_bombers
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 9 fighters, 5 infantry and 4 tactical_bombers in Southern France, round 2 : 8/18 hits, 8.00 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Southern France
2 infantry owned by the Italians lost in Southern France
Americans win, taking Guam from Japanese, taking Iwo Jima from Japanese, taking Southern France from Italians with 9 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Battle in Paulau Island
Americans attack with 2 marines
Japanese defend with 1 artillery
Americans roll dice for 2 marines in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 2 marines remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 35 Sea Zone
Americans attack with 5 battleships, 1 bomber, 9 carriers, 2 cruisers, 3 destroyers, 8 fighters, 5 submarines and 8 tactical_bombers; ANZAC loiter and taunt
Japanese defend with 3 battleships, 11 carriers, 2 cruisers, 3 destroyers, 13 fighters, 3 submarines and 7 tactical_bombers
Americans roll dice for 5 submarines in 35 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 5 battleships, 1 bomber, 9 carriers, 2 cruisers, 3 destroyers, 8 fighters and 8 tactical_bombers in 35 Sea Zone, round 2 : 13/27 hits, 15.33 expected hits
Units damaged: 9 carriers owned by the Japanese and 3 battleships owned by the Japanese
Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 3 battleships, 11 carriers, 2 cruisers, 3 destroyers, 13 fighters and 7 tactical_bombers in 35 Sea Zone, round 2 : 22/39 hits, 19.83 expected hits
Units damaged: 5 battleships owned by the Americans
2 fighters owned by the ANZAC and 9 carriers owned by the Americans lost in 35 Sea Zone
1 submarine owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 5 submarines in 35 Sea Zone, round 3 : 3/5 hits, 1.67 expected hits
Americans roll dice for 5 battleships, 1 bomber, 2 cruisers, 3 destroyers, 8 fighters and 8 tactical_bombers in 35 Sea Zone, round 3 : 19/27 hits, 15.33 expected hits
Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 3 battleships, 11 carriers, 2 cruisers, 3 destroyers, 13 fighters and 7 tactical_bombers in 35 Sea Zone, round 3 : 23/39 hits, 19.83 expected hits
5 submarines owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans, 6 tactical_bombers owned by the Americans and 7 fighters owned by the Americans lost in 35 Sea Zone
6 tactical_bombers owned by the Japanese, 11 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 5 battleships, 1 bomber, 1 fighter and 2 tactical_bombers in 35 Sea Zone, round 4 : 7/9 hits, 5.67 expected hits
Japanese roll dice for 3 battleships, 2 cruisers, 13 fighters and 1 tactical_bomber in 35 Sea Zone, round 4 : 14/19 hits, 12.17 expected hits
2 tactical_bombers owned by the Americans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 5 battleships owned by the Americans lost in 35 Sea Zone
4 fighters owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 cruisers owned by the Japanese lost in 35 Sea Zone
Japanese win with 3 battleships and 9 fighters remaining. Battle score for attacker is -165
Casualties for Americans: 5 battleships, 1 bomber, 9 carriers, 2 cruisers, 3 destroyers, 8 fighters, 5 submarines and 8 tactical_bombers
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 11 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines and 7 tactical_bombers
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
6 fighters owned by the Japanese forced to land in Philippines
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 transports moved from 91 Sea Zone to 101 Sea Zone
9 fighters moved from Southern France to 110 Sea Zone
3 tactical_bombers moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Southern France to 110 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
Place Units - Americans
3 infantry placed in Normandy Bordeaux
1 battleship and 1 carrier placed in 10 Sea Zone
2 fighters, 1 marine and 1 tactical_bomber placed in Western United States
1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs