L23 PTV - Game #4 - mr_stucifer vs mikawagunichi (Axis+6)

  • 2024 '23

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Southern Persia to Baluchistan
            1 fighter moved from Eastern India to Malaya
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Southern Persia to Baluchistan
            1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @mikawagunichi May all my AA gun dice be 1s. 😅

    Of course I ran a sample round to try and predict your buy (will see how close I get) and in that round I got like 8 AA hits. Germany still took UK just with a few more plane losses. So not optimistic here. Haha. But perhaps will be a little easier to crack with a stronger USSR already in position to pressure close and Italy tied up, then with the normal Sea Lion timing. Might still salvage our first Allied victory here…🤔

  • 2025 2024

    TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier and 18 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            9 armour moved from Germany to 116 Sea Zone
            4 infantry moved from Norway to 116 Sea Zone
            5 infantry moved from Western Germany to 116 Sea Zone
            9 armour, 9 infantry and 9 transports moved from 116 Sea Zone to 113 Sea Zone
            1 cruiser and 2 destroyers moved from 115 Sea Zone to 113 Sea Zone
            9 armour and 9 infantry moved from 113 Sea Zone to United Kingdom
            2 bombers moved from Western Germany to 113 Sea Zone
            4 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
            3 fighters and 4 tactical_bombers moved from Southern France to United Kingdom
            1 artillery and 2 infantry moved from Leningrad to Archangel
    

    Combat Hit Differential Summary :

    Savegame


  • @mr_stucifer I thought about only sending one plane to 113 but decided to play it safe. Still, I will ask if you want to have the RAF win the game here before I run it.


  • @mikawagunichi I’ll roll the dice on the scramble, thanks

  • 2025 2024

    TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier and 18 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            9 armour moved from Germany to 116 Sea Zone
            4 infantry moved from Norway to 116 Sea Zone
            5 infantry moved from Western Germany to 116 Sea Zone
            9 armour, 9 infantry and 9 transports moved from 116 Sea Zone to 113 Sea Zone
            1 cruiser and 2 destroyers moved from 115 Sea Zone to 113 Sea Zone
            9 armour and 9 infantry moved from 113 Sea Zone to United Kingdom
            2 bombers moved from Western Germany to 113 Sea Zone
            4 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
            3 fighters and 4 tactical_bombers moved from Southern France to United Kingdom
            1 artillery and 2 infantry moved from Leningrad to Archangel
    
        Combat - Germans
            British scrambles 3 units out of United Kingdom to defend against the attack in 113 Sea Zone
            British scrambles to create a battle in territory 113 Sea Zone
            Battle in 113 Sea Zone
                Germans attack with 2 bombers, 1 cruiser, 2 destroyers and 9 transports
                British defend with 3 fighters
                    Germans roll dice for 2 bombers, 1 cruiser, 2 destroyers and 9 transports in 113 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
                    British roll dice for 3 fighters in 113 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    2 destroyers owned by the Germans lost in 113 Sea Zone
                    1 fighter owned by the British lost in 113 Sea Zone
                    Germans roll dice for 2 bombers, 1 cruiser and 9 transports in 113 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    British roll dice for 2 fighters in 113 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    1 bomber owned by the Germans lost in 113 Sea Zone
                    2 fighters owned by the British lost in 113 Sea Zone
                Germans win with 1 bomber, 1 cruiser and 9 transports remaining. Battle score for attacker is 2
                Casualties for Germans: 1 bomber and 2 destroyers
                Casualties for British: 3 fighters
            Battle in Archangel
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in United Kingdom
                Germans attack with 9 armour, 7 fighters, 9 infantry and 8 tactical_bombers
                British defend with 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 1 mech_infantry; French defend with 2 infantry
                    British roll AA dice in United Kingdom : 2/15 hits, 2.50 expected hits
                    2 fighters owned by the Germans lost in United Kingdom
                    Germans roll dice for 9 armour, 5 fighters, 9 infantry and 8 tactical_bombers in United Kingdom, round 2 : 12/31 hits, 13.83 expected hits
                    British roll dice for 5 aaGuns, 1 armour, 1 artillery, 1 fighter, 16 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/20 hits, 7.33 expected hits
                    8 infantry owned by the Germans lost in United Kingdom
                    5 aaGuns owned by the British, 2 infantry owned by the French and 5 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 9 armour, 5 fighters, 1 infantry and 8 tactical_bombers in United Kingdom, round 3 : 13/23 hits, 12.50 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry in United Kingdom, round 3 : 8/13 hits, 5.00 expected hits
                    1 infantry owned by the Germans and 7 armour owned by the Germans lost in United Kingdom
                    1 mech_infantry owned by the British, 1 artillery owned by the British, 9 infantry owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in United Kingdom
                Germans captures 44PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 2 armour, 5 fighters and 8 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Germans: 7 armour, 2 fighters and 9 infantry
                Casualties for British: 5 aaGuns, 1 armour, 1 artillery, 1 fighter, 14 infantry and 1 mech_infantry
                Casualties for French: 2 infantry
            triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            7 infantry moved from Bessarabia to Romania
            2 infantry moved from Bulgaria to Romania
            1 fighter and 1 tactical_bomber moved from United Kingdom to 113 Sea Zone
            4 fighters and 7 tactical_bombers moved from United Kingdom to Holland Belgium
            1 artillery moved from Holland Belgium to Normandy Bordeaux
            2 infantry moved from Leningrad to Vyborg
            3 aaGuns, 11 artilleries and 15 infantry moved from Leningrad to Baltic States
    
        Place Units - Germans
            1 carrier placed in 113 Sea Zone
            2 infantry placed in Normandy Bordeaux
            10 infantry placed in Romania
            Germans undo move 1.
            1 carrier placed in 115 Sea Zone
            1 infantry placed in Normandy Bordeaux
            5 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Germans to 115 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 bomber
            EDIT: Adding units owned by Germans to Western Germany: 1 bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,4,6
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,6
            Germans collect 57 PUs; end with 101 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 104 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 109 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 114 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 119 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.50
    Russians regular : -0.33
    Germans regular : -1.83
    British regular : 3.33
    

    Savegame


  • @mr_stucifer The gamble had me holding my breath.


  • @mikawagunichi Yeah seeing the first round roll live would have me clenched haha. It might have not been the best decision, but those small battles can be so swingy I thought it was worth a shot :)

  • 2024 '23

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 artilleries and 4 infantry moved from Vologda to Archangel
            1 armour and 1 mech_infantry moved from Smolensk to Northern Belarus
                  Russians take Northern Belarus from Germans
            1 armour and 1 mech_infantry moved from Northern Belarus to Southern Belarus
                  Russians take Southern Belarus from Germans
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Ukraine to Western Ukraine
                  Russians take Western Ukraine from Italians
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Italians
            1 infantry moved from Novgorod to Leningrad
                  Russians take Leningrad from Germans
            1 infantry moved from Amur to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            1 artillery moved from Amur to Buryatia
            2 infantry moved from Amur to Buryatia
            1 fighter moved from Siberia to Korea
            3 infantry moved from Amur to Korea
    
