@simon33 said in Lebowsky (Axis) vs Simon33 (allies+0):
Are you still around?
Im Alive, just some rough days at the end of the month… Will try to look at It tonight
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Philippines to Guam
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Central United States to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to Central United States
2 aaGuns moved from Eastern United States to Central United States
1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
Americans undo move 1.
1 carrier and 2 submarines placed in 10 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea Zone
Americans undo move 1.
1 submarine placed in 101 Sea Zone
1 carrier and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
3 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to Shensi
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
3 infantry placed in Shensi
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 battleship moved from 111 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour and 1 mech_infantry moved from Egypt to Ethiopia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
Combat - British
Battle in 110 Sea Zone
British attack with 1 battleship, 1 bomber, 1 destroyer and 3 fighters
Germans defend with 1 submarine
British roll dice for 1 battleship, 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 1 battleship, 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 96 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Ethiopia
British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 0/6 hits, 1,67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1,00 expected hits
British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/6 hits, 1,67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 4 : 2/5 hits, 1,50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 aaGun and 1 infantry moved from Scotland to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to 92 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Ontario to Quebec
2 fighters moved from 110 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from 96 Sea Zone to Egypt
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 battleship moved from 37 Sea Zone to 39 Sea Zone
3 infantry moved from Malaya to Shan State
1 aaGun and 5 infantry moved from India to Burma
1 aaGun moved from India to Burma
Place Units - British
1 airfield placed in Gibraltar
1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
4 infantry and 1 marine placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 4 infantry and 1 marine
Turning on Edit Mode
EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,17
Italians regular : -2,00
Japanese regular : -0,67
Germans regular : -0,17
British regular : -1,50
Please use the last file @Odonis .
Thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 bomber moved from Northern Italy to 76 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 infantry moved from Albania to Greece
1 armour moved from Albania to Greece
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 94 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Greece
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
Combat - Italians
Battle in 76 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 76 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Greece
Italians attack with 2 armour, 1 artillery and 4 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 2 armour, 1 artillery and 4 infantry in Greece, round 2 : 1/7 hits, 2.17 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
Italians roll dice for 2 armour, 1 artillery and 2 infantry in Greece, round 3 : 1/5 hits, 1.83 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 2 armour, 1 artillery and 1 infantry in Greece, round 4 : 2/4 hits, 1.67 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 3 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 96 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 submarine
Italians roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 96 Sea Zone
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/6 hits, 1.67 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 94 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 94 Sea Zone
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 94 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 infantry moved from Libya to Tobruk
1 bomber moved from 76 Sea Zone to Italian Somaliland
Place Units - Italians
1 transport placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 11 PUs (1 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
Neutral_Allies regular : 0.67
British regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 aaGuns and 1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Politics - French
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Morocco to Algeria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 destroyer, 1 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 unit repaired.
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 battleship and 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/8 hits, 4.83 expected hits
British roll dice for 1 battleship and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 destroyer owned by the British, 1 submarine owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 destroyer
Non Combat Move - Germans
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
1 fighter and 2 tactical_bombers moved from Western Germany to Alexandria
1 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Romania
4 infantry moved from Bulgaria to Romania
1 armour moved from Bulgaria to Slovakia Hungary
1 infantry moved from Slovakia Hungary to Poland
1 aaGun moved from Slovakia Hungary to Poland
1 artillery and 1 infantry moved from Germany to Poland
2 infantry moved from Norway to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
2 bombers moved from 110 Sea Zone to Western Germany
1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 114 Sea Zone
1 artillery and 2 infantry moved from 114 Sea Zone to Poland
5 armour and 4 mech_infantrys moved from France to Germany
1 infantry moved from Normandy Bordeaux to France
1 artillery moved from France to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to France
1 armour moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 artillery moved from France to Western Germany
Place Units - Germans
3 armour, 3 artilleries and 4 mech_infantrys placed in Germany
1 infantry placed in Western Germany
1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans regular : 0.83
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 111 Sea Zone to 109 Sea Zone
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 artillery and 1 infantry moved from Bryansk to Belarus
6 infantry moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Bryansk to Belarus
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Siam to Shan State
1 infantry moved from French Indo China to Shan State
3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 armour and 1 infantry moved from Korea to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 4/6 hits, 3.00 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Malaya from UK_Pacific, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/4 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 2 : 2/4 hits, 1.00 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.83 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Shan State
Japanese attack with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 6/9 hits, 4.50 expected hits
UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Shan State to Hunan
3 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
1 bomber moved from Shan State to French Indo China
2 carriers moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangtung to 6 Sea Zone
1 tactical_bomber moved from Kwangtung to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 artilleries and 5 infantry moved from Anhwe to Kweichow
4 infantry moved from Jehol to Chahar
1 bomber moved from Yunnan to Hunan
Place Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.67
Japanese regular : 5.67
UK_Pacific regular : 0.00
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 4 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 fighter moved from Guam to 20 Sea Zone
Combat - Americans
Battle in 20 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 1 fighter in 20 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 20 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 fighter owned by the Americans lost in 20 Sea Zone
Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Non Combat Move - Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Hawaiian Islands to 30 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 fighter and 10 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Kweichow
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Kweichow
Chinese attack with 1 fighter and 11 infantry
Japanese defend with 2 artilleries and 6 infantry
Chinese roll dice for 1 fighter and 11 infantry in Kweichow, round 2 : 4/12 hits, 2,33 expected hits
Japanese roll dice for 2 artilleries and 6 infantry in Kweichow, round 2 : 2/8 hits, 2,67 expected hits
4 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 9 infantry in Kweichow, round 3 : 4/10 hits, 2,00 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Kweichow, round 3 : 1/4 hits, 1,33 expected hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 17
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 artilleries and 6 infantry
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 bomber, 3 fighters and 3 tactical_bombers
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in Hunan, round 2 : 2/7 hits, 3,67 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
Place Units - Chinese
2 infantry placed in Sikang
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Ethiopia to Italian Somaliland
1 infantry moved from Ethiopia to Kenya
1 fighter moved from Egypt to Kenya
1 marine moved from India to 39 Sea Zone
1 battleship and 1 marine moved from 39 Sea Zone to 72 Sea Zone
1 marine moved from 72 Sea Zone to Kenya
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to Shan State
1 fighter moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 bomber moved from United Kingdom to Northern Italy
Combat - British
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.
Battle in 96 Sea Zone
British attack with 2 fighters
Italians defend with 1 destroyer
British roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer
Battle in Italian Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 bomber
British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 bomber in Italian Somaliland, round 2 : 1/1 hits, 0,17 expected hits
1 infantry owned by the British lost in Italian Somaliland
British roll dice for 1 artillery in Italian Somaliland, round 3 : 1/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber in Italian Somaliland, round 3 : 0/1 hits, 0,17 expected hits
1 bomber owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 artillery remaining. Battle score for attacker is 11
Casualties for British: 1 infantry
Casualties for Italians: 1 bomber
Battle in Kenya
British attack with 1 fighter, 1 infantry and 1 marine
Italians defend with 1 infantry
British roll dice for 1 battleship in Kenya, round 2 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 2 artilleries in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 2 artilleries
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
British attack with 1 cruiser
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser in 37 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
1 transport owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - British
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Ethiopia to Egypt
1 fighter moved from Kenya to Egypt
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 fighter moved from 96 Sea Zone to Egypt
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
2 transports moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 bomber moved from Northern Italy to Algeria
1 armour and 1 infantry moved from Morocco to Algeria
1 fighter moved from Shan State to India
2 aaGuns and 3 infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
Place Units - British
1 destroyer placed in 110 Sea Zone
1 transport placed in 71 Sea Zone
1 factory_minor placed in Egypt
1 artillery and 1 infantry placed in United Kingdom
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 armour, 2 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 armour, 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 3,50
Americans regular : -0,50
Italians regular : 1,00
Japanese regular : -2,17
British regular : -0,50
Italians AA : -0,17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 infantry and 1 marine; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
2 fighters moved from Southern Italy to 110 Sea Zone
1 battleship and 2 cruisers moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 submarine moved from 94 Sea Zone to 96 Sea Zone
Combat - Italians
British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer; French defend with 1 fighter
Italians roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Combat Hit Differential Summary :
Italians regular : 0.00
I assumed you would want to protect your blocker in SZ110 so scrambled your FTR. OOL? 1 hit round 1.
@odonis I saw the opportunity that you would maybe consider an Airstrike on my blocker, but I would have decided against it despite the odds you have in this battle.
A clear shot on my Fleet is more worth, than on my blocker.
You can have that hit, but I want to keep my Ftr since I would have decided against a scramble.
Please roll for my side, If my DD hits, fine but you may ignore a hit from my Ftr and retreat to resolve this battle.
Otherwise I would have to object totally.
Hope you are fine with my decisson.
@aequitas-et-veritas said in Odonis vs AEV (Allies +18) BM3 G40L21:
@odonis I saw the opportunity that you would maybe consider an Airstrike on my blocker, but I would have decided against it despite the odds you have in this battle.
A clear shot on my Fleet is more worth, than on my blocker.
You can have that hit, but I want to keep my Ftr since I would have decided against a scramble.
Please roll for my side, If my DD hits, fine but you may ignore a hit from my Ftr and retreat to resolve this battle.
Otherwise I would have to object totally.Hope you are fine with my decisson.
Of course!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 infantry and 1 marine; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
2 fighters moved from Southern Italy to 110 Sea Zone
1 battleship and 2 cruisers moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 submarine moved from 94 Sea Zone to 96 Sea Zone
Combat - Italians
British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer; French defend with 1 fighter
Italians roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
1 destroyer owned by the British and 2 fighters owned by the Italians lost in 110 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -12
Casualties for Italians: 2 fighters
Casualties for British: 1 destroyer
Battle in 99 Sea Zone
Italians attack with 1 battleship, 2 cruisers and 2 transports
British defend with 1 destroyer
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 99 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Crete
Battle in 96 Sea Zone
Italians attack with 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win, taking Crete from Neutral_Allies with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Cyprus
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Italians
1 artillery moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 aaGun and 1 infantry moved from 99 Sea Zone to Syria
Italians take Syria from Neutral_Axis
Place Units - Italians
2 infantry and 1 marine placed in Southern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Normandy Bordeaux: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 2.00
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
2 infantry moved from Algeria to Tunisia
Combat - French
Battle in Tunisia
French attack with 2 infantry
Italians defend with 1 artillery and 1 infantry
French roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits
French roll dice for 2 infantry in Tunisia, round 3 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the French lost in Tunisia
1 infantry owned by the French retreated to Algeria
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0,33
French regular : -0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 bombers moved from Western Germany to 91 Sea Zone
2 tactical_bombers moved from Western Germany to 114 Sea Zone
2 transports moved from 114 Sea Zone to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
Scramble from Gib?
@odonis yes please.
@aequitas-et-veritas
4 hits first round. Use this file to check. triplea_37107_3ger.tsvg
@odonis kill Sub, CV and DD, please.
Thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 bombers moved from Western Germany to 91 Sea Zone
2 tactical_bombers moved from Western Germany to 114 Sea Zone
2 transports moved from 114 Sea Zone to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone
Combat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 114 Sea Zone
Germans attack with 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 2 tactical_bombers in 114 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Germans lost in 114 Sea Zone
Germans roll dice for 1 tactical_bomber in 114 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 cruiser
Battle in 91 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 2 fighters and 2 transports; French defend with 1 fighter; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 transports in 91 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 0/7 hits, 4.00 expected hits
Americans roll dice for 1 cruiser, 4 fighters and 2 transports in 91 Sea Zone, round 3 : 3/5 hits, 3.17 expected hits
1 destroyer owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 4 : 3/5 hits, 3.17 expected hits
Americans roll dice for 1 cruiser, 4 fighters and 2 transports in 91 Sea Zone, round 4 : 4/5 hits, 3.17 expected hits
1 battleship owned by the Germans, 1 cruiser owned by the Americans, 1 bomber owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in 91 Sea Zone
retreated to 91 Sea Zone
Americans win with 2 fighters and 2 transports remaining. Battle score for attacker is -35
Casualties for Germans: 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
Casualties for British: 1 fighter
Casualties for French: 1 fighter
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Germans
1 bomber moved from 91 Sea Zone to Normandy Bordeaux
1 fighter and 2 tactical_bombers moved from Alexandria to Southern Italy
1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 aaGun moved from France to Normandy Bordeaux
3 aaGuns, 1 armour, 4 artilleries and 17 infantry moved from Poland to Baltic States
1 armour moved from Slovakia Hungary to Baltic States
8 armour and 8 mech_infantrys moved from Germany to Baltic States
1 armour, 2 artilleries and 9 infantry moved from Romania to Bessarabia
3 artilleries moved from Germany to Poland
5 infantry moved from Finland to Vyborg
Place Units - Germans
1 destroyer and 1 transport placed in 113 Sea Zone
4 mech_infantrys placed in Germany
1 fighter placed in Normandy Bordeaux
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 0.00
Germans regular : -5.00