Either the landing needs to be undone or we can edit the political relationship to unprovoked.
L21 BM3 tanios (L+18) vs AetV (X) Game 2
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@tanios You are up.
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TripleA Manual Gamesave Post: Americans round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Americans Americans buy 4 bombers, 1 factory_minor and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Korea to Manchuria 1 artillery and 1 infantry moved from Korea to Amur 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 4 fighters moved from 6 Sea Zone to 18 Sea Zone 1 fighter moved from 6 Sea Zone to 18 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 tactical_bomber moved from 6 Sea Zone to Amur 2 fighters moved from 6 Sea Zone to Manchuria 2 fighters moved from 6 Sea Zone to Amur 1 armour, 5 infantry and 1 mech_infantry moved from Korea to Amur 3 fighters moved from 6 Sea Zone to Manchuria 2 fighters moved from 6 Sea Zone to 18 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone Americans take 19 Sea Zone from Japanese 2 fighters moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 18 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone
Combat Hit Differential Summary :
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Any scramble and any suicide tokens for sz 6?
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@tanios one Kami Token on one US CR, please.
No scramble.Thank you.
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Americans Americans buy 4 bombers, 1 factory_minor and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Korea to Manchuria 1 artillery and 1 infantry moved from Korea to Amur 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 4 fighters moved from 6 Sea Zone to 18 Sea Zone 1 fighter moved from 6 Sea Zone to 18 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 tactical_bomber moved from 6 Sea Zone to Amur 2 fighters moved from 6 Sea Zone to Manchuria 2 fighters moved from 6 Sea Zone to Amur 1 armour, 5 infantry and 1 mech_infantry moved from Korea to Amur 3 fighters moved from 6 Sea Zone to Manchuria 2 fighters moved from 6 Sea Zone to 18 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone Americans take 19 Sea Zone from Japanese 2 fighters moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 18 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2 Units damaged: 1 carrier owned by the Americans Battle in 6 Sea Zone Americans attack with 1 battleship, 9 carriers, 2 cruisers, 4 destroyers, 3 submarines and 5 transports; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 9 carriers, 2 cruisers, 4 destroyers, 3 submarines and 5 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Manchuria Americans attack with 5 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/7 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Amur Americans attack with 1 armour, 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 2 : 3/12 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Americans win, taking Amur from Japanese with 1 armour, 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 18 Sea Zone Americans attack with 1 destroyer, 7 fighters and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 7 fighters in 18 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 18 Sea Zone Americans win with 1 destroyer, 7 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 21 Sea Zone Americans attack with 1 destroyer and 5 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 5 fighters in 21 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 carrier moved from 26 Sea Zone to 6 Sea Zone 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 4 submarines moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 16 Sea Zone to 19 Sea Zone 1 destroyer moved from 23 Sea Zone to 6 Sea Zone 7 fighters moved from 18 Sea Zone to 6 Sea Zone 5 fighters moved from 21 Sea Zone to 6 Sea Zone 5 fighters moved from Manchuria to 6 Sea Zone 2 fighters moved from Amur to 6 Sea Zone 1 tactical_bomber moved from Amur to 6 Sea Zone 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 fighter moved from 26 Sea Zone to 6 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 6 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 5 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 6 artilleries, 10 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone 6 artilleries and 10 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 4 fighters moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 factory_minor placed in Korea 1 submarine placed in 10 Sea Zone 4 bombers placed in Western United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : -2.17 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Americans Americans buy 4 bombers, 1 factory_minor and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Korea to Manchuria 1 artillery and 1 infantry moved from Korea to Amur 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 4 fighters moved from 6 Sea Zone to 18 Sea Zone 1 fighter moved from 6 Sea Zone to 18 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 tactical_bomber moved from 6 Sea Zone to Amur 2 fighters moved from 6 Sea Zone to Manchuria 2 fighters moved from 6 Sea Zone to Amur 1 armour, 5 infantry and 1 mech_infantry moved from Korea to Amur 3 fighters moved from 6 Sea Zone to Manchuria 2 fighters moved from 6 Sea Zone to 18 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone Americans take 19 Sea Zone from Japanese 2 fighters moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 18 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2 Units damaged: 1 carrier owned by the Americans Battle in 6 Sea Zone Americans attack with 1 battleship, 9 carriers, 2 cruisers, 4 destroyers, 3 submarines and 5 transports; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 9 carriers, 2 cruisers, 4 destroyers, 3 submarines and 5 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Manchuria Americans attack with 5 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/7 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Amur Americans attack with 1 armour, 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 2 : 3/12 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Americans win, taking Amur from Japanese with 1 armour, 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 18 Sea Zone Americans attack with 1 destroyer, 7 fighters and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 7 fighters in 18 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 18 Sea Zone Americans win with 1 destroyer, 7 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 21 Sea Zone Americans attack with 1 destroyer and 5 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 5 fighters in 21 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 carrier moved from 26 Sea Zone to 6 Sea Zone 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 4 submarines moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 16 Sea Zone to 19 Sea Zone 1 destroyer moved from 23 Sea Zone to 6 Sea Zone 7 fighters moved from 18 Sea Zone to 6 Sea Zone 5 fighters moved from 21 Sea Zone to 6 Sea Zone 5 fighters moved from Manchuria to 6 Sea Zone 2 fighters moved from Amur to 6 Sea Zone 1 tactical_bomber moved from Amur to 6 Sea Zone 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 fighter moved from 26 Sea Zone to 6 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 6 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 5 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 6 artilleries, 10 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone 6 artilleries and 10 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 4 fighters moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 factory_minor placed in Korea 1 submarine placed in 10 Sea Zone 4 bombers placed in Western United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Syria to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern Italy 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 fighter moved from Sicily to Southern Italy 2 fighters moved from Sicily to Southern Italy 1 fighter moved from 95 Sea Zone to Southern Italy 1 fighter moved from 95 Sea Zone to Southern Italy 2 infantry moved from Egypt to Trans-Jordan 4 fighters moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan Combat - British Battle in Southern Italy British attack with 5 fighters and 2 infantry Germans defend with 1 artillery and 1 infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour British roll dice for 5 fighters and 2 infantry in Southern Italy, round 2 : 4/7 hits, 2.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Southern Italy, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Southern Italy British destroys 0PUs while taking Italians capital British win, taking Southern Italy from Italians with 5 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Trans-Jordan British attack with 5 fighters and 2 infantry Germans defend with 1 artillery and 1 infantry British roll dice for 5 fighters and 2 infantry in Trans-Jordan, round 2 : 2/7 hits, 2.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - British 1 battleship and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 bomber moved from Gibraltar to United Kingdom 1 bomber moved from Egypt to Gibraltar 2 fighters moved from Southern Italy to 95 Sea Zone 3 fighters moved from Southern Italy to Sicily 1 cruiser moved from 95 Sea Zone to 98 Sea Zone 2 fighters moved from Trans-Jordan to Algeria 3 fighters moved from Trans-Jordan to Egypt 2 fighters moved from Algeria to United Kingdom 3 mech_infantrys moved from Belgian Congo to Egypt 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone 1 infantry moved from 83 Sea Zone to French West Africa 3 fighters moved from Gibraltar to United Kingdom 2 fighters moved from Egypt to Gibraltar Place Units - British 1 artillery and 2 infantry placed in Egypt 1 artillery and 1 fighter placed in United Kingdom 1 destroyer and 2 transports placed in 110 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -2.17 Italians regular : -0.67 Japanese regular : -0.33 Germans regular : -0.67 British regular : 0.33
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TripleA Turn Summary: ANZAC round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Korea to Amur 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 45 Sea Zone to 34 Sea Zone Place Units - ANZAC 1 armour and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Korea to Amur 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 45 Sea Zone to 34 Sea Zone Place Units - ANZAC 1 armour and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@tanios CR stands for Cruiser, while CV stands for Carrier Vessel= Aircraft Carrier in case you didn’t know. Will change the casualty selection on my Turn, though.:grin:
