Odonis (Axis) vs Freh (Allies + 10) BM4

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 armour, 1 carrier, 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Western United States to Hawaiian Islands
            2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
            1 artillery and 1 infantry moved from 126 Sea Zone to Norway
    
        Combat - Americans
            Americans creates battle in territory 42 Sea Zone
            Battle in Norway
            Battle in Hawaiian Islands
                Americans attack with 2 bombers, 2 infantry and 2 mech_infantrys
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 2 bombers, 2 infantry and 2 mech_infantrys in Hawaiian Islands, round 2 : 2/6 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Hawaiian Islands
                Americans win, taking 42 Sea Zone from Japanese, taking Norway from Germans, taking Hawaiian Islands from Japanese with 2 bombers, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 bombers moved from Hawaiian Islands to Johnston Island
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            7 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 57 Sea Zone to 41 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 42 Sea Zone to 41 Sea Zone
            1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry moved from Morocco to 91 Sea Zone
            4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 91 Sea Zone to 89 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Western United States to Eastern United States
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 airfield, 1 armour, 1 fighter and 1 mech_infantry placed in Normandy Bordeaux
            1 transport placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            1 carrier placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
            Americans collect 52 PUs (3 lost to blockades); end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Japanese regular : -0.67
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 10 infantry moved from Tsinghai to Sikang
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 armour, 1 carrier, 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Western United States to Hawaiian Islands
            2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
            1 artillery and 1 infantry moved from 126 Sea Zone to Norway
    
        Combat - Americans
            Americans creates battle in territory 42 Sea Zone
            Battle in Norway
            Battle in Hawaiian Islands
                Americans attack with 2 bombers, 2 infantry and 2 mech_infantrys
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 2 bombers, 2 infantry and 2 mech_infantrys in Hawaiian Islands, round 2 : 2/6 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Hawaiian Islands
                Americans win, taking 42 Sea Zone from Japanese, taking Norway from Germans, taking Hawaiian Islands from Japanese with 2 bombers, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 bombers moved from Hawaiian Islands to Johnston Island
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            7 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 57 Sea Zone to 41 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 42 Sea Zone to 41 Sea Zone
            1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry moved from Morocco to 91 Sea Zone
            4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 91 Sea Zone to 89 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Western United States to Eastern United States
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 airfield, 1 armour, 1 fighter and 1 mech_infantry placed in Normandy Bordeaux
            1 transport placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            1 carrier placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
            Americans collect 52 PUs (3 lost to blockades); end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 10 infantry moved from Tsinghai to Sikang
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 9 PUs; 
            UK_Pacific buy 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 bomber moved from Normandy Bordeaux to 115 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Algeria to Tunisia
            2 fighters moved from Normandy Bordeaux to Tunisia
            2 infantry moved from Burma to Yunnan
            2 infantry moved from Burma to Shan State
            1 fighter moved from Tsinghai to Yunnan
            1 fighter moved from India to Shan State
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  British take Holland Belgium from Germans
            1 infantry moved from Normandy Bordeaux to Southern France
                  British take Southern France from Germans
    
        Combat - British
            Battle in 115 Sea Zone
                British attack with 1 bomber
                Germans defend with 2 transports
                    2 transports owned by the Germans lost in 115 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Germans: 2 transports
            Battle in Tunisia
                British attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
                Italians defend with 2 armour and 1 mech_infantry
                    British roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Tunisia, round 2 : 1/5 hits, 2.17 expected hits
                    Italians roll dice for 2 armour and 1 mech_infantry in Tunisia, round 2 : 0/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the Italians lost in Tunisia
                    British roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Tunisia, round 3 : 4/5 hits, 2.17 expected hits
                    Italians roll dice for 2 armour in Tunisia, round 3 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the British and 2 armour owned by the Italians lost in Tunisia
                British win, taking Tunisia from Italians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 13
                Casualties for Italians: 2 armour and 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Yunnan
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to Sikang
            1 fighter moved from Yunnan to Burma
            1 infantry moved from India to Burma
            3 mech_infantrys moved from Turkmenistan to Sikang
            1 fighter and 1 tactical_bomber moved from Tsinghai to Sikang
            3 mech_infantrys moved from Persia to Turkmenistan
            1 fighter moved from Iraq to Sikang
            5 mech_infantrys moved from Alexandria to Tobruk
            1 armour moved from Alexandria to Tobruk
            2 fighters moved from Tunisia to Algeria
            2 infantry moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            5 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Normandy Bordeaux to Norway
            1 bomber moved from 115 Sea Zone to Norway
            1 artillery and 2 infantry moved from Alexandria to Tobruk
            3 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from United Kingdom to Norway
            1 fighter moved from United Kingdom to Gibraltar
            1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Algeria
            2 infantry moved from Alexandria to Tobruk
    