        Combat - Russians
            Battle in Korea
                Russians attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Korea, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Korea
                    1 infantry owned by the Japanese lost in Korea
                    Russians roll dice for 1 fighter and 2 infantry in Korea, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                    1 infantry owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Buryatia
                Russians attack with 1 artillery and 2 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Buryatia, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Buryatia
                Russians win, taking Buryatia from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 mech_infantry
            Battle in Archangel
                Russians attack with 2 artilleries and 6 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 2 artilleries and 6 infantry in Archangel, round 2 : 5/8 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Russians
            2 artilleries and 29 infantry moved from Vologda to Leningrad
            1 aaGun moved from Vologda to Leningrad
            1 armour and 1 mech_infantry moved from Vologda to Leningrad
            1 armour and 4 infantry moved from Russia to Smolensk
            1 aaGun, 3 armour, 3 artilleries, 2 infantry and 2 mech_infantrys moved from Smolensk to Southern Belarus
            3 infantry moved from Stalingrad to Rostov
            2 infantry moved from Northern Caucasus to Rostov
            2 aaGuns, 9 artilleries and 33 infantry moved from Ukraine to Bessarabia
            1 artillery moved from Siberia to Amur
            1 fighter moved from Korea to Amur
            1 infantry moved from Amur to Siberia
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Siberia
            3 infantry placed in Stalingrad
            4 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,6,6,1
            Russians collect 43 PUs (3 lost to blockades); end with 43 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Germans regular : 0.00
    Russians regular : 4.33
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Japanese round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 5 destroyers and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Jehol to Shansi
                  Japanese take Shansi from Chinese
            2 infantry moved from Shantung to Anhwe
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            4 artilleries and 2 infantry moved from Kiangsi to Kwangtung
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 bomber moved from Japan to Korea
            1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Jehol to Anhwe
            1 artillery moved from Shantung to Anhwe
            3 infantry moved from Kiangsu to Anhwe
            12 infantry moved from Kiangsi to Anhwe
    
        Combat - Japanese
            Battle in Kwangtung
                Japanese attack with 4 artilleries and 2 infantry
                British defend with 3 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 4 artilleries and 2 infantry in Kwangtung, round 2 : 1/6 hits, 2.00 expected hits
                    UK_Pacific roll dice for 3 infantry in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                    1 infantry owned by the British lost in Kwangtung
                    Japanese roll dice for 4 artilleries and 1 infantry in Kwangtung, round 3 : 0/5 hits, 1.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                    Japanese roll dice for 4 artilleries in Kwangtung, round 4 : 1/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 4 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese lost in Kwangtung
                    1 infantry owned by the British lost in Kwangtung
                    Japanese roll dice for 3 artilleries in Kwangtung, round 5 : 0/3 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 artilleries in Kwangtung, round 6 : 0/3 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kwangtung
                    Japanese roll dice for 2 artilleries in Kwangtung, round 7 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 7 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 artilleries in Kwangtung, round 8 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 8 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 artilleries in Kwangtung, round 9 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 9 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kwangtung
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery remaining. Battle score for attacker is -9
                Casualties for Japanese: 3 artilleries and 2 infantry
                Casualties for British: 3 infantry
            Battle in Korea
                Japanese attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Korea, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in Korea, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 armour, 3 artilleries, 25 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 25 infantry and 1 mech_infantry in Anhwe, round 2 : 8/30 hits, 6.50 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 armour, 3 artilleries, 25 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            3 aaGuns moved from Jehol to Anhwe
            1 bomber moved from Korea to Borneo
            2 artilleries, 2 infantry and 1 marine moved from Davao to 36 Sea Zone
            2 artilleries, 3 battleships, 3 carriers, 3 cruisers, 4 destroyers, 2 infantry, 1 marine and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 50 Sea Zone
            3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Queensland
            3 infantry moved from New South Wales to Queensland
            1 artillery moved from Northern Australia to Queensland
            1 infantry moved from South Australia to Queensland
            1 infantry moved from Victoria to New South Wales
            3 transports moved from 64 Sea Zone to 35 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 35 Sea Zone to Caroline Islands
            1 submarine moved from 6 Sea Zone to 37 Sea Zone
            3 destroyers moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from Kiangsu to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            3 fighters moved from Japan to Caroline Islands
            1 destroyer moved from 36 Sea Zone to 47 Sea Zone
            2 fighters and 2 tactical_bombers moved from Davao to Queensland
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Davao
            2 transports moved from 36 Sea Zone to 6 Sea Zone
            1 infantry moved from Western Australia to 57 Sea Zone
            1 infantry and 1 transport moved from 57 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Sumatra
            1 destroyer moved from 47 Sea Zone to 55 Sea Zone
    
