@TSK23 the game is set-up - good luck and have fun! :-)
gazza +25 Allies -VS- dawgoneit Axis OOB
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 destroyer moved from 35 Sea Zone to 54 Sea Zone 1 bomber moved from Central United States to Western United States 1 bomber moved from Western United States to Hawaiian Islands Place Units - Americans 1 battleship and 2 carriers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Shensi Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Suiyuyan Place Units - Chinese 3 infantry placed in Suiyuyan 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 1 carrier and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to Ethiopia 1 artillery moved from 76 Sea Zone to Ethiopia 1 destroyer moved from 91 Sea Zone to 106 Sea Zone 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 fighter moved from Gibraltar to 96 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to Ethiopia 1 artillery moved from 76 Sea Zone to Ethiopia Combat - British Battle in 96 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 96 Sea Zone 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 cruiser Casualties for Italians: 1 destroyer and 1 transport Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits 1 carrier owned by the British lost in 97 Sea Zone 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for British: 1 carrier Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Battle in Ethiopia British attack with 2 artilleries, 3 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 3/6 hits, 1.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Ethiopia 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 106 Sea Zone British attack with 2 destroyers Germans defend with 1 submarine British roll dice for 2 destroyers in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 106 Sea Zone British roll dice for 1 destroyer in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 106 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is -16 Casualties for British: 2 destroyers Non Combat Move - British 1 fighter moved from 96 Sea Zone to Malta 1 fighter moved from 97 Sea Zone to Malta 1 tactical_bomber moved from 97 Sea Zone to Malta 1 bomber moved from 97 Sea Zone to Malta 2 infantry moved from Alexandria to Egypt 1 armour moved from Alexandria to Egypt 1 artillery moved from Alexandria to Egypt 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 battleship moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from India to Burma 1 artillery moved from India to Burma 1 aaGun moved from India to Burma 2 infantry moved from Malaya to Shan State 1 fighter moved from Burma to India 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from Scotland to United Kingdom 1 aaGun moved from Scotland to United Kingdom 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from Ontario to Quebec 1 artillery moved from Ontario to Quebec Place Units - British 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,6 British collect 27 PUs (2 lost to blockades); end with 27 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs Place Units - UK_Pacific 1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -1.33 Italians regular : 1.50 Japanese regular : -0.67 Germans regular : 1.67 British regular : -0.17
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 cruiser and 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 bomber moved from Northern Italy to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 armour and 2 artilleries moved from Northern Italy to Southern France 2 infantry moved from Northern Italy to Southern France 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar Combat - Italians Battle in Gibraltar Battle in Southern France Italians attack with 1 armour, 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 2/5 hits, 1.83 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Southern France 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Italians win, taking Gibraltar from British, taking Southern France from French with 1 armour and 2 artilleries remaining. Battle score for attacker is 1 Casualties for Italians: 2 infantry Casualties for French: 1 artillery and 1 infantry Battle in Tunisia Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in 93 Sea Zone Italians attack with 1 cruiser, 1 fighter and 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser and 1 fighter in 93 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Italians lost in 93 Sea Zone 1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 cruiser and 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 1 submarine Casualties for French: 1 cruiser and 1 destroyer Battle in 97 Sea Zone Italians attack with 1 bomber, 1 destroyer and 1 fighter British defend with 1 cruiser, 1 destroyer and 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone 1 destroyer owned by the British and 1 submarine owned by the British lost in 97 Sea Zone Italians roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits British roll dice for 1 cruiser in 97 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 97 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 18 Casualties for Italians: 1 destroyer Casualties for British: 1 cruiser, 1 destroyer and 1 submarine Non Combat Move - Italians 1 bomber and 1 fighter moved from 97 Sea Zone to Southern Italy 1 fighter moved from 93 Sea Zone to Southern Italy 4 infantry moved from Southern Italy to Northern Italy 2 aaGuns moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
French regular : 1.17 Italians regular : 1.50 British regular : -0.50
