@Adam514 scramble opportunities?
L21 BM3 jkeller (Axis) vs aequitas-et-veritas(Allies + 19)
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TripleA Manual Gamesave Post: Italians round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 8 Combat Move - Italians 1 infantry moved from Ethiopia to British Somaliland Italians take British Somaliland from British 6 infantry moved from Egypt to 81 Sea Zone 6 infantry and 3 transports moved from 81 Sea Zone to 80 Sea Zone 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Iraq to Persia 2 fighters moved from Egypt to Persia 6 infantry moved from 80 Sea Zone to Persia 2 cruisers moved from 81 Sea Zone to 80 Sea Zone 1 battleship moved from 81 Sea Zone to 80 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 2 infantry moved from Bulgaria to Romania 1 fighter moved from Southern Italy to Romania Purchase Units - Italians Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Romania Italians attack with 1 fighter and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Persia Italians attack with 2 armour, 1 artillery, 2 fighters, 7 infantry and 3 mech_infantrys British defend with 1 aaGun, 2 armour, 1 factory_minor, 2 fighters and 6 infantry; Americans defend with 1 fighter and 1 tactical_bomber British roll AA dice in Persia : 2/2 hits, 0.33 expected hits 2 fighters owned by the Italians lost in Persia Italians roll dice for 1 battleship and 2 cruisers in Persia, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 2 armour, 1 artillery, 7 infantry and 3 mech_infantrys in Persia, round 2 : 2/13 hits, 3.17 expected hits
Combat Hit Differential Summary :
Italians regular : -1.67 British AA : 1.67 Russians regular : -0.33
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lol what the fuck?? snake eyes on aa then i hit 2 out of 14 …this game is rigged…no point in playing this rigged game any more
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 8 Combat Move - Italians 1 infantry moved from Ethiopia to British Somaliland Italians take British Somaliland from British 6 infantry moved from Egypt to 81 Sea Zone 6 infantry and 3 transports moved from 81 Sea Zone to 80 Sea Zone 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Iraq to Persia 2 fighters moved from Egypt to Persia 6 infantry moved from 80 Sea Zone to Persia 2 cruisers moved from 81 Sea Zone to 80 Sea Zone 1 battleship moved from 81 Sea Zone to 80 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 2 infantry moved from Bulgaria to Romania 1 fighter moved from Southern Italy to Romania Purchase Units - Italians Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Romania Italians attack with 1 fighter and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Persia Italians attack with 2 armour, 1 artillery, 2 fighters, 7 infantry and 3 mech_infantrys British defend with 1 aaGun, 2 armour, 1 factory_minor, 2 fighters and 6 infantry; Americans defend with 1 fighter and 1 tactical_bomber British roll AA dice in Persia : 2/2 hits, 0.33 expected hits 2 fighters owned by the Italians lost in Persia Italians roll dice for 1 battleship and 2 cruisers in Persia, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 2 armour, 1 artillery, 7 infantry and 3 mech_infantrys in Persia, round 2 : 2/13 hits, 3.17 expected hits British roll dice for 1 aaGun, 2 armour, 3 fighters, 6 infantry and 1 tactical_bomber in Persia, round 2 : 6/12 hits, 5.50 expected hits 1 aaGun owned by the British, 2 infantry owned by the British and 6 infantry owned by the Italians lost in Persia 3 mech_infantrys owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 armour owned by the Italians retreated to Iraq British win with 2 armour, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is -27 Casualties for Italians: 2 fighters and 6 infantry Casualties for British: 1 aaGun and 2 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from 96 Sea Zone to Egypt 1 fighter moved from Romania to Bulgaria 1 infantry moved from France to Southern France Italians take Southern France from Neutral_Axis 1 infantry moved from France to Western Germany 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - Italians 2 fighters placed in Southern Italy 3 infantry placed in Egypt Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -1.67 British AA : 1.67 Russians regular : -0.33 British regular : 0.50
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 8 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC ANZAC creates battle in territory 42 Sea Zone Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 55 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 carrier, 1 cruiser, 1 fighter and 2 submarines moved from 41 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Combat Move - Germans 2 infantry moved from Germany to Poland 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 1 fighter moved from Southern Italy to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Poland 1 tactical_bomber moved from Western Germany to Poland 1 fighter moved from Western Germany to Eastern Poland 1 tactical_bomber moved from Western Germany to Eastern Poland 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Southern Italy to Holland Belgium 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 infantry moved from Slovakia Hungary to Eastern Poland Purchase Units - Germans Germans buy 13 infantry; Remaining resources: 0 PUs; Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 5/6 hits, 2.67 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 1.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Poland Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Eastern Poland to Slovakia Hungary 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary 4 infantry moved from Germany to Slovakia Hungary 1 tactical_bomber moved from Poland to Slovakia Hungary 1 fighter moved from Poland to Slovakia Hungary 1 fighter moved from Normandy Bordeaux to Southern Italy 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy 1 fighter moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter moved from Holland Belgium to Southern Italy 1 tactical_bomber moved from Holland Belgium to Western Germany 3 mech_infantrys moved from Greater Southern Germany to Germany 4 mech_infantrys moved from Greater Southern Germany to Yugoslavia 1 tactical_bomber moved from Slovakia Hungary to Western Germany 1 fighter moved from Slovakia Hungary to Western Germany 2 mech_infantrys moved from Germany to Slovakia Hungary Place Units - Germans 3 infantry placed in France 10 infantry placed in Germany Turn Complete - Germans Germans collect 36 PUs; end with 36 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 0.33 Germans regular : 5.00 British regular : -0.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9 Combat Move - Russians 1 armour moved from Yunnan to Shan State Russians take Shan State from Japanese 1 armour moved from Shan State to French Indo China 1 mech_infantry moved from Yunnan to French Indo China 3 fighters moved from Yunnan to French Indo China 1 artillery and 1 infantry moved from Baltic States to Poland 1 fighter and 1 tactical_bomber moved from Novgorod to Poland 2 fighters moved from Novgorod to Romania 2 infantry moved from Bessarabia to Romania 3 artilleries, 3 infantry and 1 mech_infantry moved from Northwest Persia to Iraq Purchase Units - Russians Russians buy 10 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Romania Russians attack with 2 fighters and 2 infantry Italians defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Romania, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Romania Russians roll dice for 2 fighters and 2 infantry in Romania, round 3 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Poland Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Poland, round 2 : 0/4 hits, 1,83 expected hits Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Poland, round 3 : 2/4 hits, 1,83 expected hits Germans roll dice for 2 infantry in Poland, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Iraq Russians attack with 3 artilleries, 3 infantry and 1 mech_infantry Italians defend with 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys Russians roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Iraq, round 2 : 4/7 hits, 2,17 expected hits Italians roll dice for 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Iraq, round 2 : 6/9 hits, 3,33 expected hits 3 infantry owned by the Russians, 1 mech_infantry owned by the Italians, 3 artilleries owned by the Russians and 3 infantry owned by the Italians lost in Iraq 1 mech_infantry owned by the Russians retreated to Northwest Persia Italians win with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -8 Casualties for Russians: 3 artilleries and 3 infantry Casualties for Italians: 3 infantry and 1 mech_infantry Battle in French Indo China Russians attack with 1 armour, 3 fighters and 1 mech_infantry Japanese defend with 1 fighter and 4 infantry Russians roll dice for 1 armour, 3 fighters and 1 mech_infantry in French Indo China, round 2 : 0/5 hits, 2,17 expected hits Japanese roll dice for 1 fighter and 4 infantry in French Indo China, round 2 : 5/5 hits, 2,00 expected hits 1 mech_infantry owned by the Russians, 3 fighters owned by the Russians and 1 armour owned by the Russians lost in French Indo China Japanese win with 1 fighter and 4 infantry remaining. Battle score for attacker is -40 Casualties for Russians: 1 armour, 3 fighters and 1 mech_infantry Non Combat Move - Russians 2 mech_infantrys moved from Volgograd to Northwest Persia 2 armour and 1 mech_infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Poland to Novgorod 1 fighter moved from Russia to Belarus 1 fighter moved from Belarus to Novgorod 2 fighters moved from Romania to Western Ukraine 3 artilleries moved from Ukraine to Western Ukraine 1 aaGun and 7 infantry moved from Russia to Bryansk 2 infantry moved from Novosibirsk to Tsinghai Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Novgorod 4 infantry and 5 mech_infantrys placed in Russia 3 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 45 PUs; end with 45 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 61 PUs
Combat Hit Differential Summary :
Japanese regular : 3,00 Italians regular : 2,67 Germans regular : -2,33 Russians regular : -2,67
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9 Combat Move - Japanese 1 infantry moved from India to Burma 1 infantry moved from French Indo China to Shan State Japanese take Shan State from Russians 3 infantry moved from French Indo China to Kwangsi 1 fighter moved from French Indo China to Burma 1 fighter moved from Hopei to Kwangsi 1 infantry moved from Anhwe to Hunan 1 fighter moved from Shantung to Hunan 1 artillery moved from Anhwe to Kiangsi 1 mech_infantry moved from Hopei to Kiangsi 3 mech_infantrys moved from Anhwe to Kiangsi 1 artillery moved from Hopei to Anhwe 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 7 infantry moved from Manchuria to Jehol 3 infantry moved from Shantung to Anhwe 1 infantry moved from India to Burma Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 62 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 3 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Hunan Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 artillery and 4 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 4 mech_infantrys in Kiangsi, round 2 : 1/5 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 fighter and 3 infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangsi Japanese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Burma Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Burma Japanese win, taking Burma from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Hopei to Anhwe 1 fighter moved from Kwangsi to Kwangtung 1 fighter moved from Hunan to Kwangtung 1 battleship, 5 carriers, 1 destroyer, 5 fighters, 5 submarines, 5 tactical_bombers and 3 transports moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 battleship, 5 carriers, 1 destroyer, 5 fighters, 5 submarines, 5 tactical_bombers and 2 transports moved from 35 Sea Zone to 33 Sea Zone 4 carriers, 1 destroyer, 4 fighters, 7 submarines and 2 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone 4 carriers, 1 destroyer, 4 fighters, 7 submarines and 2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone 1 fighter moved from Burma to India Place Units - Japanese 1 armour and 2 infantry placed in Shantung 3 infantry placed in India 3 fighters and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 0.17
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9 Combat Move - Americans 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Persia to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 armour moved from Algeria to 94 Sea Zone 1 armour and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Egypt 1 bomber moved from Rhodesia to Egypt 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Algeria to Libya Americans take Libya from Italians 4 infantry moved from Gibraltar to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 6 fighters and 2 submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Philippines Battle in Egypt Americans attack with 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 factory_minor, 1 fighter, 1 harbour and 4 infantry Americans roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 2/6 hits, 2,67 expected hits Italians roll dice for 1 fighter and 4 infantry in Egypt, round 2 : 3/5 hits, 2,00 expected hits 1 fighter owned by the Americans, 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Egypt Americans roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Egypt, round 3 : 1/3 hits, 1,83 expected hits Italians roll dice for 1 fighter and 2 infantry in Egypt, round 3 : 1/3 hits, 1,33 expected hits 1 tactical_bomber owned by the Americans and 1 infantry owned by the Italians lost in Egypt Americans roll dice for 1 armour and 1 bomber in Egypt, round 4 : 0/2 hits, 1,17 expected hits Italians roll dice for 1 fighter and 1 infantry in Egypt, round 4 : 1/2 hits, 1,00 expected hits 1 armour owned by the Americans lost in Egypt 1 bomber owned by the Americans retreated Italians win, taking Philippines from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -24 Casualties for Americans: 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber Casualties for Italians: 3 infantry Battle in Normandy Bordeaux Americans attack with 1 bomber, 1 fighter and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Holland Belgium Americans attack with 1 fighter and 2 infantry Germans defend with 2 infantry Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 1 cruiser moved from 124 Sea Zone to 110 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 artillery moved from Belgian Congo to Anglo Egyptian Sudan 1 bomber moved from Egypt to Anglo Egyptian Sudan 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 5 carriers, 1 cruiser, 1 destroyer, 8 fighters, 1 marine, 3 submarines and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone 2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 31 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Algeria to Morocco 2 carriers, 2 destroyers and 3 fighters moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Gibraltar to United Kingdom Place Units - Americans 1 artillery and 2 fighters placed in Norway 2 submarines placed in 10 Sea Zone 2 bombers and 4 fighters placed in Western United States Turn Complete - Americans Americans collect 76 PUs; end with 76 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 116 PUs Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 fighter moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 13 infantry moved from Yunnan to Kwangsi 1 infantry moved from Shensi to Hopei 1 infantry moved from Kansu to Suiyuyan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 13 infantry Japanese defend with 1 infantry Chinese roll dice for 13 infantry in Kwangsi, round 2 : 1/13 hits, 2,17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 12 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Shensi Place Units - Chinese 3 infantry placed in Kwangsi 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Combat Move - British 2 armour, 2 fighters and 4 infantry moved from Persia to Iraq 1 submarine moved from 92 Sea Zone to 97 Sea Zone Purchase Units - British British buy 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat - British British creates battle in territory 42 Sea Zone Battle in Iraq British attack with 2 armour, 2 fighters and 4 infantry Italians defend with 2 armour, 1 artillery and 2 mech_infantrys British roll dice for 2 armour, 2 fighters and 4 infantry in Iraq, round 2 : 3/8 hits, 2,67 expected hits Italians roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Iraq, round 2 : 2/5 hits, 2,00 expected hits 2 mech_infantrys owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the British lost in Iraq British roll dice for 2 armour, 2 fighters and 2 infantry in Iraq, round 3 : 2/6 hits, 2,33 expected hits Italians roll dice for 2 armour in Iraq, round 3 : 1/2 hits, 1,00 expected hits 1 infantry owned by the British and 2 armour owned by the Italians lost in Iraq British win, taking 42 Sea Zone from Japanese, taking Iraq from Italians with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 15 Casualties for British: 3 infantry Casualties for Italians: 2 armour, 1 artillery and 2 mech_infantrys Non Combat Move - British 4 mech_infantrys moved from Rhodesia to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Belgian Congo 1 fighter moved from Rhodesia to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from Iraq to 98 Sea Zone 1 fighter moved from Iraq to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 1 cruiser and 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone Place Units - British 1 destroyer and 1 transport placed in 110 Sea Zone 1 fighter placed in United Kingdom British undo move 2. 3 infantry placed in Persia 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4,1,3 British collect 26 PUs (4 lost to blockades); end with 26 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -2,50 Japanese regular : -1,00 Italians regular : 0,67 Germans regular : -1,00 British regular : 0,00
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9 Combat Move - Italians 1 infantry moved from Slovakia Hungary to Eastern Poland Italians take Eastern Poland from Russians Purchase Units - Italians Italians buy 3 armour and 1 fighter; Remaining resources: 0 PUs; Combat - Italians Non Combat Move - Italians 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from British Somaliland to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 2 infantry moved from Trans-Jordan to Egypt 1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 2 fighters moved from Southern Italy to Egypt 1 fighter moved from Bulgaria to Egypt 1 infantry moved from Southern France to France Place Units - Italians 1 fighter placed in Southern Italy 3 armour placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,4,3,2,5,5,1,2,6 Italians collect 11 PUs (8 lost to blockades); end with 11 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
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@jkeller excuse my absence.
Will post Wednesday the latest.
Can’t get arround it right now. -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9 Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Combat Move - Germans 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 2 infantry moved from Slovakia Hungary to Romania 1 infantry moved from Slovakia Hungary to Romania 1 fighter moved from Slovakia Hungary to Romania 1 tactical_bomber moved from Slovakia Hungary to Romania 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Southern Italy to Holland Belgium 10 infantry moved from Germany to Poland 1 tactical_bomber moved from Western Germany to Poland 1 fighter moved from Western Germany to Poland 1 infantry moved from Slovakia Hungary to Poland 2 mech_infantrys moved from Slovakia Hungary to Poland 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Normandy Bordeaux 1 fighter moved from Southern Italy to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium Purchase Units - Germans Germans buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Romania Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Romania, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania Germans win, taking Romania from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/6 hits, 2.67 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Poland Germans attack with 1 fighter, 11 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter, 11 infantry, 2 mech_infantrys and 1 tactical_bomber in Poland, round 2 : 3/15 hits, 3.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Poland Germans win, taking Poland from Russians with 1 fighter, 11 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter moved from Poland to Western Germany 1 tactical_bomber moved from Poland to Western Germany 1 tactical_bomber moved from Romania to Western Germany 1 aaGun moved from Slovakia Hungary to Poland 1 fighter moved from Holland Belgium to Southern Italy 1 tactical_bomber moved from Holland Belgium to Southern Italy 1 fighter moved from Romania to Southern Italy 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany Place Units - Germans 10 infantry placed in Germany 2 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 4 mech_infantrys EDIT: Adding units owned by Germans to Greater Southern Germany: 4 mech_infantrys EDIT: Turning off Edit Mode Germans undo move 1. 3 infantry placed in France 7 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,6 Germans collect 34 PUs (2 lost to blockades); end with 34 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Russians regular : -0.33 Germans regular : 0.83
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 10 Combat Move - Russians 2 infantry moved from Belarus to Eastern Poland 2 fighters moved from Western Ukraine to Eastern Poland 2 fighters and 1 tactical_bomber moved from Novgorod to Slovakia Hungary 1 mech_infantry moved from Northwest Persia to Trans-Jordan British take Trans-Jordan from Italians Purchase Units - Russians Russians buy 1 fighter, 10 infantry, 1 marine and 4 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Slovakia Hungary Russians attack with 2 fighters and 1 tactical_bomber Italians defend with 2 infantry Russians roll dice for 2 fighters and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/3 hits, 1,67 expected hits Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Russians and 2 infantry owned by the Italians lost in Slovakia Hungary Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Russians: 1 fighter Casualties for Italians: 2 infantry Battle in Eastern Poland Russians attack with 2 fighters and 2 infantry Italians defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Eastern Poland, round 2 : 2/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 2 fighters moved from Eastern Poland to Novgorod 3 infantry moved from Novgorod to Belarus 1 aaGun and 7 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 5 mech_infantrys moved from Russia to Western Ukraine 4 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Western Ukraine 2 mech_infantrys moved from Northwest Persia to Trans-Jordan 2 infantry moved from Tsinghai to Shensi 2 aaGuns and 10 infantry moved from Sakha to Amur 1 mech_infantry moved from Volgograd to Sikang 2 mech_infantrys moved from Volgograd to Northwest Persia Place Units - Russians 1 fighter, 1 infantry and 1 marine placed in Novgorod 3 infantry placed in Ukraine 6 infantry and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 Germans regular : 0,33 Russians regular : 1,00
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 10 Combat Move - Japanese 1 infantry moved from Burma to Yunnan Japanese take Yunnan from Chinese 2 infantry moved from Anhwe to Hunan 1 fighter moved from India to Hunan 2 fighters moved from Kwangtung to Hunan 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone 4 fighters moved from 33 Sea Zone to 30 Sea Zone 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone 4 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone 5 fighters moved from 33 Sea Zone to 26 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 1 battleship, 9 carriers, 2 destroyers, 3 infantry, 10 submarines and 3 transports moved from 33 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island Purchase Units - Japanese Japanese buy 3 infantry, 3 mech_infantrys and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 35 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Hunan Japanese attack with 3 fighters and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 3 fighters and 2 infantry in Hunan, round 2 : 1/5 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese roll dice for 3 fighters and 1 infantry in Hunan, round 3 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 26 Sea Zone Japanese attack with 5 fighters and 4 tactical_bombers Americans defend with 2 submarines and 4 transports 2 submarines owned by the Americans submerged 4 transports owned by the Americans lost in 26 Sea Zone Japanese win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Americans: 