@Jacob16 sub, ac, UK ftr, US ftr
L23 PTV - Game #4 - mr_stucifer vs mikawagunichi (Axis+6)
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from Southern Persia to Baluchistan 1 fighter moved from Eastern India to Malaya Combat Move - French Non Combat Move - French 1 infantry moved from Southern Persia to Baluchistan 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia Turn Complete - French
Combat Hit Differential Summary :
-
@mikawagunichi May all my AA gun dice be 1s. 😅
Of course I ran a sample round to try and predict your buy (will see how close I get) and in that round I got like 8 AA hits. Germany still took UK just with a few more plane losses. So not optimistic here. Haha. But perhaps will be a little easier to crack with a stronger USSR already in position to pressure close and Italy tied up, then with the normal Sea Lion timing. Might still salvage our first Allied victory here…🤔
-
TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier and 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 9 armour moved from Germany to 116 Sea Zone 4 infantry moved from Norway to 116 Sea Zone 5 infantry moved from Western Germany to 116 Sea Zone 9 armour, 9 infantry and 9 transports moved from 116 Sea Zone to 113 Sea Zone 1 cruiser and 2 destroyers moved from 115 Sea Zone to 113 Sea Zone 9 armour and 9 infantry moved from 113 Sea Zone to United Kingdom 2 bombers moved from Western Germany to 113 Sea Zone 4 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom 3 fighters and 4 tactical_bombers moved from Southern France to United Kingdom 1 artillery and 2 infantry moved from Leningrad to Archangel
Combat Hit Differential Summary :
-
@mr_stucifer I thought about only sending one plane to 113 but decided to play it safe. Still, I will ask if you want to have the RAF win the game here before I run it.
-
@mikawagunichi I’ll roll the dice on the scramble, thanks
-
TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier and 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 9 armour moved from Germany to 116 Sea Zone 4 infantry moved from Norway to 116 Sea Zone 5 infantry moved from Western Germany to 116 Sea Zone 9 armour, 9 infantry and 9 transports moved from 116 Sea Zone to 113 Sea Zone 1 cruiser and 2 destroyers moved from 115 Sea Zone to 113 Sea Zone 9 armour and 9 infantry moved from 113 Sea Zone to United Kingdom 2 bombers moved from Western Germany to 113 Sea Zone 4 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom 3 fighters and 4 tactical_bombers moved from Southern France to United Kingdom 1 artillery and 2 infantry moved from Leningrad to Archangel Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 113 Sea Zone British scrambles to create a battle in territory 113 Sea Zone Battle in 113 Sea Zone Germans attack with 2 bombers, 1 cruiser, 2 destroyers and 9 transports British defend with 3 fighters Germans roll dice for 2 bombers, 1 cruiser, 2 destroyers and 9 transports in 113 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits British roll dice for 3 fighters in 113 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits 2 destroyers owned by the Germans lost in 113 Sea Zone 1 fighter owned by the British lost in 113 Sea Zone Germans roll dice for 2 bombers, 1 cruiser and 9 transports in 113 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits British roll dice for 2 fighters in 113 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 bomber owned by the Germans lost in 113 Sea Zone 2 fighters owned by the British lost in 113 Sea Zone Germans win with 1 bomber, 1 cruiser and 9 transports remaining. Battle score for attacker is 2 Casualties for Germans: 1 bomber and 2 destroyers Casualties for British: 3 fighters Battle in Archangel Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in United Kingdom Germans attack with 9 armour, 7 fighters, 9 infantry and 8 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 1 mech_infantry; French defend with 2 infantry British roll AA dice in United Kingdom : 2/15 hits, 2.50 expected hits 2 fighters owned by the Germans lost in United Kingdom Germans roll dice for 9 armour, 5 fighters, 9 infantry and 8 tactical_bombers in United Kingdom, round 2 : 12/31 hits, 13.83 expected hits British roll dice for 5 aaGuns, 1 armour, 1 artillery, 1 fighter, 16 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/20 hits, 7.33 expected hits 8 infantry owned by the Germans lost in United Kingdom 5 aaGuns owned by the British, 2 infantry owned by the French and 5 infantry owned by the British lost in United Kingdom Germans roll dice for 9 armour, 5 fighters, 1 infantry and 8 tactical_bombers in United Kingdom, round 3 : 13/23 hits, 12.50 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry in United Kingdom, round 3 : 8/13 hits, 5.00 expected hits 1 infantry owned by the Germans and 7 armour