L21 BM3 jkeller (Axis) vs aequitas-et-veritas(Allies + 19)


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 9
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in Borneo
    
        Non Combat Move - ANZAC
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Combat Move - Germans
            2 infantry moved from France to Normandy Bordeaux
            2 infantry moved from France to Holland Belgium
            2 infantry moved from Slovakia Hungary to Romania
            1 infantry moved from Slovakia Hungary to Romania
            1 fighter moved from Slovakia Hungary to Romania
            1 tactical_bomber moved from Slovakia Hungary to Romania
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Southern Italy to Holland Belgium
            10 infantry moved from Germany to Poland
            1 tactical_bomber moved from Western Germany to Poland
            1 fighter moved from Western Germany to Poland
            1 infantry moved from Slovakia Hungary to Poland
            2 mech_infantrys moved from Slovakia Hungary to Poland
            1 fighter moved from Western Germany to Holland Belgium
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 fighter moved from Southern Italy to Holland Belgium
            1 tactical_bomber moved from Western Germany to Holland Belgium
    
        Purchase Units - Germans
            Germans buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Romania
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Romania, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                Germans win, taking Romania from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Holland Belgium
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 2 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/6 hits, 2.67 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Poland
                Germans attack with 1 fighter, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 11 infantry, 2 mech_infantrys and 1 tactical_bomber in Poland, round 2 : 3/15 hits, 3.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 1 fighter, 11 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Poland to Western Germany
            1 tactical_bomber moved from Poland to Western Germany
            1 tactical_bomber moved from Romania to Western Germany
            1 aaGun moved from Slovakia Hungary to Poland
            1 fighter moved from Holland Belgium to Southern Italy
            1 tactical_bomber moved from Holland Belgium to Southern Italy
            1 fighter moved from Romania to Southern Italy
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
    
        Place Units - Germans
            10 infantry placed in Germany
            2 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 4 mech_infantrys
            EDIT: Adding units owned by Germans to Greater Southern Germany: 4 mech_infantrys
            EDIT: Turning off Edit Mode
            Germans undo move 1.
            3 infantry placed in France
            7 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,6
            Germans collect 34 PUs (2 lost to blockades); end with 34 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Russians regular : -0.33
    Germans regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 10
    
        Combat Move - Russians
            2 infantry moved from Belarus to Eastern Poland
            2 fighters moved from Western Ukraine to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Novgorod to Slovakia Hungary
            1 mech_infantry moved from Northwest Persia to Trans-Jordan
                  British take Trans-Jordan from Italians
    
        Purchase Units - Russians
            Russians buy 1 fighter, 10 infantry, 1 marine and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Slovakia Hungary
                Russians attack with 2 fighters and 1 tactical_bomber
                Italians defend with 2 infantry
                    Russians roll dice for 2 fighters and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/3 hits, 1,67 expected hits
                    Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0,67 expected hits
                    1 fighter owned by the Russians and 2 infantry owned by the Italians lost in Slovakia Hungary
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Russians: 1 fighter
                Casualties for Italians: 2 infantry
            Battle in Eastern Poland
                Russians attack with 2 fighters and 2 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Eastern Poland, round 2 : 2/4 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Eastern Poland
                Russians win, taking Eastern Poland from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Eastern Poland to Novgorod
            3 infantry moved from Novgorod to Belarus
            1 aaGun and 7 infantry moved from Bryansk to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            5 mech_infantrys moved from Russia to Western Ukraine
            4 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Western Ukraine
            2 mech_infantrys moved from Northwest Persia to Trans-Jordan
            2 infantry moved from Tsinghai to Shensi
            2 aaGuns and 10 infantry moved from Sakha to Amur
            1 mech_infantry moved from Volgograd to Sikang
            2 mech_infantrys moved from Volgograd to Northwest Persia
    
        Place Units - Russians
            1 fighter, 1 infantry and 1 marine placed in Novgorod
            3 infantry placed in Ukraine
            6 infantry and 4 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    Germans regular : 0,33
    Russians regular : 1,00
    

    Savegame

  • 2024 '22

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 10
    
        Combat Move - Japanese
            1 infantry moved from Burma to Yunnan
                  Japanese take Yunnan from Chinese
            2 infantry moved from Anhwe to Hunan
            1 fighter moved from India to Hunan
            2 fighters moved from Kwangtung to Hunan
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 33 Sea Zone to 43 Sea Zone
            4 fighters moved from 33 Sea Zone to 30 Sea Zone
            3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
            4 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
            5 fighters moved from 33 Sea Zone to 26 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            1 battleship, 9 carriers, 2 destroyers, 3 infantry, 10 submarines and 3 transports moved from 33 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
    
        Purchase Units - Japanese
            Japanese buy 3 infantry, 3 mech_infantrys and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Hunan
                Japanese attack with 3 fighters and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 fighters and 2 infantry in Hunan, round 2 : 1/5 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese roll dice for 3 fighters and 1 infantry in Hunan, round 3 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in 26 Sea Zone
                Japanese attack with 5 fighters and 4 tactical_bombers
                Americans defend with 2 submarines and 4 transports
                2 submarines owned by the Americans submerged
                    4 transports owned by the Americans lost in 26 Sea Zone
                Japanese win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 28
                Casualties for Americans: 4 transports
            Battle in 31 Sea Zone
                Japanese attack with 1 battleship, 9 carriers, 2 destroyers, 2 infantry, 10 submarines and 3 transports
                Americans defend with 1 destroyer
                    Japanese roll dice for 10 submarines in 31 Sea Zone, round 2 : 1/10 hits, 3.33 expected hits
                    Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the Americans lost in 31 Sea Zone
                Japanese win with 1 battleship, 9 carriers, 2 destroyers, 10 submarines and 3 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 30 Sea Zone
                Japanese attack with 4 fighters and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 4 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
                    Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 30 Sea Zone
                Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Wake Island
    
        Non Combat Move - Japanese
            5 fighters and 4 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
            4 fighters and 3 tactical_bombers moved from 30 Sea Zone to 31 Sea Zone
            2 fighters moved from Japan to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            3 fighters moved from Hunan to Kiangsi
            1 aaGun moved from Anhwe to Kiangsi
            1 artillery moved from Anhwe to Kiangsi
            2 infantry moved from Anhwe to Kiangsi
            2 infantry moved from Shantung to Anhwe
            7 infantry moved from Jehol to Anhwe
            1 armour moved from Shantung to Kiangsi
            2 mech_infantrys moved from India to Shan State
            1 infantry moved from Shan State to French Indo China
            1 infantry moved from Burma to Shan State
            3 armour moved from India to Shan State
            2 artilleries and 3 infantry moved from India to Burma
    
        Place Units - Japanese
            3 mech_infantrys placed in India
            3 infantry placed in Shantung
            7 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 47 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 0.33
    Japanese regular : -3.83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 10
    
        Combat Move - Americans
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 mech_infantry moved from Libya to 96 Sea Zone
            1 mech_infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from 98 Sea Zone to Egypt
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            1 bomber moved from Anglo Egyptian Sudan to Egypt
            3 fighters moved from 98 Sea Zone to Egypt
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 bomber moved from United Kingdom to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from Norway to Holland Belgium
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 bombers, 2 fighters, 2 infantry, 4 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 1 artillery, 3 fighters and 1 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/5 hits, 2,17 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 4/5 hits, 2,33 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Egypt
                Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry
                Italians defend with 3 armour, 1 factory_minor, 4 fighters, 1 harbour and 4 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry in Egypt, round 2 : 4/6 hits, 2,83 expected hits
                    Italians roll dice for 3 armour, 4 fighters and 4 infantry in Egypt, round 2 : 7/11 hits, 5,50 expected hits
                    3 fighters owned by the Americans, 1 bomber owned by the Americans, 1 artillery owned by the Americans, 4 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Egypt
                Italians win with 3 armour and 4 fighters remaining. Battle score for attacker is -38
                Casualties for Americans: 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry
                Casualties for Italians: 4 infantry
    
        Non Combat Move - Americans
            2 infantry moved from Algeria to Morocco
            1 bomber moved from Normandy Bordeaux to Norway
            1 fighter moved from Holland Belgium to Norway
            2 fighters moved from Normandy Bordeaux to Norway
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 battleship, 7 carriers, 3 cruisers, 3 destroyers, 11 fighters, 1 marine, 5 submarines and 3 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 bombers and 4 fighters moved from Western United States to Hawaiian Islands
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Central United States
            2 fighters placed in Norway
            2 bombers and 4 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2
            Americans collect 74 PUs (2 lost to blockades); end with 74 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
    
        Combat Move - Chinese
            1 infantry moved from Kwangsi to Kwangtung
                  Chinese take Kwangtung from Japanese
            14 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kweichow to Hunan
            1 fighter moved from Shensi to Hunan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Chinese attack with 14 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 14 infantry in Yunnan, round 2 : 3/14 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 14 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
    
        Combat Move - British
            1 unit repaired.
            2 fighters and 4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from 98 Sea Zone to Egypt
            2 armour moved from Iraq to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Egypt
                British attack with 2 armour, 3 fighters and 5 mech_infantrys
                Italians defend with 3 armour, 1 factory_minor, 4 fighters and 1 harbour
                    British roll dice for 2 armour, 3 fighters and 5 mech_infantrys in Egypt, round 2 : 2/10 hits, 3,33 expected hits
                    Italians roll dice for 3 armour and 4 fighters in Egypt, round 2 : 5/7 hits, 4,17 expected hits
                    5 mech_infantrys owned by the British and 2 armour owned by the Italians lost in Egypt
                    British roll dice for 2 armour and 3 fighters in Egypt, round 3 : 1/5 hits, 2,50 expected hits
                    Italians roll dice for 1 armour and 4 fighters in Egypt, round 3 : 3/5 hits, 3,17 expected hits
                    1 fighter owned by the British, 2 armour owned by the British and 1 armour owned by the Italians lost in Egypt
                2 fighters owned by the British retreated
                Italians win with 4 fighters remaining. Battle score for attacker is -24
                Casualties for British: 2 armour, 1 fighter and 5 mech_infantrys
                Casualties for Italians: 3 armour
    
        Non Combat Move - British
            2 fighters moved from Egypt to 98 Sea Zone
            1 infantry moved from Iraq to Trans-Jordan
            3 infantry moved from Persia to Iraq
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 26 Sea Zone
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Persia
            1 artillery and 1 infantry placed in United Kingdom
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0,00
    Americans regular : 3,17
    Japanese regular : 0,33
    Italians regular : 2,17
    Germans regular : 0,67
    British regular : -2,83
    

    Savegame

  • 2024 '22

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 10
    
        Combat Move - Italians
            3 fighters moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Egypt to Anglo Egyptian Sudan
    
        Purchase Units - Italians
            Italians buy 1 armour and 2 infantry; Remaining resources: 4 PUs; 
    
        Combat - Italians
            Battle in Anglo Egyptian Sudan
                Italians attack with 4 fighters
                British defend with 1 infantry
                    Italians roll dice for 4 fighters in Anglo Egyptian Sudan, round 2 : 1/4 hits, 2.00 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Anglo Egyptian Sudan
                Italians win with 4 fighters remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            4 fighters moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Southern Italy to Egypt
            1 infantry moved from France to Western Germany
    
        Place Units - Italians
            1 armour and 2 infantry placed in Egypt
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,2,3,2,3
            Italians collect 8 PUs (9 lost to blockades); end with 12 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 10
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in Caroline Islands
                ANZAC attack with 1 infantry
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    1 aaGun owned by the Japanese lost in Caroline Islands
                ANZAC win, taking Caroline Islands from Japanese with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
    
        Non Combat Move - ANZAC
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3
            ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 10
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in Caroline Islands
                ANZAC attack with 1 infantry
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    1 aaGun owned by the Japanese lost in Caroline Islands
                ANZAC win, taking Caroline Islands from Japanese with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
    
        Non Combat Move - ANZAC
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3
            ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 infantry moved from France to Holland Belgium
            2 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            2 infantry moved from Poland to Eastern Poland
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            1 fighter moved from Western Germany to Eastern Poland
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 fighter and 2 tactical_bombers moved from Western Germany to Eastern Poland
    
        Purchase Units - Germans
            Germans buy 12 infantry; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                British defend with 2 infantry; Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/7 hits, 2.83 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the Americans and 2 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery
                Casualties for British: 2 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 artillery
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Eastern Poland
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 3/6 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 infantry moved from Romania to Slovakia Hungary
            1 infantry moved from Poland to Slovakia Hungary
            2 infantry moved from Poland to Slovakia Hungary
            7 infantry moved from Germany to Poland
            2 fighters moved from Eastern Poland to Germany
            2 tactical_bombers moved from Eastern Poland to Germany
            2 mech_infantrys moved from Poland to Germany
            4 mech_infantrys moved from Yugoslavia to Germany
            2 fighters moved from Normandy Bordeaux to Western Germany
            2 tactical_bombers moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 mech_infantry moved from Greater Southern Germany to Western Germany
            1 mech_infantry moved from Greater Southern Germany to Western Germany
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Germans
            3 infantry placed in France
            9 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,6
            Germans collect 35 PUs (2 lost to blockades); end with 35 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : -0.67
    Germans regular : 2.17
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 11
    
        Combat Move - Russians
            2 armour, 1 artillery, 16 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
            2 armour, 3 artilleries, 1 fighter, 10 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
            1 mech_infantry moved from Western Ukraine to Romania
                  Russians take Romania from Germans
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
    
        Purchase Units - Russians
            Russians buy 1 factory_minor, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 4 armour, 4 artilleries, 1 fighter, 26 infantry, 7 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 4 armour, 4 artilleries, 1 fighter, 26 infantry, 7 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 15/43 hits, 10,67 expected hits
                    Germans roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 4 armour, 4 artilleries, 1 fighter, 25 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Western Ukraine to Eastern Poland
            3 infantry moved from Ukraine to Bessarabia
            4 infantry moved from Bryansk to Western Ukraine
            6 infantry moved from Russia to Bryansk
            2 mech_infantrys moved from Russia to Kazakhstan
            1 mech_infantry moved from Sikang to Yunnan
            2 mech_infantrys moved from Russia to Kazakhstan
            2 mech_infantrys moved from Northwest Persia to Trans-Jordan
            1 tactical_bomber moved from Eastern Poland to Novgorod
            1 fighter moved from Eastern Poland to Novgorod
            2 aaGuns and 9 infantry moved from Amur to Manchuria
    
        Place Units - Russians
            1 factory_minor placed in Western Ukraine
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 42 PUs; end with 42 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,33
    Russians regular : 4,33
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 11
    
        Combat Move - Russians
            2 armour, 1 artillery, 16 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
            2 armour, 3 artilleries, 1 fighter, 10 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
            1 mech_infantry moved from Western Ukraine to Romania
                  Russians take Romania from Germans
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
    
