i will move tomorrow afternoon norway time, I will probably keep the fighter as you indicated
MrRoboto (Allies+22) vs Simon33 (Axis) BM
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TripleA Turn Summary: Germans round 42
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 42 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 2 fighters, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Norway to Smolensk 1 infantry moved from Russia to Smolensk 1 mech_infantry moved from Russia to Vologda Germans take Vologda from Americans 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Samara 1 fighter moved from Bessarabia to Romania 3 mech_infantrys moved from Ukraine to Romania 1 mech_infantry moved from Ukraine to Smolensk 1 mech_infantry moved from Ukraine to Caucasus 6 artilleries moved from Volgograd to Caucasus 1 infantry moved from Germany to Slovakia Hungary Germans take Slovakia Hungary from Americans 3 fighters and 2 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Northern Italy to Romania Combat - Germans Battle in Romania Germans attack with 2 fighters and 3 mech_infantrys Americans defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 2 fighters and 3 mech_infantrys in Romania, round 2 : 0/5 hits, 1.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Romania Germans roll dice for 2 fighters and 2 mech_infantrys in Romania, round 3 : 3/4 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Romania, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Romania Germans win, taking Romania from Americans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 3 fighters and 2 infantry British defend with 1 factory_minor and 1 infantry Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 1 mech_infantry Americans defend with 1 mech_infantry Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Smolensk Germans win, taking Smolensk from Americans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Samara Germans attack with 1 artillery, 1 infantry and 1 mech_infantry Americans defend with 1 mech_infantry Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Samara, round 3 : 3/3 hits, 0.83 expected hits Americans roll dice for 1 mech_infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara 1 mech_infantry owned by the Americans lost in Samara Germans win, taking Samara from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 mech_infantry Battle in Caucasus Germans attack with 6 artilleries and 1 mech_infantry British defend with 1 factory_minor and 1 infantry Germans roll dice for 6 artilleries and 1 mech_infantry in Caucasus, round 2 : 4/7 hits, 2.33 expected hits British roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Caucasus 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from British with 5 artilleries and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for British: 1 infantry Non Combat Move - Germans 1 fighter moved from Romania to Southern Italy 1 fighter moved from Romania to Eastern Poland 4 infantry moved from Greater Southern Germany to Yugoslavia 1 fighter moved from Northern Italy to Southern Italy 21 infantry moved from Northern Italy to Southern Italy 1 fighter moved from Holland Belgium to Southern Italy 3 artilleries moved from Northern Italy to Yugoslavia 1 fighter moved from Holland Belgium to Western Germany 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 artilleries and 2 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Finland 16 infantry moved from Norway to Finland 1 fighter moved from Holland Belgium to Southern Italy 1 aaGun and 16 infantry moved from Denmark to Western Germany 4 infantry moved from Germany to Slovakia Hungary 10 infantry moved from Western Germany to Germany 1 aaGun and 4 infantry moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany 1 fighter moved from Smolensk to Russia Place Units - Germans 3 artilleries placed in Persia 3 artilleries placed in Volgograd 3 infantry placed in Novgorod 3 mech_infantrys placed in Ukraine 2 fighters and 7 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6,1,5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5 Germans collect 59 PUs (5 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Germans regular : 3.50 British regular : 1.33
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TripleA Turn Summary: Japanese round 42
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 42 Purchase Units - Japanese Japanese buy 1 airfield, 1 destroyer and 2 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kiangsi to Kwangtung Japanese take Kwangtung from ANZAC 2 infantry moved from Kiangsi to Kwangsi 1 bomber moved from Kiangsu to Kwangsi 1 infantry moved from Burma to Shan State 1 bomber moved from Kweichow to Shan State 1 armour moved from Yakut S.S.R. to Evenkiyskiy Japanese take Yenisey from Americans Japanese take Evenkiyskiy from Americans 1 infantry moved from Timguska to Urals Japanese take Urals from Americans 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Americans 1 artillery and 9 infantry moved from Burma to Yunnan Combat - Japanese Battle in Kwangsi Japanese attack with 1 bomber and 2 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 bomber and 2 infantry in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Kwangsi 1 infantry owned by the ANZAC lost in Kwangsi 1 bomber owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 1 artillery and 9 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery and 9 infantry in Yunnan, round 2 : 6/10 hits, 2.00 expected hits Chinese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 artillery owned by the ANZAC lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery and 8 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Battle in Shan State Japanese attack with 1 bomber and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 bomber owned by the Japanese retreated ANZAC win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Shan State to India 1 bomber moved from Kwangsi to India 42 artilleries and 42 infantry moved from India to Burma 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Yunnan 1 armour moved from Burma to Kweichow 1 infantry moved from Kiangsi to Hunan 2 infantry moved from Kiangsi to Anhwe 2 fighters moved from Kiangsu to Korea 1 infantry moved from Sakha to Amur 1 armour moved from Soviet Far East to Amur 1 mech_infantry moved from Yakut S.S.R. to Amur 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar Place Units - Japanese 1 airfield placed in Korea 1 destroyer placed in 6 Sea Zone 2 infantry placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3,6,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,4,6,5,1,3,1,5,1 Japanese collect 40 PUs (12 lost to blockades); end with 42 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00 Japanese regular : 3.17 ANZAC regular : 0.67
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@MrRoboto said in MrRoboto (Allies+22) vs Simon33 (Axis) BM:
Did you miss this game / notification?
Sorry about the delay in this one. Been dithering a bit. Looks like I might be going to snatch defeat from the jaws of victory.
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TripleA Turn Summary: UK_Pacific round 42
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 42 Purchase Units - Americans Americans buy 4 artilleries, 1 bomber, 4 fighters, 5 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 7 artilleries and 19 infantry moved from Morocco to 91 Sea Zone 7 artilleries, 19 infantry and 13 transports moved from 91 Sea Zone to 112 Sea Zone 7 artilleries and 19 infantry moved from 112 Sea Zone to Norway 4 fighters moved from 110 Sea Zone to 112 Sea Zone 3 carriers, 1 destroyer and 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 1 fighter moved from Greece to Romania 2 artilleries and 1 infantry moved from Bulgaria to Romania 1 bomber moved from Bulgaria to Germany 1 bomber moved from United Kingdom to Germany 2 tactical_bombers moved from 92 Sea Zone to 112 Sea Zone 1 artillery moved from Archangel to Belarus Americans take Belarus from Germans 1 bomber moved from Western United States to 6 Sea Zone Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Japanese scrambles 2 units out of Korea to defend against the attack in 6 Sea Zone Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/2 hits, 0,33 expected hits Bombing raid in Germany rolls: 7,7 and causes: 14 damage to unit: factory_major Bombing raid in Germany causes 14 damage total. Battle in Norway Battle in 6 Sea Zone Americans attack with 1 bomber and 5 submarines Japanese defend with 1 destroyer and 5 fighters Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 3/5 hits, 1,67 expected hits Americans roll dice for 1 bomber in 6 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer and 5 fighters in 6 Sea Zone, round 2 : 2/6 hits, 3,67 expected hits 2 submarines owned by the Americans lost in 6 Sea Zone 1 destroyer owned by the Japanese lost in 6 Sea Zone 3 submarines owned by the Americans submerged Americans roll dice for 1 bomber in 6 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits Japanese roll dice for 5 fighters in 6 Sea Zone, round 3 : 3/5 hits, 3,33 expected hits 1 bomber owned by the Americans lost in 6 Sea Zone Japanese win, taking Norway from Germans with 5 fighters remaining. Battle score for attacker is -18 Casualties for Americans: 1 bomber and 2 submarines Casualties for Japanese: 1 destroyer Battle in Romania Americans attack with 2 artilleries, 1 fighter and 1 infantry Germans defend with 1 factory_minor and 2 mech_infantrys Americans roll dice for 2 artilleries, 1 fighter and 1 infantry in Romania, round 2 : 3/4 hits, 1,50 expected hits Germans roll dice for 2 mech_infantrys in Romania, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Romania 2 mech_infantrys owned by the Germans lost in Romania Americans win, taking Romania from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 2 mech_infantrys Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Korea Moving scrambled unit from 6 Sea Zone back to originating territory: Korea Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Iwo Jima: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Denmark from Germans to Americans EDIT: Removing units owned by Americans from Norway: 2 infantry EDIT: Adding units owned by Americans to Denmark: 2 infantry EDIT: Turning off Edit Mode 1 artillery and 2 infantry moved from Greece to Bulgaria 1 infantry moved from Albania to Bulgaria 2 bombers moved from Germany to Bulgaria 1 fighter moved from Romania to Bulgaria 2 fighters moved from 112 Sea Zone to United Kingdom 1 fighter moved from 112 Sea Zone to United Kingdom 2 submarines moved from 91 Sea Zone to 64 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 1 carrier moved from 92 Sea Zone to 110 Sea Zone 2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 6 infantry moved from 91 Sea Zone to Morocco 4 artilleries moved from Anglo Egyptian Sudan to Egypt 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 bomber and 4 fighters placed in Eastern United States 3 artilleries and 4 infantry placed in Central United States 2 transports placed in 101 Sea Zone Americans undo move 3. 3 submarines placed in 10 Sea Zone 1 artillery and 2 infantry placed in Greece 2 artilleries and 2 infantry placed in Central United States Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 9 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Normandy Bordeaux to Northern Italy British take Northern Italy from Italians 2 infantry moved from Normandy Bordeaux to Holland Belgium 4 fighters moved from 110 Sea Zone to Holland Belgium 4 mech_infantrys moved from Iraq to Caucasus 4 fighters moved from Greece to Caucasus Combat - British British creates battle in territory 125 Sea Zone British creates battle in territory 99 Sea Zone Battle in Holland Belgium British attack with 4 fighters and 2 infantry Germans defend with 1 factory_minor and 1 infantry British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2,33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium 1 infantry owned by the Germans lost in Holland Belgium British win, taking 125 Sea Zone from Germans, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Caucasus British attack with 4 fighters and 4 mech_infantrys Germans defend with 5 artilleries, 1 factory_minor and 1 mech_infantry British roll dice for 4 fighters and 4 mech_infantrys in Caucasus, round 2 : 2/8 hits, 2,67 expected hits Germans roll dice for 5 artilleries and 1 mech_infantry in Caucasus, round 2 : 1/6 hits, 2,00 expected hits 1 mech_infantry owned by the British lost in Caucasus 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus British roll dice for 4 fighters and 3 mech_infantrys in Caucasus, round 3 : 5/7 hits, 2,50 expected hits Germans roll dice for 4 artilleries in Caucasus, round 3 : 0/4 hits, 1,33 expected hits 4 artilleries owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 4 fighters and 3 mech_infantrys remaining. Battle score for attacker is 20 Casualties for British: 1 mech_infantry Casualties for Germans: 5 artilleries and 1 mech_infantry Non Combat Move - British 2 fighters moved from Caucasus to Iraq 1 fighter moved from Caucasus to Iraq 1 fighter moved from Caucasus to Bulgaria 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 114 Sea Zone 1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 5 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 5 infantry moved from 112 Sea Zone to Norway 2 submarines moved from 125 Sea Zone to 112 Sea Zone 2 fighters moved from Holland Belgium to 112 Sea Zone 1 fighter moved from Holland Belgium to 112 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Crete to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 2 infantry and 2 transports moved from 99 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan Place Units - British 3 artilleries placed in Iraq 3 artilleries placed in Egypt 3 artilleries and 4 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1,50 Japanese regular : -2,00 Germans AA : -0,33 Germans regular : -0,33 British regular : 1,50
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Bump #1
Or maybe you just missed it?
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bump #2
I hope you come back! This is one hell of an exciting game
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Bump #3
I will claim the win now. A pity, but to be honest I think I would have won anyways.
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Apologies for stopping playing this. Was depressed and stressed and couldn’t motivate myself to play. I am pretty sure you are correct though. I thought I had you this game but somehow Japan got behind, Anzac became stronger than them and Germany aren’t strong enough to win.
GG.
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Sorry for you having a hard time. Glad to see you found the energy to come back to the site, if even to just pop in for a moment.
Better times are always ahead!This game was on razors edge and you have been ultra close to winning!