@Elrood That’s somewhat true, but G is mostly a one-trick pony, take Paris. While the Centrals have won many, but not most of our games without G taking Paris, as the other players and their strategies and abilities took center stage.
w@w team game 15
-
I’m going to edit the French dd on the UK move…forgot to ncm it.
-
@captainwalker or tell me where to put it . I might remember!
-
@witt i think he’s just goin to 21 from the Channel
-
@witt Colt is correct…put it in 21
-
Hi all. I habe rolled combat and moved , but not posted , as I had to collect Raffy from Summer Club . He is now taking over the world all on his own. I would love you to see a pic.
I will post before bed, I promise ! -
@dawgoneit Choices, choices!.tsvg for Karl.
-
-
Game History
Round: 9 Combat Move - Hisaichi 1 Infantry moved from Okhotsk to Ayan 1 Elite moved from Kolyma to 75 Sea Zone 1 Elite moved from 75 Sea Zone to Ayan 1 Mech.Inf moved from Kolyma to Ayan 1 Tank moved from Chita to Heilungchiang Hisaichi take Heilungchiang from Chinese 1 Tank moved from Heilungchiang to Chita 1 Infantry moved from Chita to Hulunbuir 1 Artillery moved from Peking to Hulunbuir 1 Artillery moved from Peking to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Artillery and 1 Infantry moved from 84 Sea Zone to Vladivostok 2 Infantrys moved from Changchun to Kirin 1 Mech.Inf moved from Changchun to Kirin 1 Infantry moved from Peking to Liaoning 2 Tanks moved from Peking to Liaoning 1 Artillery moved from Chahar to Shansi 2 Infantrys moved from Chahar to Shansi 1 Infantry moved from Chahar to Shansi 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Vladivostok 1 S.Bomber moved from Peking to 67 Sea Zone 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser and 4 Transports moved from 111 Sea Zone to 67 Sea Zone 3 Destroyers and 2 Submarines moved from 110 Sea Zone to 67 Sea Zone 1 Adv.Fighter and 1 Bomber moved from Banjarmasin to 67 Sea Zone 2 Adv.Fighters moved from Java to 67 Sea Zone 1 L.Fighter moved from Mindanao to 67 Sea Zone 1 Tank moved from Chahar to Hulunbuir 1 Infantry moved from Changchun to Kirin Purchase Units - Hisaichi Hisaichi repair damage of 1x Factory; Remaining resources: 68 PUs; Hisaichi buy 1 B.Carrier, 1 Bunker, 1 Destroyer and 17 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 67 Sea Zone Hisaichi attack with 5 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 1 Cruiser, 3 Destroyers, 1 L.Fighter, 1 S.Bomber, 2 Submarines and 4 Transports Anzac defend with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Cruisers, 4 Destroyers, 1 Fighter, 2 Submarines and 4 Transports Hisaichi roll dice for 2 Submarines in 67 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 Battleship owned by the Anzac Anzac roll dice for 2 Submarines in 67 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 Battleship owned by the Hisaichi Hisaichi roll dice for 5 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 1 Cruiser, 3 Destroyers, 1 L.Fighter, 1 S.Bomber and 4 Transports in 67 Sea Zone, round 2 : 6/14 hits, 6,83 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Cruisers, 4 Destroyers, 1 Fighter and 4 Transports in 67 Sea Zone, round 2 : 5/14 hits, 5,33 expected hits 4 Transports owned by the Anzac, 4 Transports owned by the Hisaichi, 1 Destroyer owned by the Hisaichi and 2 Submarines owned by the Anzac lost in 67 Sea Zone Hisaichi roll dice for 2 Submarines in 67 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Hisaichi roll dice for 5 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 1 Cruiser, 2 Destroyers, 1 L.Fighter and 1 S.Bomber in 67 Sea Zone, round 3 : 5/13 hits, 6,50 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Cruisers, 4 Destroyers and 1 Fighter in 67 Sea Zone, round 3 : 5/10 hits, 4,67 expected hits 1 Cruiser owned by the Anzac, 2 Destroyers owned by the Hisaichi, 1 Fighter owned by the Anzac, 4 Destroyers owned by the Anzac, 1 Adv.Fighter owned by the Hisaichi and 2 Submarines owned by the Hisaichi lost in 67 Sea Zone 1 S.Bomber owned by the Hisaichi, 1 L.Fighter owned by the Hisaichi, 1 Bomber owned by the Hisaichi and 4 Adv.Fighters owned by the Hisaichi retreated 1 Carrier owned by the Hisaichi, 1 Battleship owned by the Hisaichi and 1 Cruiser owned by the Hisaichi retreated to 110 Sea Zone Anzac win with 1 Adv.Fighter, 1 Battleship, 1 Carrier and 1 Cruiser remaining. Battle score for attacker is 18 Casualties for Hisaichi: 1 Adv.Fighter, 3 Destroyers, 2 Submarines and 4 Transports Casualties for Anzac: 1 Cruiser, 4 Destroyers, 1 Fighter, 2 Submarines and 4 Transports Battle in Shansi Hisaichi attack with 1 Artillery and 3 Infantrys Chinese defend with 2 ArmoredCars and 1 Infantry Hisaichi roll dice for 1 Artillery and 3 Infantrys in Shansi, round 2 : 0/4 hits, 1,00 expected hits Chinese roll dice for 2 ArmoredCars and 1 Infantry in Shansi, round 2 : 0/3 hits, 0,67 expected hits Hisaichi roll dice for 1 Artillery and 3 Infantrys in Shansi, round 3 : 1/4 hits, 1,00 expected hits Chinese roll dice for 2 ArmoredCars and 1 Infantry in Shansi, round 3 : 0/3 hits, 0,67 expected hits 1 ArmoredCar owned by the Chinese lost in Shansi Hisaichi roll