Odonis vs AEV (Allies +18) BM3 G40L21

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 2 factory_minors, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
            1 infantry moved from 5 Sea Zone to Siberia
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            2 bombers moved from French Indo China to India
            1 fighter moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - Japanese
            Air Battle in India
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    @odonis @aequitas-et-veritas

    Intercept in India?


  • @odonis no thank you.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 2 factory_minors, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
            1 infantry moved from 5 Sea Zone to Siberia
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            2 bombers moved from French Indo China to India
            1 fighter moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 2 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits
                Bombing raid in India rolls: 5,7 and causes: 12 damage to unit: factory_major
                Bombing raid in India causes 12 damage total. 
            Battle in Siberia
            Battle in Dutch New Guinea
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win, taking Siberia from Russians, taking Dutch New Guinea from ANZAC with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 3/6 hits, 3.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Yunnan
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
            3 infantry moved from Jehol to Anhwe
            1 aaGun moved from Jehol to Anhwe
            2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
            2 carriers moved from 35 Sea Zone to 42 Sea Zone
            1 battleship moved from 36 Sea Zone to 42 Sea Zone
            1 cruiser moved from 43 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 carrier, 2 destroyers and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            3 mech_infantrys moved from Kiangsu to Hunan
            2 artilleries moved from Anhwe to Hunan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Chahar to Hopei
            2 infantry moved from Anhwe to Hunan
            3 fighters and 3 tactical_bombers moved from Anhwe to Hunan
            2 bombers moved from India to French Indo China
            1 fighter moved from Yunnan to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 artillery moved from Shan State to French Indo China
            1 fighter moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 6 Sea Zone
            1 factory_minor placed in French Indo China
            1 factory_minor placed in Kwangtung
            Japanese undo move 3.
            1 factory_minor placed in Manchuria
            1 infantry and 2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,4
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -1.00
    Japanese regular : -4.00
    UK_Pacific AA : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 destroyers, 3 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 bomber moved from India to Yunnan
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Yunnan
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Yunnan, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Yunnan to India
            1 submarine moved from 44 Sea Zone to 46 Sea Zone
            1 fighter moved from 45 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 carrier, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 armour and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 fighter moved from Eastern United States to 101 Sea Zone
            1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 mech_infantrys, 1 submarine and 3 transports moved from 101 Sea Zone to 88 Sea Zone
            3 infantry moved from French Guiana to 88 Sea Zone
            1 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 88 Sea Zone to 91 Sea Zone
            1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 artillery moved from French West Africa to French Central Africa
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 bomber and 2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Kweichow
            1 infantry moved from Szechwan to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs; 
            UK_Pacific buy 1 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 marine moved from Iraq to 80 Sea Zone
            1 battleship and 1 marine moved from 80 Sea Zone to 72 Sea Zone
            1 marine moved from 72 Sea Zone to French Madagascar
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from Iraq to Syria
            1 fighter moved from Persia to Trans-Jordan
            1 bomber moved from Egypt to Libya
            1 armour moved from Tunisia to Libya
            1 artillery and 1 infantry moved from Egypt to Alexandria
            1 fighter moved from Egypt to Alexandria
            1 fighter moved from Egypt to Trans-Jordan
            1 armour moved from Iraq to Trans-Jordan
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            2 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in French Madagascar
            Battle in Alexandria
                British attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win, taking French Madagascar from Neutral_Axis, taking Alexandria from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Burma
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 1/5 hits, 2,17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Libya
                British attack with 1 armour and 1 bomber
                Italians defend with 1 mech_infantry
                    British roll dice for 1 armour and 1 bomber in Libya, round 2 : 1/2 hits, 1,17 expected hits
                    Italians roll dice for 1 mech_infantry in Libya, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Libya
                British win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for British: 1 armour
                Casualties for Italians: 1 mech_infantry
            Battle in Syria
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 aaGun and 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Syria, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 aaGun and 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Syria, round 3 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 aaGun and 1 infantry in Syria, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Syria, round 4 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 aaGun and 1 infantry in Syria, round 4 : 1/1 hits, 0,33 expected hits
                    1 aaGun owned by the Italians and 1 infantry owned by the British lost in Syria
                    British roll dice for 1 artillery in Syria, round 5 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Syria, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Syria
                British win, taking Syria from Italians with 1 artillery remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Italians: 1 aaGun and 1 infantry
    
        Non Combat Move - British
            1 infantry moved from Northwest Persia to Iraq
            2 fighters moved from Trans-Jordan to Egypt
            1 fighter moved from Alexandria to Egypt
            1 bomber moved from Libya to Egypt
            1 artillery and 3 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 destroyer, 3 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from Belgian Congo to Egypt
            1 fighter and 1 tactical_bomber moved from Burma to India
            1 armour and 1 mech_infantry moved from India to Burma
            1 aaGun moved from India to Burma
            4 infantry moved from India to Burma
            1 artillery moved from India to Burma
    
        Place Units - British
            1 bomber and 1 fighter placed in United Kingdom
            1 artillery and 1 infantry placed in Egypt
            1 submarine placed in 98 Sea Zone
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 armour placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 armour
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Americans regular : 0,33
    Italians regular : 1,67
    Japanese regular : -0,67
    British regular : -2,33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Tobruk to Alexandria
            1 armour moved from Tobruk to Tunisia
            2 armour moved from Bulgaria to Romania
            1 fighter moved from Southern Italy to Romania
    
        Combat - Italians
            Battle in Romania
                Italians attack with 2 armour and 1 fighter
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 fighter in Romania, round 2 : 0/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 armour and 1 fighter in Romania, round 3 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Romania
                Italians win, taking Romania from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Alexandria
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 artillery
                    Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Tunisia
                Italians attack with 1 armour
                French defend with 1 infantry
                    Italians roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Italians lost in Tunisia
                British win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Italians
            1 infantry moved from Tobruk to Libya
            2 infantry moved from Northern Italy to Southern Italy
            1 fighter moved from Romania to Germany
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
            Italians collect 8 PUs (3 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.17
    Russians regular : -0.67
    British regular : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to Dutch New Guinea
            1 infantry moved from New Guinea to Dutch New Guinea
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter and 1 infantry in Dutch New Guinea, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter and 1 infantry in Dutch New Guinea, round 5 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 5 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter and 1 infantry in Dutch New Guinea, round 6 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 6 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 55 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            3 fighters moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from Dutch New Guinea to New Guinea
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Tunisia to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1,00
    ANZAC regular : -0,67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 6 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Slovakia Hungary to Bessarabia
            2 fighters moved from Baltic States to Bessarabia
            2 artilleries, 10 infantry and 4 mech_infantrys moved from Novgorod to Belarus
            10 armour, 3 artilleries, 10 infantry and 8 mech_infantrys moved from Eastern Poland to Belarus
            1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Western Germany to Western Ukraine
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 10 armour, 5 artilleries, 20 infantry and 12 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 10 armour, 5 artilleries, 20 infantry and 12 mech_infantrys in Belarus, round 2 : 14/47 hits, 12.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 10 armour, 5 artilleries, 20 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bessarabia
                Germans attack with 1 armour and 2 fighters
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 2 fighters in Bessarabia, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 artillery and 1 tactical_bomber in Western Ukraine, round 3 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Western Ukraine to Eastern Poland
            2 fighters moved from Bessarabia to Eastern Poland
            4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 destroyer moved from 113 Sea Zone to 104 Sea Zone
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
            3 aaGuns moved from Baltic States to Belarus
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery moved from Germany to 114 Sea Zone
            1 artillery and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery moved from 115 Sea Zone to Novgorod
            1 tactical_bomber moved from Southern Italy to Western Germany
            2 fighters moved from Southern Italy to Western Germany
            1 fighter moved from Western Germany to Novgorod
            1 fighter moved from Western Germany to Novgorod
    
        Place Units - Germans
            1 armour, 1 artillery and 1 infantry placed in Novgorod
            3 infantry, 3 mech_infantrys and 1 tactical_bomber placed in Western Germany
            2 infantry and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
            Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 1.67
    

    Savegame


  • @odonis i need another day.


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 10 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Ukraine to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Bessarabia
            1 fighter moved from Bryansk to Western Ukraine
            1 infantry moved from Smolensk to Archangel
            2 fighters moved from Russia to Archangel
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bessarabia
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Western Ukraine
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
                Russians win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Archangel
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Archangel to Bryansk
            1 fighter moved from Western Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
            1 artillery and 8 infantry moved from Ukraine to Bryansk
            7 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            2 aaGuns, 2 artilleries and 19 infantry moved from Smolensk to Bryansk
            2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Smolensk to Bryansk
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
    
        Place Units - Russians
            10 artilleries placed in Russia
            1 infantry and 1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,83
    Russians regular : -0,17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 artilleries, 1 destroyer, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            3 fighters and 3 tactical_bombers moved from Hunan to Burma
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Burma
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            1 artillery moved from French Indo China to Yunnan
            2 artilleries, 2 infantry and 3 mech_infantrys moved from Hunan to Yunnan
            2 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
            2 fighters moved from 35 Sea Zone to 55 Sea Zone
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Yunnan
                Japanese attack with 3 artilleries, 2 infantry and 3 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 artilleries, 2 infantry and 3 mech_infantrys in Yunnan, round 2 : 2/8 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kweichow
                Japanese attack with 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 2 bombers, 6 fighters, 1 infantry and 6 tactical_bombers
                British defend with 1 aaGun, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
                    British roll AA dice in Burma : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 2 bombers, 6 fighters, 1 infantry and 6 tactical_bombers in Burma, round 2 : 11/16 hits, 9.00 expected hits
                    UK_Pacific roll dice for 1 aaGun, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Burma, round 2 : 2/9 hits, 3.17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 mech_infantry owned by the British, 1 aaGun owned by the British, 1 artillery owned by the British, 6 infantry owned by the British and 1 armour owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 fighter and 1 tactical_bomber
                Casualties for British: 1 aaGun, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Burma to 38 Sea Zone
            2 carriers moved from 42 Sea Zone to 38 Sea Zone
            1 battleship moved from 42 Sea Zone to 38 Sea Zone
            1 cruiser moved from 42 Sea Zone to 38 Sea Zone
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
            1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Kiangsu to Kweichow
            2 fighters and 2 tactical_bombers moved from Burma to Hunan
            1 tactical_bomber moved from Burma to Hunan
            2 bombers moved from Burma to French Indo China
            1 fighter moved from Burma to 38 Sea Zone
            2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
            2 fighters moved from 55 Sea Zone to 35 Sea Zone
            1 fighter moved from Burma to 38 Sea Zone
            1 fighter moved from Burma to Hunan
            1 tactical_bomber moved from Burma to 38 Sea Zone
            1 transport moved from 5 Sea Zone to 19 Sea Zone
    
        Place Units - Japanese
            1 artillery, 1 fighter and 1 infantry placed in French Indo China
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 armour, 1 artillery and 1 infantry placed in Manchuria
            2 fighters placed in Japan
            Japanese undo move 1.
            1 destroyer placed in 36 Sea Zone
            1 artillery and 1 infantry placed in French Indo China
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.17
    Japanese regular : 2.83
    British AA : -0.50
    UK_Pacific regular : -1.17
    ANZAC regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 fighters, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from Queensland to 46 Sea Zone
            3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 47 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 47 Sea Zone to 33 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
            1 battleship and 2 cruisers moved from 54 Sea Zone to 47 Sea Zone
            1 battleship and 2 cruisers moved from 47 Sea Zone to 33 Sea Zone
            1 bomber moved from India to Tsinghai
            1 fighter moved from Gibraltar to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from Eastern United States to 104 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
                    Americans roll dice for 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/7 hits, 2,00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 46 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Tsinghai
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Tsinghai, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Tsinghai
                Japanese win with no units remaining. Battle score for attacker is -11
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
            Battle in 104 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters in 104 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 armour and 1 mech_infantry moved from Morocco to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from 104 Sea Zone to 110 Sea Zone
            1 fighter moved from 104 Sea Zone to United Kingdom
            1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from 46 Sea Zone to 33 Sea Zone
            3 carriers, 2 destroyers and 3 fighters moved from 54 Sea Zone to 33 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 bomber moved from Western United States to Queensland
    
        Place Units - Americans
            1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
            3 fighters placed in Western United States
            1 artillery and 1 infantry placed in Western United States
            4 infantry placed in Central United States
            1 submarine placed in 101 Sea Zone
            Americans undo move 5.
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            1 fighter and 12 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Tsinghai
            Battle in Yunnan
                Chinese attack with 1 fighter and 12 infantry
                Japanese defend with 3 artilleries, 2 infantry and 3 mech_infantrys
                    Chinese roll dice for 1 fighter and 12 infantry in Yunnan, round 2 : 1/13 hits, 2,50 expected hits
                    Japanese roll dice for 3 artilleries, 2 infantry and 3 mech_infantrys in Yunnan, round 2 : 3/8 hits, 2,67 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 3 : 2/10 hits, 2,00 expected hits
                    Japanese roll dice for 3 artilleries, 1 infantry and 3 mech_infantrys in Yunnan, round 3 : 0/7 hits, 2,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 4 : 0/10 hits, 2,00 expected hits
                    Japanese roll dice for 3 artilleries and 2 mech_infantrys in Yunnan, round 4 : 2/5 hits, 1,67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 5 : 2/8 hits, 1,67 expected hits
                    Japanese roll dice for 3 artilleries and 2 mech_infantrys in Yunnan, round 5 : 2/5 hits, 1,67 expected hits
                    2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 6 : 3/6 hits, 1,33 expected hits
                    Japanese roll dice for 3 artilleries in Yunnan, round 6 : 1/3 hits, 1,00 expected hits
                    3 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Tsinghai from Japanese, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 8 infantry
                Casualties for Japanese: 3 artilleries, 2 infantry and 3 mech_infantrys
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 3 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 2x factory_major; Remaining resources: 7 PUs; 
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from Egypt to Alexandria
            1 armour and 1 mech_infantry moved from Egypt to Alexandria
            1 bomber moved from Egypt to Alexandria
            3 fighters moved from Egypt to Alexandria
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Alexandria
                British attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 4/8 hits, 3,50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Alexandria from Italians with 1 armour, 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Burma
                British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Burma to India
            3 fighters moved from Alexandria to Iraq
            1 bomber moved from Alexandria to Egypt
            1 artillery moved from Syria to Iraq
            1 armour and 1 artillery moved from Trans-Jordan to Egypt
            1 marine moved from French Madagascar to 72 Sea Zone
            1 battleship and 1 marine moved from 72 Sea Zone to 81 Sea Zone
            1 marine moved from 81 Sea Zone to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 artillery moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to Algeria
            1 artillery, 1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to United Kingdom
    
        Place Units - British
            2 infantry and 1 marine placed in Egypt
            1 fighter and 1 infantry placed in United Kingdom
            1 destroyer and 1 transport placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1,50
    Americans regular : 0,50
    Italians regular : 0,33
    Japanese regular : -0,33
    Japanese AA : 0,50
    Germans regular : 0,67
    British regular : 0,67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour moved from Romania to Germany
            1 fighter moved from Germany to Southern Italy
    
        Place Units - Italians
            2 mech_infantrys placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,6,1,1
            Italians collect 7 PUs (5 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from New Guinea to 55 Sea Zone
            2 fighters moved from 33 Sea Zone to 55 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 55 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 destroyer and 1 submarine
                    ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 4/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to 46 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 46 Sea Zone to 33 Sea Zone
            3 fighters moved from 55 Sea Zone to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 cruiser placed in 62 Sea Zone
            1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 infantry moved from Algeria to Tunisia
    
        Combat - French
            Battle in Tunisia
                French attack with 1 infantry
                Italians defend with 1 infantry
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 5 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 5 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the French retreated to Algeria
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -1,33
    French regular : -0,67
    Japanese regular : 0,17
    ANZAC regular : 2,50
    

    Savegame


  • 1 x France Inf on 1 UK TT in sz 110.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Novgorod to Archangel
            1 fighter moved from Novgorod to Archangel
            1 fighter moved from Novgorod to Smolensk
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
            1 fighter moved from Eastern Poland to Archangel
            2 infantry moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            2 infantry moved from France to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/4 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/4 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Archangel
                Germans attack with 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            2 fighters and 1 tactical_bomber moved from Smolensk to Belarus
            2 fighters moved from Archangel to Novgorod
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            4 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
            4 artilleries and 2 infantry moved from Novgorod to Belarus
            1 armour moved from Novgorod to Belarus
            1 armour moved from Belarus to Archangel
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            2 infantry and 2 mech_infantrys moved from Germany to 114 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            2 infantry and 2 mech_infantrys moved from 115 Sea Zone to Novgorod
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 artillery moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            1 fighter moved from Novgorod to Germany
    
        Place Units - Germans
            8 mech_infantrys placed in Germany
            2 infantry placed in Western Germany
            1 artillery placed in France
            3 armour placed in Novgorod
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,6,3,3
            Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : -1.50
    British regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 fighter and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Volgograd to Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Bryansk to Smolensk
            1 fighter moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
            1 fighter moved from Bryansk to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 fighters and 1 mech_infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Western Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
            2 fighters moved from Ukraine to Bryansk
            10 artilleries moved from Russia to Bryansk
            1 infantry moved from Volgograd to Rostov
            2 aaGuns and 15 infantry moved from Novosibirsk to Samara
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1,00
    Russians regular : -0,33
    

    Savegame


  • You are up @Odonis

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 destroyers, 1 harbour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 armour moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            2 mech_infantrys moved from Kweichow to Tsinghai
            1 infantry moved from Shensi to Sikang
            1 fighter and 1 tactical_bomber moved from Hunan to Sikang
            1 fighter and 1 tactical_bomber moved from Hunan to Sikang
            1 fighter and 1 tactical_bomber moved from Hunan to Tsinghai
            1 infantry moved from Kansu to Tsinghai
            2 fighters and 2 tactical_bombers moved from 38 Sea Zone to Burma
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            2 fighters and 2 tactical_bombers moved from Burma to Yunnan
            2 bombers moved from French Indo China to Burma
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 mech_infantry moved from Hunan to Yunnan
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Tsinghai
                Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 1/5 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 2 bombers
                British defend with 1 artillery
                    Japanese roll dice for 2 bombers in Burma, round 2 : 1/2 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Japanese and 1 artillery owned by the British lost in Burma
                Japanese win with 1 bomber remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 bomber
                Casualties for British: 1 artillery
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/7 hits, 3.17 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 : 3/7 hits, 3.17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 fighter and 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Sikang, round 2 : 1/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Sikang, round 3 : 2/4 hits, 2.33 expected hits
                    Chinese roll dice for 1 fighter in Sikang, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the Chinese lost in Sikang
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Chinese: 1 fighter and 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 fighter and 2 tactical_bombers moved from Sikang to Shensi
            1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 armour and 1 mech_infantry moved from Kiangsu to Hopei
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Kweichow to Shensi
            1 mech_infantry moved from Kiangsu to Hunan
            2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
            1 battleship, 2 carriers and 1 cruiser moved from 38 Sea Zone to 36 Sea Zone
            1 bomber moved from Burma to French Indo China
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            1 destroyer moved from 19 Sea Zone to 22 Sea Zone
            1 destroyer moved from 35 Sea Zone to 34 Sea Zone
            1 destroyer moved from 16 Sea Zone to 17 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
            1 infantry moved from Sakha to Siberia
            1 artillery and 1 infantry moved from Manchuria to Jehol
            1 transport moved from 19 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 harbour placed in Hainan
            3 destroyers placed in 36 Sea Zone
            3 mech_infantrys placed in Kiangsu
            1 armour and 2 mech_infantrys placed in Manchuria
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -3.17
    UK_Pacific regular : 0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 destroyers, 1 harbour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 armour moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            2 mech_infantrys moved from Kweichow to Tsinghai
            1 infantry moved from Shensi to Sikang
            1 fighter and 1 tactical_bomber moved from Hunan to Sikang
            1 fighter and 1 tactical_bomber moved from Hunan to Sikang
            1 fighter and 1 tactical_bomber moved from Hunan to Tsinghai
            1 infantry moved from Kansu to Tsinghai
            2 fighters and 2 tactical_bombers moved from 38 Sea Zone to Burma
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            2 fighters and 2 tactical_bombers moved from Burma to Yunnan
            2 bombers moved from French Indo China to Burma
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 mech_infantry moved from Hunan to Yunnan
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Tsinghai
                Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 1/5 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 2 bombers
                British defend with 1 artillery
                    Japanese roll dice for 2 bombers in Burma, round 2 : 1/2 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Japanese and 1 artillery owned by the British lost in Burma
                Japanese win with 1 bomber remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 bomber
                Casualties for British: 1 artillery
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/7 hits, 3.17 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 : 3/7 hits, 3.17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 fighter and 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Sikang, round 2 : 1/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Sikang, round 3 : 2/4 hits, 2.33 expected hits
                    Chinese roll dice for 1 fighter in Sikang, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the Chinese lost in Sikang
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Chinese: 1 fighter and 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 fighter and 2 tactical_bombers moved from Sikang to Shensi
            1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 armour and 1 mech_infantry moved from Kiangsu to Hopei
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Kweichow to Shensi
            1 mech_infantry moved from Kiangsu to Hunan
            2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
            1 battleship, 2 carriers and 1 cruiser moved from 38 Sea Zone to 36 Sea Zone
            1 bomber moved from Burma to French Indo China
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            1 destroyer moved from 19 Sea Zone to 22 Sea Zone
            1 destroyer moved from 35 Sea Zone to 34 Sea Zone
            1 destroyer moved from 16 Sea Zone to 17 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
            1 infantry moved from Sakha to Siberia
            1 artillery and 1 infantry moved from Manchuria to Jehol
            1 transport moved from 19 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 harbour placed in Hainan
            3 destroyers placed in 36 Sea Zone
            3 mech_infantrys placed in Kiangsu
            1 armour and 2 mech_infantrys placed in Manchuria
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -3.17
    UK_Pacific regular : 0.67
    

    Savegame

Suggested Topics

  • 28
  • 31
  • 19
  • 405
  • 104
  • 95
  • 66
  • 181
Axis & Allies Boardgaming Custom Painted Miniatures

196

Online

17.3k

Users

39.9k

Topics

1.7m

Posts