@zarhunter lose the tipped cv, dd, tac, cruiser and 2 ftr.
If 1-2 hits next round you can lose fighters.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 1 marine, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 cruiser and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 carrier moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from Eastern United States to 102 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Central America
1 armour and 2 mech_infantrys moved from Western United States to Central United States
1 destroyer and 1 submarine moved from 54 Sea Zone to 63 Sea Zone
Place Units - Americans
1 fighter placed in Eastern United States
1 marine placed in Eastern United States
2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 102 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Hopei
3 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Shensi to Tsinghai
1 fighter moved from Hopei to Tsinghai
Place Units - Chinese
2 infantry placed in Kansu
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Tanganyika Territory to Anglo Egyptian Sudan
1 bomber moved from Gibraltar to Anglo Egyptian Sudan
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Tobruk from Italians to British
EDIT: Turning off Edit Mode
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Anglo Egyptian Sudan to 98 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to Tobruk
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Trans-Jordan
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 aaGun, 1 artillery and 2 infantry moved from Burma to India
1 infantry moved from India to West India
Place Units - British
1 carrier and 1 fighter placed in 98 Sea Zone
1 destroyer placed in 106 Sea Zone
1 infantry placed in Egypt
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Italians regular : -0.33
Japanese regular : 0.00
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 bomber and 2 fighters moved from Southern Italy to 114 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
2 artilleries and 1 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Southern France to France
1 armour moved from France to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
Combat - Italians
Battle in Cyprus
Battle in Malta
Battle in 114 Sea Zone
Germans loiter and taunt; Italians attack with 1 bomber and 2 fighters
Russians defend with 1 cruiser
Italians roll dice for 1 bomber and 2 fighters in 114 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Italians win, taking Cyprus from British, taking Malta from British with 1 bomber and 2 fighters remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Normandy Bordeaux
Italians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/5 hits, 1.83 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/4 hits, 1.50 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/3 hits, 1.17 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French lost in Normandy Bordeaux
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 5 : 0/3 hits, 1.17 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 5 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 6 : 1/2 hits, 0.83 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the French lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from French with 1 armour and 1 artillery remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Italians
1 aaGun moved from Southern France to Normandy Bordeaux
2 armour moved from Greece to Romania
1 infantry moved from Libya to Tunisia
1 artillery moved from Ethiopia to Italian Somaliland
1 fighter moved from 114 Sea Zone to Germany
1 fighter moved from 114 Sea Zone to Germany
1 bomber moved from 114 Sea Zone to Western Germany
1 aaGun moved from Southern France to Normandy Bordeaux
1 armour moved from Northern Italy to Romania
1 artillery and 3 infantry moved from Greece to Bulgaria
Place Units - Italians
1 armour and 3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
French regular : 0.33
Italians regular : -3.17
Russians regular : -0.50
man those frenchies did not wanna give up normandy lmao
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery, 2 fighters and 2 infantry moved from Queensland to New South Wales
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 cruiser moved from 54 Sea Zone to 63 Sea Zone
2 fighters moved from New South Wales to New Zealand
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 armour and 2 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
1 destroyer moved from 75 Sea Zone to 72 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 6 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 battleship moved from 112 Sea Zone to 115 Sea Zone
1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 bomber moved from Western Germany to Novgorod
1 artillery moved from 115 Sea Zone to Novgorod
1 infantry moved from 115 Sea Zone to Novgorod
1 artillery and 1 infantry moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from 99 Sea Zone to Crete
Combat - Germans
Battle in Crete
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 115 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win, taking Crete from Neutral_Allies with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 2 artilleries, 1 bomber and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 artilleries, 1 bomber and 2 infantry in Novgorod, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Novgorod
2 infantry owned by the Russians lost in Novgorod
Germans roll dice for 2 artilleries, 1 bomber and 1 infantry in Novgorod, round 3 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
4 armour and 11 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Poland to Eastern Poland
2 armour moved from Romania to Eastern Poland
4 artilleries and 2 infantry moved from Poland to Eastern Poland
1 aaGun and 2 infantry moved from Poland to Eastern Poland
1 infantry moved from Romania to Eastern Poland
2 aaGuns, 5 artilleries and 22 infantry moved from Romania to Bessarabia
1 armour moved from Yugoslavia to Romania
1 mech_infantry moved from Yugoslavia to Romania
2 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 bomber moved from Novgorod to Germany
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 aaGun and 1 infantry moved from Norway to Finland
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 fighters moved from Western Germany to Southern Italy
2 tactical_bombers moved from Western Germany to Southern Italy
1 artillery moved from France to Normandy Bordeaux
1 aaGun moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to France
1 artillery moved from Western Germany to Germany
Place Units - Germans
1 submarine placed in 112 Sea Zone
1 mech_infantry placed in Germany
1 fighter and 1 tactical_bomber placed in Western Germany
3 infantry placed in Germany
3 infantry placed in France
Germans undo move 5.