        Place Units - Japanese
            5 destroyers placed in 7 Sea Zone
            3 infantry placed in New South Wales
            5 infantry placed in Japan
            3 infantry placed in Kiangsu
            Japanese undo move 1.
            Japanese undo move 2.
            2 destroyers placed in 6 Sea Zone
            Japanese undo move 2.
            6 infantry placed in Japan
            1 destroyer placed in 7 Sea Zone
            2 destroyers placed in 20 Sea Zone
            2 infantry placed in Kiangsu
            Japanese undo move 4.
            Japanese undo move 5.
            1 destroyer placed in 20 Sea Zone
            1 infantry placed in Japan
            1 infantry placed in Kiangsu
            Japanese undo move 7.
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -5.17
    UK_Pacific regular : 1.00
    Russians regular : -0.67
    

    Savegame


  • @mikawagunichi Some dogged resistance in Kwangtung, damn


  • @mr_stucifer Yeah I was rage-mashing the space bar on that one.


  • @mikawagunichi Have a couple conflicting ideas about US/UK moves, so might be a while to work it out in my head :) On the plus side getting snow today so it’s quite a relaxing day


  • @mr_stucifer I feel ya, I debated my Japan moves for quite a while and am still not sure if I like them.

  • 2024 '23

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters, 1 submarine and 2 tactical_bombers moved from 65 Sea Zone to 55 Sea Zone
            2 bombers moved from New Zealand to 50 Sea Zone
            1 submarine moved from 31 Sea Zone to 50 Sea Zone
    
        Combat - Americans
            Battle in 50 Sea Zone
                Americans attack with 2 bombers and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers in 50 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 50 Sea Zone
                    1 destroyer owned by the Japanese lost in 50 Sea Zone
                Americans win with 2 bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win, taking 55 Sea Zone from Japanese with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            4 fighters and 2 tactical_bombers moved from 55 Sea Zone to 32 Sea Zone
            3 artilleries, 3 infantry and 1 marine moved from New Zealand to 65 Sea Zone
            3 artilleries, 1 battleship, 4 carriers, 3 infantry, 1 marine, 15 submarines and 3 transports moved from 65 Sea Zone to 32 Sea Zone
            2 bombers moved from 50 Sea Zone to Wake Island
            1 fighter moved from Wake Island to Western United States
            2 carriers, 1 destroyer and 2 transports moved from 11 Sea Zone to 91 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western United States to 91 Sea Zone
            1 aaGun and 6 infantry moved from Algeria to Morocco
            1 submarine moved from 95 Sea Zone to 99 Sea Zone
            3 fighters and 1 tactical_bomber moved from Crete to Malta
            1 mech_infantry moved from Alexandria to Libya
            1 mech_infantry moved from Trans-Jordan to Alexandria
            2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 83 Sea Zone to 100 Sea Zone
            1 armour, 1 infantry and 1 marine moved from Trans-Jordan to 100 Sea Zone
            1 infantry moved from Egypt to 100 Sea Zone
            1 armour, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 100 Sea Zone to 98 Sea Zone
            1 artillery moved from Tobruk to 98 Sea Zone
            1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 98 Sea Zone to 96 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 marine moved from 96 Sea Zone to Algeria
            1 fighter moved from Siberia to Northern Manchuria
            3 artilleries, 3 infantry and 1 marine moved from 32 Sea Zone to Wake Island
    
        Place Units - Americans
            1 destroyer and 4 transports placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            3 artilleries, 1 fighter and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Honan to Shansi
            1 artillery and 4 infantry moved from Hopei to Hunan
            2 infantry moved from Hopei to Kiangsi
            1 fighter moved from Tsinghai to Kiangsi
            1 artillery moved from Hopei to Hunan
            1 infantry moved from Hopei to Hunan
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 4 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shansi
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 2 artilleries and 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 5 infantry in Hunan, round 2 : 0/7 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 artilleries and 5 infantry in Hunan, round 3 : 0/7 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 artilleries and 5 infantry in Hunan, round 4 : 2/7 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Hopei
            6 artilleries moved from Honan to Hopei
            4 infantry moved from Honan to Hopei
    
        Place Units - Chinese
            3 infantry placed in Hopei
            1 artillery and 2 infantry placed in Northern Manchuria
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer, 1 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
            2 fighters moved from Hopei to Kwangtung
            1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Borneo
    
        Combat - British
            Battle in Kwangtung
                British attack with 1 armour, 2 fighters and 1 mech_infantry
                Japanese defend with 1 artillery and 1 harbour
                    British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Kwangtung, round 2 : 0/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kwangtung
                    British roll dice for 1 armour and 2 fighters in Kwangtung, round 3 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kwangtung
                British win, taking Kwangtung from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 artillery
            Battle in Borneo
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 bomber
                    British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber in Borneo, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Japanese lost in Borneo
                British win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 bomber
    
        Non Combat Move - British
            2 fighters moved from Kwangtung to Hopei
            3 infantry moved from Yunnan to Szechwan
            3 aaGuns, 3 artilleries and 19 infantry moved from Malaya to Shan State
            2 artilleries and 2 infantry moved from Eastern India to Burma
            1 armour and 1 artillery moved from Central India to Eastern India
            1 armour moved from Eastern India to Burma
            2 infantry moved from Southern Persia to Baluchistan
            2 fighters moved from Southern Persia to Eastern India
            1 carrier moved from 83 Sea Zone to 81 Sea Zone
            1 battleship and 3 cruisers moved from 83 Sea Zone to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Malta
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone
            3 transports moved from 83 Sea Zone to 100 Sea Zone
            2 infantry moved from Alexandria to 100 Sea Zone
            2 armour and 2 infantry moved from Trans-Jordan to 100 Sea Zone
            2 armour, 4 infantry and 3 transports moved from 100 Sea Zone to 96 Sea Zone
            2 armour and 4 infantry moved from 96 Sea Zone to Algeria
            2 infantry moved from Algeria to Morocco
            2 transports moved from 109 Sea Zone to 91 Sea Zone
            3 transports moved from 83 Sea Zone to 82 Sea Zone
            1 artillery and 5 infantry moved from Iraq to 82 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 82 Sea Zone to 81 Sea Zone
            1 artillery and 5 infantry moved from 81 Sea Zone to Western India
            1 infantry moved from Rhodesia to Belgian Congo
    
        Place Units - UK_Pacific
            1 infantry, 1 marine and 1 mech_infantry placed in Eastern India
            1 destroyer placed in 40 Sea Zone
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,5
            UK_Pacific collect 15 PUs (5 lost to blockades); end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Units Change Ownership
                Some Units in Eastern India change ownership: 1 infantry, 1 marine and 1 mech_infantry
                Some Units in 40 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Chinese regular : -3.50
    Americans regular : -2.00
    Japanese regular : -0.83
    British regular : -1.00
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Italians round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 artilleries and 4 infantry moved from Northern Italy to Yugoslavia
            2 aaGuns moved from Northern Italy to Southern Italy
            2 artilleries and 4 infantry moved from Southern France to Northern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,6,2,1,2
            Italians collect 6 PUs (5 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 10
    
        Combat Move - ANZAC
            1 fighter moved from Malaya to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Shan State
            1 fighter moved from Malaya to Shan State
            2 infantry moved from Baluchistan to Western India
    
        Combat Move - French
            1 infantry moved from Baluchistan to Western India
            1 infantry moved from Ethiopia to Italian Somaliland
                  French take Italian Somaliland from Italians
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Germans round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 destroyers, 3 fighters, 21 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from United Kingdom to Scotland
                  Germans take Scotland from British
            1 infantry moved from Normandy Bordeaux to 113 Sea Zone
            1 infantry and 1 transport moved from 113 Sea Zone to 122 Sea Zone
            1 infantry moved from 122 Sea Zone to Eire
            1 infantry moved from Baltic States to Northern Belarus
                  Germans take Northern Belarus from Russians
    
        Combat - Germans
            Battle in Eire
    
        Non Combat Move - Germans
            3 aaGuns, 11 artilleries and 12 infantry moved from Baltic States to Poland
            2 armour and 11 mech_infantrys moved from Eastern Poland to Slovakia Hungary
            1 infantry moved from Baltic States to Eastern Poland
            5 infantry moved from Germany to Poland
            3 fighters and 3 tactical_bombers moved from Holland Belgium to Romania
            3 artilleries and 2 infantry moved from Normandy Bordeaux to 113 Sea Zone
            1 aaGun moved from Holland Belgium to 113 Sea Zone
            1 aaGun moved from Western Germany to Holland Belgium
            3 artilleries and 2 infantry moved from 113 Sea Zone to United Kingdom
            1 carrier, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone
            1 bomber moved from Western Germany to France
            1 fighter and 4 tactical_bombers moved from Holland Belgium to Southern Italy
            1 infantry moved from Vyborg to Karelia
    