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 84 PUs; Germans buy 20 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Northern Italy to Southern Italy 3 fighters moved from Western Germany to Southern Italy 1 armour moved from Iraq to Syria Germans take Syria from British 1 armour moved from Syria to Iraq 1 armour moved from Volgograd to Russia 1 armour moved from Ukraine to Russia 2 mech_infantrys moved from Bryansk to Russia 2 fighters and 2 tactical_bombers moved from Bryansk to Russia 1 mech_infantry moved from Novgorod to Vologda Germans take Vologda from Russians 1 artillery and 2 infantry moved from Belarus to Smolensk 4 fighters moved from Bryansk to Russia 1 bomber moved from Iraq to Smolensk 1 fighter moved from Bryansk to Russia Combat - Germans Battle in Smolensk Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Smolensk, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Russia Germans attack with 2 armour, 7 fighters, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 airfield, 1 factory_major, 6 infantry and 1 mech_infantry Germans roll dice for 2 armour, 7 fighters, 2 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 5/13 hits, 6,17 expected hits Russians roll dice for 6 infantry and 1 mech_infantry in Russia, round 2 : 2/7 hits, 2,33 expected hits 5 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 2 armour, 7 fighters and 2 tactical_bombers in Russia, round 3 : 8/11 hits, 5,83 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Russia, round 3 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Russia Germans captures 14PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 2 armour, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 6 infantry and 1 mech_infantry Battle in Southern Italy Germans attack with 1 artillery, 3 fighters and 1 infantry British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Southern Italy, round 2 : 0/5 hits, 2,17 expected hits British roll dice for 2 infantry in Southern Italy, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Southern Italy, round 3 : 2/5 hits, 2,17 expected hits British roll dice for 2 infantry in Southern Italy, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Southern Italy Germans win, taking Southern Italy from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 aaGun, 5 artilleries and 8 infantry moved from Northern Italy to Western Germany 1 artillery and 5 infantry moved from Bulgaria to Yugoslavia 3 fighters moved from Southern Italy to Western Germany 6 infantry moved from Normandy Bordeaux to France 1 aaGun moved from Western Germany to France 2 aaGuns, 8 armour and 22 mech_infantrys moved from Bryansk to Tambov 2 armour moved from Ukraine to Tambov 6 mech_infantrys moved from Eastern Poland to Bryansk 1 aaGun moved from Belarus to Novgorod 1 bomber moved from Smolensk to Belarus 2 tactical_bombers moved from Russia to Tambov 2 fighters moved from Russia to Tambov 2 fighters moved from Russia to Tambov 3 fighters moved from Russia to Novgorod 3 infantry moved from Persia to Iraq Place Units - Germans 3 infantry placed in Iraq 3 mech_infantrys placed in Persia 10 infantry placed in Germany 7 infantry and 3 mech_infantrys placed in Western Germany Germans undo move 4. 2 infantry placed in Volgograd 5 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5 Germans collect 60 PUs (10 lost to blockades); end with 74 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 85 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to 113 Sea Zone: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports EDIT: Removing units owned by Germans from 112 Sea Zone: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports EDIT: Changing unit hit damage for these Americans owned units to: carrier = 0 EDIT: Removing units owned by Americans from 6 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -1,33 Germans regular : -1,83 British regular : -1,33
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Combat Move - Russians 1 infantry moved from Samara to Russia 1 artillery moved from Samara to Russia 1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia 1 artillery and 1 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Russia 1 fighter moved from Novosibirsk to Volgograd 1 mech_infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Japanese 1 infantry moved from Samara to Volgograd 1 tactical_bomber moved from Novosibirsk to Volgograd 1 fighter moved from Novosibirsk to Vologda 1 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Vologda Combat - Russians Battle in Volgograd Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Russia Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 2 armour and 1 factory_minor Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Russia, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 2 armour in Russia, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Russia, round 3 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 armour in Russia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Russia Russians win, taking Russia from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 2 armour Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 fighter owned by the Russians retreated Germans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 3 armour moved from Novosibirsk to Kazakhstan 1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan 1 aaGun moved from Samara to Kazakhstan 1 aaGun moved from Samara to Kazakhstan 13 artilleries moved from Samara to Kazakhstan 1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan 2 infantry moved from Samara to Kazakhstan 1 fighter moved from Vologda to Kazakhstan 7 infantry moved from Samara to Kazakhstan Turn Complete - Russians Russians collect 12 PUs; end with 12 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans regular : 0.50 Russians regular : -2.67