        Purchase Units - Russians
            Russians buy 1 factory_minor, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 4 armour, 4 artilleries, 1 fighter, 26 infantry, 7 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 4 armour, 4 artilleries, 1 fighter, 26 infantry, 7 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 15/43 hits, 10,67 expected hits
                    Germans roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 4 armour, 4 artilleries, 1 fighter, 25 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Western Ukraine to Eastern Poland
            3 infantry moved from Ukraine to Bessarabia
            4 infantry moved from Bryansk to Western Ukraine
            6 infantry moved from Russia to Bryansk
            2 mech_infantrys moved from Russia to Kazakhstan
            1 mech_infantry moved from Sikang to Yunnan
            2 mech_infantrys moved from Russia to Kazakhstan
            2 mech_infantrys moved from Northwest Persia to Trans-Jordan
            1 tactical_bomber moved from Eastern Poland to Novgorod
            1 fighter moved from Eastern Poland to Novgorod
            2 aaGuns and 9 infantry moved from Amur to Manchuria
    
        Place Units - Russians
            1 factory_minor placed in Western Ukraine
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 42 PUs; end with 42 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,33
    Russians regular : 4,33
    

    Savegame

  • 2024 '22

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 11
    
        Combat Move - Japanese
            1 armour moved from Kiangsi to Kwangsi
                  Japanese take Kwangsi from Chinese
            1 armour moved from Kwangsi to Kwangtung
            2 infantry moved from Kiangsi to Kwangtung
            2 artilleries moved from Kiangsi to Kwangtung
            3 infantry moved from Wake Island to 31 Sea Zone
            1 battleship, 9 carriers, 2 destroyers, 11 fighters, 3 infantry, 10 submarines, 7 tactical_bombers and 3 transports moved from 31 Sea Zone to 33 Sea Zone
            3 infantry moved from 33 Sea Zone to Caroline Islands
            11 fighters and 7 tactical_bombers moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 35 Sea Zone to 33 Sea Zone
            7 submarines moved from 6 Sea Zone to 33 Sea Zone
            3 mech_infantrys moved from India to Eastern Persia
                  Japanese take Eastern Persia from British
            3 infantry moved from Burma to India
            2 artilleries moved from Burma to India
            1 infantry moved from Shan State to Siam
            1 infantry moved from French Indo China to Siam
            2 mech_infantrys moved from Shan State to India
            3 armour moved from Shan State to India
            2 fighters moved from Kiangsi to India
            1 fighter moved from Kiangsi to Japan
            4 mech_infantrys moved from Kiangsi to Anhwe
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 33 Sea Zone
                Japanese attack with 1 battleship, 9 carriers, 2 destroyers, 18 submarines and 3 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 33 Sea Zone
                Japanese win with 1 battleship, 9 carriers, 2 destroyers, 18 submarines and 3 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kwangtung
                Japanese attack with 1 armour, 2 artilleries and 2 infantry
                Chinese defend with 1 harbour and 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Kwangtung, round 2 : 3/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangtung
                Japanese win, taking Kwangtung from Chinese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Caroline Islands
                Japanese attack with 11 fighters, 3 infantry and 7 tactical_bombers
                ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 11 fighters, 3 infantry and 7 tactical_bombers in Caroline Islands, round 2 : 15/21 hits, 10.67 expected hits
                    ANZAC roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Caroline Islands
                Japanese win, taking Caroline Islands from ANZAC with 11 fighters, 3 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            11 fighters and 7 tactical_bombers moved from Caroline Islands to 33 Sea Zone
            1 submarine moved from 43 Sea Zone to 45 Sea Zone
            1 fighter moved from Japan to Anhwe
            1 aaGun moved from Kiangsi to Kwangtung
    
        Place Units - Japanese
            2 transports placed in 19 Sea Zone
            1 infantry placed in Shantung
            2 fighters placed in Japan
            3 submarines placed in 39 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
            Japanese collect 43 PUs (1 lost to blockades); end with 43 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 5.50
    ANZAC regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 11
    
        Combat Move - Americans
            1 bomber moved from Western United States to 19 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 carriers, 2 destroyers, 3 fighters, 3 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Combat - Americans
            Battle in 19 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 19 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
    