        Place Units - Germans
            1 artillery and 9 infantry placed in Romania
            3 infantry placed in United Kingdom
            9 infantry placed in Germany
            3 fighters placed in Western Germany
            2 destroyers and 1 submarine placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,3,4,1,3
            Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 113 Sea Zone: 2 aaGuns and 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 aaGun and 8 transports
            EDIT: Adding units owned by Germans to United Kingdom: 1 aaGun
            EDIT: Adding units owned by Germans to 113 Sea Zone: 8 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_minor; Remaining resources: 45 PUs; 
            Russians buy 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 infantry moved from Archangel to Karelia
            1 artillery moved from Archangel to Karelia
            1 artillery and 3 infantry moved from Leningrad to Vyborg
            1 infantry moved from Leningrad to Baltic States
            1 artillery and 26 infantry moved from Leningrad to Northern Belarus
            2 infantry moved from Southern Belarus to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Russia to Baltic States
            2 fighters moved from Russia to Eastern Poland
            1 infantry moved from Northern Manchuria to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
            1 artillery, 1 fighter and 9 infantry moved from Amur to Korea
            1 armour and 1 mech_infantry moved from Siberia to Korea
            4 infantry moved from Smolensk to Northern Belarus
            3 artilleries moved from Southern Belarus to Northern Belarus
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 1 artillery and 4 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 4 infantry in Karelia, round 2 : 2/5 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                    1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vyborg
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Vyborg, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Northern Belarus
                Russians attack with 4 artilleries and 30 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 4 artilleries and 30 infantry in Northern Belarus, round 2 : 5/34 hits, 7.00 expected hits
                    Germans roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northern Belarus
                    1 infantry owned by the Germans lost in Northern Belarus
                Russians win, taking Northern Belarus from Germans with 4 artilleries and 29 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Eastern Poland
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Eastern Poland, round 2 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 2 infantry in Eastern Poland, round 3 : 3/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Korea
                Russians attack with 1 armour, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 1 armour, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry in Korea, round 2 : 2/13 hits, 3.33 expected hits
                    Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 1 armour, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Korea to Siberia
            1 aaGun moved from Amur to Korea
            1 artillery and 2 infantry moved from Buryatia to Northern Manchuria
            2 infantry moved from Siberia to Amur
            1 artillery and 1 infantry moved from Archangel to Leningrad
            1 aaGun moved from Southern Belarus to Northern Belarus
            1 aaGun moved from Leningrad to Northern Belarus
            4 armour and 3 mech_infantrys moved from Southern Belarus to Bessarabia
            2 fighters moved from Eastern Poland to Bessarabia
            1 fighter moved from Baltic States to Bessarabia
            1 infantry moved from Western Ukraine to Bessarabia
            4 artilleries and 4 infantry moved from Russia to Smolensk
            5 infantry moved from Rostov to Ukraine
            3 infantry moved from Stalingrad to Rostov
            1 tactical_bomber moved from Baltic States to Bessarabia
            1 fighter moved from Baltic States to Leningrad
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Leningrad
            1 artillery, 1 infantry and 1 mech_infantry placed in Stalingrad
            Russians undo move 1.
            1 armour, 1 artillery and 1 mech_infantry placed in Leningrad
            3 infantry placed in Siberia
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5
            Russians collect 46 PUs (3 lost to blockades); end with 46 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    Italians regular : 0.33
    Germans regular : 0.67
    Russians regular : -2.00
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Japanese round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 carrier, 1 destroyer and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Davao to 36 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
            1 marine moved from Caroline Islands to 35 Sea Zone
            3 battleships, 3 cruisers and 1 marine moved from 35 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Borneo
            1 fighter moved from Queensland to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to New Zealand
            1 transport moved from 35 Sea Zone to 55 Sea Zone
            1 artillery moved from Queensland to 55 Sea Zone
            1 infantry moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 65 Sea Zone
            1 artillery and 1 infantry moved from 65 Sea Zone to New Zealand
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Kwangtung
            1 infantry moved from 21 Sea Zone to Kwangtung
            1 artillery and 2 infantry moved from Anhwe to Kiangsi
            3 infantry moved from Anhwe to Shansi
            1 artillery moved from Anhwe to Shansi
            1 fighter moved from 35 Sea Zone to Kwangtung
            1 tactical_bomber moved from Queensland to 55 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in New Zealand
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in New Zealand, round 2 : 3/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in New Zealand
                    1 infantry owned by the ANZAC lost in New Zealand
                Japanese win, taking New Zealand from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Shansi
                Japanese attack with 1 artillery and 3 infantry
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Shansi, round 2 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shansi
                Japanese win, taking Shansi from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Borneo
                Japanese attack with 2 artilleries, 2 infantry and 1 marine
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 3 battleships and 2 cruisers in Borneo, round 2 : 3/5 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Borneo
                    1 artillery owned by the British and 1 infantry owned by the British lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 2 artilleries and 1 marine remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 fighter and 2 infantry
                British defend with 1 armour; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 3 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                Japanese win, taking 55 Sea Zone from Americans with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Kiangsi
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            6 infantry moved from Japan to 6 Sea Zone
            6 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
            1 armour and 1 mech_infantry moved from Anhwe to Fukien
            1 fighter moved from Kwangtung to Fukien
            3 aaGuns, 1 artillery and 19 infantry moved from Anhwe to Shantung
            6 infantry moved from 20 Sea Zone to Shantung
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            3 carriers moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from 44 Sea Zone to 37 Sea Zone
            2 fighters and 3 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from New Zealand to 64 Sea Zone
            4 infantry moved from New South Wales to Queensland
            2 fighters moved from 35 Sea Zone to Kiangsu
            1 fighter moved from Caroline Islands to Kiangsu
            2 fighters moved from Caroline Islands to Japan
            1 destroyer moved from 35 Sea Zone to 17 Sea Zone
            1 destroyer moved from 35 Sea Zone to 18 Sea Zone
            2 transports moved from 35 Sea Zone to 6 Sea Zone
            2 destroyers moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 50 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 64 Sea Zone
            1 airfield and 3 infantry placed in Kiangsu
            3 infantry placed in Shantung
            5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 50 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : -0.17
    Japanese regular : 1.33
    UK_Pacific regular : 0.83
    ANZAC regular : 0.67
    

    Savegame

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