Game on! You just need to load to save, enter your password and start. The rest I’ve taken care of.
GL & HF
Oh you must have meant 112
yes, sorry
Ouch. AA and INF
GAAA you are so lucky except 110
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 5 infantry, 4 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to Germany
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 fighters moved from 112 Sea Zone to 125 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in Normandy Bordeaux
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in New Britain
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in New Britain, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in New Britain, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in New Britain
1 infantry owned by the Japanese lost in New Britain
Americans win, taking New Britain from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 110 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 110 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 110 Sea Zone
Americans roll dice for 2 fighters in 110 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans lost in 110 Sea Zone
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Americans: 1 fighter and 1 submarine
Casualties for Germans: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Gibraltar to Tobruk
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 bomber moved from Germany to Belarus
2 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
3 transports moved from 102 Sea Zone to 101 Sea Zone
Place Units - Americans
2 artilleries and 4 infantry placed in Eastern United States
1 tactical_bomber placed in Eastern United States
1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States
1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Americans undo move 5.
1 destroyer and 1 submarine placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
1 infantry moved from Chahar to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
7 infantry moved from Sikang to Shensi
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Hopei
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 aaGun, 2 artilleries, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 fighter moved from Anglo Egyptian Sudan to Trans-Jordan
1 fighter and 2 tactical_bombers moved from 80 Sea Zone to Trans-Jordan
3 armour moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Caucasus
Combat - British
Battle in Western Germany
British attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry; Italians defend with 1 aaGun
British roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 artillery and 1 infantry in Western Germany, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 aaGun, 2 fighters and 3 infantry in Western Germany, round 2 : 1/5 hits, 2,33 expected hits
1 infantry owned by the British lost in Western Germany
1 aaGun owned by the Italians and 2 infantry owned by the Germans lost in Western Germany
British roll dice for 1 artillery in Western Germany, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 fighters and 1 infantry in Western Germany, round 3 : 2/3 hits, 1,67 expected hits
1 artillery owned by the British lost in Western Germany
Germans win with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Germans: 2 infantry
Casualties for Italians: 1 aaGun
Battle in Trans-Jordan
British attack with 3 armour, 2 fighters and 2 tactical_bombers
Italians defend with 3 artilleries and 2 infantry
British roll dice for 3 armour, 2 fighters and 2 tactical_bombers in Trans-Jordan, round 2 : 2/7 hits, 3,83 expected hits
Italians roll dice for 3 artilleries and 2 infantry in Trans-Jordan, round 2 : 0/5 hits, 1,67 expected hits
2 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 3 armour, 2 fighters and 2 tactical_bombers in Trans-Jordan, round 3 : 5/7 hits, 3,83 expected hits
Italians roll dice for 3 artilleries in Trans-Jordan, round 3 : 1/3 hits, 1,00 expected hits
1 armour owned by the British lost in Trans-Jordan
3 artilleries owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Italians: 3 artilleries and 2 infantry
Casualties for British: 1 armour
Battle in Caucasus
British attack with 1 armour
Germans defend with 1 mech_infantry
British roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
1 fighter moved from Trans-Jordan to 80 Sea Zone
2 tactical_bombers moved from Trans-Jordan to 80 Sea Zone
1 artillery moved from Persia to Iraq
1 infantry moved from Persia to Iraq
Place Units - British
1 aaGun placed in Iraq
1 artillery and 1 infantry placed in Iraq
1 fighter placed in 80 Sea Zone
2 mech_infantrys placed in Persia
1 mech_infantry placed in Union of South Africa
1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1,17
Americans regular : 0,33
Italians regular : -1,67
Japanese regular : 0,67
Germans AA : -0,17
Germans regular : -0,50
British regular : 0,17
I hope Marti will be fair and give good dice for the rest of the game.
I hope the rest of the game is only 2 more rounds :facepunch:
I’m already dreading the convoy destruction at the end of this turn
We both missed this:
There are 2 US carriers in 112, 2 US fighters, 2 UK fighters.
I had to go back to UK turn 9 to see that there has to be 1 UK fighter on each carrier. Each turn since then, it had to stay the same way due to the way you moved.
So I added a game note that says there is 1 UK fighter on each US carrier in 112.
That is, on UK 9 the 2 US carriers were in different zones and each had 1 UK fighter on them. The way you have placed units since then, there is only one possible result right now and that is that 1 UK fighter is on each carrier.
You may need to make declarations in future turns, when completing noncombat, to be clear what fighters are on what carriers.
It’s crystal clear when you’re playing physically on a board, but Triple A doesn’t force you to track it, like it does with transports and allied units. Although it could do much better with that!
@gamerman01 said in Elche +10 v Gamerman01 BM4:
GAAA you are so lucky except 110
Never mind that - I have super lucky Italians, I forgot last turn already
Your convoys always rip me. But the Italian wins are big again and that is more important by far
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
2 infantry moved from New South Wales to Queensland
1 submarine moved from 54 Sea Zone to 41 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,17
ANZAC regular : 0,67
Germany tomorrow at the earliest
Casualty choice for Belarus?
max defense please
OK, finishing up the turn right away
Ooohhhh… that hurts