@fasthard 4b425677-e17c-4ecc-b5b2-a32f87d2121c-triplea_41647_1Any scramble.tsvg
L21 BM Surfer (L+17) vs AetV (X)
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TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 bomber moved from India to French Indo China Combat - ANZAC Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in French Indo China causes 0 damage total. Non Combat Move - ANZAC 1 marine moved from Borneo to 43 Sea Zone 1 aaGun and 2 infantry moved from Borneo to 43 Sea Zone 1 aaGun, 2 infantry and 2 transports moved from 43 Sea Zone to 44 Sea Zone 1 mech_infantry moved from Celebes to 44 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 44 Sea Zone to 45 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from New Guinea to Dutch New Guinea 1 cruiser, 1 destroyer, 1 marine and 3 submarines moved from 43 Sea Zone to 45 Sea Zone 2 fighters and 1 tactical_bomber moved from Borneo to Dutch New Guinea 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 submarines placed in 54 Sea Zone 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese AA : 0.83
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 bomber moved from India to French Indo China Combat - ANZAC Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in French Indo China causes 0 damage total. Non Combat Move - ANZAC 1 marine moved from Borneo to 43 Sea Zone 1 aaGun and 2 infantry moved from Borneo to 43 Sea Zone 1 aaGun, 2 infantry and 2 transports moved from 43 Sea Zone to 44 Sea Zone 1 mech_infantry moved from Celebes to 44 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 44 Sea Zone to 45 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from New Guinea to Dutch New Guinea 1 cruiser, 1 destroyer, 1 marine and 3 submarines moved from 43 Sea Zone to 45 Sea Zone 2 fighters and 1 tactical_bomber moved from Borneo to Dutch New Guinea 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 submarines placed in 54 Sea Zone 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Greece to Bulgaria 1 destroyer moved from 43 Sea Zone to 45 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese AA : 0.83
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A Bug is currently not letting us download from the game.
So you have to download the savegame file.
When you did your Turn, simply make a save file and download it here. -
Here ya go. I hope they fix this bug soon.
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A very good and interesting game.
I call it!Will concede here.
Result will be posted shortly.
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A aequitas-et-veritas referenced this topic on
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@aequitas-et-veritas Thank you. GG. I agree it was an enjoyable game. Glad to play again at your leisure.
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@surfer I would be happy to.
Do you want to start the bidding process? -
@aequitas-et-veritas Sure. Allies + 17 worked for me last time. I’ll start at Allies +18, gives you the option of taking them at 17 and essentially switching sides.
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Smart move, but I’ll let you have Allies for 18 then.
Bid Placement?
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@aequitas-et-veritas As you wish!
1 inf Anglo-Egyptian Sudan
1 marine in India
1 ftr in Scotland -
@surfer the game is up.
Here is the link, enjoy!https://www.axisandallies.org/forums/topic/38006/l22-bm-surfer-l-18-vs-aetv-x