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland Non Combat Move - ANZAC 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland Non Combat Move - ANZAC 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French 1 infantry moved from Morocco to Algeria 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Yugoslavia to Greece 5 infantry moved from Bulgaria to Greece 2 artilleries moved from France to Normandy Bordeaux 1 mech_infantry moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from Western Germany to Alexandria 2 fighters and 2 tactical_bombers moved from Western Germany to Southern Italy Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits, 2.17 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/4 hits, 1.83 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 artillery Casualties for French: 1 artillery and 1 infantry Battle in Greece Germans attack with 3 armour and 5 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 2/8 hits, 2.33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 4/4 hits, 1.33 expected hits 4 infantry owned by the Germans lost in Greece 2 infantry owned by the Neutral_Allies lost in Greece Germans roll dice for 3 armour and 1 infantry in Greece, round 3 : 4/4 hits, 1.67 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 4 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Germans 2 artilleries and 5 infantry moved from Yugoslavia to Romania 1 fighter moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 5 armour and 3 mech_infantrys moved from France to Germany 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 armour moved from Holland Belgium to Germany 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery moved from Germany to 113 Sea Zone 2 infantry moved from Norway to Finland 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 2 artilleries and 5 infantry moved from Germany to Poland 4 infantry moved from Slovakia Hungary to Romania 1 artillery moved from Slovakia Hungary to Poland 1 artillery moved from Slovakia Hungary to Romania 1 aaGun moved from Slovakia Hungary to Poland 1 aaGun moved from Slovakia Hungary to Romania Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 2 fighters and 2 tactical_bombers EDIT: Adding units owned by Germans to Alexandria: 2 fighters and 2 tactical_bombers EDIT: Turning off Edit Mode 1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany 1 destroyer and 1 submarine placed in 112 Sea Zone 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
French regular : 0.00 Neutral_Allies regular : 2.00 Germans regular : 0.00
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Archangel to Belarus 1 infantry moved from Bryansk to Belarus 4 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Bryansk 1 artillery moved from Ukraine to Western Ukraine 2 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Buryatia to Amur Non Combat Move - Russians Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 harbour and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 1 artillery and 2 infantry moved from Kwangsi to Yunnan 2 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 2 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 artilleries and 1 mech_infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei 1 artillery moved from Anhwe to Hopei 2 infantry moved from Hunan to Kweichow 1 artillery and 1 infantry moved from Hunan to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 armour, 2 artilleries and 3 infantry Chinese defend with 3 infantry Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Yunnan, round 2 : 2/6 hits, 2.00 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Yunnan, round 3 : 2/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 6 infantry moved from Korea to Manchuria 1 fighter and 1 tactical_bomber moved from Korea to Manchuria 1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to Anhwe 2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Anhwe 2 artilleries and 6 infantry moved from 36 Sea Zone to Kwangsi 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 36 Sea Zone 1 submarine moved from 33 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 harbour placed in Hainan 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : 0.00
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 2 infantry moved from Szechwan to Sikang 2 infantry moved from Shensi to Sikang 1 infantry moved from Suiyuyan to Shensi 3 infantry moved from Suiyuyan to Kansu 1 fighter moved from Suiyuyan to Kansu Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 2 infantry moved from Szechwan to Sikang 2 infantry moved from Shensi to Sikang 1 infantry moved from Suiyuyan to Shensi 3 infantry moved from Suiyuyan to Kansu 1 fighter moved from Suiyuyan to Kansu Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from India to Burma 1 mech_infantry moved from Ethiopia to Egypt 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 bomber moved from Malta to 93 Sea Zone 1 fighter moved from Malta to 92 Sea Zone 1 fighter moved from Malta to Egypt 1 tactical_bomber moved from Malta to 92 Sea Zone Combat - British Battle in 92 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 93 Sea Zone British attack with 1 bomber Italians defend with 1 cruiser British roll dice for 1 bomber in 93 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 cruiser in 93 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 bomber in 93 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 bomber owned by the British lost in 93 Sea Zone 1 cruiser owned by the Italians lost in 93 Sea Zone Italians win with no units remaining. Battle score for attacker is 0 Casualties for British: 1 bomber Casualties for Italians: 1 cruiser Non Combat Move - British 1 fighter moved from 92 Sea Zone to Morocco 1 tactical_bomber moved from 92 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies Place Units - British 1 carrier, 1 destroyer and 1 transport placed in 106 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,5 British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Italians regular : 0.00 British regular : -0.33
