@VictoryFirst Awaiting your bid placement that meets league default rules
(If we’d have bid back and forth for sides, we could have agreed beforehand to alter the rules, but since I’m just giving you 50 they should adhere to league defaults)
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier and 1 marine; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 unit repaired.
1 artillery and 2 infantry moved from Tobruk to Alexandria
1 bomber moved from Southern Italy to Alexandria
1 infantry moved from British Somaliland to Italian Somaliland
1 artillery moved from Ethiopia to Italian Somaliland
1 infantry moved from Kenya to Italian Somaliland
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 battleship and 1 cruiser moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Eastern Poland
Combat - Italians
Battle in Gibraltar
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.33 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Algeria
Italians win, taking Gibraltar from British, taking Algeria from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Morocco
Italians attack with 1 artillery and 3 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits
French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Alexandria
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Alexandria, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Alexandria
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Alexandria, round 3 : 1/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
1 bomber moved from Alexandria to Greece
1 armour moved from Greece to Romania
1 cruiser moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
2 aaGuns moved from Northern Italy to Southern France
2 aaGuns moved from Northern Italy to Southern Italy
Place Units - Italians
1 carrier placed in 95 Sea Zone
1 marine placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
French regular : -0.67
Italians regular : -1.50
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Politics - ANZAC
ANZAC takes Political Action: Political Action ANZAC To War With Japanese
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - ANZAC
1 infantry moved from Shan State to Siam
ANZAC take Siam from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from Java to India
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Nigeria to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 58 Sea Zone to 39 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 fighter and 1 tactical_bomber moved from Southern Italy to Bessarabia
3 infantry moved from Romania to Bessarabia
1 bomber moved from Western Germany to 88 Sea Zone
1 bomber moved from Greece to 80 Sea Zone
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
2 artilleries moved from Eastern Poland to Belarus
3 artilleries and 14 infantry moved from Baltic States to Belarus
1 armour moved from Baltic States to Belarus
Combat - Germans
Battle in 80 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 88 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 88 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 114 Sea Zone
Germans attack with 1 fighter and 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Belarus
Germans attack with 1 armour, 5 artilleries and 14 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 5 artilleries and 14 infantry in Belarus, round 2 : 4/20 hits, 5.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 5 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/7 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Bessarabia, round 3 : 3/7 hits, 2.00 expected hits
Russians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
6 artilleries and 2 infantry moved from Poland to Eastern Poland
8 armour and 8 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Baltic States to Eastern Poland
1 aaGun moved from Baltic States to Belarus
1 aaGun moved from Baltic States to Belarus
1 aaGun moved from Baltic States to Belarus
1 fighter and 2 tactical_bombers moved from 114 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar
2 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 1 cruiser, 1 destroyer, 4 infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone
2 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from Southern France to Northern Italy
1 artillery moved from Normandy Bordeaux to Southern France
1 bomber moved from 80 Sea Zone to Italian Somaliland
1 bomber moved from 88 Sea Zone to Gibraltar
Place Units - Germans
1 destroyer placed in 112 Sea Zone
2 armour, 1 artillery, 5 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : -2.17
Germans regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 artillery and 3 infantry moved from Ukraine to Bessarabia
1 fighter moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
Combat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 1 destroyer and 3 transports
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 3 transports in 115 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Bessarabia
Russians attack with 2 artilleries, 1 fighter and 4 infantry
Germans defend with 5 infantry
Russians roll dice for 2 artilleries, 1 fighter and 4 infantry in Bessarabia, round 2 : 1/7 hits, 2,17 expected hits
Germans roll dice for 5 infantry in Bessarabia, round 2 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Russians lost in Bessarabia
1 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Bessarabia, round 3 : 0/6 hits, 2,00 expected hits
Germans roll dice for 4 infantry in Bessarabia, round 3 : 0/4 hits, 1,33 expected hits
Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Bessarabia, round 4 : 2/6 hits, 2,00 expected hits
Germans roll dice for 4 infantry in Bessarabia, round 4 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians lost in Bessarabia
2 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Bessarabia, round 5 : 0/5 hits, 1,83 expected hits
Germans roll dice for 2 infantry in Bessarabia, round 5 : 0/2 hits, 0,67 expected hits
Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Bessarabia, round 6 : 1/5 hits, 1,83 expected hits
Germans roll dice for 2 infantry in Bessarabia, round 6 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Bessarabia
1 infantry owned by the Germans lost in Bessarabia
1 fighter owned by the Russians retreated
1 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 3 infantry
Casualties for Germans: 4 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 artillery and 8 infantry moved from Russia to Bryansk
1 infantry moved from Archangel to Smolensk
6 infantry moved from Archangel to Vologda
1 armour and 1 mech_infantry moved from Suiyuyan to Novosibirsk
1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
