Here is russia 1. I could not use the Forum connection, but since there is no combat, should not be a problem.
Hope we can fix things tomorrow.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - French
2 Infantrys moved from Syria to Palestine
1 Artillery moved from Canarians to 30 Sea Zone
1 Artillery, 1 Destroyer and 1 Transport moved from 30 Sea Zone to 31 Sea Zone
1 Artillery moved from 31 Sea Zone to W.Morocco
1 Destroyer moved from 1 Sea Zone to 8 Sea Zone
Purchase Units - French
French buy 2 ArmoredCars, 1 Destroyer and 1 Infantry; Remaining resources: 0 PUs;
Non Combat Move - French
1 Infantry moved from Keewatin to Canadian Prairies
2 Infantrys moved from Churchill to Canadian Prairies
Place Units - French
2 ArmoredCars placed in Syria
1 Infantry placed in Churchill
1 Destroyer placed in 1 Sea Zone
Turn Complete - French
French collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Yamamoto
2 Artillerys moved from Davao to 107 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
2 Artillerys, 1 B.Transport and 1 Infantry moved from 107 Sea Zone to 85 Sea Zone
2 Adv.Fighters, 3 Battleships, 2 Carriers, 1 Cruiser, 2 Destroyers and 1 S.Submarine moved from 85 Sea Zone to 86 Sea Zone
2 Artillerys and 1 Infantry moved from 85 Sea Zone to Iwo Jima
1 B.Transport, 1 Cruiser and 3 Transports moved from 84 Sea Zone to 86 Sea Zone
2 Infantrys moved from Tokyo to 84 Sea Zone
1 Infantry and 1 T.Boat moved from 84 Sea Zone to 85 Sea Zone
1 Infantry and 1 T.Boat moved from 84 Sea Zone to 85 Sea Zone
2 Infantrys moved from 85 Sea Zone to Iwo Jima
1 Transport moved from 110 Sea Zone to 107 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Infantry moved from 107 Sea Zone to Celebes
1 Tank moved from Banjarmasin to 110 Sea Zone
1 B.Transport and 1 Tank moved from 110 Sea Zone to 111 Sea Zone
1 Artillery moved from Celebes to 111 Sea Zone
1 Artillery and 1 Tank moved from 111 Sea Zone to Flores
Yamamoto take Flores from Dutch
1 Infantry moved from Kweichow to Szechwan
1 Artillery moved from Hupeh to Szechwan
2 Fighters moved from Hulunbuir to 86 Sea Zone
1 Infantry moved from N.Thailand to Burma
13 Infantrys moved from Liaoning to Hulunbuir
Purchase Units - Yamamoto
Yamamoto buy 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Burma
Yamamoto attack with 1 Infantry
British defend with 1 Infantry
Yamamoto roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Burma
British win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Infantry
Battle in Iwo Jima
Yamamoto attack with 2 Artillerys and 3 Infantrys
Americans defend with 2 Infantrys
Yamamoto roll dice for 2 Artillerys and 3 Infantrys in Iwo Jima, round 2 : 1/5 hits, 1.50 expected hits
Americans roll dice for 2 Infantrys in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Iwo Jima
Yamamoto roll dice for 2 Artillerys and 3 Infantrys in Iwo Jima, round 3 : 1/5 hits, 1.50 expected hits
Americans roll dice for 1 Infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Iwo Jima
Yamamoto win, taking Iwo Jima from Americans with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 2 Infantrys
Casualties for Yamamoto: 1 Infantry
Battle in Szechwan
Yamamoto attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Szechwan
Yamamoto win, taking Szechwan from Chinese with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in 86 Sea Zone
Yamamoto attack with 2 Adv.Fighters, 1 B.Transport, 3 Battleships, 2 Carriers, 2 Cruisers, 2 Destroyers, 2 Fighters, 1 S.Submarine and 3 Transports
Americans defend with 2 Adv.Fighters, 1 Battleship, 4 Carriers, 2 Destroyers, 5 Fighters, 2 Submarines and 3 Transports
Yamamoto roll dice for 1 S.Submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 2 Submarines in 86 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 2 Adv.Fighters, 1 B.Transport, 3 Battleships, 2 Carriers, 2 Cruisers, 2 Destroyers, 2 Fighters and 3 Transports in 86 Sea Zone, round 2 : 7/13 hits, 5.67 expected hits
Americans roll dice for 2 Adv.Fighters, 1 Battleship, 4 Carriers, 2 Destroyers, 5 Fighters and 3 Transports in 86 Sea Zone, round 2 : 10/17 hits, 7.67 expected hits
Units damaged: 2 Battleships owned by the Yamamoto
2 Destroyers owned by the Americans, 2 Submarines owned by the Americans, 2 Carriers owned by the Yamamoto, 3 Transports owned by the Americans, 2 Destroyers owned by the Yamamoto, 3 Transports owned by the Yamamoto and 1 B.Transport owned by the Yamamoto lost in 86 Sea Zone
Yamamoto roll dice for 1 S.Submarine in 86 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 2 Adv.Fighters, 3 Battleships, 2 Cruisers and 2 Fighters in 86 Sea Zone, round 3 : 5/9 hits, 4.67 expected hits
Americans roll dice for 2 Adv.Fighters, 1 Battleship, 4 Carriers and 5 Fighters in 86 Sea Zone, round 3 : 8/12 hits, 6.50 expected hits
5 Fighters owned by the Americans, 2 Adv.Fighters owned by the Yamamoto, 2 Cruisers owned by the Yamamoto, 1 Battleship owned by the Yamamoto, 1 S.Submarine owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in 86 Sea Zone
Yamamoto roll dice for 2 Battleships in 86 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
Americans roll dice for 2 Adv.Fighters, 1 Battleship and 4 Carriers in 86 Sea Zone, round 4 : 3/7 hits, 4.00 expected hits
2 Carriers owned by the Americans and 2 Battleships owned by the Yamamoto lost in 86 Sea Zone
Americans win with 2 Adv.Fighters, 1 Battleship and 2 Carriers remaining. Battle score for attacker is -84
Casualties for Yamamoto: 2 Adv.Fighters, 1 B.Transport, 3 Battleships, 2 Carriers, 2 Cruisers, 2 Destroyers, 2 Fighters, 1 S.Submarine and 3 Transports
Casualties for Americans: 2 Carriers, 2 Destroyers, 5 Fighters, 2 Submarines and 3 Transports
Non Combat Move - Yamamoto
Place Units - Yamamoto
1 Battleship, 1 Carrier, 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 85 Sea Zone
2 Fighters placed in 85 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Yamamoto regular : 2.50
Americans regular : 3.17
British regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Chinese
2 Artillerys, 1 Fighter, 7 Infantrys and 9 Tanks moved from Shensi to Hupeh
1 Infantry moved from Suiyuan to Chahar
1 ArmoredCar and 1 Infantry moved from Suiyuan to Shansi
Purchase Units - Chinese
Chinese buy 8 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 1 ArmoredCar and 1 Infantry
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 1 ArmoredCar and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 ArmoredCar in Shansi, round 2 : 1/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 ArmoredCar
Battle in Chahar
Chinese attack with 1 Infantry
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 ArmoredCar in Chahar, round 2 : 0/1 hits, 0.17 expected hits
1 Infantry owned by the Chinese retreated to Suiyuan
Battle in Hupeh
Chinese attack with 2 Artillerys, 1 Fighter, 7 Infantrys and 9 Tanks
Hisaichi defend with 1 Tank; Yamamoto defend with 1 Artillery, 7 Infantrys and 4 Tanks
Chinese roll dice for 2 Artillerys, 1 Fighter, 7 Infantrys and 9 Tanks in Hupeh, round 2 : 6/19 hits, 7.00 expected hits
Hisaichi roll dice for 1 Artillery, 7 Infantrys and 5 Tanks in Hupeh, round 2 : 4/13 hits, 5.17 expected hits
6 Infantrys owned by the Yamamoto and 4 Infantrys owned by the Chinese lost in Hupeh
Chinese roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 9 Tanks in Hupeh, round 3 : 5/15 hits, 6.33 expected hits
Hisaichi roll dice for 1 Artillery, 1 Infantry and 5 Tanks in Hupeh, round 3 : 2/7 hits, 3.17 expected hits
1 Tank owned by the Hisaichi, 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto, 2 Tanks owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Hupeh
Chinese roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 9 Tanks in Hupeh, round 4 : 4/13 hits, 5.83 expected hits
Hisaichi roll dice for 2 Tanks in Hupeh, round 4 : 1/2 hits, 1.00 expected hits
2 Tanks owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hupeh
Chinese winHisaichi win with 1 ArmoredCar remaining, taking Hupeh from Hisaichi with 2 Artillerys, 1 Fighter and 9 Tanks remaining. Battle score for attacker is 29
Casualties for Chinese: 7 Infantrys
Casualties for Yamamoto: 1 Artillery, 7 Infantrys and 4 Tanks
Casualties for Hisaichi: 1 Tank
Non Combat Move - Chinese
1 Fighter moved from Hupeh to Shensi
1 Infantry moved from Ningsia to Lanchow
2 Infantrys and 1 Marine moved from Ningsia to Shensi
4 Infantrys and 1 Marine moved from E.Qinghai to Lanchow
1 Infantry moved from E.Qinghai to Lanchow
3 Infantrys moved from Hsining to E.Qinghai
1 ArmoredCar moved from Hsining to Lanchow
2 Infantrys moved from Hsining to E.Qinghai
2 ArmoredCars and 1 Tank moved from Gobi Altai to Shensi
1 Infantry moved from E.Sinkiang to Gobi Altai
3 ArmoredCars moved from Urumqi to Gobi Altai
1 Tank moved from Urumqi to Gobi Altai
Place Units - Chinese
6 Infantrys placed in Hsining
2 Infantrys and 2 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Chinese regular : -3.83
Hisaichi regular : -1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Hisaichi
1 ArmoredCar moved from Chahar to Shansi
1 Elite moved from Peking to Shantung
1 Infantry moved from Peking to Shantung
2 Artillerys and 2 Elites moved from Banjarmasin to 110 Sea Zone
2 Artillerys and 2 Elites moved from 110 Sea Zone to Malaya
Hisaichi take Malaya from British
2 Infantrys moved from Hong Kong to Kwangtung
2 Adv.Fighters moved from Hulunbuir to 86 Sea Zone
1 Carrier and 1 Submarine moved from 85 Sea Zone to 86 Sea Zone
1 Adv.Fighter and 2 Fighters moved from Hulunbuir to Shansi
4 ArmoredCars and 1 Tank moved from Liaoning to Shantung
1 Tank moved from Anhwei to Shantung
1 ArmoredCar and 1 Tank moved from Hulunbuir to Shantung
1 Elite and 14 Infantrys moved from Heilungchiang to Chita
2 Infantrys moved from Hulunbuir to Chita
1 Infantry moved from Kirin to Heilungchiang
2 Infantrys moved from Kirin to Liaoning
1 Infantry moved from Peking to Chahar
1 ArmoredCar moved from Yunnan to Kweichow
Purchase Units - Hisaichi
Hisaichi buy 2 Adv.Fighters, 2 Artillerys, 3 Infantrys and 6 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 86 Sea Zone
Hisaichi attack with 2 Adv.Fighters, 1 Carrier and 1 Submarine
Americans defend with 2 Adv.Fighters, 1 Battleship and 2 Carriers
Hisaichi roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Adv.Fighters and 1 Carrier in 86 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 2 Adv.Fighters, 1 Battleship and 2 Carriers in 86 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits
1 Carrier owned by the Hisaichi, 1 Carrier owned by the Americans and 1 Submarine owned by the Hisaichi lost in 86 Sea Zone
Hisaichi roll dice for 2 Adv.Fighters in 86 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Americans roll dice for 2 Adv.Fighters, 1 Battleship and 1 Carrier in 86 Sea Zone, round 3 : 1/4 hits, 2.50 expected hits
1 Carrier owned by the Americans and 1 Adv.Fighter owned by the Hisaichi lost in 86 Sea Zone
Hisaichi roll dice for 1 Adv.Fighter in 86 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 Adv.Fighters and 1 Battleship in 86 Sea Zone, round 4 : 1/3 hits, 2.00 expected hits
1 Adv.Fighter owned by the Hisaichi lost in 86 Sea Zone
Americans win with 2 Adv.Fighters and 1 Battleship remaining. Battle score for attacker is -13
Casualties for Hisaichi: 2 Adv.Fighters, 1 Carrier and 1 Submarine
Casualties for Americans: 2 Carriers
Battle in Shansi
Hisaichi attack with 1 Adv.Fighter, 1 ArmoredCar and 2 Fighters
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 1 Adv.Fighter, 1 ArmoredCar and 2 Fighters in Shansi, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 ArmoredCar in Shansi, round 2 : 1/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Shansi
Hisaichi win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Chinese: 1 ArmoredCar
Battle in Chita
Hisaichi attack with 1 Elite and 16 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Elite and 16 Infantrys in Chita, round 2 : 3/17 hits, 3.00 expected hits
Russians roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
Hisaichi win, taking Chita from Russians with 1 Elite and 15 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
2 Adv.Fighters owned by the Americans forced to land in Saipan
Non Combat Move - Hisaichi
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Adv.Fighter and 2 Fighters moved from Shansi to Shantung
Place Units - Hisaichi
2 Artillerys and 2 Infantrys placed in Banjarmasin
2 Adv.Fighters and 1 Infantry placed in Peking
6 Tanks placed in Hong Kong
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Shantung: 1 Fighter
EDIT: Adding units owned by Hisaichi to Shansi: 1 ArmoredCar
EDIT: Changing ownership of Shansi from Chinese to Hisaichi
EDIT: Turning off Edit Mode
Turn Complete - Hisaichi
Hisaichi collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83
Americans regular : -3.50
Russians regular : 0.67
Hisaichi regular : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - British
2 Infantrys moved from Kenya to Italian East Africa
2 ArmoredCars moved from Rhodesia to Italian East Africa
1 Fighter moved from 56 Sea Zone to Italian East Africa
2 ArmoredCars moved from Cape Town to Rhodesia
2 Mech.Infs moved from W.Iran to Palestine
1 Tank moved from W.Iran to Palestine
1 Artillery moved from Iraq to Palestine
1 Infantry moved from Madras to 60 Sea Zone
2 Artillerys moved from Madras to 60 Sea Zone
1 Infantry moved from Assam to 60 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya
1 Infantry and 1 Tank moved from Munster to 18 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
1 Infantry and 1 Tank moved from 20 Sea Zone to Normandy
1 Transport moved from 20 Sea Zone to 21 Sea Zone
1 Infantry and 1 Tank moved from Manchester to 21 Sea Zone
1 Battleship, 4 Destroyers, 1 Infantry, 5 Submarines, 1 Tank and 1 Transport moved from 21 Sea Zone to 22 Sea Zone
1 Infantry and 1 Tank moved from 22 Sea Zone to Hamburg
2 Infantrys moved from Okhotsk to Ayan
2 Infantrys moved from Koryakia to 72 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 72 Sea Zone to 86 Sea Zone
2 Infantrys moved from 86 Sea Zone to Minamitori
Purchase Units - British
British buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Carrier, 1 Elite, 4 Fighters, 8 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in 22 Sea Zone
British attack with 1 Battleship, 4 Destroyers, 5 Submarines and 1 Transport
Germans defend with 1 Submarine and 1 T.Boat
British roll dice for 5 Submarines in 22 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 T.Boat owned by the Germans lost in 22 Sea Zone
British roll dice for 1 Battleship, 4 Destroyers and 1 Transport in 22 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits
1 Submarine owned by the Germans lost in 22 Sea Zone
British win with 1 Battleship, 4 Destroyers, 5 Submarines and 1 Transport remaining. Battle score for attacker is 13
Casualties for Germans: 1 Submarine and 1 T.Boat
Battle in 20 Sea Zone
British attack with 1 Destroyer and 1 Transport
Germans defend with 1 Submarine
Germans roll dice for 1 Submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer and 1 Transport in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the British lost in 20 Sea Zone
1 Transport owned by the British retreated to 18 Sea Zone
Germans win with 1 Submarine remaining. Battle score for attacker is -8
Casualties for British: 1 Destroyer
Battle in Hamburg
British attack with 1 Infantry and 1 Tank
Germans defend with 1 AAGun, 1 Factory and 1 Infantry
British roll dice for 1 Infantry and 1 Tank in Hamburg, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Hamburg, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Hamburg
British roll dice for 1 Tank in Hamburg, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 Infantry in Hamburg, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Tank in Hamburg, round 4 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 Infantry in Hamburg, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Hamburg
British win, taking Hamburg from Germans with 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Italian East Africa
British attack with 2 ArmoredCars, 1 Fighter and 2 Infantrys
Italians defend with 2 ArmoredCars and 2 Tanks
British roll dice for 2 ArmoredCars, 1 Fighter and 2 Infantrys in Italian East Africa, round 2 : 1/5 hits, 1.33 expected hits
Italians roll dice for 2 ArmoredCars and 2 Tanks in Italian East Africa, round 2 : 2/4 hits, 1.33 expected hits
1 ArmoredCar owned by the Italians and 2 Infantrys owned by the British lost in Italian East Africa
British roll dice for 2 ArmoredCars and 1 Fighter in Italian East Africa, round 3 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 ArmoredCar and 2 Tanks in Italian East Africa, round 3 : 1/3 hits, 1.17 expected hits
1 ArmoredCar owned by the Italians and 1 ArmoredCar owned by the British lost in Italian East Africa
British roll dice for 1 ArmoredCar and 1 Fighter in Italian East Africa, round 4 : 1/2 hits, 0.67 expected hits
Italians roll dice for 2 Tanks in Italian East Africa, round 4 : 0/2 hits, 1.00 expected hits
1 Tank owned by the Italians lost in Italian East Africa
British roll dice for 1 ArmoredCar and 1 Fighter in Italian East Africa, round 5 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 Tank in Italian East Africa, round 5 : 1/1 hits, 0.50 expected hits
1 Fighter owned by the British and 1 Tank owned by the Italians lost in Italian East Africa
British win, taking Italian East Africa from Italians with 1 ArmoredCar remaining. Battle score for attacker is 2
Casualties for British: 1 ArmoredCar, 1 Fighter and 2 Infantrys
Casualties for Italians: 2 ArmoredCars and 2 Tanks
Battle in Malaya
British attack with 2 Artillerys and 2 Infantrys
Hisaichi defend with 1 AAGun, 2 Artillerys and 2 Elites
British roll dice for 2 Artillerys and 2 Infantrys in Malaya, round 2 : 2/4 hits, 1.33 expected hits
Hisaichi roll dice for 2 Artillerys and 2 Elites in Malaya, round 2 : 0/4 hits, 1.33 expected hits
2 Elites owned by the Hisaichi lost in Malaya
British roll dice for 2 Artillerys and 2 Infantrys in Malaya, round 3 : 1/4 hits, 1.33 expected hits
Hisaichi roll dice for 2 Artillerys in Malaya, round 3 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Hisaichi lost in Malaya
British roll dice for 2 Artillerys and 2 Infantrys in Malaya, round 4 : 1/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Artillery in Malaya, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Malaya
British win, taking Malaya from Hisaichi with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 14
Casualties for Hisaichi: 2 Artillerys and 2 Elites
Non Combat Move - British
1 ArmoredCar moved from Delhi to Assam
1 Infantry moved from Delhi to Bihar
2 Transports moved from 65 Sea Zone to 60 Sea Zone
1 Fighter moved from Greenland to Manchester
Place Units - British
1 Carrier placed in 21 Sea Zone
2 Fighters placed in 21 Sea Zone
1 Bunker, 3 Infantrys and 3 Tanks placed in Cairo
2 Artillerys, 1 Elite and 2 Fighters placed in Madras
5 Infantrys placed in Delhi
2 ArmoredCars placed in W.Iran
British undo move 5.
1 Infantry placed in W.Iran
4 Infantrys placed in Delhi
Turn Complete - British
British collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
Germans regular : 0.33
British regular : -0.33
Hisaichi regular : -2.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Anzac
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 Fighter moved from Gibraltar to W.Morocco
2 Transports moved from 65 Sea Zone to 67 Sea Zone
3 Artillerys moved from Broome to 67 Sea Zone
3 Infantrys moved from Western Australia to 67 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 67 Sea Zone to 65 Sea Zone
1 Artillery and 1 Infantry moved from 65 Sea Zone to Sumatra
Dutch take Sumatra from Yamamoto
2 Artillerys and 2 Infantrys moved from 67 Sea Zone to Java
Dutch take Java from Thai
2 Adv.Fighters moved from 65 Sea Zone to 111 Sea Zone
1 Artillery and 3 Infantrys moved from Wellington to 120 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 120 Sea Zone to 109 Sea Zone
1 Artillery and 3 Infantrys moved from 109 Sea Zone to Ponape
3 Infantrys moved from Northern Territory to Western Australia
3 Infantrys moved from Townsville to Northern Territory
Purchase Units - Anzac
Anzac buy 4 Artillerys, 2 Fighters and 1 Tank; Remaining resources: 1 PUs;
Combat - Anzac
Battle in 111 Sea Zone
Anzac attack with 2 Adv.Fighters
Yamamoto defend with 1 B.Transport and 1 Destroyer
Anzac roll dice for 2 Adv.Fighters in 111 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Yamamoto roll dice for 1 B.Transport and 1 Destroyer in 111 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
Anzac roll dice for 2 Adv.Fighters in 111 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Yamamoto roll dice for 1 B.Transport and 1 Destroyer in 111 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits
1 Destroyer owned by the Yamamoto and 1 B.Transport owned by the Yamamoto lost in 111 Sea Zone
Anzac win with 2 Adv.Fighters remaining. Battle score for attacker is 16
Casualties for Yamamoto: 1 B.Transport and 1 Destroyer
Battle in Ponape
Anzac attack with 1 Artillery and 3 Infantrys
Yamamoto defend with 1 Infantry
Anzac roll dice for 1 Artillery and 3 Infantrys in Ponape, round 2 : 1/4 hits, 1.00 expected hits
Yamamoto roll dice for 1 Infantry in Ponape, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Ponape
Anzac win, taking Ponape from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Anzac
2 Adv.Fighters moved from 111 Sea Zone to Malaya
5 Infantrys moved from Port Moresby to West Papua
1 Tank moved from Port Moresby to West Papua
2 Artillerys moved from Port Moresby to West Papua
Place Units - Anzac
2 Fighters placed in 67 Sea Zone
2 Artillerys placed in Western Australia
1 Artillery placed in Broome
1 Artillery and 1 Tank placed in Townsville
Turn Complete - Anzac
Anzac collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Anzac regular : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Purchase Units - Dutch
Dutch buy 2 Bunkers; Remaining resources: 2 PUs;
Place Units - Dutch
1 Bunker placed in Sumatra
1 Bunker placed in Java
Turn Complete - Dutch
Dutch collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Finns
1 Fighter moved from Oulu to S.Karelia
2 Infantrys moved from N.Karelia to S.Karelia
1 Tank moved from N.Karelia to S.Karelia
1 Elite and 2 Infantrys moved from Oulu to Vyborg
Purchase Units - Finns
Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 1 Elite and 2 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Elite and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in S.Karelia
Finns attack with 1 Fighter, 2 Infantrys and 1 Tank
Russians defend with 1 ArmoredCar and 1 Infantry
Finns roll dice for 1 Fighter, 2 Infantrys and 1 Tank in S.Karelia, round 2 : 2/4 hits, 1.17 expected hits
Russians roll dice for 1 ArmoredCar and 1 Infantry in S.Karelia, round 2 : 1/2 hits, 0.50 expected hits
1 Infantry owned by the Russians, 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Finns lost in S.Karelia
Finns win, taking S.Karelia from Russians with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 ArmoredCar and 1 Infantry
Non Combat Move - Finns
1 Fighter moved from S.Karelia to Oulu
Place Units - Finns
2 Artillerys and 4 Infantrys placed in Helsinki
Finns undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Finns from Tampere: 2 Artillerys and 4 Infantrys
EDIT: Adding units owned by Finns to Oulu: 2 Artillerys and 4 Infantrys
EDIT: Removing units owned by Finns from Helsinki: 2 Elites and 4 Infantrys
EDIT: Adding units owned by Finns to Tampere: 2 Elites and 4 Infantrys
EDIT: Turning off Edit Mode
2 Artillerys and 4 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Finns regular : 1.17
Russians regular : 0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Romanians
2 Artillerys, 1 Elite and 2 Infantrys moved from Vinnytsia to Donetsk
1 Tank moved from Vinnytsia to Minsk
1 Fighter moved from E.Romania to Minsk
1 Elite and 3 Infantrys moved from E.Romania to Vinnytsia
Purchase Units - Romanians
Romanians buy 2 ArmoredCars, 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 2 Artillerys, 1 Elite and 2 Infantrys
Russians defend with 8 Infantrys
Romanians roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in Donetsk, round 2 : 4/5 hits, 1.67 expected hits
Russians roll dice for 8 Infantrys in Donetsk, round 2 : 1/8 hits, 2.67 expected hits
4 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
Romanians roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Donetsk, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 4 Infantrys in Donetsk, round 3 : 0/4 hits, 1.33 expected hits
2 Infantrys owned by the Russians lost in Donetsk
Romanians roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Donetsk, round 4 : 1/4 hits, 1.50 expected hits
Russians roll dice for 2 Infantrys in Donetsk, round 4 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk
Romanians roll dice for 1 Artillery and 1 Elite in Donetsk, round 5 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 5 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Artillery and 1 Elite in Donetsk, round 6 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 6 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Elite owned by the Romanians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Artillery remaining. Battle score for attacker is 5
Casualties for Romanians: 1 Artillery, 1 Elite and 2 Infantrys
Casualties for Russians: 8 Infantrys
Battle in Minsk
Romanians attack with 1 Fighter and 1 Tank
Russians defend with 1 ArmoredCar
Romanians roll dice for 1 Fighter and 1 Tank in Minsk, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 ArmoredCar in Minsk, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Russians lost in Minsk
Romanians win, taking Minsk from Russians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 1 ArmoredCar
Non Combat Move - Romanians
1 Fighter moved from Minsk to Kiev
4 Infantrys moved from Bucharest to W.Romania
Place Units - Romanians
2 ArmoredCars and 2 Infantrys placed in Bucharest
2 Artillerys, 1 Elite and 1 Infantry placed in Vinnytsia
Turn Complete - Romanians
Romanians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Romanians regular : 1.83
Russians regular : -1.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Thai
4 Infantrys, 1 Marine and 7 Tanks moved from Bangkok to Malaya
1 Infantry and 1 Marine moved from S.Thailand to Burma
1 T.Boat and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
Purchase Units - Thai
Thai buy 2 Artillerys, 2 Elites, 1 Infantry and 1 Tank; Remaining resources: 0 PUs;
Combat - Thai
Battle in Malaya
Thai attack with 4 Infantrys, 1 Marine and 7 Tanks
British defend with 1 AAGun, 2 Artillerys and 2 Infantrys; Anzac defend with 2 Adv.Fighters
Thai roll dice for 4 Infantrys, 1 Marine and 7 Tanks in Malaya, round 2 : 8/12 hits, 4.67 expected hits
British roll dice for 2 Adv.Fighters, 2 Artillerys and 2 Infantrys in Malaya, round 2 : 1/6 hits, 2.67 expected hits
1 Infantry owned by the Thai, 2 Artillerys owned by the British, 2 Infantrys owned by the British and 2 Adv.Fighters owned by the Anzac lost in Malaya
Thai win, taking Malaya from British with 3 Infantrys, 1 Marine and 7 Tanks remaining. Battle score for attacker is 30
Casualties for Thai: 1 Infantry
Casualties for Anzac: 2 Adv.Fighters
Casualties for British: 2 Artillerys and 2 Infantrys
Battle in Burma
Thai attack with 1 Infantry and 1 Marine
British defend with 1 Infantry
Thai roll dice for 1 Infantry and 1 Marine in Burma, round 2 : 2/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Burma
Thai win, taking Burma from British with 1 Infantry and 1 Marine remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Thai
Place Units - Thai
2 Artillerys, 2 Elites, 1 Infantry and 1 Tank placed in Bangkok
Turn Complete - Thai
Thai collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Thai regular : 4.67
British regular : -2.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Americans
1 unit repaired.
1 Tank moved from Rio de Oro to 34 Sea Zone
1 Artillery and 2 Infantrys moved from Rio de Oro to 34 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 34 Sea Zone to 38 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 38 Sea Zone to French Equatorial Africa
3 Elites moved from Salvador to 35 Sea Zone
1 Marine moved from Salvador to 35 Sea Zone
3 Elites, 1 Marine and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
3 Elites and 1 Marine moved from 36 Sea Zone to Mauritania
4 Artillerys moved from Bahia to 32 Sea Zone
2 Infantrys moved from Bahia to 32 Sea Zone
4 Artillerys, 2 B.Transports and 2 Infantrys moved from 32 Sea Zone to 36 Sea Zone
4 Artillerys and 2 Infantrys moved from 36 Sea Zone to Mauritania
1 Artillery and 1 Infantry moved from Okhotsk to Ayan
1 Marine moved from Pearl Harbor to 91 Sea Zone
1 Marine and 1 S.Submarine moved from 91 Sea Zone to 103 Sea Zone
1 Marine moved from 103 Sea Zone to Jaluit
Americans take Jaluit from Yamamoto
2 Destroyers and 1 Submarine moved from 87 Sea Zone to 85 Sea Zone
1 Battleship moved from 86 Sea Zone to 85 Sea Zone
3 Bombers moved from Minamitori to 85 Sea Zone
1 S.Bomber moved from Midway to 85 Sea Zone
2 Adv.Fighters moved from Saipan to 85 Sea Zone
Purchase Units - Americans
Americans buy 3 Adv.Fighters, 1 B.Carrier, 1 Battleship, 1 Bunker, 1 Destroyer, 3 Elites, 1 Factory and 1 Infantry; Remaining resources: 0 PUs;
Combat - Americans
Battle in 85 Sea Zone
Americans attack with 2 Adv.Fighters, 1 Battleship, 3 Bombers, 2 Destroyers, 1 S.Bomber and 1 Submarine
Yamamoto defend with 1 B.Transport, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 S.Submarine, 1 Submarine and 2 T.Boats
Americans roll dice for 1 Submarine in 85 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 S.Submarine and 1 Submarine in 85 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 2 Adv.Fighters, 1 Battleship, 3 Bombers, 2 Destroyers and 1 S.Bomber in 85 Sea Zone, round 2 : 7/9 hits, 5.17 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 1 B.Transport, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 2 T.Boats in 85 Sea Zone, round 2 : 3/8 hits, 3.00 expected hits
2 Destroyers owned by the Americans, 1 Submarine owned by the Americans, 1 Submarine owned by the Yamamoto, 1 Destroyer owned by the Yamamoto, 1 B.Transport owned by the Yamamoto, 1 Fighter owned by the Yamamoto and 2 T.Boats owned by the Yamamoto lost in 85 Sea Zone
Yamamoto roll dice for 1 S.Submarine in 85 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 Battleship owned by the Americans lost in 85 Sea Zone
Americans roll dice for 2 Adv.Fighters, 3 Bombers and 1 S.Bomber in 85 Sea Zone, round 3 : 3/6 hits, 3.83 expected hits
Yamamoto roll dice for 1 Battleship, 1 Carrier and 1 Fighter in 85 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
1 Carrier owned by the Yamamoto, 1 Adv.Fighter owned by the Americans, 1 S.Submarine owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 85 Sea Zone
Americans roll dice for 1 Adv.Fighter, 3 Bombers and 1 S.Bomber in 85 Sea Zone, round 4 : 2/5 hits, 3.33 expected hits
Yamamoto roll dice for 1 Battleship in 85 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 Battleship owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in 85 Sea Zone
Americans win with 3 Bombers and 1 S.Bomber remaining. Battle score for attacker is 32
Casualties for Americans: 2 Adv.Fighters, 1 Battleship, 2 Destroyers and 1 Submarine
Casualties for Yamamoto: 1 B.Transport, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 S.Submarine, 1 Submarine and 2 T.Boats
Battle in French Equatorial Africa
Americans attack with 1 Artillery, 2 Infantrys and 1 Tank
Italians defend with 2 ArmoredCars, 1 Factory and 1 Tank
Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in French Equatorial Africa, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 2 ArmoredCars and 1 Tank in French Equatorial Africa, round 2 : 0/3 hits, 0.83 expected hits
1 ArmoredCar owned by the Italians lost in French Equatorial Africa
Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in French Equatorial Africa, round 3 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 ArmoredCar and 1 Tank in French Equatorial Africa, round 3 : 0/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Italians and 1 Tank owned by the Italians lost in French Equatorial Africa
Americans win, taking French Equatorial Africa from Italians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 13
Casualties for Italians: 2 ArmoredCars and 1 Tank
Non Combat Move - Americans
3 Elites moved from South Atlantic USA to 25 Sea Zone
1 Artillery moved from Colombia to 25 Sea Zone
1 Artillery, 2 B.Transports and 3 Elites moved from 25 Sea Zone to 32 Sea Zone
1 Artillery and 3 Elites moved from 32 Sea Zone to Bahia
1 Adv.Fighter and 1 Carrier moved from 32 Sea Zone to 34 Sea Zone
1 Destroyer moved from 34 Sea Zone to 31 Sea Zone
3 Bombers and 1 S.Bomber moved from 85 Sea Zone to Minamitori
Place Units - Americans
1 B.Carrier placed in 86 Sea Zone
1 Adv.Fighter placed in 86 Sea Zone
1 Battleship and 1 Destroyer placed in 87 Sea Zone
1 Adv.Fighter placed in Midway
1 Adv.Fighter placed in Pearl Harbor
1 Bunker and 1 Factory placed in Rio de Oro
1 Elite and 1 Infantry placed in Salvador
2 Elites placed in South Atlantic USA
Turn Complete - Americans
Americans collect 110 PUs; end with 110 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33
Americans regular : -0.33
Italians regular : -1.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Germans
1 Carrier, 3 Destroyers, 2 Fighters and 3 Submarines moved from 23 Sea Zone to 22 Sea Zone
1 Cruiser and 2 Destroyers moved from 24 Sea Zone to 22 Sea Zone
1 Artillery and 2 Infantrys moved from Rhine to Hamburg
3 Infantrys moved from Netherlands to Hamburg
1 Infantry moved from Pomerania to Hamburg
5 Infantrys moved from Paris to Normandy
2 Infantrys moved from Normandy to Brittany
1 Tank moved from Orleanais to Brittany
1 Infantry moved from Latvia to Estonia
Germans take Estonia from Russians
1 Infantry moved from Latvia to Minsk
3 Infantrys moved from Brest to Kiev
2 Infantrys moved from Vinnytsia to Kiev
4 HeavyTanks moved from Warsaw to Kiev
4 Tanks moved from Bavaria to Krakow
2 Tanks moved from Lorraine to Bohemia
1 Artillery moved from Lorraine to Rhine
2 Stukas moved from Oulu to 22 Sea Zone
1 Submarine moved from 20 Sea Zone to 18 Sea Zone
Purchase Units - Germans
Germans buy 8 Infantrys, 6 JetFighters and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Germans
Battle in 18 Sea Zone
Germans attack with 1 Submarine
British defend with 1 Infantry, 1 Tank and 1 Transport
Germans roll dice for 1 Submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Transport in 18 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 Submarine in 18 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Transport in 18 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 Submarine owned by the Germans lost in 18 Sea Zone
British win with 1 Transport remaining. Battle score for attacker is -7
Casualties for Germans: 1 Submarine
Battle in Hamburg
Germans attack with 1 Artillery and 6 Infantrys
British defend with 1 AAGun, 1 Factory and 1 Tank
Germans roll dice for 1 Artillery and 6 Infantrys in Hamburg, round 2 : 2/7 hits, 1.50 expected hits
British roll dice for 1 Tank in Hamburg, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the British lost in Hamburg
Germans win, taking Hamburg from British with 1 Artillery and 6 Infantrys remaining. Battle score for attacker is 5
Casualties for British: 1 Tank
Battle in 22 Sea Zone
Germans attack with 1 Carrier, 1 Cruiser, 5 Destroyers, 2 Fighters, 2 Stukas and 3 Submarines
British defend with 1 Battleship, 4 Destroyers, 5 Submarines and 1 Transport
Germans roll dice for 3 Submarines in 22 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 Battleship owned by the British
British roll dice for 5 Submarines in 22 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
Germans roll dice for 1 Carrier, 1 Cruiser, 5 Destroyers, 2 Fighters and 2 Stukas in 22 Sea Zone, round 2 : 4/11 hits, 4.00 expected hits
British roll dice for 1 Battleship, 4 Destroyers and 1 Transport in 22 Sea Zone, round 2 : 2/6 hits, 2.17 expected hits
3 Submarines owned by the Germans, 2 Destroyers owned by the Germans, 3 Submarines owned by the British and 1 Transport owned by the British lost in 22 Sea Zone
British roll dice for 2 Submarines in 22 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 Carrier, 1 Cruiser, 3 Destroyers, 2 Fighters and 2 Stukas in 22 Sea Zone, round 3 : 5/9 hits, 3.33 expected hits
British roll dice for 1 Battleship and 4 Destroyers in 22 Sea Zone, round 3 : 2/5 hits, 2.00 expected hits
2 Destroyers owned by the Germans, 2 Submarines owned by the British, 3 Destroyers owned by the British and 1 Stuka owned by the Germans lost in 22 Sea Zone
Germans roll dice for 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 1 Stuka in 22 Sea Zone, round 4 : 3/6 hits, 2.17 expected hits
British roll dice for 1 Battleship and 1 Destroyer in 22 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits
1 Destroyer owned by the Germans, 1 Battleship owned by the British, 1 Destroyer owned by the British and 1 Stuka owned by the Germans lost in 22 Sea Zone
Germans win with 1 Carrier, 1 Cruiser and 2 Fighters remaining. Battle score for attacker is 16
Casualties for Germans: 5 Destroyers, 2 Stukas and 3 Submarines
Casualties for British: 1 Battleship, 4 Destroyers, 5 Submarines and 1 Transport
Non Combat Move - Germans
3 Transports moved from 24 Sea Zone to 22 Sea Zone
Place Units - Germans
3 Infantrys placed in Kiev
4 Mech.Infs placed in Warsaw
5 JetFighters placed in Bohemia
3 Infantrys placed in Normandy
2 Infantrys and 1 JetFighter placed in Rhine
Germans undo move 5.
2 Infantrys and 1 JetFighter placed in E.Morocco
Turn Complete - Germans
Germans collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
Germans regular : 2.33
British regular : 2.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Russians
1 Artillery and 1 Infantry moved from Rostov to Donetsk
1 Infantry moved from Rostov to Donetsk
2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland
2 Infantrys moved from Yaroslavl to S.Karelia
1 Fighter moved from Leningrad to S.Karelia
3 Infantrys moved from Leningrad to Vyborg
1 Fighter moved from Leningrad to Vyborg
2 Infantrys moved from Leningrad to Latvia
1 Bomber moved from Leningrad to Latvia
1 Artillery and 1 Elite moved from Kursk to Minsk
1 Infantry moved from Kursk to Minsk
2 Infantrys moved from N.Buryat Mongolia to Chita
1 ArmoredCar, 4 Artillerys, 2 Fighters, 5 Infantrys and 5 Tanks moved from N.Buryat Mongolia to Chita
3 Tanks moved from Olyokminsk to Chita
Purchase Units - Russians
Russians buy 2 Artillerys, 38 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Chita
Russians attack with 1 ArmoredCar, 4 Artillerys, 2 Fighters, 7 Infantrys and 8 Tanks
Hisaichi defend with 1 Elite and 15 Infantrys
Russians roll dice for 1 ArmoredCar, 4 Artillerys, 2 Fighters, 7 Infantrys and 8 Tanks in Chita, round 2 : 9/22 hits, 8.17 expected hits
Hisaichi roll dice for 1 Elite and 15 Infantrys in Chita, round 2 : 6/16 hits, 5.33 expected hits
6 Infantrys owned by the Russians and 9 Infantrys owned by the Hisaichi lost in Chita
Russians roll dice for 1 ArmoredCar, 4 Artillerys, 2 Fighters, 1 Infantry and 8 Tanks in Chita, round 3 : 3/16 hits, 6.67 expected hits
Hisaichi roll dice for 1 Elite and 6 Infantrys in Chita, round 3 : 3/7 hits, 2.33 expected hits
1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 3 Infantrys owned by the Hisaichi lost in Chita
Russians roll dice for 3 Artillerys, 2 Fighters and 8 Tanks in Chita, round 4 : 5/13 hits, 5.67 expected hits
Hisaichi roll dice for 1 Elite and 3 Infantrys in Chita, round 4 : 0/4 hits, 1.33 expected hits
1 Elite owned by the Hisaichi and 3 Infantrys owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 3 Artillerys, 2 Fighters and 8 Tanks remaining. Battle score for attacker is 11
Casualties for Russians: 1 ArmoredCar, 1 Artillery and 7 Infantrys
Casualties for Hisaichi: 1 Elite and 15 Infantrys
Battle in Latvia
Russians attack with 1 Bomber and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Bomber and 2 Infantrys in Latvia, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Minsk
Russians attack with 1 Artillery, 1 Elite and 1 Infantry
Romanians defend with 1 Tank; Germans defend with 1 Infantry
Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Minsk, round 2 : 0/3 hits, 1.00 expected hits
Romanians roll dice for 1 Infantry and 1 Tank in Minsk, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Minsk, round 3 : 2/3 hits, 1.00 expected hits
Romanians roll dice for 1 Infantry and 1 Tank in Minsk, round 3 : 0/2 hits, 0.83 expected hits
1 Tank owned by the Romanians and 1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Romanians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 Infantry
Casualties for Romanians: 1 Tank
Battle in Donetsk
Russians attack with 1 Artillery and 2 Infantrys
Romanians defend with 1 Artillery
Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 0.83 expected hits
Romanians roll dice for 1 Artillery in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Romanians: 1 Artillery
Battle in S.Karelia
Russians attack with 1 Fighter and 2 Infantrys
Finns defend with 1 Infantry and 1 Tank
Russians roll dice for 1 Fighter and 2 Infantrys in S.Karelia, round 2 : 1/3 hits, 0.67 expected hits
Finns roll dice for 1 Infantry and 1 Tank in S.Karelia, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in S.Karelia
Russians roll dice for 1 Fighter and 1 Infantry in S.Karelia, round 3 : 2/2 hits, 0.50 expected hits
Finns roll dice for 1 Tank in S.Karelia, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Finns lost in S.Karelia
Russians win with 1 Fighter remaining. Battle score for attacker is 3
Casualties for Russians: 2 Infantrys
Casualties for Finns: 1 Infantry and 1 Tank
Battle in Lapland
Russians attack with 2 Artillerys and 2 Infantrys
Germans defend with 1 Artillery
Russians roll dice for 2 Artillerys and 2 Infantrys in Lapland, round 2 : 2/4 hits, 1.33 expected hits
Finns roll dice for 1 Artillery in Lapland, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Germans lost in Lapland
Russians win, taking Lapland from Finns with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 Artillery
Battle in Vyborg
Russians attack with 1 Fighter and 3 Infantrys
Finns defend with 1 Elite and 2 Infantrys
Russians roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 2 : 0/4 hits, 0.83 expected hits
Finns roll dice for 1 Elite and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 3 : 0/4 hits, 0.83 expected hits
Finns roll dice for 1 Elite and 2 Infantrys in Vyborg, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians lost in Vyborg
Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 4 : 2/3 hits, 0.67 expected hits
Finns roll dice for 1 Elite and 2 Infantrys in Vyborg, round 4 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg
Russians roll dice for 1 Fighter and 1 Infantry in Vyborg, round 5 : 0/2 hits, 0.50 expected hits
Finns roll dice for 1 Elite in Vyborg, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Fighter and 1 Infantry in Vyborg, round 6 : 1/2 hits, 0.50 expected hits
Finns roll dice for 1 Elite in Vyborg, round 6 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg
Russians win with 1 Fighter remaining. Battle score for attacker is 1
Casualties for Russians: 3 Infantrys
Casualties for Finns: 1 Elite and 2 Infantrys
Non Combat Move - Russians
1 Fighter moved from Vyborg to Leningrad
1 Fighter moved from S.Karelia to Leningrad
1 Bomber moved from Latvia to Leningrad
1 Infantry moved from Novgorod to Leningrad
8 Infantrys and 2 Tanks moved from Yaroslavl to Kursk
1 ArmoredCar moved from Tula to Kursk
7 Infantrys moved from Rostov to Kursk
5 Infantrys moved from Stalingrad to Rostov
3 Infantrys moved from Georgia to Rostov
1 Artillery and 3 Infantrys moved from Penza to Tula
10 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Gorky to Yaroslavl
4 ArmoredCars and 1 HeavyTank moved from Kuybyshev to Rostov
1 Infantry moved from Kuybyshev to Penza
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
2 Infantrys moved from Tashkent to Chimkent
2 ArmoredCars moved from Sverdlovsk to Kirov
3 Infantrys moved from Sverdlovsk to Perm
2 Fighters moved from Chita to N.Buryat Mongolia
5 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Elite and 4 Infantrys moved from Evenkia to Olyokminsk
1 Infantry moved from Olyokminsk to N.Buryat Mongolia
6 Infantrys moved from Sibirsky to Evenkia
Place Units - Russians
3 Infantrys placed in Kursk
4 Infantrys placed in Leningrad
2 Artillerys and 2 Infantrys placed in Arkhangelsk
10 Infantrys placed in Moscow
3 Infantrys placed in Georgia
5 Infantrys placed in Stalingrad
2 Infantrys placed in Tashkent
3 Infantrys and 2 Tanks placed in Sverdlovsk
6 Infantrys placed in Sibirsky
Turn Complete - Russians
Russians collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
Finns regular : -0.33
Romanians regular : -2.00
Germans regular : 0.67
Russians regular : -1.17
Hisaichi regular : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Italians
1 Infantry moved from Nigeria to French Equatorial Africa
1 Artillery moved from Kordofan to Italian East Africa
5 Artillerys, 4 Infantrys, 5 Mech.Infs and 1 Tank moved from Lower Egypt to Cairo
2 Fighters moved from 48 Sea Zone to Cairo
1 Fighter moved from Tobruk to Cairo
5 Mech.Infs moved from Lower Egypt to French Equatorial Africa
Purchase Units - Italians
Italians buy 2 Destroyers, 10 Infantrys, 3 Mech.Infs and 2 Submarines; Remaining resources: 0 PUs;
Combat - Italians
Battle in Italian East Africa
Italians attack with 1 Artillery
British defend with 1 ArmoredCar
Italians roll dice for 1 Artillery in Italian East Africa, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 ArmoredCar in Italian East Africa, round 2 : 1/1 hits, 0.17 expected hits
1 ArmoredCar owned by the British and 1 Artillery owned by the Italians lost in Italian East Africa
British win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 Artillery
Casualties for British: 1 ArmoredCar
Battle in French Equatorial Africa
Italians attack with 1 Infantry and 5 Mech.Infs
French defend with 1 Factory; Americans defend with 1 Artillery, 2 Infantrys and 1 Tank
Italians roll dice for 1 Infantry and 5 Mech.Infs in French Equatorial Africa, round 2 : 2/6 hits, 2.00 expected hits
French roll dice for 1 Artillery, 2 Infantrys and 1 Tank in French Equatorial Africa, round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the Americans, 1 Infantry owned by the Italians and 1 Mech.Inf owned by the Italians lost in French Equatorial Africa
Italians roll dice for 4 Mech.Infs in French Equatorial Africa, round 3 : 2/4 hits, 1.33 expected hits
French roll dice for 1 Artillery and 1 Tank in French Equatorial Africa, round 3 : 2/2 hits, 0.83 expected hits
1 Artillery owned by the Americans, 1 Tank owned by the Americans and 2 Mech.Infs owned by the Italians lost in French Equatorial Africa
Italians win, taking French Equatorial Africa from French with 2 Mech.Infs remaining. Battle score for attacker is -7
Casualties for Italians: 1 Infantry and 3 Mech.Infs
Casualties for Americans: 1 Artillery, 2 Infantrys and 1 Tank
Battle in Cairo
Italians attack with 5 Artillerys, 3 Fighters, 4 Infantrys, 5 Mech.Infs and 1 Tank
British defend with 1 AAGun, 1 Bunker, 1 Factory, 9 Infantrys and 3 Tanks
British roll AA dice in Cairo : 0/3 hits, 0.50 expected hits
Italians roll dice for 5 Artillerys, 3 Fighters, 4 Infantrys, 5 Mech.Infs and 1 Tank in Cairo, round 2 : 4/18 hits, 6.17 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Bunker, 9 Infantrys and 3 Tanks in Cairo, round 2 : 1/13 hits, 5.00 expected hits
1 Infantry owned by the Italians and 3 Infantrys owned by the British lost in Cairo
Italians roll dice for 5 Artillerys, 3 Fighters, 3 Infantrys, 5 Mech.Infs and 1 Tank in Cairo, round 3 : 7/17 hits, 5.83 expected hits
British roll dice for 1 Bunker, 6 Infantrys and 3 Tanks in Cairo, round 3 : 6/10 hits, 4.00 expected hits
1 Tank owned by the British, 3 Artillerys owned by the Italians, 3 Infantrys owned by the Italians and 6 Infantrys owned by the British lost in Cairo
Italians roll dice for 2 Artillerys, 3 Fighters, 5 Mech.Infs and 1 Tank in Cairo, round 4 : 2/11 hits, 3.83 expected hits
British roll dice for 1 Bunker and 2 Tanks in Cairo, round 4 : 1/3 hits, 1.50 expected hits
2 Tanks owned by the British and 1 Artillery owned by the Italians lost in Cairo
Italians roll dice for 1 Artillery, 3 Fighters, 5 Mech.Infs and 1 Tank in Cairo, round 5 : 3/10 hits, 3.50 expected hits
British roll dice for 1 Bunker in Cairo, round 5 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the British and 1 Artillery owned by the Italians lost in Cairo
Italians win, taking Cairo from British with 3 Fighters, 5 Mech.Infs and 1 Tank remaining. Battle score for attacker is 11
Casualties for Italians: 5 Artillerys and 4 Infantrys
Casualties for British: 1 Bunker, 9 Infantrys and 3 Tanks
Non Combat Move - Italians
10 Infantrys moved from Mersa Matruh to Lower Egypt
3 Fighters moved from Cairo to Lower Egypt
1 Submarine moved from 51 Sea Zone to 48 Sea Zone
2 ArmoredCars and 1 Tank moved from Hun to Darfur
2 Destroyers and 2 Submarines moved from 46 Sea Zone to 42 Sea Zone
2 Transports moved from 48 Sea Zone to 47 Sea Zone
4 Infantrys moved from Tunis to 47 Sea Zone
4 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
4 Infantrys moved from 48 Sea Zone to Tobruk
1 Artillery moved from Languedoc to Provence
Place Units - Italians
3 Mech.Infs placed in Hun
2 Destroyers and 2 Submarines placed in 46 Sea Zone
4 Infantrys placed in Tunis
6 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
French regular : 1.67
Italians regular : -2.00
British AA : -0.50
British regular : -1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - French
1 Destroyer moved from 55 Sea Zone to 51 Sea Zone
4 ArmoredCars moved from Syria to Palestine
1 Transport moved from 31 Sea Zone to 29 Sea Zone
1 Destroyer moved from 8 Sea Zone to 29 Sea Zone
1 Destroyer moved from 1 Sea Zone to 8 Sea Zone
1 Infantry moved from Churchill to Canadian Prairies
3 Infantrys moved from Canadian Prairies to Ontario
Purchase Units - French
French buy 2 Mech.Infs; Remaining resources: 3 PUs;
Combat - French
Battle in 51 Sea Zone
French attack with 1 Destroyer
Italians defend with 1 Destroyer
French roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the French lost in 51 Sea Zone
Italians win with 1 Destroyer remaining. Battle score for attacker is -8
Casualties for French: 1 Destroyer
Non Combat Move - French
Place Units - French
2 Mech.Infs placed in Syria
Turn Complete - French
French collect 15 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
French regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Yamamoto
1 Transport moved from 107 Sea Zone to 110 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 1 B.Carrier, 1 Cruiser, 1 Destroyer, 1 Fighter and 1 Submarine; Remaining resources: 0 PUs;
Non Combat Move - Yamamoto
Place Units - Yamamoto
1 B.Carrier, 1 Cruiser, 1 Destroyer and 1 Submarine placed in 85 Sea Zone
2 Adv.Fighters and 1 Fighter placed in 85 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Chinese
1 Infantry moved from Suiyuan to Chahar
1 Fighter moved from Shensi to Chahar
1 ArmoredCar and 1 Infantry moved from Shensi to Shansi
1 Infantry and 1 Marine moved from Lanchow to Szechwan
1 ArmoredCar moved from Shensi to Kweichow
1 Artillery moved from Hupeh to Hunan
1 Artillery moved from Hupeh to Anhwei
1 Tank moved from Hupeh to Anhwei
Purchase Units - Chinese
Chinese buy 1 Fighter and 8 Infantrys; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 ArmoredCar
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 1 ArmoredCar in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 ArmoredCar in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 ArmoredCar in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 ArmoredCar in Kweichow, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Kweichow
Chinese win, taking Kweichow from Yamamoto with 1 ArmoredCar remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Shansi
Chinese attack with 1 ArmoredCar and 1 Infantry
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 1 ArmoredCar and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 ArmoredCar in Shansi, round 2 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 ArmoredCar and 1 Infantry in Shansi, round 3 : 0/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 ArmoredCar in Shansi, round 3 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 ArmoredCar and 1 Infantry in Shansi, round 4 : 0/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 ArmoredCar in Shansi, round 4 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 ArmoredCar and 1 Infantry in Shansi, round 5 : 1/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 ArmoredCar in Shansi, round 5 : 1/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 ArmoredCar
Casualties for Hisaichi: 1 ArmoredCar
Battle in Hunan
Chinese attack with 1 Artillery
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 1 Artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 ArmoredCar in Hunan, round 2 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 Artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 ArmoredCar in Hunan, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Hunan
Chinese win, taking Hunan from Yamamoto with 1 Artillery remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Chahar
Chinese attack with 1 Fighter and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Fighter and 1 Infantry in Chahar, round 2 : 1/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Szechwan
Chinese attack with 1 Infantry and 1 Marine
Yamamoto defend with 1 Artillery
Chinese roll dice for 1 Infantry and 1 Marine in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Szechwan
Chinese win, taking Szechwan from Yamamoto with 1 Infantry and 1 Marine remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Battle in Anhwei
Chinese attack with 1 Artillery and 1 Tank
Hisaichi defend with 1 Tank
Chinese roll dice for 1 Artillery and 1 Tank in Anhwei, round 2 : 1/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Tank in Anhwei, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 1 Artillery and 1 Tank remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Tank
Non Combat Move - Chinese
1 AAGun, 1 Infantry, 1 Marine and 1 Tank moved from Shensi to Shansi
8 Tanks moved from Hupeh to Shansi
1 Fighter moved from Chahar to Hupeh
5 Infantrys moved from Lanchow to Shensi
1 ArmoredCar moved from Lanchow to Shansi
5 Infantrys moved from E.Qinghai to Ningsia
6 Infantrys moved from Hsining to E.Qinghai
1 Infantry moved from Gobi Altai to Ningsia
3 ArmoredCars and 1 Tank moved from Gobi Altai to Shensi
2 Infantrys moved from Urumqi to E.Sinkiang
2 Tanks moved from Urumqi to Gobi Altai
Place Units - Chinese
6 Infantrys placed in Hsining
1 Fighter and 2 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 33 PUs; end with 34 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.00
Chinese regular : 0.67
Hisaichi regular : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Hisaichi
2 Infantrys moved from Kwangtung to Hunan
1 Tank moved from Hong Kong to Hunan
1 Adv.Fighter, 5 ArmoredCars, 1 Elite, 1 Fighter, 1 Infantry and 3 Tanks moved from Shantung to Shansi
2 Adv.Fighters moved from Peking to Shansi
2 Artillerys and 2 Infantrys moved from Banjarmasin to 110 Sea Zone
2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Sumatra
1 Destroyer moved from 107 Sea Zone to 101 Sea Zone
1 Battleship moved from 110 Sea Zone to 93 Sea Zone
2 Infantrys moved from Liaoning to Hulunbuir
Purchase Units - Hisaichi
Hisaichi buy 4 ArmoredCars, 2 Artillerys, 1 Elite, 15 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Sumatra
Hisaichi attack with 2 Artillerys and 2 Infantrys
Anzac defend with 1 Artillery and 1 Infantry; Dutch defend with 1 Bunker
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Sumatra, round 2 : 1/4 hits, 1.33 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Sumatra, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Hisaichi lost in Sumatra
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Sumatra, round 3 : 0/3 hits, 1.00 expected hits
Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Sumatra, round 3 : 3/3 hits, 1.17 expected hits
1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Sumatra
Dutch win with 1 Artillery, 1 Bunker and 1 Infantry remaining. Battle score for attacker is -12
Casualties for Hisaichi: 2 Artillerys and 2 Infantrys
Battle in Hunan
Hisaichi attack with 2 Infantrys and 1 Tank
Chinese defend with 1 Artillery
Hisaichi roll dice for 2 Infantrys and 1 Tank in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery
Battle in Shansi
Hisaichi attack with 3 Adv.Fighters, 5 ArmoredCars, 1 Elite, 1 Fighter, 1 Infantry and 3 Tanks
Chinese defend with 1 AAGun, 1 ArmoredCar, 2 Infantrys, 1 Marine and 9 Tanks
Chinese roll AA dice in Shansi : 0/4 hits, 0.67 expected hits
Hisaichi roll dice for 3 Adv.Fighters, 5 ArmoredCars, 1 Elite, 1 Fighter, 1 Infantry and 3 Tanks in Shansi, round 2 : 5/14 hits, 5.50 expected hits
Chinese roll dice for 1 ArmoredCar, 2 Infantrys, 1 Marine and 9 Tanks in Shansi, round 2 : 5/13 hits, 5.67 expected hits
3 ArmoredCars owned by the Hisaichi, 1 Elite owned by the Hisaichi, 1 Tank owned by the Chinese, 1 ArmoredCar owned by the Chinese, 1 Infantry owned by the Hisaichi, 1 Marine owned by the Chinese and 2 Infantrys owned by the Chinese lost in Shansi
Hisaichi roll dice for 3 Adv.Fighters, 2 ArmoredCars, 1 Fighter and 3 Tanks in Shansi, round 3 : 5/9 hits, 4.00 expected hits
Chinese roll dice for 8 Tanks in Shansi, round 3 : 6/8 hits, 4.00 expected hits
2 ArmoredCars owned by the Hisaichi, 3 Tanks owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 5 Tanks owned by the Chinese lost in Shansi
Hisaichi roll dice for 3 Adv.Fighters in Shansi, round 4 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 3 Tanks in Shansi, round 4 : 1/3 hits, 1.50 expected hits
1 Tank owned by the Chinese and 1 Adv.Fighter owned by the Hisaichi lost in Shansi
Hisaichi roll dice for 2 Adv.Fighters in Shansi, round 5 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 2 Tanks in Shansi, round 5 : 2/2 hits, 1.00 expected hits
1 Tank owned by the Chinese and 2 Adv.Fighters owned by the Hisaichi lost in Shansi
Chinese win with 1 Tank remaining. Battle score for attacker is -26
Casualties for Hisaichi: 3 Adv.Fighters, 5 ArmoredCars, 1 Elite, 1 Fighter, 1 Infantry and 3 Tanks
Casualties for Chinese: 1 ArmoredCar, 2 Infantrys, 1 Marine and 8 Tanks
Non Combat Move - Hisaichi
1 Infantry moved from Peking to Shantung
5 Tanks moved from Hong Kong to Shanghai
Place Units - Hisaichi
2 Artillerys and 2 Infantrys placed in Banjarmasin
1 Elite, 1 Infantry and 1 Marine placed in Peking
Hisaichi undo move 2.
2 Infantrys and 1 Marine placed in Hulunbuir
2 ArmoredCars and 1 Elite placed in Peking
Hisaichi undo move 3.
1 Elite, 1 Infantry and 1 Tank placed in Peking
4 ArmoredCars and 2 Infantrys placed in Hong Kong
8 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 1.50
Chinese AA : -0.67
Dutch regular : 1.67
Hisaichi regular : -1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - British
1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 21 Sea Zone
1 Infantry and 1 Tank moved from 21 Sea Zone to Netherlands
British take Netherlands from Germans
2 ArmoredCars moved from W.Iran to Palestine
1 Infantry moved from W.Iran to Iraq
1 ArmoredCar moved from Rhodesia to Kenya
1 ArmoredCar moved from Rhodesia to Kenya
1 Infantry moved from Bihar to Assam
2 Artillerys and 1 Elite moved from Madras to 60 Sea Zone
2 Artillerys and 1 Elite moved from 60 Sea Zone to Assam
4 Infantrys moved from Delhi to Bihar
2 Fighters moved from Madras to 65 Sea Zone
2 Infantrys moved from Ayan to Chita
Purchase Units - British
British buy 2 ArmoredCars, 2 Artillerys, 3 Destroyers, 1 Elite, 6 Infantrys, 4 Mech.Infs, 3 Submarines and 1 Tank; Remaining resources: 0 PUs;
Combat - British
Non Combat Move - British
1 AAGun moved from Iraq to Palestine
1 Tank moved from Scotland to Dover
Place Units - British
3 Destroyers and 1 Submarine placed in 21 Sea Zone
2 Submarines placed in 21 Sea Zone
3 Mech.Infs placed in W.Iran
2 Artillerys, 1 Elite and 2 Infantrys placed in Madras
2 ArmoredCars, 1 Mech.Inf and 1 Tank placed in Delhi
2 Infantrys placed in Cape Town
2 Infantrys placed in Bombay
Turn Complete - British
British collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Anzac
1 Infantry moved from Ponape to Truk
Americans take Truk from Yamamoto
1 Artillery and 1 Infantry moved from Ponape to 109 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 109 Sea Zone to 107 Sea Zone
1 Artillery and 1 Infantry moved from 107 Sea Zone to Davao
Americans take Davao from Yamamoto
1 Infantry moved from New Britain to 109 Sea Zone
1 Artillery moved from New Ireland to 109 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 109 Sea Zone to 107 Sea Zone
1 Artillery and 1 Infantry moved from 107 Sea Zone to Celebes
2 Artillerys and 2 Infantrys moved from Western Australia to 67 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 67 Sea Zone to 65 Sea Zone
2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya
2 Fighters moved from 67 Sea Zone to Malaya
1 Transport moved from 65 Sea Zone to 67 Sea Zone
1 Infantry moved from Western Australia to 67 Sea Zone
1 Artillery moved from Broome to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Flores
3 Infantrys moved from Northern Territory to Western Australia
1 Tank moved from Townsville to Western Australia
1 Artillery moved from Townsville to Northern Territory
1 Infantry moved from New South Wales to South Australia
Purchase Units - Anzac
Anzac buy 4 Artillerys, 1 Fighter, 2 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Celebes
Anzac attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
Anzac roll dice for 1 Artillery and 1 Infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Celebes
Anzac roll dice for 1 Artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Anzac lost in Celebes
Yamamoto win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Anzac: 1 Artillery and 1 Infantry
Battle in Flores
Anzac attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Artillery and 1 Tank
Anzac roll dice for 1 Artillery and 1 Infantry in Flores, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery and 1 Tank in Flores, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Anzac lost in Flores
Anzac roll dice for 1 Artillery in Flores, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery and 1 Tank in Flores, round 3 : 0/2 hits, 0.83 expected hits
Anzac roll dice for 1 Artillery in Flores, round 4 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery and 1 Tank in Flores, round 4 : 1/2 hits, 0.83 expected hits
1 Artillery owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Flores
Yamamoto win with 1 Tank remaining. Battle score for attacker is -2
Casualties for Anzac: 1 Artillery and 1 Infantry
Casualties for Yamamoto: 1 Artillery
Battle in Malaya
Anzac attack with 2 Artillerys, 2 Fighters and 2 Infantrys
Thai defend with 1 AAGun, 3 Infantrys, 1 Marine and 7 Tanks
Thai roll AA dice in Malaya : 0/2 hits, 0.33 expected hits
Anzac roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Malaya, round 2 : 0/6 hits, 2.00 expected hits
Thai roll dice for 3 Infantrys, 1 Marine and 7 Tanks in Malaya, round 2 : 4/11 hits, 4.83 expected hits
2 Artillerys owned by the Anzac and 2 Infantrys owned by the Anzac lost in Malaya
2 Fighters owned by the Anzac retreated
Thai win with 3 Infantrys, 1 Marine and 7 Tanks remaining. Battle score for attacker is -12
Casualties for Anzac: 2 Artillerys and 2 Infantrys
Non Combat Move - Anzac
2 Fighters moved from Malaya to 67 Sea Zone
Place Units - Anzac
1 Transport placed in 67 Sea Zone
2 Infantrys placed in Western Australia
2 Artillerys placed in Broome
Anzac undo move 2.
2 Artillerys placed in Western Australia
2 Infantrys and 1 Tank placed in Townsville
1 Fighter placed in Canberra
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.50
Anzac regular : -3.67
Thai regular : -0.83
Thai AA : -0.33