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 2 infantry moved from Szechwan to Sikang 2 infantry moved from Shensi to Sikang 1 infantry moved from Suiyuyan to Shensi 3 infantry moved from Suiyuyan to Kansu 1 fighter moved from Suiyuyan to Kansu Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from India to Burma 1 mech_infantry moved from Ethiopia to Egypt 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 bomber moved from Malta to 93 Sea Zone 1 fighter moved from Malta to 92 Sea Zone 1 fighter moved from Malta to Egypt 1 tactical_bomber moved from Malta to 92 Sea Zone Combat - British Battle in 92 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 93 Sea Zone British attack with 1 bomber Italians defend with 1 cruiser British roll dice for 1 bomber in 93 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 cruiser in 93 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 bomber in 93 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 bomber owned by the British lost in 93 Sea Zone 1 cruiser owned by the Italians lost in 93 Sea Zone Italians win with no units remaining. Battle score for attacker is 0 Casualties for British: 1 bomber Casualties for Italians: 1 cruiser Non Combat Move - British 1 fighter moved from 92 Sea Zone to Morocco 1 tactical_bomber moved from 92 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies Place Units - British 1 carrier, 1 destroyer and 1 transport placed in 106 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,5 British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Italians regular : 0.00 British regular : -0.33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 bomber and 3 fighters moved from Southern Italy to Egypt 1 artillery and 1 infantry moved from Tunisia to Libya 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in Egypt Italians attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry British defend with 1 armour, 1 artillery, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry; ANZAC defend with 2 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry in Egypt, round 2 : 5/10 hits, 3.83 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry in Egypt, round 2 : 1/8 hits, 3.17 expected hits 1 infantry owned by the Italians lost in Egypt 1 mech_infantry owned by the British, 2 infantry owned by the ANZAC and 2 infantry owned by the British lost in Egypt Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry in Egypt, round 3 : 4/9 hits, 3.67 expected hits British roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 3 : 3/3 hits, 1.50 expected hits 1 mech_infantry owned by the Italians and 2 infantry owned by the Italians lost in Egypt 1 artillery owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 23 Casualties for Italians: 3 infantry and 1 mech_infantry Casualties for ANZAC: 2 infantry Casualties for British: 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Egypt to Libya 3 fighters moved from Egypt to Alexandria Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 1 infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern France: 1 armour and 2 artilleries EDIT: Adding units owned by Italians to Northern Italy: 1 armour and 2 artilleries EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 1.50 British regular : -0.67
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 42 Sea Zone to 61 Sea Zone 3 fighters moved from Queensland to Sumatra 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 2 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 42 Sea Zone to 61 Sea Zone 3 fighters moved from Queensland to Sumatra 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 2 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French 2 infantry moved from Algeria to Morocco 1 destroyer moved from 72 Sea Zone to 76 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 1 fighter moved from United Kingdom to Morocco Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 fighter, 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 109 Sea Zone Combat - Germans Germans creates battle in territory 106 Sea Zone Battle in 109 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 carrier, 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 carrier, 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 carrier, 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 carrier, 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Non Combat Move - Germans 4 fighters and 4 tactical_bombers moved from Alexandria to Egypt 1 artillery moved from Normandy Bordeaux to France 1 aaGun moved from Normandy Bordeaux to France 1 aaGun moved from Holland Belgium to France 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 artillery moved from Germany to Slovakia Hungary 2 armour moved from Germany to Romania 1 armour moved from Germany to Romania 3 armour moved from Germany to Poland 2 armour moved from Germany to Slovakia Hungary 1 mech_infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 mech_infantry moved from Germany to Romania 1 mech_infantry moved from Germany to Slovakia Hungary 1 mech_infantry moved from Germany to Poland 1 artillery and 1 infantry moved from Norway to Finland 3 armour moved from Greece to Romania 1 infantry moved from Greece to Bulgaria Place Units - Germans 1 destroyer and 1 submarine placed in 112 Sea Zone 1 fighter, 6 infantry and 1 tactical_bomber placed in Western Germany Germans undo move 2. 1 fighter and 1 tactical_bomber placed in Western Germany 6 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 fighters and 2 tactical_bombers EDIT: Adding units owned by Germans to Gibraltar: 2 fighters and 2 tactical_bombers EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 British regular : -1.00
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 fighter, 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 109 Sea Zone Combat - Germans Germans creates battle in territory 106 Sea Zone Battle in 109 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 carrier, 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 carrier, 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 carrier, 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 carrier, 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Non Combat Move - Germans 4 fighters and 4 tactical_bombers moved from Alexandria to Egypt 1 artillery moved from Normandy Bordeaux to France 1 aaGun moved from Normandy Bordeaux to France 1 aaGun moved from Holland Belgium to France 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 artillery moved from Germany to Slovakia Hungary 2 armour moved from Germany to Romania 1 armour moved from Germany to Romania 3 armour moved from Germany to Poland 2 armour moved from Germany to Slovakia Hungary 1 mech_infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 mech_infantry moved from Germany to Romania 1 mech_infantry moved from Germany to Slovakia Hungary 1 mech_infantry moved from Germany to Poland 1 artillery and 1 infantry moved from Norway to Finland 3 armour moved from Greece to Romania 1 infantry moved from Greece to Bulgaria Place Units - Germans 1 destroyer and 1 submarine placed in 112 Sea Zone 1 fighter, 6 infantry and 1 tactical_bomber placed in Western Germany Germans undo move 2. 1 fighter and 1 tactical_bomber placed in Western Germany 6 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 fighters and 2 tactical_bombers EDIT: Adding units owned by Germans to Gibraltar: 2 fighters and 2 tactical_bombers EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 British regular : -1.00
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 3 armour, 4 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 aaGun and 13 infantry moved from Buryatia to Yakut S.S.R. 7 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 1 aaGun moved from Novgorod to Belarus 7 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 aaGun moved from Novgorod to Belarus 1 fighter moved from Novgorod to Russia 6 infantry moved from Russia to Bryansk 2 infantry moved from Ukraine to Western Ukraine 1 artillery moved from Ukraine to Western Ukraine 5 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 submarine moved from 110 Sea Zone to 105 Sea Zone Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine 3 armour and 2 artilleries placed in Russia Russians undo move 2. Russians undo move 1. 3 artilleries placed in Ukraine 3 armour, 1 artillery and 1 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kiangsi to Kwangsi 2 infantry moved from Kiangsu to Kiangsi 4 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Hopei to Szechwan 1 artillery and 2 infantry moved from Hopei to Chahar 1 tactical_bomber moved from Anhwe to Chahar 1 fighter moved from Anhwe to Chahar 1 infantry moved from Kiangsu to Anhwe 2 fighters and 2 tactical_bombers moved from Anhwe to Hopei 1 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Manchuria to Chahar 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to Caroline Islands 1 fighter moved from 36 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Korea to 36 Sea Zone 1 fighter moved from Korea to Hopei 5 infantry moved from Manchuria to Korea 1 armour, 2 artilleries and 3 infantry moved from Yunnan to Kwangsi 2 bombers moved from Anhwe to Szechwan Combat - Japanese Battle in Chahar Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Chahar, round 2 : 3/7 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 2 bombers, 4 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 4 infantry and 1 mech_infantry in Szechwan, round 2 : 1/7 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 bombers, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Szechwan to Kwangsi 2 fighters and 2 tactical_bombers moved from Chahar to Hopei Place Units - Japanese 2 transports placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 1 artillery and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -1.33
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier moved from 101 Sea Zone to 102 Sea Zone 1 fighter moved from Eastern United States to 102 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to 102 Sea Zone 1 bomber moved from Hawaiian Islands to Eastern United States Non Combat Move - Americans Place Units - Americans 1 infantry placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Sikang to Szechwan 1 infantry moved from Shensi to Szechwan 1 fighter moved from Kansu to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 5 infantry Japanese defend with 3 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 3 infantry and 1 mech_infantry in Szechwan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 3 : 0/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry and 1 mech_infantry in Szechwan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 4 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry and 1 mech_infantry in Szechwan, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 5 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 3 infantry Casualties for Japanese: 3 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -1.00