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Purchase Units - Japanese Japanese buy 1 airfield, 1 harbour and 17 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Timguska to Novosibirsk Japanese take Novosibirsk from Russians 1 mech_infantry moved from Urals to Samara Japanese take Samara from Russians 3 armour moved from Tambov to Caucasus 1 bomber moved from Rostov to Caucasus 1 bomber moved from India to Trans-Jordan 2 infantry moved from Iraq to Trans-Jordan 1 submarine moved from 36 Sea Zone to 34 Sea Zone 1 submarine moved from 36 Sea Zone to 21 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 2 fighters moved from 35 Sea Zone to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 17 fighters and 6 tactical_bombers moved from Japan to 18 Sea Zone 1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone Combat - Japanese Battle in 18 Sea Zone Japanese attack with 17 fighters and 6 tactical_bombers Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans Submerged Japanese roll dice for 17 fighters and 6 tactical_bombers in 18 Sea Zone, round 2 : 10/23 hits, 12,50 expected hits Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 18 Sea Zone Japanese win with 16 fighters and 6 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Trans-Jordan Japanese attack with 1 bomber and 2 infantry British defend with 2 infantry Japanese roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,00 expected hits British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Trans-Jordan Japanese roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 3 : 2/3 hits, 1,00 expected hits British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Trans-Jordan Japanese win, taking Trans-Jordan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 34 Sea Zone Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 21 Sea Zone Japanese attack with 2 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Caucasus Japanese attack with 3 armour and 1 bomber Russians defend with 1 mech_infantry Japanese roll dice for 3 armour and 1 bomber in Caucasus, round 2 : 2/4 hits, 2,17 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Japanese lost in Caucasus Japanese win, taking Caucasus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 1 bomber moved from Caucasus to India 1 bomber moved from Trans-Jordan to Iraq 1 mech_infantry moved from Eastern Persia to Iraq 1 aaGun moved from Burma to India 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 carrier and 1 destroyer moved from 39 Sea Zone to 72 Sea Zone 2 fighters moved from India to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar Japanese take French Madagascar from Neutral_Axis 1 marine moved from Philippines to 35 Sea Zone 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone 1 artillery, 2 battleships, 12 carriers, 2 cruisers, 4 destroyers, 2 infantry, 1 marine, 7 submarines and 2 transports moved from 35 Sea Zone to 22 Sea Zone 1 destroyer moved from 22 Sea Zone to 18 Sea Zone 1 destroyer moved from 22 Sea Zone to 17 Sea Zone 16 fighters and 6 tactical_bombers moved from 18 Sea Zone to Japan 1 fighter and 3 tactical_bombers moved from 21 Sea Zone to 22 Sea Zone 3 fighters and 2 tactical_bombers moved from 34 Sea Zone to 22 Sea Zone 1 fighter moved from 21 Sea Zone to 22 Sea Zone Place Units - Japanese 3 infantry placed in Shantung 3 infantry placed in India 3 infantry placed in French Indo China 5 infantry placed in Japan 1 airfield and 1 harbour placed in Marianas 3 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 21 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,6,4,3,1,4,5,3,3,6,4,6,3,4,1,6,4,4,5,4,5,1,1,2,5,3,2,4,1,2,1,5,2,2,4,2,4,4,5,4,6,5,5,6,3,4,1,6,5,6,2,1,6,4,4,3,6,4,4,3,2,1,5,4,2,6,3,4,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4 Japanese collect 63 PUs (21 lost to blockades); end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : -1,00 ANZAC regular : 0,67 Russians regular : 0,67 British regular : -1,00
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TripleA Manual Gamesave Post: Americans round 18
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Purchase Units - Americans Americans buy 2 battleships, 2 destroyers, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone 3 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 3 fighters moved from United Kingdom to 112 Sea Zone 4 fighters moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone 1 armour moved from Amur to Jehol Chinese take Manchuria from Japanese Chinese take Jehol from Japanese 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 3 fighters moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 46 Sea Zone to 21 Sea Zone 3 fighters moved from 6 Sea Zone to 21 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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Any scramble to sz 112?