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
1 fighter and 1 tactical_bomber placed in Western Germany
1 submarine placed in 112 Sea Zone
1 mech_infantry placed in Germany
3 infantry placed in Germany
1 infantry placed in Western Germany
1 infantry placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : 0.50
Germans regular : -0.50
btw did you forget to fly away?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 fighter and 1 infantry moved from Belarus to Baltic States
1 submarine moved from 123 Sea Zone to 125 Sea Zone
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 2 artilleries in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 artilleries moved from Belarus to Bryansk
1 artillery moved from Russia to Bryansk
3 infantry moved from Ukraine to Bryansk
2 armour moved from Belarus to Bryansk
2 infantry moved from Russia to Vologda
3 infantry moved from Russia to Bryansk
4 aaGuns, 24 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
1 fighter moved from Baltic States to Russia
2 armour and 2 mech_infantrys moved from Bryansk to Russia
Place Units - Russians
4 artilleries and 6 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : -1.67
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 5 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Hopei
1 infantry moved from Kweichow to Hopei
1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
1 fighter moved from Caroline Islands to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Kiangsi to Kwangtung
1 artillery and 1 infantry moved from Yunnan to Shan State
1 marine moved from Caroline Islands to 33 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 armour moved from Hunan to Kwangtung
1 infantry moved from Yunnan to French Indo China
Japanese take French Indo China from French
2 infantry moved from 42 Sea Zone to Java
1 cruiser and 1 marine moved from 33 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 bombers moved from Kwangsi to Philippines
1 tactical_bomber moved from Anhwe to Kwangtung
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
1 battleship moved from 42 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Borneo
Battle in Celebes
Battle in Guam
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kwangtung
Japanese attack with 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/6 hits, 2.67 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers, 3 infantry and 1 marine
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 2 bombers, 3 infantry and 1 marine in Philippines, round 2 : 3/7 hits, 2.67 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Philippines
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 1 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Hopei
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 3 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 0/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 3 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to Paulau Island
1 infantry moved from Jehol to Chahar
1 infantry moved from Kweichow to Yunnan
1 artillery moved from Kweichow to Yunnan
1 artillery moved from Kweichow to Hunan
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Hunan
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
2 bombers moved from Philippines to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Anhwe
1 tactical_bomber moved from Kwangtung to Anhwe
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kweichow to Yunnan
Place Units - Japanese
1 submarine placed in 6 Sea Zone
2 tactical_bombers placed in Japan
3 infantry placed in Shantung
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 1.33
Japanese regular : -1.83
UK_Pacific regular : -1.00
ANZAC regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in 54 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Midway
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery and 1 infantry moved from Central America to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 marine moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 marine moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 102 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Crete
1 fighter moved from Crete to 99 Sea Zone
2 infantry moved from Belgian Congo to Tanganyika Territory
1 bomber moved from Egypt to Tanganyika Territory
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 artillery moved from Trans-Jordan to Iraq
2 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 artillery moved from Trans-Jordan to Iraq
1 battleship moved from 76 Sea Zone to 98 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 99 Sea Zone
British attack with 1 fighter and 1 transport
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Crete
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Crete, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Crete
British win, taking Crete from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
British attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Iraq, round 2 : 3/6 hits, 2.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tanganyika Territory
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Tanganyika Territory, round 2 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 2 infantry in Tanganyika Territory, round 3 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from Tanganyika Territory to Egypt
1 fighter moved from Crete to 98 Sea Zone
1 fighter moved from 99 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Crete to 98 Sea Zone
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to India
Place Units - British
1 factory_minor placed in Persia
2 submarines and 1 transport placed in 98 Sea Zone
1 artillery placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.33
Italians regular : -0.67
Japanese regular : 0.67
Germans regular : -0.33
Neutral_Axis regular : 0.00
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in 54 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Midway
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery and 1 infantry moved from Central America to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 marine moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 marine moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 102 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Crete
1 fighter moved from Crete to 99 Sea Zone
2 infantry moved from Belgian Congo to Tanganyika Territory
1 bomber moved from Egypt to Tanganyika Territory
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 artillery moved from Trans-Jordan to Iraq
2 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 artillery moved from Trans-Jordan to Iraq
1 battleship moved from 76 Sea Zone to 98 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 99 Sea Zone
British attack with 1 fighter and 1 transport
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Crete
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Crete, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Crete
British win, taking Crete from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
British attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Iraq, round 2 : 3/6 hits, 2.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tanganyika Territory
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Tanganyika Territory, round 2 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 2 infantry in Tanganyika Territory, round 3 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from Tanganyika Territory to Egypt