owned by the Germans lost in United Kingdom 1 mech_infantry owned by the British, 1 artillery owned by the British, 9 infantry owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in United Kingdom Germans captures 44PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 2 armour, 5 fighters and 8 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 7 armour, 2 fighters and 9 infantry Casualties for British: 5 aaGuns, 1 armour, 1 artillery, 1 fighter, 14 infantry and 1 mech_infantry Casualties for French: 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 7 infantry moved from Bessarabia to Romania 2 infantry moved from Bulgaria to Romania 1 fighter and 1 tactical_bomber moved from United Kingdom to 113 Sea Zone 4 fighters and 7 tactical_bombers moved from United Kingdom to Holland Belgium 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Leningrad to Vyborg 3 aaGuns, 11 artilleries and 15 infantry moved from Leningrad to Baltic States Place Units - Germans 1 carrier placed in 113 Sea Zone 2 infantry placed in Normandy Bordeaux 10 infantry placed in Romania Germans undo move 1. 1 carrier placed in 115 Sea Zone 1 infantry placed in Normandy Bordeaux 5 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to 115 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 bomber EDIT: Adding units owned by Germans to Western Germany: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,4,6 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,6 Germans collect 57 PUs; end with 101 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 104 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 109 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 114 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 119 PUs
Combat Hit Differential Summary :
British AA : -0.50 Russians regular : -0.33 Germans regular : -1.83 British regular : 3.33
-
@mr_stucifer The gamble had me holding my breath.
-
@mikawagunichi Yeah seeing the first round roll live would have me clenched haha. It might have not been the best decision, but those small battles can be so swingy I thought it was worth a shot :)
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Russians Russians buy 5 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 4 infantry moved from Vologda to Archangel 1 armour and 1 mech_infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 1 armour and 1 mech_infantry moved from Northern Belarus to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Vologda to Archangel 1 infantry moved from Vologda to Archangel 1 infantry moved from Ukraine to Western Ukraine Russians take Western Ukraine from Italians 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 1 infantry moved from Novgorod to Leningrad Russians take Leningrad from Germans 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 artillery moved from Amur to Buryatia 2 infantry moved from Amur to Buryatia 1 fighter moved from Siberia to Korea 3 infantry moved from Amur to Korea Combat - Russians Battle in Korea Russians attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Russians roll dice for 1 fighter and 3 infantry in Korea, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Korea 1 infantry owned by the Japanese lost in Korea Russians roll dice for 1 fighter and 2 infantry in Korea, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Japanese: 2 infantry Battle in Buryatia Russians attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Buryatia, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Battle in Archangel Russians attack with 2 artilleries and 6 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 artilleries and 6 infantry in Archangel, round 2 : 5/8 hits, 2.00 expected hits Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Archangel 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 2 artilleries and 29 infantry moved from Vologda to Leningrad 1 aaGun moved from Vologda to Leningrad 1 armour and 1 mech_infantry moved from Vologda to Leningrad 1 armour and 4 infantry moved from Russia to Smolensk 1 aaGun, 3 armour, 3 artilleries, 2 infantry and 2 mech_infantrys moved from Smolensk to Southern Belarus 3 infantry moved from Stalingrad to Rostov 2 infantry moved from Northern Caucasus to Rostov 2 aaGuns, 9 artilleries and 33 infantry moved from Ukraine to Bessarabia 1 artillery moved from Siberia to Amur 1 fighter moved from Korea to Amur 1 infantry moved from Amur to Siberia Place Units - Russians 1 artillery and 2 infantry placed in Siberia 3 infantry placed in Stalingrad 4 artilleries and 4 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,6,6,1 Russians collect 43 PUs (3 lost to blockades); end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : 0.00 Russians regular : 4.33
-
TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Japanese Japanese buy 5 destroyers and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Shansi Japanese take Shansi from Chinese 2 infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 4 artilleries and 2 infantry moved from Kiangsi to Kwangtung 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 bomber moved from Japan to Korea 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Jehol to Anhwe 1 artillery moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 12 infantry moved from Kiangsi to Anhwe Combat - Japanese Battle in Kwangtung Japanese attack with 4 artilleries and 2 infantry British defend with 3 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 4 artilleries and 2 infantry in Kwangtung, round 2 : 1/6 hits, 2.00 expected hits UK_Pacific roll dice for 3 infantry in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Kwangtung 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 4 artilleries and 1 infantry in Kwangtung, round 3 : 0/5 hits, 1.67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangtung Japanese roll dice for 4 artilleries in Kwangtung, round 4 : 1/4 hits, 1.33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Kwangtung 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 3 artilleries in Kwangtung, round 5 : 0/3 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 artilleries in Kwangtung, round 6 : 0/3 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kwangtung Japanese roll dice for 2 artilleries in Kwangtung, round 7 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries in Kwangtung, round 8 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 8 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries in Kwangtung, round 9 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 9 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kwangtung 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery remaining. Battle score for attacker is -9 Casualties for Japanese: 3 artilleries and 2 infantry Casualties for British: 3 infantry Battle in Korea Japanese attack with 1 bomber and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Korea, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Korea, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Anhwe Japanese attack with 1 armour, 3 artilleries, 25 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 3 artilleries, 25 infantry and 1 mech_infantry in Anhwe, round 2 : 8/30 hits, 6.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour, 3 artilleries, 25 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 aaGuns moved from Jehol to Anhwe 1 bomber moved from Korea to Borneo 2 artilleries, 2 infantry and 1 marine moved from Davao to 36 Sea Zone 2 artilleries, 3 battleships, 3 carriers, 3 cruisers, 4 destroyers, 2 infantry, 1 marine and 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 50 Sea Zone 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Queensland 3 infantry moved from New South Wales to Queensland 1 artillery moved from Northern Australia to Queensland 1 infantry moved from South Australia to Queensland 1 infantry moved from Victoria to New South Wales 3 transports moved from 64 Sea Zone to 35 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 35 Sea Zone to Caroline Islands 1 submarine moved from 6 Sea Zone to 37 Sea Zone 3 destroyers moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Kiangsu to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 3 fighters moved from Japan to Caroline Islands 1 destroyer moved from 36 Sea Zone to 47 Sea Zone 2 fighters and 2 tactical_bombers moved from Davao to Queensland 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from Western Australia to 57 Sea Zone 1 infantry and 1 transport moved from 57 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Sumatra 1 destroyer moved from 47 Sea Zone to 55 Sea Zone Place Units - Japanese 5 destroyers placed in 7 Sea Zone 3 infantry placed in New South Wales 5 infantry placed in Japan 3 infantry placed in Kiangsu Japanese undo move 1. Japanese undo move 2. 2 destroyers placed in 6 Sea Zone Japanese undo move 2. 6 infantry placed in Japan 1 destroyer placed in 7 Sea Zone 2 destroyers placed in 20 Sea Zone 2 infantry placed in Kiangsu Japanese undo move 4. Japanese undo move 5. 1 destroyer placed in 20 Sea Zone 1 infantry placed in Japan 1 infantry placed in Kiangsu Japanese undo move 7. 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -5.17 UK_Pacific regular : 1.00 Russians regular : -0.67
-
@mikawagunichi Some dogged resistance in Kwangtung, damn
-
@mr_stucifer Yeah I was rage-mashing the space bar on that one.
-
@mikawagunichi Have a couple conflicting ideas about US/UK moves, so might be a while to work it out in my head :) On the plus side getting snow today so it’s quite a relaxing day
-
@mr_stucifer I feel ya, I debated my Japan moves for quite a while and am still not sure if I like them.
