@barnee
Game History
Round: 6
Purchase Units - Americans
Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans
Americans buy 1 Escort, 1 Heavy_BB, 1 artillery, 2 carriers, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Japanese DemoHarbour: has removed 1 demo_harbour owned by Japanese in Caroline Islands
Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
1 usa_fighter and 1 usa_tactical_bomber moved from Norway to 127 Sea Zone
1 usa_fighter and 1 usa_tactical_bomber moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 artillery and 5 infantry moved from Queensland to 54 Sea Zone
1 Heavy_BB, 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 5 infantry, 3 transports, 4 usa_fighters and 1 usa_tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 5 infantry, 4 usa_fighters and 1 usa_tactical_bomber moved from 33 Sea Zone to Caroline Islands
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 Escort_Convoy, 1 carrier, 3 infantry, 1 mech_infantry, 2 transports, 1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Changer loiter and taunt; Americans attack with 1 artillery, 8 infantry, 1 mech_infantry, 4 usa_fighters and 1 usa_tactical_bomber
Changer defend; Japanese defend with 6 Fortifications, 2 aaGuns, 1 airfield and 6 infantry
Japanese roll AA dice in Caroline Islands : 0/5 hits, 0,83 expected hits
Americans roll dice for 1 Heavy_BB, 1 battleship and 2 cruisers in Caroline Islands, round 2 : 5/5 hits, 3,33 expected hits
Americans roll dice for 1 artillery, 8 infantry, 1 mech_infantry, 4 usa_fighters and 1 usa_tactical_bomber in Caroline Islands, round 2 : 4/15 hits, 4,67 expected hits
Japanese roll dice for 6 Fortifications, 2 aaGuns and 6 infantry in Caroline Islands, round 2 : 5/8 hits, 3,33 expected hits
5 infantry owned by the Americans lost in Caroline Islands
6 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 1 Fortification owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery, 3 infantry, 1 mech_infantry, 4 usa_fighters and 1 usa_tactical_bomber in Caroline Islands, round 3 : 4/10 hits, 3,83 expected hits
Japanese roll dice for 5 Fortifications in Caroline Islands, round 3 : 0/0 hits, 0,00 expected hits
4 Fortifications owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery, 3 infantry, 1 mech_infantry, 4 usa_fighters and 1 usa_tactical_bomber in Caroline Islands, round 4 : 6/10 hits, 3,83 expected hits
Japanese roll dice for 1 Fortification in Caroline Islands, round 4 : 0/0 hits, 0,00 expected hits
1 Fortification owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry, 1 mech_infantry, 4 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 19
Casualties for Americans: 5 infantry
Casualties for Japanese: 6 Fortifications, 2 aaGuns and 6 infantry
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 1 bomber, 1 usa_fighter and 1 usa_tactical_bomber
Germans defend with 1 Escort
Americans roll dice for 1 bomber, 1 usa_fighter and 1 usa_tactical_bomber in 110 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
Germans roll dice for 1 Escort in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 Escort owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 Escort
Battle in 127 Sea Zone
Americans attack with 1 usa_fighter and 1 usa_tactical_bomber
Germans defend with 1 transport
Americans roll dice for 1 usa_fighter and 1 usa_tactical_bomber in 127 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 transport in 127 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 transport owned by the Germans lost in 127 Sea Zone
Americans win with 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 transport
Non Combat Move - Americans
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
1 usa_fighter and 1 usa_tactical_bomber moved from 127 Sea Zone to Norway
1 bomber and 1 usa_fighter moved from 110 Sea Zone to United Kingdom
1 usa_tactical_bomber moved from 110 Sea Zone to United Kingdom
3 ArmoredInfantrys, 1 USA_TankGeneral and 2 usa_armours moved from Eastern United States to 101 Sea Zone
3 ArmoredInfantrys, 1 USA_TankGeneral, 2 destroyers, 3 transports and 2 usa_armours moved from 101 Sea Zone to 102 Sea Zone
3 ArmoredInfantrys, 1 USA_TankGeneral, 2 destroyers, 3 transports and 2 usa_armours moved from 102 Sea Zone to 91 Sea Zone
3 ArmoredInfantrys, 1 USA_TankGeneral and 2 usa_armours moved from 91 Sea Zone to Morocco
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 Escort, 1 carrier, 1 pacific_cruiser, 1 pacific_submarine and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