dice for 1 Artillery and 3 Infantrys in Shansi, round 4 : 0/4 hits, 1,00 expected hits Chinese roll dice for 1 ArmoredCar and 1 Infantry in Shansi, round 4 : 0/2 hits, 0,50 expected hits Hisaichi roll dice for 1 Artillery and 3 Infantrys in Shansi, round 5 : 0/4 hits, 1,00 expected hits Chinese roll dice for 1 ArmoredCar and 1 Infantry in Shansi, round 5 : 1/2 hits, 0,50 expected hits 1 Infantry owned by the Hisaichi lost in Shansi Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shansi, round 6 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 ArmoredCar and 1 Infantry in Shansi, round 6 : 1/2 hits, 0,50 expected hits 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shansi Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 7 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 Infantry in Shansi, round 7 : 0/1 hits, 0,33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 8 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 Infantry in Shansi, round 8 : 0/1 hits, 0,33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 9 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 Infantry in Shansi, round 9 : 0/1 hits, 0,33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 10 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 Infantry in Shansi, round 10 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Artillery remaining. Battle score for attacker is 4 Casualties for Chinese: 2 ArmoredCars and 1 Infantry Casualties for Hisaichi: 3 Infantrys Battle in Liaoning Hisaichi attack with 1 Infantry and 2 Tanks Chinese defend with 1 Mech.Inf Hisaichi roll dice for 1 Infantry and 2 Tanks in Liaoning, round 2 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 Mech.Inf in Liaoning, round 2 : 0/1 hits, 0,33 expected hits 1 Mech.Inf owned by the Chinese lost in Liaoning Hisaichi win, taking Liaoning from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Mech.Inf Battle in Hulunbuir Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Mech.Inf Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hulunbuir, round 2 : 0/3 hits, 1,17 expected hits Chinese roll dice for 1 Mech.Inf in Hulunbuir, round 2 : 0/1 hits, 0,33 expected hits Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hulunbuir, round 3 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 Mech.Inf in Hulunbuir, round 3 : 0/1 hits, 0,33 expected hits 1 Mech.Inf owned by the Chinese lost in Hulunbuir Hisaichi win, taking Hulunbuir from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Mech.Inf Battle in Vladivostok Hisaichi attack with 1 Artillery and 3 Infantrys Chinese defend with 1 Mech.Inf Hisaichi roll dice for 1 Artillery and 3 Infantrys in Vladivostok, round 2 : 0/4 hits, 1,00 expected hits Russians roll dice for 1 Mech.Inf in Vladivostok, round 2 : 0/1 hits, 0,33 expected hits Hisaichi roll dice for 1 Artillery and 3 Infantrys in Vladivostok, round 3 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 Mech.Inf in Vladivostok, round 3 : 1/1 hits, 0,33 expected hits 1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Vladivostok Hisaichi win, taking Vladivostok from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Mech.Inf Battle in Ayan Hisaichi attack with 1 Elite, 1 Infantry and 1 Mech.Inf Russians defend with 1 Infantry Hisaichi roll dice for 1 Elite, 1 Infantry and 1 Mech.Inf in Ayan, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0,33 expected hits Hisaichi roll dice for 1 Elite, 1 Infantry and 1 Mech.Inf in Ayan, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 Infantry in Ayan, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Elite and 1 Mech.Inf remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Kirin Hisaichi attack with 3 Infantrys and 1 Mech.Inf Chinese defend with 1 Mech.Inf Hisaichi roll dice for 3 Infantrys and 1 Mech.Inf in Kirin, round 2 : 2/4 hits, 1,00 expected hits Chinese roll dice for 1 Mech.Inf in Kirin, round 2 : 0/1 hits, 0,33 expected hits 1 Mech.Inf owned by the Chinese lost in Kirin Hisaichi win, taking Kirin from Chinese with 3 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Mech.Inf Non Combat Move - Hisaichi 4 Adv.Fighters and 1 L.Fighter moved from 67 Sea Zone to 110 Sea Zone 4 Infantrys moved from S.French Indochina to N.Thailand 1 B.Transport moved from 92 Sea Zone to 110 Sea Zone 1 Infantry moved from Soembawa to Flores 1 Elite moved from Flores to Soembawa 1 B.Transport moved from 92 Sea Zone to 84 Sea Zone 1 S.Bomber moved from 67 Sea Zone to Peking 1 Bomber moved from 67 Sea Zone to Peking 1 Tank moved from Chahar to Peking 2 Infantrys moved from Banjarmasin to West Borneo 1 Infantry moved from Soembawa to Lombok Place Units - Hisaichi 1 B.Carrier and 1 Destroyer placed in 110 Sea Zone 1 Bunker and 2 Infantrys placed in Wake 3 Infantrys placed in Peking 3 Infantrys placed in Chita 8 Infantrys placed in Changchun 1 Infantry placed in Banjarmasin Turn Complete - Hisaichi Hisaichi collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -2,50 Anzac regular : 0,33 Russians regular : 0,67 Hisaichi regular : -8,67
-
Please use this one instead Hisaichi-9_edit.tsvg Put one more info to Borneo instead of to the capital.