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@tanios NO scramble.
Thank you.
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TripleA Turn Summary: Americans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Purchase Units - Americans Americans buy 2 battleships, 2 destroyers, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone 3 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 3 fighters moved from United Kingdom to 112 Sea Zone 4 fighters moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone 1 armour moved from Amur to Jehol Chinese take Manchuria from Japanese Chinese take Jehol from Japanese 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 3 fighters moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 46 Sea Zone to 21 Sea Zone 3 fighters moved from 6 Sea Zone to 21 Sea Zone Combat - Americans Battle in Northern Italy Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Norway Battle in 17 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win, taking Northern Italy from Italians, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Norway from Germans with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 18 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 18 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Southern Italy Americans attack with 3 artilleries and 3 infantry Germans defend with 1 artillery and 1 infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour Americans roll dice for 3 artilleries and 3 infantry in Southern Italy, round 2 : 2/6 hits, 2.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Southern Italy, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Southern Italy Americans destroys 0PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in 21 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 21 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 4 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 transport moved from 6 Sea Zone to 5 Sea Zone 3 transports moved from 6 Sea Zone to 5 Sea Zone 1 artillery, 6 infantry and 1 mech_infantry moved from Amur to 5 Sea Zone 1 artillery, 6 infantry, 1 mech_infantry and 4 transports moved from 5 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 3 fighters moved from 21 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 44 Sea Zone to 37 Sea Zone 1 destroyer moved from 79 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 4 bombers moved from Western United States to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 55 Sea Zone to 54 Sea Zone 1 artillery and 2 infantry moved from Morocco to Algeria 4 fighters moved from 112 Sea Zone to 110 Sea Zone 3 fighters moved from 112 Sea Zone to United Kingdom 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 19 Sea Zone to 34 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Central United States to Western United States Place Units - Americans 1 harbour placed in Korea 2 battleships and 1 destroyer placed in 6 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 76 PUs; end with 76 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -0.67 Japanese regular : 0.17
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TripleA Turn Summary: Chinese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Purchase Units - Americans Americans buy 2 battleships, 2 destroyers, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone 3 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 3 fighters moved from United Kingdom to 112 Sea Zone 4 fighters moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone 1 armour moved from Amur to Jehol Chinese take Manchuria from Japanese Chinese take Jehol from Japanese 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 3 fighters moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 46 Sea Zone to 21 Sea Zone 3 fighters moved from 6 Sea Zone to 21 Sea Zone Combat - Americans Battle in Northern Italy Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Norway Battle in 17 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win, taking Northern Italy from Italians, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Norway from Germans with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 18 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 18 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Southern Italy Americans attack with 3 artilleries and 3 infantry Germans defend with 1 artillery and 1 infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour Americans roll dice for 3 artilleries and 3 infantry in Southern Italy, round 2 : 2/6 hits, 2.