BM 23 Playoff Final Gamerman (L+4) vs Farmboy (X)


  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 5 armour, 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Kwangsi to Burma
            3 fighters and 1 tactical_bomber moved from 41 Sea Zone to Burma
            1 bomber moved from French Indo China to Burma
            1 fighter moved from 42 Sea Zone to 34 Sea Zone
            3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            1 submarine moved from 42 Sea Zone to 46 Sea Zone
            1 fighter moved from Philippines to 21 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Soviet Far East
            3 fighters moved from Japan to Soviet Far East
            1 bomber moved from Kiangsi to Soviet Far East
            1 submarine moved from 6 Sea Zone to 3 Sea Zone
    
        Combat - Japanese
            Battle in 3 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 3 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 46 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 46 Sea Zone
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in Burma
                Japanese attack with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 fighter
                    Japanese roll dice for 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 3/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 1 fighter in Burma, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Chinese lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Chinese: 1 fighter
            Battle in Soviet Far East
                Japanese attack with 1 bomber, 3 fighters and 2 infantry
                Americans defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 bomber, 3 fighters and 2 infantry in Soviet Far East, round 2 : 3/6 hits, 2.50 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 2/2 hits, 0.83 expected hits
                    2 infantry owned by the Japanese lost in Soviet Far East
                    1 armour owned by the Americans and 1 infantry owned by the Americans lost in Soviet Far East
                Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 armour and 1 infantry
    
        Non Combat Move - Japanese
            1 bomber and 1 fighter moved from Soviet Far East to Siberia
            1 mech_infantry moved from Manchuria to Siberia
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 mech_infantry moved from Hopei to Hunan
            1 armour moved from Kwangsi to Kweichow
            8 artilleries and 10 infantry moved from French Indo China to Yunnan
            1 artillery and 2 infantry moved from Malaya to Shan State
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            2 carriers moved from 41 Sea Zone to 37 Sea Zone
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            1 bomber moved from Burma to French Indo China
            3 marines moved from Java to 42 Sea Zone
            2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 3 marines and 4 submarines moved from 42 Sea Zone to 35 Sea Zone
            3 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
            1 fighter moved from 34 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
            1 submarine moved from 20 Sea Zone to 35 Sea Zone
            1 fighter moved from 21 Sea Zone to Japan
            1 infantry moved from Japan to 6 Sea Zone
            3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Jehol to Manchuria
            2 mech_infantrys moved from Manchuria to Anhwe
            2 fighters moved from Burma to 37 Sea Zone
            1 tactical_bomber moved from Burma to 37 Sea Zone
            1 fighter moved from Burma to 37 Sea Zone
            1 armour and 1 mech_infantry moved from Szechwan to Kweichow
            1 mech_infantry moved from Shensi to Kweichow
            1 armour moved from Anhwe to Kweichow
            1 armour moved from Kwangsi to Kweichow
            1 fighter moved from Kiangsi to Japan
            2 tactical_bombers moved from Kiangsi to Japan
            2 tactical_bombers moved from Kiangsi to French Indo China
            2 fighters moved from Soviet Far East to Siberia
    
        Place Units - Japanese
            1 submarine placed in 6 Sea Zone
            1 fighter, 2 infantry and 1 tactical_bomber placed in Japan
            1 infantry and 2 mech_infantrys placed in Manchuria
            3 armour placed in French Indo China
            2 armour and 1 mech_infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : 0.33
    UK_Pacific regular : -0.67
    ANZAC regular : 0.83
    Russians regular : 1.17
    

    Savegame


  • Oof, Japan has taken the hits on the little battles ever since round 1, excepting only the JDOW turn


  • @gamerman01 yeah. All your units hit except for the one that was most likely too. Still, while I have been taking attrition, I at least haven’t had any surprises in terms of battle outcome where I lost one that I should have won.


  • That’s gracious.

    Except for Burma, which was small to medium, but that ANZAC fighter getting away was killer

    Also, you’ve avoided bad results on the big battles I’ve attempted, and that is indeed off-setting. I still feel like I should apologize

    India suddenly under pressure. The fleet swing down to Java forced pullback, and now can’t push forward. And I invited it by taking money islands, still not sure I should have done that. I was taking 3 and thinking you only had 2, kind of forgot about marines on US turn. And then I hit nothing on the 3 islands, so that eases attrition sting a little


  • I figured out a lot of plans since I saw Germany’s turn, but another big move and I have more real life stuff to do than normal. That and working with the new rankings and auditing the results…

    Not sure when, big move to make but I am looking forward to the retort. Germany and Japan have SPOKEN


  • @gamerman01 I had forgotten about Burma. that was frustrating! But still more annoying than game changing.

    And yeah the lack of attrition on the islands the turn before made this a bit easier to stomach.


  • Scramble to 97??

    Another repeat battle - wow

    US11 scramble 97.tsvg


  • @gamerman01 full scramble.


  • Oops on both of us

    Does the sub submerge or fight?


  • @gamerman01 It fights


  • 2 hits, 1 was a sub

    Do you lose sub and destroyer?


  • @gamerman01 right. And if you keep going save the German fighter for last


  • It was looking so good… But round 2 was very bad.
    Enough damage done, I can’t complain


  • @gamerman01 dice haven’t shown up yet so I’m curious


  • You only hit one in defense so I was hopeful

    Round 2, sub is out of the battle, and cruiser, 2 bombers get 1 hit
    Then you went 3/3, battle over but sub keeps going until it finally hits the transport
    -15 score



  • UK11.tsvg

    There it is.
    I have no other games now, but life is still crazy


  • I guess you can go all the way from Cau to Nov…

    Mech to Nov instead of Sam

    UK11 small edit.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Tunisia to Algeria
                  Italians take Algeria from Americans
            1 armour moved from Algeria to Tunisia
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Northern Italy to Romania
            2 infantry moved from Northern Italy to Western Germany
            2 infantry moved from Southern Italy to Northern Italy
            1 aaGun, 1 artillery and 3 infantry moved from Greece to Bulgaria
            1 bomber moved from Western Germany to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            3 infantry placed in Southern Italy
            Italians undo move 2.
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
            Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

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