4 usa_fighters and 1 usa_tactical_bomber moved from Caroline Islands to 33 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 Escort, 1 Heavy_BB, 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work. 1 Carrier with 2 Naval Fighters is placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone
Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone
Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
Americans collect 50 PUs; end with 50 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 64 PUs
Trigger Americans Loses Philippines Turn6: Americans met a national objective for an additional -3 PUs; end with 61 PUs
Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Kweichow
1 fighter moved from Sikang to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 armour
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 2/5 hits, 1,17 expected hits
Japanese roll dice for 2 armour in Kweichow, round 2 : 2/2 hits, 1,00 expected hits
2 infantry owned by the Chinese lost in Kweichow
2 armour owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 armour
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 3 artilleries, 1 commando and 5 infantry; Remaining resources: 12 PUs;
Place Units - British
Units in Union of South Africa being upgraded or consumed: 1 infantry
1 commando placed in Union of South Africa
Politics - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
3 artilleries, 3 commandos, 4 infantry and 1 mech_infantry moved from Burma to Yunnan
1 uk_fighter and 1 uk_tactical_bomber moved from India to Yunnan
2 infantry moved from French Equatorial Africa to Belgian Congo
2 uk_fighters moved from Anglo Egyptian Sudan to Belgian Congo
1 bomber moved from India to Yunnan
Combat - British
Battle in Belgian Congo
British attack with 2 infantry and 2 uk_fighters
Italians defend with 1 italian_para
British roll dice for 2 infantry and 2 uk_fighters in Belgian Congo, round 2 : 3/4 hits, 1,33 expected hits
Italians roll dice for 1 italian_para in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits
1 italian_para owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 2 infantry and 2 uk_fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 italian_para
Battle in Yunnan
British attack with 3 artilleries, 1 bomber, 3 commandos, 4 infantry, 1 mech_infantry, 1 uk_fighter and 1 uk_tactical_bomber
Japanese defend with 7 armour
British roll dice for 3 artilleries, 1 bomber, 3 commandos, 4 infantry, 1 mech_infantry, 1 uk_fighter and 1 uk_tactical_bomber in Yunnan, round 2 : 5/14 hits, 5,17 expected hits
Japanese roll dice for 7 armour in Yunnan, round 2 : 4/7 hits, 3,50 expected hits
4 infantry owned by the British lost in Yunnan
5 armour owned by the Japanese lost in Yunnan
British roll dice for 3 artilleries, 1 bomber, 3 commandos, 1 mech_infantry, 1 uk_fighter and 1 uk_tactical_bomber in Yunnan, round 3 : 2/10 hits, 4,50 expected hits
Japanese roll dice for 2 armour in Yunnan, round 3 : 2/2 hits, 1,00 expected hits
1 mech_infantry owned by the British and 1 commando owned by the British lost in Yunnan
2 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 3 artilleries, 1 bomber, 2 commandos, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 commando, 4 infantry and 1 mech_infantry
Casualties for Japanese: 7 armour
Non Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Russians to Bryansk: 2 AirLLs
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Kenya
1 uk_fighter and 1 uk_tactical_bomber moved from Yunnan to India
1 bomber moved from Yunnan to India
2 aaGuns moved from Burma to Yunnan
2 artilleries and 4 infantry moved from India to Burma
1 uk_fighter and 1 uk_tactical_bomber moved from Northwest Persia to Bryansk
1 infantry moved from Northwest Persia to Persia
3 uk_fighters moved from Anglo Egyptian Sudan to Persia
2 uk_fighters moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from French West Africa to French Central Africa
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 Rails, 1 artillery and 1 commando moved from Union of South Africa to Kenya
1 transport moved from 87 Sea Zone to 91 Sea Zone
Place Units - British
2 artilleries and 4 infantry placed in India
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,2,4,4,1
British collect 29 PUs (4 lost to blockades); end with 41 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : 0,83
Americans regular : 3,33
Italians regular : -0,33
Japanese regular : 4,17
Japanese AA : -0,83
Germans regular : -0,50
British regular : -1,00
exp-game-4-stahl-US UK-6.tsvg