2 aaGuns, 1 artillery and 15 infantry moved from Amur to Buryatia
1 submarine moved from 123 Sea Zone to 106 Sea Zone
11 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bessarabia to Bryansk
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Ukraine
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1
Russians collect 32 PUs (1 lost to blockades); end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -2,50
Russians regular : -6,17
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Siam
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Siam
1 infantry moved from French Indo China to Yunnan
4 artilleries, 8 infantry and 1 mech_infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
2 fighters and 2 tactical_bombers moved from Anhwe to Yunnan
1 fighter moved from 36 Sea Zone to Siam
1 tactical_bomber moved from 36 Sea Zone to Siam
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Manchuria to Korea
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Manchuria to Amur
2 bombers moved from Anhwe to Amur
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 armour moved from Manchuria to Anhwe
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 battleship moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 34 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 bomber moved from Amur to Siberia
2 fighters and 1 tactical_bomber moved from Manchuria to Korea
Combat - Japanese
Battle in Borneo
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 submarines and 1 transport
British defend with 1 destroyer
Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kwangtung
Japanese attack with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Kwangtung, round 2 : 5/10 hits, 4.00 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Siam
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Siam
Japanese win, taking Siam from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Amur
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Amur, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
1 bomber owned by the Japanese retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Siberia
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Siberia, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Siberia, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Siberia, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Siberia, round 4 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Siberia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/9 hits, 4.00 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Korea
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Korea, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Amur to Anhwe
1 bomber moved from Siberia to Manchuria
2 fighters and 1 tactical_bomber moved from Korea to Anhwe
2 fighters and 2 tactical_bombers moved from Kwangtung to Anhwe
1 fighter and 1 tactical_bomber moved from Siam to 43 Sea Zone
1 fighter moved from 44 Sea Zone to 43 Sea Zone
1 fighter moved from 45 Sea Zone to 43 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
2 fighters and 3 tactical_bombers moved from Yunnan to Kweichow
1 artillery and 2 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 factory_minor placed in French Indo China
2 infantry placed in Manchuria
1 carrier placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 45 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -0.83
ANZAC regular : -0.33
UK_Pacific regular : -0.67
Russians regular : -0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 mech_infantry moved from Central United States to Western United States
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 2 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 51 Sea Zone to 63 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
Americans undo move 3.
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
Americans undo move 5.
1 transport placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 infantry placed in Central United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
4 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 factory_minor, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 bomber moved from French Equatorial Africa to Alexandria
1 artillery and 2 infantry moved from Burma to Shan State
2 artilleries and 10 infantry moved from Burma to Yunnan
3 mech_infantrys moved from India to Yunnan
Combat - British
Battle in Yunnan
British attack with 2 artilleries, 10 infantry and 3 mech_infantrys
Japanese defend with 2 infantry
British roll dice for 2 artilleries, 10 infantry and 3 mech_infantrys in Yunnan, round 2 : 4/15 hits, 3,17 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 artilleries, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Alexandria
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 4/7 hits, 3,50 expected hits
Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 3/3 hits, 1,00 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the British and 1 armour owned by the British lost in Alexandria
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Alexandria
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
3 infantry moved from India to Burma
3 aaGuns moved from Burma to Yunnan
1 infantry and 2 mech_infantrys moved from Union of South Africa to Rhodesia
3 infantry and 2 mech_infantrys moved from Rhodesia to Belgian Congo
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from French West Africa to Egypt
1 armour and 1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 submarine moved from 111 Sea Zone to 109 Sea Zone
2 fighters and 1 tactical_bomber moved from Persia to India
Place Units - British
1 factory_minor placed in Iraq
3 infantry placed in Persia
2 infantry and 1 mech_infantry placed in Union of South Africa
1 submarine placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
British collect 33 PUs (2 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry and 3 mech_infantrys placed in India
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Units Change Ownership
Some Units in India change ownership: 2 infantry and 3 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Italians regular : 2,00
Japanese regular : -1,00
British regular : 2,50
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 marine moved from Southern Italy to 95 Sea Zone
1 cruiser and 1 marine moved from 95 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Greece to Iraq
1 artillery and 2 infantry moved from Italian Somaliland to Ethiopia
Combat - Italians
Strategic bombing raid in Iraq
British roll AA dice in Iraq : 1/1 hits, 0.17 expected hits
1 bomber owned by the Italians killed by AA in Iraq
Bombing raid in Iraq causes 0 damage total.
Battle in Ethiopia
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 3/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Ethiopia
Italians win, taking Ethiopia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malta
Italians attack with 1 artillery, 1 infantry and 1 marine
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
1 carrier moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 armour and 1 mech_infantry moved from Algeria to Libya
1 infantry moved from Morocco to 92 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 aaGun moved from Southern France to 93 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 artillery moved from Morocco to Algeria
1 armour moved from Romania to Belarus
1 armour moved from Eastern Poland to Belarus
1 artillery and 2 infantry moved from Romania to Bessarabia
Place Units - Italians
1 airfield placed in Gibraltar
1 destroyer and 1 transport placed in 95 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 2.50
British AA : 0.83
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from India to Sikang
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 5 artilleries and 14 infantry moved from Belarus to Bryansk
10 armour, 1 fighter, 8 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 bomber moved from Italian Somaliland to Iraq
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
6 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 fighter moved from Western Germany to Gibraltar
1 bomber moved from Gibraltar to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 1/1 hits, 0.17 expected hits
1 bomber owned by the Germans killed by AA in United Kingdom
Bombing raid in United Kingdom causes 0 damage total.
Strategic bombing raid in Iraq
British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Bryansk
Germans attack with 11 armour, 5 artilleries, 1 fighter, 14 infantry, 8 mech_infantrys and 1 tactical_bomber
Russians defend with 4 aaGuns, 2 artilleries, 1 fighter and 27 infantry
Russians roll AA dice in Bryansk : 0/2 hits, 0.33 expected hits
Germans roll dice for 11 armour, 5 artilleries, 1 fighter, 14 infantry, 8 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 15/40 hits, 12.83 expected hits
Russians roll dice for 4 aaGuns, 2 artilleries, 1 fighter and 27 infantry in Bryansk, round 2 : 12/30 hits, 10.33 expected hits
12 infantry owned by the Germans lost in Bryansk
11 infantry owned by the Russians and 4 aaGuns owned by the Russians lost in Bryansk
Germans roll dice for 11 armour, 5 artilleries, 1 fighter, 2 infantry, 8 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 9/28 hits, 10.83 expected hits
Russians roll dice for 2 artilleries, 1 fighter and 16 infantry in Bryansk, round 3 : 2/19 hits, 6.67 expected hits
2 infantry owned by the Germans lost in Bryansk
9 infantry owned by the Russians lost in Bryansk
Germans roll dice for 11 armour, 5 artilleries, 1 fighter, 8 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 9/26 hits, 10.50 expected hits
Russians roll dice for 2 artilleries, 1 fighter and 7 infantry in Bryansk, round 4 : 4/10 hits, 3.67 expected hits
4 mech_infantrys owned by the Germans lost in Bryansk
7 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Bryansk
Germans roll dice for 11 armour, 5 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Bryansk, round 5 : 9/22 hits, 9.67 expected hits
Russians roll dice for 1 fighter in Bryansk, round 5 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 11 armour, 5 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 61
Casualties for Germans: 14 infantry and 4 mech_infantrys
Casualties for Russians: 4 aaGuns, 2 artilleries, 1 fighter and 27 infantry
Battle in Western Ukraine
Germans attack with 6 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 6 artilleries and 3 infantry in Western Ukraine, round 2 : 2/9 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 6 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
3 aaGuns moved from Belarus to Bryansk
2 artilleries and 9 infantry moved from Novgorod to Belarus
3 transports moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Vyborg to Novgorod
1 artillery and 5 infantry moved from Germany to 114 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 5 infantry moved from 115 Sea Zone to Novgorod
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 tactical_bombers moved from Western Germany to Novgorod
1 artillery moved from Northern Italy to 95 Sea Zone
1 bomber moved from Iraq to Greece
1 aaGun moved from Western Germany to Holland Belgium
1 artillery moved from Southern France to Normandy Bordeaux
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
Place Units - Germans
3 armour placed in Novgorod
2 artilleries and 4 infantry placed in Germany
4 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
British AA : 0.67
Russians regular : -3.67
Germans regular : -2.83
Russians AA : -0.33
i’m confused. Robot you have an incredible mind for revamping the entire league rating system, statistics, etc. and yet you miss the easiest battle calc odds such as this. (stupid battle calc, don’t ask me why i chose french units when i had bryansk selected)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Smolensk to Archangel
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
Combat - Russians
Battle in Bessarabia
Russians attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery and 2 infantry
Russians roll dice for 2 artilleries and 2 infantry in Bessarabia, round 2 : 0/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians lost in Bessarabia
2 artilleries owned by the Russians retreated to Ukraine
Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Archangel, round 2 : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Archangel, round 3 : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 2 infantry in Archangel, round 4 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0,17 expected hits
Germans roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
1 infantry owned by the Germans lost in Archangel
Germans win with no units remaining. Battle score for attacker is -6
Casualties for Russians: 3 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Vologda to Smolensk
3 infantry moved from Vologda to Russia
1 armour and 1 mech_infantry moved from Novosibirsk to Russia
1 infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Kazakhstan to Russia
1 infantry moved from Russia to Tambov
2 aaGuns, 1 artillery and 15 infantry moved from Buryatia to Amur
Place Units - Russians
3 infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : 2,67
Russians regular : -1,83
@axis-dominion
I did not miss that battle. I felt like I had no better option.
