OOL in sz97?
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@mikawagunichi True we have both made a couple big errors here. I was surprised when I saw you blitz to Baluch. I honestly thought you were going to crack Iraq or pull back to Southern Caucasus
@mr_stucifer Once I took Sydney I thought if I could get India with the Germans then I would only need Malaya to win in the Pacific, which shouldn’t have been hard with no more reinforcements possible. Didn’t foresee the big strafing attack, that was a good move by you.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 9 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 infantry moved from New South Wales to South Australia
Japanese take South Australia from ANZAC
1 artillery moved from Queensland to Northern Australia
Japanese take Northern Australia from ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 57 Sea Zone
1 infantry moved from 57 Sea Zone to Western Australia
2 infantry moved from Fukien to Kwangtung
2 fighters moved from Fukien to Kwangtung
3 artilleries and 13 infantry moved from Fukien to Kiangsi
3 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Honan
Japanese take Honan from Chinese
1 artillery moved from Anhwe to Kiangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 fighters moved from Japan to Korea
1 fighter moved from Japan to Korea
1 mech_infantry moved from Southern Manchuria to Buryatia
Japanese take Buryatia from Russians
1 armour, 9 infantry and 1 mech_infantry moved from Southern Manchuria to Jehol
2 artilleries and 2 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Anhwe
Combat - Japanese
Battle in Western Australia
Battle in Kwangtung
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters and 2 infantry in Kwangtung, round 2 : 1/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Western Australia from ANZAC, taking Kwangtung from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 4 artilleries and 16 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 artilleries and 16 infantry in Kiangsi, round 2 : 4/20 hits, 4.67 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 4 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry in Jehol, round 2 : 5/15 hits, 3.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Korea, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
3 fighters moved from Korea to Japan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 1 marine moved from Caroline Islands to 35 Sea Zone
2 artilleries, 3 battleships, 3 carriers, 3 cruisers, 7 destroyers, 1 marine and 3 transports moved from 35 Sea Zone to 36 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 36 Sea Zone to Davao
1 bomber moved from Davao to Japan
3 fighters and 3 tactical_bombers moved from Java to 36 Sea Zone
2 fighters moved from Kwangtung to Kiangsu
3 aaGuns moved from Southern Manchuria to Jehol
4 fighters and 2 tactical_bombers moved from 35 Sea Zone to Davao
Place Units - Japanese
3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Shantung
3 infantry placed in Kiangsu
3 infantry placed in New South Wales
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Davao: 2 fighters
EDIT: Adding units owned by Japanese to Japan: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 31 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 1.50
UK_Pacific regular : -0.33
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 99 Sea Zone to 95 Sea Zone
1 bomber moved from Russia to Romania
1 submarine moved from 32 Sea Zone to 31 Sea Zone
4 fighters and 1 tactical_bomber moved from 32 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from Wake Island to 31 Sea Zone
Combat - Americans
Strategic bombing raid in Romania
Germans roll AA dice in Romania : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in Romania
Bombing raid in Romania causes 0 damage total.
Battle in 31 Sea Zone
Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters and 2 tactical_bombers moved from 31 Sea Zone to 65 Sea Zone
3 artilleries and 3 infantry moved from Wake Island to 32 Sea Zone
1 marine moved from Wake Island to 32 Sea Zone
3 artilleries, 1 battleship, 4 carriers, 3 infantry, 1 marine, 16 submarines and 3 transports moved from 32 Sea Zone to 65 Sea Zone
3 artilleries, 3 infantry and 1 marine moved from 65 Sea Zone to New Zealand
2 bombers moved from Eastern United States to New Zealand
1 fighter moved from Western United States to Wake Island
1 aaGun, 2 artilleries, 4 infantry and 2 marines moved from Western United States to 11 Sea Zone
1 aaGun, 2 artilleries, 1 battleship, 4 infantry, 2 marines and 4 transports moved from 11 Sea Zone to 32 Sea Zone
1 aaGun, 2 artilleries, 4 infantry and 2 marines moved from 32 Sea Zone to Wake Island
1 aaGun and 6 infantry moved from Morocco to Algeria
1 mech_infantry moved from Trans-Jordan to Alexandria
1 artillery moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Southern Persia to Trans-Jordan
1 marine moved from Southern Persia to 82 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 marine, 1 tactical_bomber and 1 transport moved from 82 Sea Zone to 83 Sea Zone
1 marine moved from 83 Sea Zone to Trans-Jordan
1 infantry moved from Alexandria to Egypt
3 fighters and 1 tactical_bomber moved from 83 Sea Zone to Crete
Place Units - Americans
2 carriers, 1 destroyer and 2 transports placed in 11 Sea Zone
2 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shansi to Anhwe
1 fighter moved from Hunan to Anhwe
6 artilleries and 8 infantry moved from Hunan to Hopei
7 artilleries and 6 infantry moved from Shansi to Honan
Combat - Chinese
Battle in Honan
Chinese attack with 7 artilleries and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 artilleries and 6 infantry in Honan, round 2 : 3/13 hits, 4.33 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 7 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 6 artilleries and 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 artilleries and 8 infantry in Hopei, round 2 : 1/14 hits, 4.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 6 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Tsinghai
Place Units - Chinese
1 artillery and 5 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Southern Persia to Central India
UK_Pacific take Baluchistan from Germans
1 infantry moved from Western India to Central India
2 fighters moved from 82 Sea Zone to Central India
1 artillery, 2 fighters, 6 infantry and 2 tactical_bombers moved from Eastern India to Central India
3 infantry moved from Kwangsi to Kwangtung
2 fighters moved from Yunnan to Kwangtung
2 submarines moved from 100 Sea Zone to 99 Sea Zone
1 submarine moved from 83 Sea Zone to 99 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 3 submarines
Italians defend with 2 destroyers
British roll dice for 3 submarines in 99 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 2 destroyers in 99 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
1 destroyer owned by the Italians lost in 99 Sea Zone
British roll dice for 3 submarines in 99 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 99 Sea Zone
1 destroyer owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 10
Casualties for Italians: 2 destroyers
Casualties for British: 1 submarine
Battle in Kwangtung
British attack with 2 fighters and 3 infantry
Japanese defend with 1 harbour and 2 infantry
British roll dice for 2 fighters and 3 infantry in Kwangtung, round 2 : 3/5 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Central India
British attack with 1 armour, 1 artillery, 4 fighters, 7 infantry and 2 tactical_bombers
Germans defend with 10 armour
British roll dice for 1 armour, 1 artillery, 4 fighters, 7 infantry and 2 tactical_bombers in Central India, round 2 : 6/15 hits, 5.50 expected hits
Germans roll dice for 10 armour in Central India, round 2 : 5/10 hits, 5.00 expected hits
5 infantry owned by the British lost in Central India
6 armour owned by the Germans lost in Central India
British roll dice for 1 armour, 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers in Central India, round 3 : 6/10 hits, 4.67 expected hits
Germans roll dice for 4 armour in Central India, round 3 : 2/4 hits, 2.00 expected hits
2 infantry owned by the British lost in Central India
4 armour owned by the Germans lost in Central India
British win, taking Central India from Germans with 1 armour, 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 39
Casualties for British: 7 infantry
Casualties for Germans: 10 armour
Non Combat Move - British
2 fighters moved from Kwangtung to Hopei
1 infantry moved from Yunnan to French Indo China
1 carrier and 3 cruisers moved from 82 Sea Zone to 83 Sea Zone
1 battleship moved from 82 Sea Zone to 83 Sea Zone
2 armour moved from Southern Persia to Trans-Jordan
2 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Tobruk to Alexandria
2 fighters and 2 tactical_bombers moved from Central India to Trans-Jordan
2 fighters moved from Central India to Southern Persia
1 transport moved from 82 Sea Zone to 40 Sea Zone
6 transports moved from 82 Sea Zone to 83 Sea Zone
