Good luck, hope this works out, still trying to get this system all figured out.
Elche +10 v Gamerman01 BM4
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That is, on UK 9 the 2 US carriers were in different zones and each had 1 UK fighter on them. The way you have placed units since then, there is only one possible result right now and that is that 1 UK fighter is on each carrier.
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You may need to make declarations in future turns, when completing noncombat, to be clear what fighters are on what carriers.
It’s crystal clear when you’re playing physically on a board, but Triple A doesn’t force you to track it, like it does with transports and allied units. Although it could do much better with that!
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@gamerman01 said in Elche +10 v Gamerman01 BM4:
GAAA you are so lucky except 110
Never mind that - I have super lucky Italians, I forgot last turn already
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Your convoys always rip me. But the Italian wins are big again and that is more important by far
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Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 2 infantry moved from New South Wales to Queensland 1 submarine moved from 54 Sea Zone to 41 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,17 ANZAC regular : 0,67
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Germany tomorrow at the earliest
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Casualty choice for Belarus?
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max defense please
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OK, finishing up the turn right away
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Ooohhhh… that hurts
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Just a man to West Germany from North Italy instead of to Greater Southern
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Oh, it was actually from West Germany and the one from North Italy went to Yugoslavia, so the infantry in West Germany just stays where it was, same effect
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Russia is waiting for your attack. Maybe I buy only for you - second AAGun :grin:
Game History
Round: 12 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 2 infantry moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Russia to Tambov 2 artilleries moved from Russia to Bryansk 4 infantry moved from Russia to Bryansk 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 infantry moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Japanese Combat - Russians Battle in Bryansk Russians attack with 2 artilleries and 4 infantry Germans defend with 1 aaGun and 4 infantry Russians roll dice for 2 artilleries and 4 infantry in Bryansk, round 2 : 1/6 hits, 1,67 expected hits Germans roll dice for 1 aaGun and 4 infantry in Bryansk, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Russians lost in Bryansk 1 aaGun owned by the Germans lost in Bryansk Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 : 3/4 hits, 1,33 expected hits Germans roll dice for 4 infantry in Bryansk, round 3 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians lost in Bryansk 3 infantry owned by the Germans lost in Bryansk Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 4 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 2 artilleries in Bryansk, round 5 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Bryansk, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Bryansk 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Russians: 1 artillery and 4 infantry Casualties for Germans: 1 aaGun and 4 infantry Battle in Tambov Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 2,00 expected hits Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 1 infantry moved from Russia to Samara 2 fighters and 1 tactical_bomber moved from Tambov to Russia 1 artillery moved from Smolensk to Vologda 1 infantry moved from Smolensk to Bryansk 2 infantry moved from Smolensk to Vologda 1 aaGun moved from Smolensk to Russia 2 armour moved from Smolensk to Russia 4 infantry moved from Smolensk to Russia 2 infantry moved from Smolensk to Russia 1 aaGun, 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : 1,33 Russians regular : -0,67
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AA guns are cool.
When Larry Harris was fine-tuning his rules for G40, he was taking input from players.
He actually listened to me on one point - that AAA should cost 5 and not 6. So :blush: I am the reason they cost 5. -
We also overlooked a carrier situation at Australia, though it is your responsibility as the owning player, to declare -
On US10, there were 6 US carriers and 1 ANZ carrier in 54 when 11 US planes ended the turn in 54, so I don’t know what planes are on what carriers there.
On ANZ 10, the situation remains the same.
At the end of US11, there are 12 US air, 6 US carriers, 1 ANZAC carrier
ANZ11, 2 ANZ planes land in 54, but I don’t know on which carriers because I don’t know where the 12 US air are
Since US11 and ANZ11 come after J11, I will actually allow you to declare planes for US11 and then ANZ11 since UK11, Italy11, G11, R11 action really had no influence.
Or shall I just assume that if you do not declare, then all air are on their own nation’s boat?
I can’t move until we resolve this -
I say all of this in a friendly and helpful manner, of course! -
Good idea with 5 for AAgun. Russia will not buy if they had to pay 2 inf but in our case Russia will although buy 9 units - 8 inf + AAGun.
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Sorry I forget everytime to declare.
But if possible we should do like on its own ac if nothing else declare.
Yes, anzac fig are on its own ac. -
You will scramble from Hawaii because there is zero risk.
But does the sub submerge, or fight?