I’m apparently not very good at tactics.
In your example, I felt like I already maneuvered myself into a horrible situation.
I had a stack in Western Ukraine, that I couldn’t move back to Moscow in time, before the German stack that was already in Belarus.
I was faced with two horrible options:
A) Move it to Ukraine and eventually Rostov and probably down to Caucasus later. This would mean sure loss of Moscow and a meaningless Russian stack of 12inf+art that has no offensive power later on and only functions as a defense for the Middle East.
B) Go to Bryansk anyway. Battle Calculator gives -40, with some luck it might be -30 or so. I cut some losses to Germany which will enable Britain to hold the Middle East later on. My thinking is: Since the Allies have more income, but the income is spread among more nations, they should seek as many small trades as possible.
I think the mistake occured earlier which put me in this dire situation. That’s why I think my long-term strategy is actually okay, but tactically I am very poor.
My biggest weakness is the Eastern front, with both sides actually. Somehow I almost never manage to capture Moscow quickly as Germany, no matter what I do. And I never manage to defend Moscow with Russia.
I know that I should study the play of better players to improve. But frankly I am always too lazy and rather use the time to play myself. Probably not a wise decision.
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 fighter moved from 36 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 infantry moved from Borneo to 43 Sea Zone
1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
4 artilleries, 8 infantry and 1 mech_infantry moved from Shensi to Sikang
2 fighters and 3 tactical_bombers moved from Kweichow to Sikang
1 bomber, 3 fighters and 3 tactical_bombers moved from Anhwe to Sikang
1 bomber moved from Manchuria to Sikang
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Celebes
1 battleship moved from 43 Sea Zone to 35 Sea Zone
1 battleship and 2 cruisers moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Anhwe to Sikang
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
Combat - Japanese
Battle in Java
Battle in Sumatra
Battle in Philippines
Japanese attack with 2 artilleries, 2 fighters and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 2/3 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Philippines
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Java from ANZAC, taking Sumatra from UK_Pacific, taking Philippines from Americans with 2 artilleries and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Sikang
Japanese attack with 4 artilleries, 2 bombers, 6 fighters, 8 infantry, 1 mech_infantry and 6 tactical_bombers
ANZAC defend with 3 fighters; Chinese defend with 2 artilleries, 1 fighter and 14 infantry
Japanese roll dice for 4 artilleries, 2 bombers, 6 fighters, 8 infantry, 1 mech_infantry and 6 tactical_bombers in Sikang, round 2 : 12/27 hits, 11.83 expected hits
Chinese roll dice for 2 artilleries, 4 fighters and 14 infantry in Sikang, round 2 : 9/20 hits, 8.00 expected hits
8 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sikang
12 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 3 artilleries, 2 bombers, 6 fighters, 1 mech_infantry and 6 tactical_bombers in Sikang, round 3 : 10/18 hits, 9.67 expected hits
Chinese roll dice for 2 artilleries, 4 fighters and 2 infantry in Sikang, round 3 : 3/8 hits, 4.00 expected hits
3 artilleries owned by the Japanese lost in Sikang
3 fighters owned by the ANZAC, 2 infantry owned by the Chinese, 1 fighter owned by the Chinese and 2 artilleries owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 bombers, 6 fighters, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Japanese: 4 artilleries and 8 infantry
Casualties for Chinese: 2 artilleries, 1 fighter and 14 infantry
Casualties for ANZAC: 3 fighters
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Celebes
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 3/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Anhwe
1 infantry moved from Hopei to Shensi
1 armour moved from Anhwe to Hopei
1 aaGun moved from Anhwe to Hopei
2 fighters moved from Philippines to 35 Sea Zone
3 destroyers and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 carriers and 1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 bomber, 2 fighters and 3 tactical_bombers moved from Sikang to Hopei
1 bomber, 4 fighters and 3 tactical_bombers moved from Sikang to Shensi
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 aaGun and 1 infantry
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Manchuria: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Manchuria
3 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 0.33
Japanese regular : 1.00
UK_Pacific regular : 0.00