@Private-Panic You’re up as Italy/Arabs.
w@w team game 15
-
@captainwalker ita-17-edit.tsvg
Small NC edit… a DD in Med and a CV in Atlantic switched places.you may proceed
-
-
@captainwalker @Karl7 @dawgoneit @Colt45554 I thought Tokyo was damaged 1 , so didn’t repair it. Apparently, it was 8. I have bought units I wanted to place there. Can I remove 3 Inf from my Purchases, so I can do that, please? I really did not see that I was fully damaged.
-
If the IC repair of 4 is allowed, then the 2 INf are swapped for the 4 and the other 4 units placed in SZ85. Otherwise, I will rejig the placements.
Wayne could do China, while you decide. I can place all but 2 units, I think. -
@witt I’m good with what ever you have to do.
-
@witt ok… figure out how you want to correct it and let Wayne know when you’re done
-
thanks both . Will try and do before work, but General Raffy is fighting (and winning) 1914 at the moment .
-
@dawgoneit Sort of sorted!.tsvg I removed 4 income to compensate for the 2 INf units i had to keep over for last time.
-
7c087c64-6f57-42f4-b127-1c14d4a60bba-China 17.tsvg
Game HistoryRound: 17 Combat Move - Chinese 1 Infantry moved from E.Sinkiang to Khobdo 2 Infantrys moved from E.Sinkiang to W.Qinghai 2 Infantrys moved from Urumqi to C.Sinkiang 2 Infantrys moved from Urumqi to E.Sinkiang 1 Elite and 1 Infantry moved from Hunan to Shanghai 2 Infantrys moved from Szechwan to Yunnan 1 ArmoredCar moved from Szechwan to Yunnan 1 ArmoredCar and 1 Infantry moved from Hupeh to Anhwei 2 Infantrys moved from Shensi to Shansi 1 ArmoredCar moved from Hupeh to Shansi 2 Infantrys moved from Suiyuan to Chahar 1 Adv.Fighter moved from Suiyuan to Chahar 1 Infantry moved from Hupeh to Hunan 1 Infantry moved from Kweichow to Szechwan 1 ArmoredCar moved from Kweichow to Hupeh Purchase Units - Chinese Chinese buy 2 Artillerys and 13 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 1 ArmoredCar and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 ArmoredCar and 1 Infantry in Anhwei, round 2 : 1/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Yunnan Chinese attack with 1 ArmoredCar and 2 Infantrys Thai defend with 1 Infantry Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Yunnan, round 2 : 3/3 hits, 0.67 expected hits Thai roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Yunnan Chinese win, taking Yunnan from Thai with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Chahar Chinese attack with 1 Adv.Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Shanghai Chinese attack with 1 Elite and 1 Infantry Yamamoto defend with 1 Infantry Chinese roll dice for 1 Elite and 1 Infantry in Shanghai, round 2 : 1/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shanghai Chinese win, taking Shanghai from Hisaichi with 1 Elite remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Shansi Chinese attack with 1 ArmoredCar and 2 Infantrys Hisaichi defend with 2 Infantrys Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Shansi, round 2 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 2 Infantrys in Shansi, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Shansi Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Shansi, round 3 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Chinese roll dice for 1 ArmoredCar and 1 Infantry in Shansi, round 4 : 1/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Infantry Non Combat Move - Chinese 1 Adv.Fighter moved from Chahar to Ningsia 1 ArmoredCar and 1 Tank moved from Ningsia to W.Qinghai 1 Infantry moved from E.Qinghai to Gobi Altai 4 Infantrys moved from Hsining to E.Qinghai 2 Infantrys moved from Hsining to W.Qinghai 3 Infantrys moved from E.Qinghai to Gobi Altai 1 Infantry moved from Ningsia to Gobi Altai 1 AAGun moved from Ningsia to Shensi 1 AAGun moved from Shensi to Hupeh Place Units - Chinese 2 Artillerys and 2 Infantrys placed in Urumqi 3 Infantrys placed in Hupeh 2 Infantrys placed in Shensi 6 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : 3.00 Thai regular : -0.33 Hisaichi regular : 1.33
-
LOL, fine but be sure to account for the 1 IPC somewhere
-
@karl7
I mean 8 IPC -
@karl7 not sure what you mean. Perhaps I did it wrong.