-
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters, 1 submarine and 2 tactical_bombers moved from 65 Sea Zone to 55 Sea Zone 2 bombers moved from New Zealand to 50 Sea Zone 1 submarine moved from 31 Sea Zone to 50 Sea Zone Combat - Americans Battle in 50 Sea Zone Americans attack with 2 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in 50 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 50 Sea Zone 1 destroyer owned by the Japanese lost in 50 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking 55 Sea Zone from Japanese with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters and 2 tactical_bombers moved from 55 Sea Zone to 32 Sea Zone 3 artilleries, 3 infantry and 1 marine moved from New Zealand to 65 Sea Zone 3 artilleries, 1 battleship, 4 carriers, 3 infantry, 1 marine, 15 submarines and 3 transports moved from 65 Sea Zone to 32 Sea Zone 2 bombers moved from 50 Sea Zone to Wake Island 1 fighter moved from Wake Island to Western United States 2 carriers, 1 destroyer and 2 transports moved from 11 Sea Zone to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 91 Sea Zone 1 aaGun and 6 infantry moved from Algeria to Morocco 1 submarine moved from 95 Sea Zone to 99 Sea Zone 3 fighters and 1 tactical_bomber moved from Crete to Malta 1 mech_infantry moved from Alexandria to Libya 1 mech_infantry moved from Trans-Jordan to Alexandria 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 83 Sea Zone to 100 Sea Zone 1 armour, 1 infantry and 1 marine moved from Trans-Jordan to 100 Sea Zone 1 infantry moved from Egypt to 100 Sea Zone 1 armour, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 100 Sea Zone to 98 Sea Zone 1 artillery moved from Tobruk to 98 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 98 Sea Zone to 96 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from 96 Sea Zone to Algeria 1 fighter moved from Siberia to Northern Manchuria 3 artilleries, 3 infantry and 1 marine moved from 32 Sea Zone to Wake Island Place Units - Americans 1 destroyer and 4 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 3 artilleries, 1 fighter and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Honan to Shansi 1 artillery and 4 infantry moved from Hopei to Hunan 2 infantry moved from Hopei to Kiangsi 1 fighter moved from Tsinghai to Kiangsi 1 artillery moved from Hopei to Hunan 1 infantry moved from Hopei to Hunan Combat - Chinese Battle in Kiangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shansi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 2 artilleries and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 5 infantry in Hunan, round 2 : 0/7 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 artilleries and 5 infantry in Hunan, round 3 : 0/7 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 artilleries and 5 infantry in Hunan, round 4 : 2/7 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Hopei 6 artilleries moved from Honan to Hopei 4 infantry moved from Honan to Hopei Place Units - Chinese 3 infantry placed in Hopei 1 artillery and 2 infantry placed in Northern Manchuria Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer, 1 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Yunnan to Kwangtung 2 fighters moved from Hopei to Kwangtung 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Borneo Combat - British Battle in Kwangtung British attack with 1 armour, 2 fighters and 1 mech_infantry Japanese defend with 1 artillery and 1 harbour British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Kwangtung, round 2 : 0/4 hits, 1.83 expected hits Japanese roll dice for 1 artillery in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kwangtung British roll dice for 1 armour and 2 fighters in Kwangtung, round 3 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kwangtung British win, taking Kwangtung from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 artillery Battle in Borneo British attack with 1 artillery and 1 infantry Japanese defend with 1 bomber British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber in Borneo, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in Borneo British win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber Non Combat Move - British 2 fighters moved from Kwangtung to Hopei 3 infantry moved from Yunnan to Szechwan 3 aaGuns, 3 artilleries and 19 infantry moved from Malaya to Shan State 2 artilleries and 2 infantry moved from Eastern India to Burma 1 armour and 1 artillery moved from Central India to Eastern India 1 armour moved from Eastern India to Burma 2 infantry moved from Southern Persia to Baluchistan 2 fighters moved from Southern Persia to Eastern India 1 carrier moved from 83 Sea Zone to 81 Sea Zone 1 battleship and 3 cruisers moved from 83 Sea Zone to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Malta 1 fighter and 1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone 3 transports moved from 83 Sea Zone to 100 Sea Zone 2 infantry moved from Alexandria to 100 Sea Zone 2 armour and 2 infantry moved from Trans-Jordan to 100 Sea Zone 2 armour, 4 infantry and 3 transports moved from 100 Sea Zone to 96 Sea Zone 2 armour and 4 infantry moved from 96 Sea Zone to Algeria 2 