1 fighter moved from Crete to 98 Sea Zone
1 fighter moved from 99 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Crete to 98 Sea Zone
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to India
Place Units - British
1 factory_minor placed in Persia
2 submarines and 1 transport placed in 98 Sea Zone
1 artillery placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 7 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 submarine
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 infantry
EDIT: Adding units owned by British to Egypt: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.33
Italians regular : -0.67
Japanese regular : 0.67
Germans regular : -0.33
Neutral_Axis regular : 0.00
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Romania to Ukraine
Italians take Ukraine from Russians
1 artillery moved from Italian Somaliland to Kenya
1 bomber moved from Western Germany to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kenya
Italians attack with 1 artillery
British defend with 1 infantry
Italians roll dice for 1 artillery in Kenya, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kenya
Italians win, taking Kenya from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern Italy
2 armour moved from Romania to Ukraine
1 armour and 3 mech_infantrys moved from Northern Italy to Romania
2 fighters moved from Germany to Southern Italy
1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from Bulgaria to Romania
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Normandy Bordeaux
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 20 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Romania to Ukraine
Italians take Ukraine from Russians
1 artillery moved from Italian Somaliland to Kenya
1 bomber moved from Western Germany to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kenya
Italians attack with 1 artillery
British defend with 1 infantry
Italians roll dice for 1 artillery in Kenya, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kenya
Italians win, taking Kenya from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern Italy
2 armour moved from Romania to Ukraine
1 armour and 3 mech_infantrys moved from Northern Italy to Romania
2 fighters moved from Germany to Southern Italy
1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from Bulgaria to Romania
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Normandy Bordeaux
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 20 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Normandy Bordeaux: 1 armour
EDIT: Adding units owned by Italians to Western Germany: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Morocco to Algeria
1 infantry moved from Syria to Iraq
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
Non Combat Move - ANZAC
2 fighters moved from New Zealand to Queensland
2 aaGuns, 1 armour, 3 artilleries and 3 infantry moved from New South Wales to Queensland
1 cruiser and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Morocco to Algeria
1 infantry moved from Syria to Iraq
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
Non Combat Move - French
EDIT: Cleaning up during movement phase
Turn Complete - French
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from 80 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 72 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
is this move complete??
nvm spoke too soon
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
1 bomber moved from Germany to Novgorod
1 mech_infantry moved from Germany to Baltic States
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Novgorod
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Novgorod
Germans attack with 1 armour, 1 artillery, 1 bomber and 5 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 armour, 1 artillery, 1 bomber and 5 infantry in Novgorod, round 2 : 2/8 hits, 2.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 armour, 1 artillery, 1 bomber and 5 infantry in Novgorod, round 3 : 2/8 hits, 2.50 expected hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns, 5 artilleries and 23 infantry moved from Bessarabia to Ukraine
12 mech_infantrys moved from Eastern Poland to Ukraine
8 armour moved from Eastern Poland to Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
4 artilleries and 2 infantry moved from Eastern Poland to Bessarabia
1 battleship moved from 115 Sea Zone to 113 Sea Zone
1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 124 Sea Zone
1 fighter and 1 tactical_bomber moved from Baltic States to Germany
1 bomber moved from Novgorod to Germany
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Northern Italy
Place Units - Germans
2 artilleries and 2 infantry placed in Germany
1 fighter placed in Western Germany
3 infantry placed in France
1 infantry placed in Western Germany
2 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Western Germany
Germans undo move 6.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 mech_infantry placed in Western Germany
2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 46 PUs (1 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
1 bomber moved from Germany to Novgorod
1 mech_infantry moved from Germany to Baltic States
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Novgorod
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Novgorod
Germans attack with 1 armour, 1 artillery, 1 bomber and 5 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 armour, 1 artillery, 1 bomber and 5 infantry in Novgorod, round 2 : 2/8 hits, 2.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 armour, 1 artillery, 1 bomber and 5 infantry in Novgorod, round 3 : 2/8 hits, 2.50 expected hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns, 5 artilleries and 23 infantry moved from Bessarabia to Ukraine
12 mech_infantrys moved from Eastern Poland to Ukraine
8 armour moved from Eastern Poland to Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
4 artilleries and 2 infantry moved from Eastern Poland to Bessarabia
1 battleship moved from 115 Sea Zone to 113 Sea Zone
1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 124 Sea Zone
1 fighter and 1 tactical_bomber moved from Baltic States to Germany
1 bomber moved from Novgorod to Germany
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Northern Italy
Place Units - Germans
2 artilleries and 2 infantry placed in Germany
1 fighter placed in Western Germany
3 infantry placed in France
1 infantry placed in Western Germany
2 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Western Germany
Germans undo move 6.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 mech_infantry placed in Western Germany
2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 46 PUs (1 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 submarine moved from 125 Sea Zone to 123 Sea Zone
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Volgograd to Rostov
5 infantry moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
2 armour and 2 mech_infantrys moved from Russia to Bryansk
4 artilleries and 6 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Vologda to Archangel
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1
Russians collect 28 PUs (3 lost to blockades); end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :