@Private-Panic said in NML 1914 team game 16:
@Elrood Your Turks were lucky! But then your Austrians were not.
leave me alone! I am not the bad guy here! :-O
@Elrood @Colt45554 @Witt New game thread. Good luck!
Game History
Round: 1
Combat Move - Germans
2 Infantrys and 1 Tank moved from East Prussia to Lithuania
1 Artillery moved from Hamburg to 22 Sea Zone
1 Infantry moved from Hamburg to 22 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 22 Sea Zone to 24 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
1 Battleship, 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Destroyer moved from 22 Sea Zone to 24 Sea Zone
1 Artillery and 3 Infantrys moved from 24 Sea Zone to Latvia
1 T.Boat moved from 22 Sea Zone to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry moved from 23 Sea Zone to Danzig
1 Artillery and 4 Infantrys moved from Pomerania to Danzig
1 Artillery and 2 Infantrys moved from Hamburg to Denmark
2 Artillerys and 3 Infantrys moved from Silesia to Krakow
1 Artillery and 6 Infantrys moved from Bohemia to Krakow
2 Artillerys and 4 Infantrys moved from Austria to Hungary
6 Infantrys moved from Bavaria to Lorraine
6 Infantrys moved from Rhine to Lorraine
2 Artillerys moved from Rhine to Lorraine
1 Tank moved from Rhine to Lorraine
2 Tanks moved from Bavaria to Lorraine
1 Tank moved from Austria to Lorraine
2 Tanks moved from Bohemia to Lorraine
2 Tanks moved from Saxony to Lorraine
2 Tanks moved from Hamburg to Lorraine
1 Tank moved from Brandenburg to Lorraine
2 Infantrys and 2 Tanks moved from Lombardy to 44 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 44 Sea Zone to 43 Sea Zone
2 Infantrys and 2 Tanks moved from 43 Sea Zone to Languedoc
1 Destroyer moved from 44 Sea Zone to 43 Sea Zone
2 Tanks moved from Silesia to Danzig
2 Tanks moved from Pomerania to Danzig
2 Stukas moved from Berlin to Denmark
2 Fighters moved from Hamburg to 24 Sea Zone
1 Bomber moved from Berlin to 24 Sea Zone
1 Fighter moved from Bohemia to Hungary
2 Tanks moved from El Agheila to Darfur
1 Submarine moved from 27 Sea Zone to 25 Sea Zone
1 Submarine moved from 29 Sea Zone to 31 Sea Zone
1 Submarine moved from 42 Sea Zone to 31 Sea Zone
1 Submarine moved from 4 Sea Zone to 8 Sea Zone
1 Submarine moved from 3 Sea Zone to 8 Sea Zone
1 Submarine moved from 16 Sea Zone to 8 Sea Zone
1 Submarine moved from 15 Sea Zone to 8 Sea Zone
1 Submarine moved from 36 Sea Zone to 31 Sea Zone
1 Submarine moved from 37 Sea Zone to 34 Sea Zone
1 Submarine moved from 28 Sea Zone to 34 Sea Zone
Purchase Units - Germans
Germans buy 8 ArmoredCars and 2 Transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in 31 Sea Zone
Germans attack with 3 Submarines
British defend with 1 Cruiser
Germans win with 3 Submarines remaining. Battle score for attacker is 12
Casualties for British: 1 Cruiser
Battle in 8 Sea Zone
Germans attack with 4 Submarines
British defend with 1 Destroyer and 1 Transport
Germans win with 2 Submarines remaining. Battle score for attacker is 0
Casualties for Germans: 2 Submarines
Casualties for British: 1 Destroyer and 1 Transport
Battle in 24 Sea Zone
Germans attack with 1 Battleship, 1 Bomber, 2 Destroyers, 2 Fighters, 1 Submarine and 2 Transports
Russians defend with 1 Destroyer, 2 Submarines and 1 Transport
Units damaged: 1 Battleship owned by the Germans
Germans win with 1 Battleship, 1 Bomber, 1 Destroyer, 2 Fighters and 2 Transports remaining. Battle score for attacker is 13
Casualties for Germans: 1 Destroyer and 1 Submarine
Casualties for Russians: 1 Destroyer, 2 Submarines and 1 Transport
Battle in 25 Sea Zone
Germans attack with 1 Submarine
Americans defend with 1 Transport
Germans win with 1 Submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 Transport
Battle in 34 Sea Zone
Germans attack with 2 Submarines
French defend with 1 Transport
Germans win with 2 Submarines remaining. Battle score for attacker is 6
Casualties for French: 1 Transport
Battle in Latvia
Germans attack with 1 Artillery and 3 Infantrys
Russians defend with 1 Infantry
Germans win, taking Latvia from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Danzig
Germans attack with 1 Artillery, 5 Infantrys and 4 Tanks
Neutral defend with 1 Bunker, 2 Infantrys and 1 Tank
Units damaged: 1 Bunker owned by the Neutral
Germans loses 0 PUs for violating Danzigs neutrality.
Germans win, taking Danzig from Neutral with 4 Tanks remaining. Battle score for attacker is 1
Casualties for Germans: 1 Artillery and 5 Infantrys
Casualties for Neutral: 1 Bunker, 2 Infantrys and 1 Tank
Battle in Hungary
Germans attack with 2 Artillerys, 1 Fighter and 4 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
Germans loses 0 PUs for violating Hungarys neutrality.
Germans win, taking Hungary from Neutral with 2 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Krakow
Germans attack with 3 Artillerys and 9 Infantrys
Neutral defend with 2 Infantrys and 1 Tank
Germans loses 0 PUs for violating Krakows neutrality.
Germans win, taking Krakow from Neutral with 3 Artillerys and 7 Infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 Infantrys
Casualties for Neutral: 2 Infantrys and 1 Tank
Battle in Denmark
Germans attack with 1 Artillery, 2 Infantrys and 2 Stukas
Neutral defend with 3 Infantrys
Germans loses 0 PUs for violating Denmarks neutrality.
Germans win, taking Denmark from Neutral with 1 Artillery and 2 Stukas remaining. Battle score for attacker is 2
Casualties for Germans: 2 Infantrys
Casualties for Neutral: 3 Infantrys
Battle in Languedoc
Germans attack with 2 Infantrys and 2 Tanks
French defend with 1 Infantry
Germans win, taking Languedoc from French with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Lorraine
Germans attack with 2 Artillerys, 12 Infantrys and 11 Tanks
French defend with 3 Bunkers, 3 Infantrys and 1 Tank
Germans win, taking Lorraine from French with 2 Artillerys, 9 Infantrys and 11 Tanks remaining. Battle score for attacker is 23
Casualties for Germans: 3 Infantrys
Casualties for French: 3 Bunkers, 3 Infantrys and 1 Tank
Battle in Darfur
Germans attack with 2 Tanks
British defend with 1 Infantry
Germans win, taking Darfur from British with 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Lithuania
Germans attack with 2 Infantrys and 1 Tank
Russians defend with 1 Artillery and 1 Infantry
Germans win, taking Lithuania from Russians with 1 Tank remaining. Battle score for attacker is 2
Casualties for Germans: 2 Infantrys
Casualties for Russians: 1 Artillery and 1 Infantry
Non Combat Move - Germans
2 Infantrys moved from El Agheila to Kufra
1 Tank moved from Berlin to Bavaria
6 Infantrys moved from Brandenburg to Pomerania
1 Infantry moved from Saxony to Hamburg
1 Infantry moved from Saxony to Pomerania
2 Artillerys and 4 Infantrys moved from Berlin to Brandenburg
2 Stukas moved from Denmark to Hamburg
1 Fighter moved from Hungary to Pomerania
2 Fighters moved from 24 Sea Zone to Hamburg
1 Bomber moved from 24 Sea Zone to Hamburg
1 AAGun moved from Bavaria to Lorraine
1 AAGun moved from Bohemia to Krakow
1 AAGun moved from Hamburg to Pomerania
1 AAGun moved from Rhine to Hamburg
1 AAGun moved from Berlin to Saxony
Place Units - Germans
4 ArmoredCars placed in Rhine
3 ArmoredCars placed in Bavaria
1 ArmoredCar placed in Bohemia
2 Transports placed in 23 Sea Zone
Turn Complete - Germans
Germans collect 71 PUs; end with 71 PUs
@redrum @Witt @Colt45554 Good luck to all. (some more to Redrum I hope) ;-)
Man I am still shell shocked from that WaW Pearl Harbor Attack… will be scary to attack again, hoping for better dice… :-O
Game History
Round: 1
Combat Move - Italians
2 Artillerys and 2 Infantrys moved from Lombardy to Provence
2 Tanks moved from Venetia to Provence
1 Infantry moved from Ghadames to S.Tunisia
2 Infantrys and 1 Tank moved from Tripoli to S.Tunisia
1 Submarine moved from 62 Sea Zone to 57 Sea Zone
1 Fighter moved from Italian East Africa to 57 Sea Zone
2 Infantrys moved from Venetia to Croatia
2 Tanks moved from Rome to 46 Sea Zone
1 Artillery moved from Campania to 49 Sea Zone
1 Artillery moved from Tuscany to 50 Sea Zone
1 Artillery moved from Campania to 50 Sea Zone
1 Destroyer moved from 49 Sea Zone to 47 Sea Zone
1 Battleship, 1 Destroyer and 1 Submarine moved from 46 Sea Zone to 47 Sea Zone
1 Infantry moved from Tuscany to 50 Sea Zone
2 Infantrys moved from Sicily to 46 Sea Zone
1 Infantry moved from Campania to 49 Sea Zone
1 Infantry moved from Campania to 50 Sea Zone
1 Artillery and 1 Infantry moved from 50 Sea Zone to Croatia
1 Artillery, 1 Infantry and 1 Transport moved from 49 Sea Zone to 47 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 46 Sea Zone to 47 Sea Zone
1 Artillery, 3 Infantrys and 2 Tanks moved from 47 Sea Zone to Tunis
1 Fighter moved from Rome to Serbia
2 Fighters moved from Lombardy to Croatia
1 Artillery, 1 Infantry and 1 Transport moved from 50 Sea Zone to 49 Sea Zone
1 Artillery and 1 Infantry moved from 49 Sea Zone to Serbia
1 Artillery, 1 Infantry and 1 Tank moved from Albania to Serbia
1 Fighter moved from Rome to Croatia
1 Artillery, 3 Infantrys and 1 Tank moved from Italian East Africa to Kordofan
Purchase Units - Italians
Italians buy 1 Elite, 7 Infantrys and 3 Transports; Remaining resources: 0 PUs;
Combat - Italians
Battle in 57 Sea Zone
Italians attack with 1 Fighter and 1 Submarine
British defend with 1 Destroyer and 1 Transport
Italians roll dice for 1 Submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Fighter in 57 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer and 1 Transport in 57 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
1 Transport owned by the British lost in 57 Sea Zone
Italians roll dice for 1 Submarine in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Fighter in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Submarine in 57 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Fighter in 57 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer in 57 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Italians and 1 Destroyer owned by the British lost in 57 Sea Zone
Italians win with 1 Fighter remaining. Battle score for attacker is 7
Casualties for British: 1 Destroyer and 1 Transport
Casualties for Italians: 1 Submarine
Battle in 47 Sea Zone
Italians attack with 1 Battleship, 2 Destroyers, 1 Submarine and 3 Transports
French defend with 1 Cruiser and 1 Transport
Italians roll dice for 1 Submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Battleship, 2 Destroyers and 3 Transports in 47 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
French roll dice for 1 Cruiser and 1 Transport in 47 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the Italians
1 Transport owned by the French lost in 47 Sea Zone
Italians roll dice for 1 Submarine in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Battleship, 2 Destroyers and 3 Transports in 47 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
French roll dice for 1 Cruiser in 47 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 Cruiser owned by the French lost in 47 Sea Zone
Italians win with 1 Battleship, 2 Destroyers, 1 Submarine and 3 Transports remaining. Battle score for attacker is 18
Casualties for French: 1 Cruiser and 1 Transport
Battle in Tunis
Italians attack with 1 Artillery, 3 Infantrys and 2 Tanks
French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 2 Infantrys
Italians roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Tunis, round 2 : 4/6 hits, 2.00 expected hits
French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Tunis, round 2 : 3/4 hits, 1.50 expected hits
1 Fighter owned by the French, 1 Artillery owned by the French, 2 Infantrys owned by the French and 3 Infantrys owned by the Italians lost in Tunis
Italians win, taking Tunis from French with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 10
Casualties for Italians: 3 Infantrys
Casualties for French: 1 Artillery, 1 Fighter and 2 Infantrys
Battle in Kordofan
Italians attack with 1 Artillery, 3 Infantrys and 1 Tank
British defend with 1 Tank
Italians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Kordofan, round 2 : 3/5 hits, 1.50 expected hits
British roll dice for 1 Tank in Kordofan, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the British lost in Kordofan
Italians win, taking Kordofan from British with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 5
Casualties for British: 1 Tank
Battle in Provence
Italians attack with 2 Artillerys, 2 Infantrys and 2 Tanks
French defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
Italians roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Provence, round 2 : 2/6 hits, 2.33 expected hits
French roll dice for 3 Infantrys and 1 Tank in Provence, round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the French and 2 Infantrys owned by the Italians lost in Provence
Italians roll dice for 2 Artillerys and 2 Tanks in Provence, round 3 : 1/4 hits, 1.67 expected hits
French roll dice for 1 Infantry and 1 Tank in Provence, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the French and 1 Artillery owned by the Italians lost in Provence
Italians roll dice for 1 Artillery and 2 Tanks in Provence, round 4 : 1/3 hits, 1.33 expected hits
French roll dice for 1 Tank in Provence, round 4 : 1/1 hits, 0.50 expected hits
1 Tank owned by the French and 1 Artillery owned by the Italians lost in Provence
Italians win, taking Provence from French with 2 Tanks remaining. Battle score for attacker is -1
Casualties for Italians: 2 Artillerys and 2 Infantrys
Casualties for French: 3 Infantrys and 1 Tank
Battle in S.Tunisia
Italians attack with 3 Infantrys and 1 Tank
French defend with 1 Infantry
Italians roll dice for 3 Infantrys and 1 Tank in S.Tunisia, round 2 : 1/4 hits, 1.00 expected hits
French roll dice for 1 Infantry in S.Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French and 1 Infantry owned by the Italians lost in S.Tunisia
Italians win, taking S.Tunisia from French with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for French: 1 Infantry
Battle in Serbia
Italians attack with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
Italians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in Serbia, round 2 : 1/6 hits, 2.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the Neutral and 2 Infantrys owned by the Italians lost in Serbia
Italians roll dice for 2 Artillerys, 1 Fighter and 1 Tank in Serbia, round 3 : 2/4 hits, 1.50 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Serbia, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Serbia
Italians loses 0 PUs for violating Serbias neutrality.
Italians win, taking Serbia from Neutral with 2 Artillerys, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
Casualties for Italians: 2 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Croatia
Italians attack with 1 Artillery, 3 Fighters and 3 Infantrys
Neutral defend with 3 Infantrys
Italians roll dice for 1 Artillery, 3 Fighters and 3 Infantrys in Croatia, round 2 : 1/7 hits, 2.00 expected hits
Neutral roll dice for 3 Infantrys in Croatia, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Croatia
Italians roll dice for 1 Artillery, 3 Fighters and 2 Infantrys in Croatia, round 3 : 2/6 hits, 1.83 expected hits
Neutral roll dice for 2 Infantrys in Croatia, round 3 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Croatia
Italians loses 0 PUs for violating Croatias neutrality.
Italians win, taking Croatia from Neutral with 1 Artillery, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Italians: 2 Infantrys
Casualties for Neutral: 3 Infantrys
Non Combat Move - Italians
1 Destroyer moved from 50 Sea Zone to 49 Sea Zone
2 Infantrys moved from Kufra to Darfur
1 Infantry moved from Hun to Kufra
1 Artillery and 1 Infantry moved from Tobruk to Kufra
1 Tank moved from Tobruk to Darfur
1 Fighter moved from 57 Sea Zone to Darfur
1 Fighter moved from Serbia to Campania
1 Fighter moved from Croatia to Campania
1 Fighter moved from Croatia to Campania
1 Fighter moved from Croatia to Campania
2 Infantrys moved from Rome to Campania
Place Units - Italians
3 Transports placed in 46 Sea Zone
1 Elite and 6 Infantrys placed in Rome
1 Infantry placed in Lombardy
Turn Complete - Italians
Italians collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
French regular : 3.17
Italians regular : -0.67
Neutral regular : 0.67
British regular : -0.67
france-2v2-1.tsvg
Game History
Round: 1
Combat Move - French
1 Infantry moved from French Guiana to Amazon
Purchase Units - French
French buy 5 Infantrys; Remaining resources: 0 PUs;
Combat - French
Battle in Amazon
French attack with 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Infantry in Amazon, round 2 : 1/1 hits, 0.17 expected hits
Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Amazon
French loses 0 PUs for violating Amazons neutrality.
French win, taking Amazon from Neutral with 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - French
1 Submarine moved from 55 Sea Zone to 56 Sea Zone
2 Infantrys moved from Syria to Palestine
1 Infantry moved from Burgundy to Paris
1 Infantry moved from Brittany to Normandy
2 Infantrys moved from Normandy to Paris
1 Infantry moved from Tangier to E.Morocco
1 Infantry moved from W.Morocco to E.Morocco
1 Infantry moved from Mauritania to W.Morocco
1 Infantry moved from French Equatorial Africa to Equatoria
1 Infantry moved from French Sudan to French Equatorial Africa
1 Infantry moved from Keewatin to Baffin
1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 1 Sea Zone to 2 Sea Zone
1 Artillery and 1 Infantry moved from 2 Sea Zone to Quebec
1 Infantry moved from Churchill to Canadian Prairies
Place Units - French
5 Infantrys placed in Paris
Turn Complete - French
French collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
French regular : 0.83
Neutral regular : -0.33
Test summary from TripleA, engine version: 2.6.14336, time: 11:08:28
Savegame
TripleA Turn Summary for game: World At War
Game History
Round: 1
Combat Move - Yamamoto
1 Destroyer, 3 Fighters and 1 Submarine moved from 88 Sea Zone to 91 Sea Zone
1 Submarine moved from 89 Sea Zone to 91 Sea Zone
1 Submarine moved from 81 Sea Zone to 91 Sea Zone
1 Submarine moved from 78 Sea Zone to 91 Sea Zone
1 Submarine moved from 96 Sea Zone to 91 Sea Zone
1 Bomber moved from Jaluit to 91 Sea Zone
1 Fighter moved from 88 Sea Zone to 91 Sea Zone
1 Infantry moved from Ulithi to Woleai
Yamamoto take Woleai from Americans
1 Battleship, 1 Carrier and 1 Destroyer moved from 85 Sea Zone to 107 Sea Zone
2 Submarines moved from 85 Sea Zone to 107 Sea Zone
2 Fighters moved from 85 Sea Zone to 111 Sea Zone
1 Destroyer moved from 92 Sea Zone to 106 Sea Zone
1 Bomber moved from Tokyo to 106 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi
1 Fighter moved from Tokyo to Kiangsi
2 Transports moved from 92 Sea Zone to 84 Sea Zone
2 Infantrys moved from Tohoku to 84 Sea Zone
2 Infantrys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
2 Artillerys moved from Hainan to 92 Sea Zone
2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Hong Kong
1 Infantry and 1 Tank moved from Kyushu to 85 Sea Zone
1 Infantry and 1 Tank moved from Shikoku to 85 Sea Zone
1 Infantry and 1 Tank moved from Hokkaido to 85 Sea Zone
3 Infantrys, 3 Tanks and 3 Transports moved from 85 Sea Zone to 92 Sea Zone
1 Infantry and 1 Tank moved from 92 Sea Zone to Hong Kong
1 Infantry and 1 Tank moved from 92 Sea Zone to Hong Kong
1 Infantry and 1 Tank moved from 92 Sea Zone to Hong Kong
2 Infantrys moved from Hainan to 92 Sea Zone
2 Infantrys moved from 92 Sea Zone to Kwangtung
2 Tanks moved from Kwangsi to Kwangtung
1 Destroyer moved from 103 Sea Zone to 108 Sea Zone
1 Fighter moved from Minamitori to 108 Sea Zone
1 Fighter moved from Rongelap to 108 Sea Zone
1 Artillery moved from Kwajalein to 103 Sea Zone
1 Infantry moved from Eniwetok to 103 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 101 Sea Zone
1 Artillery and 1 Infantry moved from 101 Sea Zone to Guam
Purchase Units - Yamamoto
Yamamoto buy 1 B.Transport, 1 Cruiser, 4 Infantrys and 2 Transports; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 111 Sea Zone
Yamamoto attack with 2 Fighters
Dutch defend with 1 Destroyer
Yamamoto roll dice for 2 Fighters in 111 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 Destroyer owned by the Dutch lost in 111 Sea Zone
Yamamoto win with 2 Fighters remaining. Battle score for attacker is 8
Casualties for Dutch: 1 Destroyer
Battle in 107 Sea Zone
Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer and 2 Submarines
Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in 107 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 0/2 hits, 0,50 expected hits
1 Transport owned by the Americans lost in 107 Sea Zone
Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
Americans roll dice for 2 Submarines in 107 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Yamamoto roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in 107 Sea Zone, round 3 : 1/3 hits, 1,17 expected hits
Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 Submarine owned by the Yamamoto lost in 107 Sea Zone
2 Submarines owned by the Americans lost in 107 Sea Zone
Yamamoto roll dice for 1 Submarine in 107 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Yamamoto roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in 107 Sea Zone, round 4 : 2/3 hits, 1,17 expected hits
Americans roll dice for 1 Destroyer in 107 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 Submarine owned by the Yamamoto lost in 107 Sea Zone
1 Destroyer owned by the Americans lost in 107 Sea Zone
Yamamoto win with 1 Battleship, 1 Carrier and 1 Destroyer remaining. Battle score for attacker is 14
Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
Casualties for Yamamoto: 2 Submarines
Battle in 106 Sea Zone
Yamamoto attack with 1 Bomber and 1 Destroyer
British defend with 1 Submarine
British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Yamamoto roll dice for 1 Bomber and 1 Destroyer in 106 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
1 Submarine owned by the British lost in 106 Sea Zone
Yamamoto win with 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in 108 Sea Zone
Yamamoto attack with 1 Destroyer and 2 Fighters
Dutch defend with 1 Destroyer and 1 Transport
Yamamoto roll dice for 1 Destroyer and 2 Fighters in 108 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
Dutch roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 2 : 1/2 hits, 0,50 expected hits
1 Destroyer owned by the Yamamoto lost in 108 Sea Zone
Yamamoto roll dice for 2 Fighters in 108 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Dutch roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 3 : 0/2 hits, 0,50 expected hits
Yamamoto roll dice for 2 Fighters in 108 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits
Dutch roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 4 : 0/2 hits, 0,50 expected hits
Yamamoto roll dice for 2 Fighters in 108 Sea Zone, round 5 : 1/2 hits, 0,67 expected hits
Dutch roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 5 : 1/2 hits, 0,50 expected hits
1 Fighter owned by the Yamamoto lost in 108 Sea Zone
1 Transport owned by the Dutch lost in 108 Sea Zone
Yamamoto roll dice for 1 Fighter in 108 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
Dutch roll dice for 1 Destroyer in 108 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
Yamamoto roll dice for 1 Fighter in 108 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits
Dutch roll dice for 1 Destroyer in 108 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
1 Destroyer owned by the Dutch lost in 108 Sea Zone
Yamamoto win with 1 Fighter remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Destroyer and 1 Fighter
Casualties for Dutch: 1 Destroyer and 1 Transport
Battle in 91 Sea Zone
Yamamoto attack with 1 Bomber, 1 Destroyer, 4 Fighters and 5 Submarines
Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 0/5 hits, 1,67 expected hits
Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 2 : 1/6 hits, 2,33 expected hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits
4 Fighters owned by the Yamamoto lost in 91 Sea Zone
Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 3 : 1/5 hits, 1,67 expected hits
Units damaged: 1 Battleship owned by the Americans
Yamamoto roll dice for 1 Bomber and 1 Destroyer in 91 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 3 : 4/5 hits, 2,83 expected hits
4 Submarines owned by the Yamamoto lost in 91 Sea Zone
1 Destroyer owned by the Americans lost in 91 Sea Zone
Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 Cruiser owned by the Americans lost in 91 Sea Zone
Yamamoto roll dice for 1 Bomber and 1 Destroyer in 91 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits
Americans roll dice for 3 Battleships in 91 Sea Zone, round 4 : 3/3 hits, 2,00 expected hits
1 Submarine owned by the Yamamoto, 1 Bomber owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone
1 Battleship owned by the Americans lost in 91 Sea Zone
Americans win with 2 Battleships remaining. Battle score for attacker is -49
Casualties for Yamamoto: 1 Bomber, 1 Destroyer, 4 Fighters and 5 Submarines
Casualties for Americans: 1 Battleship, 1 Cruiser and 1 Destroyer
Battle in Kwangtung
Yamamoto attack with 2 Infantrys and 2 Tanks
Chinese defend with 1 Infantry
Yamamoto roll dice for 2 Infantrys and 2 Tanks in Kwangtung, round 2 : 1/4 hits, 1,33 expected hits
Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Chinese lost in Kwangtung
Yamamoto win, taking Kwangtung from Chinese with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Kiangsi
Yamamoto attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank
Chinese defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Kiangsi, round 2 : 2/4 hits, 1,50 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the Yamamoto lost in Kiangsi
1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kiangsi
Yamamoto win, taking Kiangsi from Chinese with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Guam
Yamamoto attack with 1 Artillery and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 Infantry in Guam, round 2 : 0/1 hits, 0,33 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Guam, round 3 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 Infantry in Guam, round 3 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Yamamoto lost in Guam
Yamamoto roll dice for 1 Artillery in Guam, round 4 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 Infantry in Guam, round 4 : 1/1 hits, 0,33 expected hits
1 Artillery owned by the Yamamoto lost in Guam
1 Infantry owned by the Americans lost in Guam
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Hong Kong
Yamamoto attack with 2 Artillerys, 5 Infantrys and 3 Tanks
British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
Yamamoto roll dice for 2 Artillerys, 5 Infantrys and 3 Tanks in Hong Kong, round 2 : 3/10 hits, 3,33 expected hits
British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 2/5 hits, 1,83 expected hits
2 Infantrys owned by the Yamamoto lost in Hong Kong
3 Infantrys owned by the British lost in Hong Kong
Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in Hong Kong, round 3 : 5/8 hits, 3,00 expected hits
British roll dice for 1 Artillery and 1 Tank in Hong Kong, round 3 : 0/2 hits, 0,83 expected hits
1 Tank owned by the British and 1 Artillery owned by the British lost in Hong Kong
Yamamoto win, taking Hong Kong from British with 2 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 11
Casualties for Yamamoto: 2 Infantrys
Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
Non Combat Move - Yamamoto
2 Fighters moved from 111 Sea Zone to 107 Sea Zone
1 Bomber moved from 106 Sea Zone to Formosa
2 Carriers moved from 88 Sea Zone to 102 Sea Zone
1 Battleship moved from 88 Sea Zone to 102 Sea Zone
1 Fighter moved from 108 Sea Zone to 102 Sea Zone
2 Infantrys moved from Chubu to Kyushu
1 Tank moved from Tokyo to Kyushu
1 Artillery moved from Tokyo to Chubu
2 Infantrys moved from Tokyo to Chubu
1 Artillery moved from Hokkaido to Tohoku
1 Fighter moved from Kiangsi to Formosa
Place Units - Yamamoto
1 B.Transport, 1 Cruiser and 2 Transports placed in 85 Sea Zone
4 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Yamamoto regular : -0,33
Americans regular : 4,83
British regular : -1,00
Dutch regular : -1,00
I was scared before I made that Pearl Harbor attack, and I was proven right again that it is stupid! My dice against US are just madness. Other battles went OK
btw. I am using a pre release version of TripleA: v2.6.14336
Seems to be stable so far, and auto posting works again
@Witt and Pearl Harbor:
@elrood bad luck , my friend.
@witt I was pondering sending in by BB as well… to make it “a certain” win. But with these dice again… idk… I think you need to take some risky battles early on, to set a nice ground work as axis. e.g. rather two 85% battles than just one 100%
Ahh damn! I just realized it is true what Leo said… he cannot load my savegame because it was made by a newer version of tripleA :-O Did not consider this… How are we dealing with this?
not sure if Witt is up the task of installing the pre-release in a save way (and not messing up his other ongoing games meanwhile)
i downloaded the version but i fear you have condemned our boomer friend Witt to quite a headache
@colt45554 I would guide him through it, but I only know Windows PCs… and he uses a MAC
@redrum @Witt @Colt45554 Guys, what can we do? should I redo my go with the proper engine version? Or what?
@elrood I’m fine either way but my guess is it’ll be quicker/easier to just use the stable version and edit your results in a new save.
@redrum if we can okay with the old version, I would appreciate it. I still have those old team games .
I wanted less manual work… so I tried the new version. Can somebody who enjoys it do the edit? Seems tedious