I removed just 4 damage , so I could build 4 units .
Then I took 4 income from my end total of 71, I think it was . Next turn I will be placing 2 Inf that the AI saved for me , but I will be down 4 income (which I removed ).
Isn’t that right ? Please say, if not . -
-
@captainwalker your go :-)
-
@elrood I know… we’re deciding what our best approach at winning would be at this point of the game. I’ll have something posted saturday am.
-
@captainwalker don’t rush . We are rooting for you!
-
@witt said in w@w team game 15:
@captainwalker don’t rush . We are rooting for you!
At least Witts moves make that quite obvious… you closet churchil!
-
-
eeb67384-1a7e-4a0f-8a1f-1c46d3733e05-Anzac 17.tsvg
Game History
Round: 17 Combat Move - Anzac 1 Infantry moved from East And South Borneo to West Borneo 1 Transport moved from 122 Sea Zone to 70 Sea Zone 4 Infantrys and 2 Tanks moved from Canberra to New South Wales 2 Tanks moved from New South Wales to South Australia 2 Infantrys moved from South Australia to Western Australia 1 Infantry moved from Banjarmasin to West Borneo 1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to West Borneo 2 Adv.Fighters moved from Java to West Borneo 2 Transports moved from 110 Sea Zone to 67 Sea Zone 1 Transport moved from 110 Sea Zone to 67 Sea Zone 1 Artillery moved from Broome to 67 Sea Zone 1 Artillery moved from Broome to 67 Sea Zone 1 Tank moved from Broome to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 1 Infantry moved from Sumatra to 110 Sea Zone 1 Infantry moved from Lombok to 110 Sea Zone 6 Infantrys moved from Lombok to 110 Sea Zone 2 Artillerys, 1 Infantry, 1 Tank and 3 Transports moved from 67 Sea Zone to 110 Sea Zone 2 Artillerys, 9 Infantrys and 1 Tank moved from 110 Sea Zone to West Borneo 2 Artillerys, 6 Infantrys and 1 Tank moved from Banjarmasin to West Borneo 1 Infantry moved from East And South Borneo to West Borneo Purchase Units - Anzac Anzac buy 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in West Borneo Anzac attack with 3 Adv.Fighters, 4 Artillerys, 1 Fighter, 18 Infantrys and 2 Tanks Hisaichi defend with 1 Infantry Anzac roll dice for 1 Battleship and 2 Cruisers in West Borneo, round 2 : 1/3 hits, 1.67 expected hits 1 Infantry owned by the Hisaichi lost in West Borneo Anzac win, taking West Borneo from Hisaichi with 3 Adv.Fighters, 4 Artillerys, 1 Fighter, 18 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Anzac 1 Fighter moved from West Borneo to Banjarmasin 2 Adv.Fighters moved from West Borneo to 110 Sea Zone 1 Adv.Fighter moved from West Borneo to Banjarmasin Place Units - Anzac 2 Artillerys and 1 Tank placed in Broome 3 Transports placed in 113 Sea Zone 3 Infantrys placed in Port Moresby Anzac undo move 2. 3 Transports placed in 122 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : -0.67
-
177281d3-e602-47f3-820b-edfa17368984-Dutch 17.tsvg
Game History
Round: 17 Combat Move - Dutch 2 Infantrys moved from Java to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Banjarmasin 2 ArmoredCars, 4 Mech.Infs and 3 Tanks moved from Banjarmasin to West Borneo 1 Infantry and 1 Mech.Inf moved from Suriname to 32 Sea Zone 1 Destroyer, 1 Infantry, 1 Mech.Inf, 1 Submarine and 1 Transport moved from 32 Sea Zone to 36 Sea Zone 1 Infantry and 1 Mech.Inf moved from 36 Sea Zone to French Sudan Purchase Units - Dutch Dutch buy 2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Destroyer and 1 Submarine placed in 110 Sea Zone 2 Artillerys, 1 Infantry and 1 Tank placed in Banjarmasin 1 Infantry placed in Suriname Turn Complete - Dutch Dutch collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :