pacifiersboard (X) vs. Ghostglider (L +12) BM


  • OK for me.
    You can also leave your Marine where you picked it up if you prefer.
    My main point is that you cannot have in on your ship.

    Please share map after correction


  • 2024 2023 '22 '15 '11 '10 Official Q&A Moderator

    @Panther doesn’t do balanced mod if I recall correctly.

    Balanced mod doesn’t change the rule for combat move ground units on “transports” as per the BM note you referenced.

    However, cruisers and battleships are not transports according to 2nd edition rulebook, unless that is what the balanced mod designers were thinking. But they didn’t specify.

    Non-combat moves are not supposed to be done during the combat movement phase, and since your battleships didn’t participate in combat, they should have been moved in non-combat.
    The way the balanced mod notes are written, it appears to me cruisers and battleships are actually allowed to pick up marines and go bombard somewhere (could have bombarded North Australia) and also NOT unload their marines, because the rule says “transports” and I don’t see anything that addresses marines. It wouldn’t seem like this is what they intended. @Adam514 probably still remembers what their intention or later clarification was.

    If this was clarified (years ago) it was not added to their game notes, and it looks to me like their game notes have been finetuned to include everything that was caught by players over an extended period of time.

    So initially I totally agreed with you guys, but then I realized the BM rule says “transports”, and cruisers and battleships are certainly not transports according to 2nd edition rules, and I can’t find in the BM notes that says any different.


  • And now speaking as the league moderator, Ghost has the right to insist on a legal move, and he compromised and let you keep 1 marine on a ship as you asked,

    So it looks like you guys are good


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
            1 armour, 5 fighters, 1 infantry and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from Queensland to Malaya
            1 mech_infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
    
        Combat - Americans
            Strategic bombing raid in Malaya
                    Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
                Bombing raid in Malaya rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Malaya causes 5 damage total. 
            Battle in Marshall Islands
            Battle in Iwo Jima
            Battle in Marianas
            Battle in Caroline Islands
                Americans attack with 1 armour, 5 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/7 hits, 3.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Marshall Islands from Japanese, taking Iwo Jima from Japanese, taking Marianas from Japanese, taking Caroline Islands from Japanese with 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            4 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            4 carriers, 1 cruiser and 3 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 bomber moved from Malaya to Burma
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 tactical_bombers moved from Western United States to Hawaiian Islands
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 87 Sea Zone to 92 Sea Zone
            2 infantry moved from Brazil to Suriname
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            2 carriers and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in Western United States
            Americans undo move 4.
            1 fighter placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Chahar to Anhwe
            1 artillery and 1 infantry moved from Hunan to Kiangsi
            1 infantry moved from Hunan to Anhwe
            1 fighter moved from Yunnan to Kiangsi
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    1 mech_infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Kiangsi
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery and 1 mech_infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                    1 mech_infantry owned by the Japanese lost in Kiangsi
                    Chinese roll dice for 1 artillery and 1 fighter in Kiangsi, round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Kiangsi
                    1 artillery owned by the Japanese lost in Kiangsi
                Chinese win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 artillery and 1 infantry
                Casualties for Japanese: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Kwangsi
            2 artilleries and 11 infantry moved from Yunnan to Kwangsi
    
        Place Units - Chinese
            1 artillery placed in Kwangsi
            2 artilleries and 1 infantry placed in Anhwe
            Chinese undo move 2.
            Chinese undo move 1.
            3 artilleries and 1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 5 infantry moved from Alexandria to Tobruk
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 infantry moved from Northwest Persia to Caucasus
            1 bomber moved from Egypt to Caucasus
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 fighter and 2 infantry moved from Yunnan to Shan State
    