2 infantry moved from Northwest Persia to Southern Persia
1 artillery and 5 infantry moved from Northwest Persia to Iraq
1 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
2 transports moved from 112 Sea Zone to 109 Sea Zone
Place Units - British
1 armour, 1 artillery, 2 fighters and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
3 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,2
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in Eastern India change ownership: 3 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -5.17
Americans regular : 0.67
Italians regular : 0.00
Japanese regular : -1.33
Germans AA : 0.83
Germans regular : 0.00
British regular : 4.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Normandy Bordeaux to 113 Sea Zone
Combat - Italians
British scrambles 3 units out of United Kingdom to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer and 3 fighters
Italians roll dice for 1 bomber in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 destroyer and 3 fighters in 113 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
1 bomber owned by the Italians lost in 113 Sea Zone
1 destroyer owned by the British lost in 113 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is -4
Casualties for Italians: 1 bomber
Casualties for British: 1 destroyer
Moving scrambled unit from 113 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 113 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 113 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Italians
1 artillery and 2 infantry moved from Yugoslavia to Romania
2 artilleries and 4 infantry moved from France to Southern France
2 artilleries moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5,1,4
Italians collect 11 PUs (1 lost to blockades); end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
British regular : 0.67
@mr_stucifer I took a pot shot on your DD in 113, assumed full scramble.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Southern Persia to Baluchistan
1 fighter moved from Eastern India to Malaya
Combat Move - French
Non Combat Move - French
1 infantry moved from Southern Persia to Baluchistan
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
Turn Complete - French
Combat Hit Differential Summary :
@mikawagunichi May all my AA gun dice be 1s. 😅
Of course I ran a sample round to try and predict your buy (will see how close I get) and in that round I got like 8 AA hits. Germany still took UK just with a few more plane losses. So not optimistic here. Haha. But perhaps will be a little easier to crack with a stronger USSR already in position to pressure close and Italy tied up, then with the normal Sea Lion timing. Might still salvage our first Allied victory here…🤔
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier and 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
9 armour moved from Germany to 116 Sea Zone
4 infantry moved from Norway to 116 Sea Zone
5 infantry moved from Western Germany to 116 Sea Zone
9 armour, 9 infantry and 9 transports moved from 116 Sea Zone to 113 Sea Zone
1 cruiser and 2 destroyers moved from 115 Sea Zone to 113 Sea Zone
9 armour and 9 infantry moved from 113 Sea Zone to United Kingdom
2 bombers moved from Western Germany to 113 Sea Zone
4 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
3 fighters and 4 tactical_bombers moved from Southern France to United Kingdom
1 artillery and 2 infantry moved from Leningrad to Archangel
Combat Hit Differential Summary :
@mr_stucifer I thought about only sending one plane to 113 but decided to play it safe. Still, I will ask if you want to have the RAF win the game here before I run it.
@mikawagunichi I’ll roll the dice on the scramble, thanks
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier and 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
9 armour moved from Germany to 116 Sea Zone
4 infantry moved from Norway to 116 Sea Zone
5 infantry moved from Western Germany to 116 Sea Zone
9 armour, 9 infantry and 9 transports moved from 116 Sea Zone to 113 Sea Zone
1 cruiser and 2 destroyers moved from 115 Sea Zone to 113 Sea Zone
9 armour and 9 infantry moved from 113 Sea Zone to United Kingdom
2 bombers moved from Western Germany to 113 Sea Zone
4 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
3 fighters and 4 tactical_bombers moved from Southern France to United Kingdom
1 artillery and 2 infantry moved from Leningrad to Archangel
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 113 Sea Zone
British scrambles to create a battle in territory 113 Sea Zone
Battle in 113 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 2 destroyers and 9 transports
British defend with 3 fighters
Germans roll dice for 2 bombers, 1 cruiser, 2 destroyers and 9 transports in 113 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
British roll dice for 3 fighters in 113 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
2 destroyers owned by the Germans lost in 113 Sea Zone
1 fighter owned by the British lost in 113 Sea Zone
Germans roll dice for 2 bombers, 1 cruiser and 9 transports in 113 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
British roll dice for 2 fighters in 113 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