-
please take your time. Hisaichi is going on vacation for 2 weeks and has no notebook with him.
-
-
-
-
-
-
@Colt45554 would you move the 2 German Med ships to SZ61 , please ? Away from 48.
Thanks . -
@witt 61? do you mean 51?
-
@captainwalker Hi.
Yes , 51, sorry. Move the Sub and TT back .
Bloody eyes! -
-
Game History
Round: 10 Combat Move - Italians 4 Fighters moved from 56 Sea Zone to Mersa Matruh 1 Transport moved from 56 Sea Zone to 51 Sea Zone 1 Transport moved from 56 Sea Zone to 51 Sea Zone 4 Infantrys moved from Greece to 51 Sea Zone 4 Infantrys moved from 51 Sea Zone to Mersa Matruh 1 Battleship, 2 Carriers, 2 Cruisers, 3 Destroyers, 6 S.Submarines, 1 Submarine and 3 Transports moved from 56 Sea Zone to 51 Sea Zone 1 Artillery moved from Kufra to Mersa Matruh 4 Infantrys moved from Lombardy to Provence 1 Infantry moved from N.Algeria to S.Algeria 2 ArmoredCars, 6 Artillerys, 16 Infantrys and 2 Tanks moved from N.Algeria to N.Tunisia 2 Artillerys and 2 Infantrys moved from Tunis to N.Tunisia 1 Artillery, 1 Elite and 2 Infantrys moved from Campania to 46 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from 46 Sea Zone to N.Tunisia 1 Mech.Inf moved from Kufra to Hun 2 ArmoredCars, 3 Mech.Infs and 5 Tanks moved from Kufra to El Agheila Purchase Units - Italians Italians buy 4 Artillerys, 1 Elite, 13 Infantrys and 4 Submarines; Remaining resources: 0 PUs; Combat - Italians Battle in Mersa Matruh Italians attack with 1 Artillery, 4 Fighters and 4 Infantrys British defend with 1 Artillery and 5 Infantrys Italians roll dice for 1 Battleship and 2 Cruisers in Mersa Matruh, round 2 : 1/3 hits, 1.67 expected hits 1 Infantry owned by the British lost in Mersa Matruh Italians roll dice for 1 Artillery, 4 Fighters and 4 Infantrys in Mersa Matruh, round 2 : 3/9 hits, 2.50 expected hits British roll dice for 1 Artillery and 4 Infantrys in Mersa Matruh, round 2 : 0/5 hits, 1.67 expected hits 3 Infantrys owned by the British lost in Mersa Matruh Italians roll dice for 1 Artillery, 4 Fighters and 4 Infantrys in Mersa Matruh, round 3 : 5/9 hits, 2.50 expected hits British roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 3 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 Artillery, 4 Fighters and 4 Infantrys remaining. Battle score for attacker is 14 Casualties for British: 1 Artillery and 5 Infantrys Non Combat Move - Italians 4 Fighters moved from Mersa Matruh to 51 Sea Zone 1 AAGun moved from Kufra to El Agheila Place Units - Italians 2 Artillerys, 1 Elite and 3 Infantrys placed in Rome 4 Submarines placed in 46 Sea Zone 2 Artillerys and 2 Infantrys placed in Tunis 4 Infantrys placed in Greece 4 Infantrys placed in Provence Turn Complete - Italians Italians collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Italians regular : 2.33 British regular : -2.33