@Witt You were lucky getting a tech with just 1 die, and getting gas. The extra hit you’ll get from rolling 5’s instead of 4’s gives you much better odds (because of the relatively small size of both armies). Taking Mecca on T3 will give you a big jump on taking Cairo.
NML 1914 - Team Game 6
-
Not moved F Eng Ch or Med fleets. May edit in non-coms when GB & Italy decide where they want those fleets.
-
@redrum Fr/UK fleets hold in Eng Cha.
-
Leaving AH navy for Turkey to move as long as Italy is ok with that.
-
@Elrood Please move the French med fleet to wherever Italy would like it to be
-
Heavy Russian guns are the best. The small extra cost over FG can sometimes lead to great outcomes like in Odessa, where A had 97% odds. Now if 16 French HG can save Paris from the Hun, all the better.
-
-
@redrum Damn, that felt good. Being cornered really frees up your mind and you can go for unexpected moves!
-
@elrood shut up! You were lucky and never attack at 50% normally.
-
@witt I would not call it lucky. Let us say I was not unlucky. And that is good enough, :-)
Retreating was barely possible, or would have put me in a much worse position after that turn. Throwing a coin up and hope for the best seemed the least bad choice to make.
-
@Colt45554 ita_arab_hailmary_small_edit.tsvg
was so drunken of that unsuspected turn of events that I did not pick up a units from sardina in NC but from Rome instead. Rommel pointed it out to me.
Hope that Edit is fine with you?
-
@Elrood The Sardinian is lonely having to eat Sardines by himself. Edit Italy NCM to convoy only 1 infantry from Rome and take 1 from Sardinia. The other infantry can walk to Latium with his companians
-
@elrood Dice definitely not in your favor in Milan. Round 1 favored Austria, but he rolled poorly in round 2 Round 3 you rolled terrible and he rolled great. Your luck reversed in round 4, but later rounds were mixed.
Like you said, no good alternative to stubbornly fighting on. -
@elrood Your Arabs outgunned the Turks, again.
Now that you’re down to your last Bedouin, it’s time to disclose your secret weapon.
“May the fleas from a thousand camels infest your armpits.” That’s right, trained fleas were the secret weapon, trained to detect Turkish sweat.
To show how forward thinking we are, we used both male and female fleas. But, of course, they served in separate battalions. -
-
Round: 4
Research Technology - Turkey Turkey spend 5 on tech rolls Turkey rolls : 0/1 hits, 0.00 expected hits Combat Move - Turkey 1 battlecruiser, 1 battleship and 1 transport moved from Sea Zone 69 Sea of Crete to Sea Zone 68 Aegean Sea 1 field_gun and 1 infantry moved from Constantinople to Sea Zone 68 Aegean Sea 1 field_gun and 1 infantry moved from Sea Zone 68 Aegean Sea to Dardanelles 1 cavalry moved from Baghdad to Al-Dammam Turkey take Al-Dammam from Arabia 1 field_gun moved from Mesopotamia to Jordan 1 cavalry moved from Baghdad to Jordan 1 fighter moved from Arabia to Jordan 1 cavalry moved from Damascus to Jordan 1 cavalry moved from Mecca to Trucial Coast Turkey take Trucial Coast from Arabia 1 heavy_gun moved from Mecca to Hejaz Turkey take Hejaz from Arabia Purchase Units - Turkey Turkey buy 2 cavalrys, 1 destroyer, 3 infantry, 3 late_fighters and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Turkey Battle in Dardanelles Turkey attack with 1 field_gun and 1 infantry Serbia defend with 1 field_gun Turkey roll dice for 1 battlecruiser and 1 battleship in Dardanelles, round 2 : 2/2 hits, 1.33 expected hits Serbia roll dice for 1 field_gun in Dardanelles, round 2 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Serbia lost in Dardanelles Turkey win, taking Dardanelles from Serbia with 1 field_gun and 1 infantry remaining. Battle score for attacker is 4 Casualties for Serbia: 1 field_gun Battle in Jordan Turkey attack with 2 cavalrys, 1 field_gun and 1 fighter Arabia defend with 1 Bedouin Turkey roll dice for 2 cavalrys, 1 field_gun and 1 fighter in Jordan, round 2 : 1/4 hits, 1.33 expected hits Arabia roll dice for 1 Bedouin in Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 Bedouin owned by the Arabia lost in Jordan Turkey win, taking Jordan from Arabia with 2 cavalrys, 1 field_gun and 1 fighter remaining. Battle score for attacker is 2 Casualties for Arabia: 1 Bedouin Non Combat Move - Turkey 1 infantry moved from Mesopotamia to Kuwait 3 infantry moved from Baghdad to Mesopotamia 1 infantry moved from Constantinople to Smyrna 4 cruisers and 4 submarines moved from Sea Zone 69 Sea of Crete to Sea Zone 68 Aegean Sea 1 cavalry moved from Constantinople to Armenia 1 cavalry moved from Constantinople to Syria 2 field_guns and 5 infantry moved from Damascus to Palestine 2 field_guns moved from Mecca to Hejaz 5 field_guns and 3 infantry moved from Palestine to Hejaz 2 field_guns moved from Arabia to Hejaz 1 fighter moved from Jordan to Palestine Place Units - Turkey 1 trench placed in Smyrna 1 trench placed in Syria 1 trench placed in Palestine 1 destroyer placed in Sea Zone 68 Aegean Sea 2 cavalrys placed in Mecca 3 late_fighters placed in Constantinople 3 infantry placed in Damascus Turning on Edit Mode EDIT: Adding units owned by Turkey to Kurdistan: 2 infantry EDIT: Removing units owned by Turkey from Mesopotamia: 2 infantry EDIT: Turning off Edit Mode Turkey undo move 2. 1 trench placed in Kuwait Turn Complete - Turkey Turkey collect 62 PUs; end with 62 PUs
-
@Witt I forgot to attack neutral Baja Sonora before I finished combat. So I PBEM a new game just for that battle. I am editing the results in the first game.
-
@Entek
Shagalicious baby 4.tsvg
Round: 4Research Technology - Britain Britain spend 0 on tech rolls Britain roll 2,4 and gets 0 hits Combat Move - Britain 1 cavalry moved from London to Sea Zone 15 English Channel 1 cavalry moved from Sea Zone 15 English Channel to Picardy 5 fighters moved from London to Picardy 2 fighters moved from Paris to Picardy Purchase Units - Britain Britain buy 1 battleship, 3 heavy_guns, 4 infantry, 4 submarines and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Britain Battle in Picardy Britain attack with 1 cavalry and 7 fighters Germany defend with 1 infantry Britain roll dice for 1 battleship in Picardy, round 2 : 1/1 hits, 0.67 expected hits Germany roll dice for 1 infantry in Picardy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 cavalry owned by the Britain lost in Picardy Britain win with 7 fighters remaining. Battle score for attacker is -1 Casualties for Britain: 1 cavalry Casualties for Germany: 1 infantry Non Combat Move - Britain 7 fighters moved from Picardy to Paris 1 field_gun and 7 infantry moved from Normandy to Paris 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 22 Mid Atlantic 1 infantry moved from Gibraltar to Sea Zone 33 Mid Atlantic 1 field_gun moved from Madeira to Sea Zone 33 Mid Atlantic 1 battlecruiser, 1 cruiser, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 33 Mid Atlantic to Sea Zone 25 Mid Atlantic 1 field_gun and 1 infantry moved from Sea Zone 25 Mid Atlantic to Normandy 1 battlecruiser, 4 battleships, 4 cruisers and 1 destroyer moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete 1 infantry moved from Cairo-Suez to Sea Zone 75 Red Sea 1 field_gun moved from Eritrea to Sea Zone 75 Red Sea 1 battlecruiser, 1 destroyer, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 75 Red Sea to Sea Zone 76 Indian Ocean 1 field_gun and 1 infantry moved from Sea Zone 76 Indian Ocean to German East Africa 1 cavalry and 1 infantry moved from Rwanda to German East Africa 1 cavalry moved from Uganda to German East Africa 3 infantry moved from Northern Rhodesia to German East Africa 1 colonial moved from Congo to Rwanda 1 infantry moved from Chad to Western Sudan 3 transports moved from Sea Zone 75 Red Sea to Sea Zone 73 Arabian Sea 1 battlecruiser and 1 cruiser moved from Sea Zone 75 Red Sea to Sea Zone 69 Sea of Crete 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete 1 field_gun and 1 infantry moved from Singapore to Sea Zone 84 Andaman Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 84 Andaman Sea to Sea Zone 80 Indian Ocean 1 field_gun and 1 infantry moved from Sea Zone 80 Indian Ocean to Madura 1 battlecruiser, 3 cruisers, 1 destroyer and 1 transport moved from Sea Zone 84 Andaman Sea to Sea Zone 126 Java Sea 1 cruiser moved from Sea Zone 106 Pacific Ocean to Sea Zone 110 Pacific Ocean Place Units - Britain Turning on Edit Mode EDIT: Removing units owned by Britain from New Mexico: 2 colonials EDIT: Removing units owned by Britain from Chihuahua: 2 colonials EDIT: Removing units owned by Neutral from Baja-Sonora: 2 infantry EDIT: Changing ownership of Baja-Sonora from Neutral to Britain EDIT: Adding units owned by Britain to Baja-Sonora: 3 colonials EDIT: Turning off Edit Mode 1 battleship and 3 submarines placed in Sea Zone 15 English Channel 1 heavy_gun placed in London 2 heavy_guns and 3 trenchs placed in Cairo-Suez 2 infantry placed in Bombay 2 infantry placed in Goa 1 submarine placed in Sea Zone 126 Java Sea Turn Complete - Britain Britain collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germany regular : 0.67 Britain regular : 0.33
-
@Colt45554 I knew Turk getting LF and now building 3 of them, would help you to threaten UK navy and several land targets. UK could sure you a tech to compensate.
-
@entek Shagalicious baby UK4.tsvg
Forgot to bring CA back with the fleet, please use this edited save game -
Maybe an Ally can do Russia if Entek is AFK