        Combat - British
            Battle in Tobruk
                British attack with 2 artilleries and 5 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 artilleries and 5 infantry in Tobruk, round 2 : 0/7 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 artilleries and 5 infantry in Tobruk, round 3 : 4/7 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Tobruk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Shan State
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 1 bomber and 1 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 bomber moved from Caucasus to Iraq
            2 fighters and 1 tactical_bomber moved from Egypt to Syria
            1 armour moved from Egypt to Syria
            3 submarines moved from 98 Sea Zone to 97 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 fighter moved from Gibraltar to Syria
            3 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
            2 fighters moved from United Kingdom to Gibraltar
            1 aaGun and 2 infantry moved from Hunan to Anhwe
            1 aaGun, 1 artillery and 4 infantry moved from Yunnan to Kwangsi
            1 aaGun and 13 infantry moved from India to Burma
            5 infantry moved from India to Burma
            1 fighter moved from Shan State to Kwangsi
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 transport placed in 81 Sea Zone
            2 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,1,3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
            UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.50
    Italians regular : -0.67
    Japanese regular : 1.33
    Japanese AA : 0.33
    Germans regular : -0.33
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
            1 armour, 5 fighters, 1 infantry and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from Queensland to Malaya
            1 mech_infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
    
        Combat - Americans
            Strategic bombing raid in Malaya
                    Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
                Bombing raid in Malaya rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Malaya causes 5 damage total. 
            Battle in Marshall Islands
            Battle in Iwo Jima
            Battle in Marianas
            Battle in Caroline Islands
                Americans attack with 1 armour, 5 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/7 hits, 3.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Marshall Islands from Japanese, taking Iwo Jima from Japanese, taking Marianas from Japanese, taking Caroline Islands from Japanese with 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            4 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            4 carriers, 1 cruiser and 3 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 bomber moved from Malaya to Burma
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 tactical_bombers moved from Western United States to Hawaiian Islands
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 87 Sea Zone to 92 Sea Zone
            2 infantry moved from Brazil to Suriname
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            2 carriers and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in Western United States
            Americans undo move 4.
            1 fighter placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Chahar to Anhwe
            1 artillery and 1 infantry moved from Hunan to Kiangsi
            1 infantry moved from Hunan to Anhwe
            1 fighter moved from Yunnan to Kiangsi
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    1 mech_infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Kiangsi
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery and 1 mech_infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                    1 mech_infantry owned by the Japanese lost in Kiangsi
                    Chinese roll dice for 1 artillery and 1 fighter in Kiangsi, round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Kiangsi
                    1 artillery owned by the Japanese lost in Kiangsi
                Chinese win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 artillery and 1 infantry
                Casualties for Japanese: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Kwangsi
            2 artilleries and 11 infantry moved from Yunnan to Kwangsi
    
        Place Units - Chinese
            1 artillery placed in Kwangsi
            2 artilleries and 1 infantry placed in Anhwe
            Chinese undo move 2.
            Chinese undo move 1.
            3 artilleries and 1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 5 infantry moved from Alexandria to Tobruk
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 infantry moved from Northwest Persia to Caucasus
            1 bomber moved from Egypt to Caucasus
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 fighter and 2 infantry moved from Yunnan to Shan State
    
        Combat - British
            Battle in Tobruk
                British attack with 2 artilleries and 5 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 artilleries and 5 infantry in Tobruk, round 2 : 0/7 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 artilleries and 5 infantry in Tobruk, round 3 : 4/7 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Tobruk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Shan State
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 1 bomber and 1 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 bomber moved from Caucasus to Iraq
            2 fighters and 1 tactical_bomber moved from Egypt to Syria
            1 armour moved from Egypt to Syria
            3 submarines moved from 98 Sea Zone to 97 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 fighter moved from Gibraltar to Syria
            3 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
            2 fighters moved from United Kingdom to Gibraltar
            1 aaGun and 2 infantry moved from Hunan to Anhwe
            1 aaGun, 1 artillery and 4 infantry moved from Yunnan to Kwangsi
            1 aaGun and 13 infantry moved from India to Burma
            5 infantry moved from India to Burma
            1 fighter moved from Shan State to Kwangsi
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 transport placed in 81 Sea Zone
            2 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,1,3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
            UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 46 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.50
    Italians regular : -0.67
    Japanese regular : 1.33
    Japanese AA : 0.33
    Germans regular : -0.33
    British regular : 0.67
    

    Savegame


  • please use the last map where 1 US DD is left in z46


  • OK, you guys probably saw Adam’s interpretation in the league discussion thread.

    Now I duck out and let you continue the war


  • @gamerman01

    fact and style of your moderation is much appreciated once more - so thank you once more!


  • Even though I was wrong again
    Well, it’s in my notes now

    Thanks, that means a lot to me


  • @Ghostglider

    honestly spoken the changed combat move implied in the edit of the second file came to my mind after dice rolled - it would have been my move independent from this, however… so I am totally fine with you going on with any of my files!

    triplea_40274_5e-ita_.tsvg

    triplea_40274_5e-ita_!.tsvg


  • Second file with extra ARM added to the attack is OK


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 2 infantry moved from Queensland to Northern Territory
            1 tactical_bomber moved from New South Wales to Northern Territory
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - ANZAC
            Battle in Paulau Island
            Battle in Northern Territory
                ANZAC attack with 1 artillery, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 marine
                    ANZAC roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Northern Territory, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 marine in Northern Territory, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese lost in Northern Territory
                    ANZAC roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Northern Territory, round 3 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 marine in Northern Territory, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Northern Territory
                    1 marine owned by the Japanese lost in Northern Territory
                ANZAC win, taking Paulau Island from Japanese, taking Northern Territory from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 artillery and 1 marine
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            1 tactical_bomber moved from Northern Territory to New South Wales
            2 aaGuns and 3 infantry moved from Queensland to New South Wales
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 submarine moved from 21 Sea Zone to 33 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
            1 submarine moved from 42 Sea Zone to 60 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    ANZAC regular : -0.67
    

    Savegame


  • @Ghostglider said in pacifiersboard (X) vs. Ghostglider (L +12) BM:

    Second file with extra ARM added to the attack is OK

    thanks!

    intercept over Moscow again?

    40274_6a=ger_cm.tsvg


  • Yes please - max intercept


  • @Ghostglider

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 artillery, 1 carrier, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Bryansk to Samara
                  Germans take Samara from Russians
            1 infantry moved from Bryansk to Tambov
            1 armour and 1 mech_infantry moved from Bryansk to Volgograd
            1 tactical_bomber moved from Bryansk to Volgograd
            1 armour, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Caucasus
            2 bombers moved from Bryansk to Russia
            1 fighter moved from Novgorod to Russia
            1 bomber moved from Western Germany to Russia
            1 submarine moved from 112 Sea Zone to 124 Sea Zone
            1 destroyer moved from 112 Sea Zone to 105 Sea Zone
            1 fighter moved from Western Germany to 105 Sea Zone
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Russians launches 3 interceptors out of Russia
                    Attackers Fire,  : 1/4 hits, 0,83 expected hits
                    Defenders Fire,  : 0/3 hits, 1,00 expected hits
                    1 fighter owned by the Russians lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/3 hits, 0,50 expected hits
                Bombing raid in Russia rolls: 3,6,3 and causes: 12 damage to unit: factory_major
                Bombing raid in Russia causes 12 damage total. 
            Battle in Caucasus
                Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Volgograd
                Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in 105 Sea Zone
                Germans attack with 1 destroyer and 1 fighter
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Russians lost in 105 Sea Zone
                Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 destroyer moved from 113 Sea Zone to 104 Sea Zone
            1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 fighter moved from 105 Sea Zone to 112 Sea Zone
            1 transport moved from 115 Sea Zone to 112 Sea Zone
            2 mech_infantrys moved from Bryansk to Volgograd
            1 infantry moved from Smolensk to Bryansk
            1 aaGun, 6 artilleries and 9 infantry moved from Belarus to Bryansk
            2 armour moved from Novgorod to Bryansk
            4 mech_infantrys moved from Western Ukraine to Bryansk
            1 mech_infantry moved from Eastern Poland to Bryansk
            4 mech_infantrys moved from Poland to Western Ukraine
            2 bombers moved from Russia to Rostov
            1 fighter moved from Russia to Rostov
            1 tactical_bomber moved from Volgograd to Rostov
            1 tactical_bomber moved from Caucasus to Rostov
            1 aaGun moved from Bryansk to Rostov
            3 artilleries moved from Ukraine to Bryansk
            1 bomber moved from Russia to Bryansk
            6 armour and 19 mech_infantrys moved from Bryansk to Rostov
            2 mech_infantrys moved from Rostov to Caucasus
            2 mech_infantrys moved from Rostov to Caucasus
            1 mech_infantry moved from Rostov to Caucasus
    
        Place Units - Germans
            1 carrier placed in 112 Sea Zone
            2 infantry placed in France
            5 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Western Germany
            Germans undo move 3.
            1 artillery, 1 fighter, 2 infantry and 1 mech_infantry placed in Western Germany
            Germans undo move 3.
            Germans undo move 2.
            1 artillery and 2 infantry placed in France
            1 fighter, 2 infantry and 1 mech_infantry placed in Western Germany
            3 armour placed in Ukraine
            3 armour placed in Western Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
            Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : -1,00
    Attackers Fire,  : 0,17
    Russians regular : 0,17
    Germans regular : 1,50
    Russians AA : -0,50
    

    40274_6a=ger_.tsvg


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 8x factory_major; Remaining resources: 11 PUs; 
            Russians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Chahar to Hopei
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            53 infantry moved from Russia to Samara
            1 fighter and 1 tactical_bomber moved from Russia to Samara
    
        Combat - Russians
            Battle in Samara
                Russians attack with 1 fighter, 53 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 53 infantry and 1 tactical_bomber in Samara, round 2 : 8/55 hits, 10.00 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter, 52 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Hopei
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Hopei, round 2 : 2/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Hopei
                    1 infantry owned by the Japanese lost in Hopei
                Russians win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns and 16 infantry moved from Chahar to Anhwe
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Hunan to Kwangsi
            1 fighter moved from Samara to Iraq
            4 aaGuns, 2 armour, 6 artilleries and 2 mech_infantrys moved from Russia to Samara
            1 tactical_bomber moved from Samara to Northwest Persia
            1 fighter moved from Russia to Northwest Persia
            1 tactical_bomber moved from Northwest Persia to Iraq
    
        Place Units - Russians
            1 artillery, 1 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 9 PUs; end with 9 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Germans regular : 0.67
    Russians regular : -0.50
    

    Savegame


  • @Ghostglider

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese repair damage of 5x factory_minor; Remaining resources: 63 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Yenisey to Timguska
                  Japanese take Timguska from Russians
            1 armour moved from Timguska to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 infantry moved from Ulaanbaatar to Central Mongolia
                  Japanese take Central Mongolia from Russians
            1 infantry moved from Manchuria to Jehol
                  Japanese take Jehol from Chinese
            1 infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            2 infantry moved from French Indo China to Yunnan
            2 infantry moved from French Indo China to Shan State
            1 tactical_bomber moved from French Indo China to Yunnan
            1 tactical_bomber moved from French Indo China to Yunnan
            2 tactical_bombers moved from French Indo China to Shan State
            1 bomber moved from Japan to Shan State
            1 bomber moved from Japan to Yunnan
            1 destroyer moved from 6 Sea Zone to 32 Sea Zone
            1 fighter moved from Japan to 17 Sea Zone
            1 fighter moved from Japan to 22 Sea Zone
            2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone
            1 fighter moved from 55 Sea Zone to Paulau Island
            1 tactical_bomber moved from French Indo China to Paulau Island
            1 battleship and 1 marine moved from 55 Sea Zone to 34 Sea Zone
            1 marine moved from 34 Sea Zone to Paulau Island
            1 fighter moved from 55 Sea Zone to 54 Sea Zone
            1 submarine moved from 55 Sea Zone to 46 Sea Zone
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 battleship
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 battleship remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 32 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 32 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Yunnan
                Japanese attack with 1 bomber, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2,00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    1 infantry owned by the Russians lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Shan State
                Japanese attack with 1 bomber, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/5 hits, 2,00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Paulau Island
                Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Paulau Island, round 2 : 2/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Paulau Island
                Japanese win, taking Paulau Island from ANZAC with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 46 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 46 Sea Zone
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 54 Sea Zone
                Japanese attack with 3 fighters and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 54 Sea Zone
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Paulau Island to 34 Sea Zone
            2 fighters and 1 tactical_bomber moved from 46 Sea Zone to Guam
            1 fighter moved from 17 Sea Zone to Guam
            1 fighter moved from 22 Sea Zone to Guam
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
            1 transport moved from 55 Sea Zone to 37 Sea Zone
            2 destroyers and 1 submarine moved from 37 Sea Zone to 34 Sea Zone
            2 tactical_bombers moved from Shan State to 34 Sea Zone
            1 fighter moved from Kwangtung to Guam
            2 tactical_bombers moved from Yunnan to 37 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 marine, 1 submarine and 1 transport moved from 55 Sea Zone to 34 Sea Zone
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 armour moved from French Indo China to Malaya
            1 bomber moved from Yunnan to French Indo China
            1 bomber moved from Shan State to French Indo China
            1 fighter moved from Japan to French Indo China
            1 tactical_bomber moved from Japan to Guam
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 37 Sea Zone
            2 artilleries and 1 infantry placed in French Indo China
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Americans regular : 0,67
    Japanese regular : 0,33
    ANZAC regular : -0,67
    UK_Pacific regular : -0,33
    

    triplea_40274_6c_jap_.tsvg


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 fighters, 6 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 94 Sea Zone
            3 artilleries and 3 infantry moved from 94 Sea Zone to Tunisia
            2 fighters moved from Gibraltar to Tunisia
            1 bomber moved from Burma to Malaya
            1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to 32 Sea Zone
            2 tactical_bombers moved from Hawaiian Islands to 32 Sea Zone
            1 armour, 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - Americans
            Strategic bombing raid in Malaya
                    Japanese roll AA dice in Malaya : 1/1 hits, 0.17 expected hits
                1 bomber owned by the Americans killed by AA in Malaya
                Bombing raid in Malaya causes 0 damage total. 
            Battle in Java
            Battle in 32 Sea Zone
                Americans attack with 1 fighter and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 fighter and 2 tactical_bombers in 32 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in 32 Sea Zone
                    1 destroyer owned by the Japanese lost in 32 Sea Zone
                Americans win, taking Java from Japanese with 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in Tunisia
                Americans attack with 3 artilleries, 2 fighters and 3 infantry
                Italians defend with 1 armour, 2 artilleries and 2 infantry
                    Americans roll dice for 3 artilleries, 2 fighters and 3 infantry in Tunisia, round 2 : 4/8 hits, 3.00 expected hits
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Tunisia, round 2 : 1/5 hits, 1.83 expected hits
                    1 infantry owned by the Americans lost in Tunisia
                    2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Tunisia
                    Americans roll dice for 3 artilleries, 2 fighters and 2 infantry in Tunisia, round 3 : 5/7 hits, 2.67 expected hits
                    Italians roll dice for 1 armour in Tunisia, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 17
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 armour, 2 artilleries and 2 infantry
    