4 transports Battle in 31 Sea Zone Japanese attack with 1 battleship, 9 carriers, 2 destroyers, 2 infantry, 10 submarines and 3 transports Americans defend with 1 destroyer Japanese roll dice for 10 submarines in 31 Sea Zone, round 2 : 1/10 hits, 3.33 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 31 Sea Zone Japanese win with 1 battleship, 9 carriers, 2 destroyers, 10 submarines and 3 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 30 Sea Zone Japanese attack with 4 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 4 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 30 Sea Zone Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Wake Island Non Combat Move - Japanese 5 fighters and 4 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone 4 fighters and 3 tactical_bombers moved from 30 Sea Zone to 31 Sea Zone 2 fighters moved from Japan to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 3 fighters moved from Hunan to Kiangsi 1 aaGun moved from Anhwe to Kiangsi 1 artillery moved from Anhwe to Kiangsi 2 infantry moved from Anhwe to Kiangsi 2 infantry moved from Shantung to Anhwe 7 infantry moved from Jehol to Anhwe 1 armour moved from Shantung to Kiangsi 2 mech_infantrys moved from India to Shan State 1 infantry moved from Shan State to French Indo China 1 infantry moved from Burma to Shan State 3 armour moved from India to Shan State 2 artilleries and 3 infantry moved from India to Burma Place Units - Japanese 3 mech_infantrys placed in India 3 infantry placed in Shantung 7 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.33 Japanese regular : -3.83
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 10 Combat Move - Americans 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Libya to 96 Sea Zone 1 mech_infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 mech_infantry moved from 98 Sea Zone to Egypt 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Anglo Egyptian Sudan to Egypt 3 fighters moved from 98 Sea Zone to Egypt 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Normandy Bordeaux 1 fighter moved from Norway to Holland Belgium Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 2 fighters, 2 infantry, 4 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat - Americans Battle in Holland Belgium Americans attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/5 hits, 2,17 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 4/5 hits, 2,33 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Egypt Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry Italians defend with 3 armour, 1 factory_minor, 4 fighters, 1 harbour and 4 infantry Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry in Egypt, round 2 : 4/6 hits, 2,83 expected hits Italians roll dice for 3 armour, 4 fighters and 4 infantry in Egypt, round 2 : 7/11 hits, 5,50 expected hits 3 fighters owned by the Americans, 1 bomber owned by the Americans, 1 artillery owned by the Americans, 4 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Egypt Italians win with 3 armour and 4 fighters remaining. Battle score for attacker is -38 Casualties for Americans: 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry Casualties for Italians: 4 infantry Non Combat Move - Americans 2 infantry moved from Algeria to Morocco 1 bomber moved from Normandy Bordeaux to Norway 1 fighter moved from Holland Belgium to Norway 2 fighters moved from Normandy Bordeaux to Norway 2 fighters moved from Holland Belgium to 110 Sea Zone 1 battleship, 7 carriers, 3 cruisers, 3 destroyers, 11 fighters, 1 marine, 5 submarines and 3 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 bombers and 4 fighters moved from Western United States to Hawaiian Islands 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Central United States 2 fighters placed in Norway 2 bombers and 4 tactical_bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2 Americans collect 74 PUs (2 lost to blockades); end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs Combat Move - Chinese 1 infantry moved from Kwangsi to Kwangtung Chinese take Kwangtung from Japanese 14 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kweichow to Hunan 1 fighter moved from Shensi to Hunan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Yunnan Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Yunnan, round 2 : 3/14 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Shensi Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Combat Move - British 1 unit repaired. 2 fighters and 4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from 98 Sea Zone to Egypt 2 armour moved from Iraq to Egypt 1 mech_infantry moved from Belgian Congo to Egypt Purchase Units - British British buy 1 armour, 1 artillery, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - British Battle in Egypt British attack with 2 armour, 3 fighters and 5 mech_infantrys Italians defend with 3 armour, 1 factory_minor, 4 fighters and 1 harbour British roll dice for 2 armour, 3 fighters and 5 mech_infantrys in Egypt, round 2 : 2/10 hits, 3,33 expected hits Italians roll dice for 3 armour and 4 fighters in Egypt, round 2 : 5/7 hits, 4,17 expected hits 5 mech_infantrys owned by the British and 2 armour owned by the Italians lost in Egypt British roll dice for 2 armour and 3 fighters in Egypt, round 3 : 1/5 hits, 2,50 expected hits Italians roll dice for 1 armour and 4 fighters in Egypt, round 3 : 3/5 hits, 3,17 expected hits 1 fighter owned by the British, 2 armour owned by the British and 1 armour owned by the Italians lost in Egypt 2 fighters owned by the British retreated Italians win with 4 fighters remaining. Battle score for attacker is -24 Casualties for British: 2 armour, 1 fighter and 5 mech_infantrys Casualties for Italians: 3 armour Non Combat Move - British 2 fighters moved from Egypt to 98 Sea Zone 1 infantry moved from Iraq to Trans-Jordan 3 infantry moved from Persia to Iraq 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 26 Sea Zone Place Units - British 1 armour and 2 mech_infantrys placed in Persia 1 artillery and 1 infantry placed in United Kingdom 1 destroyer placed in 110 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0,00 Americans regular : 3,17 Japanese regular : 0,33 Italians regular : 2,17 Germans regular : 0,67 British regular : -2,83
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 10 Combat Move - Italians 3 fighters moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Egypt to Anglo Egyptian Sudan Purchase Units - Italians Italians buy 1 armour and 2 infantry; Remaining resources: 4 PUs; Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 4 fighters British defend with 1 infantry Italians roll dice for 4 fighters in Anglo Egyptian Sudan, round 2 : 1/4 hits, 2.00 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win with 4 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 4 fighters moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Southern Italy to Egypt 1 infantry moved from France to Western Germany Place Units - Italians 1 armour and 2 infantry placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,2,3,2,3 Italians collect 8 PUs (9 lost to blockades); end with 12 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 British regular : -0.33
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 10 Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in Caroline Islands ANZAC attack with 1 infantry Japanese defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Japanese lost in Caroline Islands ANZAC win, taking Caroline Islands from Japanese with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Non Combat Move - ANZAC 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3 ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 10 Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in Caroline Islands ANZAC attack with 1 infantry Japanese defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Japanese lost in Caroline Islands ANZAC win, taking Caroline Islands from Japanese with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Non Combat Move - ANZAC 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3 ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Combat Move - Germans 1 infantry moved from France to Holland Belgium 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 2 infantry moved from Poland to Eastern Poland 1 fighter moved from Southern Italy to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Normandy Bordeaux 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 fighter moved from Western Germany to Eastern Poland 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter and 2 tactical_bombers moved from Western Germany to Eastern Poland Purchase Units - Germans Germans buy 12 infantry; Remaining resources: 0 PUs; Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers British defend with 2 infantry; Americans defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/7 hits, 2.83 expected hits Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 artillery owned by the Americans and 2 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Casualties for British: 2 infantry Battle in Holland Belgium Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Eastern Poland Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Romania to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 2 infantry moved from Poland to Slovakia Hungary 7 infantry moved from Germany to Poland 2 fighters moved from Eastern Poland to Germany 2 tactical_bombers moved from Eastern Poland to Germany 2 mech_infantrys moved from Poland to Germany 4 mech_infantrys moved from Yugoslavia to Germany 2 fighters moved from Normandy Bordeaux to Western Germany 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 mech_infantry moved from Greater Southern Germany to Western Germany 1 mech_infantry moved from Greater Southern Germany to Western Germany 1 aaGun moved from Southern Italy to Northern Italy Place Units - Germans 3 infantry placed in France 9 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,6 Germans collect 35 PUs (2 lost to blockades); end with 35 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.67 Germans regular : 2.17
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 11 Combat Move - Russians 2 armour, 1 artillery, 16 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland 2 armour, 3 artilleries, 1 fighter, 10 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 mech_infantry moved from Western Ukraine to Romania Russians take Romania from Germans 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese Purchase Units - Russians Russians buy 1 factory_minor, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Eastern Poland Russians attack with 4 armour, 4 artilleries, 1 fighter, 26 infantry, 7 mech_infantrys and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 4 armour, 4 artilleries, 1 fighter, 26 infantry, 7 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 15/43 hits, 10,67 expected hits Germans roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 4 armour, 4 artilleries, 1 fighter, 25 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 aaGun moved from Western Ukraine to Eastern Poland 3 infantry moved from Ukraine to Bessarabia 4 infantry moved from Bryansk to Western Ukraine 6 infantry moved from Russia to Bryansk 2 mech_infantrys moved from Russia to Kazakhstan 1 mech_infantry moved from Sikang to Yunnan 2 mech_infantrys moved from Russia to Kazakhstan 2 mech_infantrys moved from Northwest Persia to Trans-Jordan 1 tactical_bomber moved from Eastern Poland to Novgorod 1 fighter moved from Eastern Poland to Novgorod 2 aaGuns and 9 infantry moved from Amur to Manchuria Place Units - Russians 1 factory_minor placed in Western Ukraine 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 5 infantry placed in Russia Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans regular : 0,33 Russians regular : 4,33