        Place Units - British
            3 mech_infantrys placed in Persia
            1 artillery and 2 infantry placed in Iraq
            1 fighter and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
            British collect 45 PUs (3 lost to blockades); end with 45 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs
    
        Place Units - UK_Pacific
            1 transport placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Italians regular : -1.33
    Japanese regular : -0.33
    British regular : 1.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry and 2 mech_infantrys moved from Northern Italy to Southern France
            1 infantry moved from Northern Italy to Southern France
            1 mech_infantry moved from Southern Italy to Southern France
            1 artillery and 1 infantry moved from Ukraine to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Rostov
                    Italians roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Rostov, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Rostov, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 6 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Rostov, round 7 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 7 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Rostov
                Russians win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Southern France
                Italians attack with 3 infantry and 3 mech_infantrys
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 3 infantry and 3 mech_infantrys in Southern France, round 2 : 2/6 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Southern France
                Italians win, taking Southern France from British with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            3 infantry moved from Southern Italy to Northern Italy
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 artillery placed in Northern Italy
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.67
    Russians regular : 0.00
    British regular : -0.33
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 bomber moved from Queensland to New Guinea
    
        Combat - ANZAC
            Battle in Sumatra
            Battle in New Guinea
                ANZAC attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in New Guinea, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                ANZAC win, taking Sumatra from Japanese, taking New Guinea from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 bomber moved from New Guinea to Queensland
            1 fighter moved from Queensland to 41 Sea Zone
            1 fighter moved from 41 Sea Zone to India
            1 infantry moved from New South Wales to South Australia
            1 aaGun moved from Queensland to New South Wales
            1 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Belarus to Archangel
            1 infantry moved from Smolensk to Archangel
            2 infantry moved from Ukraine to Rostov
            1 bomber moved from Western Germany to Rostov
            2 infantry moved from Western Germany to Holland Belgium
            2 fighters moved from Western Germany to Holland Belgium
            1 submarine moved from 125 Sea Zone to 126 Sea Zone
            1 fighter moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in 126 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 126 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Holland Belgium
                Germans attack with 3 fighters and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 0/5 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 3 : 3/5 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Archangel
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 mech_infantrys moved from Novgorod to Karelia
            2 armour moved from Eastern Poland to Western Ukraine
            2 armour moved from Western Ukraine to Bryansk
            1 artillery moved from Smolensk to Bryansk
            1 aaGun moved from Bryansk to Smolensk
            1 artillery moved from Ukraine to Bryansk
            1 bomber moved from Rostov to Bryansk
            1 fighter moved from Western Germany to Bryansk
            5 mech_infantrys moved from Germany to Eastern Poland
            2 mech_infantrys moved from Germany to Western Germany
            3 fighters moved from Holland Belgium to Western Germany
            1 artillery and 3 infantry moved from Germany to Western Germany
            1 artillery and 1 infantry moved from Western Germany to Northern Italy
    
        Place Units - Germans
            3 armour placed in Novgorod
            1 fighter placed in Western Germany
            3 mech_infantrys placed in Ukraine
            2 artilleries and 5 infantry placed in Germany
            Germans undo move 2.
            1 fighter placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northern Italy: 1 artillery and 1 infantry
            EDIT: Adding units owned by Germans to Germany: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : -0.33
    British regular : -0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Belarus to Archangel
            1 infantry moved from Smolensk to Archangel
            2 infantry moved from Ukraine to Rostov
            1 bomber moved from Western Germany to Rostov
            2 infantry moved from Western Germany to Holland Belgium
            2 fighters moved from Western Germany to Holland Belgium
            1 submarine moved from 125 Sea Zone to 126 Sea Zone
            1 fighter moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in 126 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 126 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Holland Belgium
                Germans attack with 3 fighters and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 0/5 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 3 : 3/5 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Archangel
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 mech_infantrys moved from Novgorod to Karelia
            2 armour moved from Eastern Poland to Western Ukraine
            2 armour moved from Western Ukraine to Bryansk
            1 artillery moved from Smolensk to Bryansk
            1 aaGun moved from Bryansk to Smolensk
            1 artillery moved from Ukraine to Bryansk
            1 bomber moved from Rostov to Bryansk
            1 fighter moved from Western Germany to Bryansk
            5 mech_infantrys moved from Germany to Eastern Poland
            2 mech_infantrys moved from Germany to Western Germany
            3 fighters moved from Holland Belgium to Western Germany
            1 artillery and 3 infantry moved from Germany to Western Germany
            1 artillery and 1 infantry moved from Western Germany to Northern Italy
    
        Place Units - Germans
            3 armour placed in Novgorod
            1 fighter placed in Western Germany
            3 mech_infantrys placed in Ukraine
            2 artilleries and 5 infantry placed in Germany
            Germans undo move 2.
            1 fighter placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northern Italy: 1 artillery and 1 infantry
            EDIT: Adding units owned by Germans to Germany: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : -0.33
    British regular : -0.67
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Rostov
            1 infantry moved from Volgograd to Rostov
            1 mech_infantry moved from Russia to Rostov
            1 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Rostov
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 infantry
                Germans defend with 1 aaGun
                    1 aaGun owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Rostov
                Russians attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 3/5 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            2 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
            1 armour, 1 fighter, 6 infantry and 3 mech_infantrys moved from Tsinghai to Sikang
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            2 artilleries moved from Russia to Vologda
            3 infantry moved from Russia to Vologda
            1 aaGun moved from Russia to Vologda
            2 aaGuns and 8 infantry moved from Buryatia to Yakut S.S.R.
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Russia to Volgograd
    
        Place Units - Russians
            1 infantry and 1 mech_infantry placed in Volgograd
            8 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Vologda: 1 infantry
            EDIT: Adding units owned by Russians to Russia: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : 1.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Move Summary: Japanese round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 destroyers, 3 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from 6 Sea Zone to 26 Sea Zone
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
            1 armour moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            2 infantry and 2 mech_infantrys moved from Amur to Buryatia
            2 armour moved from Manchuria to Buryatia
            2 armour moved from Central Mongolia to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            2 armour moved from Ulaanbaatar to Buryatia
            1 infantry moved from Timguska to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from French Indo China to Shan State
            2 fighters and 2 tactical_bombers moved from Kweichow to Shan State
            1 bomber moved from Kweichow to India
            2 fighters moved from Shensi to Yunnan
            1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
            1 fighter moved from Shensi to Yunnan
            1 fighter moved from Philippines to 46 Sea Zone
            1 armour moved from Shensi to Kazakhstan
                  Japanese take Kazakhstan from Russians
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 destroyers, 3 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from 6 Sea Zone to 26 Sea Zone
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
            1 armour moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            2 infantry and 2 mech_infantrys moved from Amur to Buryatia
            2 armour moved from Manchuria to Buryatia
            2 armour moved from Central Mongolia to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            2 armour moved from Ulaanbaatar to Buryatia
            1 infantry moved from Timguska to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from French Indo China to Shan State
            2 fighters and 2 tactical_bombers moved from Kweichow to Shan State
            1 bomber moved from Kweichow to India
            2 fighters moved from Shensi to Yunnan
            1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
            1 fighter moved from Shensi to Yunnan
            1 fighter moved from Philippines to 46 Sea Zone
            1 armour moved from Shensi to Kazakhstan
                  Japanese take Kazakhstan from Russians
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 1 units heading to India
                UK_Pacific launches 1 interceptors out of India
                    Attackers Fire,  : 0/1 hits, 0.17 expected hits
                    Defenders Fire,  : 0/1 hits, 0.33 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in India causes 8 damage total. 
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Wake Island
            Battle in 26 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 7 submarines and 2 transports
                7 submarines owned by the Americans Submerged
                    2 transports owned by the Americans lost in 26 Sea Zone
                Japanese win, taking Wake Island from Americans with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Yunnan
                Japanese attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits, 3.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 5/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 31 Sea Zone
            1 fighter moved from 26 Sea Zone to 31 Sea Zone
            1 fighter moved from 46 Sea Zone to Caroline Islands
            2 fighters moved from Philippines to 31 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 6 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from Korea to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            3 fighters and 1 tactical_bomber moved from Yunnan to Kweichow
            1 armour, 4 artilleries and 5 infantry moved from Shensi to Kweichow
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Kiangsu to Kweichow
            1 fighter moved from Yunnan to French Indo China
            1 battleship, 1 carrier, 2 destroyers and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
            1 cruiser and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 bomber moved from India to French Indo China
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from French Indo China to 36 Sea Zone
            1 fighter moved from Shan State to 36 Sea Zone
            1 fighter and 2 tactical_bombers moved from Shan State to Kweichow
            1 fighter moved from Manchuria to Kweichow
            1 aaGun moved from Amur to Buryatia
            1 artillery and 1 infantry moved from Siberia to 5 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Japan
            1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery moved from Manchuria to Jehol
    
        Place Units - Japanese
            2 artilleries and 1 infantry placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Manchuria
            2 infantry placed in Japan
            2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.33
    Japanese regular : 1.67
    UK_Pacific AA : -0.17
    Defenders Fire,  : -0.33
    UK_Pacific regular : -0.67
    Attackers Fire,  : -0.17
    

    Savegame

  • '20 '19 '18 '15 '13

    @odonis @freh
    I assumed you wanted to intercept in India - no blood drawn anyway…


  • @odonis frig I’m such an idiot, just realized that I repaired India last turn as though it was a minor IC!!! :face_with_rolling_eyes: :face_with_rolling_eyes: :face_with_rolling_eyes:

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 destroyer, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            2 bombers moved from Johnston Island to 25 Sea Zone
            4 infantry moved from Normandy Bordeaux to Southern France
            1 armour and 1 mech_infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 fighter moved from Normandy Bordeaux to Southern France
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 2 bombers and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers in 25 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Southern France
                Americans attack with 1 armour, 1 fighter, 4 infantry and 1 mech_infantry
                Italians defend with 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
                    Americans roll dice for 1 armour, 1 fighter, 4 infantry and 1 mech_infantry in Southern France, round 2 : 1/7 hits, 1.83 expected hits
                    Italians roll dice for 3 infantry and 3 mech_infantrys in Southern France, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Americans roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Southern France, round 3 : 0/6 hits, 1.67 expected hits
                    Italians roll dice for 2 infantry and 3 mech_infantrys in Southern France, round 3 : 4/5 hits, 1.67 expected hits
                    3 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Southern France
                1 fighter owned by the Americans retreated
                1 armour owned by the Americans retreated to Normandy Bordeaux
                Italians win with 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is -13
                Casualties for Americans: 4 infantry and 1 mech_infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Southern France to Normandy Bordeaux
            1 aaGun and 3 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            7 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            2 bombers moved from 25 Sea Zone to Hawaiian Islands
            6 submarines moved from 26 Sea Zone to 10 Sea Zone
            2 fighters moved from Eastern United States to Western United States
            1 destroyer moved from 41 Sea Zone to 37 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 41 Sea Zone to 39 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Normandy Bordeaux
            2 bombers and 1 tactical_bomber placed in Western United States
            1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.17
    Italians regular : 1.33
    Japanese regular : -0.33
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 destroyer, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            2 bombers moved from Johnston Island to 25 Sea Zone
            4 infantry moved from Normandy Bordeaux to Southern France
            1 armour and 1 mech_infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 fighter moved from Normandy Bordeaux to Southern France
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 2 bombers and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers in 25 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Southern France
                Americans attack with 1 armour, 1 fighter, 4 infantry and 1 mech_infantry
                Italians defend with 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
                    Americans roll dice for 1 armour, 1 fighter, 4 infantry and 1 mech_infantry in Southern France, round 2 : 1/7 hits, 1.83 expected hits
                    Italians roll dice for 3 infantry and 3 mech_infantrys in Southern France, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Americans roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Southern France, round 3 : 0/6 hits, 1.67 expected hits
                    Italians roll dice for 2 infantry and 3 mech_infantrys in Southern France, round 3 : 4/5 hits, 1.67 expected hits
                    3 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Southern France
                1 fighter owned by the Americans retreated
                1 armour owned by the Americans retreated to Normandy Bordeaux
                Italians win with 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is -13
                Casualties for Americans: 4 infantry and 1 mech_infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Southern France to Normandy Bordeaux
            1 aaGun and 3 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            7 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            2 bombers moved from 25 Sea Zone to Hawaiian Islands
            6 submarines moved from 26 Sea Zone to 10 Sea Zone
            2 fighters moved from Eastern United States to Western United States
            1 destroyer moved from 41 Sea Zone to 37 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 41 Sea Zone to 39 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Normandy Bordeaux
            2 bombers and 1 tactical_bomber placed in Western United States
            1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 10 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 10 infantry in Szechwan, round 2 : 1/11 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Burma
    
        Place Units - Chinese
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 fighter, 10 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 2x factory_major; Remaining resources: 10 PUs; 
            UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            7 infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from Algeria to Southern France
            1 fighter moved from Gibraltar to Southern France
            1 bomber moved from Norway to Southern France
            3 mech_infantrys moved from Turkmenistan to Kazakhstan
            3 infantry moved from Burma to Yunnan
            2 infantry moved from Burma to Shan State
            1 fighter moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
            1 fighter moved from Sikang to Kazakhstan
            1 fighter moved from Sikang to Yunnan
            1 armour and 1 artillery moved from Tunisia to Libya
            5 infantry moved from Tobruk to Libya
            1 armour, 1 artillery and 5 mech_infantrys moved from Tobruk to Libya
            2 infantry moved from Algeria to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            3 fighters moved from Norway to Holland Belgium
            1 fighter moved from United Kingdom to Southern France
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
    
        Combat - British
            Battle in Malaya
            Battle in Yunnan
                British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                British win, taking Malaya from Japanese, taking Yunnan from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Kazakhstan
                British attack with 1 fighter and 3 mech_infantrys
                Japanese defend with 1 armour
                    British roll dice for 1 fighter and 3 mech_infantrys in Kazakhstan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the British lost in Kazakhstan
                    British roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Kazakhstan
                British win, taking Kazakhstan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -2
                Casualties for British: 2 mech_infantrys
                Casualties for Japanese: 1 armour
            Battle in Libya
                British attack with 2 armour, 2 artilleries, 5 infantry and 5 mech_infantrys
                Italians defend with 2 artilleries and 4 infantry
                    British roll dice for 2 armour, 2 artilleries, 5 infantry and 5 mech_infantrys in Libya, round 2 : 4/14 hits, 3.67 expected hits
                    Italians roll dice for 2 artilleries and 4 infantry in Libya, round 2 : 6/6 hits, 2.00 expected hits
                    1 mech_infantry owned by the British, 4 infantry owned by the Italians and 5 infantry owned by the British lost in Libya
                    British roll dice for 2 armour, 2 artilleries and 4 mech_infantrys in Libya, round 3 : 4/8 hits, 2.67 expected hits
                    Italians roll dice for 2 artilleries in Libya, round 3 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the Italians and 1 artillery owned by the British lost in Libya
                British win, taking Libya from Italians with 2 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is -3
                Casualties for British: 1 artillery, 5 infantry and 1 mech_infantry
                Casualties for Italians: 2 artilleries and 4 infantry
            Battle in Southern France
                British attack with 1 bomber, 4 fighters and 7 infantry
                Italians defend with 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
                    British roll dice for 1 bomber, 4 fighters and 7 infantry in Southern France, round 2 : 3/12 hits, 3.83 expected hits
                    Italians roll dice for 2 infantry and 3 mech_infantrys in Southern France, round 2 : 3/5 hits, 1.67 expected hits
                    1 mech_infantry owned by the Italians, 2 infantry owned by the Italians and 3 infantry owned by the British lost in Southern France
                    British roll dice for 1 bomber, 4 fighters and 4 infantry in Southern France, round 3 : 5/9 hits, 3.33 expected hits
                    Italians roll dice for 2 mech_infantrys in Southern France, round 3 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Italians and 1 infantry owned by the British lost in Southern France
                British win, taking Southern France from Italians with 1 bomber, 4 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for British: 4 infantry
                Casualties for Italians: 2 infantry and 3 mech_infantrys
            Battle in Holland Belgium
                British attack with 3 fighters and 2 infantry
                Germans defend with 2 infantry
                    British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Shan State
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Shan State
                1 fighter owned by the British retreated
                Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                Casualties for British: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to Szechwan
            3 mech_infantrys moved from Sikang to Szechwan
            1 fighter moved from Kazakhstan to Szechwan
            3 mech_infantrys moved from Persia to Turkmenistan
            2 fighters and 1 tactical_bomber moved from Yunnan to Szechwan
            1 armour and 1 mech_infantry moved from Burma to Szechwan
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 artillery and 1 infantry moved from Iraq to Northwest Persia
            3 infantry moved from Trans-Jordan to Iraq
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 bomber and 4 fighters moved from Southern France to Normandy Bordeaux
            3 fighters moved from Holland Belgium to Normandy Bordeaux
    
        Place Units - British
            1 infantry and 2 mech_infantrys placed in Persia
            3 infantry placed in Iraq
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 6 infantry
            EDIT: Adding units owned by British to Normandy Bordeaux: 6 infantry
            EDIT: Turning off Edit Mode
            6 infantry placed in United Kingdom
            1 fighter placed in United Kingdom
            1 submarine placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 49 PUs; end with 49 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 52 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 55 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 58 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 1 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.17
    Americans regular : -2.17
    Italians regular : 7.33
    Japanese regular : 2.00
    Germans regular : 0.33
    British regular : 0.83
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    @freh Wow your Italian units sure did a number on me this round!!!

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to Southern France
            1 artillery and 3 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 1 artillery, 1 fighter and 3 infantry
                British defend with 1 factory_minor, 1 harbour and 3 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 2 : 2/5 hits, 1.50 expected hits
                    British roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Southern France, round 3 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Southern France
                Italians win, taking Southern France from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Southern France to Southern Italy
            3 infantry moved from Southern Italy to Northern Italy
            1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
            1 aaGun moved from Southern Italy to Northern Italy
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.17
    British regular : -0.33
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Shan State
            1 fighter moved from India to Shan State
            2 fighters moved from 39 Sea Zone to Shan State
            1 bomber moved from Queensland to Shan State
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Japanese
    
        Combat - ANZAC
            Battle in Shan State
                ANZAC attack with 1 bomber, 3 fighters and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 bomber, 3 fighters and 2 infantry in Shan State, round 2 : 3/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                ANZAC win, taking Shan State from Japanese with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from Shan State to Szechwan
            1 bomber moved from Shan State to Szechwan
            1 infantry moved from Iraq to Persia
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : 0.50
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Shan State
            1 fighter moved from India to Shan State
            2 fighters moved from 39 Sea Zone to Shan State
            1 bomber moved from Queensland to Shan State
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Japanese
    
        Combat - ANZAC
            Battle in Shan State
                ANZAC attack with 1 bomber, 3 fighters and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 bomber, 3 fighters and 2 infantry in Shan State, round 2 : 3/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                ANZAC win, taking Shan State from Japanese with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from Shan State to Szechwan
            1 bomber moved from Shan State to Szechwan
            1 infantry moved from Iraq to Persia
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : 0.50
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 mech_infantrys moved from Karelia to Finland
            1 fighter moved from Germany to Norway
            2 fighters moved from Western Germany to Norway
            1 bomber moved from Bryansk to Finland
            2 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 fighter moved from Bryansk to Rostov
            1 artillery and 1 infantry moved from Bryansk to Rostov
            1 artillery and 1 infantry moved from Archangel to Smolensk
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Norway
                Germans attack with 3 fighters
                Americans defend with 1 artillery
                    Germans roll dice for 3 fighters in Norway, round 2 : 0/3 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 fighters in Norway, round 3 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery in Norway, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Norway
                Germans win with 3 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Finland
                Germans attack with 1 bomber and 3 mech_infantrys
                Americans defend with 1 infantry
                    Germans roll dice for 1 bomber and 3 mech_infantrys in Finland, round 2 : 1/4 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Rostov
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 3 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry and 1 mech_infantry
            Battle in Smolensk
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Smolensk
                Russians win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Bryansk to Belarus
            1 mech_infantry moved from Eastern Poland to Archangel
            4 mech_infantrys moved from Eastern Poland to Bryansk
            3 armour moved from Novgorod to Bryansk
            3 mech_infantrys moved from Ukraine to Bryansk
            1 fighter moved from Rostov to Bryansk
            1 bomber moved from Finland to Novgorod
            3 fighters moved from Norway to Western Germany
            1 fighter moved from Holland Belgium to Germany
            3 artilleries moved from Germany to Western Germany
            3 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 mech_infantrys placed in Novgorod
            3 infantry placed in Western Germany
            4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Russians regular : 0.00
    Germans regular : -4.50
    British regular : -0.67
    

    Savegame

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