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Southern Italy, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Southern Italy Americans destroys 0PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in 21 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 21 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 4 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 transport moved from 6 Sea Zone to 5 Sea Zone 3 transports moved from 6 Sea Zone to 5 Sea Zone 1 artillery, 6 infantry and 1 mech_infantry moved from Amur to 5 Sea Zone 1 artillery, 6 infantry, 1 mech_infantry and 4 transports moved from 5 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 3 fighters moved from 21 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 44 Sea Zone to 37 Sea Zone 1 destroyer moved from 79 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 4 bombers moved from Western United States to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 55 Sea Zone to 54 Sea Zone 1 artillery and 2 infantry moved from Morocco to Algeria 4 fighters moved from 112 Sea Zone to 110 Sea Zone 3 fighters moved from 112 Sea Zone to United Kingdom 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 19 Sea Zone to 34 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Central United States to Western United States Place Units - Americans 1 harbour placed in Korea 2 battleships and 1 destroyer placed in 6 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 76 PUs; end with 76 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 71 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 83 Sea Zone: 1 transport EDIT: Turning off Edit Mode British buy 2 artilleries, 2 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 armour and 1 infantry moved from Egypt to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Greece 3 fighters moved from Sicily to Greece 2 fighters moved from 95 Sea Zone to Greece 1 carrier moved from 95 Sea Zone to 97 Sea Zone 2 fighters moved from Algeria to Greece 1 bomber moved from Gibraltar to Greece 3 fighters moved from Egypt to Greece 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Algeria to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 battleship moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Egypt to Trans-Jordan Combat - British Battle in Greece British attack with 1 armour, 1 artillery, 1 bomber, 10 fighters and 2 infantry Germans defend with 1 factory_minor and 9 infantry British roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 armour, 1 artillery, 1 bomber, 10 fighters and 2 infantry in Greece, round 2 : 5/15 hits, 7.00 expected hits Germans roll dice for 9 infantry in Greece, round 2 : 3/9 hits, 3.00 expected hits 5 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Greece British roll dice for 1 armour, 1 bomber and 10 fighters in Greece, round 3 : 9/12 hits, 6.17 expected hits Germans roll dice for 4 infantry in Greece, round 3 : 2/4 hits, 1.33 expected hits 4 infantry owned by the Germans and 2 fighters owned by the British lost in Greece British win, taking Greece from Germans with 1 armour, 1 bomber and 8 fighters remaining. Battle score for attacker is -3 Casualties for British: 1 artillery, 2 fighters and 2 infantry Casualties for Germans: 9 infantry Battle in Trans-Jordan British attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Trans-Jordan British win, taking Trans-Jordan from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 1 bomber moved from Greece to Southern Italy 5 fighters moved from Greece to Southern Italy 1 fighter moved from Greece to Southern Italy 2 fighters moved from Greece to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 95 Sea Zone 1 fighter moved from Algeria to Sicily 1 fighter moved from Gibraltar to Sicily 1 fighter moved from Gibraltar to Egypt 1 destroyer moved from 80 Sea Zone to 76 Sea Zone 8 fighters moved from United Kingdom to Norway 1 bomber moved from United Kingdom to Southern Italy 1 armour and 1 mech_infantry moved from Egypt to Belgian Congo 1 infantry moved from French West Africa to 83 Sea Zone 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 battleship moved from 92 Sea Zone to 110 Sea Zone 1 cruiser moved from 92 Sea Zone to 95 Sea Zone Place Units - British 1 destroyer placed in 71 Sea Zone 2 infantry placed in Union of South Africa 1 artillery, 1 fighter and 1 infantry placed in Egypt 1 artillery and 1 infantry placed in United Kingdom 1 destroyer placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,6,2,6,5 British collect 30 PUs (2 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -0.67 Japanese regular : -0.50 Germans regular : 0.67 British regular : 0.67
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TripleA Turn Summary: ANZAC round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Amur to 6 Sea Zone 3 infantry moved from South Australia to Queensland 2 infantry and 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Amur to 6 Sea Zone 3 infantry moved from South Australia to Queensland 2 infantry and 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :