@Avner scramble?
PtV League ArtOfWar1947 (Allies) vs. Nikola1975 (Axis +5)
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Romania to Ukraine 1 bomber moved from Southern Italy to Ukraine 1 infantry moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 artillery moved from French Equatorial Africa to Nigeria 1 infantry moved from French Equatorial Africa to French Central Africa Italians take French Central Africa from French 1 artillery moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Greece to Albania 1 infantry moved from Greece to Albania Combat - Italians Battle in Ukraine Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Ukraine, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 bomber in Ukraine, round 3 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 bomber in Ukraine, round 4 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians 1 bomber moved from Ukraine to Bessarabia Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -2.00 Russians regular : -1.00
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun, 2 artilleries, 1 fighter and 4 infantry moved from South Australia to New South Wales 1 destroyer moved from 28 Sea Zone to 32 Sea Zone 1 cruiser moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,5 ANZAC collect 8 PUs; end with 8 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Trans-Jordan: 1 infantry EDIT: Adding units owned by French to Iraq: 1 infantry EDIT: Adding units owned by ANZAC to Iraq: 1 infantry EDIT: Removing units owned by ANZAC from Trans-Jordan: 1 infantry EDIT: Removing units owned by French from 73 Sea Zone: 1 destroyer EDIT: Adding units owned by French to 83 Sea Zone: 1 destroyer EDIT: Removing units owned by French from French West Africa: 1 infantry EDIT: Adding units owned by French to Gold Coast: 1 infantry EDIT: Removing units owned by French from Tunisia: 3 infantry EDIT: Adding units owned by French to Libya: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 artilleries, 1 carrier and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 infantry moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Southern Belarus to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Southern Belarus 2 artilleries and 8 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 2 infantry moved from Northern Belarus to Novgorod 2 artilleries moved from Northern Belarus to Novgorod 12 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine 1 artillery and 2 infantry moved from Bessarabia to Ukraine 2 artilleries and 2 infantry moved from Western Ukraine to Ukraine 1 bomber moved from Bessarabia to Stalingrad 2 fighters moved from Bessarabia to Ukraine 3 tactical_bombers moved from Eastern Poland to Ukraine 1 armour moved from Northern Belarus to Eastern Poland 5 armour moved from Germany to Poland 5 armour moved from Poland to Eastern Poland 1 artillery and 2 infantry moved from Romania to Bessarabia 1 tactical_bomber moved from Southern Italy to Ukraine 1 fighter moved from Western Germany to Ukraine 1 battleship, 1 cruiser, 4 destroyers and 2 submarines moved from 116 Sea Zone to 113 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 127 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 infantry moved from France to Western Germany 2 infantry moved from Southern Belarus to Eastern Poland 1 infantry moved from Southern Belarus to Eastern Poland 1 artillery moved from Southern Belarus to Eastern Poland 1 artillery moved from Western Germany to Germany 1 infantry moved from Germany to Poland Combat - Germans Strategic bombing raid in Stalingrad Russians roll AA dice in Stalingrad : 0/1 hits, 0.17 expected hits Bombing raid in Stalingrad rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Stalingrad causes 3 damage total. Non Combat Move - Germans 1 bomber moved from Stalingrad to Ukraine 1 aaGun moved from Germany to Poland 2 transports moved from 118 Sea Zone to 117 Sea Zone 1 artillery and 2 infantry moved from Germany to 117 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 1 artillery and 2 infantry moved from 118 Sea Zone to Leningrad 1 aaGun moved from Western Germany to Germany Place Units - Germans 1 carrier placed in 113 Sea Zone 4 armour placed in Germany 1 artillery and 2 infantry placed in Romania 1 artillery and 2 infantry placed in Germany 1 artillery and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,5,1,2,5,4 Germans collect 51 PUs (3 lost to blockades); end with 51 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians AA : -0.17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Purchase Units - Russians Russians buy 5 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans Combat - Russians Non Combat Move - Russians 1 infantry moved from Smolensk to Bryansk 1 aaGun, 3 armour, 2 infantry and 4 mech_infantrys moved from Tula to Kursk 1 armour and 1 mech_infantry moved from Stalingrad to Kursk 1 infantry moved from Stalingrad to Rostov 2 infantry moved from Kursk to Rostov 2 fighters moved from Russia to Kursk 1 aaGun, 3 artilleries and 33 infantry moved from Russia to Bryansk 1 armour moved from Russia to Bryansk 1 mech_infantry moved from Kursk to Bryansk 1 aaGun and 7 infantry moved from Yaroslavl to Russia 1 infantry moved from Nenetsia to Gorky 1 aaGun and 9 infantry moved from Korea to Northern Manchuria 1 submarine moved from 95 Sea Zone to 99 Sea Zone Place Units - Russians 1 artillery and 1 infantry placed in Siberia 4 artilleries, 1 fighter, 4 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,1,5,5,4,2,1,4,4 Russians collect 33 PUs (3 lost to blockades); end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 armour, 4 artilleries, 2 destroyers, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Caroline Islands to 32 Sea Zone 1 cruiser moved from 35 Sea Zone to 32 Sea Zone 1 marine moved from New Zealand to 65 Sea Zone 1 battleship, 1 carrier and 1 marine moved from 65 Sea Zone to 32 Sea Zone 1 infantry moved from Southern Manchuria to Korea Japanese take Korea from Russians 1 artillery and 2 infantry moved from Jehol to Southern Manchuria 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 marine moved from Caroline Islands to 34 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 34 Sea Zone to 32 Sea Zone 1 artillery moved from Fukien to Kwangtung 1 mech_infantry moved from Inner Mongolia to Northern Sinkiang Japanese take Northern Sinkiang from Chinese 1 infantry moved from Tsinghai to Eastern Sinkiang Japanese take Eastern Sinkiang from Chinese 1 infantry moved from Tsinghai to Inner Mongolia 1 artillery moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 tactical_bomber moved from French Indo China to Kwangtung 1 fighter moved from 37 Sea Zone to Kwangtung 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from French Indo China to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 32 Sea Zone 1 fighter moved from Caroline Islands to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from 65 Sea Zone to 32 Sea Zone 1 destroyer moved from 65 Sea Zone to 32 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 32 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 2 carriers moved from 6 Sea Zone to 24 Sea Zone 1 destroyer moved from 6 Sea Zone to 24 Sea Zone 1 fighter moved from Japan to Wake Island 2 marines moved from 32 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to Wake Island 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 24 Sea Zone 1 artillery and 1 infantry moved from 24 Sea Zone to Wake Island 1 cruiser moved from 37 Sea Zone to 21 Sea Zone 1 infantry moved from Shantung to Kiangsu 1 infantry moved from Shantung to Kiangsu 1 infantry moved from French Indo China to Kwangsi Japanese take Kwangsi from Chinese Combat - Japanese
Combat Hit Differential Summary :
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@nikola1975 There are some scramble decisions from that one sea zone. I think the game will ask for a scramble to a sea zone to stop ships on the amphibious landing, which is not according to the PtV rules, but you can scramble to defend Wake Island itself?
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Apparently, missed something.
NO scramble. Max defense. Tip BB, 2 CVs, sink CVs, sink Subs, DDs, CAs, Tacs, BB, F.
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@ArtofWar1947 Also, you might want to give me order of loss for the naval battle?
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@nikola1975 ok, you did, sorry.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 armour, 4 artilleries, 2 destroyers, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Caroline Islands to 32 Sea Zone 1 cruiser moved from 35 Sea Zone to 32 Sea Zone 1 marine moved from New Zealand to 65 Sea Zone 1 battleship, 1 carrier and 1 marine moved from 65 Sea Zone to 32 Sea Zone 1 infantry moved from Southern Manchuria to Korea Japanese take Korea from Russians 1 artillery and 2 infantry moved from Jehol to Southern Manchuria 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 marine moved from Caroline Islands to 34 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 34 Sea Zone to 32 Sea Zone 1 artillery moved from Fukien to Kwangtung 1 mech_infantry moved from Inner Mongolia to Northern Sinkiang Japanese take Northern Sinkiang from Chinese 1 infantry moved from Tsinghai to Eastern Sinkiang Japanese take Eastern Sinkiang from Chinese 1 infantry moved from Tsinghai to Inner Mongolia 1 artillery moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 tactical_bomber moved from French Indo China to Kwangtung 1 fighter moved from 37 Sea Zone to Kwangtung 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from French Indo China to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 32 Sea Zone 1 fighter moved from Caroline Islands to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from 65 Sea Zone to 32 Sea Zone 1 destroyer moved from 65 Sea Zone to 32 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 32 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 2 carriers moved from 6 Sea Zone to 24 Sea Zone 1 destroyer moved from 6 Sea Zone to 24 Sea Zone 1 fighter moved from Japan to Wake Island 2 marines moved from 32 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to Wake Island 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 24 Sea Zone 1 artillery and 1 infantry moved from 24 Sea Zone to Wake Island 1 cruiser moved from 37 Sea Zone to 21 Sea Zone 1 infantry moved from Shantung to Kiangsu 1 infantry moved from Shantung to Kiangsu 1 infantry moved from French Indo China to Kwangsi Japanese take Kwangsi from Chinese Combat - Japanese Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Midway Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield and 1 mech_infantry Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 mech_infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 mech_infantry Battle in Shan State Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 32 Sea Zone Japanese attack with 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 4 tactical_bombers Americans defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 2 tactical_bombers and 2 transports; ANZAC defend with 1 cruiser and 1 destroyer Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 4 tactical_bombers in 32 Sea Zone, round 2 : 10/16 hits, 8.67 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 2 submarines in 32 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 tactical_bombers and 2 transports in 32 Sea Zone, round 2 : 9/14 hits, 6.17 expected hits Units damaged: 2 battleships owned by the Japanese 2 submarines owned by the Americans, 1 destroyer owned by the ANZAC, 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 3 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 32 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 1 cruiser, 4 fighters and 4 tactical_bombers in 32 Sea Zone, round 3 : 9/13 hits, 7.50 expected hits Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers, 3 fighters, 2 tactical_bombers and 2 transports in 32 Sea Zone, round 3 : 4/10 hits, 5.33 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 cruiser owned by the ANZAC, 2 destroyers owned by the Americans, 2 tactical_bombers owned by the Americans, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 32 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 1 cruiser, 2 fighters and 2 tactical_bombers in 32 Sea Zone, round 4 : 6/9 hits, 5.17 expected hits Americans roll dice for 1 fighter and 2 transports in 32 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 fighter owned by the Americans and 2 transports owned by the Americans lost in 32 Sea Zone Japanese win with 2 battleships, 2 bombers, 1 cruiser, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 77 Casualties for Japanese: 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers Casualties for ANZAC: 1 cruiser and 1 destroyer Casualties for Americans: 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 2 tactical_bombers and 2 transports Battle in Wake Island Japanese attack with 1 artillery, 2 fighters, 1 infantry, 2 marines and 1 tactical_bomber Americans defend with 1 aaGun, 1 airfield, 1 infantry and 1 marine Americans roll AA dice in Wake Island : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Wake Island Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber in Wake Island, round 2 : 2/6 hits, 2.50 expected hits Americans roll dice for 1 aaGun, 1 infantry and 1 marine in Wake Island, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Wake Island Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber in Wake Island, round 3 : 2/6 hits, 2.50 expected hits Americans roll dice for 1 marine in Wake Island, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 marine owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 1 artillery, 1 fighter, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 1 aaGun, 1 infantry and 1 marine Non Combat Move - Japanese 1 tactical_bomber could not land in 32 Sea Zone and was removed 1 fighter and 1 tactical_bomber moved from Wake Island to 24 Sea Zone 1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 24 Sea Zone 2 bombers moved from 32 Sea Zone to Marianas 1 fighter and 1 tactical_bomber moved from Southern Manchuria to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China 1 fighter moved from Shan State to 37 Sea Zone 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 armour and 1 infantry moved from Caroline Islands to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 armour and 1 infantry moved from 20 Sea Zone to Shantung 2 infantry moved from Japan to Kyushu 1 submarine moved from 64 Sea Zone to 55 Sea Zone 2 infantry moved from Japan to Kyushu Place Units - Japanese 1 armour and 2 artilleries placed in Southern Manchuria 1 armour and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in Shantung 1 transport placed in 7 Sea Zone 2 destroyers and 1 submarine placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : 3.17 Americans AA : 0.50 UK_Pacific regular : -0.67
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from Northern Manchuria to 20 Sea Zone 2 fighters moved from Hawaiian Islands to 32 Sea Zone 1 carrier and 1 destroyer moved from 11 Sea Zone to 32 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 32 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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Scramble fighters from SZ 24 to defend SZ 32?
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@artofwar1947 Yes, two fighters.
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US scores 3 hits. OOL?
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@artofwar1947 Just do as the game suggests.
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Combat Move - British 1 artillery and 1 infantry moved from Belgian Congo to French Equatorial Africa British take French Equatorial Africa from Italians 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Anglo-Egyptian Sudan to Kenya British take Kenya from Italians 2 infantry moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Eastern India to Kwangsi 1 artillery and 1 infantry moved from Burma to Shan State 1 fighter moved from Eastern India to Shan State Combat - British
Combat Hit Differential Summary :
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Scramble fighter from SZ 37 to defend Kwangsi?
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@artofwar1947 No.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from Northern Manchuria to 20 Sea Zone 2 fighters moved from Hawaiian Islands to 32 Sea Zone 1 carrier and 1 destroyer moved from 11 Sea Zone to 32 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 32 Sea Zone Combat - Americans Japanese scrambles 2 units out of 24 Sea Zone to defend against the attack in 32 Sea Zone Battle in 20 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 32 Sea Zone Americans attack with 1 carrier, 1 destroyer, 4 fighters and 1 tactical_bomber Japanese defend with 2 battleships, 1 cruiser and 2 fighters Americans roll dice for 1 carrier, 1 destroyer, 4 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Japanese roll dice for 2 battleships, 1 cruiser and 2 fighters in 32 Sea Zone, round 2 : 1/5 hits, 3.17 expected hits Units damaged: 1 carrier owned by the Americans 2 fighters owned by the Japanese and 1 cruiser owned by the Japanese lost in 32 Sea Zone Americans roll dice for 1 carrier, 1 destroyer, 4 fighters and 1 tactical_bomber in 32 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits Japanese roll dice for 2 battleships in 32 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 2 battleships owned by the Japanese and 1 carrier owned by the Americans lost in 32 Sea Zone Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 51 Casualties for Japanese: 2 battleships, 1 cruiser and 2 fighters Casualties for Americans: 1 carrier Non Combat Move - Americans 2 fighters moved from 32 Sea Zone to Hawaiian Islands 2 fighters and 1 tactical_bomber moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Gilbert Islands to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Marshall Islands 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun moved from Western United States to 11 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands 1 fighter moved from 20 Sea Zone to Kiangsi 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 destroyer moved from 109 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 1 fighter moved from United Kingdom to 93 Sea Zone 1 fighter moved from Egypt to 93 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 66 Sea Zone 1 artillery and 1 infantry moved from 66 Sea Zone to Southeast Mexico 1 armour moved from Tunisia to Tobruk 1 fighter moved from Yunnan to Kiangsi Place Units - Americans 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 2 infantry moved from Kiangsi to Kwangtung 2 infantry moved from Kiangsi to Hopei 1 fighter moved from Yunnan to Hopei Combat - Chinese Battle in Kwangtung Chinese attack with 2 artilleries and 2 infantry Japanese defend with 1 artillery, 1 harbour and 1 infantry Chinese roll dice for 2 artilleries and 2 infantry in Kwangtung, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung Chinese roll dice for 2 artilleries and 1 infantry in Kwangtung, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangtung Chinese roll dice for 2 artilleries in Kwangtung, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 2 artilleries remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan Place Units - Chinese 1 artillery and 3 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Belgian Congo to French Equatorial Africa British take French Equatorial Africa from Italians 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Anglo-Egyptian Sudan to Kenya British take Kenya from Italians 2 infantry moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Eastern India to Kwangsi 1 artillery and 1 infantry moved from Burma to Shan State 1 fighter moved from Eastern India to Shan State Combat - British Battle in Kwangsi British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 3 infantry moved from Burma to Yunnan 1 artillery and 2 infantry moved from Eastern India to Burma 1 fighter moved from Kwangsi to Kiangsi 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Shan State to Yunnan 1 aaGun moved from Eastern India to Burma 1 transport moved from 73 Sea Zone to 83 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa 3 armour and 2 mech_infantrys moved from Tobruk to Egypt 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun moved from Tunisia to 96 Sea Zone 1 aaGun and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 aaGun moved from 94 Sea Zone to Gibraltar 1 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Tobruk to 98 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports moved from 98 Sea Zone to 100 Sea Zone 1 artillery moved from 100 Sea Zone to Trans-Jordan 3 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 2 fighters moved from Malta to Gibraltar 1 artillery moved from Burma to Yunnan Place Units - British 1 destroyer placed in 109 Sea Zone 1 submarine placed in 100 Sea Zone 3 infantry placed in Iraq 1 armour and 1 mech_infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 3 UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 2 artilleries and 2 infantry Turning on Edit Mode EDIT: Adding units owned by British to 94 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport EDIT: Removing units owned by British from 94 Sea Zone: 1 transport EDIT: Adding units owned by British to 83 Sea Zone: 2 transports EDIT: Removing units owned by British from 100 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.83 Americans regular : 1.00 Japanese regular : -2.83 British regular : 1.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer and 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Bessarabia to Stalingrad Combat - Italians Italians creates battle in territory 99 Sea Zone Strategic bombing raid in Stalingrad Russians roll AA dice in Stalingrad : 0/1 hits, 0.17 expected hits Bombing raid in Stalingrad rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Stalingrad causes 3 damage total. Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of French West Africa from French to Italians EDIT: Turning off Edit Mode 1 bomber moved from Stalingrad to Ukraine 1 infantry moved from Albania to Yugoslavia EDIT: 1 artillery and 1 infantry moved from Nigeria to French West Africa EDIT: 1 infantry moved from French Central Africa to French West Africa Place Units - Italians 1 destroyer placed in 99 Sea Zone 1 infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4 Italians collect 14 PUs (3 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Russians AA : -0.17