infantry moved from Algeria to Morocco 2 transports moved from 109 Sea Zone to 91 Sea Zone 3 transports moved from 83 Sea Zone to 82 Sea Zone 1 artillery and 5 infantry moved from Iraq to 82 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 82 Sea Zone to 81 Sea Zone 1 artillery and 5 infantry moved from 81 Sea Zone to Western India 1 infantry moved from Rhodesia to Belgian Congo Place Units - UK_Pacific 1 infantry, 1 marine and 1 mech_infantry placed in Eastern India 1 destroyer placed in 40 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,5 UK_Pacific collect 15 PUs (5 lost to blockades); end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 infantry, 1 marine and 1 mech_infantry Some Units in 40 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : -3.50 Americans regular : -2.00 Japanese regular : -0.83 British regular : -1.00
-
TripleA Manual Gamesave Post: Italians round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 2 artilleries and 4 infantry moved from Northern Italy to Yugoslavia 2 aaGuns moved from Northern Italy to Southern Italy 2 artilleries and 4 infantry moved from Southern France to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,6,2,1,2 Italians collect 6 PUs (5 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Combat Move - ANZAC 1 fighter moved from Malaya to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Shan State 1 fighter moved from Malaya to Shan State 2 infantry moved from Baluchistan to Western India Combat Move - French 1 infantry moved from Baluchistan to Western India 1 infantry moved from Ethiopia to Italian Somaliland French take Italian Somaliland from Italians Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters, 21 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from United Kingdom to Scotland Germans take Scotland from British 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 122 Sea Zone 1 infantry moved from 122 Sea Zone to Eire 1 infantry moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians Combat - Germans Battle in Eire Non Combat Move - Germans 3 aaGuns, 11 artilleries and 12 infantry moved from Baltic States to Poland 2 armour and 11 mech_infantrys moved from Eastern Poland to Slovakia Hungary 1 infantry moved from Baltic States to Eastern Poland 5 infantry moved from Germany to Poland 3 fighters and 3 tactical_bombers moved from Holland Belgium to Romania 3 artilleries and 2 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 aaGun moved from Holland Belgium to 113 Sea Zone 1 aaGun moved from Western Germany to Holland Belgium 3 artilleries and 2 infantry moved from 113 Sea Zone to United Kingdom 1 carrier, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone 1 bomber moved from Western Germany to France 1 fighter and 4 tactical_bombers moved from Holland Belgium to Southern Italy 1 infantry moved from Vyborg to Karelia Place Units - Germans 1 artillery and 9 infantry placed in Romania 3 infantry placed in United Kingdom 9 infantry placed in Germany 3 fighters placed in Western Germany 2 destroyers and 1 submarine placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,3,4,1,3 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 2 aaGuns and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 aaGun and 8 transports EDIT: Adding units owned by Germans to United Kingdom: 1 aaGun EDIT: Adding units owned by Germans to 113 Sea Zone: 8 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 4x factory_minor; Remaining resources: 45 PUs; Russians buy 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Archangel to Karelia 1 artillery moved from Archangel to Karelia 1 artillery and 3 infantry moved from Leningrad to Vyborg 1 infantry moved from Leningrad to Baltic States 1 artillery and 26 infantry moved from Leningrad to Northern Belarus 2 infantry moved from Southern Belarus to Eastern Poland 2 fighters and 1 tactical_bomber moved from Russia to Baltic States 2 fighters moved from Russia to Eastern Poland 1 infantry moved from Northern Manchuria to Southern Manchuria Chinese take Southern Manchuria from Japanese 1 artillery, 1 fighter and 9 infantry moved from Amur to Korea 1 armour and 1 mech_infantry moved from Siberia to Korea 4 infantry moved from Smolensk to Northern Belarus 3 artilleries moved from Southern Belarus to Northern Belarus Combat - Russians Battle in Karelia Russians attack with 1 artillery and 4 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 4 infantry in Karelia, round 2 : 2/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vyborg Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Vyborg, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Northern Belarus Russians attack with 4 artilleries and 30 infantry Germans defend with 1 infantry Russians roll dice for 4 artilleries and 30 infantry in Northern Belarus, round 2 : 5/34 hits, 7.00 expected hits Germans roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus 1 infantry owned by the Germans lost in Northern Belarus Russians win, taking Northern Belarus from Germans with 4 artilleries and 29 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Eastern Poland, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 2 infantry in Eastern