1 bomber owned by the Germans lost in 113 Sea Zone
2 fighters owned by the British lost in 113 Sea Zone
Germans win with 1 bomber, 1 cruiser and 9 transports remaining. Battle score for attacker is 2
Casualties for Germans: 1 bomber and 2 destroyers
Casualties for British: 3 fighters
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in United Kingdom
Germans attack with 9 armour, 7 fighters, 9 infantry and 8 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 1 mech_infantry; French defend with 2 infantry
British roll AA dice in United Kingdom : 2/15 hits, 2.50 expected hits
2 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 9 armour, 5 fighters, 9 infantry and 8 tactical_bombers in United Kingdom, round 2 : 12/31 hits, 13.83 expected hits
British roll dice for 5 aaGuns, 1 armour, 1 artillery, 1 fighter, 16 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/20 hits, 7.33 expected hits
8 infantry owned by the Germans lost in United Kingdom
5 aaGuns owned by the British, 2 infantry owned by the French and 5 infantry owned by the British lost in United Kingdom
Germans roll dice for 9 armour, 5 fighters, 1 infantry and 8 tactical_bombers in United Kingdom, round 3 : 13/23 hits, 12.50 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry in United Kingdom, round 3 : 8/13 hits, 5.00 expected hits
1 infantry owned by the Germans and 7 armour owned by the Germans lost in United Kingdom
1 mech_infantry owned by the British, 1 artillery owned by the British, 9 infantry owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in United Kingdom
Germans captures 44PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 2 armour, 5 fighters and 8 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 7 armour, 2 fighters and 9 infantry
Casualties for British: 5 aaGuns, 1 armour, 1 artillery, 1 fighter, 14 infantry and 1 mech_infantry
Casualties for French: 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
7 infantry moved from Bessarabia to Romania
2 infantry moved from Bulgaria to Romania
1 fighter and 1 tactical_bomber moved from United Kingdom to 113 Sea Zone
4 fighters and 7 tactical_bombers moved from United Kingdom to Holland Belgium
1 artillery moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Leningrad to Vyborg
3 aaGuns, 11 artilleries and 15 infantry moved from Leningrad to Baltic States
Place Units - Germans
1 carrier placed in 113 Sea Zone
2 infantry placed in Normandy Bordeaux
10 infantry placed in Romania
Germans undo move 1.
1 carrier placed in 115 Sea Zone
1 infantry placed in Normandy Bordeaux
5 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 bomber
EDIT: Adding units owned by Germans to Western Germany: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,4,6
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,6
Germans collect 57 PUs; end with 101 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 104 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 109 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 114 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 119 PUs
Combat Hit Differential Summary :
British AA : -0.50
Russians regular : -0.33
Germans regular : -1.83
British regular : 3.33
@mr_stucifer The gamble had me holding my breath.
@mikawagunichi Yeah seeing the first round roll live would have me clenched haha. It might have not been the best decision, but those small battles can be so swingy I thought it was worth a shot :)
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 4 infantry moved from Vologda to Archangel
1 armour and 1 mech_infantry moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Germans
1 armour and 1 mech_infantry moved from Northern Belarus to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 infantry moved from Novgorod to Leningrad
Russians take Leningrad from Germans
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 artillery moved from Amur to Buryatia
2 infantry moved from Amur to Buryatia
1 fighter moved from Siberia to Korea
3 infantry moved from Amur to Korea
Combat - Russians
Battle in Korea
Russians attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Korea, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Korea
1 infantry owned by the Japanese lost in Korea
Russians roll dice for 1 fighter and 2 infantry in Korea, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Buryatia
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Buryatia, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Battle in Archangel
Russians attack with 2 artilleries and 6 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 artilleries and 6 infantry in Archangel, round 2 : 5/8 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Archangel
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
2 artilleries and 29 infantry moved from Vologda to Leningrad
1 aaGun moved from Vologda to Leningrad
1 armour and 1 mech_infantry moved from Vologda to Leningrad
1 armour and 4 infantry moved from Russia to Smolensk
1 aaGun, 3 armour, 3 artilleries, 2 infantry and 2 mech_infantrys moved from Smolensk to Southern Belarus
3 infantry moved from Stalingrad to Rostov
2 infantry moved from Northern Caucasus to Rostov
2 aaGuns, 9 artilleries and 33 infantry moved from Ukraine to Bessarabia
1 artillery moved from Siberia to Amur