        Non Combat Move - Americans
            1 aaGun moved from Morocco to Algeria
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 infantry moved from Suriname to 88 Sea Zone
            4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 91 Sea Zone to 94 Sea Zone
            2 fighters moved from Tunisia to 94 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 tactical_bombers moved from 32 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 42 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 45 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            2 transports placed in 101 Sea Zone
            6 infantry placed in Central United States
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 submarine placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kwangsi to Kwangtung
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            4 artilleries and 1 infantry moved from Anhwe to Jehol
            2 artilleries and 10 infantry moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Jehol
    
        Combat - Chinese
            Battle in Kwangtung
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun and 1 harbour
                    1 aaGun owned by the Japanese lost in Kwangtung
                Chinese win, taking Kwangtung from Japanese with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Jehol
                Chinese attack with 4 artilleries, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 artilleries, 1 fighter and 1 infantry in Jehol, round 2 : 2/6 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 4 artilleries and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 2 artilleries and 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 10 infantry in Yunnan, round 2 : 4/12 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Jehol to Anhwe
    
        Place Units - Chinese
            2 infantry placed in Anhwe
            3 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 21 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 fighters moved from Gibraltar to 104 Sea Zone
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            3 mech_infantrys moved from Union of South Africa to Rhodesia
            1 infantry and 3 mech_infantrys moved from Rhodesia to Belgian Congo
            3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Syria to Northwest Persia
            1 armour moved from Iraq to Northwest Persia
            2 artilleries and 4 infantry moved from Tobruk to Alexandria
            1 bomber moved from Iraq to Volgograd
            6 infantry moved from Burma to Shan State
    
        Combat - British
            Strategic bombing raid in Volgograd
                    Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in French Madagascar
            Battle in 104 Sea Zone
                British attack with 3 fighters
                Germans defend with 1 destroyer
                    British roll dice for 3 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                British win, taking French Madagascar from Neutral_Axis with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Shan State
                British attack with 6 infantry
                Japanese defend with 2 infantry
                    British roll dice for 6 infantry in Shan State, round 2 : 3/6 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Shan State
                    2 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 artillery and 5 infantry moved from Kwangsi to Yunnan
            1 aaGun and 2 infantry moved from Anhwe to Jehol
            1 infantry moved from Burma to India
            1 infantry moved from Burma to India
            1 infantry moved from Burma to India
            1 aaGun moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to 42 Sea Zone
            2 infantry moved from Burma to India
            1 aaGun and 7 infantry moved from Burma to Shan State
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 transport moved from 92 Sea Zone to 91 Sea Zone
            3 fighters moved from 104 Sea Zone to Gibraltar
            1 destroyer moved from 92 Sea Zone to 94 Sea Zone
            1 fighter moved from Syria to Iraq
            1 bomber moved from Volgograd to Iraq
    
        Place Units - British
            2 infantry and 1 mech_infantry placed in Union of South Africa
            3 infantry placed in Egypt
            1 artillery and 2 infantry placed in Iraq
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,5,3,1,3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
            UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Americans regular : 3.67
    Italians regular : -1.33
    Japanese regular : 1.33
    Japanese AA : 0.83
    Germans AA : -0.17
    Germans regular : -0.33
    British regular : 1.50
    

    Savegame


  • @Ghostglider

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 airfield; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Rostov to Kazakhstan
                  Italians take Kazakhstan from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 bomber and 2 mech_infantrys moved from Ukraine to Caucasus
            1 artillery and 2 infantry moved from Western Germany to France
            1 infantry moved from Northern Italy to France
            1 artillery moved from Greater Southern Germany to Western Germany
            1 mech_infantry moved from Ukraine to Caucasus
    
        Place Units - Italians
            1 airfield placed in Bryansk
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,1,6,6,4,4,1,4
            Italians collect 12 PUs (5 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    triplea_40274_6e=ita_.tsvg

Suggested Topics

  • 65
  • 185
  • 75
  • 134
  • 83
  • 109
  • 799
  • 2.3k
Axis & Allies Boardgaming Custom Painted Miniatures

105

Online

17.4k

Users

40.0k

Topics

1.7m

Posts