Poland, round 3 : 3/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Korea Russians attack with 1 armour, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry Japanese defend with 2 infantry Russians roll dice for 1 armour, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry in Korea, round 2 : 2/13 hits, 3.33 expected hits Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 1 armour, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Russians 1 fighter moved from Korea to Siberia 1 aaGun moved from Amur to Korea 1 artillery and 2 infantry moved from Buryatia to Northern Manchuria 2 infantry moved from Siberia to Amur 1 artillery and 1 infantry moved from Archangel to Leningrad 1 aaGun moved from Southern Belarus to Northern Belarus 1 aaGun moved from Leningrad to Northern Belarus 4 armour and 3 mech_infantrys moved from Southern Belarus to Bessarabia 2 fighters moved from Eastern Poland to Bessarabia 1 fighter moved from Baltic States to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia 4 artilleries and 4 infantry moved from Russia to Smolensk 5 infantry moved from Rostov to Ukraine 3 infantry moved from Stalingrad to Rostov 1 tactical_bomber moved from Baltic States to Bessarabia 1 fighter moved from Baltic States to Leningrad Place Units - Russians 1 artillery and 2 infantry placed in Leningrad 1 artillery, 1 infantry and 1 mech_infantry placed in Stalingrad Russians undo move 1. 1 armour, 1 artillery and 1 mech_infantry placed in Leningrad 3 infantry placed in Siberia 3 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5 Russians collect 46 PUs (3 lost to blockades); end with 46 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Italians regular : 0.33 Germans regular : 0.67 Russians regular : -2.00
-
TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 1 destroyer and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Davao to 36 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 marine moved from Caroline Islands to 35 Sea Zone 3 battleships, 3 cruisers and 1 marine moved from 35 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Borneo 1 fighter moved from Queensland to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to New Zealand 1 transport moved from 35 Sea Zone to 55 Sea Zone 1 artillery moved from Queensland to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to New Zealand 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Kwangtung 1 infantry moved from 21 Sea Zone to Kwangtung 1 artillery and 2 infantry moved from Anhwe to Kiangsi 3 infantry moved from Anhwe to Shansi 1 artillery moved from Anhwe to Shansi 1 fighter moved from 35 Sea Zone to Kwangtung 1 tactical_bomber moved from Queensland to 55 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in New Zealand Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in New Zealand, round 2 : 3/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Zealand 1 infantry owned by the ANZAC lost in New Zealand Japanese win, taking New Zealand from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Shansi Japanese attack with 1 artillery and 3 infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Shansi, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in Borneo Japanese attack with 2 artilleries, 2 infantry and 1 marine British defend with 1 artillery and 1 infantry Japanese roll dice for 3 battleships and 2 cruisers in Borneo, round 2 : 3/5 hits, 3.00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Borneo 1 artillery owned by the British and 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 2 artilleries and 1 marine remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 1 infantry Battle in Kwangtung Japanese attack with 1 fighter and 2 infantry British defend with 1 armour; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win, taking 55 Sea Zone from Americans with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kiangsi Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 6 infantry moved from Japan to 6 Sea Zone 6 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone 1 armour and 1 mech_infantry moved from Anhwe to Fukien 1 fighter moved from Kwangtung to Fukien 3 aaGuns, 1 artillery and 19 infantry moved from Anhwe to Shantung 6 infantry moved from 20 Sea Zone to Shantung 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 3 carriers moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 44 Sea Zone to 37 Sea Zone 2 fighters and 3 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from New Zealand to 64 Sea Zone 4 infantry moved from New South Wales to Queensland 2 fighters moved from 35 Sea Zone to Kiangsu 1 fighter moved from Caroline Islands to Kiangsu 2 fighters moved from Caroline Islands to Japan 1 destroyer moved from 35 Sea Zone to 17 Sea Zone 1 destroyer moved from 35 Sea Zone to 18 Sea Zone 2 transports moved from 35 Sea Zone to 6 Sea Zone 2 destroyers moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 50 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 64 Sea Zone 1 airfield and 3 infantry placed in Kiangsu 3 infantry placed in Shantung 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.17 Japanese regular : 1.33 UK_Pacific regular : 0.83 ANZAC regular : 0.67