1 fighter moved from Korea to Amur
1 infantry moved from Amur to Siberia
Place Units - Russians
1 artillery and 2 infantry placed in Siberia
3 infantry placed in Stalingrad
4 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,6,6,1
Russians collect 43 PUs (3 lost to blockades); end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : 0.00
Russians regular : 4.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 5 destroyers and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Shansi
Japanese take Shansi from Chinese
2 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
4 artilleries and 2 infantry moved from Kiangsi to Kwangtung
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Japan to Korea
1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Jehol to Anhwe
1 artillery moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
12 infantry moved from Kiangsi to Anhwe
Combat - Japanese
Battle in Kwangtung
Japanese attack with 4 artilleries and 2 infantry
British defend with 3 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 4 artilleries and 2 infantry in Kwangtung, round 2 : 1/6 hits, 2.00 expected hits
UK_Pacific roll dice for 3 infantry in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Kwangtung
1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 4 artilleries and 1 infantry in Kwangtung, round 3 : 0/5 hits, 1.67 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 4 artilleries in Kwangtung, round 4 : 1/4 hits, 1.33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 4 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Kwangtung
1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 3 artilleries in Kwangtung, round 5 : 0/3 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 artilleries in Kwangtung, round 6 : 0/3 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kwangtung
Japanese roll dice for 2 artilleries in Kwangtung, round 7 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 artilleries in Kwangtung, round 8 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 8 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 artilleries in Kwangtung, round 9 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 9 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kwangtung
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery remaining. Battle score for attacker is -9
Casualties for Japanese: 3 artilleries and 2 infantry
Casualties for British: 3 infantry
Battle in Korea
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Korea, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 2 infantry in Korea, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 3 artilleries, 25 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 artilleries, 25 infantry and 1 mech_infantry in Anhwe, round 2 : 8/30 hits, 6.50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 3 artilleries, 25 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 aaGuns moved from Jehol to Anhwe
1 bomber moved from Korea to Borneo
2 artilleries, 2 infantry and 1 marine moved from Davao to 36 Sea Zone
2 artilleries, 3 battleships, 3 carriers, 3 cruisers, 4 destroyers, 2 infantry, 1 marine and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 50 Sea Zone
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Queensland
3 infantry moved from New South Wales to Queensland
1 artillery moved from Northern Australia to Queensland
1 infantry moved from South Australia to Queensland
1 infantry moved from Victoria to New South Wales
3 transports moved from 64 Sea Zone to 35 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 35 Sea Zone to Caroline Islands
1 submarine moved from 6 Sea Zone to 37 Sea Zone
3 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Kiangsu to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
3 fighters moved from Japan to Caroline Islands
1 destroyer moved from 36 Sea Zone to 47 Sea Zone
2 fighters and 2 tactical_bombers moved from Davao to Queensland
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Western Australia to 57 Sea Zone
1 infantry and 1 transport moved from 57 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Sumatra
1 destroyer moved from 47 Sea Zone to 55 Sea Zone
Place Units - Japanese
5 destroyers placed in 7 Sea Zone
3 infantry placed in New South Wales
5 infantry placed in Japan
3 infantry placed in Kiangsu
Japanese undo move 1.
Japanese undo move 2.
2 destroyers placed in 6 Sea Zone
Japanese undo move 2.
6 infantry placed in Japan
1 destroyer placed in 7 Sea Zone
2 destroyers placed in 20 Sea Zone
2 infantry placed in Kiangsu
Japanese undo move 4.
Japanese undo move 5.
1 destroyer placed in 20 Sea Zone
1 infantry placed in Japan
1 infantry placed in Kiangsu
Japanese undo move 7.
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -5.17
UK_Pacific regular : 1.00
Russians regular : -0.67
@mikawagunichi Some dogged resistance in Kwangtung, damn
@mr_stucifer Yeah I was rage-mashing the space bar on that one.
@mikawagunichi Have a couple conflicting ideas about US/UK moves, so might be a while to work it out in my head :) On the plus side getting snow today so it’s quite a relaxing day
@mr_stucifer I feel ya, I debated my Japan moves for quite a while and am still not sure if I like them.