        Non Combat Move - Americans
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 7 carriers, 3 cruisers, 3 destroyers, 10 fighters, 9 submarines and 4 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
            2 bombers moved from Hawaiian Islands to Manchuria
            1 bomber moved from 19 Sea Zone to Manchuria
            1 bomber moved from Western United States to Manchuria
            4 tactical_bombers moved from Western United States to Hawaiian Islands
            2 artilleries moved from Central United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 carriers, 2 destroyers, 2 fighters and 1 transport moved from 98 Sea Zone to 94 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            4 fighters moved from Norway to Eastern Poland
    
        Place Units - Americans
            1 armour and 3 infantry placed in Western United States
            2 carriers, 2 destroyers and 2 transports placed in 10 Sea Zone
            3 fighters placed in Norway
    
        Turn Complete - Americans
            Americans collect 71 PUs; end with 73 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Burma
                  Chinese take Burma from Japanese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 infantry moved from Yunnan to Hunan
            1 fighter moved from Shensi to Hunan
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Hopei to Chahar
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Kweichow
            14 infantry moved from Yunnan to Kweichow
    
        Place Units - Chinese
            1 infantry placed in Hopei
            3 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 17 PUs
    
        Combat Move - British
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters moved from United Kingdom to Normandy Bordeaux
            1 infantry moved from Iraq to Syria
                  British take Syria from Italians
            1 artillery and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery moved from 17 Sea Zone to Iwo Jima
    
        Purchase Units - British
            British buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Iwo Jima
            Battle in Normandy Bordeaux
                British attack with 1 artillery, 3 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 artillery, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2,17 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                British win, taking Iwo Jima from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from 94 Sea Zone to Trans-Jordan
            1 fighter moved from Normandy Bordeaux to 94 Sea Zone
            2 fighters moved from Normandy Bordeaux to United Kingdom
            2 infantry moved from Iraq to Trans-Jordan
            1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to Queensland
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Union of South Africa
            1 fighter and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0,83
    Japanese regular : -0,67
    Germans regular : -0,67
    British regular : 0,83
    

    Savegame

  • 2024 '22

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 11
    
        Combat Move - Italians
            1 armour moved from Egypt to 81 Sea Zone
            2 infantry moved from Egypt to 81 Sea Zone
            2 cruisers moved from 81 Sea Zone to 71 Sea Zone
                  Italians take 72 Sea Zone from British
            1 armour, 2 infantry and 3 transports moved from 81 Sea Zone to 71 Sea Zone
            1 battleship moved from 81 Sea Zone to 71 Sea Zone
            1 destroyer moved from 81 Sea Zone to 71 Sea Zone
            2 infantry moved from 71 Sea Zone to Union of South Africa
            1 armour moved from 71 Sea Zone to Union of South Africa
    
        Purchase Units - Italians
            Italians buy 1 armour and 2 infantry; Remaining resources: 5 PUs; 
    
        Combat - Italians
            Battle in Union of South Africa
                Italians attack with 1 armour and 2 infantry
                British defend with 1 factory_minor, 1 harbour and 3 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Union of South Africa, round 2 : 3/3 hits, 1.67 expected hits
                    British roll dice for 3 infantry in Union of South Africa, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the British and 1 infantry owned by the Italians lost in Union of South Africa
                Italians win, taking Union of South Africa from British with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 armour and 2 infantry placed in Egypt
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,2
            Italians collect 10 PUs (8 lost to blockades); end with 15 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 11
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat - ANZAC
            Battle in Malaya
    
        Non Combat Move - ANZAC
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 5 submarines moved from 26 Sea Zone to 49 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
            2 fighters moved from 54 Sea Zone to Queensland
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Combat Move - Germans
            2 infantry moved from France to Normandy Bordeaux
            3 tactical_bombers moved from Western Germany to Normandy Bordeaux
            2 infantry moved from Slovakia Hungary to Romania
            2 fighters moved from Germany to Romania
            2 tactical_bombers moved from Germany to Romania
            3 fighters moved from Western Germany to Normandy Bordeaux
    
        Purchase Units - Germans
            Germans buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 6/8 hits, 3.83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Romania
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 mech_infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Romania, round 2 : 2/6 hits, 2.67 expected hits
                    Russians roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                Germans win, taking Romania from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Poland to Slovakia Hungary
            9 infantry moved from Poland to Slovakia Hungary
            3 infantry moved from Poland to Slovakia Hungary
            1 infantry moved from Poland to Slovakia Hungary
            8 infantry moved from Germany to Slovakia Hungary
            1 infantry moved from Germany to Slovakia Hungary
            1 aaGun moved from Northern Italy to Western Germany
            1 mech_infantry moved from Germany to Slovakia Hungary
            7 mech_infantrys moved from Germany to Slovakia Hungary
            8 mech_infantrys moved from Greater Southern Germany to Slovakia Hungary
            1 infantry moved from Slovakia Hungary to Poland
            1 aaGun moved from France to Western Germany
            3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Romania to Germany
            1 fighter moved from Romania to Germany
            1 tactical_bomber moved from Romania to Slovakia Hungary
            1 fighter moved from Romania to Slovakia Hungary
    
        Place Units - Germans
            3 infantry placed in France
            1 artillery and 8 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,6
            Germans collect 34 PUs (2 lost to blockades); end with 34 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : 1.50
    British regular : 0.33
    

    Savegame

  • 2024 '22

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Combat Move - Germans
            2 infantry moved from France to Normandy Bordeaux
            3 tactical_bombers moved from Western Germany to Normandy Bordeaux
            2 infantry moved from Slovakia Hungary to Romania
            2 fighters moved from Germany to Romania
            2 tactical_bombers moved from Germany to Romania
            3 fighters moved from Western Germany to Normandy Bordeaux
    
        Purchase Units - Germans
            Germans buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 6/8 hits, 3.83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Romania
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 mech_infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Romania, round 2 : 2/6 hits, 2.67 expected hits
                    Russians roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                Germans win, taking Romania from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Poland to Slovakia Hungary
            9 infantry moved from Poland to Slovakia Hungary
            3 infantry moved from Poland to Slovakia Hungary
            1 infantry moved from Poland to Slovakia Hungary
            8 infantry moved from Germany to Slovakia Hungary
            1 infantry moved from Germany to Slovakia Hungary
            1 aaGun moved from Northern Italy to Western Germany
            1 mech_infantry moved from Germany to Slovakia Hungary
            7 mech_infantrys moved from Germany to Slovakia Hungary
            8 mech_infantrys moved from Greater Southern Germany to Slovakia Hungary
            1 infantry moved from Slovakia Hungary to Poland
            1 aaGun moved from France to Western Germany
            3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Romania to Germany
            1 fighter moved from Romania to Germany
            1 tactical_bomber moved from Romania to Slovakia Hungary
            1 fighter moved from Romania to Slovakia Hungary
    
        Place Units - Germans
            3 infantry placed in France
            1 artillery and 8 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,6
            Germans collect 34 PUs (2 lost to blockades); end with 34 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : 1.50
    British regular : 0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 12
    
        Combat Move - Russians
            2 infantry moved from Bessarabia to Romania
            1 fighter moved from Novgorod to Romania
            4 armour, 4 artilleries, 25 infantry and 7 mech_infantrys moved from Eastern Poland to Poland
            3 mech_infantrys moved from Novgorod to Poland
            3 fighters and 1 tactical_bomber moved from Novgorod to 113 Sea Zone
            1 marine moved from Novgorod to 115 Sea Zone
            1 cruiser and 1 marine moved from 115 Sea Zone to 113 Sea Zone
            1 marine moved from 113 Sea Zone to Denmark
            1 infantry moved from Bessarabia to Romania
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
    
        Purchase Units - Russians
            Russians buy 2 armour, 3 artilleries, 1 bomber, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble?


  • @aequitas-et-veritas scramble 3 fighters please

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